Decides lane AG's section 3.3 final paragraph, which lane AD correctly reported it could not separate on sector 832. STATIC: FUN_00841700 is the writer AG's section 7 lists as not found. It resizes the +0x0c vector to the length of the systems vector -- the container trfr indexes -- and fills it with containingSector[system.Idx] = sector. It runs from the deserialiser, so a loaded save has it populated. G_B1a cannot reject a valid trfr. LIVE: four raiders parked (2 CR on sector 832, 2 DE on sector 816), probes=8. Slot13RngCalleeA entered 4x/turn at 4 words every turn; on turn 42 the pick fired at 0x0088b613, calls=1 words=1, and the tail cost 5 words against 4 elsewhere. The same run carries its own control: B entered on 832 twice at 0 words. B costs ONE word, not two: FUN_00820af0's third short-circuit is a flag word InitTable sets only for Human and Zuul, so AG's committed 3-words-on-success is 2. Two hooks=off processes gave byte-identical autosaves, and so did a probes=8 process -- an oracle pair and a whole-save byte-neutrality proof for the instrument, both firsts on this lineage. Also first firings of 0x008939ee (rule 20's case study) and 0x00820c1b.
119 lines
12 KiB
Text
119 lines
12 KiB
Text
00:23:29.854 [tid 6236] ==== sots-engine shim (binkw32 proxy) build ar-989c692-20260909T0313Z ====
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00:23:29.854 [tid 6236] exe: C:\SOTS\Sword of the Stars.exe
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00:23:29.854 [tid 6236] exe base=0x00210000 (link-time image base 0x00400000, ASLR delta -2031616) pid=7128 shim=72a50000
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00:23:29.854 [tid 6236] addresses: Source: sots-re ghidra/addresses.json @ 48db3cc, generated 2026-09-08 by tools/gen_addresses.py
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00:23:29.854 [tid 6236] config: hooks=trace
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00:23:29.854 [tid 6236] config: hook.Shim::SelfTest::Fill=off
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00:23:29.854 [tid 6236] config: hook.Mars::GlobalConsts::LoadFile=off
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00:23:29.854 [tid 6236] config: hook.Game::WeaponDictionary::Init=off
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00:23:29.854 [tid 6236] config: hook.Game::SectionDictionary::SectionDictionary=off
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00:23:29.854 [tid 6236] config: hook.Game::ServerPlayer::ComputeBudget=off
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00:23:29.854 [tid 6236] config: hook.Game::TechTree::ProcessResearch=off
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00:23:29.854 [tid 6236] config: hook.Game::ServerPlayer::OnTechResearched=off
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00:23:29.854 [tid 6236] config: hook.Game::ServerSystem::ProcessTurn=off
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00:23:29.854 [tid 6236] config: hook.Game::ServerPlayer::ProcessTurn=off
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00:23:29.854 [tid 6236] config: hook.Game::ServerSystem::GroupOutput=off
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00:23:29.854 [tid 6236] config: hook.Game::ServerSystem::ComputeTotalOutput=off
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00:23:29.854 [tid 6236] config: hook.Game::StrategyServer::MoveFleet=off
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00:23:29.854 [tid 6236] config: hook.Game::StrategyServer::ProcessFleetMovement=off
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00:23:29.854 [tid 6236] config: hook.Game::StrategyHost::Autosave=trace
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00:23:29.854 [tid 6236] config: hook.Game::StrategyServer::ProcessTurn=trace
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00:23:29.854 [tid 6236] config: hook.Game::StrategyServer::OnAllCombatDone_Tail=trace
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00:23:29.854 [tid 6236] config: hook.Game::StrategyServer::ApplyEncounterResult=trace
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00:23:29.854 [tid 6236] config: hook.Game::StrategyServer::NodeLineDecay=trace
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00:23:29.854 [tid 6236] config: hook.Game::StrategyServer::ProcessNodeSpaceTravel=trace
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00:23:29.854 [tid 6236] config: hook.Game::EncounterDetect::AssignContacts=trace
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00:23:29.854 [tid 6236] config: hook.Game::EncounterDetect::ProcessTeamRecord=trace
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00:23:29.854 [tid 6236] config: fpu.sample_turn=off
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00:23:29.854 [tid 6236] config: fpu.sample_ticks=off
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00:23:29.854 [tid 6236] config: trace.inline_max=64
