Adds lane-ac.json's six entries via tools/gen_addresses.py: the trade-sector
node-kind gate, the StarMapNode kind ctor, the raid predicate and the two
per-player trade-sector masks, plus the spy detection-roll branch as a
hypothesis. Header regenerated, never hand-resolved (rule 14).
Also removes FUN_xxxxxxxx identifiers from docs/AC-predictions.md, which
clean_room_check.sh caught.
Written before the game was started. Records one correction to lane L3 up front:
the turn-15 save already has a trade sector with tsnumflt=1 (the AI's), so 'any
freighter anywhere' is already falsified as the gate for the trade callees.