Run 1 falsified P3 as written -- the walk is NOT ascending element address,
0 of 5 sequences -- and handed back a sharper key: it is lexicographically
ascending in (fleet->Location*, fleet*), 5 of 5. Both are heap addresses.
Run 1 also found something the static read had missed: the newly minted fleet
ids are ALREADY on the fleet objects when the assignment walk claims them, so
the id-to-group pairing is decided upstream of AssignFleetsAndIssueOrders.
The cross-process test that separates 'the Location pointer is the key' from
'the Location pointer is a correlate' is committed here, while run 2 was still
loading and before its autosave existed.
Stage 2 of the chain lane BR unblocked. H2 (an RNG draw) is dead by
measurement, so the visit order over the ship groups is either a function of
the walked elements' addresses (H1) or of nothing in particular (H1b).
The committed prediction is P3: the visit order is ascending element address,
and across two processes the element order differs exactly where the visit
order differs.
Also the bounded static read this lane took to place the hook: the walk is a
plain index walk of a std::vector<StarFleet*> whose _Mylast is refetched every
iteration, bracketed by two loops over the same vector that call one function
each -- and those two functions have exactly ONE caller each in the whole
image. So the hook is two ordinary function entries plus a bracket, not a
mid-function patch of a loop body whose first instruction is a branch target.
Rule 17 discharged: the body is 0x006c16c0-0x006c247a ret, with a four-entry
jump table living past the ret at 0x006c247c.
ghidra/addresses.d/bu.json carries the two new names and the agent offset; it
deliberately does not re-declare AssignFleetsAndIssueOrders, which lane AI3
owns.
az-turn23-tarka-comraid.sav is 89,285 B not 73,385 (that number was the
turn-11 file's). Both saves are now on the guest as well as in the repo.
az-turn11-16destroyers.sav is the same game with the 16-destroyer fleet
still alive and Commerce Raiding already in hand - it saves ten turns of
play for anyone retrying the player's own raider, though the AI's first
routes do not appear until turn 16.
Static half, verified and correcting two published sentences:
FUN_00820af0 short-circuits on the ROUTE OWNER being Hiver (0x00820bc2),
on the RAIDER's crew species being Hiver (0x00820bd7), and only then on
SpeciesDef+0x144 (Human, Zuul). The campaign's 'Human or Zuul draws
nothing, every other species draws' is incomplete on both sides. And the
short-circuit sets frac = 0.0, not 1.0 - corrected in ag.json in place.
Live half NOT taken. hooks=off throughout; no instrument was armed. The
workload was built to within one conjunct: az-turn23-tarka-comraid.sav is
the corpus's first Tarka empire, has Commerce Raiding, three AI routes and
five AI Tarka fleets parked on sector nodes with Pos bit-equal, two of
which clear G0-G4. The failed conjunct is G_B3 - the qualifying raiders
own every route, so relation-to-self is 3 and B empties its candidate
list. The next workload is named from that: give player 0 a route sourced
in sector 768, where the AI raider already stands.
tscr reads 127 on this map, not 252/253 - the mask is not a corpus
constant and my own P3 gave the right count for the wrong reason.
BP has a per-PROCESS input (two pinned processes disagree); this lane has a
per-HISTORY input (two load processes agree with each other and disagree
with the continuation). One datum against the ASLR reading as stated: the
exe base was identical in all five VM145 processes (0x00f40000, delta
+11796480), so any image-base hypothesis has to name which allocation it
means. Probe 3's ledger taken twice on ar-oracle-A-pre - once by
continuation, once by load - now speaks to both.
Both committed predictions are wrong, in different and useful ways.
1b FALSIFIED: ar-oracle-A-pre.sav + load + one End Turn gives 4c356f59...,
not 7a8b3d5e... - and gives it byte-for-byte in two fresh hooks=off
processes. 23 leaves apart from AR's continuation, 17 of them one AI fleet
(Zeta Fleet V moved in the continuation and stayed put after a load). So
AR's second hash may NOT enter determinism-hashes.txt as a load->turn pair;
the load form is certified instead. The resave canonicalisation is
exonerated: the pre-turn round trip differs in exactly one leaf,
/CD[1]/NPrvVa, +5.00 per load - which also corrects determinism-oracle.md's
"nothing else varies".
Probe 1: the two files DIFFER, and /Sim/RNG, /Sim/trdmgr and every player-0
fleet are identical as predicted - but ZERO TechTree and ZERO ResTNm leaves
differ. Both processes picked BIO_GrvAdpt. The 144 leaves are a combat at
Venkman: Auto Resolve Peacefully means the human commits no ships, not that
no combat occurs, and the planet's defences killed two raiders in one
process and one in the other.
