sots-re/verify/design-rules/data/_defaultweapons.txt

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// Selection of default weapons for turrets in the absence of tech and player information.
// <mount-class> <mount-size> <weapon-file>
standard tiny "las_pd.weapon"
standard small "las_red.weapon"
standard medium "las_red.weapon"
standard large "can_plasma.weapon"
missile medium "mis.weapon"
missile large "mis.weapon"
planetmissile large "mis_defplat.weapon"
beam large "hvy_bem_lancer.weapon"
spinal large "bem_part_spinal.weapon"
torpedo large "trp_plasma.weapon"
mine large "min_nuke.weapon"
missilerider large "bio_plague.weapon"
nodemissilerider large "mis_node.weapon"
assaultshuttlerider large "brd_shuttle.weapon"
siege large "bal_siege.weapon"
prisonershuttlerider large "brd_prisonershuttle.weapon"
projector large "can_prjplasma.weapon"
freebeam large "hvy_bem_lancer_free.weapon"
boardingpod large "brd_boardingpod.weapon"
wraith large "wraith.weapon"
nodecannon large "nodecannon.weapon"
dronerider large "brd_drone.weapon"
col large "col_flock.weapon"
spyship large "spyship.weapon"
tarkahunter large "brd_tarkahunter.weapon"
grapple medium "bal_grapple.weapon"
grapple large "bal_grapple.weapon"
strafe small "las_red.weapon"
strafe medium "las_red.weapon"
strafe large "las_red.weapon"
railcannon large "bal_railcannon.weapon"