Commit graph

369 commits

Author SHA1 Message Date
alex
712d184599 AR: predictions for the raid-target-pick verdict, committed before the build
Includes the static decode of FUN_00841700 -- the writer of TradeManager+0x0c that
lane AG's section 7 lists as not found -- stated as a falsifiable prediction (P0)
with the symptom of each way it could be wrong. Also corrects the route count in
ad-turn27-two-raiders.sav: five rt records, trfr 18/16/14/20/14, not three.
2026-09-08 23:12:41 -04:00
alex
7d49e216f1 lane AD merged: the raid roll is per fleet, B's zero is proof-carrying, sector 816 is out of range 2026-09-08 23:02:04 -04:00
alex
6d33a748c5 AD: the trade-raid roll is per fleet - 2 raiders = 2 entries, 2 words; B returns without drawing; no oracle pair (AI-only variation) 2026-09-08 23:00:23 -04:00
alex
de1f168c56 board: Chance modelled in the engine with its zero-word and NaN cases 2026-09-08 22:32:25 -04:00
alex
7eeb68b8bd lane AG merged: gate-indexed audit rows, three gates decoded, tail-rng-ledger 11.1 corrected in place 2026-09-08 22:29:14 -04:00
alex
48db3cc425 lane AG: the gate-indexed RNG audit -- 31 unread-gate rows, 6 new draw sites, the SVSO generator named
One row per statically reachable draw site in BeginProcessTurn u ProcessTurn u
OnAllCombatDone_Tail, each carrying a measured firing or a decoded predicate on
save fields plus the 22-save corpus count. No total is reported: 31 rows (30
distinct sites plus one grouped SVSO row) are unread gates, and that visible
blank column is the deliverable.

Three gates decoded:
  0x0082cdb8 = the addiction spread roll (Chance ADDICTION_SPREAD_ODDS 0.2f);
    corpus 0 of 22 -- nadct is 0 on all 28 systems of all 22 saves. Writer found:
    ServerSystem_BeginAddiction has exactly two callers, both inside vslot15, so
    an INTER-EMPIRE route plus a species addict tech must seed it first.
  0x0088dc43 = the spy counter-mission roll, p = cmo accumulating 0.2f per turn,
    so Chance costs 0 words from the fifth turn on; corpus 0 of 22 by deat/cm.
  0x0088b613 = the raid target pick. RNG_NextInt has no zero-bound early-out, so
    a single-candidate list still draws -- which proves lane AC's B returned
    before the draw. Failed conjunct named: the raider sat on sector 832 while
    all four rt records source in 816/816/768/752. Next workload: sector 816.

Six draw sites no firing-indexed table could hold: five behind
CreateRaidEncounter's empty-candidate-list gate, and 0x00820c1b again from
Slot13RngCalleeB -- so B costs 2 words on a success, not 0.

SVSO generator closed: all 17 drawing overrides use GetGame()->+0x16c.
Rule 17 again: ServerSpyManager_vslot14 really ends at 0x0088dd2b, not 0x0088dd03.
2026-09-08 22:25:52 -04:00
alex
9e39b0051a dashboard: value-domain line as the counterweight to the 99.99%-typed figure 2026-09-08 21:59:34 -04:00
alex
d98f435017 AD: predictions for the trade-raid multiplicity probe, committed before the build 2026-09-08 21:58:50 -04:00
alex
0a48be7498 value-domain census: 234 of 724 typed fields have only ever held one value 2026-09-08 21:58:03 -04:00
alex
4e60e9fafb Rung B correction: replay runs the tail; board row for the fresh-build-dir gate catch 2026-09-08 21:50:26 -04:00
alex
9eaec9ba2c resolution: V2 vindicated, my Rung B claim corrected, AC's probes=11 caveat; rule 28 on gated negatives 2026-09-08 21:43:00 -04:00
alex
479a0d28ae board: REVERSAL - the tail does draw; gate is Commerce Raiding not container contents; L3 row superseded 2026-09-08 21:35:29 -04:00
alex
bdaa26fe96 AC: guest-state and click-helper notes for VM141 2026-09-08 21:33:25 -04:00
alex
2e7ed8f288 lane AC: the tail DOES draw under active contents -- the trade-raid gate, decoded and fired
TradeManager::Slot13RngCalleeA, entered 0 times in every measurement any lane
had taken, is entered 1x/turn once a player fleet is parked on a trade-sector
node, and OnAllCombatDone_Tail's RNG word delta goes 0 -> 1. Lane W3's open
risk is realised, not retired: the RNG ledger and the standalone's generator
model need extending by one draw site.

