Second mode in lane W2's watchpoint module. No second hook: only different arithmetic on the S the ApplyAllTurnCommands detour already holds. - picks the target system by predicate at arm time (AFlags == 0, NVO non-empty) and logs all 28 systems, so the choice is auditable rather than a hard-coded pointer; - probes both candidate ServerSystem bases and logs how many systems validate under each, which settled a documentation dispute (+0x274: 9, +0x26c: 0) by measurement; - prints the trade-route and spy-program vector triples, which is the workload-confirmation instrument two earlier lanes lacked. Rule 19 control passed: the armed run reproduced the determinism oracle byte for byte.
21 lines
879 B
Text
21 lines
879 B
Text
# Lane W3 run 2 (lane AI4 probe): the SAME binary as shim.cfg.w3tshn with ONE key changed --
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# watch.mode -- so the module arms lane W2's ModCount set instead. Paired with shim.cfg.w3control
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# for rule 19; byte-neutrality of this build was established on ref-turn2 with mode=tshn.
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hooks=trace
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hook.Shim::SelfTest::Fill=off
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hook.Mars::GlobalConsts::LoadFile=off
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hook.Game::WeaponDictionary::Init=off
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hook.Game::SectionDictionary::SectionDictionary=off
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hook.Game::StrategyServer::ProcessFleetMovement=off
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hook.Game::TechTree::ProcessResearch=trace
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hook.Game::ServerPlayer::ComputeBudget=trace
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hook.Game::ServerPlayer::OnTechResearched=trace
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hook.Game::ServerSystem::ProcessTurn=trace
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hook.Game::StrategyServer::MoveFleet=trace
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trace.path=C:\SOTS\shim.trace.jsonl
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trace.inline_max=256
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trace.flush=always
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watch=on
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watch.players=2
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watch.mode=modcount
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watch.out=C:\SOTS\shim.watch.txt
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