sots-re/campaign/board.md

1.4 KiB

Campaign board

Status flow: backlog → in-progress → mapped → verified (or blocked). verified requires re-verifier evidence. Maintained by re-quartermaster.

Target Type Status Conf Coverage Updated Notes
RTTI class inventory meta backlog — — 2026-09-07 pull full class/vftable list from ReVa; seeds object-model rows
entry point @0x925794 control-flow backlog — 0% 2026-09-07 WinMain → init → main loop
main loop / tick dispatch control-flow backlog — 0% 2026-09-07 how subsystems are pumped each frame/turn
D3D9 device init subsystem backlog — 0% 2026-09-07 Direct3DCreate9 → CreateDevice; renderer anchor
empire/player object object backlog — 0% 2026-09-07 cross-ref save-editor structs
star system object object backlog — 0% 2026-09-07 cross-ref save-editor structs
fleet / ship object object backlog — 0% 2026-09-07 cross-ref save-editor structs
tech tree object object backlog — 0% 2026-09-07 cross-ref save-editor structs
battle-load path subsystem backlog — 0% 2026-09-07 primary bug (many-core slowdown); LAA already on
.gob format subsystem mapped high 100% 2026-09-07 renamed uncompressed ZIP (community-known); parser target for verify/