Produces the game states several board rows were blocked on, and reads each
one back out of the save before claiming it.
- CD/TurnCommands_v5 decoded: three saves with issued orders (research target,
research boost, build orders, system rates, colonize, fleet move). Layout in
SAVE_FORMAT.md section 11; ids cross-checked against the same file's Sys/Flt.
- Waypoint type 3 (NodeRoute) now has 16 instances in one save and the player's
own fleet is a mover in two. Type 2 is shown NOT to be produced by a Move
order for either node-drive race (Zuul and Human both emit type 3).
- research_roll_pending true at load in two saves; the ProcessTurn gate constant
at 0x00a2c788 is a float 0.5, so the flag survives into ProcessResearch only
while progress/cost <= 0.5 at the start of the turn.
- Budget tail: construction and a large maintenance are live; Nexp is empty in
all 11 saves and the 1.8 UI has no expense slider, so slot 12 looks dead.
VM140 restored to the original 8-file SavedGames set (autosaves byte-identical)
and left at the main menu; VM140 row set FREE.
Reads: TechTree::PrereqsMet 0x0057d8e0 (AND of ORs; zero groups TRUE, an empty
group FALSE), the prerequisite layout at TechDef+0x88/+0x98, the tail collector
0x00587cc3, and the head of OnTechResearched (RecordObservedTech unconditional;
the research-event roll gated on ResT == def && ResearchRollPending).
Live: 35 compared calls over three workloads, 0 divergences, tracecmp exit 0,
End-Turn oracle hashes unchanged. The EVENT_TECHS_UNLOCKED residual lane P
predicted and lane V measured is closed by running the cascade, not by posting
on completion.
12 new addresses in ghidra/addresses.d/lane-u.json (header 615 -> 627).
objects/layouts.json is a memory-layout projection: build() sorts fields by
off_abs (89 of 386 classes have offset order != write order) and merges
duplicate offsets into alt_tags, which is exactly the JewelsOfTheCrown
double-tag trap. Both losses are the substance of the on-disk format.
tools/streams.py is a second projection of the same recovery that keeps the
program order Lab.layout() already computes and the repeated tags, and drops
every memory fact — no off, size, sizeof, gaps or strides. The engine must read
and write the format, not inherit the original's ABI.
tools/gen_stream_schema.py emits sots-engine's include/generated/sots_stream_schema.h
under the same discipline as gen_addresses.py: generated, provenance header,
never hand-edited.
386 classes, 2042 wire items.
Lane P wrote the expected numbers into sots-engine docs/P-events-wiring.md §4 before
this run existed. Every one held.
First End Turn (ref-turn2 -> Launch -> End Turn, shim.cfg.recapb3 unchanged, build
eventlive-dd38117-20260908T0916Z, main dd38117 with no source change): 3 calls, 3
compared, 0 divergent, tracecmp exit 0 — where lane R's run exited 1 on
side.events.after.v.next_id orig=4 ours=3. Call 0 read turn=3,
events_turn_bucket_exists=true, events_next_id_in=3, events_in_turn_bucket=1,
events_dedup_risk=0, no events_scan_truncated, next_id 3->4 on both sides,
turns/turns_bytes 2/48 unchanged, node[144].progress 2879->5768, flag 1->2, rng
identical — the whole predicted list.
Five End Turns: exit 1 with 2 divergent calls instead of 3, each short by exactly 1
(next_id orig 7 ours 6, orig 12 ours 11) = the deliberately unmodelled
EVENT_TECHS_UNLOCKED. A 0-divergence result there would have been suspicious.
sizeof(Game::ObservedTech) = 44 measured live: observed_techs.bytes grew by exactly
44 on both completion calls (440->484, 484->528), confirming lane X's static pin
behaviourally. Non-researching players measured 880 = 20 x 44 and never moved.
One deviation from lane R, and it is a workload effect, not a defect: rng diverged on
call 9 because the completed tech had research_roll_pending set and the
OnTechResearched callback drew one word ours does not (left 374 vs 375). Lane R's
"RNG matched 15 of 15" was workload luck; the honest statement is that the rng region
matches on every call that does not complete a roll-triggering tech.