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00:23:29.854 [tid 6236] config: trace.path=C:\SOTS\shim.trace.jsonl
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00:23:29.854 [tid 6236] config: trace.flush=always
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00:23:29.854 [tid 6236] config: probes=8 -> 8 lane-H entry probes
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00:23:29.916 [tid 6236] trace: C:\SOTS\shim.trace.jsonl (default mode trace, inline_max 64, flush always)
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00:23:29.916 [tid 6236] hook: Mars_Application_Initialize rva=0x004a0e50 -> va=006b0e50
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00:23:29.916 [tid 6236] hook: MH_Initialize -> MH_OK
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00:23:29.916 [tid 6236] hook: MH_CreateHook -> MH_OK (trampoline=01170fe0)
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00:23:29.947 [tid 6236] hook: MH_EnableHook -> MH_OK
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00:23:29.947 [tid 6236] cfg: GlobalConsts hook ready (scale constant 0.017453292519943295)
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00:23:29.947 [tid 6236] hook: Mars::GlobalConsts::LoadFile rva=0x004b73c0 mode=off (not installed)
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00:23:29.947 [tid 6236] dict: dictionaries hook ready (crt new=74b3232b delete=74b30174)
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00:23:29.947 [tid 6236] hook: Game::WeaponDictionary::Init rva=0x0019a4c0 mode=off (not installed)
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00:23:29.947 [tid 6236] hook: Game::SectionDictionary::SectionDictionary rva=0x00176f40 mode=off (not installed)
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00:23:29.947 [tid 6236] research: ProcessResearch hook ready (Cost=0038da00, node=0x34, rng=0x9cc, fpu_cw=0x027f)
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00:23:29.947 [tid 6236] hook: Game::TechTree::ProcessResearch rva=0x001876c0 mode=off (not installed)
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00:23:29.947 [tid 6236] techfx: OnTechResearched hook ready (regions=15, gate=0/0, fpu_cw=0x027f)
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00:23:29.947 [tid 6236] hook: Game::ServerPlayer::OnTechResearched rva=0x00491790 mode=off (not installed)
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00:23:29.947 [tid 6236] hook: Game::ServerPlayer::ComputeBudget rva=0x00463030 mode=off (not installed)
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00:23:29.947 [tid 6236] hook: Game::ServerSystem::ProcessTurn rva=0x003598e0 mode=off (not installed)
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00:23:29.947 [tid 6236] hook: Game::ServerSystem::GroupOutput rva=0x0034b7a0 mode=off (not installed)
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00:23:29.947 [tid 6236] hook: Game::ServerSystem::ComputeTotalOutput rva=0x00350480 mode=off (not installed)
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00:23:29.947 [tid 6236] player_turn: ServerPlayer::ProcessTurn hook armed (ratio helper at 0038e950)
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00:23:29.947 [tid 6236] hook: Game::ServerPlayer::ProcessTurn rva=0x00491340 mode=off (not installed)
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00:23:29.947 [tid 6236] hook: Game::StrategyServer::MoveFleet rva=0x003d9ee0 mode=off (not installed)
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00:23:29.947 [tid 6236] hook: Game::StrategyServer::ProcessFleetMovement rva=0x003da9a0 mode=off (not installed)
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00:23:29.947 [tid 6236] hook: Game::StrategyHost::Autosave rva=0x00495210 -> va=006a5210 MH_CreateHook -> MH_OK (trampoline=01170fc0)
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00:23:29.963 [tid 6236] hook: Game::StrategyHost::Autosave MH_EnableHook -> MH_OK mode=trace
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00:23:29.963 [tid 6236] hook: Game::StrategyServer::ProcessTurn rva=0x003dc6c0 -> va=005ec6c0 MH_CreateHook -> MH_OK (trampoline=01170fa0)
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00:23:29.979 [tid 6236] hook: Game::StrategyServer::ProcessTurn MH_EnableHook -> MH_OK mode=trace
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00:23:29.979 [tid 6236] hook: Game::StrategyServer::OnAllCombatDone_Tail rva=0x003d92a0 -> va=005e92a0 MH_CreateHook -> MH_OK (trampoline=01170f80)
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00:23:29.994 [tid 6236] hook: Game::StrategyServer::OnAllCombatDone_Tail MH_EnableHook -> MH_OK mode=trace
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00:23:29.994 [tid 6236] hook: Game::StrategyServer::ApplyEncounterResult rva=0x003d8920 -> va=005e8920 MH_CreateHook -> MH_OK (trampoline=01170f60)
