sots-re/findings
alex bebdee1ceb income-term: the output -> money chain read from the instruction stream; the BnkEl oracle goes 6/25 -> 25/25
`output-term.md` §6 said the verified output total did not unblock the budget
because a system's MONEY is a second chain. This is that chain, disassembled to
the next function start throughout.

The multiplier `formula-gaps.md` Q3 could not name is a three-row table the
executable BUILDS IN CODE from .rdata float literals -- no data-file key, no
GlobalConst slot, the same shape lane N found for the pop-type table.
ServerPlayer+0x36c is an unnamed, unsaved pointer to {int id; float ai[3];
float other[3]}, filled from that table by ServerPlayer::Read and selected per
player by `is-AI && !NPC`. Every corpus save carries aidf == 1, whose AI income
column is 1.1f. The record's other two columns are a fleet-maintenance DIVISOR
and a RESEARCH multiplier -- Q3 called the third a trade multiplier and it is not.

25/25 on the oracle, from 6/25. The prediction of WHERE the remaining misses were
was wrong and is written down as wrong: the twelve Zuul records were not missing
the suitability cost (every corpus colony sits at its species' ideal, so that
whole term is multiplied by zero and stays unexercised). They were missing
SpeciesDef +0x4c/+0x50, which are PER SPECIES and were carried as one global
pair -- 400 output points, 2000 money, per Zuul colony, and the observed 4400 and
5566 shortfalls fall out to the unit.

New wire fact: the Sim block's ISsp/ISsu pairs ARE server->IdealSuit[], the
float[7] CalcSuitMod indexes. The array is randomised per game by the map
generator and cross-checks against every ServerPlayer's own IdealSuit field in
all 11 saves, so the suitability cost needs no data file.

Also states plainly what this does NOT unblock: ComputeBudget's turn path takes
its per-system money from ComputeOutput with the system's OWN rate sliders, not
from ComputeMaxIncome, so P01/P02/P03/P05/P06 and the two research RNG words stay
blocked on a strictly larger function.
2026-09-08 13:49:48 -04:00
..
control-flow lane A2: the alliance mask read from the bytes, and every ModCount writer 2026-09-08 12:44:30 -04:00
objects lane D2: the ship-design catalogue -- how designs persist, hull size, and the 0x400 flag 2026-09-08 12:45:36 -04:00
subsystems income-term: the output -> money chain read from the instruction stream; the BnkEl oracle goes 6/25 -> 25/25 2026-09-08 13:49:48 -04:00
.keep.md init commit 2026-09-07 12:31:56 -04:00
00-strategy.md strategy: phase 2 decisions (two repos, c++ shim, accrual order) 2026-09-07 17:10:21 -04:00
01-fingerprint.md map: RTTI class inventory (1924 types, engine=Mars); reseed board with real targets 2026-09-07 14:48:43 -04:00
_template.md scaffold RE campaign: board, backlog, findings template, verify tree 2026-09-07 14:40:44 -04:00