{ "_about": "All Species//sections/*.shipsection; id from the race's _shipsections.txt (null = unlisted). Keys lower-cased; repeated keys (bank, option, thruster, requires) -> lists.", "sections": [ { "race": "Hiver", "stem": "_AssaultShuttle", "file": "Species/Hiver/sections/_AssaultShuttle.shipsection", "id": 1, "nodesign": 1, "model": "Species/Hiver/art/sections/AssaultShuttle.X", "dam_model": "Species/Hiver/art/sections/AssaultShuttle.X", "section_class": "destroyer", "design_class": "rider", "autonomous": 1, "health": 325, "mass": 1300, "command_cost": 0, "maintenance_cost": 0, "netforcelimits": { "force_forward": 100000, "force_right": 100000, "force_up": 100000, "torque_yaw": 7000000, "torque_pitch": 7000000, "torque_roll": 700000, "speed": 65, "rotspeed": 90 }, "engine_sound": "Sounds/Ships/Shared/_AssaultShuttle_travel.wav", "thruster": [ { "node": "EngineA", "effect": "effects/HiverShuttle_Thrust.effect", "idle_effect": "effects/HiverShuttle_Idle.effect" }, { "node": "EngineB", "effect": "effects/HiverShuttle_Thrust.effect", "idle_effect": "effects/HiverShuttle_Idle.effect" } ], "display_name": "Assault Shuttle", "description": null, "unlocked_by": [] }, { "race": "Hiver", "stem": "_AssaultShuttle_Advanced", "file": "Species/Hiver/sections/_AssaultShuttle_Advanced.shipsection", "id": 129, "model": "Species/Hiver/art/sections/AssaultShuttle_Advanced.X", "dam_model": "Species/Hiver/art/sections/AssaultShuttle_Advanced.X", "section_class": "destroyer", "design_class": "rider", "requires": "DRN_AdvFrm", "cost": 5000, "health": 425, "autonomous": 1, "mass": 1300, "command_cost": 0, "maintenance_cost": 0, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 100000, "force_right": 100000, "force_up": 100000, "torque_yaw": 7000000, "torque_pitch": 7000000, "torque_roll": 700000, "speed": 75, "rotspeed": 90 }, "engine_sound": "Sounds/Ships/Shared/_AssaultShuttle_travel.wav", "bank": { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } }, "thruster": { "node": "EngineA", "effect": "effects/HiverShuttle_Thrust.effect", "idle_effect": "effects/HiverShuttle_Idle.effect" }, "display_name": "Advanced Assault Shuttle", "description": "This more advanced version of the standard assault shuttle is more durable, does more damage on its planetary attack runs and carries a space capable turret mount.", "unlocked_by": [] }, { "race": "Hiver", "stem": "_AsteroidMonitor", "file": "Species/Hiver/sections/_AsteroidMonitor.shipsection", "id": 136, "model": "Species/Hiver/art/sections/AsteroidMonitor_Hiver.X", "section_type": "mission", "section_class": "Dreadnought", "requires": "Ind_AstMon", "health": 60000, "mass": 300000, "cost": 5000000, "cpoints": 45000, "entity_class": "Monitor", "design_class": "station", "monitor": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 400, "section_lod_type": 1, "view_dist": 8000, "command_cost": 0, "maintenance_cost": 0, "option": { "option": [ "IND_PlyAlloy", "IND_MagLat" ] }, "netforcelimits": { "force_forward": 100000000, "force_right": 100000000, "force_up": 100000000, "torque_yaw": 1000000000, "torque_pitch": 1000000000, "torque_roll": 1000000000, "speed": 34.5, "rotspeed": 20 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -80, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode03", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode04", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode10", "min_azimuth": -80, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode04", "min_azimuth": -40, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode08", "min_azimuth": -80, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode09", "min_azimuth": -80, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode05", "min_azimuth": -110, "max_azimuth": 10, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode06", "min_azimuth": -80, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode13", "min_azimuth": -70, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode01", "min_azimuth": -10, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode02", "min_azimuth": -110, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode11", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode01", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode02", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode21", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode22", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode23", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode11", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode12", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode13", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode14", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode16", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode17", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode18", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode19", "min_azimuth": -80, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode20", "min_azimuth": -40, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode10", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode05", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode06", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode09", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode07", "min_azimuth": -80, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode08", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode03", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode04", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode15", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode24", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "PlanetMissile", "turretsize": "Large", "mount": [ { "node": "ICBMNode01", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -3, "max_inclination": 90 }, { "node": "ICBMNode02", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -3, "max_inclination": 90 } ] } ], "display_name": "Asteroid Monitor", "description": "The Neo-Monitor is smaller and less heavily armoured than the ancient Morrigi Asteroid bases they were adapted from, but it does allow for the placement of modern weapons.", "unlocked_by": [] }, { "race": "Hiver", "stem": "_Biomissile", "file": "Species/Hiver/sections/_Biomissile.shipsection", "id": 2, "nodesign": 1, "model": "Species/Hiver/art/sections/Biomissile.X", "dam_model": "Species/Hiver/art/sections/Biomissile.X", "health": 300, "mass": 700, "crew": 0, "command_cost": 0, "maintenance_cost": 0, "netforcelimits": { "force_forward": 100000, "force_right": 10000, "force_up": 10000, "torque_yaw": 700000, "torque_pitch": 700000, "torque_roll": 70000, "speed": 85, "rotspeed": 45 }, "thruster": { "node": "Effect", "effect": "effects/BioMissileFlare.effect", "idle_effect": "effects/BioMissile_Idle.effect" }, "display_name": "Biomissile", "description": null, "unlocked_by": [] }, { "race": "Hiver", "stem": "_BoardingPod", "file": "Species/Hiver/sections/_BoardingPod.shipsection", "id": 86, "nodesign": 1, "model": "Species/Hiver/art/sections/boardingpod.X", "dam_model": "Species/Hiver/art/sections/boardingpod.X", "health": 100, "mass": 300, "crew": 40, "command_cost": 0, "maintenance_cost": 0, "netforcelimits": { "force_forward": 100000, "force_right": 100000, "force_up": 100000, "torque_yaw": 7000000, "torque_pitch": 7000000, "torque_roll": 7000000, "speed": 80, "rotspeed": 100 }, "engine_sound": "Sounds/Ships/Shared/_AssaultShuttle_travel.wav", "display_name": "Boarding Pod", "description": null, "unlocked_by": [] }, { "race": "Hiver", "stem": "_Drone", "file": "Species/Hiver/sections/_Drone.shipsection", "id": 114, "model": "Species/Hiver/art/sections/Drone.X", "dam_model": "Species/Hiver/art/sections/Drone.X", "entity_class": "DroneRider", "requires": "DRN_Cmbt", "health": 350, "mass": 400, "crew": 31, "preview_ofs": "1 40 0", "command_cost": 0, "maintenance_cost": 0, "section_class": "destroyer", "design_class": "rider", "autonomous": 1, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "speed": 200, "rotspeed": 90, "force_forward": 160000, "force_right": 100000, "force_up": 100000, "torque_yaw": 7000000, "torque_pitch": 7000000, "torque_roll": 7000000 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "showturrets": false, "mount": { "node": "gunnode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -60, "max_inclination": 60 } }, { "turretclass": "standard", "turretsize": "small", "showturrets": false, "mount": { "node": "gunnode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -60, "max_inclination": 60 } } ], "engine_sound": "Sounds/Ships/Shared/_Drone_travel.wav", "thruster": { "node": "engineNode", "effect": "effects/HumanShuttle_Thrust.effect", "idle_effect": "effects/HumanShuttle_Idle.effect" }, "display_name": "Swarm Drone", "description": "An unmanned, autonomous combat platform \u2013 unable to travel on its own between systems, it requires a carrier ship for transport.", "unlocked_by": [] }, { "race": "Hiver", "stem": "_DroneHeavy", "file": "Species/Hiver/sections/_DroneHeavy.shipsection", "id": 126, "model": "Species/Hiver/art/sections/DroneHeavy.X", "dam_model": "Species/Hiver/art/sections/DroneHeavy.X", "entity_class": "DroneRider", "requires": "DRN_AdvFrm", "health": 450, "mass": 500, "preview_ofs": "1 40 0", "command_cost": 0, "maintenance_cost": 0, "section_class": "destroyer", "design_class": "rider", "autonomous": 1, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "speed": 140, "rotspeed": 90, "force_forward": 160000, "force_right": 100000, "force_up": 100000, "torque_yaw": 7000000, "torque_pitch": 7000000, "torque_roll": 7000000 }, "bank": { "turretclass": "strafe", "turretsize": "medium", "showturrets": false, "mount": { "node": "gunnode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -45, "max_inclination": 45 } }, "engine_sound": "Sounds/Ships/Shared/_Drone_travel.wav", "thruster": { "node": "engineNode01", "effect": "effects/HumanShuttle_Thrust.effect", "idle_effect": "effects/HumanShuttle_Idle.effect" }, "display_name": "Heavy Drone", "description": "This more robust version of the standard attack drone is slower but carries more armor and firepower.", "unlocked_by": [] }, { "race": "Hiver", "stem": "_Spy", "file": "Species/Hiver/sections/_Spy.shipsection", "id": 113, "model": "Models/Asteroids/spy_asteroid.x", "dam_model": "Models/Asteroids/spy_asteroid.x", "entity_class": "SpyShip", "nodesign": 1, "section_type": "mission", "section_class": "destroyer", "autonomous": 1, "cost": 20000, "cpoints": 800, "ftlspeed": 0, "range": 0, "spy": 1, "requires": [ "CCC_SpyBm", "IND_SlvgTech" ], "health": 325, "mass": 1300, "command_cost": 0, "maintenance_cost": 0, "netforcelimits": { "force_forward": 100000, "force_right": 100000, "force_up": 100000, "torque_yaw": 7000000, "torque_pitch": 7000000, "torque_roll": 700000, "speed": 65, "rotspeed": 90 }, "bank": { "turretclass": "spyship", "turretsize": "large", "mount": { "node": "origin", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, "display_name": "Spy Craft", "description": null, "unlocked_by": [] }, { "race": "Hiver", "stem": "CRAbsorber", "file": "Species/Hiver/sections/CRAbsorber.shipsection", "id": 3, "model": "Species/Hiver/art/sections/Cruiserabsorber.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "requires": "SLD_ErgAb", "health": 2500, "mass": 4700, "cost": 70500, "cpoints": 1620, "crew": 20, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 280000000.0, "torque_pitch": 280000000.0, "torque_roll": 280000000.0, "speed": 0, "rotspeed": 40 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode04", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -20, "max_inclination": 90 } } ], "display_name": "Point Absorber", "description": "Absorber sections are equipped with a power transducer that uses energy weapons fire to recharge on-board weapons systems.", "unlocked_by": [ "SLD_ErgAb" ] }, { "race": "Hiver", "stem": "CRAIC", "file": "Species/Hiver/sections/CRAIC.shipsection", "id": 4, "model": "Species/Hiver/art/sections/CruiserAIC.X", "requires": "CCC_AIFrCon", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "aicontrol": true, "health": 3200, "mass": 3000, "cost": 70000, "cpoints": 1260, "rebelai_scanrange": 8, "rebelai_tacticalsensorrange": 6700, "crew": 15, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 10000, "force_right": 10000, "force_up": 10000, "torque_yaw": 600000000.0, "torque_pitch": 600000000.0, "torque_roll": 600000000.0, "speed": 15, "rotspeed": 75 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -115, "max_azimuth": 115, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -115, "max_azimuth": 115, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -5, "max_inclination": 90 } ] } ], "display_name": "AI Command", "description": "By placing some ship systems under AI control, the ship enjoys improved accuracy of all weapons, faster turret speed, and better thrust and turning speed.", "unlocked_by": [ "CCC_AIFrCon" ] }, { "race": "Hiver", "stem": "CRAntiMatter", "file": "Species/Hiver/sections/CRAntiMatter.shipsection", "id": 5, "model": "Species/Hiver/art/sections/CruiserAntiMatter.X", "requires": "DRV_AntiMat", "socket_fore": "EngineNode", "section_type": "engine", "section_class": "cruiser", "engine_techera": "antimatter", "health": 3800, "mass": 7500, "cost": 50000, "cpoints": 2340, "ftlspeed": 0.99, "range": 25, "crew": 65, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEAM_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEAM_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 105000, "force_right": 105000, "force_up": 105000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 85, "rotspeed": 5 }, "thruster": [ { "node": "EngineFXNode01", "effect": "effects/Engine_Antimatterbb.effect", "idle_effect": "effects/EngineAntimatterIdleaa.effect" }, { "node": "EngineFXNode02", "effect": "effects/Engine_Antimatterbb.effect", "idle_effect": "effects/EngineAntimatterIdleaa.effect" }, { "node": "EngineFXNode03", "effect": "effects/Engine_Antimatterbb.effect", "idle_effect": "effects/EngineAntimatterIdleaa.effect" }, { "node": "EngineFXNode04", "effect": "effects/Engine_AntimatterBBB.effect", "idle_effect": "effects/EngineAntimatterIdleBBB.effect" }, { "node": "EngineFXNode05", "effect": "effects/Engine_AntimatterBBB.effect", "idle_effect": "effects/EngineAntimatterIdleBBB.effect" }, { "node": "EngineFXNode06", "effect": "effects/Engine_Antimatteraa.effect", "idle_effect": "effects/EngineAntimatterIdleaa.effect" }, { "node": "EngineFXNode07", "effect": "effects/Engine_Antimatteraa.effect", "idle_effect": "effects/EngineAntimatterIdleaa.effect" }, { "node": "EngineFXNode08", "effect": "effects/Engine_Antimatteraa.effect", "idle_effect": "effects/EngineAntimatterIdleaa.effect" }, { "node": "EngineFXNode09", "effect": "effects/Engine_Antimatteraa.effect", "idle_effect": "effects/EngineAntimatterIdleaa.effect" }, { "node": "EngineFXNode10", "effect": "effects/Engine_AntimatterCC.effect", "idle_effect": "effects/EngineAntimatterIdleCC.effect" } ], "bank": [ { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -3, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -3, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -95, "max_azimuth": 75, "min_inclination": -3, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -75, "max_azimuth": 95, "min_inclination": -3, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": 135, "max_azimuth": -135, "min_inclination": -3, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": 135, "max_azimuth": -135, "min_inclination": -3, "max_inclination": 90 } ] } ], "display_name": "Antimatter", "description": "More efficient than Fusion or Fission drives, Antimatter engines provide the best strategic range and maneuvering speed.", "unlocked_by": [ "DRV_AntiMat" ] }, { "race": "Hiver", "stem": "CRArmor", "file": "Species/Hiver/sections/CRArmor.shipsection", "id": 6, "model": "Species/Hiver/art/sections/CruiserArmour.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Cruiser", "health": 3600, "mass": 9000, "cost": 16500, "cpoints": 2700, "crew": 65, "preview_ofs": "-15 120 4", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 10, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_inclination": -8, "max_inclination": 90, "min_azimuth": -120, "max_azimuth": 120 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_inclination": -5, "max_inclination": 90, "min_azimuth": -70, "max_azimuth": 90 }, { "node": "MediumGunNode02", "min_inclination": -5, "max_inclination": 90, "min_azimuth": -50, "max_azimuth": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_inclination": -5, "max_inclination": 90, "min_azimuth": -90, "max_azimuth": 70 }, { "node": "MediumGunNode04", "min_inclination": -5, "max_inclination": 90, "min_azimuth": -90, "max_azimuth": 50 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -1, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -1, "max_inclination": 90 } ] } ], "display_name": "Armor", "description": "This section is designed with the single purpose of being thick-hulled and covered with a variety of weapon turrets.", "unlocked_by": [] }, { "race": "Hiver", "stem": "CRAssault", "file": "Species/Hiver/sections/CRAssault.shipsection", "id": 7, "model": "Species/Hiver/art/sections/CruiserAssault.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "requires": "GRP_TORPS", "health": 3100, "mass": 4500, "cost": 45000, "cpoints": 1800, "crew": 25, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 250000000.0, "torque_pitch": 250000000.0, "torque_roll": 250000000.0, "speed": -5, "rotspeed": 30 }, "bank": [ { "turretclass": "torpedo", "turretsize": "large", "mount": { "node": "Torpedo01", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -110, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -110, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -80, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -80, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Assault", "description": "Heavy combat section designed around heavy beam weapon and torpedo housings. These weapons systems decrease a ship's thrust and turning power.", "unlocked_by": [ "WEP_Dsrptr", "WEP_EmPulse", "WEP_PhotTrp", "WEP_GluTrp", "WEP_MesTrp", "WEP_PlsmTrp", "WEP_FusTrp", "WEP_DtFsTrp", "WEP_AmTrp", "WEP_DtAmTrp" ] }, { "race": "Hiver", "stem": "CRAssaultShuttle", "file": "Species/Hiver/sections/CRAssaultShuttle.shipsection", "id": 125, "model": "Species/Hiver/art/sections/CruiserAssultShuttle.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "DRN_AdvFrm", "health": 3000, "mass": 9200, "cost": 52000, "cpoints": 3350, "crew": 45, "preview_ofs": "-20 120 2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_StlthArm" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode02", "min_azimuth": 85, "max_azimuth": -45, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightgunnode01", "min_azimuth": 95, "max_azimuth": -60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunNode03", "min_azimuth": 45, "max_azimuth": -85, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightgunNode04", "min_azimuth": 60, "max_azimuth": -95, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "assaultshuttlerider", "turretsize": "large", "mount": [ { "node": "Shuttle02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Shuttle01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "assaultshuttlerider", "turretsize": "large", "mount": [ { "node": "Shuttle04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Shuttle03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Heavy Assault Carrier", "description": "This cruiser section can carry multiple assault shuttles into combat and recover them.", "unlocked_by": [] }, { "race": "Hiver", "stem": "CRBarrage", "file": "Species/Hiver/sections/CRBarrage.shipsection", "id": 8, "model": "Species/Hiver/art/sections/CruiserBarrage.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "GRP_Torps", "health": 3100, "mass": 12000, "cost": 40000, "cpoints": 3430, "crew": 45, "preview_ofs": "-13.5 120 8", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": 0 }, "bank": [ { "turretclass": "torpedo", "turretsize": "large", "mount": [ { "node": "Torpedo01", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "Torpedo02", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -35, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 35, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -50, "max_azimuth": 80, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -80, "max_azimuth": 50, "min_inclination": -20, "max_inclination": 90 } } ], "display_name": "Barrage", "description": "This section provides very heavy forward fire, but decreases the overall power for thrust and turning.", "unlocked_by": [] }, { "race": "Hiver", "stem": "CRBattleBridge", "file": "Species/Hiver/sections/CRBattleBridge.shipsection", "id": 9, "model": "Species/Hiver/art/sections/Cruiserbattlebridge.X", "requires": "GRP_HVYBEAM", "socket_aft": "CommandNode", "section_type": "command", "section_class": "cruiser", "health": 3000, "mass": 4500, "cost": 40000, "cpoints": 1800, "crew": 35, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 260000000.0, "torque_pitch": 260000000.0, "torque_roll": 260000000.0, "speed": 0, "rotspeed": 45 }, "bank": [ { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultNode01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultNode02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -10, "max_azimuth": 170, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -170, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Battle Bridge", "description": "Heavily armored section fitted for heavy combat beam weapons. The beam systems decrease the ship\u2019s power to move and turn.", "unlocked_by": [ "WEP_HCLas", "WEP_Lancer", "WEP_CtngBm" ] }, { "race": "Hiver", "stem": "CRBiomeColonizer", "file": "Species/Hiver/sections/CRBiomeColonizer.shipsection", "id": 10, "model": "Species/Hiver/art/sections/CruiserBiomeColonizer.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "BIO_Btrans", "health": 1000, "mass": 14000, "cost": 60000, "cpoints": 4950, "crew": 45, "preview_ofs": "-15 120 6", "colonizer_pop": 9000, "colonizer_infra": 4, "colonizer_terra": 0.22, "option": [ "IND_PlyAlloy", "IND_RefCoat", "BIO_SpndAni" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": 10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": 10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": 10, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": 10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": 10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": 10, "max_inclination": 90 } ] } ], "display_name": "Biome Colonizer", "description": "This colonizing section can carry hundreds of colonists, as well as considerable flora and fauna to aid in developing a planet. This mass makes the ship very slow and vulnerable.", "unlocked_by": [ "BIO_Btrans" ] }, { "race": "Hiver", "stem": "CRBiowar", "file": "Species/Hiver/sections/CRBiowar.shipsection", "id": 11, "model": "Species/Hiver/art/sections/CruiserBiowar.X", "requires": "GRP_BIOMISSILE", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Cruiser", "preview_ofs": "-16 120 4", "health": 1000, "mass": 6000, "cost": 60000, "cpoints": 2250, "crew": 25, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -20, "rotspeed": -15 }, "bank": [ { "turretclass": "missilerider", "turretsize": "large", "mount": [ { "node": "Missile01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -70, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -70, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -70, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -70, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -70, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -70, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Bio War", "description": "Through research, a variety of biological agents can be developed for war, but only one system can deliver them onto an enemy world. Bio Missiles cannot sustain much damage, and should be deployed with care. Bio War sections can be re-armed between combat rounds. It may be possible to upgrade the basic engine systems through research.", "unlocked_by": [ "BIO_Plg" ] }, { "race": "Hiver", "stem": "CRBlazer", "file": "Species/Hiver/sections/CRBlazer.shipsection", "id": 131, "model": "Species/Hiver/art/sections/CruiserBlazer.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "GRP_HVYBEAM", "health": 3100, "mass": 11000, "cost": 40000, "cpoints": 3430, "crew": 45, "preview_ofs": "-13.5 120 8", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": 0 }, "bank": [ { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaserNode01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -160, "max_azimuth": 160, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -35, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 35, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Blazer", "description": "This section is dedicated completely to Heavy Beam systems. While it is designed to deliver a devastating anti-capital ship attack, the intense power demands means a reduction in other turret based weapon systems.", "unlocked_by": [] }, { "race": "Hiver", "stem": "CRBoarding", "file": "Species/Hiver/sections/CRBoarding.shipsection", "id": 87, "model": "Species/Hiver/art/sections/CruiserBoarding.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "IND_BrdPod", "health": 3200, "mass": 8000, "cost": 25000, "cpoints": 2520, "crew": 35, "preview_ofs": "-15 120 3", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": 150, "max_azimuth": -150, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -45, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -80, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -80, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "boardingpod", "turretsize": "large", "mount": [ { "node": "BoardingPod01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Boarding", "description": "The section is designed to carry ship assault troops into battle. Once within range the troops board their assault pods and prepare to be launched against enemy cruisers and dreadnoughts.", "unlocked_by": [] }, { "race": "Hiver", "stem": "CRCloaking", "file": "Species/Hiver/sections/CRCloaking.shipsection", "id": 12, "model": "Species/Hiver/art/sections/CruiserCloaking.X", "requires": "SLD_Clk", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "health": 1800, "mass": 4000, "cost": 50000, "cpoints": 1350, "crew": 20, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" }, { "option": "SLD_Intang" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 250000000.0, "torque_pitch": 250000000.0, "torque_roll": 250000000.0, "speed": -5, "rotspeed": 35 }, "bank": { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -15, "max_inclination": 90 } }, "display_name": "Cloaking", "description": "A complex system of sensor counter-measures and light masking renders a ship effectively invisible to opponents. Cloaked ships cannot be targeted directly, so care should be taken to avoid accidentally taking fire. As well, cloaked ships cannot fire while cloaked, though scientists believe they may be able to solve this problem with research.", "unlocked_by": [ "SLD_Clk" ] }, { "race": "Hiver", "stem": "CRCOL", "file": "Species/Hiver/sections/CRCOL.shipsection", "id": 117, "model": "Species/Hiver/art/sections/CruiserCOL.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "DRN_COL", "health": 3000, "mass": 10000, "cost": 35000, "cpoints": 3450, "crew": 45, "preview_ofs": "-16.5 120 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "COL", "turretsize": "large", "mount": { "node": "COLbarrel", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -5, "max_inclination": 90 } } ], "display_name": "Complex Ordinance Launcher", "description": "This specialized section operates as the launch platform for various Complex Ordinance packages.", "unlocked_by": [ "DRN_COL" ] }, { "race": "Hiver", "stem": "CRCommand", "file": "Species/Hiver/sections/CRCommand.shipsection", "id": 13, "model": "Species/Hiver/art/sections/CruiserCommand.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "health": 2000, "mass": 3500, "cost": 10200, "cpoints": 1350, "crew": 50, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 280000000.0, "torque_pitch": 280000000.0, "torque_roll": 280000000.0, "speed": 0, "rotspeed": 35 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -70, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Standard Command", "description": "The standard command section design. No-frills, but has seen decades of service and is the least expensive section to employ in a design.", "unlocked_by": [] }, { "race": "Hiver", "stem": "CRConstruction", "file": "Species/Hiver/sections/CRConstruction.shipsection", "id": 98, "model": "Species/Hiver/art/sections/DnConstruction.X", "section_type": "mission", "section_class": "cruiser", "preview_ofs": [ "10 0 1", "-100 -1140 0" ], "huge": 1, "engine_techera": "fusion", "requires": [ "DRV_Fusn", "IND_DSCon" ], "health": 3500, "mass": 25000, "cost": 900000, "cpoints": 14500, "command_cost": 0, "construction_capacity": 11000, "autonomous": 1, "ftlspeed": 0.6, "range": 10, "crew": 0, "netforcelimits": { "force_forward": 35000, "force_right": 35000, "force_up": 35000, "torque_yaw": 80000000.0, "torque_pitch": 80000000.0, "torque_roll": 80000000.0, "speed": 35, "rotspeed": 30 }, "thruster": [ { "node": "EngineFXNode01", "effect": "effects/Engine_FissionC.effect", "idle_effect": "effects/Engine_FissionidleC.effect" }, { "node": "EngineFXNode02", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode03", "effect": "effects/Engine_FissionC.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode05", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode06", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode07", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode11", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode12", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode13", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode14", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode16", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode18", "effect": "effects/Engine_FissionC.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode21", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode22", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode23", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode25", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode26", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode27", "effect": "effects/Engine_FissionC.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode28", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_FissionidleC.effect" }, { "node": "EngineFXNode30", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode32", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode33", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode34", "effect": "effects/Engine_FissionC.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode35", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode36", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" } ], "display_name": "Construction", "description": "While stations can operate around planets, they can't drive there, so these massive cousins to repair and salvage ships are required to build them.", "unlocked_by": [] }, { "race": "Hiver", "stem": "CRDeepScan", "file": "Species/Hiver/sections/CRDeepScan.shipsection", "id": 14, "model": "Species/Hiver/art/sections/CruiserDeepScan.X", "requires": "CCC_AdvSens", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "health": 1800, "mass": 3300, "cost": 27000, "cpoints": 1215, "scanrange": 8, "tacticalsensorrange": 6700, "crew": 25, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_StlthArm" ] }, { "option": "IND_RefCoat" } ], "section_sound": "Sounds/Ships/Shared/DEDeepScan.wav", "section_sound_repeat": 5, "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 260000000.0, "torque_pitch": 260000000.0, "torque_roll": 260000000.0, "speed": 0, "rotspeed": 32 }, "bank": { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -115, "max_azimuth": 115, "min_inclination": -10, "max_inclination": 90 } }, "display_name": "Deep Scan", "description": "Increases the sensor range and power of a ship, revealing cloaked vessels and planetary stats.", "unlocked_by": [ "CCC_AdvSens" ] }, { "race": "Hiver", "stem": "CRDeepScanPlatform", "file": "Species/Hiver/sections/CRDeepScanPlatform.shipsection", "id": 123, "model": "Species/Hiver/art/sections/MediumDeepScanPlatform.x", "section_type": "mission", "section_class": "cruiser", "requires": "CCC_ScanSats", "health": 4000, "mass": 6000, "cost": 80000, "cpoints": 2580, "tacticalsensorrange": 1500, "scanrange": 0.001, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 0, "preview_ofs": "-15 150 2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 10000000, "force_right": 10000000, "force_up": 10000000, "torque_yaw": 100000000, "torque_pitch": 100000000, "torque_roll": 100000000, "speed": 34.5, "rotspeed": 30 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode02", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode03", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode04", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -110, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -45, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -110, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -45, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -110, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -45, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -110, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -45, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Scanner Satellite", "description": "This satellite will scan for cloaked ships at relatively close ranges in tactical combat. This sat possesses NO strategic map scan ability.", "unlocked_by": [] }, { "race": "Hiver", "stem": "CRDefencePlatform", "file": "Species/Hiver/sections/CRDefencePlatform.shipsection", "id": 77, "model": "Species/Hiver/art/sections/MediumDefencePlatform.x", "section_type": "mission", "section_class": "cruiser", "health": 4500, "mass": 6000, "cost": 60000, "cpoints": 2880, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 0, "preview_ofs": "-15 150 2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 10000000, "force_right": 10000000, "force_up": 10000000, "torque_yaw": 100000000, "torque_pitch": 100000000, "torque_roll": 100000000, "speed": 34.5, "rotspeed": 30 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode02", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode03", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode04", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "missile", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode01", "min_azimuth": -180, "max_azimuth": 180 }, { "node": "HeavyGunNode02", "min_azimuth": -180, "max_azimuth": 180 } ] } ], "display_name": "Medium Defense Platform", "description": "Mid-sized defense platforms are more expensive and take longer to produce, but provide four medium turrets and an additional four light turrets for outfitting. These platforms cannot be deployed in orbit around size 3 planets or smaller.", "unlocked_by": [] }, { "race": "Hiver", "stem": "CRDeflector", "file": "Species/Hiver/sections/CRDeflector.shipsection", "id": 15, "model": "Species/Hiver/art/sections/CruiserDeflector.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "requires": "SLD_Def", "health": 1700, "mass": 4100, "cost": 30000, "cpoints": 1620, "crew": 15, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": "o", "force_up": 0, "torque_yaw": 220000000.0, "torque_pitch": 220000000.0, "torque_roll": 220000000.0, "speed": -10, "rotspeed": 25 }, "bank": { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -115, "max_azimuth": 115, "min_inclination": -15, "max_inclination": 90 } }, "display_name": "Point Deflector", "description": "A projector array diverts energy away from engines and uses that power to generate an electromagnetic field in front of a ship. This field attempts to deflect ballistic weapons and detonate tracking weapons before they reach the ship. The power taken from the engines causes a decrease in maneuvering speed.", "unlocked_by": [ "SLD_Def", "SLD_Disr" ] }, { "race": "Hiver", "stem": "CRDisruptor", "file": "Species/Hiver/sections/CRDisruptor.shipsection", "id": 110, "model": "Species/Hiver/art/sections/CruiserDeflector.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "requires": "SLD_Disr", "health": 1700, "mass": 4100, "cost": 30000, "cpoints": 1620, "crew": 15, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": "o", "force_up": 0, "torque_yaw": 220000000.0, "torque_pitch": 220000000.0, "torque_roll": 220000000.0, "speed": -10, "rotspeed": 25 }, "bank": { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -115, "max_azimuth": 115, "min_inclination": -15, "max_inclination": 90 } }, "display_name": "Disruptor", "description": "A reconfiguration of the Deflector ships \u2013 only instead of blocking matter, the shield arrays are attuned to block energy.", "unlocked_by": [] }, { "race": "Hiver", "stem": "CRDrone", "file": "Species/Hiver/sections/CRDrone.shipsection", "id": 115, "model": "Species/Hiver/art/sections/CruiserDrone.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "DRN_Squad", "health": 2900, "mass": 9200, "cost": 42000, "cpoints": 3250, "crew": 35, "preview_ofs": "-20 120 2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_StlthArm" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode02", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunNode03", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunNode04", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "DroneNode01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "DroneNode02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "DroneNode03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "DroneNode04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "DroneNode05", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "DroneNode06", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Drone", "description": "Extremely effective in combat, Attack Drones require a mothership to carry them between systems. These Drone Carriers operate as the micro-CnC for the drones, acting as their launch base and giving them their orders.", "unlocked_by": [ "DRN_Squad" ] }, { "race": "Hiver", "stem": "CRDronePlatform", "file": "Species/Hiver/sections/CRDronePlatform.shipsection", "id": 121, "model": "Species/Hiver/art/sections/MediumDronePlatform.x", "section_type": "mission", "section_class": "cruiser", "requires": "DRN_Sats", "health": 4000, "mass": 6000, "cost": 100000, "cpoints": 2980, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 0, "preview_ofs": "-15 150 2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 10000000, "force_right": 10000000, "force_up": 10000000, "torque_yaw": 100000000, "torque_pitch": 100000000, "torque_roll": 100000000, "speed": 34.5, "rotspeed": 30 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode02", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode03", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode04", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -110, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -45, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -110, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -45, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -110, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -45, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -110, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -45, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Drone Satellite", "description": "This medium satellite is designed to support combat drones in the planetary defense role.", "unlocked_by": [] }, { "race": "Hiver", "stem": "CRExtendedRange", "file": "Species/Hiver/sections/CRExtendedRange.shipsection", "id": 16, "model": "Species/Hiver/art/sections/CruiserExRange.