sots-re/findings
alex e923d2928c BP: probe 2 prediction, committed before the run
Probe 2 of the 2026-09-09 resolution: pin the AI client seeds on
ad-turn27-two-raiders.sav -- the richest AI turn the campaign owns, and the one
whose hooks=off control varies in 94 leaves -- and run two fresh processes.

Committed prediction: the two autosaves are byte-identical and state_checksum
prints IDENTICAL over ~67k leaves. If they differ, reading 3 is alive on rich
states, C-exact is false on the turns that matter, and that is a resolution
trigger rather than a lane result.

Also records, before any run: the exposure facts for all eight players read off
the input save, and the observation that four AI players enter this turn with
ResTNm == '' while contributing none of AD's 94 leaves -- all four have
NumOwn == 0, so 'ResTNm == emptystring names a pick turn' is necessary and not
sufficient.
2026-09-09 01:10:55 -04:00
..
control-flow BP: probe 2 prediction, committed before the run 2026-09-09 01:10:55 -04:00
objects lane WS: pay the ratchet debt -- prep/TacReports/Lay/trdmgr/fwarn typed, 97.6% -> 99.9959% 2026-09-08 20:15:38 -04:00
resolutions resolver: seed exposure is a predicate on the pre-turn save; rule 26 gains corollary (c) 2026-09-09 00:56:38 -04:00
subsystems AP: predictions for the spy program's remaining draws, committed before the build 2026-09-09 00:25:11 -04:00
.keep.md init commit 2026-09-07 12:31:56 -04:00
00-strategy.md strategy: phase 2 decisions (two repos, c++ shim, accrual order) 2026-09-07 17:10:21 -04:00
01-fingerprint.md map: RTTI class inventory (1924 types, engine=Mars); reseed board with real targets 2026-09-07 14:48:43 -04:00
_template.md scaffold RE campaign: board, backlog, findings template, verify tree 2026-09-07 14:40:44 -04:00