The second turn driver, 0x007d92a0, read byte for byte. Corrects turn-driver.md
section 5: of the four subsystems it said live here, only bankruptcy does.
- 36-phase map with strides enumerated (EncounterResults 0x178, Encounter 0x74,
member 0x44) and the arity check that logs but does not return.
- Phase 7 is encounters.clear(), not a filter: the erase pair is the same
four-argument shape vector<Encounter>::operator= uses, and both arms converge
three instructions later.
- Bankruptcy: ProcessBankruptcy at phase 15, UpdateBankruptcyLimits at phase 31.
Three corrections to formula-gaps Q1 - the divisor is the double
-0.15000000596046448 not -0.15, the per-system income term is clamped at 0
before summing, and the 3.3 factor lives in .bss and is DB-loaded.
- Turn results are FILLED here (phases 6, 11, 18 write S+0x2f4[PlyrIdx]) but
rotated by ApplyEncounterResults and dispatched by SynchronizePlayer as event
0x25 afterwards. sizeof(SETurnResults) = 0x11c, enumerated five ways.
- BuildTurnEvents is misnamed: it is the setup/load/rejoin resync push, gated on
a pending descriptor, and references no EVENT_ string at all.
- TurnEvents_Write and TurnEvents_Read are swapped in Ghidra (layouts.json is
right). sizeof(TurnEvents) = 0x18, enumerated four ways.
- The autosave: StrategyHost::Autosave 0x00895210, its four localized paths, the
rotation that fires only on the post-turn call, the connection detach around
the write, and why the payload carries nothing time-, name- or machine-derived.
- Two RNG sources in the tail that nothing models: one NextFloat per expired node
line, plus draws inside the combat resolver. Both run before the autosave.
- S+0x8 advances twice per turn, not once.
Repo-wide correction: the research-event roll costs one or two RNG words, not
one. Fixed in unlock-cascade.md, addresses.json and lane-u.json; the captured
compare artefacts under verify/results are left alone as run records.