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Cruiser", "health": 1800, "mass": 6500, "cost": 12000, "cpoints": 2260, "range": 24, "crew": 45, "preview_ofs": "-15 120 5", "death_effect": "Effects/CRER_Fuel_Explosion.effect", "death_area_impact_effect": "", "death_dam": 750, "death_damradius": 320, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_inclination": -2, "max_inclination": 90, "min_azimuth": -120, "max_azimuth": 120 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -70, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -50, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -70, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Extended Range", "description": "By trading weapons systems and hull armor for extra fuel capacity, Extended Range ships can strategically travel nearly three times as far as other ship designs, making them perfect for reconnaissance and exploration.", "unlocked_by": [] }, { "race": "Hiver", "stem": "CRFireControl", "file": "Species/Hiver/sections/CRFireControl.shipsection", "id": 17, "model": "Species/Hiver/art/sections/CruiserFireControl.X", "requires": "IND_PredGun", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "health": 2000, "mass": 3500, "cost": 40000, "cpoints": 1620, "crew": 20, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 300000000.0, "torque_pitch": 300000000.0, "torque_roll": 300000000.0, "speed": 0, "rotspeed": 45 }, "bank": { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -15, "max_inclination": 90 } }, "display_name": "Fire Control", "description": "Dedicated targeting computers improve the accuracy of all ship weapons. Less effective than an AI Command section, it is still cost effective.", "unlocked_by": [ "IND_PredGun" ] }, { "race": "Hiver", "stem": "CRFission", "file": "Species/Hiver/sections/CRFission.shipsection", "id": 18, "model": "Species/Hiver/art/sections/CruiserFission.X", "socket_fore": "EngineNode", "section_type": "engine", "section_class": "cruiser", "engine_techera": "fission", "requires": "DRV_Fissn", "health": 1800, "mass": 12000, "cost": 22000, "cpoints": 3150, "ftlspeed": 0.5, "range": 5, "crew": 35, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] }, "DRV_RecFiss" ], "engine_sound": "Sounds/Ships/Shared/DEFission_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEFission_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 55000, "force_right": 55000, "force_up": 55000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 45, "rotspeed": 0 }, "thruster": [ { "node": "EngineFXNode01", "effect": "effects/Engine_FissionC.effect", "idle_effect": "effects/Engine_FissionidleC.effect" }, { "node": "EngineFXNode02", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode03", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode04", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode05", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode06", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode07", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode08", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode09", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" } ], "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -3, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -3, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -5, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -5, "max_inclination": 90 } } ], "display_name": "Fission", "description": "The most basic power plant available in ship design. Fission ships are slow, but inexpensive.", "unlocked_by": [] }, { "race": "Hiver", "stem": "CrFreighter", "file": "Species/Hiver/sections/CrFreighter.shipsection", "id": 96, "model": "Species/Hiver/art/sections/Crfreighter.X", "section_type": "mission", "section_class": "cruiser", "preview_ofs": [ "0 0 1", "-40 -270 0" ], "requires": [ "DRV_Fissn", "IND_MegFrght", "CCC_FTLEcon" ], "health": 5500, "mass": 20000, "cost": 190000, "cpoints": 12750, "freighter": 1, "autonomous": 1, "ftlspeed": 0.5, "range": 8, "crew": 0, "netforcelimits": { "force_forward": 25000, "force_right": 25000, "force_up": 25000, "torque_yaw": 20000000.0, "torque_pitch": 20000000.0, "torque_roll": 20000000.0, "speed": 45, "rotspeed": 40 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -1, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -140, "max_azimuth": 1, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" } ], "display_name": "Freighter", "description": "A cruiser-sized trade transport. Tougher and better armed than a Destroyer Freighter, but by no means a replacement for trade patrol ships or the Cruiser Q Freighter.", "unlocked_by": [ "IND_MegFrght" ] }, { "race": "Hiver", "stem": "CrFreighterQ", "file": "Species/Hiver/sections/CrFreighterQ.shipsection", "id": 97, "model": "Species/Hiver/art/sections/CrfreighterQ.X", "section_type": "mission", "section_class": "cruiser", "preview_ofs": [ "0 0 1", "-30 -270 0" ], "requires": [ "IND_ModCon", "DRV_Fissn", "CCC_FTLEcon" ], "health": 9500, "mass": 25000, "cost": 200000, "cpoints": 13050, "freighterq": 1, "autonomous": 1, "ftlspeed": 0.5, "range": 8, "crew": 0, "netforcelimits": { "force_forward": 250000, "force_right": 250000, "force_up": 250000, "torque_yaw": 400000000.0, "torque_pitch": 400000000.0, "torque_roll": 400000000.0, "speed": 55, "rotspeed": 60 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "1", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-1", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -1, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -140, "max_azimuth": 1, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -1, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -1, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -1, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -1, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode07", "min_azimuth": -1, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode08", "min_azimuth": -180, "max_azimuth": 1, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode09", "min_azimuth": -180, "max_azimuth": 1, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode10", "min_azimuth": -180, "max_azimuth": 1, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode11", "min_azimuth": -180, "max_azimuth": 1, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode12", "min_azimuth": -180, "max_azimuth": 1, "min_inclination": -10, "max_inclination": 90 } ] } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" } ], "display_name": "Freighter Q", "description": "A cruiser-sized trade transport. Tougher and better armed than either a Destroyer or Cruiser Freighter, but by no means a replacement for trade patrol ships. These ships carry less cargo, but more, hidden weapons. Surprise, Raiders!", "unlocked_by": [ "IND_ModCon" ] }, { "race": "Hiver", "stem": "CRFusion", "file": "Species/Hiver/sections/CRFusion.shipsection", "id": 19, "model": "Species/Hiver/art/sections/CruiserFusion.X", "requires": "DRV_Fusn", "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Cruiser", "engine_techera": "fusion", "health": 2500, "mass": 8000, "cost": 40000, "cpoints": 2340, "nodespeed": 0, "ftlspeed": 0.75, "range": 12, "crew": 55, "option": [ "DRV_PlsmFoc", { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEFusion_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEFusion_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 67000, "force_right": 67000, "force_up": 67000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 65, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode01", "min_azimuth": -80, "max_azimuth": 45, "min_inclination": 0, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -45, "max_azimuth": 80, "min_inclination": 0, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode03", "min_azimuth": -80, "max_azimuth": 45, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -45, "max_azimuth": 80, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -90, "max_azimuth": 80, "min_inclination": -5, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -80, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -90, "max_azimuth": 80, "min_inclination": -5, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -80, "max_azimuth": 90, "min_inclination": "0-5", "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -5, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -5, "max_inclination": 90 } ] } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FusionCC.effect", "idle_effect": "effects/Engine_FusionIdleCC.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster08", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster09", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" } ], "display_name": "Fusion", "description": "A marked improvement over Fission drives, Fusion drives provide a greater strategic range and maneuvering speed.", "unlocked_by": [ "DRV_Fusn" ] }, { "race": "Hiver", "stem": "CRGate", "file": "Species/Hiver/sections/CRGate.shipsection", "id": 20, "model": "Species/Hiver/art/sections/CruiserGate.X", "requires": "DRV_GatAmp", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Cruiser", "health": 3000, "mass": 15000, "cost": 75500, "cpoints": 3780, "gateship": true, "crew": 45, "preview_ofs": "-30 120 -2", "section_sound": "Sounds/SFX/Hiver_MegaGate_Hum.wav", "section_sound_repeat": 3, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_inclination": -8, "max_inclination": 80, "min_azimuth": -70, "max_azimuth": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_inclination": -8, "max_inclination": 80, "min_azimuth": -90, "max_azimuth": 70 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_inclination": -10, "max_inclination": 80, "min_azimuth": -60, "max_azimuth": 60 }, { "node": "LightGunNode02", "min_inclination": -10, "max_inclination": 80, "min_azimuth": -60, "max_azimuth": 60 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_inclination": -10, "max_inclination": 80, "min_azimuth": -40, "max_azimuth": 75 }, { "node": "LightGunNode04", "min_inclination": -10, "max_inclination": 80, "min_azimuth": -70, "max_azimuth": 40 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_inclination": -10, "max_inclination": 80, "min_azimuth": -75, "max_azimuth": 40 }, { "node": "LightGunNode06", "min_inclination": -10, "max_inclination": 80, "min_azimuth": -40, "max_azimuth": 75 } ] } ], "display_name": "Gate", "description": "Each gate deployed increases the power of the network. Like all Gates, this ship must be kept safe for two turns before the brethren reinforcements can arrive. It is larger and better armed than the weaker destroyer Gates, but that also makes it a much bigger target.", "unlocked_by": [] }, { "race": "Hiver", "stem": "CRHammerhead", "file": "Species/Hiver/sections/CRHammerhead.shipsection", "id": 21, "model": "Species/Hiver/art/sections/CruiserHammerhead.X", "requires": "IND_Waldo", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "health": 2600, "mass": 4200, "cost": 23000, "cpoints": 1620, "crew": 30, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 5000, "force_right": 5000, "force_up": 5000, "torque_yaw": 400000000.0, "torque_pitch": 400000000.0, "torque_roll": 400000000.0, "speed": 10, "rotspeed": 55 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -115, "max_azimuth": 115, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -15, "max_azimuth": 160, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode03", "min_azimuth": 15, "max_azimuth": -160, "min_inclination": -15, "max_inclination": 90 } } ], "thruster": [ { "node": "thruster01", "effect": "effects/tempthruster.effect" }, { "node": "thruster02", "effect": "effects/tempthruster.effect" }, { "node": "thruster03", "effect": "effects/tempthruster.effect" }, { "node": "thruster04", "effect": "effects/tempthruster.effect" } ], "display_name": "Hammerhead", "description": "The addition of a T-section to the standard command design, this section can be outfitted with additional weapons. Outboard maneuvering jets provide a quick turning speed.", "unlocked_by": [ "IND_Waldo" ] }, { "race": "Hiver", "stem": "CRImpactor", "file": "Species/Hiver/sections/CRImpactor.shipsection", "id": 134, "model": "Species/Hiver/art/sections/CruiserImpactor.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "WEP_AccAmp", "health": 3300, "mass": 14000, "cost": 35000, "cpoints": 3630, "crew": 50, "preview_ofs": "-13.5 120 8", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -35, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 35, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -50, "max_azimuth": 80, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -80, "max_azimuth": 50, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "railcannon", "turretsize": "large", "mount": [ { "node": "RailCannon01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "RailCannon02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] } ], "display_name": "Impactor", "description": "This Cruiser section is designed to carry the powerful ballistic Rail Cannon into combat and is best employed at long range.", "unlocked_by": [ "WEP_AccAmp" ] }, { "race": "Hiver", "stem": "CRLongRangeFission", "file": "Species/Hiver/sections/CRLongRangeFission.shipsection", "id": 22, "model": "Species/Hiver/art/sections/CruiserLongRangeFission.X", "requires": "DRV_LRFiss", "socket_fore": "EngineNode", "section_type": "engine", "section_class": "cruiser", "engine_techera": "fission", "health": 2000, "mass": 13500, "cost": 28000, "cpoints": 3420, "ftlspeed": 0.6, "range": 10, "crew": 35, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] }, "DRV_RecFiss" ], "engine_sound": "Sounds/Ships/Shared/DEFission_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEFission_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 65000, "force_right": 65000, "force_up": 65000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 55, "rotspeed": 0 }, "thruster": [ { "node": "EngineFXNode01", "effect": "effects/Engine_FissionC.effect", "idle_effect": "effects/Engine_FissionidleC.effect" }, { "node": "EngineFXNode02", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode03", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode04", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode05", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode06", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode07", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode08", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode09", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode10", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode11", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" } ], "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": 135, "max_azimuth": -135, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": 135, "max_azimuth": -135, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Long Range Fission", "description": "More efficient use of the Fission power plant gives Hiver ships a greater strategic range.", "unlocked_by": [ "DRV_LRFiss" ] }, { "race": "Hiver", "stem": "CRLongRangeFusion", "file": "Species/Hiver/sections/CRLongRangeFusion.shipsection", "id": 23, "model": "Species/Hiver/art/sections/CruiserLongRangeFusion.X", "requires": "DRV_LRFusn", "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Cruiser", "engine_techera": "fusion", "health": 2700, "mass": 13000, "cost": 45000, "cpoints": 2700, "nodespeed": 0, "ftlspeed": 0.75, "range": 16, "crew": 45, "option": [ "DRV_PlsmFoc", { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEFusion_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEFusion_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 80000, "force_right": 80000, "force_up": 80000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 65, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode01", "min_azimuth": -45, "max_azimuth": 70, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -70, "max_azimuth": 20, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode03", "min_azimuth": -70, "max_azimuth": 20, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -110, "max_azimuth": 0, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -5, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -90, "max_azimuth": 80, "min_inclination": -5, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode04", "min_azimuth": -80, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 } } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FusionCC.effect", "idle_effect": "effects/Engine_FusionIdleCC.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster08", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster09", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster10", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster11", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster12", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster13", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster14", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster15", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" } ], "display_name": "Long Range Fusion", "description": "More efficient use of the Fusion power plant gives Hiver ships an even better strategic range.", "unlocked_by": [ "DRV_LRFusn" ] }, { "race": "Hiver", "stem": "CRMineLayer", "file": "Species/Hiver/sections/CRMineLayer.shipsection", "id": 24, "model": "Species/Hiver/art/sections/CruiserMineLayer.X", "requires": "GRP_MINES", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Cruiser", "health": 1700, "mass": 10500, "cost": 50000, "cpoints": 3150, "crew": 25, "preview_ofs": "-18 120 6", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": 0, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": 0, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": 0, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": 0, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": 0, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": 0, "max_inclination": 90 } ] }, { "turretclass": "mine", "turretsize": "large", "mount": [ { "node": "Mine1", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Mine2", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Minelayer", "description": "A simple weapon, mines are deployed behind a moving minelayer, and can be used to break-up incoming fleets or protect vital targets. Scientists have no shortage of ideas for new mine payloads, but only time and research will tell if any of them are viable.", "unlocked_by": [ "WEP_NukMine", "WEP_FusMine", "WEP_AmMine", "WEP_GrvMine", "WEP_ImpMine", "WEP_LpMine", "WEP_ClkMine" ] }, { "race": "Hiver", "stem": "CRMining", "file": "Species/Hiver/sections/CRMining.shipsection", "id": 25, "model": "Species/Hiver/art/sections/CruiserMining.X", "requires": "IND_AstMine", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "preview_ofs": "-13.5 120 1.5", "health": 1500, "mass": 14000, "cost": 50000, "cpoints": 3600, "crew": 55, "mining_capacity": 700, "mining_rate": 120, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -20, "rotspeed": -15 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 160, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -160, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Mining", "description": "The resources of unpopulated planets can be mined and transported to another planet, where they can provide a boost in production and overall resources. As expected, these ore carriers are very slow.", "unlocked_by": [ "IND_AstMine" ] }, { "race": "Hiver", "stem": "CRPointDefence", "file": "Species/Hiver/sections/CRPointDefence.shipsection", "id": 26, "model": "Species/Hiver/art/sections/CruiserPointDefense.X", "requires": "GRP_PD", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "health": 2000, "mass": 5900, "cost": 35000, "cpoints": 2430, "crew": 45, "preview_ofs": "-16 120 4", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -130, "max_azimuth": 160, "min_inclination": 5, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -160, "max_azimuth": 130, "min_inclination": 5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": 225, "max_azimuth": -45, "min_inclination": 5, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": 225, "max_azimuth": -45, "min_inclination": 5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": 50, "max_azimuth": 270, "min_inclination": 5, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -270, "max_azimuth": -50, "min_inclination": 5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -130, "max_azimuth": 160, "min_inclination": 5, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -160, "max_azimuth": 130, "min_inclination": 5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode09", "min_azimuth": 225, "max_azimuth": -45, "min_inclination": 5, "max_inclination": 90 }, { "node": "LightGunNode10", "min_azimuth": 225, "max_azimuth": -45, "min_inclination": 5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode11", "min_azimuth": -270, "max_azimuth": -50, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": 50, "max_azimuth": 270, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode13", "min_azimuth": -130, "max_azimuth": 160, "min_inclination": 5, "max_inclination": 90 }, { "node": "LightGunNode14", "min_azimuth": -160, "max_azimuth": 130, "min_inclination": 5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode15", "min_azimuth": 225, "max_azimuth": -45, "min_inclination": 5, "max_inclination": 90 }, { "node": "LightGunNode16", "min_azimuth": 225, "max_azimuth": -45, "min_inclination": 5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode17", "min_azimuth": 50, "max_azimuth": 270, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode18", "min_azimuth": -270, "max_azimuth": -50, "min_inclination": -20, "max_inclination": 90 } ] } ], "display_name": "Point Defence", "description": "Designed specifically to provide large firing arcs to multiple point-defense turrets. Cruiser designs allow for Command and Engine sections with considerable fire-power, but these ships are best deployed to provide cover fire against targets other ships may not be equipped to defend against, such as missiles and mines.", "unlocked_by": [ "WEP_PDPhas", "WEP_PDtech", "DRV_Ints" ] }, { "race": "Hiver", "stem": "CRProjector", "file": "Species/Hiver/sections/CRProjector.shipsection", "id": 82, "model": "Species/Hiver/art/sections/CruiserProjector.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "GRP_PRJCTR", "health": 5300, "mass": 10000, "cost": 45000, "cpoints": 3150, "crew": 45, "preview_ofs": "-16.5 120 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": { "turretclass": "projector", "turretsize": "large", "mount": { "node": "Projector", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -30, "max_inclination": 90 } }, "display_name": "Projector", "description": "The Projector section is a heavily reinforced mission section dedicated to the support and firing of the powerful line of energy projector weapons.", "unlocked_by": [] }, { "race": "Hiver", "stem": "CrPropaganda", "file": "Species/Hiver/sections/CrPropaganda.shipsection", "id": 137, "model": "Species/Hiver/art/sections/CrPropaganda.X", "section_type": "mission", "section_class": "cruiser", "preview_ofs": [ "0 0 1", "-40 -270 0" ], "requires": [ "DRV_Fusn", "CCC_FTLBrdB" ], "health": 5500, "mass": 50000, "cost": 450000, "cpoints": 25750, "propaganda": 1, "autonomous": 1, "ftlspeed": 0.75, "range": 12, "crew": 200, "netforcelimits": { "force_forward": 25000, "force_right": 25000, "force_up": 25000, "torque_yaw": 20000000.0, "torque_pitch": 20000000.0, "torque_roll": 20000000.0, "speed": 35, "rotspeed": 30 }, "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" } ], "display_name": "Propaganda", "description": "This cultural broadcast vessel is meant to beam vast amounts of carefully selected news and entertainment at target worlds. In its systems, a Propaganda vessel will raise morale. While in and enemy system it will lower the worlds morale. Propaganda vessels stationed in deep space near an enemy empire will slowly raise their opinion of you.", "unlocked_by": [] }, { "race": "Hiver", "stem": "CRPulsedFission", "file": "Species/Hiver/sections/CRPulsedFission.shipsection", "id": 27, "model": "Species/Hiver/art/sections/CruiserPulsedFission.X", "requires": [ "DRV_PlsFiss", "DRV_PlsFiss" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "cruiser", "engine_techera": "fission", "health": 1800, "mass": 12500, "cost": 25000, "cpoints": 3195, "ftlspeed": 0.6, "range": 7, "crew": 40, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] }, "DRV_RecFiss" ], "engine_sound": "Sounds/Ships/Shared/DEPulseFission_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEPulseFission_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 60000, "force_right": 60000, "force_up": 60000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 55, "rotspeed": 0 }, "thruster": [ { "node": "EngineFXNode01", "effect": "effects/Engine_PulseFissionC.effect", "idle_effect": "effects/Engine_FissionidleC.effect" }, { "node": "EngineFXNode02", "effect": "effects/Engine_PulseFission.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode03", "effect": "effects/Engine_PulseFission.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode04", "effect": "effects/Engine_PulseFission.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode05", "effect": "effects/Engine_PulseFission.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode06", "effect": "effects/Engine_PulseFission.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode07", "effect": "effects/Engine_PulseFission.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode08", "effect": "effects/Engine_PulseFission.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode09", "effect": "effects/Engine_PulseFission.effect", "idle_effect": "effects/Engine_Fissionidle.effect" } ], "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -5, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -5, "max_inclination": 90 } } ], "display_name": "Pulsed Fission", "description": "By re-fusing drive plasma, these engines can produce extra maneuvering thrust that a Fission power plant cannot produce alone.", "unlocked_by": [ "DRV_PlsFiss" ] }, { "race": "Hiver", "stem": "CRRamscoop", "file": "Species/Hiver/sections/CRRamscoop.shipsection", "id": 79, "model": "Species/Hiver/art/sections/CruiserRamscoop.X", "requires": "DRV_Rmscps", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "health": 1800, "mass": 3500, "cost": 10200, "cpoints": 1350, "crew": 15, "ramscoop": true, "exclude": [ "CRFission", "CRPulsedFission", "CRLongRangeFission" ], "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 10000, "force_right": 10000, "force_up": 10000, "torque_yaw": 200000000.0, "torque_pitch": 200000000.0, "torque_roll": 200000000.0, "speed": 0, "rotspeed": 30 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -70, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Ram Scoop", "description": "By minimizing the bridge and installing a ramscoop structure, this section can gather stellar matter for additional fuel, doubling the strategic range of a ship.", "unlocked_by": [ "DRV_Rmscps" ] }, { "race": "Hiver", "stem": "CRRefinery", "file": "Species/Hiver/sections/CRRefinery.shipsection", "id": 28, "model": "Species/Hiver/art/sections/CruiserRefinery.X", "requires": "IND_OrbFound", "socket_aft": "EngineNode", "socket_fore": "CommandNOde", "section_type": "mission", "section_class": "cruiser", "preview_ofs": "-14 120 -1", "death_effect": "Effects/CR_Fuel_Explosion.effect", "death_area_impact_effect": "", "death_dam": 750, "death_damradius": 640, "health": 1400, "mass": 14000, "cost": 50000, "cpoints": 3600, "crew": 35, "refueling_capacity": 60, "refinery": true, "option": "IND_PlyAlloy", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -20, "rotspeed": -20 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -80, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -80, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Refinery", "description": "Besides carrying a large supply of fuel for other ships, this section can be ordered to stop in-system and convert resources in the area to fuel, replenishing its supply. Carrying this supply of fuel as well as processing equipment makes this section extremely slow and vulnerable.", "unlocked_by": [] }, { "race": "Hiver", "stem": "CRRepairandSalvage", "file": "Species/Hiver/sections/CRRepairandSalvage.shipsection", "id": 29, "model": "Species/Hiver/art/sections/CruiserRepairAndSalvage.X", "requires": "IND_SlvgTech", "socket_aft": "EngineNode", "socket_fore": "COmmandNode", "section_type": "mission", "section_class": "cruiser", "preview_ofs": "-16 120 4", "health": 1800, "mass": 11000, "cost": 70000, "cpoints": 2880, "crew": 45, "repair_capacity": 16000, "spytender": true, "option": "IND_PlyAlloy", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "bank": { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 } ] }, "display_name": "Repair and Salvage", "description": "Each Repair and Salvage ship can undo a certain amount of damage to other ships, per turn.", "unlocked_by": [ "IND_SlvgTech" ] }, { "race": "Hiver", "stem": "CRShield", "file": "Species/Hiver/sections/CRShield.shipsection", "id": 30, "model": "Species/Hiver/art/sections/CruiserShield.X", "requires": "GRP_Shields", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "health": 1800, "mass": 3700, "cost": 45000, "cpoints": 1350, "crew": 20, "shield_model_offset": "0 5 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "optiondef": { "option": [ "SLD_MkOne", "SLD_MkTwo", "SLD_MkThree", "SLD_MkFour", "SLD_MesShld", "SLD_GrvShld" ] }, "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 300000000.0, "torque_pitch": 300000000.0, "torque_roll": 300000000.0, "speed": 0, "rotspeed": 50 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 } } ], "display_name": "Shield", "description": "A projector array produces a quantum field around the ship that blocks high-energy weapons. This field can be overwhelmed by too much incoming energy \u2013 to avoid a back surge to the engines, which would result, at the very least, in the destruction of the engine section, the shields will temporarily power-down and the system is reset. It may be possible to improve the field through research.", "unlocked_by": [ "SLD_MkOne", "SLD_MkThree", "SLD_MkFour" ] }, { "race": "Hiver", "stem": "CRStrafe", "file": "Species/Hiver/sections/CRStrafe.shipsection", "id": 128, "model": "Species/Hiver/art/sections/CruiserStrafe.X", "requires": "IND_OrbFound", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "health": 1800, "mass": 4000, "cost": 20000, "cpoints": 1700, "crew": 35, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 200000000.0, "torque_pitch": 200000000.0, "torque_roll": 200000000.0, "speed": 0, "rotspeed": 55 }, "bank": { "turretclass": "strafe", "turretsize": "medium", "showturrets": false, "mount": [ { "node": "MediumGunNode01", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "MediumGunNode02", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "MediumGunNode03", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "MediumGunNode04", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "MediumGunNode05", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "MediumGunNode06", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 } ] }, "display_name": "Strafe", "description": "Advancements in construction techniques have allowed engineers to support standard weapons in a direct fire mount. Without the bulky turret systems, a command section can now mount more medium weapons but only in forward directed mounts which lends itself to high speed strafing attacks by captains.", "unlocked_by": [ "IND_OrbFound" ] }, { "race": "Hiver", "stem": "CRStrikeForceCNC", "file": "Species/Hiver/sections/CRStrikeForceCNC.shipsection", "id": 31, "model": "Species/Hiver/art/sections/CruiserStrikeForceCNC.X", "requires": "CCC_DatSyn", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "health": 2000, "mass": 7000, "cost": 90000, "cpoints": 4050, "command_quota": 36, "crew": 45, "preview_ofs": "-16 120 3", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes" ] }, { "option": "IND_RefCoat" } ], "section_sound": "Sounds/Ships/Shared/DECommand.wav", "section_sound_repeat": 4, "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -60, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -60, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -80, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -80, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -80, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Strikeforce CNC", "description": "Like the Squadron CnC destroyer design, Strikeforce CnC ships increase the number of ships that can be deployed into combat at once, only more so. They can also organize a fleet into formations and alter the order in which reinforcement ships arrive. They are not combat vessels, but their increased size and weapons capacity can allow them to engage targets if required.", "unlocked_by": [ "CCC_DatSyn" ] }, { "race": "Hiver", "stem": "CRTorpedoPlatform", "file": "Species/Hiver/sections/CRTorpedoPlatform.shipsection", "id": 83, "model": "Species/Hiver/art/sections/MediumTorpedoPlatform.x", "section_type": "mission", "section_class": "cruiser", "requires": [ "IND_TrpSat", "GRP_TORPS" ], "health": 3500, "mass": 6000, "cost": 60000, "cpoints": 2880, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "crew": 0, "preview_ofs": "-15 150 2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 10000000, "force_right": 10000000, "force_up": 10000000, "torque_yaw": 100000000, "torque_pitch": 100000000, "torque_roll": 100000000, "speed": 34.5, "rotspeed": 30 }, "bank": [ { "turretclass": "Missile", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "Missile", "turretsize": "Large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "torpedo", "turretsize": "large", "mount": { "node": "Torp1", "min_azimuth": 265, "max_azimuth": 275, "min_inclination": -5, "max_inclination": 5 } }, { "turretclass": "torpedo", "turretsize": "large", "mount": { "node": "Torp2", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } } ], "display_name": "Torpedo Defence Platform", "description": "The Torpedo Defense platform is a medium platform modified to carry multiple torpedo tubes in a defensive fire configuration and adds long-range, heavy-hitting tracking ordinance to the defense satellite arsenal.", "unlocked_by": [] }, { "race": "Hiver", "stem": "CRWar", "file": "Species/Hiver/sections/CRWar.shipsection", "id": 88, "model": "Species/Hiver/art/sections/CruiserWar.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "CCC_TrnsZul", "health": 2900, "mass": 10000, "cost": 35000, "cpoints": 2880, "preview_ofs": "-16.5 120 2.5", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "large", "mount": [ { "node": "HeavyGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode02", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -80, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -80, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -50, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -50, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "War", "description": "In response to the heavier calibre weapon systems found on Zuul incursion vessels, engineers have devised the War section to maintain parity. Based on the standard Armor section it employs fewer but larger turrets in order to bring heavier weapons to battle. The cost of these hasty modifications is a small reduction in durability, maneuverability and speed", "unlocked_by": [ "CCC_TrnsZul" ] }, { "race": "Hiver", "stem": "DEAbsorber", "file": "Species/Hiver/sections/DEAbsorber.shipsection", "id": 32, "model": "Species/Hiver/art/sections/DestroyerAbsorber.X", "requires": "SLD_ErgAb", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "-4 10 2", "health": 550, "mass": 2500, "cost": 25000, "cpoints": 800, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -160, "max_azimuth": 160, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Absorption", "description": "Absorber sections are equipped with a power transducer that uses energy weapons fire to recharge on-board weapons systems.", "unlocked_by": [ "SLD_ErgAb" ] }, { "race": "Hiver", "stem": "DEAIC", "file": "Species/Hiver/sections/DEAIC.shipsection", "id": 33, "model": "Species/Hiver/art/sections/DestroyerAIC.X", "requires": "CCC_AIFrCon", "socket_aft": "CommandNode", "section_type": "command", "section_class": "destroyer", "aicontrol": true, "health": 800, "mass": 1000, "cost": 35000, "cpoints": 400, "rebelai_scanrange": 6, "rebelai_tacticalsensorrange": 5700, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 7000, "force_right": 7000, "force_up": 7000, "torque_yaw": 58000000.0, "torque_pitch": 58000000.0, "torque_roll": 58000000.0, "speed": 15, "rotspeed": 160 }, "bank": { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -15, "max_inclination": 90 } }, "display_name": "AI Command", "description": "By placing some ship systems under AI control, the ship enjoys improved accuracy of all weapons, faster turret speed, and better thrust and turning speed.", "unlocked_by": [ "CCC_AIFrCon" ] }, { "race": "Hiver", "stem": "DEAntiMatter", "file": "Species/Hiver/sections/DEAntiMatter.shipsection", "id": 34, "model": "Species/Hiver/art/sections/DestroyerAntiMatter.X", "requires": "DRV_AntiMat", "socket_fore": "EngineNode", "section_type": "engine", "section_class": "destroyer", "engine_techera": "antimatter", "health": 900, "mass": 2500, "cost": 13000, "cpoints": 920, "ftlspeed": 0.99, "range": 25, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEAM_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEAM_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 42000, "force_right": 42000, "force_up": 42000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 85, "rotspeed": 10 }, "thruster": [ { "node": "EngineFXNode01", "effect": "effects/Engine_Antimatteraa.effect", "idle_effect": "effects/EngineAntimatterIdleaa.effect" }, { "node": "EngineFXNode02", "effect": "effects/Engine_Antimatteraa.effect", "idle_effect": "effects/EngineAntimatterIdleaa.effect" }, { "node": "EngineFXNode03", "effect": "effects/Engine_Antimatteraa.effect", "idle_effect": "effects/EngineAntimatterIdleaa.effect" }, { "node": "EngineFXNode04", "effect": "effects/Engine_Antimatteraa.effect", "idle_effect": "effects/EngineAntimatterIdleaa.effect" }, { "node": "EngineFXNode05", "effect": "effects/Engine_Antimatteraa.effect", "idle_effect": "effects/EngineAntimatterIdleaa.effect" }, { "node": "EngineFXNode06", "effect": "effects/Engine_Antimatteraa.effect", "idle_effect": "effects/EngineAntimatterIdleaa.effect" }, { "node": "EngineFXNode07", "effect": "effects/Engine_Antimatteraa.effect", "idle_effect": "effects/EngineAntimatterIdleaa.effect" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -10, "max_azimuth": 150, "min_inclination": -7, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -150, "max_azimuth": 10, "min_inclination": -7, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -3, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -3, "max_inclination": 90 } ] } ], "display_name": "Antimatter", "description": "More efficient than Fusion or Fission drives, Antimatter engines provide the best strategic range and maneuvering speed.", "unlocked_by": [ "DRV_AntiMat" ] }, { "race": "Hiver", "stem": "DEArmor", "file": "Species/Hiver/sections/DEArmor.shipsection", "id": 35, "model": "Species/Hiver/art/sections/DestroyerArmor.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "health": 700, "mass": 3000, "cost": 4500, "cpoints": 1090, "preview_ofs": "-4 10 1.5", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 10, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_inclination": -3, "max_inclination": 90, "min_azimuth": -170, "max_azimuth": 170 }, { "node": "LightGunNode05", "min_inclination": -3, "max_inclination": 90, "min_azimuth": -170, "max_azimuth": 170 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode06", "min_inclination": -5, "max_inclination": 90, "min_azimuth": -170, "max_azimuth": 170 }, { "node": "LightGunNode07", "min_inclination": -1, "max_inclination": 90, "min_azimuth": -150, "max_azimuth": 150 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MedGunNode11", "min_inclination": -5, "max_inclination": 90, "min_azimuth": -150, "max_azimuth": 150 }, { "node": "MedGunNode12", "min_inclination": -5, "max_inclination": 90, "min_azimuth": -150, "max_azimuth": 150 } ] } ], "display_name": "Armor", "description": "This section is designed with the single purpose of being thick-hulled and covered with a variety of weapon turrets.", "unlocked_by": [] }, { "race": "Hiver", "stem": "DEAssaultShuttle", "file": "Species/Hiver/sections/DEAssaultShuttle.shipsection", "id": 36, "model": "Species/Hiver/art/sections/DestroyerAssaultShuttle.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "-4 10 1", "health": 300, "mass": 2800, "cost": 6000, "cpoints": 1040, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "bank": { "turretclass": "assaultshuttlerider", "turretsize": "large", "mount": { "node": "shuttle", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, "display_name": "Assault Shuttle", "description": "Often a small attack shuttle can be more effective at assaulting an enemy world than a ship in orbit. However the shuttles cannot sustain much damage, and should be deployed carefully \u2013 while they are away, their carrier ships should also be careful, so they can be there to pick the shuttles up after their attack run. It may be possible to upgrade the basic engine systems through research.", "unlocked_by": [] }, { "race": "Hiver", "stem": "DEBiowar", "file": "Species/Hiver/sections/DEBiowar.shipsection", "id": 37, "model": "Species/Hiver/art/sections/DestroyerBiowar.X", "requires": "GRP_BIOMISSILE", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "-4.2 10 3", "health": 250, "mass": 2000, "cost": 45000, "cpoints": 2070, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -25, "rotspeed": -15 }, "bank": { "turretclass": "missilerider", "turretsize": "large", "mount": { "node": "Missile", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, "display_name": "Bio War", "description": "Through research, a variety of biological agents can be developed for war, but only one system can deliver them onto an enemy world. Bio Missiles cannot sustain much damage, and should be deployed with care. Bio War sections can be re-armed between combat rounds. It may be possible to upgrade the basic engine systems through research.", "unlocked_by": [ "BIO_Plg" ] }, { "race": "Hiver", "stem": "DECloaking", "file": "Species/Hiver/sections/DECloaking.shipsection", "id": 38, "model": "Species/Hiver/art/sections/DestroyerCloaking.X", "requires": "SLD_Clk", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "-4.7 10 1.5", "health": 500, "mass": 2700, "cost": 25000, "cpoints": 1040, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" }, { "option": "SLD_Intang" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -160, "max_azimuth": 160, "min_inclination": -8, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 70, "min_inclination": -8, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -70, "max_azimuth": 60, "min_inclination": -8, "max_inclination": 90 } } ], "display_name": "Cloaking", "description": "A complex system of sensor counter-measures and light masking renders a ship effectively invisible to opponents. Cloaked ships cannot be targeted directly, so care should be taken to avoid accidentally taking fire. As well, cloaked ships cannot fire while cloaked, though scientists believe they may be able to solve this problem with research.", "unlocked_by": [ "SLD_Clk" ] }, { "race": "Hiver", "stem": "DEColonizer", "file": "Species/Hiver/sections/DEColonizer.shipsection", "id": 39, "model": "Species/Hiver/art/sections/DestroyerColonizer.