The gate is neither freighters nor a deployed spy. It is a fleet whose LocID
resolves to a node of kind 2 (TradeSector), positioned bit-equal to the
sector, whose owner's bit is set in the sector's tscr mask -- which the
CCC_ComRaid tech sets, taking tscr from 252 to 253 and setting ServerPlayer
CnRad. Before the tech the game refuses in as many words: 'Alpha Fleet cannot
raid trade sector.'

Control: same guest, same build, same shim.cfg.l3probe, one End Turn on lane
L3's turn-15 save -> all three inner callees 0, tail delta 0. Guest adoption:
ref-turn2 hooks=off reproduces the published determinism oracle exactly.

Corrects lane L3 §3.5 (the turn-15 save already had a freighter in service --
the AI's -- so 'freighters' was falsified before this lane started) and lane
V2's 'trade slot 13 is draw-free'. The spy half is decoded but NOT reached:
no AI system in that game has an asteroid belt, so a deploy was impossible,
and spies2 is therefore still untested and stays a rule-6 hypothesis.

Two new corpus saves; expect the coverage ratchet to break on CnRad,
tscr=253, three rt records and a fleet whose LocID is a TradeSector.
2026-09-08 21:32:27 -04:00
alex
f84ffc0be9 dashboard refresh 2026-09-08 20:58:58 -04:00
alex
429f754aa7 board: lane SD composer cost model; the price query draws and discards; bracket pinning is not construction pinning 2026-09-08 20:53:15 -04:00
alex
1914c92f70 SD: correct the site count in the header -- eight live sites in the composer's subtree, not nine
Nine sites are in the function's body, two of them provably dead; the eighth
live one is in the helper 0x00691e90 the composer calls. Four have fired.
2026-09-08 20:51:48 -04:00
alex
0505c51019 SD: the weapon chooser 0x006ad2a0, whose two return values gate the loop-carried draw
Seventh lane-SD entry. The composer calls it twice just before the point-defence
pass -- once restricted to a one-element list holding 0x25, once unrestricted --
and a null from either makes the loop-carried draw cost zero, by two different
mechanisms that a word count cannot tell apart. Recording it so the next run can.
2026-09-08 20:50:11 -04:00
alex
254ce7c156 SD: the ship-design composer 0x006ad700 -- a word-cost model, verified where it could be
Lane PAR localised the AI's RNG variance to this function and stopped. This
reads it from the instruction stream (0x006ad700..0x006ae61a, swept to the next
function start; the padding confirms Ghidra's size is right on this one) and
measures it live with a sub-bracket on VM145.

THE MODEL. Nine live draw sites plus two provably dead. Only three of the nine
can cost more than one word, and only through NextInt's rejection loop; the four
cl_Chance probabilities are all strictly inside (0,1), so neither zero-word
early-out is reachable anywhere in the function. The loop-carried draw fires
once per SMALL STANDARD WEAPON BANK selected by

  f  = 1.00 / 0.75 / 0.50 by request flags, hull size and one 0.3 coin
  M  = (int)(N * f);  D' = max(1, (N+1)/M)
  L  = #{ bank j : PointDefence section, or j mod D' == 0 }

which is not monotone in N -- at f=0.75, N=4 costs 4 words and N=5 costs 3.

VERIFIED. Client 32's seven turn-1 words decompose as TWO composer calls: a
costOnly=1 price query (3 words) and a costOnly=0 build (4). That was predicted
from two push literals at 0x006cda9a/0x006cdb17 and committed before the probe
existed. Two pinned runs in fresh processes agree row for row. The probe's bank
counts 3/1/2 match the Tarkas section catalog's bank counts exactly -- a hooked
pointer walk and a parsed data file agreeing from opposite directions. The
detour is behaviour-neutral: unpinned it reproduces the published
d59bb9f2fd0eb535.

NOT VERIFIED, and this is the part worth reading. The loop-carried draw has
NEVER FIRED -- six composer calls across four runs, zero. On turn 1 the weapon
lookups gate it; on turn 15 every composer call is a price query that returns
nine steps earlier. Five of the nine sites have never fired and two of nine
exits have ever been taken. The formulas for those are read, not measured, and
section 6 says so.

CORRECTS roll-parity.md: its site table omits a live draw site (0x00691e9b,
which the same lane measured live at 0x00691ea0), so the AI turn has 22 live
sites and not 21; and 'six of seven turn-1 words come from the composer' is
five from its body plus two from a helper it calls -- all seven are in its
subtree.

