sots-re/findings/subsystems
2026-09-08 00:57:55 -04:00
..
.keep.md scaffold RE campaign: board, backlog, findings template, verify tree 2026-09-07 14:40:44 -04:00
battle-load-profile.md battle-load: profile filed, bug parked; sampler + resume recipe kept 2026-09-07 16:43:14 -04:00
data-model.md data-model: fix example section path (CRAIC, caught by vfs oracle) 2026-09-07 17:41:45 -04:00
data-parsers.md verify: mars data parsers proven 100% on 1595 files; catalogs; tech-tree graph 2026-09-07 15:22:55 -04:00
determinism-oracle.md verified: End-Turn oracle byte-identical cross-process; stream tag corrections 2026-09-07 17:46:20 -04:00
formula-gaps.md b4 static findings: 22 formula corrections, 3 verified signatures, contract -> 324 entries 2026-09-08 00:57:55 -04:00
loader-prototypes.md loader prototypes M1-M4 + app spine signatures; address contract 80 entries; first-wins parity bug logged 2026-09-07 17:45:24 -04:00
running-the-game.md verified: real saves parse; ServerPlayer/StarFleet/StarShip confirmed, ServerSystem conditional gaps listed; game-run recipe 2026-09-07 16:09:28 -04:00
strategic-turn-internals.md b4 static findings: 22 formula corrections, 3 verified signatures, contract -> 324 entries 2026-09-08 00:57:55 -04:00
strings-and-config.md strings/config: battle-load smoking gun (affinity), lockstep sim, net map, Mods override 2026-09-07 14:58:36 -04:00
tech-effects.md b2 static findings: tech effects corrections, full g_TechIdNames dump; contract 176->211 2026-09-08 00:01:04 -04:00
ui-screen-map.md ui/flow: 36-screen catalog, turn state machine; screens are C++ not data 2026-09-07 15:18:14 -04:00