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "health": 300, "mass": 3500, "cost": 18000, "cpoints": 2070, "preview_ofs": "-4 10 2", "colonizer_pop": 100, "colonizer_infra": 2, "colonizer_terra": 0, "option": [ "IND_PlyAlloy", "IND_RefCoat", "BIO_SpndAni" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": -10 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -160, "max_azimuth": 160, "min_inclination": -5, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -160, "max_azimuth": 160, "min_inclination": -5, "max_inclination": 90 } } ], "display_name": "Colonizer", "description": "This section can carry a few dozen colonists and their supplies to a new world. Once ordered to colonize a world, colony ships land and their materials used in the initial set-up. Scientists believe it may be possible to increase the number of on-board colonists by up to five times through suspended animation, but more research will be required first.", "unlocked_by": [] }, { "race": "Hiver", "stem": "DECommand", "file": "Species/Hiver/sections/DECommand.shipsection", "id": 40, "model": "Species/Hiver/art/sections/DestroyerCommand.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "destroyer", "health": 470, "mass": 900, "cost": 1800, "cpoints": 460, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 20000000.0, "torque_pitch": 20000000.0, "torque_roll": 20000000.0, "speed": 0, "rotspeed": 50 }, "bank": { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode06", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -5, "max_inclination": 90 } }, "display_name": "Standard Command", "description": "The standard command section design. No-frills, but has seen decades of service and is the least expensive section to employ in a design.", "unlocked_by": [] }, { "race": "Hiver", "stem": "DEDeepscan", "file": "Species/Hiver/sections/DEDeepscan.shipsection", "id": 41, "model": "Species/Hiver/art/sections/DestroyerDeepScan.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "destroyer", "requires": "CCC_AdvSens", "health": 400, "mass": 900, "cost": 7000, "cpoints": 520, "scanrange": 6, "tacticalsensorrange": 5700, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_StlthArm" ] }, { "option": "IND_RefCoat" } ], "section_sound": "Sounds/Ships/Shared/DEDeepScan.wav", "section_sound_repeat": 5, "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 18000000.0, "torque_pitch": 18000000.0, "torque_roll": 18000000.0, "speed": 0, "rotspeed": 45 }, "bank": { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode06", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -5, "max_inclination": 90 } }, "display_name": "Deep Scan", "description": "Increases the sensor range and power of a ship, revealing cloaked vessels and planetary stats.", "unlocked_by": [ "CCC_AdvSens" ] }, { "race": "Hiver", "stem": "DEDefencePlatform", "file": "Species/Hiver/sections/DEDefencePlatform.shipsection", "id": 76, "model": "Species/Hiver/art/sections/LightDefencePlatform.x", "section_type": "mission", "section_class": "destroyer", "health": 1100, "mass": 4200, "cost": 7000, "cpoints": 860, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 0, "preview_ofs": "-5 -40 1", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 1000000, "force_right": 1000000, "force_up": 1000000, "torque_yaw": 10000000, "torque_pitch": 10000000, "torque_roll": 10000000, "speed": 34.5, "rotspeed": 40 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "missile", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -180, "max_azimuth": 180 }, { "node": "MediumGunNode02", "min_azimuth": -180, "max_azimuth": 180 } ] } ], "display_name": "Light Defense Platform", "description": "Basic defense platforms are inexpensive to produce and can be built and deployed quickly. Two missile turrets are common to all designs, but four light turrets can be outfitted as required.", "unlocked_by": [] }, { "race": "Hiver", "stem": "DEDeflector", "file": "Species/Hiver/sections/DEDeflector.shipsection", "id": 42, "model": "Species/Hiver/art/sections/DestroyerDeflector.X", "requires": "SLD_Def", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "-3.5 10 2.5", "health": 450, "mass": 2000, "cost": 15000, "cpoints": 920, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -15, "rotspeed": -10 }, "bank": { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -3, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -3, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -3, "max_inclination": 90 } ] }, "display_name": "Deflector", "description": "A projector array diverts energy away from engines and uses that power to generate an electromagnetic field in front of a ship. This field attempts to deflect ballistic weapons and detonate tracking weapons before they reach the ship. The power taken from the engines causes a decrease in maneuvering speed.", "unlocked_by": [ "SLD_Def", "SLD_Disr" ] }, { "race": "Hiver", "stem": "DEDisruptor", "file": "Species/Hiver/sections/DEDisruptor.shipsection", "id": 109, "model": "Species/Hiver/art/sections/DestroyerDeflector.X", "requires": "SLD_Disr", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "-3.5 10 2.5", "health": 450, "mass": 2000, "cost": 15000, "cpoints": 920, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -15, "rotspeed": -10 }, "bank": { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -3, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -3, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -3, "max_inclination": 90 } ] }, "display_name": "Disruptor", "description": "A reconfiguration of the Deflector ships \u2013 only instead of blocking matter, the shield arrays are attuned to block energy.", "unlocked_by": [] }, { "race": "Hiver", "stem": "DEDrone", "file": "Species/Hiver/sections/DEDrone.shipsection", "id": 116, "model": "Species/Hiver/art/sections/DestroyerDrone.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "requires": "DRN_Cmbt", "health": 500, "mass": 3200, "cost": 10500, "cpoints": 1120, "preview_ofs": "-5 0 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_StlthArm" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "lightgunnode01", "min_azimuth": -80, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "lightgunnode02", "min_azimuth": -60, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Drone", "description": "Extremely effective in combat, Attack Drones require a mothership to carry them between systems. These Drone Carriers operate as the micro-CnC for the drones, acting as their launch base and giving them their orders.", "unlocked_by": [ "DRN_Cmbt" ] }, { "race": "Hiver", "stem": "DEExtendedRange", "file": "Species/Hiver/sections/DEExtendedRange.shipsection", "id": 43, "model": "Species/Hiver/art/sections/DestroyerExtendedRange.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "health": 450, "mass": 2500, "cost": 2500, "cpoints": 580, "range": 24, "preview_ofs": "-4 10 2", "death_effect": "Effects/DEER_Fuel_Explosion.effect", "death_area_impact_effect": "", "death_dam": 300, "death_damradius": 80, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 5, "rotspeed": 0 }, "bank": { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_inclination": -3, "max_inclination": 90, "min_azimuth": -170, "max_azimuth": 170 }, { "node": "LightGunNode02", "min_inclination": -3, "max_inclination": 90, "min_azimuth": -170, "max_azimuth": 170 } ] }, "display_name": "Extended Range", "description": "By trading weapons systems and hull armor for extra fuel capacity, Extended Range ships can strategically travel nearly three times as far as other ship designs, making them perfect for reconnaissance and exploration.", "unlocked_by": [] }, { "race": "Hiver", "stem": "DEFireControl", "file": "Species/Hiver/sections/DEFireControl.shipsection", "id": 44, "model": "Species/Hiver/art/sections/DestroyerFireControl.X", "requires": "IND_PredGun", "socket_aft": "CommandNode", "section_type": "command", "section_class": "destroyer", "health": 500, "mass": 1000, "cost": 13000, "cpoints": 520, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": "o", "force_up": 0, "torque_yaw": 20000000.0, "torque_pitch": 20000000.0, "torque_roll": 20000000.0, "speed": 0, "rotspeed": 45 }, "display_name": "Fire Control", "description": "Dedicated targeting computers improve the accuracy of all ship weapons. Less effective than an AI Command section, it is still cost effective.", "unlocked_by": [ "IND_PredGun" ] }, { "race": "Hiver", "stem": "DEFission", "file": "Species/Hiver/sections/DEFission.shipsection", "id": 45, "model": "Species/Hiver/art/sections/DestroyerFission.X", "socket_fore": "EngineNode", "section_type": "engine", "section_class": "destroyer", "engine_techera": "fission", "requires": "DRV_Fissn", "health": 500, "mass": 3500, "cost": 4000, "cpoints": 1150, "ftlspeed": 0.5, "range": 5, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] }, "DRV_RecFiss" ], "engine_sound": "Sounds/Ships/Shared/DEFission_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEFission_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 22000, "force_right": 22000, "force_up": 22000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 45, "rotspeed": 0 }, "thruster": [ { "node": "EngineFXNode03", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode04", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode05", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode06", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode07", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode08", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode09", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_Fissionidle.effect" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": 50, "max_azimuth": 310, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode07", "min_azimuth": 50, "max_azimuth": 310, "min_inclination": -5, "max_inclination": 90 } ] } ], "display_name": "Fission", "description": "The most basic power plant available in ship design. Fission ships are slow, but inexpensive.", "unlocked_by": [] }, { "race": "Hiver", "stem": "DEFreighter", "file": "Species/Hiver/sections/DEFreighter.shipsection", "id": 81, "model": "Species/Hiver/art/sections/freighter.X", "section_type": "mission", "section_class": "destroyer", "preview_ofs": [ "0 0 1", "-14 -140 0" ], "requires": [ "DRV_Fissn", "CCC_FTLEcon" ], "health": 5500, "mass": 10000, "cost": 40000, "cpoints": 8620, "freighter": 1, "autonomous": 1, "ftlspeed": 0.5, "range": 5, "crew": 0, "netforcelimits": { "force_forward": 25000, "force_right": 25000, "force_up": 25000, "torque_yaw": 20000000.0, "torque_pitch": 20000000.0, "torque_roll": 20000000.0, "speed": 35, "rotspeed": 20 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": 20, "max_azimuth": 180, "min_inclination": -7, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -20, "max_azimuth": -180, "min_inclination": -7, "max_inclination": 90 } } ], "thruster": { "node": "EngineThruster01", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" }, "display_name": "Freighter", "description": "Star Freighters ply the trade routes between friendly stars. Each route must be serviced by 2 full time freighters to function at full capacity. Freighters are lightly armed so they can fight back but their civilian crew will surrender if their turrets are destroyed.", "unlocked_by": [] }, { "race": "Hiver", "stem": "DEFusion", "file": "Species/Hiver/sections/DEFusion.shipsection", "id": 46, "model": "Species/Hiver/art/sections/DestroyerFusion.X", "requires": "DRV_Fusn", "socket_fore": "EngineNode", "section_type": "engine", "section_class": "destroyer", "engine_techera": "fusion", "health": 700, "mass": 3000, "cost": 9000, "cpoints": 920, "nodespeed": 0, "ftlspeed": 0.75, "range": 12, "option": [ "DRV_PlsmFoc", { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEFusion_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEFusion_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 30000, "force_right": 30000, "force_up": 30000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 65, "rotspeed": 0 }, "thruster": [ { "node": "EngineFXNode01", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineFXNode02", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineFXNode03", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineFXNode04", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineFXNode05", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineFXNode06", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineFXNode07", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineFXNode08", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineFXNode09", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode10", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 10, "max_inclination": 90 }, { "node": "LightGunNode15", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MedGunNode03", "min_inclination": -10, "max_inclination": 90, "min_azimuth": -130, "max_azimuth": 130 } } ], "display_name": "Fusion", "description": "A marked improvement over Fission drives, Fusion drives provide a greater strategic range and maneuvering speed.", "unlocked_by": [ "DRV_Fusn" ] }, { "race": "Hiver", "stem": "DEGate", "file": "Species/Hiver/sections/DEGate.shipsection", "id": 47, "model": "Species/Hiver/art/sections/DestroyerGate.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "health": 1500, "mass": 5000, "cost": 30000, "cpoints": 2300, "gateship": true, "preview_ofs": "-5 -40 0", "section_sound": "Sounds/SFX/Hiver_Gate_Hum.wav", "section_sound_repeat": 3, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -15, "rotspeed": -10 }, "display_name": "Gate", "description": "The Gate ships give the Hivers wings, allowing instant transport across the gate network. Each gate deployed increases the power of the network, allowing more ships to access the web at once. Deploying Gates takes time however, and must be kept safe for two turns before the brethren reinforcements can arrive.", "unlocked_by": [] }, { "race": "Hiver", "stem": "DEHammerhead", "file": "Species/Hiver/sections/DEHammerhead.shipsection", "id": 48, "model": "Species/Hiver/art/sections/DestroyerHammerhead.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "destroyer", "requires": "IND_Waldo", "health": 570, "mass": 1200, "cost": 4000, "cpoints": 750, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 3000, "force_right": 3000, "force_up": 3000, "torque_yaw": 30000000.0, "torque_pitch": 30000000.0, "torque_roll": 3000000.0, "speed": 5, "rotspeed": 90 }, "thruster": [ { "node": "wingthruster01", "effect": "effects/tempthruster.effect" }, { "node": "wingthruster02", "effect": "effects/tempthruster.effect" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -20, "max_azimuth": 160, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -160, "max_azimuth": 20, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -5, "max_inclination": 90 } } ], "display_name": "Hammerhead", "description": "The addition of a T-section to the standard command design, this section can be outfitted with additional weapons. Outboard maneuvering jets provide a quick turning speed.", "unlocked_by": [ "IND_Waldo" ] }, { "race": "Hiver", "stem": "DEJammer", "file": "Species/Hiver/sections/DEJammer.shipsection", "id": 49, "model": "Species/Hiver/art/sections/DestroyerJammer.X", "requires": "CCC_SnsJam", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "-4 10 0", "health": 400, "mass": 1800, "cost": 9000, "cpoints": 800, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "section_sound": "Sounds/Ships/Shared/DEDeepScan.wav", "section_sound_repeat": 5, "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": -5 }, "bank": { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -3, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -3, "max_inclination": 90 } ] }, "display_name": "Jammer", "description": "Sophisticated electronic warfare systems allow Jammer ships to obfuscate themselves and nearby ships on enemy sensors in combat. As well, they can mask the composition and size of fleets traveling from system to system.", "unlocked_by": [ "CCC_SnsJam" ] }, { "race": "Hiver", "stem": "DELongRangeFission", "file": "Species/Hiver/sections/DELongRangeFission.shipsection", "id": 50, "model": "Species/Hiver/art/sections/DestroyerLongRangeFission.X", "requires": [ "DRV_LRFiss", "DRV_LRFiss" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "destroyer", "engine_techera": "fission", "health": 600, "mass": 4500, "cost": 8000, "cpoints": 1380, "ftlspeed": 0.6, "range": 10, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] }, "DRV_RecFiss" ], "engine_sound": "Sounds/Ships/Shared/DEFission_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEFission_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 30000, "force_right": 30000, "force_up": 30000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 55, "rotspeed": 0 }, "thruster": [ { "node": "EngineNode01", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineNode02", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineNode03", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineNode04", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineNode05", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineNode06", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineNode07", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineNode08", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineNode09", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -5, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode02", "min_azimuth": 50, "max_azimuth": 310, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": 50, "max_azimuth": 310, "min_inclination": -5, "max_inclination": 90 } ] } ], "display_name": "Long Range Fission", "description": "More efficient use of the Fission power plant gives Hiver ships a greater strategic range.", "unlocked_by": [ "DRV_LRFiss" ] }, { "race": "Hiver", "stem": "DELongRangeFusion", "file": "Species/Hiver/sections/DELongRangeFusion.shipsection", "id": 51, "model": "Species/Hiver/art/sections/DestroyerLongRangeFusion.X", "socket_fore": "EngineNode", "section_type": "engine", "section_class": "destroyer", "engine_techera": "fusion", "requires": "DRV_LRFusn", "health": 800, "mass": 4000, "cost": 13000, "cpoints": 1150, "ftlspeed": 0.75, "range": 16, "option": [ "DRV_PlsmFoc", { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEFusion_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEFusion_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 38000, "force_right": 38000, "force_up": 38000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 65, "rotspeed": 0 }, "thruster": [ { "node": "EngineFXNode01", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineFXNode02", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineFXNode03", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineFXNode04", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineFXNode05", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineFXNode06", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineFXNode07", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineFXNode08", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineFXNode09", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" }, { "node": "EngineFXNode10", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineFXNode11", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" } ], "bank": { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MedGunNode01", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -5, "max_inclination": 90 }, { "node": "MedGunNode02", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 } ] }, "display_name": "Long Range Fusion", "description": "More efficient use of the Fusion power plant gives Hiver ships an even better strategic range.", "unlocked_by": [ "DRV_LRFusn" ] }, { "race": "Hiver", "stem": "DEMineLayer", "file": "Species/Hiver/sections/DEMineLayer.shipsection", "id": 52, "model": "Species/Hiver/art/sections/DestroyerMineLayer.X", "requires": "GRP_MINES", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "-3.8 10 3.9", "health": 550, "mass": 3500, "cost": 15000, "cpoints": 1150, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -20 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -155, "max_azimuth": 155, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -155, "max_azimuth": 155, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -155, "max_azimuth": 155, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "mine", "turretsize": "large", "mount": { "node": "Mine1", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } } ], "display_name": "Minelayer", "description": "A simple weapon, mines are deployed behind a moving minelayer, and can be used to break-up incoming fleets or protect vital targets. Scientists have no shortage of ideas for new mine payloads, but only time and research will tell if any of them are viable.", "unlocked_by": [ "WEP_NukMine", "WEP_FusMine", "WEP_AmMine", "WEP_GrvMine", "WEP_ImpMine", "WEP_LpMine", "WEP_ClkMine" ] }, { "race": "Hiver", "stem": "DEPointDefence", "file": "Species/Hiver/sections/DEPointDefence.shipsection", "id": 53, "model": "Species/Hiver/art/sections/DestroyerPointDefence.X", "socket_aft": "MissionNode", "socket_fore": "MissionNode01", "section_type": "mission", "section_class": "destroyer", "requires": "GRP_PD", "health": 600, "mass": 2300, "cost": 10000, "cpoints": 920, "preview_ofs": "-4 10 2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": 5 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode02", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -5, "max_inclination": 90 } ] } ], "display_name": "Point Defence", "description": "Designed specifically to provide large firing arcs to multiple point-defense turrets, Point Defense ships aren\u2019t front-line combat vessels, but are critical support against an enemy with missile systems.", "unlocked_by": [ "WEP_PDPhas", "WEP_PDtech", "DRV_Ints" ] }, { "race": "Hiver", "stem": "DEpolice", "file": "Species/Hiver/sections/DEpolice.shipsection", "id": 112, "model": "Species/Hiver/art/sections/DestroyerPolice.X", "section_type": "mission", "section_class": "destroyer", "preview_ofs": [ "0 0 1", "-8 -90 0" ], "requires": [ "DRV_Fusn", "CCC_FTLEcon" ], "health": 2500, "mass": 8000, "cost": 45000, "cpoints": 2620, "police": 1, "autonomous": 1, "ftlspeed": 0.5, "range": 10, "crew": 0, "netforcelimits": { "force_forward": 65000, "force_right": 55000, "force_up": 55000, "torque_yaw": 400000000.0, "torque_pitch": 400000000.0, "torque_roll": 400000000.0, "speed": 80, "rotspeed": 45 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -180, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -10, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 } } ], "thruster": [ { "node": "EngineFXNode03", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode04", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode05", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode06", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode07", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode01", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode02", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_Fissionidle.effect" } ], "display_name": "Police Cutter", "description": "With a growing, non-military population, positive civilian morale is aided by having patrols of peace officers. Particularly in a multi-race population, keeping the peace is sometimes just as comforting, or at least helps keep tempers calm, as keeping a system safe from attack. Police Cutters minimize the impact of morale damaging events.", "unlocked_by": [] }, { "race": "Hiver", "stem": "DEPulsedFission", "file": "Species/Hiver/sections/DEPulsedFission.shipsection", "id": 54, "model": "Species/Hiver/art/sections/DestroyerPulseFission.X", "socket_fore": "EngineNode", "section_type": "engine", "section_class": "destroyer", "engine_techera": "fission", "requires": "DRV_PlsFiss", "health": 500, "mass": 3500, "cost": 7000, "cpoints": 1150, "ftlspeed": 0.6, "range": 7, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] }, "DRV_RecFiss" ], "engine_sound": "Sounds/Ships/Shared/DEPulseFission_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEPulseFission_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 25000, "force_right": 25000, "force_up": 25000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 55, "rotspeed": 0 }, "thruster": [ { "node": "EngineFXNode03", "effect": "effects/Engine_PulseFission.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode04", "effect": "effects/Engine_PulseFission.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode05", "effect": "effects/Engine_PulseFission.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode06", "effect": "effects/Engine_PulseFission.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode07", "effect": "effects/Engine_PulseFission.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode08", "effect": "effects/Engine_PulseFission.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode09", "effect": "effects/Engine_PulseFissionB.effect", "idle_effect": "effects/Engine_Fissionidle.effect" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": 50, "max_azimuth": 310, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode07", "min_azimuth": 50, "max_azimuth": 310, "min_inclination": -5, "max_inclination": 90 } ] } ], "display_name": "Pulsed Fission", "description": "By re-fusing drive plasma, these engines can produce extra maneuvering thrust that a Fission power plant cannot produce alone.", "unlocked_by": [ "DRV_PlsFiss" ] }, { "race": "Hiver", "stem": "DEPursuit", "file": "Species/Hiver/sections/DEPursuit.shipsection", "id": 130, "model": "Species/Hiver/art/sections/DestroyerPursuit.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "requires": "DRV_OvrThrust", "health": 600, "mass": 4000, "cost": 8500, "cpoints": 1590, "preview_ofs": "-4 10 1.5", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 8000, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 30, "rotspeed": -5 }, "thruster": [ { "node": "EngineFXNode03", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode04", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode05", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode06", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode07", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineFXNode08", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_inclination": -3, "max_inclination": 90, "min_azimuth": -150, "max_azimuth": 150 }, { "node": "LightGunNode05", "min_inclination": -3, "max_inclination": 90, "min_azimuth": -150, "max_azimuth": 150 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode06", "min_inclination": -5, "max_inclination": 90, "min_azimuth": -150, "max_azimuth": 150 }, { "node": "LightGunNode07", "min_inclination": -1, "max_inclination": 90, "min_azimuth": -150, "max_azimuth": 150 } ] } ], "display_name": "Pursuit", "description": "A booster section designed to increase a ship's thrust and top speed significantly at the cost of heavier firepower.", "unlocked_by": [ "DRV_OvrThrust" ] }, { "race": "Hiver", "stem": "DERamScoop", "file": "Species/Hiver/sections/DERamScoop.shipsection", "id": 55, "model": "Species/Hiver/art/sections/DestroyerRamScoop.X", "requires": "DRV_Rmscps", "socket_aft": "CommandNode", "section_type": "command", "section_class": "destroyer", "health": 500, "mass": 1200, "cost": 9000, "cpoints": 580, "range": 5, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "ramscoop": true, "exclude": [ "DEFission", "DEPulseFission", "DELongRangeFission" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 20000000.0, "torque_pitch": 20000000.0, "torque_roll": 20000000.0, "speed": 5, "rotspeed": 40 }, "display_name": "RamScoop", "description": "By minimizing the bridge and installing a ramscoop structure, this section can gather stellar matter for additional fuel, doubling the strategic range of a ship.", "unlocked_by": [ "DRV_Rmscps" ] }, { "race": "Hiver", "stem": "DEShield", "file": "Species/Hiver/sections/DEShield.shipsection", "id": 56, "model": "Species/Hiver/art/sections/DestroyerShield.X", "requires": "GRP_Shields", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "-4 10 2.5", "health": 550, "mass": 2800, "cost": 20000, "cpoints": 1150, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "optiondef": { "option": [ "SLD_MkOne", "SLD_MkTwo", "SLD_MkThree", "SLD_MkFour", "SLD_MesShld", "SLD_GrvShld" ] }, "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -160, "max_azimuth": 160, "min_inclination": 3, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -160, "max_azimuth": 160, "min_inclination": 3, "max_inclination": 90 } } ], "display_name": "Shield", "description": "A projector array produces a quantum field around the ship that blocks high-energy weapons. This field can be overwhelmed by too much incoming energy \u2013 to avoid a back surge to the engines, which would result, at the very least, in the destruction of the engine section, the shields will temporarily power-down and the system is reset. It may be possible to improve the field through research.", "unlocked_by": [ "SLD_MkOne", "SLD_MkThree", "SLD_MkFour" ] }, { "race": "Hiver", "stem": "DESpinalMount", "file": "Species/Hiver/sections/DESpinalMount.shipsection", "id": 57, "model": "Species/Hiver/art/sections/DestroyerSpinalMount.X", "requires": "IND_SpnlMnt", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "-4.5 10 2.2", "health": 550, "mass": 3500, "cost": 11000, "cpoints": 1150, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": 0 }, "bank": { "turretclass": "spinal", "turretsize": "large", "mount": { "node": "Barrel", "min_azimuth": 0, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } }, "display_name": "Spinal Mount", "description": "Destroyer class ships simply aren\u2019t big enough to be outfitted with heavy beam weapons, but by devoting an entire section, these ships can wield a single heavy beam weapon. There is a trade-off, as smaller, flexible weapon systems are exchanged for a single, devastating attack.", "unlocked_by": [ "IND_SpnlMnt" ] }, { "race": "Hiver", "stem": "DESquadronCnc", "file": "Species/Hiver/sections/DESquadronCnc.shipsection", "id": 58, "model": "Species/Hiver/art/sections/DestroyerSquadronCC.X", "requires": "CCC_BtlCmp", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "-3.7 10 .2", "health": 600, "mass": 2000, "cost": 18000, "cpoints": 1490, "command_quota": 20, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes" ] }, { "option": "IND_RefCoat" } ], "section_sound": "Sounds/Ships/Shared/DECommand.wav", "section_sound_repeat": 4, "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "bank": { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -5, "max_inclination": 90 } ] }, "display_name": "Squadron CnC", "description": "The organization and deployment of ships is a complex task. Squadron CnC ships increase the number of ships that can be deployed into combat at once. As well, they can organize a fleet into formations and alter the order in which reinforcement ships arrive. They are not combat vessels however, and should be kept well out of danger.", "unlocked_by": [ "CCC_BtlCmp" ] }, { "race": "Hiver", "stem": "DEStrafe", "file": "Species/Hiver/sections/DEStrafe.shipsection", "id": 127, "model": "Species/Hiver/art/sections/DestroyerStrafe.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "destroyer", "requires": "IND_OrbFound", "health": 450, "mass": 1100, "cost": 3800, "cpoints": 780, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 10000000.0, "torque_pitch": 10000000.0, "torque_roll": 1000000.0, "speed": 0, "rotspeed": 90 }, "bank": { "turretclass": "strafe", "turretsize": "small", "showturrets": false, "mount": [ { "node": "LightGunNode01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "LightGunNode02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "LightGunNode03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "LightGunNode04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "LightGunNode05", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -12, "max_inclination": 12 }, { "node": "LightGunNode06", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -12, "max_inclination": 12 } ] }, "display_name": "Strafe", "description": "Advancements in construction techniques have allowed engineers to support standard weapons in a direct fire mount. Without the bulky turret systems, a command section can now mount more light weapons but only in forward directed mounts which lends itself to high speed strafing attacks by captains.", "unlocked_by": [ "IND_OrbFound" ] }, { "race": "Hiver", "stem": "DETanker", "file": "Species/Hiver/sections/DETanker.shipsection", "id": 59, "model": "Species/Hiver/art/sections/DestroyerTanker.X", "socket_aft": "MissionNode", "socket_fore": "MissionNode01", "section_type": "mission", "section_class": "destroyer", "health": 200, "mass": 3200, "cost": 16000, "cpoints": 1150, "refueling_capacity": 15, "preview_ofs": "-4 10 2.5", "death_effect": "Effects/DE_Fuel_Explosion.effect", "death_area_impact_effect": "", "death_dam": 600, "death_damradius": 350, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": -15 }, "display_name": "Tanker", "description": "The strategic range of ships can be increased greatly when a Tanker ship is included in modest sized fleets. Tanker sections are extremely vulnerable however. Given their cost and their lack of offensive capabilities, Tankers should be sent into the field with care.", "unlocked_by": [] }, { "race": "Hiver", "stem": "DETorpedo", "file": "Species/Hiver/sections/DETorpedo.shipsection", "id": 60, "model": "Species/Hiver/art/sections/DestroyerTorpedo.X", "requires": "GRP_TORPS", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "-4 10 2", "health": 550, "mass": 3500, "cost": 11000, "cpoints": 1150, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": 0 }, "bank": { "turretclass": "torpedo", "turretsize": "large", "mount": { "node": "Torpedo01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } }, "display_name": "Torpedo", "description": "Destroyer class ships simply aren\u2019t big enough to be outfitted with torpedo bays, but by devoting an entire section, a destroyer can house a single torpedo system. Like all torpedo ships, they are best deployed just outside of range of front-line combat vessels.", "unlocked_by": [ "WEP_Dsrptr", "WEP_EmPulse", "WEP_PhotTrp", "WEP_GluTrp", "WEP_MesTrp", "WEP_PlsmTrp", "WEP_FusTrp", "WEP_DtFsTrp", "WEP_AmTrp", "WEP_DtAmTrp" ] }, { "race": "Hiver", "stem": "DEWar", "file": "Species/Hiver/sections/DEWar.shipsection", "id": 89, "model": "Species/Hiver/art/sections/DestroyerWar.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "requires": "CCC_TrnsZul", "health": 500, "mass": 4000, "cost": 9500, "cpoints": 1210, "preview_ofs": "-4.5 10 2.5", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MedGunNode01", "min_inclination": -5, "max_inclination": 90, "min_azimuth": -60, "max_azimuth": 70 }, { "node": "MedGunNode02", "min_inclination": -5, "max_inclination": 90, "min_azimuth": -60, "max_azimuth": 70 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MedGunNode03", "min_inclination": -5, "max_inclination": 90, "min_azimuth": -70, "max_azimuth": 60 }, { "node": "MedGunNode04", "min_inclination": -5, "max_inclination": 90, "min_azimuth": -70, "max_azimuth": 60 } ] } ], "display_name": "War", "description": "In response to the heavier calibre weapon systems found on Zuul incursion vessels, engineers have devised the War section to maintain parity. Based on the standard Armor section it employs fewer but larger turrets in order to bring heavier weapons to battle. The cost of these hasty modifications is a small reduction in durability, maneuverability and speed.", "unlocked_by": [ "CCC_TrnsZul" ] }, { "race": "Hiver", "stem": "DEWildWeasel", "file": "Species/Hiver/sections/DEWildWeasel.shipsection", "id": 61, "model": "Species/Hiver/art/sections/DestroyerWildWeasel.X", "requires": "CCC_QntChaf", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "-4 10 -.5", "health": 750, "mass": 2000, "cost": 13000, "cpoints": 1150, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 5, "rotspeed": 10 }, "thruster": [ { "node": "EngineFXNode01", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineFXNode02", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineFXNode03", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineFXNode04", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" } ], "bank": { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -3, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -3, "max_inclination": 90 } ] }, "display_name": "Wild Weasel", "description": "On-board EW systems work not to hide this ship, but rather to make it the most obvious target in combat for all tracking-weapons, drawing them away from fleet-critical ships.", "unlocked_by": [ "CCC_QntChaf" ] }, { "race": "Hiver", "stem": "DNAbsorber", "file": "Species/Hiver/sections/DNAbsorber.shipsection", "id": 62, "model": "Species/Hiver/art/sections/DreadnoughtAbsorber.X", "requires": "SLD_ErgAb", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "health": 9000, "mass": 30000, "cost": 350000, "cpoints": 9000, "crew": 85, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 3000000000, "torque_pitch": 3000000000, "torque_roll": 3000000000, "speed": 0, "rotspeed": 14 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -40, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -40, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -90, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -90, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 } } ], "display_name": "Point Absorber", "description": "Absorber sections are equipped with a power transducer that uses energy weapons fire to recharge on-board weapons systems.", "unlocked_by": [ "SLD_ErgAb" ] }, { "race": "Hiver", "stem": "DNAIC", "file": "Species/Hiver/sections/DNAIC.shipsection", "id": 63, "model": "Species/Hiver/art/sections/DreadnoughtAIC.X", "requires": "CCC_AIFrCon", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "aicontrol": true, "health": 12000, "mass": 20000, "cost": 350000, "cpoints": 8000, "rebelai_scanrange": 8, "rebelai_tacticalsensorrange": 6700, "crew": 35, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 15000, "force_right": 15000, "force_up": 15000, "torque_yaw": 6500000000, "torque_pitch": 6500000000, "torque_roll": 6500000000, "speed": 5, "rotspeed": 20 }, "bank": [ { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -140, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 55 }, { "node": "MediumGunNode02", "min_azimuth": -20, "max_azimuth": 140, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode11", "min_azimuth": -20, "max_azimuth": 140, "min_inclination": -15, "max_inclination": 55 }, { "node": "MediumGunNode12", "min_azimuth": -140, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -50, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 50 }, { "node": "MediumGunNode04", "min_azimuth": -50, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 50 }, { "node": "MediumGunNode05", "min_azimuth": 50, "max_azimuth": -90, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": 50, "max_azimuth": -90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode10", "min_azimuth": -90, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 50 }, { "node": "MediumGunNode09", "min_azimuth": -90, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 50 }, { "node": "MediumGunNode07", "min_azimuth": -50, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -50, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": 70, "max_azimuth": -70, "min_inclination": -12, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": 70, "max_azimuth": -70, "min_inclination": -12, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": 70, "max_azimuth": -70, "min_inclination": -12, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode10", "min_azimuth": 70, "max_azimuth": -70, "min_inclination": -12, "max_inclination": 90 }, { "node": "LightGunNode11", "min_azimuth": 70, "max_azimuth": -70, "min_inclination": -12, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": 70, "max_azimuth": -70, "min_inclination": -12, "max_inclination": 90 } ] } ], "display_name": "AI Command", "description": "By placing some ship systems under AI control, the ship enjoys improved accuracy of all weapons, faster turret speed, and better thrust and turning speed.", "unlocked_by": [ "CCC_AIFrCon" ] }, { "race": "Hiver", "stem": "DNAntimatter", "file": "Species/Hiver/sections/DNAntimatter.shipsection", "id": 64, "model": "Species/Hiver/art/sections/DreadnoughtAntimatter.X", "requires": "DRV_AntiMat", "socket_fore": "EngineNode01", "section_type": "engine", "section_class": "dreadnought", "engine_techera": "antimatter", "health": 14000, "mass": 70000, "cost": 300000, "cpoints": 6000, "ftlspeed": 0.99, "range": 25, "crew": 125, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEAM_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEAM_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 280000, "force_right": 280000, "force_up": 280000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 85, "rotspeed": 5 }, "thruster": [ { "node": "EngineFXNode01", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineFXNode02", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineFXNode03", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineFXNode04", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineFXNode05", "effect": "effects/Engine_AntimatterA.effect", "idle_effect": "effects/EngineAntimatterIdleA.effect" }, { "node": "EngineFXNode06", "effect": "effects/Engine_AntimatterA.effect", "idle_effect": "effects/EngineAntimatterIdleA.effect" }, { "node": "EngineFXNode07", "effect": "effects/Engine_AntimatterA.effect", "idle_effect": "effects/EngineAntimatterIdleA.effect" }, { "node": "EngineFXNode08", "effect": "effects/Engine_AntimatterA.effect", "idle_effect": "effects/EngineAntimatterIdleA.effect" }, { "node": "EngineFXNode09", "effect": "effects/Engine_AntimatterA.effect", "idle_effect": "effects/EngineAntimatterIdleA.effect" }, { "node": "EngineFXNode10", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineFXNode11", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" } ], "bank": [ { "turretclass": "standard", "turretsize": "large", "mount": [ { "node": "HeavyGunNode01", "min_azimuth": -180, "max_azimuth": 0, "min_inclination": -10, "max_inclination": 90 }, { "node": "HeavyGunNode02", "min_azimuth": 0, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": [ { "node": "HeavyGunNode03", "min_azimuth": 0, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 }, { "node": "HeavyGunNode04", "min_azimuth": -180, "max_azimuth": 0, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 10, "max_inclination": 90 } } ], "display_name": "Antimatter", "description": "More efficient than Fusion or Fission drives, Antimatter engines provide the best strategic range and maneuvering speed.", "unlocked_by": [ "DRV_AntiMat" ] }, { "race": "Hiver", "stem": "DNArmadaCNC", "file": "Species/Hiver/sections/DNArmadaCNC.shipsection", "id": 65, "model": "Species/Hiver/art/sections/DreadnoughtArmadaCNC.X", "requires": "CCC_ArmCom", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "preview_ofs": "0 50 0", "health": 10000, "mass": 50000, "cost": 550000, "cpoints": 18000, "command_quota": 58, "crew": 95, "section_sound": "Sounds/Ships/Shared/DECommand.wav", "section_sound_repeat": 4, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -50, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -50, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode11", "min_azimuth": -70, "max_azimuth": 50, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode12", "min_azimuth": -70, "max_azimuth": 50, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -60, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -60, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode09", "min_azimuth": -70, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode10", "min_azimuth": -70, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -60, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -60, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -30, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -30, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -80, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -80, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -40, "max_azimuth": 40, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode09", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode10", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode11", "min_azimuth": -40, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": -40, "max_azimuth": 40, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode13", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode14", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode15", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode16", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -20, "max_inclination": 90 } ] } ], "display_name": "Armada CNC", "description": "The pinnacle of Command and Control systems, these dreadnoughts can field the maximum number of ships into the field at once. Given their massive size, these ships are often used in combat and only shrink from overpowering opposition.", "unlocked_by": [ "CCC_ArmCom" ] }, { "race": "Hiver", "stem": "DNArmour", "file": "Species/Hiver/sections/DNArmour.shipsection", "id": 66, "model": "Species/Hiver/art/sections/DreadnoughtArmor.