NEW: on turn 15 the composer is 10 of 16 words, not 16 of 16. The task
system's coin at 0x0069086a fires four times and never fired on turn 1.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ARBgSooAfokKUy6wKUKEyZ
2026-09-08 20:50:03 -04:00
alex
67cd78b3f5 rule 24 amended: exclude local build dirs from the transfer too; a moved denominator means a broken build 2026-09-08 20:34:00 -04:00
alex
ef7bbf9f99 SD: addresses for the ship-design composer
Six entries: the composer 0x006ad700 and its only caller 0x006ae620, the
one-line random-element helper 0x00691e90 that IS a live draw site lane PAR's
inventory omitted, the 0x124-stride three-section design context (which agrees
with lane D2's independent read of the same array at the stat aggregator), and
two ShipSectionDef offsets -- the weapon-bank vector and the section name the
composer's PointDefence test reads.

Scratch-validated: 1,234 -> 1,240 entries, no duplicate name and no
same-address-different-name.
2026-09-08 20:30:28 -04:00
alex
1bae6f1bfe board: lane ID - one allocator partitioned by node nibble; techId is the sorted index; 282 named 2026-09-08 20:28:15 -04:00
alex
c60ee36a0e lane ID: zero-residual id account for the canonical turn, and the collision story
Diffing the four master id lists in the Sim block accounts for every object created on
turn 2->3: ship 1760 (server counter 110), fleet 1776 (111), fleet 34 (client node 2,
counter 2), and DesignIDs unchanged at 43 -- so no design was created that turn and
1776 is a fleet, not a design. Sharpens the correction to turn-command-replay.md row 2.
Also works out what explanation (B) implies for CB's reloaded run: the client re-issues
18, collides in its own map, and the autosave still matches because only the server's
state is serialized.
2026-09-08 20:26:44 -04:00
alex
975c19a57d lane ID: one id allocator on sixteen node counters, and techId is a sorted index
The client-side allocator is not a second allocator. StrategyServer and StrategyClient
are both StrategySim, which owns an IDMap at +0x80; each sim allocates from its own map
on its own local node index. StrategyServer::InitGameForPlayer sets that index to
PlyrIdx + 1 (node 0 is the server's) and seeds the client from the server's counter for
that node. IDMap::Initialize names the save's NM* tags: NMSz nodes, NMLc local node,
NMnx that node's counter -- confirming B5's labelled hypothesis and adding the other two.
Cross-checked on 20 saves: nodes 1, 2 and 3 all occur, counters run from 1 per node, and
2,600 ids collide zero times. Corrects turn-command-replay.md row 2: design 18 IS in
turn2-state.sav, so the canonical pair needs one minted id, not two. One open item, with
the one-hook probe named: a reloaded save produced fleet 34 rather than 18, and nothing I
read restores a client counter.

techId is the 0-based index into the master tech list sorted by _stricmp -- read out of
MasterTechTree's ctor, which sorts a copy of the parse-order list and then writes
def->techId = i. 282 is XNC_TrnsHum2, which lane L4 had already observed live and nobody
connected. tools/techid_table.py derives all 293 offline and refuses to print unless the
four observed points agree.
2026-09-08 20:22:24 -04:00
alex
f69e078247 dashboard refresh 2026-09-08 20:20:21 -04:00
alex
6f6e74a0ff board: lane WS pays the ratchet debt in full; TacReports closed; CT111 SSH route recorded 2026-09-08 20:17:03 -04:00
alex
befaf3dbfc lane WS: pay the ratchet debt -- prep/TacReports/Lay/trdmgr/fwarn typed, 97.6% -> 99.9959%
TacReport in particular: TRnc is a count and TRships/TRsats/TRshipsL are ONE
interleaved loop body, not three trailing runs -- which is why two lanes could
not settle it from a flattened linear recovery with TRnc == 0 everywhere.

Also two corrections the conformance binding found: Game::CombatReport's auto
and cdst are bools and dur/cdt/cdi are floats (cdt was being read as
1070805848 instead of 1.598), and Game::CombatWeaponReport's damage quartet is
flat with float dami/damt -- the nested 'dams' frame the shape modelled does
not exist, and modelling it also inflated the coverage denominator by one per
weapon report.

