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.keep.md
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scaffold RE campaign: board, backlog, findings template, verify tree
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2026-09-07 14:40:44 -04:00 |
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ai-client-seed-is-per-process.md
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L1: CDiff crosses at frame 50, and the AI client seed is fresh in every process
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2026-09-08 18:23:19 -04:00 |
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ai-order-capture.md
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L4: the research tie set -- k = 6, named, and the mechanism measured twice
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2026-09-08 18:30:05 -04:00 |
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ai-order-emission.md
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AI4: what an AI turn emits, and what each command costs in ModCount
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2026-09-08 16:27:58 -04:00 |
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ai-stepping-and-passes.md
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findings: lane AI3 -- the AI stepping order is save player order, and pass 0 writes nothing
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2026-09-08 15:29:53 -04:00 |
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ai-task-system.md
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lane AI2: the AI's task selection loop, the priority table, and the order-method -> TurnCommands map
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2026-09-08 14:43:41 -04:00 |
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ai-turn-logic.md
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lane H: five live probes, the oracle restored, and a harness perturbation bisected to one hook
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2026-09-08 13:53:36 -04:00 |
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battle-load-profile.md
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battle-load: profile filed, bug parked; sampler + resume recipe kept
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2026-09-07 16:43:14 -04:00 |
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data-model.md
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data-model: fix example section path (CRAIC, caught by vfs oracle)
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2026-09-07 17:41:45 -04:00 |
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data-parsers.md
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verify: mars data parsers proven 100% on 1595 files; catalogs; tech-tree graph
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2026-09-07 15:22:55 -04:00 |
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determinism-oracle.md
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determinism qualified: oracle holds only where no AI must choose; Rung B = command-stream replay, Rung C = behavioural AI; canonical pair now turn2->turn3
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2026-09-08 18:02:58 -04:00 |
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eventlive-verification.md
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lane V: live verification of the event-posting model against an advance prediction
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2026-09-08 05:59:22 -04:00 |
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events.md
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lane EV: what a turn actually posts, and two corrections to events.md
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2026-09-08 15:40:07 -04:00 |
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formula-gaps.md
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lane PL: decompose the /Sim/players residual by mechanism; the bankruptcy protection factor is a float32
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2026-09-08 16:36:45 -04:00 |
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fpu-precision-sensitivity.md
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lane F: x87 precision sensitivity measured; STATE_CHECKSUM 3.5 closed
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2026-09-08 05:07:53 -04:00 |
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golden-trace-recapture.md
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lane X: x86 displacement xref scanner; pin sizeof(ObservedTech) and its append site
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2026-09-08 04:44:18 -04:00 |
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id-allocation.md
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lane ID: zero-residual id account for the canonical turn, and the collision story
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2026-09-08 20:26:44 -04:00 |
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income-term.md
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lane C3: ComputeOutput on the turn path -- the money ComputeBudget actually sums
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2026-09-08 14:50:50 -04:00 |
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loader-prototypes.md
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lane S: std::string is 0x1c binary-wide; ObservedTech element fully mapped
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2026-09-08 05:09:33 -04:00 |
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money-chain-float-widths.md
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L5: the money chain's float widths, measured live at a boundary
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2026-09-08 17:49:35 -04:00 |
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movefleet-position-rounding.md
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lane M: MoveFleet position rounding closed; VM140 released; types 2-5 still uncovered
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2026-09-08 03:51:39 -04:00 |
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multiplayer-combat.md
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L2: record the pgrep -f tap141i0 hazard - it kills the guest, not just tcpdump
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2026-09-08 18:31:00 -04:00 |
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multiplayer-gamespy.md
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board: lane L1 - hive creation draws in BeginProcessTurn; CDiff edges played forward; SnLv verified; VM140 free
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2026-09-08 18:26:51 -04:00 |
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multiplayer-tier0-verified.md
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board: lane L1 - hive creation draws in BeginProcessTurn; CDiff edges played forward; SnLv verified; VM140 free
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2026-09-08 18:26:51 -04:00 |
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nvo-tshn-visible-owner.md
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board: lane L5 - reference pair non-deterministic; interest literals verified with a failing control; verified column held at 0 on principle
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2026-09-08 17:55:47 -04:00 |
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observedtech-append.md
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lane S: std::string is 0x1c binary-wide; ObservedTech element fully mapped