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "health": 13000, "mass": 35000, "cost": 200000, "cpoints": 18000, "crew": 145, "preview_ofs": "5 50 -2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 5, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode01", "min_azimuth": -40, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "HeavyGunNode02", "min_azimuth": -170, "max_azimuth": 0, "min_inclination": -12, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode03", "min_azimuth": -80, "max_azimuth": 40, "min_inclination": -10, "max_inclination": 90 }, { "node": "HeavyGunNode04", "min_azimuth": 0, "max_azimuth": 170, "min_inclination": -12, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -120, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -30, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -90, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode05", "min_azimuth": -40, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": 0, "max_azimuth": 160, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -160, "max_azimuth": 0, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -70, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode09", "min_azimuth": -30, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode10", "min_azimuth": -30, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode11", "min_azimuth": -120, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode12", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -130, "max_azimuth": 10, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -10, "max_azimuth": 130, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -50, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -40, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -110, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -80, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -80, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -30, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Armor", "description": "This section is designed with the single purpose of being thick-hulled and covered with a variety of weapon turrets.", "unlocked_by": [] }, { "race": "Hiver", "stem": "DNAssault", "file": "Species/Hiver/sections/DNAssault.shipsection", "id": 67, "model": "Species/Hiver/art/sections/DreadnoughtAssault.X", "requires": [ "GRP_Torps", "GRP_HVYBEAM" ], "socket_aft": "CommandNode", "section_type": "command", "section_class": "dreadnought", "health": 11000, "mass": 30000, "cost": 310000, "cpoints": 10000, "crew": 85, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 2800000000, "torque_pitch": 2800000000, "torque_roll": 2800000000, "speed": -10, "rotspeed": 9 }, "bank": [ { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaserNode07", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode08", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaserNode13", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode14", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode08", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode06", "min_azimuth": 0, "max_azimuth": 140, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode07", "min_azimuth": -140, "max_azimuth": 0, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "torpedo", "turretsize": "large", "mount": [ { "node": "TorpedoNode04", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "TorpedoNode07", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "TorpedoNode05", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "TorpedoNode06", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 } ] } ], "display_name": "Assault", "description": "Heavy combat section designed around heavy beam weapon and torpedo housings. These weapons systems decrease a ships thrust and turning power.", "unlocked_by": [] }, { "race": "Hiver", "stem": "DNBarrage", "file": "Species/Hiver/sections/DNBarrage.shipsection", "id": 68, "model": "Species/Hiver/art/sections/DreadnoughtBarrage.X", "requires": [ "GRP_Torps", "GRP_HVYBEAM" ], "socket_aft": "MissionNode01", "socket_fore": "MissionNode02", "section_type": "mission", "section_class": "dreadnought", "health": 13500, "mass": 55000, "cost": 450000, "cpoints": 25000, "crew": 125, "preview_ofs": "10 50 -2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -3 }, "bank": [ { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaserNode04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode10", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaserNode03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode09", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaserNode05", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode11", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaserNode06", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode12", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": [ { "node": "HeavyGunNode05", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 5, "max_inclination": 90 }, { "node": "HeavyGunNode06", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 5, "max_inclination": 90 }, { "node": "HeavyGunNode07", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 5, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 5, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 5, "max_inclination": 90 } ] }, { "turretclass": "torpedo", "turretsize": "large", "mount": [ { "node": "TorpedoNode01", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "TorpedoNode02", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "TorpedoNode03", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "TorpedoNode08", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "TorpedoNode09", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "TorpedoNode10", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 } ] } ], "display_name": "Barrage", "description": "This section provides very heavy forward fire.", "unlocked_by": [ "WEP_Dsrptr", "WEP_EmPulse", "WEP_PhotTrp", "WEP_GluTrp", "WEP_MesTrp", "WEP_PlsmTrp", "WEP_FusTrp", "WEP_DtFsTrp", "WEP_AmTrp", "WEP_DtAmTrp" ] }, { "race": "Hiver", "stem": "DNBattleBridge", "file": "Species/Hiver/sections/DNBattleBridge.shipsection", "id": 69, "model": "Species/Hiver/art/sections/DreadnoughtBattleBridge.X", "requires": "GRP_HVYBEAM", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "health": 12000, "mass": 30000, "cost": 245000, "cpoints": 9500, "crew": 125, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 2900000000, "torque_pitch": 2900000000, "torque_roll": 2900000000, "speed": 0, "rotspeed": 16 }, "bank": [ { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaserNode01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -45, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -90, "max_azimuth": 45, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode09", "min_azimuth": -90, "max_azimuth": 45, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode10", "min_azimuth": -45, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode05", "min_azimuth": 70, "max_azimuth": -70, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": 70, "max_azimuth": -70, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": 70, "max_azimuth": -70, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": 70, "max_azimuth": -70, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode11", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode12", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode03", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Battle Bridge", "description": "Heavily armored section fitted for heavy combat beam weapons. The beam systems decrease the ship\u2019s power to move and turn.", "unlocked_by": [ "WEP_HCLas", "WEP_Lancer", "WEP_CtngBm" ] }, { "race": "Hiver", "stem": "DNBioWar", "file": "Species/Hiver/sections/DNBioWar.shipsection", "id": 70, "model": "Species/Hiver/art/sections/DreadnoughtBioWar.X", "requires": "GRP_BIOMISSILE", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "preview_ofs": "12 50 -2", "health": 6000, "mass": 40000, "cost": 500000, "cpoints": 18000, "crew": 45, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -3 }, "bank": [ { "turretclass": "missilerider", "turretsize": "large", "mount": [ { "node": "Missile01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile05", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile06", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile07", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile08", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile09", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -160, "max_azimuth": 160, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -160, "max_azimuth": 160, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -40, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -120, "max_azimuth": 40, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -40, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -120, "max_azimuth": 40, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Bio War", "description": "Through research, a variety of biological agents can be developed for war, but only one system can deliver them onto an enemy world. Bio Missiles cannot sustain much damage, and should be deployed with care. Bio War sections can be re-armed between combat rounds. It may be possible to upgrade the basic engine systems through research.", "unlocked_by": [ "BIO_Plg" ] }, { "race": "Hiver", "stem": "DNBlazer", "file": "Species/Hiver/sections/DNBlazer.shipsection", "id": 132, "model": "Species/Hiver/art/sections/DreadnoughtBlazer.X", "requires": "GRP_HVYBEAM", "socket_aft": "MissionNode01", "socket_fore": "MissionNode02", "section_type": "mission", "section_class": "dreadnought", "health": 12500, "mass": 55000, "cost": 450000, "cpoints": 25000, "crew": 125, "preview_ofs": "10 50 -2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": 0 }, "bank": [ { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaserNode13", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode10", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode09", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaserNode03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode14", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaserNode15", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode16", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaserNode17", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode11", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode12", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaserNode05", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode06", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode18", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": 20, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": 20, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": 20, "max_inclination": 90 } ] } ], "display_name": "Blazer", "description": "This section is dedicated completely to Heavy Beam systems. While it is designed to deliver a devastating anti-capital ship attack, the intense power demands means a reduction in heavy turret based weapon systems.", "unlocked_by": [] }, { "race": "Hiver", "stem": "DNCol", "file": "Species/Hiver/sections/DNCol.shipsection", "id": 124, "model": "Species/Hiver/art/sections/DreadnoughtCol.X", "requires": [ "DRN_COL", "IND_AdvDreadEng" ], "socket_aft": "MissionNode01", "socket_fore": "MissionNode02", "section_type": "mission", "section_class": "dreadnought", "health": 13000, "mass": 57000, "cost": 480000, "cpoints": 26000, "crew": 145, "preview_ofs": "10 50 -2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -15, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode05", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode06", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode07", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -80, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -120, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode10", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode09", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "COL", "turretsize": "large", "mount": { "node": "COL01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, { "turretclass": "COL", "turretsize": "large", "mount": { "node": "COL02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, { "turretclass": "COL", "turretsize": "large", "mount": { "node": "COL03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } } ], "display_name": "Heavy COL", "description": "This Dreadnought section packs multiple COL tubes and is able to deliver a variety of complex ordinance into battle simultaneously.", "unlocked_by": [] }, { "race": "Hiver", "stem": "DNCommand", "file": "Species/Hiver/sections/DNCommand.shipsection", "id": 71, "model": "Species/Hiver/art/sections/DreadnoughtCommand.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "health": 8000, "mass": 20000, "cost": 180000, "cpoints": 8000, "crew": 90, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 3000000000, "torque_pitch": 3000000000, "torque_roll": 3000000000, "speed": 0, "rotspeed": 12 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -40, "max_azimuth": 90, "min_inclination": 90, "max_inclination": -10 }, { "node": "MediumGunNode02", "min_azimuth": -40, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -40, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -90, "max_azimuth": 40, "min_inclination": 90, "max_inclination": -10 }, { "node": "MediumGunNode05", "min_azimuth": -90, "max_azimuth": 40, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -90, "max_azimuth": 40, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -50, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -150, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -60, "max_azimuth": 150, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -110, "max_azimuth": 20, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Standard Command", "description": "The standard command section in dreadnought designs, this section provides an impressive amount of weapon banks at the least cost.", "unlocked_by": [] }, { "race": "Hiver", "stem": "DNDefencePlatform", "file": "Species/Hiver/sections/DNDefencePlatform.shipsection", "id": 75, "model": "Species/Hiver/art/sections/HeavyDefencePlatform.x", "section_type": "mission", "section_class": "Dreadnought", "health": 19000, "mass": 50000, "cost": 500000, "cpoints": 5500, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 0, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 100000000, "force_right": 100000000, "force_up": 100000000, "torque_yaw": 1000000000, "torque_pitch": 1000000000, "torque_roll": 1000000000, "speed": 34.5, "rotspeed": 20 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode01", "min_azimuth": -125, "max_azimuth": 125, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode02", "min_azimuth": -125, "max_azimuth": 125, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode03", "min_azimuth": -125, "max_azimuth": 125, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode04", "min_azimuth": -125, "max_azimuth": 125, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode05", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode06", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode01", "min_azimuth": -40, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode02", "min_azimuth": -120, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode10", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode03", "min_azimuth": -120, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode04", "min_azimuth": -40, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode11", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode05", "min_azimuth": -120, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode06", "min_azimuth": -40, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode12", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode07", "min_azimuth": -120, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode08", "min_azimuth": -40, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode09", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode01", "min_azimuth": -65, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode02", "min_azimuth": -120, "max_azimuth": 65, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -65, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -120, "max_azimuth": 65, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -65, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -120, "max_azimuth": 65, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -65, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -120, "max_azimuth": 65, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode10", "min_azimuth": -65, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -120, "max_azimuth": 65, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode12", "min_azimuth": -65, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode11", "min_azimuth": -120, "max_azimuth": 65, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "PlanetMissile", "turretsize": "Large", "mount": [ { "node": "ICBMNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -3, "max_inclination": 90 }, { "node": "ICBMNode02", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -3, "max_inclination": 90 } ] } ], "display_name": "Heavy Defense Platform", "description": "The largest defense platforms are a serious investment in time and resources, but they are formidable protection for a planet. These platforms cannot be deployed in orbit around size 7 planets or smaller.", "unlocked_by": [] }, { "race": "Hiver", "stem": "DNDeflector", "file": "Species/Hiver/sections/DNDeflector.shipsection", "id": 72, "model": "Species/Hiver/art/sections/DreadnoughtDeflector.X", "requires": "SLD_Def", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "health": 7000, "mass": 20000, "cost": 270000, "cpoints": 8000, "crew": 65, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 2500000000, "torque_pitch": 2500000000, "torque_roll": 2500000000, "speed": -5, "rotspeed": 7 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -20, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -20, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -90, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -90, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 } } ], "display_name": "Point Deflector", "description": "A projector array diverts energy away from engines and uses that power to generate an electromagnetic field in front of a ship. This field attempts to deflect ballistic weapons and detonate tracking weapons before they reach the ship. The power taken from the engines causes a decrease in maneuvering speed.", "unlocked_by": [ "SLD_Def", "SLD_Disr" ] }, { "race": "Hiver", "stem": "DNDisruptor", "file": "Species/Hiver/sections/DNDisruptor.shipsection", "id": 111, "model": "Species/Hiver/art/sections/DreadnoughtDeflector.X", "requires": "SLD_Disr", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "health": 7000, "mass": 20000, "cost": 270000, "cpoints": 9000, "crew": 65, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 2500000000, "torque_pitch": 2500000000, "torque_roll": 2500000000, "speed": -5, "rotspeed": 7 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -20, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -20, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -90, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -90, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 } } ], "display_name": "Disruptor", "description": "A reconfiguration of the Deflector ships \u2013 only instead of blocking matter, the shield arrays are attuned to block energy.", "unlocked_by": [] }, { "race": "Hiver", "stem": "DNDrone", "file": "Species/Hiver/sections/DNDrone.shipsection", "id": 119, "model": "Species/Hiver/art/sections/DreadnoughtDrone.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "requires": "DRN_WingMan", "health": 11000, "mass": 37000, "cost": 350000, "cpoints": 19000, "crew": 105, "preview_ofs": "5 50 -2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_StlthArm" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -120, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -30, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -90, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode05", "min_azimuth": -40, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": 0, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -110, "max_azimuth": 0, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -70, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode09", "min_azimuth": -30, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode10", "min_azimuth": -30, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode11", "min_azimuth": -120, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode12", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -130, "max_azimuth": 10, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -10, "max_azimuth": 130, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -50, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -40, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -110, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -80, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -80, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -30, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone06", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone07", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone08", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone09", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone10", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone11", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone12", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone05", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone13", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone14", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone15", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone16", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone17", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone18", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Drone", "description": "Extremely effective in combat, Attack Drones require a mothership to carry them between systems. These Drone Carriers operate as the micro-CnC for the drones, acting as their launch base and giving them their orders.", "unlocked_by": [ "DRN_WingMan" ] }, { "race": "Hiver", "stem": "DNDronePlatform", "file": "Species/Hiver/sections/DNDronePlatform.shipsection", "id": 122, "model": "Species/Hiver/art/sections/HeavyDronePlatform.x", "section_type": "mission", "section_class": "Dreadnought", "requires": "DRN_Sats", "health": 19000, "mass": 50000, "cost": 500000, "cpoints": 5500, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 0, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 100000000, "force_right": 100000000, "force_up": 100000000, "torque_yaw": 1000000000, "torque_pitch": 1000000000, "torque_roll": 1000000000, "speed": 34.5, "rotspeed": 20 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode06", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode02", "min_azimuth": -125, "max_azimuth": 125, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode04", "min_azimuth": -125, "max_azimuth": 125, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode05", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode01", "min_azimuth": -40, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode02", "min_azimuth": -120, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode10", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode13", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode03", "min_azimuth": -120, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode04", "min_azimuth": -40, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode11", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode05", "min_azimuth": -120, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode06", "min_azimuth": -40, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode12", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode14", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode07", "min_azimuth": -120, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode08", "min_azimuth": -40, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode09", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode01", "min_azimuth": -65, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode02", "min_azimuth": -120, "max_azimuth": 65, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -65, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -120, "max_azimuth": 65, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -65, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -120, "max_azimuth": 65, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -65, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -120, "max_azimuth": 65, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode10", "min_azimuth": -65, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -120, "max_azimuth": 65, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode12", "min_azimuth": -65, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode11", "min_azimuth": -120, "max_azimuth": 65, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Drone Satellite", "description": "This large defense platform is designed to support a squadron of combat drones in the planetary defense role.", "unlocked_by": [] }, { "race": "Hiver", "stem": "DNEW", "file": "Species/Hiver/sections/DNEW.shipsection", "id": 118, "model": "Species/Hiver/art/sections/DreadnoughtEW.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "health": 8000, "mass": 20000, "cost": 280000, "cpoints": 8000, "crew": 90, "requires": [ "IND_AdvDreadEng", "CCC_SnsJam", "CCC_AdvSens", "CCC_QntChaf" ], "scanrange": 8, "tacticalsensorrange": 7000, "ewar": 1, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 3000000000, "torque_pitch": 3000000000, "torque_roll": 3000000000, "speed": 0, "rotspeed": 12 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -40, "max_azimuth": 90, "min_inclination": 90, "max_inclination": -10 }, { "node": "MediumGunNode02", "min_azimuth": -40, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -40, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -90, "max_azimuth": 40, "min_inclination": 90, "max_inclination": -10 }, { "node": "MediumGunNode05", "min_azimuth": -90, "max_azimuth": 40, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -90, "max_azimuth": 40, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -50, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -60, "max_azimuth": 150, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -150, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -110, "max_azimuth": 20, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Electronic Warfare", "description": "A heavy investment, this dreadnought workhorse comes packed with a host of Electronic Warfare capabilities found in other ships, such as Deep Scans, Wild Weasels, and Jammers. What it lacks in firepower compared to its sister ships, it compensates with some very nasty surprises.", "unlocked_by": [ "IND_AdvDreadEng" ] }, { "race": "Hiver", "stem": "DNFlagship", "file": "Species/Hiver/sections/DNFlagship.shipsection", "id": 120, "model": "Species/Hiver/art/sections/DreadnoughtGuard.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "requires": [ "CCC_FCCom", "GRP_HVYBEAM" ], "command_quota": 76, "health": 18000, "mass": 65000, "cost": 1900000, "cpoints": 38000, "crew": 165, "preview_ofs": "5 50 -2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode01", "min_azimuth": -40, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "HeavyGunNode02", "min_azimuth": -150, "max_azimuth": 0, "min_inclination": -12, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode03", "min_azimuth": -80, "max_azimuth": 40, "min_inclination": -10, "max_inclination": 90 }, { "node": "HeavyGunNode04", "min_azimuth": 0, "max_azimuth": 150, "min_inclination": -12, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -120, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -30, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -90, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode05", "min_azimuth": -40, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": 0, "max_azimuth": 140, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -140, "max_azimuth": 0, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -70, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode09", "min_azimuth": -30, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode10", "min_azimuth": -30, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode11", "min_azimuth": -120, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode12", "min_azimuth": 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"effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" }, { "node": "EngineFXNode11", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" }, { "node": "EngineFXNode12", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" }, { "node": "EngineFXNode13", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" } ], "display_name": "Fusion", "description": "A marked improvement over Fission drives, Fusion drives provide a greater strategic range and maneuvering speed.", "unlocked_by": [ "DRV_Fusn" ] }, { "race": "Hiver", "stem": "DNGuard", "file": "Species/Hiver/sections/DNGuard.shipsection", "id": 80, "nodesign": 1, "model": "Species/Hiver/art/sections/DreadnoughtGuard.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "requires": "CCC_FCCom", "command_quota": 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{ "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -50, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -40, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -110, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -80, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -80, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -30, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaserNode03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode05", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode06", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaserNode12", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode11", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode09", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode10", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": [ { "node": "HeavyGunNode05", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 5, "max_inclination": 90 }, { "node": "HeavyGunNode06", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 5, "max_inclination": 90 }, { "node": "HeavyGunNode07", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 0, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode10", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -3, "max_inclination": 90 }, { "node": "LightGunNode11", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -3, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -3, "max_inclination": 90 } ] } ], "display_name": "Princess Guard", "description": "The Flagship of your fleets. 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"mount": [ { "node": "MediumGunNode03", "min_azimuth": -20, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -120, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 } } ], "thruster": [ { "node": "EngineFXNode01", "effect": "effects/Engine_FusionD.effect", "idle_effect": "effects/Engine_FusionIdleD.effect" }, { "node": "EngineFXNode02", "effect": "effects/Engine_FusionCCC.effect", "idle_effect": "effects/Engine_FusionIdleCCC.effect" }, { "node": "EngineFXNode03", "effect": "effects/Engine_FusionCCC.effect", "idle_effect": "effects/Engine_FusionIdleCCC.effect" }, { "node": "EngineFXNode04", "effect": "effects/Engine_FusionCCC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineFXNode05", "effect": "effects/Engine_FusionCCC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineFXNode06", "effect": "effects/Engine_FusionCCC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineFXNode07", "effect": "effects/Engine_FusionCCC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineFXNode08", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineFXNode09", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineFXNode10", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineFXNode11", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineFXNode12", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineFXNode13", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineFXNode14", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineFXNode15", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" } ], "display_name": "Long Range Fusion", "description": "More efficient use of the Fusion power plant gives Hiver ships an even better strategic range.", "unlocked_by": [ "DRV_LRFusn" ] }, { "race": "Hiver", "stem": "DNProjector", "file": "Species/Hiver/sections/DNProjector.shipsection", "id": 85, "model": "Species/Hiver/art/sections/DreadnoughtProjector.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "requires": "GRP_PRJCTR", "health": 16000, "mass": 30000, "cost": 300000, "cpoints": 18000, "crew": 75, "preview_ofs": "5 50 -2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 5, "rotspeed": 0 }, "bank": [ { "turretclass": "projector", "turretsize": "large", "mount": [ { "node": "Projector01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -30, "max_inclination": 90 }, { "node": "Projector02", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -30, "max_inclination": 90 } ] }, { "turretclass": "projector", "turretsize": "large", "mount": [ { "node": "Projector03", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -30, "max_inclination": 90 }, { "node": "Projector04", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -30, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -120, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -30, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -90, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode05", "min_azimuth": -40, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": 0, "max_azimuth": 160, "min_inclination": -15, "max_inclination": 45 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -160, "max_azimuth": 0, "min_inclination": -15, "max_inclination": 45 }, { "node": "MediumGunNode08", "min_azimuth": -70, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode09", "min_azimuth": -30, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode10", "min_azimuth": -30, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode11", "min_azimuth": -120, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode12", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Projector", "description": "The Dreadnought version of the Projector section is a heavily reinforced mission section dedicated to the support and firing of multiple high energy projector units.", "unlocked_by": [] }, { "race": "Hiver", "stem": "DNSiegeDriver", "file": "Species/Hiver/sections/DNSiegeDriver.shipsection", "id": 78, "model": "Species/Hiver/art/sections/DreadnoughtSiegeDriver.