trap_hunt, palette_bench and room_escape ran the frame through NeuralAgent::tick, which installs
a frame and its rewards after the next ticks: one frame behind the stream, with the ratchet
observed without the objective signal and a rollback that never re-observed the scene. They now
restore the way the stream restores and run LegacyFrame::transition and ::boundary, looking in
through FrameObserver; FLY_TRACE works in each of them. The stub-readout drivers of
rom_macros_mode, rom_catch and scene_probe run LegacyFrame::execute and ::stub_advance, which are
the same calls they made, in the same order.
Every admitted sugar and operator reward pulse is appended to sugar-journal.jsonl with the frame
counter it was applied at, which is the step of the next transition in FLY_TRACE, so a shadow run
can replay the audience's input. Append-only, not checkpointed, never read back into the fly.
prepare, execute, advance, evaluate, commit, then the boundary's ratchet capture and rollback,
in the order the stream runs them. The frame owns the remainder, the frame counter, the frame on
screen, the mask and the blocked-direction window; the sim loop keeps the feed, the event log,
the milestone archive between commit and boundary, and the checkpoints. Two moves between
disjoint state change no byte: the visual frame is installed at commit, and the stimulations
follow the scene's observation. The FLY_TRACE of a run from the rung-10 checkpoint is
byte-identical to the one the inline hooks wrote.
One JSON line per transition: ticks and the exact remainder, digests of the rates, of the
transition's spikes, of the frame and of work RAM, the decision and the mask, macro and reward
events in order, the rank, and the boundary's slot saves, rollback and captures in the shape of
TraceBehaviour.boundaryActions and TraceOperational.captures. Off unless FLY_TRACE names a file.
Recorded inline in step_frame first, so the frame's extraction can be held to it.
Row 60: TAIL WHIP against a Pidgey at DEFENSE -6 was MOVE 2 183 times. The
rule is PP's: a refused move leaves the pad while another move is usable, and
with none usable the moves stay as PP deals them, so an open list never
comes down to BACK alone.
move_data reads a row of Moves from the cartridge image ($0E:$4000, each row
checked against its own id); move_without_effect answers the refusals the
effect routines make on bytes already in WRAM: a stat stage at its limit or a
stat at 1/999, Mist or a substitute against a stat-lowering move, a status
move against a statused, Poison-type or (Electric) Ground-type target.
MacroState::move_without_effect defaults to false.
resolve_wram.py now follows the decomp's const and _RS counters and a struct
macro's field labels, so battle_struct fields resolve and 77 of 81 pinned
addresses are re-derived with no disagreement.
rewards-learning.md carries the v7 table, the definition of indoors, the four
conditions a conversation pays under, the item and hidden-item reads, the seed,
boundary's indoor rule with the warp-transition frame it was measured on, the
feed-kind choice and the ticker word, and the honesty note on paying for a
conversation. flysim.md records the v6 -> v7 migration; macros-wram.md the six
new reads; the architecture tour and integration.md point at the live catalog.
The deploy comments, example.env and the runbook name FLY_ACCEPT_ADAPTERS=
pokered-unique8-v6 for the v0.6.0 deploy.
The first cartridge run found what the synthetic trace could not. In the
Viridian Forest north gate the font bit rose on one frame and DisplayTextID's
argument reached wSpriteIndex twenty frames later: DisplayTextIDInit loads the
font's tiles into VRAM first. Until then the byte still names the previous
text's subject, which may be the person in front of the fly from a conversation
that did not pay. So the watch now remembers the byte from the last ready
frame and reads it once, when it changes or after 45 samples, and only while
the bottom dialogue box is drawn (the start menu draws its own elsewhere); a
box that closes first is read on the closing sample if the dialogue box was up.
tests/rom_engage.rs, gated on FLY_ROM and FLY_ENGAGE_CHECKPOINT: from the rung-10
Pewter checkpoint, with the checkpoint's own v6 ledger restored (the migration,
on real game state), a scripted walker goes down Route 2 into the forest's north
gate, talks to the old man three times (one payout, 0.10) and picks up the
Antidote ball at (25, 11) (one payout, 0.15, "FOUND ITEM #11"); pressing A at
the empty tile pays nothing, and after rolling the emulator back to before the
pickup, taking it again pays nothing. No boundary payout lands while an indoor
header is loaded.
It also measured the warp transition: for about thirty frames of
PlayMapChangeSound wCurMap already names the destination while the tileset and
warp table are still the map being left, so the exit the fly stands on is
classified by the map it belongs to -- a town door still pays its on-exit half,
keyed under the building's id as before, and a building's door does not. A unit
test pins both directions.