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2026-09-08 05:09:33 -04:00 |
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output-term.md
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lane C3: ComputeOutput on the turn path -- the money ComputeBudget actually sums
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2026-09-08 14:50:50 -04:00 |
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output-turn-path.md
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lane G3: civilian growth read and measured; out[6] is not a repair number
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2026-09-08 15:53:08 -04:00 |
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path-solver.md
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lane P2: the path solver read from the instruction stream, and OrderFleetMove's three failure bits
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2026-09-08 12:43:34 -04:00 |
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players-residual.md
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lane PL: decompose the /Sim/players residual by mechanism; the bankruptcy protection factor is a float32
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2026-09-08 16:36:45 -04:00 |
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population-growth.md
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lane G3: civilian growth read and measured; out[6] is not a repair number
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2026-09-08 15:53:08 -04:00 |
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rcex-explained.md
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lane W2: multiplayer Tier 0 played end to end with no server; ModCount/Frame/Status watchpoints; rcex explained
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2026-09-08 15:23:52 -04:00 |
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roll-parity.md
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PAR: record the gates, and the one difference between the deployed and committed builds
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2026-09-08 19:37:56 -04:00 |
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running-the-game.md
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verified: real saves parse; ServerPlayer/StarFleet/StarShip confirmed, ServerSystem conditional gaps listed; game-run recipe
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2026-09-07 16:09:28 -04:00 |
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setresearched-cascade.md
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lane U: the unlock cascade, implemented and live-verified
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2026-09-08 06:57:37 -04:00 |
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ship-construction.md
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findings: ship construction -- the build queue read byte for byte, and the missing destroyer is the AI's
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2026-09-08 14:54:03 -04:00 |
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ship-design-composer.md
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SD: correct the site count in the header -- eight live sites in the composer's subtree, not nine
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2026-09-08 20:51:48 -04:00 |
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snlv-measured.md
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board: lane L5 - reference pair non-deterministic; interest literals verified with a failing control; verified column held at 0 on principle
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2026-09-08 17:55:47 -04:00 |
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strategic-turn-internals.md
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lane T2: the treaty-turn stamp, and Player.Status's real writer
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2026-09-08 14:52:44 -04:00 |
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strings-and-config.md
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strings/config: battle-load smoking gun (affinity), lockstep sim, net map, Mods override
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2026-09-07 14:58:36 -04:00 |
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system-visibility-prediction.md
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lane E3: the prediction's outcome, leaf for leaf
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2026-09-08 13:39:30 -04:00 |
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system-visibility-record.md
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W3: NVO.TShn's writer trapped live, its gate named, and 158/158 on the corpus
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2026-09-08 16:41:09 -04:00 |
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tech-effects.md
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b2 static findings: tech effects corrections, full g_TechIdNames dump; contract 176->211
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2026-09-08 00:01:04 -04:00 |
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techid-name-map.md
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lane ID: one id allocator on sixteen node counters, and techId is a sorted index
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2026-09-08 20:22:24 -04:00 |
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trade-and-spy-workload.md
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lane L3: both containers filled, and filling them does not make the tail draw
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2026-09-08 19:46:16 -04:00 |
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treaty-turn-stamp.md
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lane T2: re-measure H02 on main 2fd0852 (C3 + B6 merged) -- same +26 / +14 / +12x3, 0 regressed, so the phase is orthogonal to both
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2026-09-08 15:04:36 -04:00 |
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turn-command-replay.md
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RB: lane CB's real capture replays to the same result, and brings the seeds and the heap payloads
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2026-09-08 19:07:13 -04:00 |
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turn1-to-turn2-nondeterminism.md
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L5: the money chain's float widths, measured live at a boundary
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2026-09-08 17:49:35 -04:00 |
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turncommands-capture.md
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CB: record the two planned runs that were not made, and why
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2026-09-08 19:26:53 -04:00 |
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ui-screen-map.md
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board: lane P2 nav classifier; type 2 is the Liir drive, a naming error not a gap
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2026-09-08 12:45:27 -04:00 |
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unlock-cascade.md
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lane K: StrategyServer::OnAllCombatDone_Tail mapped, 36 phases from the instruction stream
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2026-09-08 08:47:08 -04:00 |