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "requires": "WEP_SgeDrvr", "health": 10000, "mass": 30000, "cost": 450000, "cpoints": 16000, "crew": 65, "preview_ofs": "0 -50 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": -5 }, "bank": { "turretclass": "siege", "turretsize": "large", "mount": { "node": "siege", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, "display_name": "Siege Driver", "description": "This gigantic mass accelerator uses asteroids to cause massive damage to big ships and planets. Well armed, but slow moving, the ship operates best with support ships.", "unlocked_by": [ "WEP_SgeDrvr" ] }, { "race": "Hiver", "stem": "DNStationCommand", "file": "Species/Hiver/sections/DNStationCommand.shipsection", "id": 91, "model": "Species/Hiver/art/sections/DNStationCommand.x", "dam_model": "Species/Hiver/art/sections_dam/DNStationCommand.x", "section_type": "mission", "section_class": "dreadnought", "socket_aft": "Aft", "socket_fore": "Fore", "dam_socket_aft": "aft", "dam_socket_fore": "fore", "requires": "IND_OrbCom", "health": 10000, "mass": 100000, "cost": 900000, "cpoints": 14000, "crew": 200, "entity_class": "Station", "design_class": "station", "station": "command", "command_quota": 46, "explicit_command_section": "DNStationCommand_Fore", "explicit_engine_section": "DNStationCommand_Aft", "preview_ofs": "0 -640 -110", "section_lod_type": 1, "view_dist": 12000, "netforcelimits": { "force_forward": 1000000000.0, "force_right": 1000000000.0, "force_up": 1000000000.0, "torque_yaw": 1000000000.0, "torque_pitch": 1000000000.0, "torque_roll": 1000000000.0, "speed": 30, "rotspeed": 6 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode18", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode19", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode20", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode21", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode23", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode24", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode25", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode26", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode27", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode28", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -25, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -60, "max_azimuth": 80, "min_inclination": -25, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": { "node": "MediumGunNode07", "min_azimuth": -80, "max_azimuth": 60, "min_inclination": -25, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode03", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -25, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -25, "max_inclination": 90 } } ], "display_name": "Command", "description": "A Command Station simply functions as a system-locked CnC ship and is able to command somewhat more ships in battle than a Strikeforce CnC ship, but not as much as an Armada CnC ship. As well, these stations can help with the logistics of military orbital industry, increasing the industrial output of a planet\u2019s Imperial population.", "unlocked_by": [] }, { "race": "Hiver", "stem": "DNStationCommand_Aft", "file": "Species/Hiver/sections/DNStationCommand_Aft.shipsection", "id": 100, "model": "Species/Hiver/art/sections/DNStationCommand_Aft.X", "dam_model": "Species/Hiver/art/sections_dam/DNStationCommand_Aft.X", "section_type": "Engine", "section_class": "dreadnought", "socket_fore": "Aft", "dam_socket_fore": "aft", "requires": "IND_OrbCom", "explicit_section": true, "health": 10000, "mass": 100000, "cost": 900000, "cpoints": 14000, "crew": 100, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -70, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -110, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -120, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -40, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode01", "min_azimuth": -60, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "HeavyGunNode02", "min_azimuth": -90, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] } ], "display_name": "Command Station", "description": "A Command Station simply functions as a system-locked CnC ship and is able to command somewhat more ships in battle than a Strikeforce CnC ship, but not as much as an Armada CnC ship. As well, these stations can help with the logistics of military orbital industry, increasing the industrial output of a planet\u2019s Imperial population.", "unlocked_by": [] }, { "race": "Hiver", "stem": "DNStationCommand_Fore", "file": "Species/Hiver/sections/DNStationCommand_Fore.shipsection", "id": 99, "model": "Species/Hiver/art/sections/DNStationCommand_Fore.x", "dam_model": "Species/Hiver/art/sections_dam/DNStationCommand_Fore.x", "section_type": "Command", "section_class": "dreadnought", "socket_aft": "Fore", "dam_socket_aft": "Fore", "requires": "IND_OrbCom", "explicit_section": true, "health": 10000, "mass": 100000, "cost": 900000, "cpoints": 14000, "crew": 100, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode09", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode10", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode11", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode13", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode14", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode15", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode16", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode17", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode18", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode08", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode09", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Command Station", "description": "A Command Station simply functions as a system-locked CnC ship and is able to command somewhat more ships in battle than a Strikeforce CnC ship, but not as much as an Armada CnC ship. As well, these stations can help with the logistics of military orbital industry, increasing the industrial output of a planet\u2019s Imperial population.", "unlocked_by": [] }, { "race": "Hiver", "stem": "DNStationRepair", "file": "Species/Hiver/sections/DNStationRepair.shipsection", "id": 92, "model": "Species/Hiver/art/sections/DNStationRepair.x", "dam_model": "Species/Hiver/art/sections_dam/DNStationRepair.x", "section_type": "mission", "section_class": "dreadnought", "socket_fore": "Fore", "socket_aft": "Aft", "dam_socket_fore": "fore", "dam_socket_aft": "Aft", "requires": "IND_DSCon", "health": 9000, "mass": 100000, "cost": 600000, "cpoints": 18000, "crew": 150, "entity_class": "Station", "design_class": "station", "station": "repair", "repair_capacity": 75000, "explicit_command_section": "DNStationRepair_Fore", "explicit_engine_section": "DNStationRepair_Aft", "preview_ofs": "-23 -540 -50", "section_lod_type": 1, "view_dist": 12000, "netforcelimits": { "force_forward": 1000000000.0, "force_right": 1000000000.0, "force_up": 1000000000.0, "torque_yaw": 1000000000.0, "torque_pitch": 1000000000.0, "torque_roll": 1000000000.0, "speed": 30, "rotspeed": 6 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 }, { "node": "lightGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 }, { "node": "lightGunNode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode08", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 }, { "node": "lightGunNode09", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 }, { "node": "lightGunNode10", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -80, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -60, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -80, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -60, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -80, "max_azimuth": 30, "min_inclination": -30, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -80, "max_azimuth": 30, "min_inclination": -30, "max_inclination": 90 } ] } ], "display_name": "Repair", "description": "A C/R station is a welcome addition to the production facilities of a planet, helping to increase ship production, improve response to repair requests, and increase the amount of resources recovered post-battle.", "unlocked_by": [] }, { "race": "Hiver", "stem": "DNStationRepair_Aft", "file": "Species/Hiver/sections/DNStationRepair_Aft.shipsection", "id": 102, "model": "Species/Hiver/art/sections/DNStationRepair_Aft.X", "dam_model": "Species/Hiver/art/sections_dam/DNStationRepair_Aft.X", "section_type": "Engine", "section_class": "dreadnought", "socket_fore": "Aft", "dam_socket_fore": "aft", "requires": "IND_DSCon", "explicit_section": true, "health": 9000, "mass": 100000, "cost": 600000, "cpoints": 18000, "crew": 100, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode11", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode13", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode14", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Repair Station", "description": "A C/R station is a welcome addition to the production facilities of a planet, helping to decrease ship construction costs, improve response to repair requests, and increase the amount of resources recovered post-battle.", "unlocked_by": [] }, { "race": "Hiver", "stem": "DNStationRepair_Fore", "file": "Species/Hiver/sections/DNStationRepair_Fore.shipsection", "id": 101, "model": "Species/Hiver/art/sections/DNStationRepair_Fore.x", "dam_model": 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"turretsize": "Medium", "mount": [ { "node": "MediumGunNode09", "min_azimuth": -90, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode10", "min_azimuth": -100, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode11", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode12", "min_azimuth": -60, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Repair Station", "description": "A C/R station is a welcome addition to the production facilities of a planet, helping to decrease ship construction costs, improve response to repair requests, and increase the amount of resources recovered post-battle.", "unlocked_by": [] }, { "race": "Hiver", "stem": "DNStationScience", "file": "Species/Hiver/sections/DNStationScience.shipsection", "id": 93, "model": 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As well, these stations help create two additional trade routes to allied or NAP agreed worlds in range. Trade stations in an uninhabited world act like a planet with two trade routes, and are added to that trade sector\u2019s total. 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As well, these stations help create two additional trade routes to allied or NAP agreed worlds in range. Trade stations in an uninhabited world act like a planet with two trade routes, and are added to that trade sector\u2019s total. The increased alien traffic provides a wealth of information to Xenotech scientists, helping to reduce the cost of researching Xenotech.", "unlocked_by": [] }, { "race": "Hiver", "stem": "DNSupport", "file": "Species/Hiver/sections/DNSupport.shipsection", "id": 133, "model": "Species/Hiver/art/sections/DreadnoughtSupport.X", "requires": [ "IND_SlvgTech", "IND_AdvDreadEng" ], "socket_aft": "MissionNode01", "socket_fore": "MissionNode02", "section_type": "mission", "section_class": "dreadnought", "health": 8500, "mass": 55000, "cost": 750000, "cpoints": 35000, "crew": 155, "repair_capacity": 30000, "refueling_capacity": 140, "refinery": true, "death_effect": "Effects/CR_Fuel_Explosion.effect", "death_area_impact_effect": "", "death_dam": 3050, "death_damradius": 1040, "preview_ofs": "10 50 -2", "option": "IND_PlyAlloy", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -15, "rotspeed": -15 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -120, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode08", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -80, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -80, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -40, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode07", "min_azimuth": -70, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Support", "description": "This advanced dreadnought section is designed to support an entire fleet both with its extensive repair systems and a full on fuel refinery and refueling system.", "unlocked_by": [] }, { "race": "Hiver", "stem": "DNTorpedoPlatform", "file": "Species/Hiver/sections/DNTorpedoPlatform.shipsection", "id": 84, "model": "Species/Hiver/art/sections/HeavyTorpedoPlatform.x", "section_type": "mission", "section_class": "Dreadnought", "requires": [ "IND_TrpSat", "GRP_TORPS" ], "health": 17000, "mass": 50000, "cost": 500000, "cpoints": 5500, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "crew": 0, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 100000000, "force_right": 100000000, "force_up": 100000000, "torque_yaw": 1000000000, "torque_pitch": 1000000000, "torque_roll": 1000000000, "speed": 34.5, "rotspeed": 20 }, "bank": [ { "turretclass": "Torpedo", "turretsize": "Large", "mount": { "node": "Torpedo01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } }, { "turretclass": "Torpedo", "turretsize": "Large", "mount": { "node": "Torpedo03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } }, { "turretclass": "Torpedo", "turretsize": "Large", "mount": { "node": "Torpedo02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } }, { "turretclass": "Torpedo", "turretsize": "Large", "mount": { "node": "Torpedo04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode01", "min_azimuth": -40, "max_azimuth": 120, "min_inclination": -25, "max_inclination": 90 }, { "node": "mediumGunNode02", "min_azimuth": -120, "max_azimuth": 40, "min_inclination": -25, "max_inclination": 90 }, { "node": "mediumGunNode10", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -25, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode03", "min_azimuth": -120, "max_azimuth": 40, "min_inclination": -25, "max_inclination": 90 }, { "node": "mediumGunNode04", "min_azimuth": -40, "max_azimuth": 120, "min_inclination": -25, "max_inclination": 90 }, { "node": "mediumGunNode11", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -25, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode05", "min_azimuth": -120, "max_azimuth": 40, "min_inclination": -25, "max_inclination": 90 }, { "node": "mediumGunNode06", "min_azimuth": -40, "max_azimuth": 120, "min_inclination": -25, "max_inclination": 90 }, { "node": "mediumGunNode12", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -25, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode07", "min_azimuth": -120, "max_azimuth": 40, "min_inclination": -25, "max_inclination": 90 }, { "node": "mediumGunNode08", "min_azimuth": -40, "max_azimuth": 120, "min_inclination": -25, "max_inclination": 90 }, { "node": "mediumGunNode09", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -25, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode01", "min_azimuth": -65, "max_azimuth": 120, "min_inclination": -25, "max_inclination": 90 }, { "node": "lightGunNode02", "min_azimuth": -120, "max_azimuth": 65, "min_inclination": -25, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -65, "max_azimuth": 120, "min_inclination": -25, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -120, "max_azimuth": 65, "min_inclination": -25, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -65, "max_azimuth": 120, "min_inclination": -25, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -120, "max_azimuth": 65, "min_inclination": -25, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -65, "max_azimuth": 120, "min_inclination": -25, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -120, "max_azimuth": 65, "min_inclination": -25, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode10", "min_azimuth": -65, "max_azimuth": 120, "min_inclination": -25, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -120, "max_azimuth": 65, "min_inclination": -25, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode12", "min_azimuth": -65, "max_azimuth": 120, "min_inclination": -25, "max_inclination": 90 }, { "node": "LightGunNode11", "min_azimuth": -120, "max_azimuth": 65, "min_inclination": -25, "max_inclination": 90 } ] }, { "turretclass": "PlanetMissile", "turretsize": "Large", "mount": [ { "node": "ICBMNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -3, "max_inclination": 90 }, { "node": "ICBMNode02", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -3, "max_inclination": 90 } ] } ], "display_name": "Heavy Torpedo Defense Platform", "description": "This variant of the heavy defence platform sacrifices some large turret capability to make room for a devastating array of torpedo tubes.", "unlocked_by": [] }, { "race": "Hiver", "stem": "DNWar", "file": "Species/Hiver/sections/DNWar.shipsection", "id": 90, "model": "Species/Hiver/art/sections/DreadnoughtWar.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "requires": [ "CCC_TrnsZul", "GRP_HVYBEAM" ], "health": 9500, "mass": 45000, "cost": 350000, "cpoints": 25000, "crew": 125, "preview_ofs": "10 50 -2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": -5 }, "bank": [ { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "Beam01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -12, "max_inclination": 12 }, { "node": "Beam02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -12, "max_inclination": 12 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "Beam03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -12, "max_inclination": 12 }, { "node": "Beam04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -12, "max_inclination": 12 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -10, "max_azimuth": 170, "min_inclination": 15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -160, "max_azimuth": 160, "min_inclination": 10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode03", "min_azimuth": -170, "max_azimuth": 10, "min_inclination": 15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": [ { "node": "HeavyGunNode04", "min_azimuth": -160, "max_azimuth": 160, "min_inclination": 15, "max_inclination": 90 }, { "node": "HeavyGunNode05", "min_azimuth": -160, "max_azimuth": 160, "min_inclination": 15, "max_inclination": 90 }, { "node": "HeavyGunNode06", "min_azimuth": -160, "max_azimuth": 160, "min_inclination": 15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -150, "max_azimuth": 20, "min_inclination": 10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -20, "max_azimuth": 150, "min_inclination": 10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": 10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": 10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -120, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -30, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "War", "description": "In response to the heavier calibre weapon systems found on Zuul incursion vessels, engineers have devised the War section to maintain parity. Based on the standard Armor section it employs fewer but larger turrets in order to bring heavier weapons to battle. The cost of these hasty modifications is a small reduction in durability, maneuverability and speed. In addition, war dreadnought sections have increased broadside fire abilities thanks to the instillations of side firing Heavy Beams.", "unlocked_by": [ "CCC_TrnsZul" ] }, { "race": "Human", "stem": "_AssaultShuttle", "file": "Species/Human/sections/_AssaultShuttle.shipsection", "id": 1, "nodesign": 1, "model": "Species/Human/art/sections/AssaultShuttle.X", "dam_model": "Species/Human/art/sections/AssaultShuttle.X", "section_class": "destroyer", "design_class": "rider", "autonomous": 1, "health": 250, "mass": 1200, "command_cost": 0, "maintenance_cost": 0, "netforcelimits": { "force_forward": 100000, "force_right": 100000, "force_up": 100000, "torque_yaw": 7000000, "torque_pitch": 7000000, "torque_roll": 7000000, "speed": 70, "rotspeed": 90 }, "engine_sound": "Sounds/Ships/Shared/_AssaultShuttle_travel.wav", "thruster": [ { "node": "EngineA", "effect": "effects/HumanShuttle_Thrust.effect", "idle_effect": "effects/HumanShuttle_Idle.effect" }, { "node": "EngineB", "effect": "effects/HumanShuttle_Thrust.effect", "idle_effect": "effects/HumanShuttle_Idle.effect" } ], "display_name": "Assault Shuttle", "description": null, "unlocked_by": [] }, { "race": "Human", "stem": "_AssaultShuttle_Advanced", "file": "Species/Human/sections/_AssaultShuttle_Advanced.shipsection", "id": 137, "model": "Species/Human/art/sections/AssaultShuttle_Advanced.X", "dam_model": "Species/Human/art/sections/AssaultShuttle_Advanced.X", "section_class": "destroyer", "design_class": "rider", "requires": "DRN_AdvFrm", "cost": 4000, "health": 350, "autonomous": 1, "mass": 1200, "command_cost": 0, "maintenance_cost": 0, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 100000, "force_right": 100000, "force_up": 100000, "torque_yaw": 7000000, "torque_pitch": 7000000, "torque_roll": 7000000, "speed": 75, "rotspeed": 90 }, "engine_sound": "Sounds/Ships/Shared/_AssaultShuttle_travel.wav", "bank": { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 } }, "thruster": [ { "node": "EngineA01", "effect": "effects/HumanShuttle_Thrust.effect", "idle_effect": "effects/HumanShuttle_Idle.effect" }, { "node": "EngineB01", "effect": "effects/HumanShuttle_Thrust.effect", "idle_effect": "effects/HumanShuttle_Idle.effect" } ], "display_name": "Advanced Assault Shuttle", "description": "This more advanced version of the standard assault shuttle is more durable, does more damage on its planetary attack runs and carries a space capable turret mount.", "unlocked_by": [] }, { "race": "Human", "stem": "_AsteroidMonitor", "file": "Species/Human/sections/_AsteroidMonitor.shipsection", "id": 144, "model": "Species/Human/art/sections/AsteroidMonitor_Human.X", "section_type": "mission", "section_class": "Dreadnought", "requires": "Ind_AstMon", "health": 50000, "mass": 300000, "cost": 4800000, "cpoints": 55000, "entity_class": "Monitor", "design_class": "station", "monitor": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 300, "section_lod_type": 1, "view_dist": 8000, "command_cost": 0, "maintenance_cost": 0, "option": { "option": [ "IND_PlyAlloy", "IND_MagLat" ] }, "netforcelimits": { "force_forward": 100000000, "force_right": 100000000, "force_up": 100000000, "torque_yaw": 1000000000, "torque_pitch": 1000000000, "torque_roll": 1000000000, "speed": 34.5, "rotspeed": 20 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -110, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode04", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode05", "min_azimuth": -130, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode03", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode01", "min_azimuth": -40, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode02", "min_azimuth": -110, "max_azimuth": 10, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode09", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode07", "min_azimuth": -80, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode10", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode08", "min_azimuth": -80, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode03", "min_azimuth": -80, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode05", "min_azimuth": -110, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode06", "min_azimuth": -80, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode07", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode08", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode11", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode12", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode13", "min_azimuth": -50, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode14", "min_azimuth": -100, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode01", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode02", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode21", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode22", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode23", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode15", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode03", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode04", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode24", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode05", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode06", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode09", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode10", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode16", "min_azimuth": -90, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode17", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode18", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode19", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode20", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "PlanetMissile", "turretsize": "Large", "mount": [ { "node": "ICBMNode01", "min_azimuth": -90, "max_azimuth": 120, "min_inclination": -3, "max_inclination": 90 }, { "node": "ICBMNode02", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -3, "max_inclination": 90 } ] } ], "display_name": "Asteroid Monitor", "description": "The Neo-Monitor is smaller and less heavily armoured than the ancient Morrigi Asteroid bases they were adapted from, but it does allow for the placement of modern weapons.", "unlocked_by": [] }, { "race": "Human", "stem": "_Biomissile", "file": "Species/Human/sections/_Biomissile.shipsection", "id": 2, "nodesign": 1, "model": "Species/Human/art/sections/Biomissile.X", "dam_model": "Species/Human/art/sections/Biomissile.X", "health": 300, "mass": 700, "crew": 0, "command_cost": 0, "maintenance_cost": 0, "netforcelimits": { "force_forward": 100000, "force_right": 10000, "force_up": 10000, "torque_yaw": 700000, "torque_pitch": 700000, "torque_roll": 700000, "speed": 80, "rotspeed": 45 }, "thruster": { "node": "Effect", "effect": "effects/BioMissileFlare.effect", "idle_effect": "effects/BioMissile_Idle.effect" }, "display_name": "Biomissile", "description": null, "unlocked_by": [] }, { "race": "Human", "stem": "_BoardingPod", "file": "Species/Human/sections/_BoardingPod.shipsection", "id": 94, "nodesign": 1, "model": "Species/Human/art/sections/boardingpod.X", "dam_model": "Species/Human/art/sections/boardingpod.X", "health": 100, "mass": 300, "crew": 31, "command_cost": 0, "maintenance_cost": 0, "netforcelimits": { "force_forward": 100000, "force_right": 100000, "force_up": 100000, "torque_yaw": 7000000, "torque_pitch": 7000000, "torque_roll": 7000000, "speed": 90, "rotspeed": 100 }, "engine_sound": "Sounds/Ships/Shared/_AssaultShuttle_travel.wav", "thruster": [ { "node": "EngineThruster01", "effect": "effects/HumanShuttle_Thrust.effect", "idle_effect": "effects/HumanShuttle_Idle.effect" }, { "node": "EngineThruster02", "effect": "effects/HumanShuttle_Thrust.effect", "idle_effect": "effects/HumanShuttle_Idle.effect" } ], "display_name": "Boarding Pod", "description": null, "unlocked_by": [] }, { "race": "Human", "stem": "_Drone", "file": "Species/Human/sections/_Drone.shipsection", "id": 123, "model": "Species/Human/art/sections/Drone.X", "dam_model": "Species/Human/art/sections/Drone.X", "entity_class": "DroneRider", "requires": "DRN_Cmbt", "health": 300, "mass": 300, "preview_ofs": "-3 10 0", "command_cost": 0, "maintenance_cost": 0, "section_class": "destroyer", "design_class": "rider", "autonomous": 1, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "speed": 230, "rotspeed": 100, "force_forward": 150000, "force_right": 100000, "force_up": 100000, "torque_yaw": 7000000, "torque_pitch": 7000000, "torque_roll": 7000000 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "showturrets": false, "mount": { "node": "gunnode01", "min_azimuth": -25, "max_azimuth": 60, "min_inclination": -60, "max_inclination": 60 } }, { "turretclass": "standard", "turretsize": "small", "showturrets": false, "mount": { "node": "gunnode02", "min_azimuth": -60, "max_azimuth": 25, "min_inclination": -60, "max_inclination": 60 } } ], "engine_sound": "Sounds/Ships/Shared/_Drone_travel.wav", "thruster": [ { "node": "EngineNode01", "effect": "effects/HumanShuttle_Thrust.effect", "idle_effect": "effects/HumanShuttle_Idle.effect" }, { "node": "EngineNode02", "effect": "effects/HumanShuttle_Thrust.effect", "idle_effect": "effects/HumanShuttle_Idle.effect" } ], "display_name": "Swarm Drone", "description": "An unmanned, autonomous combat platform \u2013 unable to travel on its own between systems, it requires a carrier ship for transport.", "unlocked_by": [] }, { "race": "Human", "stem": "_DroneHeavy", "file": "Species/Human/sections/_DroneHeavy.shipsection", "id": 134, "model": "Species/Human/art/sections/DroneHeavy.X", "dam_model": "Species/Human/art/sections/DroneHeavy.X", "entity_class": "DroneRider", "requires": "DRN_AdvFrm", "health": 400, "mass": 400, "preview_ofs": "-3 10 0", "command_cost": 0, "maintenance_cost": 0, "section_class": "destroyer", "design_class": "rider", "autonomous": 1, "option": [ { "option": "IND_PlyAlloy" }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "speed": 160, "rotspeed": 100, "force_forward": 150000, "force_right": 100000, "force_up": 100000, "torque_yaw": 7000000, "torque_pitch": 7000000, "torque_roll": 7000000 }, "bank": { "turretclass": "strafe", "turretsize": "medium", "showturrets": false, "mount": { "node": "gunnode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 45 } }, "engine_sound": "Sounds/Ships/Shared/_Drone_travel.wav", "thruster": [ { "node": "EngineNode03", "effect": "effects/HumanShuttle_Thrust.effect", "idle_effect": "effects/HumanShuttle_Idle.effect" }, { "node": "EngineNode04", "effect": "effects/HumanShuttle_Thrust.effect", "idle_effect": "effects/HumanShuttle_Idle.effect" } ], "display_name": "Heavy Drone", "description": "This more robust version of the standard attack drone is slower but carries more armor and firepower.", "unlocked_by": [] }, { "race": "Human", "stem": "_NodeMissile", "file": "Species/Human/sections/_NodeMissile.shipsection", "id": 85, "nodesign": 1, "model": "Species/Human/art/sections/NodeMissile.X", "dam_model": "Species/Human/art/sections/NodeMissile.X", "crew": 0, "requires": "WEP_NdMsl", "health": 600, "mass": 500, "cost": 10000, "command_cost": 1, "netforcelimits": { "force_forward": 300000, "force_right": 500000, "force_up": 500000, "torque_yaw": 5000000, "torque_pitch": 5000000, "torque_roll": 5000000, "speed": 150, "rotspeed": 120 }, "thruster": [ { "node": "Effect01", "effect": "effects/BioMissileFlare.effect", "idle_effect": "effects/NodeMissile_Idle.effect" }, { "node": "Effect02", "effect": "effects/BioMissileFlare.effect", "idle_effect": "effects/BioMissile_Idle.effect" }, { "node": "Effect03", "effect": "effects/BioMissileFlare.effect", "idle_effect": "effects/BioMissile_Idle.effect" }, { "node": "Effect04", "effect": "effects/BioMissileFlare.effect", "idle_effect": "effects/BioMissile_Idle.effect" }, { "node": "Effect05", "effect": "effects/BioMissileFlare.effect", "idle_effect": "effects/BioMissile_Idle.effect" }, { "node": "Effect06", "effect": "effects/BioMissileFlare.effect", "idle_effect": "effects/BioMissile_Idle.effect" } ], "display_name": "Node Missile", "description": null, "unlocked_by": [] }, { "race": "Human", "stem": "_Spy", "file": "Species/Human/sections/_Spy.shipsection", "id": 121, "model": "Models/Asteroids/spy_asteroid.x", "dam_model": "Models/Asteroids/spy_asteroid.x", "entity_class": "SpyShip", "nodesign": 1, "section_type": "mission", "section_class": "destroyer", "autonomous": 1, "cost": 20000, "cpoints": 800, "ftlspeed": 0, "range": 0, "spy": 1, "requires": [ "CCC_SpyBm", "IND_SlvgTech" ], "health": 250, "mass": 1200, "command_cost": 0, "maintenance_cost": 0, "netforcelimits": { "force_forward": 100000, "force_right": 100000, "force_up": 100000, "torque_yaw": 7000000, "torque_pitch": 7000000, "torque_roll": 700000, "speed": 65, "rotspeed": 90 }, "bank": { "turretclass": "spyship", "turretsize": "large", "mount": { "node": "origin", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, "display_name": "Spy Craft", "description": null, "unlocked_by": [] }, { "race": "Human", "stem": "CRAbsorber", "file": "Species/Human/sections/CRAbsorber.shipsection", "id": 3, "model": "Species/Human/art/sections/Cruiserabsorber.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "requires": "SLD_ErgAb", "health": 2300, "mass": 4500, "cost": 60000, "cpoints": 1260, "crew": 15, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 10000, "force_right": "o", "force_up": 0, "torque_yaw": 600000000.0, "torque_pitch": 600000000.0, "torque_roll": 600000000.0, "speed": 0, "rotspeed": 40 }, "bank": { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -45, "max_azimuth": 150, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -150, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 } ] }, "display_name": "Point Absorber", "description": "Absorber sections are equipped with a power transducer that uses energy weapons fire to recharge on-board weapons systems.", "unlocked_by": [ "SLD_ErgAb" ] }, { "race": "Human", "stem": "CRAIC", "file": "Species/Human/sections/CRAIC.shipsection", "id": 4, "model": "Species/Human/art/sections/CruiserAIC.X", "requires": "CCC_AIFrCon", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "aicontrol": true, "health": 2800, "mass": 2500, "cost": 60000, "cpoints": 900, "rebelai_scanrange": 8, "rebelai_tacticalsensorrange": 5700, "crew": 3, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 10000, "force_right": 10000, "force_up": 10000, "torque_yaw": 700000000.0, "torque_pitch": 700000000.0, "torque_roll": 700000000.0, "speed": 10, "rotspeed": 85 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "AI Command", "description": "By placing some ship systems under AI control, the ship enjoys improved accuracy of all weapons, faster turret speed, and better thrust and turning speed.", "unlocked_by": [ "CCC_AIFrCon" ] }, { "race": "Human", "stem": "CRAntimatter", "file": "Species/Human/sections/CRAntimatter.shipsection", "id": 5, "model": "Species/Human/art/sections/CruiserAntiMatter.X", "requires": [ "DRV_AntiMat", "DRV_Node" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Cruiser", "engine_techera": "antimatter", "health": 3300, "mass": 6400, "cost": 40000, "cpoints": 2070, "nodespeed": 10, "ftlspeed": 0.7, "range": 32, "crew": 25, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEAM_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEAM_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 90000, "force_right": 90000, "force_up": 90000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 80, "rotspeed": 10 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "MediumGunNode01", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": 0, "max_azimuth": 150, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -150, "max_azimuth": 0, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "LightGunNode03", "min_azimuth": 0, "max_azimuth": 150, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "LightGunNode04", "min_azimuth": -150, "max_azimuth": 0, "min_inclination": -10, "max_inclination": 90 } } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_AntimatterA.effect", "idle_effect": "effects/EngineAntimatterIdleA.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_AntimatterA.effect", "idle_effect": "effects/EngineAntimatterIdleA.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_AntimatterA.effect", "idle_effect": "effects/EngineAntimatterIdleA.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster08", "effect": "effects/Engine_AntimatterA.effect", "idle_effect": "effects/EngineAntimatterIdleA.effect" } ], "display_name": "Antimatter", "description": "More efficient than Fusion or Fission drives, Antimatter engines provide the best strategic range and maneuvering speed.", "unlocked_by": [ "DRV_AntiMat" ] }, { "race": "Human", "stem": "CRArmor", "file": "Species/Human/sections/CRArmor.shipsection", "id": 6, "model": "Species/Human/art/sections/CruiserArmour.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "health": 3300, "mass": 6000, "cost": 15000, "cpoints": 2520, "crew": 30, "preview_ofs": "0 -50 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 10, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -3, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -150, "max_azimuth": -10, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -150, "max_azimuth": -10, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode02", "min_azimuth": 10, "max_azimuth": 150, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": 10, "max_azimuth": 150, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -85, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -85, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -70, "max_azimuth": 85, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -70, "max_azimuth": 85, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode05", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Armor", "description": "This section is designed with the single purpose of being thick-hulled and covered with a variety of weapon turrets.", "unlocked_by": [] }, { "race": "Human", "stem": "CRAssault", "file": "Species/Human/sections/CRAssault.shipsection", "id": 7, "model": "Species/Human/art/sections/CruiserAssault.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "requires": [ "GRP_TORPS", "GRP_HVYBEAM" ], "health": 2800, "mass": 4500, "cost": 35000, "cpoints": 1620, "crew": 35, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": "o", "force_up": 0, "torque_yaw": 500000000.0, "torque_pitch": 500000000.0, "torque_roll": 500000000.0, "speed": -5, "rotspeed": 30 }, "bank": [ { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaser01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaser02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "torpedo", "turretsize": "large", "mount": { "node": "Torpedo01", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 } } ], "display_name": "Assault", "description": "Heavy combat section designed around heavy beam weapon and torpedo housings. These weapons systems decrease a ship's thrust and turning power.", "unlocked_by": [ "WEP_Dsrptr", "WEP_EmPulse", "WEP_PhotTrp", "WEP_GluTrp", "WEP_MesTrp", "WEP_PlsmTrp", "WEP_FusTrp", "WEP_DtFsTrp", "WEP_AmTrp", "WEP_DtAmTrp" ] }, { "race": "Human", "stem": "CRAssaultShuttle", "file": "Species/Human/sections/CRAssaultShuttle.shipsection", "id": 132, "model": "Species/Human/art/sections/CruiserAssultShuttle.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "DRN_AdvFrm", "health": 2800, "mass": 7000, "cost": 40000, "cpoints": 3650, "crew": 40, "preview_ofs": "1 -50 2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_StlthArm" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode02", "min_azimuth": 5, "max_azimuth": 160, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunNode03", "min_azimuth": -160, "max_azimuth": 5, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode01", "min_azimuth": -160, "max_azimuth": 5, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunNode04", "min_azimuth": 5, "max_azimuth": 160, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "assaultshuttlerider", "turretsize": "large", "mount": [ { "node": "Shuttle02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Shuttle01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "assaultshuttlerider", "turretsize": "large", "mount": [ { "node": "Shuttle04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Shuttle03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Heavy Assault Carrier", "description": "This cruiser section can carry multiple assault shuttles into combat and recover them.", "unlocked_by": [] }, { "race": "Human", "stem": "CRBarrage", "file": "Species/Human/sections/CRBarrage.shipsection", "id": 8, "model": "Species/Human/art/sections/CruiserBarrage.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": [ "GRP_Torps", "GRP_HVYBEAM" ], "health": 2800, "mass": 9000, "cost": 35000, "cpoints": 3150, "crew": 25, "preview_ofs": "1 -50 2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "bank": [ { "turretclass": "missile", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "missile", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": { "node": "Beam01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } }, { "turretclass": "beam", "turretsize": "large", "mount": { "node": "Beam02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } }, { "turretclass": "torpedo", "turretsize": "large", "mount": [ { "node": "Torp01", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "Torp02", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 } ] } ], "display_name": "Barrage", "description": "This section provides very heavy forward fire, but decreases the overall power for thrust and turning.", "unlocked_by": [] }, { "race": "Human", "stem": "CRBattleBridge", "file": "Species/Human/sections/CRBattleBridge.shipsection", "id": 9, "model": "Species/Human/art/sections/Cruiserbattlebridge.X", "requires": "GRP_HVYBEAM", "socket_aft": "CommandNode", "section_type": "command", "section_class": "cruiser", "health": 2600, "mass": 4500, "cost": 35000, "cpoints": 1440, "crew": 25, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": "o", "force_up": 0, "torque_yaw": 400000000.0, "torque_pitch": 400000000.0, "torque_roll": 400000000.0, "speed": 0, "rotspeed": 40 }, "bank": [ { "turretclass": "beam", "turretsize": "large", "mount": { "node": "AssaultNode01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -70, "max_azimuth": 150, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": 70, "max_azimuth": -150, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Battle Bridge", "description": "Heavily armored section fitted for heavy combat beam weapons. The beam systems decrease the ship\u2019s power to move and turn.", "unlocked_by": [ "WEP_HCLas", "WEP_Lancer", "WEP_CtngBm" ] }, { "race": "Human", "stem": "CRBiomeColonizer", "file": "Species/Human/sections/CRBiomeColonizer.shipsection", "id": 10, "model": "Species/Human/art/sections/CruiserBiom.X", "socket_aft": "MissionNode", "socket_fore": "MissionNode01", "section_type": "mission", "section_class": "cruiser", "requires": "BIO_Btrans", "health": 800, "mass": 10000, "cost": 50000, "cpoints": 4500, "crew": 10, "preview_ofs": "0 -50 -4", "colonizer_pop": 5000, "colonizer_infra": 5, "colonizer_terra": 0.2, "option": [ "IND_PlyAlloy", "IND_RefCoat", "BIO_SpndAni" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Biome Colonizer", "description": "This colonizing section can carry hundreds of colonists, as well as considerable flora and fauna to aid in developing a planet. This mass makes the ship very slow and vulnerable.", "unlocked_by": [ "BIO_Btrans" ] }, { "race": "Human", "stem": "CRBiowar", "file": "Species/Human/sections/CRBiowar.shipsection", "id": 11, "model": "Species/Human/art/sections/CruiserBiowar.X", "requires": "GRP_BIOMISSILE", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Cruiser", "preview_ofs": "-4 -50 -3", "health": 800, "mass": 5000, "cost": 50000, "cpoints": 2070, "crew": 15, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -15, "rotspeed": -15 }, "bank": [ { "turretclass": "missilerider", "turretsize": "large", "mount": [ { "node": "Missile01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -50, "max_azimuth": 55, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -55, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -50, "max_azimuth": 55, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -55, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Bio War", "description": "Through research, a variety of biological agents can be developed for war, but only one system can deliver them onto an enemy world. Bio Missiles cannot sustain much damage, and should be deployed with care. Bio War sections can be re-armed between combat rounds. It may be possible to upgrade the basic engine systems through research.", "unlocked_by": [ "BIO_Plg" ] }, { "race": "Human", "stem": "CRBlazer", "file": "Species/Human/sections/CRBlazer.shipsection", "id": 139, "model": "Species/Human/art/sections/CruiserBlazer.