FTPnts stays carried and labelled: the one item the recovery itself marks
unresolved, count 0 everywhere, element framing a property of the helper.
2026-09-08 20:15:38 -04:00
alex
ffff622b0d dashboard refresh 2026-09-08 19:51:24 -04:00
alex
cc6db82497 board: lane L3 - trade/spy workload built, tail still does not draw, spies2 reading refuted 2026-09-08 19:48:31 -04:00
alex
7d51767e87 lane L3: both containers filled, and filling them does not make the tail draw
Three lanes could not build this workload. VM144 built both halves from a cold main
menu on a stock, unmodified install -- no data file touched, no save edited -- and the
answer to the question they were built to ask is no.

TRADE. The premise everyone carried, that trade needs station construction plus its
tech, is wrong about the station: StrategyVars.txt makes a trade station a +2-routes,
+25%-income bonus, and NumTradeRoutesSupported has a floor of 1 per owned system, so
the population thresholds scale the count and do not gate it. The gate is one tech,
CCC_FTLEcon, and Zuul cannot research it at all. 20 routes and 6 trade sectors by
turn 4; 21 by turn 13.

SPY. Lane W3: "no lane has identified which UI produces a spy-program entry." It is
the fleet panel's Special menu, and the reason nobody found it is that the ship a spy
docks with is the Cruiser REPAIR AND SALVAGE mission section -- nothing in the UI
calls it a tender or mentions spies. Prediction S1 holds: the container grows at Build
Spy while the craft is still docked (tdep=-1, atto=<tender>), so no enemy colony and no
asteroid belt are on the critical path, which is what every earlier cost model assumed.

THE MEASUREMENT. With 21 routes, 6 sectors and 1 spy craft live, lane H's eleven entry
probes report the four outer tail callees entered exactly once per turn, as always, and
SpyManager::Slot13RngCallee, TradeManager::Slot13RngCalleeA and CalleeB entered ZERO
times -- this turn and across all seven instrumented turns, every probe installed=true.
The RNG ledger and the standalone's generator model do NOT need extending on account of
either container being non-empty. The next condition is active contents, not present
contents: tsnumflt=0 on every sector and spyon=0 on the spy.

WHAT ELSE FELL OUT. The trade-route vector is torn down and rebuilt every turn inside
ServerTradeManagerImpl::vslot9 (lane V2's phase-23 call 5 of 8, previously "draw-free"
and unexplained) -- an agreement, dropped rather than re-minted, as is the AI2 growth
helper. Two addresses are minted, both trapped live and both `mapped` not `verified`
because ReVa was unreachable: ShipAction_BuildSpy 0x00789620, a sibling of lane B6's
stack-built-fptr-table entry 0x120 bytes away, which is why no call-graph sweep ever
found this writer; and ServerSpyManager_CreateSpyCraft 0x008383c0.

And a correction with teeth: `spies2` is 0 in all 28 systems of a save that DOES have a
spy. The natural reading of lane W's count-0-in-11-saves was "no save has ever had one".
That reading is dead; spies2 is not the spy list, or it only fills for a deployed spy.

The research click path is written down for the first time (§4): clicking a tech node is
a PREVIEW, the bottom-left button confirms, Esc leaves without confirming, and the tree
pans only on a right-drag of about 600 px. That, not the tech cost, is what stopped
three lanes.

Saves: human-turn{5,8}-traderoutes, human-turn11-spytechs, human-turn15-spyprogram --
all --strict clean, 0 errors, 0 warnings.
2026-09-08 19:46:16 -04:00
alex
c0207e7d4c dashboard refresh 2026-09-08 19:41:53 -04:00
alex
4293200615 board: roll parity is false at five scopes; the cheap game/ai does not exist; cl_RandFloat hidden by a tail jump 2026-09-08 19:39:06 -04:00
alex
e966a72fd9 PAR: record the gates, and the one difference between the deployed and committed builds
clean_room_check OK, host ctest 55/55, CT111 shim cross-build OK on a fresh build directory, all
three as separate commands. The deployed instrument (par4) differs from the committed source only
by two RVA literals that the named constants resolve to identically -- said here rather than left
for a reader to find. Also flags that main moved under the branch, so the header must be
regenerated at merge, not hand-resolved.
2026-09-08 19:37:56 -04:00
alex
4e76ec24bb PAR: reconcile the turn1-state outcome set with lane CB's concurrent pinned runs
CB pinned the seeds and got d59bb9f2 three times; this lane left the seeds free, watched client
512's single research tie-break draw resolve with a different number of rejections in each process
(1, 3, 1 words), and still got d59bb9f2 three times. Different experiments, agreeing in a way that
constrains the mechanism: whatever maps that drawn word onto a research target is NOT a uniform
index into a six-member shortlist, or three unpinned runs agreeing would be 1-in-36 on top of CB's
1-in-36. One line resolves it -- log the chosen tech id beside the draw in a probe on 0x006a8390,
whose cl_RandRange bound IS the shortlist size the k question is about.
2026-09-08 19:37:31 -04:00
alex
198695c4cc PAR: the load-time stream offset also varies between processes, and the five-scope table
Adds the lifetime-census result: the three AI clients arrive at their first turn 9 / 411 / 421
words into their streams while the human's generator is at word 0, and client 32 started its turn
at block index 9 in one process and 11 in another FROM THE SAME SAVE -- the rejection loops it runs
during Prepare Turn resolve differently under different seeds. So a client's generator position at
the start of a turn is not a function of the save either.

