# Lane W3 run 2 (lane AI4 probe): the SAME binary as shim.cfg.w3tshn with ONE key changed -- # watch.mode -- so the module arms lane W2's ModCount set instead. Paired with shim.cfg.w3control # for rule 19; byte-neutrality of this build was established on ref-turn2 with mode=tshn. hooks=trace hook.Shim::SelfTest::Fill=off hook.Mars::GlobalConsts::LoadFile=off hook.Game::WeaponDictionary::Init=off hook.Game::SectionDictionary::SectionDictionary=off hook.Game::StrategyServer::ProcessFleetMovement=off hook.Game::TechTree::ProcessResearch=trace hook.Game::ServerPlayer::ComputeBudget=trace hook.Game::ServerPlayer::OnTechResearched=trace hook.Game::ServerSystem::ProcessTurn=trace hook.Game::StrategyServer::MoveFleet=trace trace.path=C:\SOTS\shim.trace.jsonl trace.inline_max=256 trace.flush=always watch=on watch.players=2 watch.mode=modcount watch.out=C:\SOTS\shim.watch.txt