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00:23:30.010 [tid 6236] hook: Game::StrategyServer::ApplyEncounterResult MH_EnableHook -> MH_OK mode=trace
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00:23:30.010 [tid 6236] hook: Game::StrategyServer::NodeLineDecay rva=0x003ae010 -> va=005be010 MH_CreateHook -> MH_OK (trampoline=01170f40)
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00:23:30.025 [tid 6236] hook: Game::StrategyServer::NodeLineDecay MH_EnableHook -> MH_OK mode=trace
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00:23:30.025 [tid 6236] hook: Game::StrategyServer::ProcessNodeSpaceTravel rva=0x003a0e20 -> va=005b0e20 MH_CreateHook -> MH_OK (trampoline=01170f20)
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00:23:30.057 [tid 6236] hook: Game::StrategyServer::ProcessNodeSpaceTravel MH_EnableHook -> MH_OK mode=trace
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00:23:30.057 [tid 6236] hook: Game::EncounterDetect::AssignContacts rva=0x003aa240 -> va=005ba240 MH_CreateHook -> MH_OK (trampoline=01170f00)
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00:23:30.072 [tid 6236] hook: Game::EncounterDetect::AssignContacts MH_EnableHook -> MH_OK mode=trace
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00:23:30.072 [tid 6236] hook: Game::EncounterDetect::ProcessTeamRecord rva=0x003ca640 -> va=005da640 MH_CreateHook -> MH_OK (trampoline=01170ee0)
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00:23:30.088 [tid 6236] hook: Game::EncounterDetect::ProcessTeamRecord MH_EnableHook -> MH_OK mode=trace
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00:23:30.088 [tid 6236] hook: Game::StrategyServer::BeginProcessTurn rva=0x003d98e0 -> va=005e98e0 MH_CreateHook -> MH_OK (trampoline=01170ec0)
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00:23:30.119 [tid 6236] hook: Game::StrategyServer::BeginProcessTurn MH_EnableHook -> MH_OK mode=trace
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00:23:30.119 [tid 6236] hook: Game::SVSOSwarmQueen::OnTurnBegin rva=0x00129930 -> va=00339930 MH_CreateHook -> MH_OK (trampoline=01170ea0)
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00:23:30.135 [tid 6236] hook: Game::SVSOSwarmQueen::OnTurnBegin MH_EnableHook -> MH_OK mode=trace
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00:23:30.135 [tid 6236] hook: Game::SVSOSwarmQueen::RegisterHives rva=0x00127630 -> va=00337630 MH_CreateHook -> MH_OK (trampoline=01170e80)
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00:23:30.151 [tid 6236] hook: Game::SVSOSwarmQueen::RegisterHives MH_EnableHook -> MH_OK mode=trace
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00:23:30.151 [tid 6236] hook: Game::SVSOSwarmQueen::TickHives rva=0x00127770 -> va=00337770 MH_CreateHook -> MH_OK (trampoline=01170e60)
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00:23:30.166 [tid 6236] hook: Game::SVSOSwarmQueen::TickHives MH_EnableHook -> MH_OK mode=trace
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00:23:30.166 [tid 6236] hook: Game::SVSOSlaversRefuel::UpdateDifficultyTier rva=0x00115820 -> va=00325820 MH_CreateHook -> MH_OK (trampoline=01170e40)
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00:23:30.182 [tid 6236] hook: Game::SVSOSlaversRefuel::UpdateDifficultyTier MH_EnableHook -> MH_OK mode=trace
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00:23:30.182 [tid 6236] hook: Mars::RNG::Seed rva=0x0009fdf0 -> va=002afdf0 MH_CreateHook -> MH_OK (trampoline=01170e20)
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00:23:30.197 [tid 6236] hook: Mars::RNG::Seed MH_EnableHook -> MH_OK mode=trace
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00:23:30.197 [tid 6236] hook: Game::StrategyApp::RunAI rva=0x004706f0 -> va=006806f0 MH_CreateHook -> MH_OK (trampoline=01170e00)
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00:23:30.229 [tid 6236] hook: Game::StrategyApp::RunAI MH_EnableHook -> MH_OK mode=trace
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00:23:30.244 [tid 6236] drawsite: Mars::RNG::NextFloat rva=0x0007d830 -> va=0028d830 create=MH_OK enable=MH_OK
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00:23:30.260 [tid 6236] drawsite: Mars::RNG::NextInt rva=0x000271c0 -> va=002371c0 create=MH_OK enable=MH_OK
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00:23:30.276 [tid 6236] drawsite: Mars::RNG::Chance rva=0x004e6dd0 -> va=006f6dd0 create=MH_OK enable=MH_OK
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00:23:30.291 [tid 6236] drawsite: Mars::RNG::NextUInt rva=0x000f7670 -> va=00307670 create=MH_OK enable=MH_OK
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00:23:30.307 [tid 6236] drawsite: Mars::RNG::FloatRange rva=0x0007d8a0 -> va=0028d8a0 create=MH_OK enable=MH_OK
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00:23:30.338 [tid 6236] drawsite: Mars::RNG::IntRangeBell rva=0x004e6d80 -> va=006f6d80 create=MH_OK enable=MH_OK