Since pokered-unique8-v7 the explore feed kind carries four adapter rules --
new ground, an exit, a conversation indoors, an item picked up -- and "new
place" was true of the first two only. The per-game copy now names what all
four are; the feed protocol and the kind set are unchanged.
The example composition's adapter and FLYSIM01 string move to v7 with the live
adapter, and the fixtures are regenerated by update_fixtures; valid.json and
invalid.json's hand-written cases follow, with the one deliberately mismatched
string moving from v5 to v6 so it is still the previous adapter.
The operator's decision of 2026-09-23: pay the fly for engaging with what is
inside a building, and stop paying it for walking back out of one. Chosen over
a pad rule and over weighting the choice, and like v0.5.0's catch reward it is
a catalog change, not a loop-review fix.
Indoors. engage::indoor is two of the cartridge's own tables: not outside by
CheckIfInOutsideMap (tileset OVERWORLD or PLATEAU; WarpFound2 labels the other
branch .indoorMaps) and not a place BikeRidingTilesets lets the bike be ridden
(OVERWORLD, FOREST, UNDERGROUND, SHIP_PORT, CAVERN). That is every house, mart,
center, gym, gate, lab, museum, ship, tower, mansion and hideout, and not
Viridian Forest, a cave, the Underground Path or the dock.
`talk`, +0.10, 100 ms, the catalog's tenth kind. Paid when the text box closes
on a conversation that (1) opened on the sample after one where the fly had the
joypad (state::controllable) and was standing still (wWalkCounter zero, the only
state the overworld reads A in) on the same tile; (2) is with the thing in
front: DisplayTextID copies its argument into wSpriteIndex, a sprite slot up to
wNumSprites whose sprite stands on the tile the player faces (or one further
across a counter, on a tileset with counter tiles), or a text id matching the
sign on that tile; an item ball is not a person; (3) opened indoors; (4) closed
on the same map. Keyed talk:<map>:sprite:<slot> / talk:<map>:sign:<id> in the
lifetime `seen` ledger, which is checkpointed and survives a rollback -- not the
macros' session `talked` ledger.
`item`, +0.15, 120 ms, the eleventh. An item ball is a toggleable sprite of this
map (wToggleableObjectList) whose wMapSpriteExtraData is (item id, 0), the shape
LoadMapHeader writes for an ITEM object_event and nothing else; PickUpItem sets
its global bit in wToggleableObjectFlags after GiveItem succeeds. A hidden item
is a bit of wObtainedHiddenItemsFlags, set by FoundHiddenItemText after GiveItem
and by nothing else. Either pays when its bit rises between two playable
samples, once per item (item:<global> / hidden:<index>) for the ledger's life.
`boundary` still writes every key indoors, so exit_visited answers what it did
and the macros see no change, but emits nothing on an indoor map. Outdoor,
forest and cave exits pay as before.
v6 -> v7. STATE_VERSION stays 4 and no field is added: the new ledgers are keys
in `seen`. A v6 state restores with no talk: keys, and the first playable sample
that finds `items:seeded` absent writes one key per item the game already shows
as taken, pays for none, and marks the seed -- so a rollback that un-takes a v6
pickup cannot pay for it. The two item balls a script reveals (the Rocket
Hideout's Silph Scope and Lift Key, toggles $87 and $88, the only ITEM entries
toggleable_objects.asm starts OFF) are left out of the seed. MIGRATES_FROM is
["pokered-unique8-v6"]; v5 is no longer migrated.
Feed kinds: both publish on `explore`, the family of new ground and a door found,
at the same quiet scale; not `area` (maps, notable), `story` or `wildwin`. No
feed-protocol change.
The compatibility string differs from main's in exactly one segment:
pokered-unique8-v6 -> pokered-unique8-v7.
Tests: catalog values and order; indoor over all 24 tilesets; a talk pays once
per (map, object), not while the box is open, not re-talked, not outdoors/in the
forest/in a cave, not for text opened with the joypad taken, simulated, scripted,
mid-step, about someone not in front, or the start menu; not across a warp or a
rollback; counter reach only with counter tiles; item balls, people, trainers,
hidden items, the seed and the script-shown balls; boundary indoors records and
pays nothing; a v6 state and a v6 FLYSIM01 envelope migrate with the new ledgers
empty and the items seeded. rom.rs's bedroom walk now proves the stairs are
recorded and unpaid on the cartridge.
wSpriteIndex, wWalkCounter, wMapSpriteExtraData, wToggleableObjectFlags,
wToggleableObjectList and wObtainedHiddenItemsFlags, resolved by
tools/resolve_wram.py from ram/wram.asm at the pinned commit and bracketed by
addresses symbols.rs already carries. Two of the brackets needed the tool to
count NUM_STATS and NUM_CITY_MAPS, which the decomp defines as const_value over
an enumeration; both are now counted up to the line that defines them.