The producer run (config already on the guest, no build) names why the pick
agreed: producers A and B both returned null, Player[32] reached the
candidate walk, and candidatesTried=1. The outcome set is a singleton by
COUNT, not by producer gate - so ResTNm == '' is necessary for research
exposure, not sufficient.
VM145 restored byte-for-byte and released.
shim.cfg back to hooks=off, binkw32.dll back to the pre-BP file, both autosaves
restored byte-identical, game process left not running as found.
ad-turn27-two-raiders.sav is deliberately left on disk, so the Load-dialog rows
have moved on this guest.
P1 falsified. Two processes with identical pinned AI client seeds produced
different turn-28 autosaves from ad-turn27-two-raiders.sav, so a per-process
input other than the seed reaches a rich turn and C-exact is false on this
state. Resolution trigger, handed back rather than chased.
But the pin did almost all the work. AD's unpinned pair differed in 94 leaves
across designs, ship records, money, both build queues, ModCount, NumFlts,
DesignIDs[] and FleetIDs[]. This pinned pair differs in 35 of 61147, and all 35
are one transposition: fleets 1970 and 1986 exchange their entire contents.
Every decision leaf is identical.
The command block says the same from the input side. Runs L (unpinned) and A
(pinned to L's observed seeds) wrote BYTE-IDENTICAL autosaves, which gives a
noise mask no previous lane could build for this state; against it, A and B
differ in exactly three words - one fleet-move fleetId and two systemIds - and
list 10's fleet ids are in the same order in both. The id counter is
deterministic; what varies is which newly formed ship group each id lands on.
Also measured: the save has seven non-human players and the engine builds THREE
AI clients (RunAI fires 3x, ids 32/496/512); the four NPC factions get no client
and no seed.
From as-turn15-spydeployed.sav, 11 End Turns under probes=8. Detection at Frame
22, P at Frame 25: 0x00840a3c 1 call / 1 word, the first firing of any of P's
sites. 0x00840929 and 0x008409c7 are the MORRIGI branch and cannot be reached in
a Human game - correcting every inventory that lists them as three sites behind
one gate. The counter-mission roll 0x0088dc43 fires from Frame 19 (corpus was 0
of 22) and the deploy NextFloat 0x0078c97f is measured with cbh reproducing lane
AS's value bit for bit. Species table decoded, which also names AS's 0.75f as
Zuul and 0.5f as Morrigi. Two corrections to lane AG 3.2 (CnTrd is the target's;
ncp is a scalar counter). PB4 was wrong and is named: the trade-raid roll entered
the tail at Frame 20, re-confirming lane AD's per-fleet model. Control pair
disagrees (three outcomes in six processes) - not a calibration pair - and
probes=8 is byte-identical to a control over 44,438 leaves. Exposure fields
recorded per turn: saturated on this map.
Probe 2 of the 2026-09-09 resolution: pin the AI client seeds on
ad-turn27-two-raiders.sav -- the richest AI turn the campaign owns, and the one
whose hooks=off control varies in 94 leaves -- and run two fresh processes.
Committed prediction: the two autosaves are byte-identical and state_checksum
prints IDENTICAL over ~67k leaves. If they differ, reading 3 is alive on rich
states, C-exact is false on the turns that matter, and that is a resolution
trigger rather than a lane result.
Also records, before any run: the exposure facts for all eight players read off
the input save, and the observation that four AI players enter this turn with
ResTNm == '' while contributing none of AD's 94 leaves -- all four have
NumOwn == 0, so 'ResTNm == emptystring names a pick turn' is necessary and not
sufficient.
Lane BQ (VM145) takes the seed-exposure predicate's first forward test.
Part 1b: ar-oracle-A-pre.sav + one End Turn from a LOAD must reproduce
7a8b3d5e... (it has only ever been reached by continuation). Part 1:
ar-oracle-A-post.sav in two fresh hooks=off processes must DIFFER, confined
to Player[32]'s research leaves, because that save carries ResTNm == '' for
the one player that can research.
Also records the exposure facts (ResTNm / NumDes / NumOwn / completions) for
every player on both inputs, and names a false-positive class in the predicate
before the run: four NPC players carry ResTNm == '' on the very turn whose
control agreed, and all four have NumOwn == 0.
The brief's gate ('Human or Zuul draws nothing, every other species draws')
is incomplete in two places, found by reading FUN_00820af0 before touching a
guest: species 1 (Hiver) short-circuits too, and the ROUTE OWNER's species is
a gate of its own. The species enum is read from the InitTable jump table as
bytes: 0 Human, 1 Hiver, 2 Tarkas, 3 Liir, 4 _NPC, 5 Zuul, 6 Morrigi.
Corpus counted against the predicate (rule 28 practice 5): 0 of 30. 24 saves
hold a Tarka AI - a drawing species - but tscr is 253 in every one, so the AI
has no Commerce Raiding and never rolls. The workload has to be built.