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00:23:30.354 [tid 6236] drawsite: Mars::RNG::GaussianRange rva=0x004e6e30 -> va=006f6e30 create=MH_OK enable=MH_OK
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00:23:30.354 [tid 6236] probe: installing 8 of 12 (probes= in shim.cfg)
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00:23:30.369 [tid 6236] probe: Game::ServerSpyManager::vslot13 rva=0x004877b0 -> va=006977b0 create=MH_OK enable=MH_OK
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00:23:30.385 [tid 6236] probe: Game::ServerSpyManager::vslot14 rva=0x0048db80 -> va=0069db80 create=MH_OK enable=MH_OK
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00:23:30.401 [tid 6236] probe: Game::ServerTradeManagerImpl::vslot13 rva=0x0048ef80 -> va=0069ef80 create=MH_OK enable=MH_OK
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00:23:30.416 [tid 6236] probe: Game::ServerTradeManagerImpl::vslot15 rva=0x0042cca0 -> va=0063cca0 create=MH_OK enable=MH_OK
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00:23:30.432 [tid 6236] probe: Game::SpyManager::Slot13RngCallee rva=0x004408e0 -> va=006508e0 create=MH_OK enable=MH_OK
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00:23:30.463 [tid 6236] probe: Game::TradeManager::Slot13RngCalleeA rva=0x00420ca0 -> va=00630ca0 create=MH_OK enable=MH_OK
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00:23:30.479 [tid 6236] probe: Game::TradeManager::Slot13RngCalleeB rva=0x0048b440 -> va=0069b440 create=MH_OK enable=MH_OK
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00:23:30.494 [tid 6236] probe: Game::ServerTradeManager::CreateRaidEncounter rva=0x004938a0 -> va=006a38a0 create=MH_OK enable=MH_OK
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00:23:30.494 [tid 6236] watch: disabled (watch=off)
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00:23:30.494 [tid 6236] aiorders: disabled (aiorders=off)
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00:23:30.494 [tid 6236] fpu: module init, entry cw=0x027f 53bit-double/nearest; force=off value=0x0000 sample_ticks=off
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00:23:30.494 [tid 6236] fpu: sample_turn=off (off releases StrategyServer::ProcessTurn for another hook)
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00:23:30.494 [tid 6236] fpu: StrategyClient::EndTurn rva=0x00383be0 -> va=00593be0 MH_CreateHook -> MH_OK (trampoline=01170c00)
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00:23:30.510 [tid 6236] fpu: StrategyClient::EndTurn MH_EnableHook -> MH_OK
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00:23:30.510 [tid 6236] fpu: StrategyServer::BeginProcessTurn rva=0x003d98e0 -> va=005e98e0 MH_CreateHook -> MH_ERROR_ALREADY_CREATED (trampoline=00000000)
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00:23:30.510 [tid 6236] fpu: StrategyServer::ProcessTurn rva=0x003dc6c0 not installed (sampler off)
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00:23:30.510 [tid 6236] fpu: DemoApp::OnTick rva=0x0049a640 not installed (sampler off)
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00:23:30.510 [tid 6236] selftest: Shim::SelfTest::Fill mode=off checksum=075ef0c3 records=0
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00:23:30.526 [tid 6236] Application::Initialize called (this=03348128)
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00:27:45.137 [tid 6236] fpu: sample at StrategyClient::EndTurn (this=0e23f478): cw=0x127f 53bit-double/nearest [no fpu.force configured]
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00:27:48.309 [tid 6236] fpu: sample at StrategyClient::EndTurn (this=34e00038): cw=0x127f 53bit-double/nearest [no fpu.force configured]
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00:27:48.325 [tid 6236] fpu: sample at StrategyClient::EndTurn (this=34e074b8): cw=0x127f 53bit-double/nearest [no fpu.force configured]
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00:27:48.387 [tid 6236] fpu: sample at StrategyClient::EndTurn (this=34e00780): cw=0x127f 53bit-double/nearest [no fpu.force configured]
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00:29:38.215 [tid 6236] fpu: sample at StrategyClient::EndTurn (this=0e23f478): cw=0x127f 53bit-double/nearest [no fpu.force configured]
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00:29:41.340 [tid 6236] fpu: sample at StrategyClient::EndTurn (this=34e00038): cw=0x127f 53bit-double/nearest [no fpu.force configured]
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00:29:41.387 [tid 6236] fpu: sample at StrategyClient::EndTurn (this=34e074b8): cw=0x127f 53bit-double/nearest [no fpu.force configured]
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00:29:41.434 [tid 6236] fpu: sample at StrategyClient::EndTurn (this=34e00780): cw=0x127f 53bit-double/nearest [no fpu.force configured]
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