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "GRP_HVYBEAM", "health": 2700, "mass": 9000, "cost": 34000, "cpoints": 3050, "crew": 30, "preview_ofs": "1 -50 2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": { "node": "Beam01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } }, { "turretclass": "beam", "turretsize": "large", "mount": { "node": "Beam02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } }, { "turretclass": "beam", "turretsize": "large", "mount": { "node": "Beam03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } }, { "turretclass": "beam", "turretsize": "large", "mount": { "node": "Beam04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } } ], "display_name": "Blazer", "description": "This section is dedicated completely to Heavy Beam systems. While it is designed to deliver a devastating anti-capital ship attack, the intense power demands means a reduction in other turret based weapon systems.", "unlocked_by": [] }, { "race": "Human", "stem": "CRBoarding", "file": "Species/Human/sections/CRBoarding.shipsection", "id": 95, "model": "Species/Human/art/sections/CruiserBoarding.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "IND_BrdPod", "health": 3200, "mass": 7000, "cost": 25000, "cpoints": 3150, "crew": 25, "preview_ofs": "1 -50 2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": 160, "max_azimuth": -160, "min_inclination": -5, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "SmallGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "SmallGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "SmallGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "SmallGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "SmallGunNode05", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -5, "max_inclination": 90 }, { "node": "SmallGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "SmallGunNode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": 0, "max_inclination": 90 }, { "node": "SmallGunNode08", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "boardingpod", "turretsize": "large", "mount": [ { "node": "BoardingPod01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Boarding", "description": "The section is designed to carry ship assault troops into battle. Once within range the troops board their assault pods and prepare to be launched against enemy cruisers and dreadnoughts.", "unlocked_by": [] }, { "race": "Human", "stem": "CRCloaking", "file": "Species/Human/sections/CRCloaking.shipsection", "id": 12, "model": "Species/Human/art/sections/CruiserCloaking.X", "requires": "SLD_Clk", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "health": 1600, "mass": 3500, "cost": 40000, "cpoints": 1170, "crew": 12, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" }, { "option": "SLD_Intang" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 300000000.0, "torque_pitch": 300000000.0, "torque_roll": 300000000.0, "speed": 0, "rotspeed": 35 }, "bank": { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -8, "max_inclination": 90 } }, "display_name": "Cloaking", "description": "A complex system of sensor counter-measures and light masking renders a ship effectively invisible to opponents. Cloaked ships cannot be targeted directly, so care should be taken to avoid accidentally taking fire. As well, cloaked ships cannot fire while cloaked, though scientists believe they may be able to solve this problem with research.", "unlocked_by": [ "SLD_Clk" ] }, { "race": "Human", "stem": "CRCOL", "file": "Species/Human/sections/CRCOL.shipsection", "id": 125, "model": "Species/Human/art/sections/CruiserCOL.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "DRN_COL", "health": 3000, "mass": 10000, "cost": 35000, "cpoints": 3450, "crew": 45, "preview_ofs": "5 -20 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "COL", "turretsize": "large", "mount": { "node": "COLbarrel", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -5, "max_inclination": 90 } } ], "display_name": "Complex Ordinance Launcher", "description": "This specialized section operates as the launch platform for various Complex Ordinance packages.", "unlocked_by": [ "DRN_COL" ] }, { "race": "Human", "stem": "CRCommand", "file": "Species/Human/sections/CRCommand.shipsection", "id": 13, "model": "Species/Human/art/sections/CruiserCommand.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "health": 1500, "mass": 3200, "cost": 8000, "cpoints": 1170, "crew": 10, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 600000000.0, "torque_pitch": 600000000.0, "torque_roll": 600000000.0, "speed": 0, "rotspeed": 55 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Standard Command", "description": "The standard command section design. No-frills, but has seen decades of service and is the least expensive section to employ in a design.", "unlocked_by": [] }, { "race": "Human", "stem": "CRConstruction", "file": "Species/Human/sections/CRConstruction.shipsection", "id": 108, "model": "Species/Human/art/sections/DNconstruction.X", "section_type": "mission", "section_class": "cruiser", "preview_ofs": [ "10 -40 1", "-70 -1030 0" ], "huge": 1, "engine_techera": "fusion", "requires": [ "DRV_Fusn", "DRV_Node", "IND_DSCon" ], "health": 3200, "mass": 19000, "cost": 700000, "cpoints": 13500, "command_cost": 0, "construction_capacity": 10000, "autonomous": 1, "nodespeed": 4, "ftlspeed": 0.3, "range": 16, "crew": 0, "netforcelimits": { "force_forward": 53000, "force_right": 53000, "force_up": 53000, "torque_yaw": 90000000.0, "torque_pitch": 90000000.0, "torque_roll": 90000000.0, "speed": 30, "rotspeed": 40 }, "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FusionDs.effect", "idle_effect": "effects/Engine_FusionIdleDs.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FusionDs.effect", "idle_effect": "effects/Engine_FusionIdleDs.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FusionDs.effect", "idle_effect": "effects/Engine_FusionIdleDs.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_FusionDs.effect", "idle_effect": "effects/Engine_FusionIdleDs.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_FusionDs.effect", "idle_effect": "effects/Engine_FusionIdleDs.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_FusionDs.effect", "idle_effect": "effects/Engine_FusionIdleDs.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_FusionDs.effect", "idle_effect": "effects/Engine_FusionIdleDs.effect" }, { "node": "EngineThruster08", "effect": "effects/Engine_FusionDs.effect", "idle_effect": "effects/Engine_FusionIdleDs.effect" }, { "node": "EngineThruster09", "effect": "effects/Engine_FusionDs.effect", "idle_effect": "effects/Engine_FusionIdleDs.effect" }, { "node": "EngineThruster10", "effect": "effects/Engine_FusionDs.effect", "idle_effect": "effects/Engine_FusionIdleDs.effect" }, { "node": "EngineThruster11", "effect": "effects/Engine_FusionDs.effect", "idle_effect": "effects/Engine_FusionIdleDs.effect" }, { "node": "EngineThruster12", "effect": "effects/Engine_FusionDs.effect", "idle_effect": "effects/Engine_FusionIdleDs.effect" }, { "node": "EngineThruster13", "effect": "effects/Engine_FusionDs.effect", "idle_effect": "effects/Engine_FusionIdleDs.effect" }, { "node": "EngineThruster14", "effect": "effects/Engine_FusionDs.effect", "idle_effect": "effects/Engine_FusionIdleDs.effect" }, { "node": "EngineThruster15", "effect": "effects/Engine_FusionDs.effect", "idle_effect": "effects/Engine_FusionIdleDs.effect" }, { "node": "EngineThruster16", "effect": "effects/Engine_FusionDs.effect", "idle_effect": "effects/Engine_FusionIdleDs.effect" }, { "node": "EngineThruster17", "effect": "effects/Engine_FusionDs.effect", "idle_effect": "effects/Engine_FusionIdleDs.effect" }, { "node": "EngineThruster18", "effect": "effects/Engine_FusionDs.effect", "idle_effect": "effects/Engine_FusionIdleDs.effect" }, { "node": "EngineThruster19", "effect": "effects/Engine_FusionDs.effect", "idle_effect": "effects/Engine_FusionIdleDs.effect" }, { "node": "EngineThruster20", "effect": "effects/Engine_FusionDs.effect", "idle_effect": "effects/Engine_FusionIdleDs.effect" } ], "display_name": "Construction", "description": "While stations can operate around planets, they can't drive there, so these massive cousins to repair and salvage ships are required to build them.", "unlocked_by": [] }, { "race": "Human", "stem": "CRDeepScan", "file": "Species/Human/sections/CRDeepScan.shipsection", "id": 14, "model": "Species/Human/art/sections/CruiserDeepScan.X", "requires": "CCC_AdvSens", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "health": 1500, "mass": 3000, "cost": 24000, "cpoints": 990, "scanrange": 8, "tacticalsensorrange": 5700, "crew": 15, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_StlthArm" ] }, { "option": "IND_RefCoat" } ], "section_sound": "Sounds/Ships/Shared/DEDeepScan.wav", "section_sound_repeat": 5, "netforcelimits": { "force_forward": 0, "force_right": "o", "force_up": 0, "torque_yaw": 400000000.0, "torque_pitch": 400000000.0, "torque_roll": 400000000.0, "speed": 0, "rotspeed": 35 }, "bank": { "turretclass": [ "standard", "standard", "standard" ], "turretsize": [ "small", "small", "small" ], "mount": [ { "node": "LightGunNode01", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": 70, "max_azimuth": -150, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -70, "max_azimuth": 150, "min_inclination": -15, "max_inclination": 90 } ] }, "display_name": "Deep Scan", "description": "Increases the sensor range and power of a ship, revealing cloaked vessels and planetary stats.", "unlocked_by": [ "CCC_AdvSens" ] }, { "race": "Human", "stem": "CRDeepScanPlatform", "file": "Species/Human/sections/CRDeepScanPlatform.shipsection", "id": 131, "model": "Species/Human/art/sections/MediumDeepScanPlatform.x", "section_type": "mission", "section_class": "cruiser", "requires": "CCC_ScanSats", "health": 3800, "mass": 6000, "cost": 70000, "cpoints": 2600, "tacticalsensorrange": 1500, "scanrange": 0.001, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 0, "preview_ofs": "-15 130 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 10000000, "force_right": 10000000, "force_up": 10000000, "torque_yaw": 100000000, "torque_pitch": 100000000, "torque_roll": 100000000, "speed": 34.5, "rotspeed": 30 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode02", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode03", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode04", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -120, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -45, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -120, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -45, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -120, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -45, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -120, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -45, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Scanner Satellite", "description": "This satellite will scan for cloaked ships at relatively close ranges in tactical combat. This sat possesses NO strategic map scan ability.", "unlocked_by": [] }, { "race": "Human", "stem": "CRDefencePlatform", "file": "Species/Human/sections/CRDefencePlatform.shipsection", "id": 84, "model": "Species/Human/art/sections/MediumDefencePlatform.x", "section_type": "mission", "section_class": "cruiser", "health": 4500, "mass": 6000, "cost": 50000, "cpoints": 2700, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 0, "preview_ofs": "-15 130 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 10000000, "force_right": 10000000, "force_up": 10000000, "torque_yaw": 100000000, "torque_pitch": 100000000, "torque_roll": 100000000, "speed": 34.5, "rotspeed": 30 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode02", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode03", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode04", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "missile", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode01", "min_azimuth": -180, "max_azimuth": 180 }, { "node": "HeavyGunNode02", "min_azimuth": -180, "max_azimuth": 180 } ] } ], "display_name": "Medium Defense Platform", "description": "Mid-sized defense platforms are more expensive and take longer to produce, but provide four medium turrets and an additional four light turrets for outfitting. These platforms cannot be deployed in orbit around size 3 planets or smaller.", "unlocked_by": [] }, { "race": "Human", "stem": "CRDeflector", "file": "Species/Human/sections/CRDeflector.shipsection", "id": 15, "model": "Species/Human/art/sections/CruiserDeflector.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "requires": "SLD_Def", "health": 1200, "mass": 3800, "cost": 25000, "cpoints": 1440, "crew": 12, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 300000000.0, "torque_pitch": 300000000.0, "torque_roll": 300000000.0, "speed": -15, "rotspeed": 25 }, "bank": { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -70, "max_azimuth": 150, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": 70, "max_azimuth": -150, "min_inclination": -10, "max_inclination": 90 } ] }, "display_name": "Point Deflector", "description": "A projector array diverts energy away from engines and uses that power to generate an electromagnetic field in front of a ship. This field attempts to deflect ballistic weapons and detonate tracking weapons before they reach the ship. The power taken from the engines causes a decrease in maneuvering speed.", "unlocked_by": [ "SLD_Def", "SLD_Disr" ] }, { "race": "Human", "stem": "CRDisruptor", "file": "Species/Human/sections/CRDisruptor.shipsection", "id": 118, "model": "Species/Human/art/sections/CruiserDeflector.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "requires": "SLD_Disr", "health": 1200, "mass": 3800, "cost": 25000, "cpoints": 1440, "crew": 12, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 300000000.0, "torque_pitch": 300000000.0, "torque_roll": 300000000.0, "speed": -15, "rotspeed": 25 }, "bank": { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -70, "max_azimuth": 150, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": 70, "max_azimuth": -150, "min_inclination": -10, "max_inclination": 90 } ] }, "display_name": "Disruptor", "description": "A reconfiguration of the Deflector ships \u2013 only instead of blocking matter, the shield arrays are attuned to block energy.", "unlocked_by": [] }, { "race": "Human", "stem": "CRDrone", "file": "Species/Human/sections/CRDrone.shipsection", "id": 122, "model": "Species/Human/art/sections/CruiserDrone.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "DRN_Squad", "health": 2500, "mass": 7000, "cost": 35000, "cpoints": 3450, "crew": 20, "preview_ofs": "1 -50 2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_StlthArm" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode02", "min_azimuth": -20, "max_azimuth": 160, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightgunNode03", "min_azimuth": -160, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode01", "min_azimuth": -160, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightgunNode04", "min_azimuth": -20, "max_azimuth": 160, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone05", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone06", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Drone", "description": "Extremely effective in combat, Attack Drones require a mothership to carry them between systems. These Drone Carriers operate as the micro-CnC for the drones, acting as their launch base and giving them their orders.", "unlocked_by": [ "DRN_Squad" ] }, { "race": "Human", "stem": "CRDronePlatform", "file": "Species/Human/sections/CRDronePlatform.shipsection", "id": 130, "model": "Species/Human/art/sections/MediumDronePlatform.x", "section_type": "mission", "section_class": "cruiser", "requires": "DRN_Sats", "health": 4000, "mass": 6500, "cost": 100000, "cpoints": 2900, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 0, "preview_ofs": "-15 130 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 10000000, "force_right": 10000000, "force_up": 10000000, "torque_yaw": 100000000, "torque_pitch": 100000000, "torque_roll": 100000000, "speed": 34.5, "rotspeed": 30 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode02", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode03", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode04", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -120, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -45, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -120, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -45, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -120, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -45, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -120, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -45, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Drone Satellite", "description": "This medium satellite is designed to support combat drones in the planetary defense role.", "unlocked_by": [] }, { "race": "Human", "stem": "CRExtendedRange", "file": "Species/Human/sections/CRExtendedRange.shipsection", "id": 16, "model": "Species/Human/art/sections/CruiserExtendedRange.X", "socket_aft": "MissionNode", "socket_fore": "MissionNode01", "section_type": "mission", "section_class": "cruiser", "health": 1300, "mass": 5800, "cost": 10000, "cpoints": 1890, "range": 16, "crew": 20, "preview_ofs": "0 -50 0", "death_effect": "Effects/CRER_Fuel_Explosion.effect", "death_area_impact_effect": "", "death_dam": 750, "death_damradius": 320, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Extended Range", "description": "By trading weapons systems and hull armor for extra fuel capacity, Extended Range ships can strategically travel nearly three times as far as other ship designs, making them perfect for reconnaissance and exploration.", "unlocked_by": [] }, { "race": "Human", "stem": "CRFireControl", "file": "Species/Human/sections/CRFireControl.shipsection", "id": 17, "model": "Species/Human/art/sections/CruiserFireControl.X", "requires": "IND_PredGun", "socket_aft": "CommandNode", "section_type": "command", "section_class": "cruiser", "health": 1500, "mass": 3000, "cost": 30000, "cpoints": 1440, "crew": 12, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": "o", "force_up": 0, "torque_yaw": 600000000.0, "torque_pitch": 600000000.0, "torque_roll": 600000000.0, "speed": 0, "rotspeed": 55 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Fire Control", "description": "Dedicated targeting computers improve the accuracy of all ship weapons. Less effective than an AI Command section, it is still cost effective.", "unlocked_by": [ "IND_PredGun" ] }, { "race": "Human", "stem": "CRFission", "file": "Species/Human/sections/CRFission.shipsection", "id": 18, "model": "Species/Human/art/sections/CruiserFission.X", "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Cruiser", "engine_techera": "fission", "requires": [ "DRV_Fissn", "DRV_Node" ], "health": 1600, "mass": 7500, "cost": 20000, "cpoints": 2970, "nodespeed": 4, "ftlspeed": 0.2, "range": 9, "crew": 15, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] }, "DRV_RecFiss" ], "engine_sound": "Sounds/Ships/Shared/DEFission_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEFission_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 53000, "force_right": 53000, "force_up": 53000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 40, "rotspeed": -10 }, "bank": { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 } }, "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster08", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" } ], "display_name": "Fission", "description": "The most basic power plant available in ship design. Fission ships are slow, but inexpensive.", "unlocked_by": [] }, { "race": "Human", "stem": "CRFocusNodeAntimatter", "file": "Species/Human/sections/CRFocusNodeAntimatter.shipsection", "id": 19, "model": "Species/Human/art/sections/CruiserFocusNodeAntiMatter.X", "requires": [ "DRV_AntiMat", "DRV_NodFoc" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Cruiser", "engine_techera": "antimatter", "health": 3400, "mass": 5400, "cost": 50000, "cpoints": 2070, "nodespeed": 13, "ftlspeed": 0.7, "range": 36, "crew": 26, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEAM_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEAM_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 92000, "force_right": 92000, "force_up": 92000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 80, "rotspeed": 10 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "MediumGunNode01", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": 0, "max_azimuth": 150, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -150, "max_azimuth": 0, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "LightGunNode03", "min_azimuth": 0, "max_azimuth": 150, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "LightGunNode04", "min_azimuth": -150, "max_azimuth": 0, "min_inclination": -10, "max_inclination": 90 } } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_AntimatterA.effect", "idle_effect": "effects/EngineAntimatterIdleA.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_AntimatterA.effect", "idle_effect": "effects/EngineAntimatterIdleA.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_AntimatterA.effect", "idle_effect": "effects/EngineAntimatterIdleA.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster08", "effect": "effects/Engine_AntimatterA.effect", "idle_effect": "effects/EngineAntimatterIdleA.effect" } ], "display_name": "F-Node Antimatter", "description": "Improvements to the focusing of the Node Drive provide an improvement to the strategic range of ships, as well as some improvement in maneuvering speed. The Antimatter engines give ships the best range out of all F-Node equipped ships.", "unlocked_by": [] }, { "race": "Human", "stem": "CRFocusNodeFission", "file": "Species/Human/sections/CRFocusNodeFission.shipsection", "id": 20, "model": "Species/Human/art/sections/CruiserFocusNodeFission.X", "requires": [ "DRV_Fissn", "DRV_NodFoc" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Cruiser", "engine_techera": "fission", "health": 1600, "mass": 9000, "cost": 25000, "cpoints": 3330, "nodespeed": 5, "ftlspeed": 0.3, "range": 14, "crew": 16, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] }, "DRV_RecFiss" ], "engine_sound": "Sounds/Ships/Shared/DEFission_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEFission_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 57000, "force_right": 57000, "force_up": 57000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 50, "rotspeed": 0 }, "bank": { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 } }, "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster08", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" } ], "display_name": "F-Node Fission", "description": "Improvements to the focusing of the Node Drive provide an improvement to the strategic range of ships, as well as some improvement in maneuvering speed.", "unlocked_by": [] }, { "race": "Human", "stem": "CRFocusNodeFusion", "file": "Species/Human/sections/CRFocusNodeFusion.shipsection", "id": 21, "model": "Species/Human/art/sections/CruiserFocusNodeFusion.X", "requires": [ "DRV_Fusn", "DRV_NodFoc" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Cruiser", "engine_techera": "fusion", "health": 2400, "mass": 6500, "cost": 40000, "cpoints": 2520, "nodespeed": 7, "ftlspeed": 0.5, "range": 23, "crew": 22, "option": [ "DRV_PlsmFoc", { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEFusion_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEFusion_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 66000, "force_right": 66000, "force_up": 66000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 60, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -7, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -7, "max_inclination": 90 } } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FusionCC.effect", "idle_effect": "effects/Engine_FusionIdleCC.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_FusionCC.effect", "idle_effect": "effects/Engine_FusionIdleCC.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster08", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster09", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster10", "effect": "effects/Engine_FusionCC.effect", "idle_effect": "effects/Engine_FusionIdleCC.effect" }, { "node": "EngineThruster11", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster12", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster13", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" } ], "display_name": "F-Node Fusion", "description": "Improvements to the focusing of the Node Drive provide an improvement to the strategic range of ships, as well as some improvement in maneuvering speed. The use of a Fusion engine to power the Node Drive gives the ship a greater range than the F-Node Fission engines.", "unlocked_by": [ "DRV_NodFoc" ] }, { "race": "Human", "stem": "CrFreighter", "file": "Species/Human/sections/CrFreighter.shipsection", "id": 104, "model": "Species/Human/art/sections/Crfreighter.X", "section_type": "mission", "section_class": "cruiser", "preview_ofs": [ "0 0 1", "-40 -270 0" ], "requires": [ "DRV_Fissn", "DRV_Node", "IND_MegFrght", "CCC_FTLEcon" ], "health": 8200, "mass": 19000, "cost": 180000, "cpoints": 11750, "freighter": 1, "autonomous": 1, "nodespeed": 4, "ftlspeed": 0.2, "range": 12, "crew": 10, "netforcelimits": { "force_forward": 23000, "force_right": 23000, "force_up": 23000, "torque_yaw": 20000000.0, "torque_pitch": 20000000.0, "torque_roll": 20000000.0, "speed": 40, "rotspeed": 35 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 } } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" }, { "node": "EngineThruster08", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" } ], "display_name": "Freighter", "description": "A cruiser-sized trade transport. Tougher and better armed than a Destroyer Freighter, but by no means a replacement for trade patrol ships or the Cruiser Q Freighter.", "unlocked_by": [ "IND_MegFrght" ] }, { "race": "Human", "stem": "CrFreighterQ", "file": "Species/Human/sections/CrFreighterQ.shipsection", "id": 105, "model": "Species/Human/art/sections/CrfreighterQ.X", "section_type": "mission", "section_class": "cruiser", "preview_ofs": [ "0 0 1", "-30 -270 0" ], "requires": [ "DRV_Fissn", "DRV_Node", "IND_ModCon" ], "health": 5800, "mass": 20200, "cost": 200000, "cpoints": 12750, "freighterq": 1, "autonomous": 1, "nodespeed": 4, "ftlspeed": 0.2, "range": 12, "crew": 20, "netforcelimits": { "force_forward": 73000, "force_right": 73000, "force_up": 73000, "torque_yaw": 300000000.0, "torque_pitch": 300000000.0, "torque_roll": 300000000.0, "speed": 50, "rotspeed": 45 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "1", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-1", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode09", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode10", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode11", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode12", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 } ] } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" }, { "node": "EngineThruster08", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" } ], "display_name": "Freighter Q", "description": "A cruiser-sized trade transport. Tougher and better armed than either a Destroyer or Cruiser Freighter, but by no means a replacement for trade patrol ships. These ships carry less cargo, but more, hidden weapons. Surprise, Raiders!", "unlocked_by": [ "IND_ModCon" ] }, { "race": "Human", "stem": "CRFusion", "file": "Species/Human/sections/CRFusion.shipsection", "id": 22, "model": "Species/Human/art/sections/CruiserFusion.X", "requires": [ "DRV_Fusn", "DRV_Node" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Cruiser", "engine_techera": "fusion", "health": 1800, "mass": 6000, "cost": 30000, "cpoints": 2520, "nodespeed": 5, "ftlspeed": 0.5, "range": 18, "crew": 30, "option": [ "DRV_PlsmFoc", { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEFusion_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEFusion_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 45000, "force_right": 45000, "force_up": 45000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 60, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -7, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -7, "max_inclination": 90 } } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FusionCC.effect", "idle_effect": "effects/Engine_FusionIdleCC.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_FusionCC.effect", "idle_effect": "effects/Engine_FusionIdleCC.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster08", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster09", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster10", "effect": "effects/Engine_FusionCC.effect", "idle_effect": "effects/Engine_FusionIdleCC.effect" }, { "node": "EngineThruster11", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster12", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster13", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" } ], "display_name": "Fusion", "description": "A marked improvement over Fission drives, Fusion drives provide a greater strategic range and maneuvering speed.", "unlocked_by": [ "DRV_Fusn" ] }, { "race": "Human", "stem": "CRHammerHead", "file": "Species/Human/sections/CRHammerHead.shipsection", "id": 23, "model": "Species/Human/art/sections/CruiserHammerHead.X", "requires": "IND_Waldo", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "health": 2200, "mass": 3700, "cost": 18000, "cpoints": 1440, "crew": 16, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 5000, "force_right": 5000, "force_up": 5000, "torque_yaw": 500000000.0, "torque_pitch": 500000000.0, "torque_roll": 500000000.0, "speed": 5, "rotspeed": 65 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -115, "max_azimuth": 115, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": 70, "max_azimuth": -150, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode03", "min_azimuth": -70, "max_azimuth": 150, "min_inclination": -15, "max_inclination": 90 } } ], "display_name": "Hammerhead", "description": "The addition of a T-section to the standard command design, this section can be outfitted with additional weapons. Outboard maneuvering jets provide a quick turning speed.", "unlocked_by": [ "IND_Waldo" ] }, { "race": "Human", "stem": "CRImpactor", "file": "Species/Human/sections/CRImpactor.shipsection", "id": 142, "model": "Species/Human/art/sections/CruiserImpactor.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "WEP_AccAmp", "health": 3000, "mass": 10000, "cost": 30000, "cpoints": 3250, "crew": 35, "preview_ofs": "1 -50 2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -80, "max_azimuth": 40, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -40, "max_azimuth": 80, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "railcannon", "turretsize": "large", "mount": [ { "node": "RailCannon01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "RailCannon02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] } ], "display_name": "Impactor", "description": "This Cruiser section is designed to carry the powerful ballistic Rail Cannon into combat and is best employed at long range.", "unlocked_by": [ "WEP_AccAmp" ] }, { "race": "Human", "stem": "CRMinelayer", "file": "Species/Human/sections/CRMinelayer.shipsection", "id": 24, "model": "Species/Human/art/sections/CruiserMinelayer.X", "requires": "GRP_MINES", "socket_aft": "MissionNode", "socket_fore": "MissionNode01", "section_type": "mission", "section_class": "cruiser", "health": 1300, "mass": 9000, "cost": 40000, "cpoints": 2970, "crew": 15, "preview_ofs": "0 -50 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode02", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "mine", "turretsize": "large", "mount": [ { "node": "Mine1", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Mine2", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Minelayer", "description": "A simple weapon, mines are deployed behind a moving minelayer, and can be used to break-up incoming fleets or protect vital targets. Scientists have no shortage of ideas for new mine payloads, but only time and research will tell if any of them are viable.", "unlocked_by": [ "WEP_NukMine", "WEP_FusMine", "WEP_AmMine", "WEP_GrvMine", "WEP_ImpMine", "WEP_LpMine", "WEP_ClkMine" ] }, { "race": "Human", "stem": "CRMining", "file": "Species/Human/sections/CRMining.shipsection", "id": 25, "model": "Species/Human/art/sections/CruiserMining.X", "requires": "IND_AstMine", "socket_aft": "MissionNode", "socket_fore": "MissionNode01", "section_type": "mission", "section_class": "cruiser", "health": 1300, "mass": 10000, "cost": 40000, "cpoints": 3420, "crew": 30, "preview_ofs": "2 -50 -5", "mining_capacity": 600, "mining_rate": 100, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -20, "rotspeed": -15 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } } ], "display_name": "Mining", "description": "The resources of unpopulated planets can be mined and transported to another planet, where they can provide a boost in production and overall resources. As expected, these ore carriers are very slow.", "unlocked_by": [ "IND_AstMine" ] }, { "race": "Human", "stem": "CRNodePathingAntimatter", "file": "Species/Human/sections/CRNodePathingAntimatter.shipsection", "id": 26, "model": "Species/Human/art/sections/CruiserNodePathingAntiMatter.X", "requires": [ "DRV_AntiMat", "DRV_NodPath" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Cruiser", "engine_techera": "antimatter", "health": 3600, "mass": 6000, "cost": 60000, "cpoints": 2160, "nodespeed": 15, "ftlspeed": 0.7, "range": 40, "crew": 30, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEAM_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEAM_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 94000, "force_right": 94000, "force_up": 94000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 85, "rotspeed": 10 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "MediumGunNode01", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": 0, "max_azimuth": 150, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -150, "max_azimuth": 0, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "LightGunNode03", "min_azimuth": 0, "max_azimuth": 150, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "LightGunNode04", "min_azimuth": -150, "max_azimuth": 0, "min_inclination": -10, "max_inclination": 90 } } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_AntimatterA.effect", "idle_effect": "effects/EngineAntimatterIdleA.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_AntimatterA.effect", "idle_effect": "effects/EngineAntimatterIdleA.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_AntimatterA.effect", "idle_effect": "effects/EngineAntimatterIdleA.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster08", "effect": "effects/Engine_AntimatterA.effect", "idle_effect": "effects/EngineAntimatterIdleA.effect" } ], "display_name": "N-Pathing Antimatter", "description": "This drive system works on the same system improvements as N-Pathing Fusion, but the use of the more powerful Antimatter power plant provides the best combination strategy speed and range found in any engine design.", "unlocked_by": [ "DRV_NodPath" ] }, { "race": "Human", "stem": "CRNodePathingFusion", "file": "Species/Human/sections/CRNodePathingFusion.shipsection", "id": 27, "model": "Species/Human/art/sections/CruiserNodePathingFusion.X", "requires": [ "DRV_Fusn", "DRV_NodPath" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Cruiser", "engine_techera": "fusion", "health": 3000, "mass": 7200, "cost": 50000, "cpoints": 2520, "nodespeed": 9, "ftlspeed": 0.5, "range": 28, "crew": 25, "option": [ "DRV_PlsmFoc", { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEFusion_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEFusion_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 47000, "force_right": 47000, "force_up": 47000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 60, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -7, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -7, "max_inclination": 90 } } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FusionCC.effect", "idle_effect": "effects/Engine_FusionIdleCC.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_FusionCC.effect", "idle_effect": "effects/Engine_FusionIdleCC.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster08", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster09", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster10", "effect": "effects/Engine_FusionCC.effect", "idle_effect": "effects/Engine_FusionIdleCC.effect" }, { "node": "EngineThruster11", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster12", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster13", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" } ], "display_name": "N-Pathing Fusion", "description": "Node pathing drive systems not only increase the strategy range of ships, but improves the node jump calculations greatly, allowing ships to travel along node lines much faster.", "unlocked_by": [ "DRV_NodPath" ] }, { "race": "Human", "stem": "CRPointDefence", "file": "Species/Human/sections/CRPointDefence.shipsection", "id": 28, "model": "Species/Human/art/sections/CruiserPointDefence.X", "requires": "GRP_PD", "socket_aft": "MissionNode", "socket_fore": "MissionNode01", "section_type": "mission", "section_class": "cruiser", "health": 2000, "mass": 4800, "cost": 31000, "cpoints": 2250, "crew": 25, "preview_ofs": "0 -50 2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 10 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 10, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 10, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode09", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 15, "max_inclination": 90 }, { "node": "LightGunNode10", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode11", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 15, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode13", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 15, "max_inclination": 90 }, { "node": "LightGunNode14", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode15", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 15, "max_inclination": 90 }, { "node": "LightGunNode16", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 15, "max_inclination": 90 } ] } ], "display_name": "Point Defence", "description": "Designed specifically to provide large firing arcs to multiple point-defense turrets. Cruiser designs allow for Command and Engine sections with considerable fire-power, but these ships are best deployed to provide cover fire against targets other ships may not be equipped to defend against, such as missiles and mines.", "unlocked_by": [ "WEP_PDPhas", "WEP_PDtech", "DRV_Ints" ] }, { "race": "Human", "stem": "CRProjector", "file": "Species/Human/sections/CRProjector.shipsection", "id": 90, "model": "Species/Human/art/sections/CruiserProjector.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "GRP_PRJCTR", "health": 4500, "mass": 7000, "cost": 35000, "cpoints": 2880, "crew": 20, "preview_ofs": "0 -50 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": { "turretclass": "projector", "turretsize": "large", "mount": { "node": "Projector", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -30, "max_inclination": 90 } }, "display_name": "Projector", "description": "The Projector section is a heavily reinforced mission section dedicated to the support and firing of the powerful line of energy projector weapons.", "unlocked_by": [] }, { "race": "Human", "stem": "CrPropaganda", "file": "Species/Human/sections/CrPropaganda.shipsection", "id": 145, "model": "Species/Human/art/sections/CrPropaganda.X", "section_type": "mission", "section_class": "cruiser", "preview_ofs": [ "0 0 1", "-40 -270 0" ], "requires": [ "DRV_Fusn", "DRV_Node", "CCC_FTLBrdB" ], "health": 5000, "mass": 60000, "cost": 400000, "cpoints": 20000, "propaganda": 1, "autonomous": 1, "nodespeed": 5, "ftlspeed": 0.5, "range": 12, "crew": 120, "netforcelimits": { "force_forward": 23000, "force_right": 23000, "force_up": 23000, "torque_yaw": 20000000.0, "torque_pitch": 20000000.0, "torque_roll": 20000000.0, "speed": 30, "rotspeed": 35 }, "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" }, { "node": "EngineThruster08", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" } ], "display_name": "Propaganda", "description": "This cultural broadcast vessel is meant to beam vast amounts of carefully selected news and entertainment at target worlds. In its systems, a Propaganda vessel will raise morale. While in and enemy system it will lower the worlds morale. Propaganda vessels stationed in deep space near an enemy empire will slowly raise their opinion of you.", "unlocked_by": [] }, { "race": "Human", "stem": "CRPulsedFission", "file": "Species/Human/sections/CRPulsedFission.shipsection", "id": 29, "model": "Species/Human/art/sections/CruiserPulseFission.X", "requires": [ "DRV_PlsFiss", "DRV_Node" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Cruiser", "engine_techera": "fission", "health": 1600, "mass": 7600, "cost": 25000, "cpoints": 3015, "nodespeed": 4, "ftlspeed": 0.4, "range": 12, "crew": 15, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] }, "DRV_RecFiss" ], "engine_sound": "Sounds/Ships/Shared/DEPulseFission_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEPulseFission_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 57000, "force_right": 57000, "force_up": 57000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 50, "rotspeed": -5 }, "bank": { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 } }, "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_PulseFissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_PulseFission.