The tail's last phase archives a per-player record whose 13 modelled fields were 7.
The six ship counts join them: every player's designs (normal and legacy, one id space)
are classified against the section catalog, and the global fleet list is walked keyed by
Flt.PID against each player's OBJECT id, not its vector position.
The census cannot come from a save. A design's hull size and its defence-platform flag
are recomputed from the section catalog whenever the design changes and are never written
down, so the standalone grows a data root -- `--data DIR`, or $SOTS_DATA_DIR. No game data
is embedded, and without a root the six counters report themselves unmodelled instead of
being written as six zeros that a wrong model would also produce.
`--commit-blocked=IDS` and `--commit-blocked-except=IDS` narrow the commit switch to named
phase ids. All-or-nothing across every blocked phase reports one closed count and one
regressed count for all of them at once, which is the netting the campaign does not do.
MEASURED, closed and regressed never netted, state_checksum leaves:
turn1 -> turn2 default 209 -> 204 closed 5 regressed 0 (unchanged)
turn1 -> turn2 --commit-blocked=T36 no data closed 29 regressed 9
turn1 -> turn2 --commit-blocked=T36 with data closed 29 regressed 7
turn2 -> turn3 default 108 -> 103 closed 5 regressed 0 (unchanged)
turn2 -> turn3 --commit-blocked=T36 with data closed 13 regressed 7
The prediction written before the code said the regressed list would fall to 6 and 8 under
a full --commit-blocked. It fell to 7 and 9. The prediction's first falsification case is
what happened: two census leaves closed and the third did not, because the census is of the
fleet list as it stands and no phase the standalone runs creates a ship. The archived count
is higher than ours by exactly one destroyer on BOTH pairs for the one player whose build
queue completes that turn, while the self-check on the input turn is exact. That leaf is
short by the turn's construction, not wrong about classification.
app_test_turn_record now compares the six counters against the record the game archived:
11 saves, 80 player-records, 1040 fields, 480 of them census leaves, 0 mismatches. That is
lane D2's 480/480 reproduced through this code path, which visits a design's slots in the
original's in-memory order (mission, command, engine) rather than the wire's.
T36 stays Blocked, and on two named things, neither of them in this phase:
sav and inc come from P01/P02, blocked on the per-system money output; and shpt[0] is short
by the ships the turn builds. The archived record is one struct on the wire, so those words
cannot be left out while the rest is written -- committing is all-or-nothing at the record,
and there is no field-granular knob that could change that. Seven confidently-wrong leaves
are not worth 29 that later lanes close for free.
COVERAGE, as loudly as the verdict: only 32 of the 480 archived census leaves are nonzero
anywhere in the corpus -- per leaf (cls0 shpt/satt, cls1 shpt/satt, cls2 shpt/satt) =
18/3, 0/0, 11/0. cls1 entirely and satt for cls2 have never been observed nonzero: three of
the six counters are unexercised hypotheses. The four loss/kill words of each group are zero
throughout and are written as zeros with no model behind them. Hull size is an assignment in
slot order, and design rule A6 means no save can tell the memory order from the wire order.
verified stays 0: nothing here was compared against a running game.
Gates, separately: clean_room_check OK; host ctest 45/45 without SOTS_SAVES_DIR and 45/45
with it. No src/shim file touched; the shim cross-build was NOT run (no i686 mingw here).
The spine's fourth phase, read byte-for-byte and implemented:
almem[i] = (1 << i) | (ALid != -1 ? AL : 0)
with i the player's POSITION IN THE PLAYER VECTOR, not its index field. Both
inputs are on the wire and so is the output, through the turn-record archive,
so the phase is checkable against bytes the original wrote:
app_turn_record: 11 saves, 80 player-records, 560 fields, 0 mismatches
(was 480 fields over six fields; almem is the seventh)
The eight zero masks of the corpus's earliest archived turn are PREDICTED, not
excluded: the archiving phase also runs on load, and the load path does not run
the spine. BuildTurnRecord takes spineRan and models it, so all 80 records are
compared.