Also records what pinning the seed showed (the same three words, and the oracle bytes unchanged --
so every one of those words is a draw whose result never reaches the save, measured directly for
the first time), the facade call-site attribution that names client 512's single draw as the
research-target tie-break at 0x006a8495, and one observation this lane could NOT resolve: three
fresh processes on turn1-state gave the same autosave although 512's stream demonstrably differed,
which does not reproduce lane L5's three-different-files result on that pair.
2026-09-08 19:36:10 -04:00
alex
6e34c72906 rule 27: a ratchet is meant to break when the corpus grows; scope controls by explicit list 2026-09-08 19:33:16 -04:00
alex
1893751ffa PAR: roll parity -- an AI client's per-turn RNG word count is not fixed at any scope
The hypothesis under test was the lockstep discipline: that each run of an AI client consumes a
fixed number of draws regardless of the path it takes, so a reimplementation could keep the
generator aligned with the right COUNT and order of draws while getting the decisions wrong.

It is false, and it fails at four scopes. Measured with a new bracket on
StrategyClient::OnResumePlaying over the per-client generator at +0x134, six runs across VM140 and
VM145, five fresh processes; every unpinned run's autosaves are byte-identical to the published
oracle, so the instrument is behaviour-neutral (rules 19 and 26 both discharged).

  across clients   turn2->turn3: 3 / 0 / 0 words for AI players 32 / 496 / 512; human 0
  across turns     client 32: 3 words on turn 2, 7 on turn 1
  across processes client 512 makes ONE cl_RandRange call on turn 1 -- the research-target
                   tie-break at 0x006a8495, phase 18 -- and it cost 1 word in one process and
                   3 in another, because RNG_NextInt is an unbounded rejection loop
  per site         RNG_Chance costs ZERO words at p<=0 and p>=1

Twenty-one live draw sites in an AI turn, in twelve functions (plus two provably dead ones); two
fired on the reference turn, three on turn 1. Only three are unconditional, and all three only
given that their enclosing function was called. Six of client 32's seven turn-1 words come from
the ship-design composer 0x006ad700, which is also where the only loop-carried draw lives.

Also: cl_RandFloat 0x00579c70, a third cl_* RNG facade, found twice independently. It reaches
RNG_NextFloat by a TAIL JUMP, so no rel32 sweep for the entry points can see it -- which is why
ai-turn-logic.md 5's 'zero NextFloat calls from the AI module' reads as true and is not. All 29
call sites of the three facades are inside the AI band: the cl_* RNG facade is AI-only surface.

Positives for the engine: the AI draws from nothing but its own client's generator (foreign_words
0 on every bracket), the human client draws nothing at all, and the per-turn cost is single digits.
Rung B is unaffected. Rung C needs the decisions.
2026-09-08 19:33:00 -04:00
alex
d8162529aa board: lane CB - C-exact proven, pinned seeds collapse three runs to one autosave; k=6 not closed 2026-09-08 19:28:04 -04:00
alex
97f4cc7f5c CB: record the two planned runs that were not made, and why
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ARBgSooAfokKUy6wKUKEyZ
2026-09-08 19:26:53 -04:00
alex
a64673378a CB: third pinned run -- three processes, nine natural seeds, one autosave
C5b confirms C5a: pinning the AI client seeds to an earlier run's makes the creation
turn reproducible. Three processes, each drawing its own three seeds, all pinned to
C3's, all producing d59bb9f2... with identical gates (including player 512's target
282, the value no other run has produced) and identical element records.

