flybrain/services/flysim/crates
acamilo 097a11196b trap hunt: report the battle sub-state, its pad and the starts on it
A scene histogram says "battle" and a battle deals five different pads
(docs/design/macros.md 12.6, 13.1), so a loop inside one of them is
invisible in the tables the hunt already prints. Three more: frames per
sub-state, every macro channel ever bound in each one, and the macro
starts by the sub-state they started on.
2026-09-22 03:13:27 +00:00
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flybrain-core flybrain v0.4.0: public tree (history retained privately) 2026-09-21 15:09:46 +00:00
flybrain-gb flybrain v0.4.0: public tree (history retained privately) 2026-09-21 15:09:46 +00:00
flysim trap hunt: report the battle sub-state, its pad and the starts on it 2026-09-22 03:13:27 +00:00