Zuul double roll CLOSED. No species-5 save existed, so this lane made one: a custom
game with only Zuul in the Available Species pool, 4 End Turns under the same compare
config. 8 calls, 8 compared, 0 divergent, exit 0; all four researching calls have
species=5 and advance the generator by two, not one (left 540->538, 522->520,
504->502, 485->483), and ours reproduced every post-state bit-for-bit. Save added as
verify/results/saves/zuul-turn5-species5.sav.
End-Turn oracle byte-identical to lane R's on the first turn, so none of this
perturbs the game. clean_room_check OK and host ctest 33/33, run as separate commands.
VM140 restored to the recap build at the main menu and released.
Marks the fpu_cw sensitivity row verified with the result and the correction to
the briefed control-word values, annotates the state-checksum and determinism-
oracle rows, and sets VM140 exclusivity back to FREE with the lane-F gotchas
(the >60 s startup is real and cost a wasted run; pin the SavedGames file set so
the Load dialog rows do not move; PowerShell-over-SSH quoting).
NOTE: campaign/board.md is shared and was already modified in the working tree
when lane F started, so this commit also carries another lane's in-flight rows
for ObservedTech / std::string. Those are not lane F's edits.
Ghidra does not index ModRM displacements, so `lea reg,[reg+disp]` -- the MSVC
idiom for taking a member's address -- is invisible to find-constant-uses. That
blind spot parked ServerPlayer+0x274 and covers every non-trivial member of the
~1,600 classes still to map.
tools/x86disp.py: full x86-32 length decoder (prefixes, 1/2/3-byte opcodes,
ModRM, SIB, sign-extended disp8, disp32, every immediate form) swept from
Ghidra's 41,089 function starts so decodes begin on real instruction boundaries.
2,174,504 instructions, 612,166 displacement sites, 100.0% code coverage, 70
desyncs (0.17%), zero unknown opcodes. Excludes no-base disp32 forms
(mod=0/rm=5, sib.base=5) which are absolute globals, not member offsets.
Commands: build/query/cohort/func/dis/stats/brute. Works off a gitignored local
cache in dumps/ rather than hammering CT111.
Validated before use: re-finds lea eax,[ecx+0x29c] in ServerPlayer::GetEventStorage
(0x0080db00) and both known OnTechResearched +0x29c sites, plus a new one in
ProcessTurn. Positive control: the ServerPlayer serializer scores 50/50 known
offsets.
sizeof(Game::ObservedTech) = 0x2c (44), proven three ways: the exact magic
divide 0x2e8ba2e9 sar 3 at 0x0087239f, imul reg,reg,0x2c at 0x0087243a and
0x007b735b, and the search stride add edi,0x2c at 0x007ba257.
Append site: RecordObservedTech+0xdf (0x007ba27f) --
lea ecx,[player+0x274]; call vector_ObservedTech_push_back 0x007b7320
RecordObservedTech (0x007ba1a0) is a direct callee of OnTechResearched and
de-duplicates by tech name before appending. The realloc through 0x007b5820 is
why lane R's guard saw all three vector words move. Element carries a vptr
(RTTI .?AVObservedTech@Game@@) at +0 and a 0x18-byte std::string at +0x0c; the
four on-disk ints map onto +0x04/+0x06/+0x08/+0x24/+0x28 in an order this read
does NOT determine, and is not guessed.
Also corrects harness-audit row 11: ComputeBudget has no store to Budget+0x64
(its only +0x64 accesses are loads off a different base), and ProcessResearch's
int* overbudget arg is a ProcessTurn stack local, not Budget+0x64. Agrees with
lane R's guard seeing 0 changes in 4284 calls.
Honest limits are recorded in the note and the board: this is a recall tool, not
an oracle. Class-level precision at 0x274 is ~13% by function, i.e. a ~900x
search-space cut that still needs one call-graph check. Cohort ranking must not
be used as a hard filter -- it would have discarded the correct answer here.
