Read TechTree::SetResearched (0x00581e10) end to end while wiring the research event
posts into ours (sots-engine wip/post-events). Two things it settles:
- SetResearched invokes the owner callback as vft+0x10(def, (flags>>2)&1), so bit 2 of
flags IS OnTechResearched's "silent" argument. ProcessResearch passes flags = 2, so
silent is FALSE and the completion event IS posted. Previously this was only
inferable from lane R's observation that a completion call moved EvNxID by two.
- The unlock cascade in full: the node's child edges set child state 0->1 and
child.costRP = min(child.costRP, edge.costRP); then a whole-tree sweep sets state 2
and stamps turnAvailable from ModCount ONLY when it currently reads -1 (so it is
sticky, and a node re-entering state 2 is not re-announced), and recurses into any
zero-cost available node. Both loops test the node itself, not a parent -- there is
no parent clause anywhere in the function, confirming lane E's correction.
Also records what is and is not known about vector<ObservedTech> at ServerPlayer+0x274:
the on-disk element shape is confirmed against turn3-state.sav (its string holds a tech
name), while sizeof(ObservedTech) and the append call site are still unpinned. The
cheapest route to the stride is now a measurement from the new observed_techs region,
not a search -- find-constant-uses does not index lea displacements.
New entries: ServerPlayer_off_ObservedTechs, TechNode_off_TurnAvailable /
TurnResearched / Order / Children, TechEdge_off_CostRP / ChildDef,
TechTree_off_OrderCounter, TechTree_SetResearched_flag_Force / _flag_Silent.
Generated header regenerated with tools/gen_addresses.py (386 -> 396 entries).
The mechanism, read off the instruction stream rather than fitted: Mars_Vec3_Normalize
(0x00422520, 123 callers) narrows to float32 four separate times, and MoveFleet stores
each dest.c - pos.c back to a float32 slot before calling it and takes the leg distance
from that same call's return value. Live 8/45 -> 0/45 with a control run of the unchanged
build, identical inputs and identical original outputs on all 45 calls.
Board: the two MoveFleet rows go verified; VM140 exclusivity back to FREE with two new
click-path gotchas; a new backlog row for waypoint types 2-5, which this lane attempted
and could not reach - ref-turn2 structurally cannot produce a node-line move because the
only player that would travel one has no ships.
(Most of this lane's files were swept into 9d385a7 by another lane's `git add -A` on the
shared repo; this commit carries what was left.)
The complement to the per-function compare harness. Instead of "did this
function's declared outputs match", it asks "is the entire simulation state
still identical" -- so no region-declaration mistake can hide from it.
Coverage is PROVED, not declared: the digest tree is re-serialised and compared
byte-for-byte against the inflated save on every run. When that reconstruction
reproduces the stream, the whole file is a function of the digest's inputs. A
run that cannot account for the file says so and exits non-zero. This is the
direct answer to B4's three hooks that printed "0 diverged" over an empty
region set.
It localises. The root is the fold of a per-subsystem / per-object tree with
named objects, so the known load->re-save delta reports as exactly five leaves
-- /Summary/Checksum and four /Sim/players/Player[...]/Status 4->0 -- naming the
two Singularity players by id where the raw byte diff could only say "1st of
two". One real End Turn reports as 108 fully attributed differences.
Float-parity policy is explicit and strict by default (STATE_CHECKSUM.md 3):
raw IEEE-754 bits; a `canonical` policy for signed zero and NaN payloads only;
and deliberately NO tolerant hashing mode, because quantisation moves the cliff
rather than removing it and destroys the roll-up. Tolerance lives in the differ
as --ulps, applied after localisation. Corpus census: 0 NaN, 0 -0.0, 0
subnormals across 4,474 float leaves, so the strict default costs nothing today
and a test fails the day that changes.
Validated on the real saves (verify/results/state-checksum/): 10 files, 4
distinct contents, all STABLE + COVERED; chain record/verify works on the real
turn1-3 saves. The VM-driven replay loop is designed (section 5) but UNRUN.
Section 3.5 names the one question the host side cannot settle -- whether the
turn pipeline depends on x87 intermediate precision -- and the experiment that
would: force fpu_cw to 0x027f / 0x127f / 0x137f across End Turn and checksum
the three autosaves.
Also recorded: Summary.Checksum is NOT a byte sum over the inflated stream nor
a sum over the int leaves (both ruled out), so nobody repeats those two.
38 tests; sots-engine untouched, clean_room_check.sh OK.
Five hooks recaptured, build recap-7584bad-20260908T0615Z, no source change.
- ProcessResearch: the over-budget event is now a compare divergence
(side.events.after.v.next_id orig=4 ours=3) instead of a 609 KB save diff.
15 calls over 5 turns, 3 diverged, RNG matched 15/15.
- ComputeBudget: 4284 compared, 0 diverged, guard quiet - but only 20 distinct
states and 13 of 22 slots always zero.
- MoveFleet: 8 of 45 calls diverge by 1 ULP of position. B4's clean verdict was
a one-sample verdict.
- First guarded captures for OnTechResearched (RollResearchEvent draw fired and
matched), the colony turn and MoveFleet.
- Guards mapped SetResearched live and found an undeclared ObservedTech append.
VM140 released at the main menu, hooks=trace.
Closes B3's oracle gap and B2's known gap. Both milestones write into the
owner's event list; nothing modelled it, so their clean compares bounded the
economy fields only.
Container: EventStorage embedded at ServerPlayer+0x29c (0x1c bytes), verified by
ServerPlayer::GetEventStorage 0x0080db00 whose whole body is 'lea eax,[ecx+0x29c];
ret'. EvNxID at +0x14 == player+0x2b0, exactly the byte run the harness guard
reports. The list is a vector<TurnEvents{int EvTurn; vector<PlayerEvent>}> --
bucketed by turn, not flat, which the save-editor struct note had wrong.
Entry point: int __thiscall EventStorage::PostEvent(this, std::string BY VALUE,
std::string BY VALUE, void* obj, Vector3* pos, int turn, const char* img,
int act), 0x008862b0, RET 0x4c. 161 call sites in 110 functions: this is the
whole simulation's event API, not a research helper. Dedup is per turn bucket on
message/image/location/position/action but NOT summary; act 0 with no subject and
no position is stored as 2; EvNxID starts at 0 and is promoted to 1 on first post;
PruneOldTurns drops buckets older than turn-50 with an off-by-one that always
leaves one stale bucket behind.
Record: 0x74 bytes, EvEID(+4) EvDsc(+8) EvMsg(+0x24) EvLoc(+0x40) EvPos(+0x44)
EvImg(+0x50) EvAct(+0x6c) EvCID(+0x70) -- confirmed field by field against
turn3-state.sav, which contains the EVENT_RESEARCH_OVERBUDGET record itself.
B3's defect is fully explained: 0x00587b97, reached only from the
completion-roll-FAILED branch, under !wasDone && nowDone && owner.
Three note corrections: EvPos defaults to FLT_MAX, not infinity (writing +inf
changes the save bytes); the save array is turn-bucketed, not flat;
EVENT_TECHS_UNLOCKED has no 'parent researched' clause.
56 entries added to ghidra/addresses.json (header regenerated); 11 prototypes,
13 labels, 12 comments and 2 structs written back to the Ghidra project.