sots-re/findings/subsystems
alex a3e6e1d415 L1: hive creation draws inside BeginProcessTurn -- lane Z's zero was the workload
Lane SV recovered the script-object subsystem statically and predicted that
SVSOSwarmQueen::RegisterHives takes one strategic-generator word per new hive
inside StrategyServer::BeginProcessTurn, which runs inside lane Z's autosave
bracket and outside both turn drivers. Nothing had ever been hooked in that
interval. Measured on VM140, and it is right.

  turn 1 -> 2 (hives created)   BeginProcessTurn 2   ProcessTurn 20   residual 2
  turn 2 -> 3 (hives exist)     BeginProcessTurn 0   ProcessTurn 19   residual 0

Two instruments that share no code path agree: the region ledger reads
170 -> 172 across RegisterHives, and the return-address draw-site table gains a
row at 0x00527714 (NextInt, 2 calls / 2 words) which is absent on the next turn.
The draws produce NextQ 30/28, TickHives' slip takes them to 31/29 -- exactly
turn2-state.sav -- and the next turn's slip gives 32/30, exactly turn3-state.sav.

So tail-rng-ledger.md's "all of it inside ProcessTurn, residual exactly zero" is
correct for every turn it measured and false as a statement about the code. The
interval a standalone must reproduce starts at BeginProcessTurn.