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_PulseFission.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_PulseFissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_PulseFissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_PulseFission.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_PulseFission.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster08", "effect": "effects/Engine_PulseFissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" } ], "display_name": "Pulsed Fission", "description": "By re-fusing drive plasma, these engines can produce extra maneuvering thrust that a Fission power plant cannot produce alone.", "unlocked_by": [ "DRV_PlsFiss" ] }, { "race": "Human", "stem": "CRPulsedFocusNodeFission", "file": "Species/Human/sections/CRPulsedFocusNodeFission.shipsection", "id": 87, "model": "Species/Human/art/sections/CruiserPulsedFocusNodeFission.X", "requires": [ "DRV_PlsFiss", "DRV_NodFoc" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Cruiser", "engine_techera": "fission", "health": 1600, "mass": 9000, "cost": 25000, "cpoints": 3330, "nodespeed": 6, "ftlspeed": 0.3, "range": 16, "crew": 16, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] }, "DRV_RecFiss" ], "engine_sound": "Sounds/Ships/Shared/DEFission_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEFission_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 57000, "force_right": 57000, "force_up": 57000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 50, "rotspeed": 0 }, "bank": { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 } }, "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_PulseFissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_PulseFission.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_PulseFission.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_PulseFissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_PulseFissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_PulseFission.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_PulseFission.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster08", "effect": "effects/Engine_PulseFissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" } ], "display_name": "F-Node Pulsed Fission", "description": "The same plasma re-fusing found in a Pulsed Fission engine, coupled with the improved Strategic range of the F-Node drive system.", "unlocked_by": [] }, { "race": "Human", "stem": "CRRefinery", "file": "Species/Human/sections/CRRefinery.shipsection", "id": 30, "model": "Species/Human/art/sections/CruiserRefinery.X", "requires": "IND_OrbFound", "socket_aft": "MissionNode", "socket_fore": "MissionNode01", "section_type": "mission", "section_class": "cruiser", "health": 950, "mass": 10000, "cost": 40000, "cpoints": 3420, "crew": 30, "preview_ofs": "0 -50 -5", "death_effect": "Effects/CR_Fuel_Explosion.effect", "death_area_impact_effect": "", "death_dam": 750, "death_damradius": 640, "refueling_capacity": 50, "refinery": true, "option": "IND_PlyAlloy", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -20, "rotspeed": -20 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Refinery", "description": "Besides carrying a large supply of fuel for other ships, this section can be ordered to stop in-system and convert resources in the area to fuel, replenishing its supply. Carrying this supply of fuel as well as processing equipment makes this section extremely slow and vulnerable.", "unlocked_by": [] }, { "race": "Human", "stem": "CRRepairandSalvage", "file": "Species/Human/sections/CRRepairandSalvage.shipsection", "id": 31, "model": "Species/Human/art/sections/CruiserRepairAndSalvage.X", "requires": "IND_SlvgTech", "socket_aft": "MissionNode", "socket_fore": "MissionNode01", "section_type": "mission", "section_class": "cruiser", "health": 1500, "mass": 8000, "cost": 60000, "cpoints": 2520, "repair_capacity": 15000, "crew": 40, "spytender": true, "preview_ofs": "0 -50 -2", "option": "IND_PlyAlloy", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "display_name": "Repair and Salvage", "description": "Each Repair and Salvage ship can undo a certain amount of damage to other ships, per turn.", "unlocked_by": [ "IND_SlvgTech" ] }, { "race": "Human", "stem": "CRShield", "file": "Species/Human/sections/CRShield.shipsection", "id": 32, "model": "Species/Human/art/sections/CruiserShield.X", "requires": "GRP_Shields", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "health": 1600, "mass": 3500, "cost": 45000, "cpoints": 1070, "crew": 15, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "optiondef": { "option": [ "SLD_MkOne", "SLD_MkTwo", "SLD_MkThree", "SLD_MkFour", "SLD_MesShld", "SLD_GrvShld" ] }, "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 300000000.0, "torque_pitch": 300000000.0, "torque_roll": 300000000.0, "speed": 0, "rotspeed": 35 }, "bank": { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -15, "max_inclination": 90 } }, "display_name": "Shield", "description": "A projector array produces a quantum field around the ship that blocks high-energy weapons. This field can be overwhelmed by too much incoming energy \u2013 to avoid a back surge to the engines, which would result, at the very least, in the destruction of the engine section, the shields will temporarily power-down and the system is reset. It may be possible to improve the field through research.", "unlocked_by": [ "SLD_MkOne", "SLD_MkThree", "SLD_MkFour" ] }, { "race": "Human", "stem": "CRStrafe", "file": "Species/Human/sections/CRStrafe.shipsection", "id": 136, "model": "Species/Human/art/sections/CruiserStrafe.X", "requires": "IND_OrbFound", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "health": 1300, "mass": 3500, "cost": 16000, "cpoints": 1340, "crew": 12, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 300000000.0, "torque_pitch": 300000000.0, "torque_roll": 300000000.0, "speed": 0, "rotspeed": 65 }, "bank": { "turretclass": "strafe", "turretsize": "medium", "showturrets": false, "mount": [ { "node": "MediumGunNode01", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "MediumGunNode02", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "MediumGunNode03", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "MediumGunNode04", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "MediumGunNode05", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "MediumGunNode06", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 } ] }, "display_name": "Strafe", "description": "Advancements in construction techniques have allowed engineers to support standard weapons in a direct fire mount. Without the bulky turret systems, a command section can now mount more medium weapons but only in forward directed mounts which lends itself to high speed strafing attacks by captains.", "unlocked_by": [ "IND_OrbFound" ] }, { "race": "Human", "stem": "CRStrikeForceCNC", "file": "Species/Human/sections/CRStrikeForceCNC.shipsection", "id": 33, "model": "Species/Human/art/sections/CruiserStrikeForceCNC.X", "requires": "CCC_DatSyn", "socket_aft": "MissionNode", "socket_fore": "MissionNode01", "section_type": "mission", "section_class": "cruiser", "health": 1800, "mass": 6000, "cost": 75000, "cpoints": 3600, "command_quota": 36, "crew": 20, "preview_ofs": "0 -50 -2", "section_sound": "Sounds/Ships/Shared/DECommand.wav", "section_sound_repeat": 4, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -75, "max_azimuth": 85, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -75, "max_azimuth": 85, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -75, "max_azimuth": 85, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -85, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -85, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -85, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Strikeforce CNC", "description": "Like the Squadron CnC destroyer design, Strikeforce CnC ships increase the number of ships that can be deployed into combat at once, only more so. They can also organize a fleet into formations and alter the order in which reinforcement ships arrive. They are not combat vessels, but their increased size and weapons capacity can allow them to engage targets if required.", "unlocked_by": [ "CCC_DatSyn" ] }, { "race": "Human", "stem": "CRTorpedoPlatform", "file": "Species/Human/sections/CRTorpedoPlatform.shipsection", "id": 91, "model": "Species/Human/art/sections/MediumTorpedoPlatform.x", "section_type": "mission", "section_class": "cruiser", "requires": [ "IND_TrpSat", "GRP_TORPS" ], "health": 3500, "mass": 6000, "cost": 50000, "cpoints": 2700, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "crew": 0, "preview_ofs": "-15 130 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 10000000, "force_right": 10000000, "force_up": 10000000, "torque_yaw": 100000000, "torque_pitch": 100000000, "torque_roll": 100000000, "speed": 34.5, "rotspeed": 30 }, "bank": [ { "turretclass": "Torpedo", "turretsize": "Large", "mount": { "node": "Torp01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } }, { "turretclass": "Torpedo", "turretsize": "Large", "mount": { "node": "Torp02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -130, "max_azimuth": 75, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -75, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -130, "max_azimuth": 75, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -75, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "missile", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -180, "max_azimuth": 180 } }, { "turretclass": "missile", "turretsize": "Large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -180, "max_azimuth": 180 } } ], "display_name": "Torpedo Defence Platform", "description": "The Torpedo Defense platform is a medium platform modified to carry multiple torpedo tubes in a defensive fire configuration and adds long-range, heavy-hitting tracking ordinance to the defense satellite arsenal.", "unlocked_by": [] }, { "race": "Human", "stem": "CRWar", "file": "Species/Human/sections/CRWar.shipsection", "id": 96, "model": "Species/Human/art/sections/CruiserWar.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "CCC_TrnsZul", "health": 2600, "mass": 7000, "cost": 30000, "cpoints": 2880, "preview_ofs": "0 -50 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -10, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -180, "max_azimuth": 10, "min_inclination": -5, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode03", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "War", "description": "In response to the heavier calibre weapon systems found on Zuul incursion vessels, engineers have devised the War section to maintain parity. Based on the standard Armor section it employs fewer but larger turrets in order to bring heavier weapons to battle. The cost of these hasty modifications is a small reduction in durability, maneuverability and speed", "unlocked_by": [ "CCC_TrnsZul" ] }, { "race": "Human", "stem": "DEAbsorber", "file": "Species/Human/sections/DEAbsorber.shipsection", "id": 34, "model": "Species/Human/art/sections/DestroyerAbsorbtion.X", "requires": "SLD_ErgAb", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "health": 500, "mass": 1500, "cost": 24000, "cpoints": 920, "preview_ofs": "0 0 .5", "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 50 }, "bank": { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -5, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -160, "max_azimuth": 160, "min_inclination": -5, "max_inclination": 90 } ] }, "display_name": "Absorption", "description": "Absorber sections are equipped with a power transducer that uses energy weapons fire to recharge on-board weapons systems.", "unlocked_by": [ "SLD_ErgAb" ] }, { "race": "Human", "stem": "DEAIC", "file": "Species/Human/sections/DEAIC.shipsection", "id": 35, "model": "Species/Human/art/sections/DestroyerAIC.X", "requires": "CCC_AIFrCon", "socket_aft": "CommandNode", "section_type": "command", "section_class": "destroyer", "aicontrol": true, "health": 600, "mass": 700, "cost": 30000, "cpoints": 460, "rebelai_scanrange": 6, "rebelai_tacticalsensorrange": 5700, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 5000, "force_right": 5000, "force_up": 5000, "torque_yaw": 60000000.0, "torque_pitch": 60000000.0, "torque_roll": 60000000.0, "speed": 15, "rotspeed": 180 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -5, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -5, "max_inclination": 90 } } ], "display_name": "AI Command", "description": "By placing some ship systems under AI control, the ship enjoys improved accuracy of all weapons, faster turret speed, and better thrust and turning speed.", "unlocked_by": [ "CCC_AIFrCon" ] }, { "race": "Human", "stem": "DEAntimatter", "file": "Species/Human/sections/DEAntimatter.shipsection", "id": 36, "model": "Species/Human/art/sections/DestroyerAntiMatter.X", "requires": [ "DRV_AntiMat", "DRV_Node" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Destroyer", "engine_techera": "antimatter", "health": 850, "mass": 1800, "cost": 15000, "cpoints": 920, "nodespeed": 10, "ftlspeed": 0.7, "range": 32, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEAM_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEAM_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 40000, "force_right": 40000, "force_up": 40000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 80, "rotspeed": 10 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "LightGunNode01", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -15, "max_inclination": 90 } } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_AntimatterA.effect", "idle_effect": "effects/EngineAntimatterIdleA.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_AntimatterA.effect", "idle_effect": "effects/EngineAntimatterIdleA.effect" } ], "display_name": "Antimatter", "description": "More efficient than Fusion or Fission drives, Antimatter engines provide the best strategic range and maneuvering speed.", "unlocked_by": [ "DRV_AntiMat" ] }, { "race": "Human", "stem": "DEArmor", "file": "Species/Human/sections/DEArmor.shipsection", "id": 37, "model": "Species/Human/art/sections/DestroyerArmor.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "0 0 1", "health": 600, "mass": 2000, "cost": 4000, "cpoints": 1150, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 10, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -5, "max_inclination": 90 } } ], "display_name": "Armor", "description": "This section is designed with the single purpose of being thick-hulled and covered with a variety of weapon turrets.", "unlocked_by": [] }, { "race": "Human", "stem": "DEAssaultShuttle", "file": "Species/Human/sections/DEAssaultShuttle.shipsection", "id": 38, "model": "Species/Human/art/sections/DestroyerAssaultShuttle.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "2 0 0", "health": 250, "mass": 2000, "cost": 6500, "cpoints": 1260, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "bank": { "turretclass": "assaultshuttlerider", "turretsize": "large", "mount": { "node": "shuttle", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, "display_name": "Assault Shuttle", "description": "Often a small attack shuttle can be more effective at assaulting an enemy world than a ship in orbit. However the shuttles cannot sustain much damage, and should be deployed carefully \u2013 while they are away, their carrier ships should also be careful, so they can be there to pick the shuttles up after their attack run. It may be possible to upgrade the basic engine systems through research.", "unlocked_by": [] }, { "race": "Human", "stem": "DEBiowar", "file": "Species/Human/sections/DEBiowar.shipsection", "id": 39, "model": "Species/Human/art/sections/DestroyerBiowar.X", "requires": "GRP_BIOMISSILE", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "1.8 0 -1.8", "health": 200, "mass": 1500, "cost": 42000, "cpoints": 2300, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat" ] }, "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -20, "rotspeed": -15 }, "bank": { "turretclass": "missilerider", "turretsize": "large", "mount": { "node": "Missile", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, "display_name": "Bio War", "description": "Through research, a variety of biological agents can be developed for war, but only one system can deliver them onto an enemy world. Bio Missiles cannot sustain much damage, and should be deployed with care. Bio War sections can be re-armed between combat rounds. It may be possible to upgrade the basic engine systems through research.", "unlocked_by": [ "BIO_Plg" ] }, { "race": "Human", "stem": "DECloaking", "file": "Species/Human/sections/DECloaking.shipsection", "id": 40, "model": "Species/Human/art/sections/DestroyerCloaking.X", "requires": "SLD_Clk", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "2 0 .5", "health": 400, "mass": 2000, "cost": 22000, "cpoints": 1040, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" }, { "option": "SLD_Intang" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -8, "max_inclination": 90 } }, "display_name": "Cloaking", "description": "A complex system of sensor counter-measures and light masking renders a ship effectively invisible to opponents. Cloaked ships cannot be targeted directly, so care should be taken to avoid accidentally taking fire. As well, cloaked ships cannot fire while cloaked, though scientists believe they may be able to solve this problem with research.", "unlocked_by": [ "SLD_Clk" ] }, { "race": "Human", "stem": "DEColonizer", "file": "Species/Human/sections/DEColonizer.shipsection", "id": 41, "model": "Species/Human/art/sections/DestroyerColonizer.X", "socket_aft": "MissionNode", "socket_fore": "MissionNode01", "section_type": "mission", "section_class": "destroyer", "health": 200, "mass": 3000, "cost": 20000, "cpoints": 2640, "preview_ofs": "0 0 2.2", "colonizer_pop": 50, "colonizer_infra": 1, "colonizer_terra": 0, "option": [ "IND_PlyAlloy", "IND_RefCoat", "BIO_SpndAni" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -15, "rotspeed": -15 }, "display_name": "Colonizer", "description": "This section can carry a few dozen colonists and their supplies to a new world. Once ordered to colonize a world, colony ships land and their materials used in the initial set-up. Scientists believe it may be possible to increase the number of on-board colonists by up to five times through suspended animation, but more research will be required first.", "unlocked_by": [] }, { "race": "Human", "stem": "DECommand", "file": "Species/Human/sections/DECommand.shipsection", "id": 42, "model": "Species/Human/art/sections/DestroyerCommand.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "destroyer", "health": 420, "mass": 800, "cost": 2000, "cpoints": 580, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 20000000.0, "torque_pitch": 20000000.0, "torque_roll": 20000000.0, "speed": 0, "rotspeed": 60 }, "bank": { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode06", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -10, "max_inclination": 90 } }, "display_name": "Standard Command", "description": "The standard command section design. No-frills, but has seen decades of service and is the least expensive section to employ in a design.", "unlocked_by": [] }, { "race": "Human", "stem": "DEDeepScan", "file": "Species/Human/sections/DEDeepScan.shipsection", "id": 43, "model": "Species/Human/art/sections/DestroyerDeepScan.X", "requires": "CCC_AdvSens", "socket_aft": "CommandNode", "section_type": "command", "section_class": "destroyer", "health": 450, "cost": 9000, "cpoints": 520, "mass": 800, "scanrange": 6, "tacticalsensorrange": 5700, "section_sound": "Sounds/Ships/Shared/DEDeepScan.wav", "section_sound_repeat": 5, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_StlthArm" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 10000000.0, "torque_pitch": 10000000.0, "torque_roll": 1000000.0, "speed": 0, "rotspeed": 50 }, "display_name": "Deep Scan", "description": "Increases the sensor range and power of a ship, revealing cloaked vessels and planetary stats.", "unlocked_by": [ "CCC_AdvSens" ] }, { "race": "Human", "stem": "DEDefencePlatform", "file": "Species/Human/sections/DEDefencePlatform.shipsection", "id": 83, "model": "Species/Human/art/sections/LightDefencePlatform.x", "section_type": "mission", "section_class": "destroyer", "health": 1000, "mass": 4000, "cost": 10000, "cpoints": 920, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 0, "preview_ofs": "-5 -30 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 1000000, "force_right": 1000000, "force_up": 1000000, "torque_yaw": 10000000, "torque_pitch": 10000000, "torque_roll": 10000000, "speed": 34.5, "rotspeed": 40 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "missile", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -180, "max_azimuth": 180 }, { "node": "MediumGunNode02", "min_azimuth": -180, "max_azimuth": 180 } ] } ], "thruster": [ { "node": "Thruster01", "effect": "effects/tempthruster.effect" }, { "node": "Thruster02", "effect": "effects/tempthruster.effect" }, { "node": "Thruster03", "effect": "effects/tempthruster.effect" }, { "node": "Thruster04", "effect": "effects/tempthruster.effect" }, { "node": "Thruster05", "effect": "effects/tempthruster.effect" }, { "node": "Thruster06", "effect": "effects/tempthruster.effect" }, { "node": "Thruster07", "effect": "effects/tempthruster.effect" }, { "node": "Thruster08", "effect": "effects/tempthruster.effect" }, { "node": "Thruster09", "effect": "effects/tempthruster.effect" }, { "node": "Thruster10", "effect": "effects/tempthruster.effect" }, { "node": "Thruster11", "effect": "effects/tempthruster.effect" }, { "node": "Thruster12", "effect": "effects/tempthruster.effect" }, { "node": "Thruster13", "effect": "effects/tempthruster.effect" }, { "node": "Thruster14", "effect": "effects/tempthruster.effect" }, { "node": "Thruster15", "effect": "effects/tempthruster.effect" }, { "node": "Thruster16", "effect": "effects/tempthruster.effect" } ], "display_name": "Light Defense Platform", "description": "Basic defense platforms are inexpensive to produce and can be built and deployed quickly. Two missile turrets are common to all designs, but four light turrets can be outfitted as required.", "unlocked_by": [] }, { "race": "Human", "stem": "DEDeflector", "file": "Species/Human/sections/DEDeflector.shipsection", "id": 44, "model": "Species/Human/art/sections/DestroyerDeflector.X", "requires": "SLD_Def", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "health": 400, "mass": 1200, "cost": 14000, "cpoints": 1040, "preview_ofs": "-2 0 0", "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -15, "rotspeed": 30 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -8, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -8, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -160, "max_azimuth": 160, "min_inclination": -8, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -160, "max_azimuth": 160, "min_inclination": -8, "max_inclination": 90 } ] } ], "display_name": "Deflector", "description": "A projector array diverts energy away from engines and uses that power to generate an electromagnetic field in front of a ship. This field attempts to deflect ballistic weapons and detonate tracking weapons before they reach the ship. The power taken from the engines causes a decrease in maneuvering speed.", "unlocked_by": [ "SLD_Def", "SLD_Disr" ] }, { "race": "Human", "stem": "DEDisruptor", "file": "Species/Human/sections/DEDisruptor.shipsection", "id": 117, "model": "Species/Human/art/sections/DestroyerDeflector.X", "requires": "SLD_Disr", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "health": 400, "mass": 1200, "cost": 14000, "cpoints": 1040, "preview_ofs": "-2 0 0", "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -15, "rotspeed": 30 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -8, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -8, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -160, "max_azimuth": 160, "min_inclination": -8, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -160, "max_azimuth": 160, "min_inclination": -8, "max_inclination": 90 } ] } ], "display_name": "Disruptor", "description": "A reconfiguration of the Deflector ships \u2013 only instead of blocking matter, the shield arrays are attuned to block energy.", "unlocked_by": [] }, { "race": "Human", "stem": "DEDrone", "file": "Species/Human/sections/DEDrone.shipsection", "id": 124, "model": "Species/Human/art/sections/DestroyerDrone.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "requires": "DRN_Cmbt", "health": 400, "mass": 2500, "cost": 9000, "cpoints": 1350, "preview_ofs": "1 -10 2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_StlthArm" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "lightgunnode02", "min_azimuth": -110, "max_azimuth": 20, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "lightgunnode01", "min_azimuth": -20, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Drone", "description": "Extremely effective in combat, Attack Drones require a mothership to carry them between systems. These Drone Carriers operate as the micro-CnC for the drones, acting as their launch base and giving them their orders.", "unlocked_by": [ "DRN_Cmbt" ] }, { "race": "Human", "stem": "DEExtendedRange", "file": "Species/Human/sections/DEExtendedRange.shipsection", "id": 45, "model": "Species/Human/art/sections/DestroyerExtendedRange.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "health": 350, "mass": 1800, "cost": 2000, "cpoints": 690, "range": 18, "preview_ofs": "-.5 0 1.7", "death_effect": "Effects/DEER_Fuel_Explosion.effect", "death_area_impact_effect": "", "death_dam": 200, "death_damradius": 150, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 5, "rotspeed": 0 }, "bank": { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -8, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -9, "max_inclination": 90 } ] }, "display_name": "Extended Range", "description": "By trading weapons systems and hull armor for extra fuel capacity, Extended Range ships can strategically travel nearly three times as far as other ship designs, making them perfect for reconnaissance and exploration.", "unlocked_by": [] }, { "race": "Human", "stem": "DEFireControl", "file": "Species/Human/sections/DEFireControl.shipsection", "id": 46, "model": "Species/Human/art/sections/DestroyerFireControl.X", "requires": "IND_PredGun", "socket_aft": "CommandNode", "section_type": "command", "section_class": "destroyer", "health": 500, "cost": 14000, "cpoints": 580, "mass": 900, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 10000000.0, "torque_pitch": 10000000.0, "torque_roll": 1000000.0, "speed": 0, "rotspeed": 55 }, "display_name": "Fire Control", "description": "Dedicated targeting computers improve the accuracy of all ship weapons. Less effective than an AI Command section, it is still cost effective.", "unlocked_by": [ "IND_PredGun" ] }, { "race": "Human", "stem": "DEFission", "file": "Species/Human/sections/DEFission.shipsection", "id": 47, "model": "Species/Human/art/sections/DestroyerFission.X", "socket_fore": "EngineNode", "section_type": "engine", "section_class": "destroyer", "requires": [ "DRV_Fissn", "DRV_Node" ], "engine_techera": "fission", "health": 450, "mass": 2500, "cost": 5000, "cpoints": 1380, "nodespeed": 4, "ftlspeed": 0.2, "range": 9, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] }, "DRV_RecFiss" ], "engine_sound": "Sounds/Ships/Shared/DEFission_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEFission_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 23000, "force_right": 23000, "force_up": 23000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 40, "rotspeed": -10 }, "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" } ], "bank": { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode15", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -12, "max_inclination": 90 } }, "display_name": "Fission", "description": "The most basic power plant available in ship design. Fission ships are slow, but inexpensive.", "unlocked_by": [] }, { "race": "Human", "stem": "DEFocusNodeAntimatter", "file": "Species/Human/sections/DEFocusNodeAntimatter.shipsection", "id": 48, "model": "Species/Human/art/sections/DestroyerFocusNodeAntiMatter.X", "requires": [ "DRV_AntiMat", "DRV_NodFoc" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Destroyer", "engine_techera": "antimatter", "health": 850, "mass": 1800, "cost": 20000, "cpoints": 920, "nodespeed": 13, "ftlspeed": 0.7, "range": 36, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEAM_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEAM_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 42000, "force_right": 42000, "force_up": 42000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 80, "rotspeed": 10 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "LightGunNode01", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -15, "max_inclination": 90 } } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_AntimatterA.effect", "idle_effect": "effects/EngineAntimatterIdleA.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_AntimatterA.effect", "idle_effect": "effects/EngineAntimatterIdleA.effect" } ], "display_name": "F-Node Antimatter", "description": "Improvements to the focusing of the Node Drive provide an improvement to the strategic range of ships, as well as some improvement in maneuvering speed. The Antimatter engines give ships the best range out of all F-Node equipped ships.", "unlocked_by": [] }, { "race": "Human", "stem": "DEFocusNodeFission", "file": "Species/Human/sections/DEFocusNodeFission.shipsection", "id": 49, "model": "Species/Human/art/sections/DestroyerFocusNodeFission.X", "requires": [ "DRV_Fissn", "DRV_NodFoc" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "destroyer", "engine_techera": "fission", "health": 450, "mass": 3000, "cost": 9000, "cpoints": 1490, "nodespeed": 5, "ftlspeed": 0.2, "range": 14, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] }, "DRV_RecFiss" ], "engine_sound": "Sounds/Ships/Shared/DEFission_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEFission_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 23000, "force_right": 23000, "force_up": 23000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 50, "rotspeed": 0 }, "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" } ], "bank": { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -12, "max_inclination": 90 } }, "display_name": "F-Node Fission", "description": "Improvements to the focusing of the Node Drive provide an improvement to the strategic range of ships, as well as some improvement in maneuvering speed.", "unlocked_by": [ "DRV_NodFoc" ] }, { "race": "Human", "stem": "DEFocusNodeFusion", "file": "Species/Human/sections/DEFocusNodeFusion.shipsection", "id": 50, "model": "Species/Human/art/sections/DestroyerFocusNodeFusion.X", "requires": [ "DRV_Fusn", "DRV_NodFoc" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "destroyer", "engine_techera": "fusion", "health": 600, "mass": 2100, "cost": 20000, "cpoints": 1260, "nodespeed": 7, "ftlspeed": 0.5, "range": 23, "option": [ "DRV_PlsmFoc", { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEFusion_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEFusion_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 29000, "force_right": 29000, "force_up": 29000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 60, "rotspeed": 0 }, "bank": { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -15, "max_inclination": 90 } ] }, "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineThruster08", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" } ], "display_name": "F-Node Fusion", "description": "Improvements to the focusing of the Node Drive provide an improvement to the strategic range of ships, as well as some improvement in maneuvering speed. The use of a Fusion engine to power the Node Drive gives the ship a greater range than the F-Node Fission engines.", "unlocked_by": [] }, { "race": "Human", "stem": "DEFreighter", "file": "Species/Human/sections/DEFreighter.shipsection", "id": 89, "model": "Species/Human/art/sections/freighter.X", "section_type": "mission", "section_class": "destroyer", "preview_ofs": [ "0 0 1", "-12 -130 0" ], "requires": [ "DRV_Fissn", "DRV_Node", "CCC_FTLEcon" ], "health": 5200, "mass": 9000, "cost": 50000, "cpoints": 8620, "freighter": 1, "autonomous": 1, "nodespeed": 4, "ftlspeed": 0.2, "range": 9, "crew": 0, "netforcelimits": { "force_forward": 23000, "force_right": 23000, "force_up": 23000, "torque_yaw": 20000000.0, "torque_pitch": 20000000.0, "torque_roll": 20000000.0, "speed": 30, "rotspeed": 25 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -170, "max_azimuth": 170, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -5, "max_inclination": 90 } } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" } ], "display_name": "Freighter", "description": "Star Freighters ply the trade routes between friendly stars. Each route must be serviced by 2 full time freighters to function at full capacity. Freighters are lightly armed so they can fight back but their civilian crew will surrender if their turrets are destroyed.", "unlocked_by": [] }, { "race": "Human", "stem": "DEFusion", "file": "Species/Human/sections/DEFusion.shipsection", "id": 51, "model": "Species/Human/art/sections/DestroyerFusion.X", "requires": [ "DRV_Fusn", "DRV_Node" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "destroyer", "engine_techera": "fusion", "health": 600, "mass": 2000, "cost": 10000, "cpoints": 1150, "nodespeed": 5, "ftlspeed": 0.5, "range": 18, "option": [ "DRV_PlsmFoc", { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEFusion_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEFusion_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 28000, "force_right": 28000, "force_up": 28000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 60, "rotspeed": 0 }, "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineThruster08", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" } ], "bank": { "turretclass": [ "standard", "standard" ], "turretsize": [ "small", "small" ], "mount": [ { "node": "LightGunNode15", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode16", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -15, "max_inclination": 90 } ] }, "display_name": "Fusion", "description": "A marked improvement over Fission drives, Fusion drives provide a greater strategic range and maneuvering speed.", "unlocked_by": [ "DRV_Fusn" ] }, { "race": "Human", "stem": "DEHammerhead", "file": "Species/Human/sections/DEHammerhead.shipsection", "id": 52, "model": "Species/Human/art/sections/DestroyerHammerhead.X", "requires": "IND_Waldo", "socket_aft": "CommandNode", "section_type": "command", "section_class": "destroyer", "health": 550, "mass": 1150, "cost": 5000, "cpoints": 920, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 2000, "force_right": 2000, "force_up": 2000, "torque_yaw": 32000000.0, "torque_pitch": 32000000.0, "torque_roll": 32000000.0, "speed": 5, "rotspeed": 100 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -20, "max_azimuth": 160, "min_inclination": -5, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -160, "max_azimuth": 20, "min_inclination": -5, "max_inclination": 90 } } ], "display_name": "Hammerhead", "description": "The addition of a T-section to the standard command design, this section can be outfitted with additional weapons. Outboard maneuvering jets provide a quick turning speed.", "unlocked_by": [ "IND_Waldo" ] }, { "race": "Human", "stem": "DEJammer", "file": "Species/Human/sections/DEJammer.shipsection", "id": 53, "model": "Species/Human/art/sections/DestroyerJammer.X", "requires": "CCC_SnsJam", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "health": 350, "mass": 1400, "cost": 11000, "cpoints": 920, "preview_ofs": "2 0 -1", "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "section_sound": "Sounds/Ships/Shared/DEDeepScan.wav", "section_sound_repeat": 5, "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": -5 }, "bank": { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -5, "max_inclination": 90 } ] }, "display_name": "Jammer", "description": "Sophisticated electronic warfare systems allow Jammer ships to obfuscate themselves and nearby ships on enemy sensors in combat. As well, they can mask the composition and size of fleets traveling from system to system.", "unlocked_by": [ "CCC_SnsJam" ] }, { "race": "Human", "stem": "DEMinelayer", "file": "Species/Human/sections/DEMinelayer.shipsection", "id": 54, "model": "Species/Human/art/sections/DestroyerMinelayer.X", "requires": "GRP_MINES", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "health": 500, "mass": 3000, "cost": 16000, "cpoints": 1380, "preview_ofs": "2 0 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -15, "rotspeed": -20 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -5, "max_inclination": 90 } }, { "turretclass": "mine", "turretsize": "large", "mount": { "node": "Mine1", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } } ], "display_name": "Minelayer", "description": "A simple weapon, mines are deployed behind a moving minelayer, and can be used to break-up incoming fleets or protect vital targets. Scientists have no shortage of ideas for new mine payloads, but only time and research will tell if any of them are viable.", "unlocked_by": [ "WEP_NukMine", "WEP_FusMine", "WEP_AmMine", "WEP_GrvMine", "WEP_ImpMine", "WEP_LpMine", "WEP_ClkMine" ] }, { "race": "Human", "stem": "DENodeMissile", "file": "Species/Human/sections/DENodeMissile.shipsection", "id": 55, "model": "Species/Human/art/sections/DestroyerNodeMissile.x", "dam_model": "Species/Human/art/sections/DestroyerNodeMissile.x", "section_type": "mission", "section_class": "destroyer", "health": 300, "mass": 500, "cost": 75000, "cpoints": 1720, "engine_sound": "Sounds/Ships/Shared/DEFission_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEFission_idle.wav", "engine_sound_minrange": 85, "command_cost": 1, "node_missile": 1, "autonomous": 1, "nodespeed": 10, "ftlspeed": 0.7, "range": 32, "crew": 0, "preview_ofs": "-10 0 0", "requires": "WEP_NdMsl", "netforcelimits": { "force_forward": 10000, "force_right": 10000, "force_up": 10000, "torque_yaw": 100000, "torque_pitch": 100000, "torque_roll": 100000, "speed": 30, "rotspeed": 90 }, "bank": { "turretclass": "nodemissilerider", "turretsize": "large", "mount": { "node": "Missile", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, "thruster": [ { "node": "EngineThruster01", "effect": "effects/BioMissileFlare.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineThruster02", "effect": "effects/BioMissileFlare.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineThruster03", "effect": "effects/BioMissileFlare.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineThruster08", "effect": "effects/BioMissileFlare.effect", "idle_effect": "effects/Engine_FusionIdle.effect" } ], "display_name": "Node Missile", "description": "Simple, but effective, Node Missiles are unmanned missile systems outfitted with a one-time Node Drive collar, allowing them to travel from one system to another, where they can be targeting on planets or large targets.", "unlocked_by": [ "WEP_NdMsl" ] }, { "race": "Human", "stem": "DENodePathingAntimatter", "file": "Species/Human/sections/DENodePathingAntimatter.shipsection", "id": 56, "model": "Species/Human/art/sections/DestroyerNodePathingAntiMatter.X", "requires": [ "DRV_AntiMat", "DRV_NodPath" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Destroyer", "engine_techera": "antimatter", "health": 900, "mass": 2000, "cost": 25000, "cpoints": 920, "nodespeed": 15, "ftlspeed": 0.7, "range": 40, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEAM_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEAM_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 45000, "force_right": 45000, "force_up": 45000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 85, "rotspeed": 10 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "LightGunNode01", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -15, "max_inclination": 90 } } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_AntimatterA.effect", "idle_effect": "effects/EngineAntimatterIdleA.