Ghidra writeback: labels + plate comments on RecordObservedTech,
vector_ObservedTech_push_back, ObservedTech_ctor, vector_ObservedTech_assign,
vector_44B_grow, vftable_ObservedTech.
The mechanism, read off the instruction stream rather than fitted: Mars_Vec3_Normalize
(0x00422520, 123 callers) narrows to float32 four separate times, and MoveFleet stores
each dest.c - pos.c back to a float32 slot before calling it and takes the leg distance
from that same call's return value. Live 8/45 -> 0/45 with a control run of the unchanged
build, identical inputs and identical original outputs on all 45 calls.
Board: the two MoveFleet rows go verified; VM140 exclusivity back to FREE with two new
click-path gotchas; a new backlog row for waypoint types 2-5, which this lane attempted
and could not reach - ref-turn2 structurally cannot produce a node-line move because the
only player that would travel one has no ships.
(Most of this lane's files were swept into 9d385a7 by another lane's `git add -A` on the
shared repo; this commit carries what was left.)
The complement to the per-function compare harness. Instead of "did this
function's declared outputs match", it asks "is the entire simulation state
still identical" -- so no region-declaration mistake can hide from it.
Coverage is PROVED, not declared: the digest tree is re-serialised and compared
byte-for-byte against the inflated save on every run. When that reconstruction
reproduces the stream, the whole file is a function of the digest's inputs. A
run that cannot account for the file says so and exits non-zero. This is the
direct answer to B4's three hooks that printed "0 diverged" over an empty
region set.
It localises. The root is the fold of a per-subsystem / per-object tree with
named objects, so the known load->re-save delta reports as exactly five leaves
-- /Summary/Checksum and four /Sim/players/Player[...]/Status 4->0 -- naming the
two Singularity players by id where the raw byte diff could only say "1st of
two". One real End Turn reports as 108 fully attributed differences.
Float-parity policy is explicit and strict by default (STATE_CHECKSUM.md 3):
raw IEEE-754 bits; a `canonical` policy for signed zero and NaN payloads only;
and deliberately NO tolerant hashing mode, because quantisation moves the cliff
rather than removing it and destroys the roll-up. Tolerance lives in the differ
as --ulps, applied after localisation. Corpus census: 0 NaN, 0 -0.0, 0
subnormals across 4,474 float leaves, so the strict default costs nothing today
and a test fails the day that changes.
Validated on the real saves (verify/results/state-checksum/): 10 files, 4
distinct contents, all STABLE + COVERED; chain record/verify works on the real
turn1-3 saves. The VM-driven replay loop is designed (section 5) but UNRUN.
Section 3.5 names the one question the host side cannot settle -- whether the
turn pipeline depends on x87 intermediate precision -- and the experiment that
would: force fpu_cw to 0x027f / 0x127f / 0x137f across End Turn and checksum
the three autosaves.
Also recorded: Summary.Checksum is NOT a byte sum over the inflated stream nor
a sum over the int leaves (both ruled out), so nobody repeats those two.
38 tests; sots-engine untouched, clean_room_check.sh OK.
Five hooks recaptured, build recap-7584bad-20260908T0615Z, no source change.
- ProcessResearch: the over-budget event is now a compare divergence
(side.events.after.v.next_id orig=4 ours=3) instead of a 609 KB save diff.
15 calls over 5 turns, 3 diverged, RNG matched 15/15.
- ComputeBudget: 4284 compared, 0 diverged, guard quiet - but only 20 distinct
states and 13 of 22 slots always zero.
- MoveFleet: 8 of 45 calls diverge by 1 ULP of position. B4's clean verdict was
a one-sample verdict.
- First guarded captures for OnTechResearched (RollResearchEvent draw fired and
matched), the colony turn and MoveFleet.
- Guards mapped SetResearched live and found an undeclared ObservedTech append.
VM140 released at the main menu, hooks=trace.