Tarkas chosen: the tech data gives it a 100% path to CCC_ComRaid via
CCC_FTLEcon, where Hiver has 0% on both edges.
Decides lane AG's section 3.3 final paragraph, which lane AD correctly reported
it could not separate on sector 832.
STATIC: FUN_00841700 is the writer AG's section 7 lists as not found. It resizes
the +0x0c vector to the length of the systems vector -- the container trfr indexes
-- and fills it with containingSector[system.Idx] = sector. It runs from the
deserialiser, so a loaded save has it populated. G_B1a cannot reject a valid trfr.
LIVE: four raiders parked (2 CR on sector 832, 2 DE on sector 816), probes=8.
Slot13RngCalleeA entered 4x/turn at 4 words every turn; on turn 42 the pick fired
at 0x0088b613, calls=1 words=1, and the tail cost 5 words against 4 elsewhere.
The same run carries its own control: B entered on 832 twice at 0 words.
B costs ONE word, not two: FUN_00820af0's third short-circuit is a flag word
InitTable sets only for Human and Zuul, so AG's committed 3-words-on-success is 2.
Two hooks=off processes gave byte-identical autosaves, and so did a probes=8
process -- an oracle pair and a whole-save byte-neutrality proof for the
instrument, both firsts on this lineage.
Also first firings of 0x008939ee (rule 20's case study) and 0x00820c1b.
P's three sites are two mutually exclusive branches on the spy owner's Species;
only 0x00840a3c is reachable from a Human empire. Species table decoded from the
corpus. Predicted trajectory for the 20-turn wait, including the counter-mission
roll 0x0088dc43 firing at Frame 19, and the deploy NextFloat 0x0078c97f.
Mars::RNG::Chance at 0x00887c8a, in the BODY of ServerSpyManager::vslot13 (tail
phase 23 call 9), measured at 1 call / 1 word / no_draw_calls=0 / strategic=true
on VM144 at probes=8, with OnAllCombatDone_Tail going 363 -> 364 against 0 on
every turn any lane has measured. The entry probe on SpyManager::Slot13RngCallee
read 0 on the same turn -- that zero was never about the subtree.
Predicate, decoded to save fields: spy.deat != 0 && spy.sdet == -1 &&
sys(deat).ARes2 > 0 && (sys(deat).TerrFl & 1). Corpus count 0 of 22; the failed
conjunct is deat != 0, not the belt -- all 22 corpus saves already had one.
Also: ServerSystem::AddSpy 0x007514c0 writes deat and pushes the spy id into
ServerSystem+0x1cc in the same two instructions, so spies2 is the per-system
DEPLOYED-spy vector; measured non-empty for the first time in the corpus.
And 0x0078c97f, a strategic NextFloat in the SHIPACTION_DEPLOYSPY handler, is in
no existing inventory -- decoded, not measured.
Includes the static decode of FUN_00841700 -- the writer of TradeManager+0x0c that
lane AG's section 7 lists as not found -- stated as a falsifiable prediction (P0)
with the symptom of each way it could be wrong. Also corrects the route count in
ad-turn27-two-raiders.sav: five rt records, trfr 18/16/14/20/14, not three.
One row per statically reachable draw site in BeginProcessTurn u ProcessTurn u
OnAllCombatDone_Tail, each carrying a measured firing or a decoded predicate on
save fields plus the 22-save corpus count. No total is reported: 31 rows (30
distinct sites plus one grouped SVSO row) are unread gates, and that visible
blank column is the deliverable.
Three gates decoded:
0x0082cdb8 = the addiction spread roll (Chance ADDICTION_SPREAD_ODDS 0.2f);
corpus 0 of 22 -- nadct is 0 on all 28 systems of all 22 saves. Writer found:
ServerSystem_BeginAddiction has exactly two callers, both inside vslot15, so
an INTER-EMPIRE route plus a species addict tech must seed it first.
0x0088dc43 = the spy counter-mission roll, p = cmo accumulating 0.2f per turn,
so Chance costs 0 words from the fifth turn on; corpus 0 of 22 by deat/cm.
0x0088b613 = the raid target pick. RNG_NextInt has no zero-bound early-out, so
a single-candidate list still draws -- which proves lane AC's B returned
before the draw. Failed conjunct named: the raider sat on sector 832 while
all four rt records source in 816/816/768/752. Next workload: sector 816.
Six draw sites no firing-indexed table could hold: five behind
CreateRaidEncounter's empty-candidate-list gate, and 0x00820c1b again from
Slot13RngCalleeB -- so B costs 2 words on a success, not 0.
SVSO generator closed: all 17 drawing overrides use GetGame()->+0x16c.
Rule 17 again: ServerSpyManager_vslot14 really ends at 0x0088dd2b, not 0x0088dd03.