The only word that differs anywhere across the three is word 3 of list 23's unnamed
Population body. Three runs with byte-identical autosaves cannot differ in a word the
applier reads, so that word is noise -- localised using the pinned pair as an
instrument, which is what a control on a k>1 workload is for.

Two agreeing is a 1/k coincidence; three is 1/k^2.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ARBgSooAfokKUy6wKUKEyZ
2026-09-08 19:26:20 -04:00
alex
954f3cec63 CB: the turn-command stream, captured and bound to the autosave it produced
Canonical pair turn2->turn3: the complete block set, the three heap payloads no
previous capture could read (route [272], list-10 [1728], the 24-byte Population
body), the three AI client seeds, and both output autosaves -- byte-identical to the
published oracle AND to this lane's own hooks=off control, so the stream and the save
come from the same run and the instrument did not change the turn it recorded.

Creation turn turn1->turn2: three runs. Pinning the AI client seeds to the values an
earlier run observed made a DIFFERENT process reproduce that run's block -- including
the research pick that varies -- and its autosave byte for byte. The workload three
lanes could not reproduce is reproducible given the seeds.

Two corrections to lane L4's list-23 reading (no trailing int; the body is not
turn-dependent) and one to my own list-5 record, the latter found by lane RB while
consuming this capture.

Format: JSON (raw words are ground truth, decoded is a typing) plus lane RB's own .tcb
grammar with the heap payloads filled in, so RB's reader consumes it unchanged.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ARBgSooAfokKUy6wKUKEyZ
2026-09-08 19:18:57 -04:00
alex
f0aee296fe board: ratchet hit on L3's trade-route saves - new unmodelled content, not a regression 2026-09-08 19:12:54 -04:00
alex
f18afadf57 board: lane RB - ModCount reaches 24 with zero residual; matched triple; rates memory-vs-wire order defect 2026-09-08 19:09:00 -04:00
alex
ce8b3e66b4 RB: lane CB's real capture replays to the same result, and brings the seeds and the heap payloads
CB's VM146 capture goes through the JSON->tcb adapter and the replayer unchanged and reproduces
this lane's canonical result from a separate run on a different guest: 108 -> 62, closed 46,
regressed 0, ModCount 24. It carries the first AI seeds any capture has held (32/496/512), and
its deep dump closes two gap rows: list 8's route is [272] and list 10's vector is [1728], a
ship the input save already contains.
2026-09-08 19:07:13 -04:00
alex
7a41246450 RB: bind a .tcb capture to the save it was taken on
Replaying a turn's commands against a different board charges the counter happily and produces
a confidently wrong number, because the blocks name player ids that exist in both. The converter
now records the input save and sots_turn warns when they disagree.
2026-09-08 19:05:33 -04:00
alex
a4a1d373f1 RB: replay a recorded turn's commands -- ModCount is reachable, and the rates frame's memory order is not its wire order
sots_turn --turn-commands puts /Sim/ModCount on the original's 24 with zero residual, closing
the one leaf that has been unreachable from a save all campaign. Canonical pair 108 -> 62,
closed 46, regressed 0, fresh build directory.

The .tcb capture format (line-oriented, parser-free, '?' for a field the instrument could not
read, per-client AI seeds), a converter from lane L4's shim dump, and an adapter from lane CB's
JSON capture -- CB's stays the capture of record, .tcb stays the engine's input, and the two
paths produce byte-identical replays.

A falsified prediction paid for itself: the first run regressed two leaves because list 5's
element is decoded in MEMORY order, and the memory order of the rates frame is NOT its wire
order. Memory member 1 is wire member SRsc; six members unread. Lane CB's decoder has the same
defect and should drop its list-5 record.

Two new addresses (the second and third gate-loop heads) in ghidra/addresses.d/lane-rb.json.
2026-09-08 19:01:35 -04:00
alex
af67d31394 resolution: byte-match survives as C-exact/C-set; tie set is a draw support not equal cost; rule 26 on self-consistent controls 2026-09-08 18:38:37 -04:00
alex
9d722815a5 rule 25: commit with a pathspec - the shared index is why staging by path was not enough 2026-09-08 18:37:07 -04:00
alex
ad86555ff2 board: combat multiplayer verified in lockstep; 3370 never binds; lab hazards; fourth commit sweep 2026-09-08 18:33:05 -04:00
lane-l4
f761fb1e1c regenerate the tracked header after lane-l4.json (rule 14: regenerated, never hand-resolved; verified identical to a fresh run of gen_addresses.py) 2026-09-08 18:31:08 -04:00