Review round 1. The sizing amendment's worst case is one socket client with
all four subscriptions (15 snapshots, about 1.8 MB, 472,061 bytes measured
because fan-out shares artifacts), not seven stuck subscribers. The lifecycle
amendment gains deploy-time validation, the flyedge cpuset and the absolute
bus dir; a known-limits list records what review round 1 left as notes: feed
counters off the container, store quota per router, rollback while in bus
mode, and the old fixtures.
Review round 1. A bind failure after subscribing was logged once as
"waiting for the feed bus". session() now ends as Unreachable, BindFailed or
BusLost, each logged as what it is (once per streak), and
fly_edge_bind_failures_total counts the second; a new parity test holds the
port, sees the edge fail to bind without claiming to serve, frees it and gets
served.
feed.bus_dir (FLY_BUS_DIR) must be absolute and non-empty, checked in either
mode, since flysim and the edge each resolve it and a relative path would
let them disagree.
The sizing worst case was 7 stuck subscribers; that seat does not exist,
since edge.sock admits one client. It is that client with all 4
subscriptions it may open: 4*3+1+2 = 15 snapshots, about 1.8 MB. feedbus's
comment and unit test say so, and stall.rs's hoarding scenario now takes all
four subscriptions, checks a fifth and a second connection are refused, and
bounds the store at 15 snapshots.
Review round 1. flysim reads FLY_FEED_VIA case-insensitively, so check 2 must
too: with Bus in fly.env it read flysim's zeroed counters and would have
escalated to restarting flystage and flycast every pass. It now lowercases.
05-deploy.sh runs the value through feed_via_normalize (lib/common.sh) and
dies on anything but direct|bus, writing the lowercased word, so a typo is a
deploy refusal instead of a flysim boot loop.
lint's fly.target check read only the first physical Wants=/Requires= line;
target_pulls joins backslash continuations and drops comments, with a
fixture that names a unit only on a continuation line. The cpuset loop writes
a flyedge drop-in on the page CPUs, and lint holds it.
From the row-58 checkpoint, 30 brain minutes on the stub rotation: at
most three gym arrivals end in the fly walking straight back out inside
ten seconds, and the fly goes up the room to row 6 or above, where the
Jr. Trainer stands. Base: one arrival, back out in 309 frames, highest
row 11 -- fails. Branch: 4 arrivals, 1 back out, 30,879 frames in the
gym, highest row 2, beside the leader. Rung 11 is printed, not asserted.
Row 58's pad was GO OBJECTIVE into the Pewter Gym and GO OUT straight
back out for 25 minutes, diluted by eight other names, every macro done:
ten distinct names, so the four-name sequence rule could not fire, no
macro near 95%, nothing refused or blocked, and the exploration count
flat. What the window did not have was a reward event.
The stream carries the reward events beside the macros, and one more
rule reads them behind the same no-new-ground gate: WD_LOOP_BUSY_MIN
(100) decisions and no reward in the window, on two probes running, is
'unrewarded'. fly_loop_rewards is exported and loop.json carries
window.rewards. Run against the live row-58 log it flags (211 decisions,
0 rewards, 10 names) where the rules before it did not. Still never
acts: the fixture's two new cases restart nothing.
The catch dump prints a small map whole with its people drawn and off
the screen, each person's ledger entries and whether a route reaches
them; outcomes are keyed by the map they finished on, the trace line
carries the seam's bytes (wCurOpponent included), and the drive ends
with the rank. How row 58's mechanism was read.
Section 12.4 and row 37 read a macro the cartridge ended by taking the
joypad as a refusal and wrote the target blocked and the tile pushed on
the spot. A trainer who sees the fly takes the joypad the same way. In
the Pewter Gym the walk toward the leader crossed the Jr. Trainer's
sight line, and BROCK went into the blocked ledger for ten brain minutes
while the fly lost, blacked out and walked back to a room whose way out
was the pad again.
The entries now wait for the cartridge to give the joypad back: back in
the overworld is a refusal, written as before; a battle is a battle and
teaches the ledgers nothing. Tests for the rung's people off the screen,
facing one of them, and the challenge; the two push-back tests now hand
the joypad back before they read the ledgers.