Three parts of the rule the corpus cannot separate -- the bit index, the OR,
and the ALid guard -- are pinned in app_alliance with the separating inputs no
save provides, and app_turn_record prints that it could not separate them.
Divergence, closed and regressed reported separately:
turn1->turn2 default 209 -> 204 closed 5, regressed 0
turn1->turn2 --commit-blocked 209 -> 189 closed 29, regressed 9 (was 17)
turn2->turn3 default 108 -> 103 closed 5, regressed 0
turn2->turn3 --commit-blocked 108 -> 106 closed 13, regressed 11 (was 19)
T36 stays blocked: nine leaves would still be wrong (inc x3, sav x3 behind the
budget; three census leaves behind the design catalogue). It now closes all 24
turnstats leaves on the reference pair, so it becomes a clean +24 once those
two land.
Prediction and falsification committed first in 49ae628.
Gates run separately: clean-room OK; host ctest 43/43. No src/shim touched.
The trade-raid block is 16 of a measured turn's 18-22 generator words and it is the
first thing the standalone can model as a COUNT rather than as a formula: two chance
rolls per entry of the player vector, neither site inside a back edge, both
probabilities strictly inside (0,1) so neither early-out fires. src/app/trade_raid
implements it with the word cost reported rather than assumed, so a tuning table that
pushes an odds value to 0 or 1 removes the draw and the ledger says so.
Against lane Z's two calibrated oracle pairs the standalone now consumes 16 words and
lands 4 and 2 short, which is exactly the per-call-site ledger's split for those two
turns. It does NOT match the oracle's state, and the report says which sites are
missing instead of netting them off the total.
The tail's last phase -- the per-player turn record -- is modelled for the six fields
that are recoverable from the wire, and self-checked every run against the record the
input save already carries for its own turn: 480 fields over 80 player-records across
the corpus, 0 mismatches. It is not committed. Under --commit-blocked it closes 24
container-shaped divergences on the reference pair and opens 17 leaf-shaped ones, all
of them in the five fields the model does not hold, so the block is a measurement now
rather than an argument.
phases 14/44 of the two turn drivers (8 committed), 3/37 of the tail.
divergence unchanged: 209->204 and 108->103, 5 closed / 0 regressed on both.
`sots_turn` loads a save through the engine's own reader, walks the published
phase order of all three turn drivers, runs what we hold, prints what we do
not, and writes the result back through the engine's own writer.
The phase catalog carries all 32 + 12 + 37 phases whether or not they are
implemented, so an unimplemented phase is a named no-op that appears in the run
log rather than a silent absence. 14 of the 44 turn-driver phases are modelled,
7 commit anything, 2 of the 37 tail phases are modelled.
Modelled but NOT committed is a first-class state. A phase whose formula we hold
and whose inputs we do not is evaluated, reported, and left unwritten unless
--commit-blocked is passed. That distinction was earned: committing phase 31's
player-status restore regressed two leaves that had agreed with the oracle
before the turn, because the phase writes 1 and the file carries 4.
Measured against the game's own post-turn saves, leaves localised by
state_checksum.py with coverage proved by re-serialisation:
turn1-state -> turn2-state 209 -> 204 diverging, closed 5, regressed 0
turn2-state -> turn3-state 108 -> 103 diverging, closed 5, regressed 0
Two tests: app_catalog (the tables stay complete and nothing claims to be
verified against a live game) and app_turn (11 saves driven; an untouched load
re-serialises byte-identically, a turn leaves the file re-readable, and no
blocked or stub phase writes anything). Skips cleanly without SOTS_SAVES_DIR.
ctest 38/38, clean-room OK. src/shim untouched. docs/S-standalone.md has the
full gap list.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ARBgSooAfokKUy6wKUKEyZ