Replaying a turn's commands against a different board charges the counter happily and produces a confidently wrong number, because the blocks name player ids that exist in both. The converter now records the input save and sots_turn warns when they disagree. |
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| .. | ||
| compare | ||
| data-catalogs | ||
| fpu-cw | ||
| multiplayer | ||
| saves | ||
| shim | ||
| standalone | ||
| state-checksum | ||
| turncommands | ||
| .keep.md | ||