Also closed or corrected:
* LO/HI read live rather than fitted: NextQ = frame + 20 + NextInt(10),
  inclusive; the TickHives gates are 10 (a frame floor), 5 and 3, so no queen can
  spawn before frame 11 on any save.
* CDiff's threshold scan re-read independently: the tier can only ever be 0 or 1,
  and "entered and stored nothing" was observed live and distinguished from
  "did not run" (method rule 20).
* SnLv measured for the first time: Spica reads AFlags 0 with SnLv 0x200, so the
  sensor branch is what refreshes it -- nvo-tshn-visible-owner.md §6 goes [H] to
  [V]. ComputeContactLevel's documented "else 1" names one of four return tails;
  the observed non-visible level is 2.
* Rule 19: the oracle reproduced byte for byte with all five new detours live,
  and again with four watchpoints armed on top.
* turn1-state -> turn2 is not deterministic (lane L5 owns this). Two more runs
  here make it four distinct outcomes over six runs, including two DIFFERENT
  hooks=off results, and the strategic generator is provably not what varies.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ARBgSooAfokKUy6wKUKEyZ
2026-09-08 17:59:32 -04:00
..
.keep.md scaffold RE campaign: board, backlog, findings template, verify tree 2026-09-07 14:40:44 -04:00
ai-order-emission.md AI4: what an AI turn emits, and what each command costs in ModCount 2026-09-08 16:27:58 -04:00
ai-stepping-and-passes.md findings: lane AI3 -- the AI stepping order is save player order, and pass 0 writes nothing 2026-09-08 15:29:53 -04:00
ai-task-system.md lane AI2: the AI's task selection loop, the priority table, and the order-method -> TurnCommands map 2026-09-08 14:43:41 -04:00
ai-turn-logic.md lane H: five live probes, the oracle restored, and a harness perturbation bisected to one hook 2026-09-08 13:53:36 -04:00
battle-load-profile.md battle-load: profile filed, bug parked; sampler + resume recipe kept 2026-09-07 16:43:14 -04:00
data-model.md data-model: fix example section path (CRAIC, caught by vfs oracle) 2026-09-07 17:41:45 -04:00
data-parsers.md verify: mars data parsers proven 100% on 1595 files; catalogs; tech-tree graph 2026-09-07 15:22:55 -04:00
determinism-oracle.md L1: hive creation draws inside BeginProcessTurn -- lane Z's zero was the workload 2026-09-08 17:59:32 -04:00
eventlive-verification.md lane V: live verification of the event-posting model against an advance prediction 2026-09-08 05:59:22 -04:00
events.md lane EV: what a turn actually posts, and two corrections to events.md 2026-09-08 15:40:07 -04:00
formula-gaps.md lane PL: decompose the /Sim/players residual by mechanism; the bankruptcy protection factor is a float32 2026-09-08 16:36:45 -04:00
fpu-precision-sensitivity.md lane F: x87 precision sensitivity measured; STATE_CHECKSUM 3.5 closed 2026-09-08 05:07:53 -04:00
golden-trace-recapture.md lane X: x86 displacement xref scanner; pin sizeof(ObservedTech) and its append site 2026-09-08 04:44:18 -04:00
income-term.md lane C3: ComputeOutput on the turn path -- the money ComputeBudget actually sums 2026-09-08 14:50:50 -04:00
loader-prototypes.md lane S: std::string is 0x1c binary-wide; ObservedTech element fully mapped 2026-09-08 05:09:33 -04:00
money-chain-float-widths.md L5: the money chain's float widths, measured live at a boundary 2026-09-08 17:49:35 -04:00
movefleet-position-rounding.md lane M: MoveFleet position rounding closed; VM140 released; types 2-5 still uncovered 2026-09-08 03:51:39 -04:00
multiplayer-gamespy.md board: lane P2 nav classifier; type 2 is the Liir drive, a naming error not a gap 2026-09-08 12:45:27 -04:00
multiplayer-tier0-verified.md lane W2: VM housekeeping notes for the multiplayer recipe (SOTSUI2 left registered, SOTSB staged not registered, -ExecutionPolicy Bypass gotcha) 2026-09-08 15:26:42 -04:00
nvo-tshn-visible-owner.md board: lane L5 - reference pair non-deterministic; interest literals verified with a failing control; verified column held at 0 on principle 2026-09-08 17:55:47 -04:00
observedtech-append.md lane S: std::string is 0x1c binary-wide; ObservedTech element fully mapped 2026-09-08 05:09:33 -04:00
output-term.md lane C3: ComputeOutput on the turn path -- the money ComputeBudget actually sums 2026-09-08 14:50:50 -04:00
output-turn-path.md lane G3: civilian growth read and measured; out[6] is not a repair number 2026-09-08 15:53:08 -04:00
path-solver.md lane P2: the path solver read from the instruction stream, and OrderFleetMove's three failure bits 2026-09-08 12:43:34 -04:00
players-residual.md lane PL: decompose the /Sim/players residual by mechanism; the bankruptcy protection factor is a float32 2026-09-08 16:36:45 -04:00
population-growth.md lane G3: civilian growth read and measured; out[6] is not a repair number 2026-09-08 15:53:08 -04:00
rcex-explained.md lane W2: multiplayer Tier 0 played end to end with no server; ModCount/Frame/Status watchpoints; rcex explained 2026-09-08 15:23:52 -04:00
running-the-game.md verified: real saves parse; ServerPlayer/StarFleet/StarShip confirmed, ServerSystem conditional gaps listed; game-run recipe 2026-09-07 16:09:28 -04:00
setresearched-cascade.md lane U: the unlock cascade, implemented and live-verified 2026-09-08 06:57:37 -04:00
ship-construction.md findings: ship construction -- the build queue read byte for byte, and the missing destroyer is the AI's 2026-09-08 14:54:03 -04:00
snlv-measured.md board: lane L5 - reference pair non-deterministic; interest literals verified with a failing control; verified column held at 0 on principle 2026-09-08 17:55:47 -04:00
strategic-turn-internals.md lane T2: the treaty-turn stamp, and Player.Status's real writer 2026-09-08 14:52:44 -04:00
strings-and-config.md strings/config: battle-load smoking gun (affinity), lockstep sim, net map, Mods override 2026-09-07 14:58:36 -04:00
system-visibility-prediction.md lane E3: the prediction's outcome, leaf for leaf 2026-09-08 13:39:30 -04:00
system-visibility-record.md W3: NVO.TShn's writer trapped live, its gate named, and 158/158 on the corpus 2026-09-08 16:41:09 -04:00
tech-effects.md b2 static findings: tech effects corrections, full g_TechIdNames dump; contract 176->211 2026-09-08 00:01:04 -04:00
treaty-turn-stamp.md lane T2: re-measure H02 on main 2fd0852 (C3 + B6 merged) -- same +26 / +14 / +12x3, 0 regressed, so the phase is orthogonal to both 2026-09-08 15:04:36 -04:00
turn1-to-turn2-nondeterminism.md L5: the money chain's float widths, measured live at a boundary 2026-09-08 17:49:35 -04:00
ui-screen-map.md board: lane P2 nav classifier; type 2 is the Liir drive, a naming error not a gap 2026-09-08 12:45:27 -04:00
unlock-cascade.md lane K: StrategyServer::OnAllCombatDone_Tail mapped, 36 phases from the instruction stream 2026-09-08 08:47:08 -04:00