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_AntimatterA.effect", "idle_effect": "effects/EngineAntimatterIdleA.effect" } ], "display_name": "N-Pathing Antimatter", "description": "This engine works on the same system improvements as N-Pathing Fusion, but the use of the more powerful Antimatter power plant provides the best combination strategy speed and range found in any engine design.", "unlocked_by": [ "DRV_NodPath" ] }, { "race": "Human", "stem": "DENodePathingFusion", "file": "Species/Human/sections/DENodePathingFusion.shipsection", "id": 57, "model": "Species/Human/art/sections/DestroyerNodePathingFusion.X", "requires": [ "DRV_Fusn", "DRV_NodPath" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "destroyer", "engine_techera": "fusion", "health": 650, "mass": 2500, "cost": 20000, "cpoints": 1150, "nodespeed": 9, "ftlspeed": 0.5, "range": 28, "option": [ "DRV_PlsmFoc", { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEFusion_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEFusion_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 30000, "force_right": 30000, "force_up": 30000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 65, "rotspeed": 0 }, "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineThruster08", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" } ], "bank": { "turretclass": [ "standard", "standard" ], "turretsize": [ "small", "small" ], "mount": [ { "node": "LightGunNode15", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode16", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -15, "max_inclination": 90 } ] }, "display_name": "N-Pathing Fusion", "description": "Node pathing systems not only increase the strategy range of ships, but improves the node jump calculations greatly, allowing ships to travel along node lines much faster.", "unlocked_by": [ "DRV_NodPath" ] }, { "race": "Human", "stem": "DEPointDefence", "file": "Species/Human/sections/DEPointDefence.shipsection", "id": 58, "model": "Species/Human/art/sections/DestroyerPointDefence.X", "requires": "GRP_PD", "socket_aft": "EngineNode", "socket_fore": "COmmandNode", "section_type": "mission", "section_class": "Destroyer", "health": 500, "mass": 1800, "cost": 12000, "cpoints": 1040, "preview_ofs": "2 0 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": 10 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 40, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 40, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 40, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode04", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 40, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode05", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": 40, "max_inclination": 90 } } ], "display_name": "Point Defence", "description": "Designed specifically to provide large firing arcs to multiple point-defense turrets, Point Defense ships aren\u2019t front-line combat vessels, but are critical support against an enemy with missile systems.", "unlocked_by": [ "WEP_PDPhas", "WEP_PDtech", "DRV_Ints" ] }, { "race": "Human", "stem": "DEpolice", "file": "Species/Human/sections/DEpolice.shipsection", "id": 120, "model": "Species/Human/art/sections/DestroyerPolice.X", "section_type": "mission", "section_class": "destroyer", "preview_ofs": [ "0 0 1", "-10 -200 0" ], "requires": [ "DRV_Fusn", "DRV_Node", "CCC_FTLEcon" ], "health": 2200, "mass": 5000, "cost": 42000, "cpoints": 5020, "police": 1, "autonomous": 1, "ftlspeed": 0.5, "nodespeed": 4, "range": 15, "crew": 0, "netforcelimits": { "force_forward": 85000, "force_right": 65000, "force_up": 65000, "torque_yaw": 400000000.0, "torque_pitch": 400000000.0, "torque_roll": 400000000.0, "speed": 90, "rotspeed": 35 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -160, "max_azimuth": 160, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -5, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 } } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" } ], "display_name": "Police Cutter", "description": "With a growing, non-military population, positive civilian morale is aided by having patrols of peace officers. Particularly in a multi-race population, keeping the peace is sometimes just as comforting, or at least helps keep tempers calm, as keeping a system safe from attack. Police Cutters minimize the impact of morale damaging events.", "unlocked_by": [] }, { "race": "Human", "stem": "DEPulsedFission", "file": "Species/Human/sections/DEPulsedFission.shipsection", "id": 59, "model": "Species/Human/art/sections/DestroyerPulseFission.X", "requires": [ "DRV_PlsFiss", "DRV_Node" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "destroyer", "engine_techera": "fission", "health": 450, "mass": 2550, "cost": 9000, "cpoints": 1380, "nodespeed": 4, "ftlspeed": 0.4, "range": 12, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] }, "DRV_RecFiss" ], "engine_sound": "Sounds/Ships/Shared/DEPulseFission_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEPulseFission_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 25000, "force_right": 25000, "force_up": 25000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 50, "rotspeed": -5 }, "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_PulseFission.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_PulseFission.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_PulseFission.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_PulseFission.effect", "idle_effect": "effects/Engine_Fissionidle.effect" } ], "bank": { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode15", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -5, "max_inclination": 90 } }, "display_name": "Pulsed Fission", "description": "By re-fusing drive plasma, these engines can produce extra maneuvering thrust that a Fission power plant cannot produce alone.", "unlocked_by": [ "DRV_PlsFiss" ] }, { "race": "Human", "stem": "DEPulsedFocusNodeFission", "file": "Species/Human/sections/DEPulsedFocusNodeFission.shipsection", "id": 88, "model": "Species/Human/art/sections/DestroyerPulsedFocusNodeFission.X", "requires": [ "DRV_PlsFiss", "DRV_NodFoc" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "destroyer", "engine_techera": "fission", "health": 450, "mass": 3000, "cost": 12000, "cpoints": 1490, "nodespeed": 6, "ftlspeed": 0.2, "range": 16, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] }, "DRV_RecFiss" ], "engine_sound": "Sounds/Ships/Shared/DEFission_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEFission_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 25000, "force_right": 25000, "force_up": 25000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 50, "rotspeed": -5 }, "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_PulseFission.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_PulseFission.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_PulseFission.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_PulseFission.effect", "idle_effect": "effects/Engine_Fissionidle.effect" } ], "bank": { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode15", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -12, "max_inclination": 90 } }, "display_name": "F-Node Pulsed Fission", "description": "The same plasma re-fusing found in a Pulsed Fission engine, coupled with the improved Strategic range of the F-Node drive system.", "unlocked_by": [] }, { "race": "Human", "stem": "DEPursuit", "file": "Species/Human/sections/DEPursuit.shipsection", "id": 138, "model": "Species/Human/art/sections/DestroyerPursuit.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "requires": "DRV_OvrThrust", "preview_ofs": "0 0 1", "health": 450, "mass": 3000, "cost": 9000, "cpoints": 1650, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 6000, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 30, "rotspeed": -5 }, "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster08", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -5, "max_inclination": 90 } ] } ], "display_name": "Pursuit", "description": "A booster section designed to increase a ship's thrust and top speed significantly at the cost of heavier firepower.", "unlocked_by": [ "DRV_OvrThrust" ] }, { "race": "Human", "stem": "DEShield", "file": "Species/Human/sections/DEShield.shipsection", "id": 60, "model": "Species/Human/art/sections/DestroyerShields.X", "requires": "GRP_Shields", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "health": 450, "mass": 2200, "cost": 19000, "cpoints": 1380, "preview_ofs": "1.6 0 0", "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "optiondef": { "option": [ "SLD_MkOne", "SLD_MkTwo", "SLD_MkThree", "SLD_MkFour", "SLD_MesShld", "SLD_GrvShld" ] }, "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -160, "max_azimuth": 160, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -160, "max_azimuth": 160, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -5, "max_inclination": 90 } } ], "display_name": "Shield", "description": "A projector array produces a quantum field around the ship that blocks high-energy weapons. This field can be overwhelmed by too much incoming energy \u2013 to avoid a back surge to the engines, which would result, at the very least, in the destruction of the engine section, the shields will temporarily power-down and the system is reset. It may be possible to improve the field through research.", "unlocked_by": [ "SLD_MkOne", "SLD_MkThree", "SLD_MkFour" ] }, { "race": "Human", "stem": "DESpinalMount", "file": "Species/Human/sections/DESpinalMount.shipsection", "id": 61, "model": "Species/Human/art/sections/DestroyerSpinalMount.X", "requires": "IND_SpnlMnt", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "health": 500, "mass": 2400, "cost": 12000, "cpoints": 1260, "preview_ofs": "-2 0 -1", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": 0 }, "bank": { "turretclass": "spinal", "turretsize": "large", "mount": { "node": "Barrel", "min_azimuth": 0, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } }, "display_name": "Spinal Mount", "description": "Destroyer class ships simply aren\u2019t big enough to be outfitted with heavy beam weapons, but by devoting an entire section, these ships can wield a single heavy beam weapon. There is a trade-off, as smaller, flexible weapon systems are exchanged for a single, devastating attack.", "unlocked_by": [ "IND_SpnlMnt" ] }, { "race": "Human", "stem": "DESquadronCNC", "file": "Species/Human/sections/DESquadronCNC.shipsection", "id": 62, "model": "Species/Human/art/sections/DestroyerSquadronCNC.X", "requires": "CCC_BtlCmp", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "health": 500, "mass": 1900, "cost": 21000, "cpoints": 1610, "command_quota": 20, "preview_ofs": "0 0 -2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes" ] }, { "option": "IND_RefCoat" } ], "section_sound": "Sounds/Ships/Shared/DECommand.wav", "section_sound_repeat": 4, "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "bank": { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -10, "max_inclination": 90 } ] }, "display_name": "Squadron CnC", "description": "The organization and deployment of ships is a complex task. Squadron CnC ships increase the number of ships that can be deployed into combat at once. As well, they can organize a fleet into formations and alter the order in which reinforcement ships arrive. They are not combat vessels however, and should be kept well out of danger.", "unlocked_by": [ "CCC_BtlCmp" ] }, { "race": "Human", "stem": "DEStrafe", "file": "Species/Human/sections/DEStrafe.shipsection", "id": 135, "model": "Species/Human/art/sections/DestroyerStrafe.X", "requires": "IND_OrbFound", "socket_aft": "CommandNode", "section_type": "command", "section_class": "destroyer", "health": 400, "mass": 1050, "cost": 4800, "cpoints": 900, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 22000000.0, "torque_pitch": 22000000.0, "torque_roll": 22000000.0, "speed": 0, "rotspeed": 95 }, "bank": { "turretclass": [ "strafe", "strafe", "strafe" ], "turretsize": [ "small", "small", "small" ], "showturrets": [ false, false, false ], "mount": [ { "node": "gunnode01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "gunnode02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "gunnode03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "gunnode04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, "display_name": "Strafe", "description": "Advancements in construction techniques have allowed engineers to support standard weapons in a direct fire mount. Without the bulky turret systems, a command section can now mount more light weapons but only in forward directed mounts which lends itself to high speed strafing attacks by captains.", "unlocked_by": [ "IND_OrbFound" ] }, { "race": "Human", "stem": "DETanker", "file": "Species/Human/sections/DETanker.shipsection", "id": 63, "model": "Species/Human/art/sections/DestroyerTanker.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "health": 150, "mass": 3000, "cost": 17000, "cpoints": 920, "refueling_capacity": 10, "preview_ofs": "0 0 -.5", "death_effect": "Effects/DE_Fuel_Explosion.effect", "death_area_impact_effect": "", "death_dam": 400, "death_damradius": 350, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -15, "rotspeed": -10 }, "display_name": "Tanker", "description": "The strategic range of ships can be increased greatly when a Tanker ship is included in modest sized fleets. Tanker sections are extremely vulnerable however. Given their cost and their lack of offensive capabilities, Tankers should be sent into the field with care.", "unlocked_by": [] }, { "race": "Human", "stem": "DETorpedo", "file": "Species/Human/sections/DETorpedo.shipsection", "id": 64, "model": "Species/Human/art/sections/DestroyerTorpedo.X", "requires": "GRP_TORPS", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "0 0 -1", "health": 500, "mass": 2500, "cost": 12000, "cpoints": 1380, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": 0 }, "bank": { "turretclass": "torpedo", "turretsize": "large", "mount": { "node": "Torpedo01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } }, "display_name": "Torpedo", "description": "Destroyer class ships simply aren\u2019t big enough to be outfitted with torpedo bays, but by devoting an entire section, a destroyer can house a single torpedo system. Like all torpedo ships, they are best deployed just outside of range of front-line combat vessels.", "unlocked_by": [ "WEP_Dsrptr", "WEP_EmPulse", "WEP_PhotTrp", "WEP_GluTrp", "WEP_MesTrp", "WEP_PlsmTrp", "WEP_FusTrp", "WEP_DtFsTrp", "WEP_AmTrp", "WEP_DtAmTrp" ] }, { "race": "Human", "stem": "DEWildWeasel", "file": "Species/Human/sections/DEWildWeasel.shipsection", "id": 65, "model": "Species/Human/art/sections/DestroyerWildWeasle.X", "requires": "CCC_QntChaf", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "health": 550, "mass": 1800, "cost": 15000, "cpoints": 1260, "preview_ofs": "0 0 -2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 2000, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 15, "rotspeed": 20 }, "bank": { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -5, "max_inclination": 90 } ] }, "thruster": [ { "node": "ThrusterA", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "ThrusterB", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" } ], "display_name": "Wild Weasel", "description": "On-board EW systems work not to hide this ship, but rather to make it the most obvious target in combat for all tracking-weapons, drawing them away from fleet-critical ships.", "unlocked_by": [ "CCC_QntChaf" ] }, { "race": "Human", "stem": "DNAbsorber", "file": "Species/Human/sections/DNAbsorber.shipsection", "id": 66, "model": "Species/Human/art/sections/DreadnoughtAbsorber.X", "requires": "SLD_ErgAb", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "health": 7000, "mass": 30000, "cost": 300000, "cpoints": 6000, "crew": 60, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 32000000000, "torque_pitch": 3000000000, "torque_roll": 3000000000, "speed": 3, "rotspeed": 15 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": 25, "max_azimuth": -160, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -120, "max_azimuth": 30, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -70, "max_azimuth": 80, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -80, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode05", "min_azimuth": -30, "max_azimuth": 120, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -25, "max_azimuth": 160, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode01", "min_azimuth": 160, "max_azimuth": -25, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode02", "min_azimuth": -15, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode03", "min_azimuth": -120, "max_azimuth": 30, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode04", "min_azimuth": -30, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode05", "min_azimuth": -110, "max_azimuth": 15, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -160, "max_azimuth": 25, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Point Absorber", "description": "Absorber sections are equipped with a power transducer that uses energy weapons fire to recharge on-board weapons systems.", "unlocked_by": [ "SLD_ErgAb" ] }, { "race": "Human", "stem": "DNAIC", "file": "Species/Human/sections/DNAIC.shipsection", "id": 67, "model": "Species/Human/art/sections/DreadnoughtAIC.X", "requires": "CCC_AIFrCon", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "aicontrol": true, "health": 10000, "mass": 25000, "cost": 300000, "cpoints": 5000, "rebelai_scanrange": 8, "rebelai_tacticalsensorrange": 5700, "crew": 20, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 20000, "force_right": 20000, "force_up": 20000, "torque_yaw": 6000000000, "torque_pitch": 6000000000, "torque_roll": 6000000000, "speed": 5, "rotspeed": 25 }, "bank": [ { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -150, "max_azimuth": 130, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -150, "max_azimuth": 130, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode09", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -80, "max_azimuth": 30, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": 50, "max_azimuth": -110, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -50, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -30, "max_azimuth": 80, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -110, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": 70, "max_azimuth": -70, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -20, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": 70, "max_azimuth": -70, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -60, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -60, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -110, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -110, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode09", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "AI Command", "description": "By placing some ship systems under AI control, the ship enjoys improved accuracy of all weapons, faster turret speed, and better thrust and turning speed.", "unlocked_by": [ "CCC_AIFrCon" ] }, { "race": "Human", "stem": "DNAntimatter", "file": "Species/Human/sections/DNAntimatter.shipsection", "id": 68, "model": "Species/Human/art/sections/DreadnoughtAntimatter.X", "requires": [ "DRV_AntiMat", "DRV_Node" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "dreadnought", "engine_techera": "antimatter", "health": 12000, "mass": 50000, "cost": 200000, "cpoints": 5000, "nodespeed": 10, "ftlspeed": 0.7, "range": 32, "crew": 90, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEAM_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEAM_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 260000, "force_right": 260000, "force_up": 260000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 80, "rotspeed": 5 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode15", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode21", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode16", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode20", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode22", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode24", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode23", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode25", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -45, "max_azimuth": 135, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -135, "max_azimuth": 45, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -45, "max_azimuth": 135, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -135, "max_azimuth": 45, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -135, "max_azimuth": 45, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -45, "max_azimuth": 135, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -135, "max_azimuth": 45, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -45, "max_azimuth": 135, "min_inclination": -5, "max_inclination": 90 } ] } ], "thruster": [ { "node": "EngineThruster00", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster01", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster08", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster09", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster10", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster11", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster12", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster13", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster14", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster15", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster16", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster17", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" } ], "display_name": "Antimatter", "description": "More efficient than Fusion or Fission drives, Antimatter engines provide the best strategic range and maneuvering speed.", "unlocked_by": [ "DRV_AntiMat" ] }, { "race": "Human", "stem": "DNArmadaCNC", "file": "Species/Human/sections/DNArmadaCNC.shipsection", "id": 69, "model": "Species/Human/art/sections/DreadnoughtArmadaCNC.X", "requires": "CCC_ArmCom", "socket_aft": "MissionNode", "socket_fore": "MissionNode01", "section_type": "mission", "section_class": "dreadnought", "health": 10000, "mass": 50000, "cost": 510000, "cpoints": 15000, "command_quota": 58, "crew": 120, "preview_ofs": "0 -40 10", "section_sound": "Sounds/Ships/Shared/DECommand.wav", "section_sound_repeat": 4, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -5, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode12", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode10", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode11", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode13", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode14", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode15", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode16", "min_azimuth": -160, "max_azimuth": 160, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode17", "min_azimuth": -120, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode18", "min_azimuth": -90, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Armada CNC", "description": "The pinnacle of Command and Control systems, these dreadnoughts can field the maximum number of ships into the field at once. Given their massive size, these ships are often used in combat and only shrink from overpowering opposition.", "unlocked_by": [ "CCC_ArmCom" ] }, { "race": "Human", "stem": "DNArmour", "file": "Species/Human/sections/DNArmour.shipsection", "id": 70, "model": "Species/Human/art/sections/DreadnoughtArmour.X", "socket_aft": "MissionNode02", "socket_fore": "MissionNode01", "section_type": "mission", "section_class": "dreadnought", "health": 12000, "mass": 30000, "cost": 150000, "cpoints": 14000, "crew": 100, "preview_ofs": "-23 -40 9", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 5, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode01", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode02", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode03", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode09", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode10", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode11", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode12", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": 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"force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 32000000000, "torque_pitch": 3000000000, "torque_roll": 3000000000, "speed": -5, "rotspeed": 10 }, "bank": [ { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaserNode01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaserNode04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "torpedo", "turretsize": "large", "mount": [ { "node": "TorpedoNode13", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "TorpedoNode14", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": 0, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": 0, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode11", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": 0, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": 0, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MedGunNode11", "min_azimuth": -30, "max_azimuth": 30, "min_inclination": -5, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": [ { "node": "HeavyGunNode10", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -5, "max_inclination": 90 }, { "node": "HeavyGunNode06", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -5, "max_inclination": 90 } ] } ], "display_name": "Assault", "description": "Heavy combat section designed around heavy beam weapon and torpedo housings. These weapons systems decrease a ships thrust and turning power.", "unlocked_by": [] }, { "race": "Human", "stem": "DNBarrage", "file": "Species/Human/sections/DNBarrage.shipsection", "id": 72, "model": "Species/Human/art/sections/DreadnoughtBarrage.X", "socket_aft": "MissionNode02", "socket_fore": "MissionNode01", "section_type": "mission", "section_class": "dreadnought", "requires": [ "GRP_Torps", "GRP_HVYBEAM" ], "health": 13000, "mass": 40000, "cost": 350000, "cpoints": 18000, "crew": 80, "preview_ofs": "-11 -40 6", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "bank": [ { "turretclass": "missile", "turretsize": "large", "mount": { "node": "HeavyGunNode03", "min_azimuth": -160, "max_azimuth": 0, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "missile", "turretsize": "large", "mount": { "node": "HeavyGunNode11", "min_azimuth": 0, "max_azimuth": 160, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "missile", "turretsize": "large", "mount": [ { "node": "HeavyGunNode12", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 }, { "node": "HeavyGunNode13", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaserNode05", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode06", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode07", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode08", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaserNode09", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode10", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode11", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode12", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "torpedo", "turretsize": "large", "mount": [ { "node": "TorpedoNode15", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "TorpedoNode16", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "TorpedoNode17", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode14", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode16", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 45 }, { "node": "MediumGunNode17", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 45 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode15", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode18", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 45 }, { "node": "MediumGunNode19", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 45 } ] } ], "display_name": "Barrage", "description": "This section provides very heavy forward fire.", "unlocked_by": [ "WEP_Dsrptr", "WEP_EmPulse", "WEP_PhotTrp", "WEP_GluTrp", "WEP_MesTrp", "WEP_PlsmTrp", "WEP_FusTrp", "WEP_DtFsTrp", "WEP_AmTrp", "WEP_DtAmTrp" ] }, { "race": "Human", "stem": "DNBattleBridge", "file": "Species/Human/sections/DNBattleBridge.shipsection", "id": 73, "model": "Species/Human/art/sections/DreadnoughtBattleBridge.X", "requires": "GRP_HVYBEAM", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "health": 8500, "mass": 26000, "cost": 200000, "cpoints": 6500, "crew": 100, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 32000000000, "torque_pitch": 3000000000, "torque_roll": 3000000000, "speed": 0, "rotspeed": 12 }, "bank": [ { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaserNode01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaserNode02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode09", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -50, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode07", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -50, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -10, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode05", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -80, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Battle Bridge", "description": "Heavily armored section fitted for heavy combat beam weapons. The beam systems decrease the ship\u2019s power to move and turn.", "unlocked_by": [ "WEP_HCLas", "WEP_Lancer", "WEP_CtngBm" ] }, { "race": "Human", "stem": "DNBioWar", "file": "Species/Human/sections/DNBioWar.shipsection", "id": 74, "model": "Species/Human/art/sections/DreadnoughtBioWar.X", "socket_aft": "MissionNode02", "socket_fore": "MissionNode01", "requires": "GRP_BIOMISSILE", "section_type": "mission", "section_class": "dreadnought", "health": 5000, "mass": 40000, "cost": 400000, "cpoints": 16000, "crew": 40, "preview_ofs": "-21 -40 -1.5", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "bank": [ { "turretclass": "missilerider", "turretsize": "large", "mount": [ { "node": "Missile01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile05", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile06", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile07", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile08", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile09", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "missile", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": 180, "max_azimuth": -180, "min_inclination": 10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode02", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode06", "min_azimuth": 70, "max_azimuth": -70, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode07", "min_azimuth": 70, "max_azimuth": -70, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode08", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Bio War", "description": "Through research, a variety of biological agents can be developed for war, but only one system can deliver them onto an enemy world. Bio Missiles cannot sustain much damage, and should be deployed with care. Bio War sections can be re-armed between combat rounds. It may be possible to upgrade the basic engine systems through research.", "unlocked_by": [ "BIO_Plg" ] }, { "race": "Human", "stem": "DNBlazer", "file": "Species/Human/sections/DNBlazer.shipsection", "id": 140, "model": "Species/Human/art/sections/DreadnoughtBlazer.X", "socket_aft": "MissionNode02", "socket_fore": "MissionNode01", "section_type": "mission", "section_class": "dreadnought", "requires": "GRP_HVYBEAM", "health": 12000, "mass": 42000, "cost": 330000, "cpoints": 18500, "crew": 70, "preview_ofs": "-11 -40 6", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": 0 }, "bank": [ { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaserNode05", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode06", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode07", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode08", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaserNode09", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode10", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode11", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode12", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaserNode13", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode14", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode15", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode14", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode16", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 45 }, { "node": "MediumGunNode17", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 45 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode15", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode18", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 45 }, { "node": "MediumGunNode19", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 45 } ] } ], "display_name": "Blazer", "description": "This section is dedicated completely to Heavy Beam systems. While it is designed to deliver a devastating anti-capital ship attack, the intense power demands means a reduction in heavy turret based weapon systems.", "unlocked_by": [] }, { "race": "Human", "stem": "DNCol", "file": "Species/Human/sections/DNCol.shipsection", "id": 133, "model": "Species/Human/art/sections/DreadnoughtCol.X", "socket_aft": "MissionNode02", "socket_fore": "MissionNode01", "section_type": "mission", "section_class": "dreadnought", "requires": [ "DRN_COL", "IND_AdvDreadEng" ], "health": 12000, "mass": 50000, "cost": 360000, "cpoints": 19000, "crew": 100, "preview_ofs": "-11 -40 6", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -15, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode03", "min_azimuth": -160, "max_azimuth": 5, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode11", "min_azimuth": -5, "max_azimuth": 160, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode12", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -20, "max_inclination": 90 }, { "node": "HeavyGunNode13", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode14", "min_azimuth": -80, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode16", "min_azimuth": -80, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 45 }, { "node": "MediumGunNode17", "min_azimuth": -80, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 45 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode15", "min_azimuth": -70, "max_azimuth": 80, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode18", "min_azimuth": -70, "max_azimuth": 80, "min_inclination": -20, "max_inclination": 45 }, { "node": "MediumGunNode19", "min_azimuth": -70, "max_azimuth": 80, "min_inclination": -20, "max_inclination": 45 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -120, "max_azimuth": 55, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -55, "max_azimuth": 120, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -15, "max_azimuth": 120, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode04", "min_azimuth": -120, "max_azimuth": 15, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "COL", "turretsize": "large", "mount": { "node": "COL01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, { "turretclass": "COL", "turretsize": "large", "mount": { "node": "COL02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, { "turretclass": "COL", "turretsize": "large", "mount": { "node": "COL03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } } ], "display_name": "Heavy COL", "description": "This Dreadnought section packs multiple COL tubes and is able to deliver a variety of complex ordinance into battle simultaneously.", "unlocked_by": [] }, { "race": "Human", "stem": "DNCommand", "file": "Species/Human/sections/DNCommand.shipsection", "id": 75, "model": "Species/Human/art/sections/DreadnoughtCommand.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "health": 7000, "mass": 15000, "cost": 120000, "cpoints": 5000, "crew": 70, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 3000000000, "torque_pitch": 3000000000, "torque_roll": 3000000000, "speed": 0, "rotspeed": 15 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": [ "standard", "standard" ], "turretsize": [ "medium", "medium" ], "mount": [ { "node": "MediumGunNode01", "min_azimuth": -150, "max_azimuth": 90, "min_inclination": 90, "max_inclination": -10 }, { "node": "MediumGunNode02", "min_azimuth": -90, "max_azimuth": 150, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -30, "max_azimuth": 170, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -170, "max_azimuth": 30, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -170, "max_azimuth": 30, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -30, "max_azimuth": 170, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Standard Command", "description": "The standard command section in dreadnought designs, this section provides an impressive amount of weapon banks at the least cost.", "unlocked_by": [] }, { "race": "Human", "stem": "DNDefencePlatform", "file": "Species/Human/sections/DNDefencePlatform.shipsection", "id": 82, "model": "Species/Human/art/sections/HeavyDefencePlatform.x", "section_type": "mission", "section_class": "Dreadnought", "health": 18000, "mass": 50000, "cost": 450000, "cpoints": 5500, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 0, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 100000000, "force_right": 100000000, "force_up": 100000000, "torque_yaw": 1000000000, "torque_pitch": 1000000000, "torque_roll": 1000000000, "speed": 34.5, "rotspeed": 20 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode03", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode05", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode04", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode06", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode01", "min_azimuth": -90, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode02", "min_azimuth": -120, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode10", "min_azimuth": -120, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode03", "min_azimuth": -120, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode04", "min_azimuth": -90, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode12", "min_azimuth": -120, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode05", "min_azimuth": -120, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode06", "min_azimuth": -90, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode09", "min_azimuth": -120, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode07", "min_azimuth": -120, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode08", "min_azimuth": -90, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode11", "min_azimuth": -120, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode01", "min_azimuth": -75, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightGunNode02", "min_azimuth": -110, "max_azimuth": 75, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -75, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -110, "max_azimuth": 75, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode10", "min_azimuth": -75, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -110, "max_azimuth": 75, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -75, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -110, "max_azimuth": 75, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -75, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -110, "max_azimuth": 75, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode11", "min_azimuth": -75, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": -110, "max_azimuth": 75, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "PlanetMissile", "turretsize": "Large", "mount": [ { "node": "ICBMNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -3, "max_inclination": 90 }, { "node": "ICBMNode02", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -3, "max_inclination": 90 } ] } ], "display_name": "Heavy Defense Platform", "description": "The largest defense platforms are a serious investment in time and resources, but they are formidable protection for a planet. These platforms cannot be deployed in orbit around size 7 planets or smaller.", "unlocked_by": [] }, { "race": "Human", "stem": "DNDeflector", "file": "Species/Human/sections/DNDeflector.shipsection", "id": 76, "model": "Species/Human/art/sections/DreadnoughtDeflector.X", "requires": "SLD_Def", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "health": 7000, "mass": 20000, "cost": 200000, "cpoints": 7000, "crew": 60, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 32000000000, "torque_pitch": 3000000000, "torque_roll": 3000000000, "speed": -10, "rotspeed": 15 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": 30, "max_azimuth": -160, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode06", "min_azimuth": -30, "max_azimuth": 160, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode01", "min_azimuth": -30, "max_azimuth": 160, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode02", "min_azimuth": -20, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode03", "min_azimuth": 0, "max_azimuth": -110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode04", "min_azimuth": 110, "max_azimuth": 0, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode05", "min_azimuth": 20, "max_azimuth": -120, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": 30, "max_azimuth": -160, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Point Deflector", "description": "A projector array diverts energy away from engines and uses that power to generate an electromagnetic field in front of a ship. This field attempts to deflect ballistic weapons and detonate tracking weapons before they reach the ship. The power taken from the engines causes a decrease in maneuvering speed.", "unlocked_by": [ "SLD_Def", "SLD_Disr" ] }, { "race": "Human", "stem": "DNDisruptor", "file": "Species/Human/sections/DNDisruptor.shipsection", "id": 119, "model": "Species/Human/art/sections/DreadnoughtDeflector.X", "requires": "SLD_Disr", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "health": 7000, "mass": 20000, "cost": 200000, "cpoints": 7000, "crew": 60, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 32000000000, "torque_pitch": 3000000000, "torque_roll": 3000000000, "speed": -10, "rotspeed": 15 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": 30, "max_azimuth": -160, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode06", "min_azimuth": -30, "max_azimuth": 160, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode01", "min_azimuth": -30, "max_azimuth": 160, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode02", "min_azimuth": -20, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode03", "min_azimuth": 0, "max_azimuth": -110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode04", "min_azimuth": 110, "max_azimuth": 0, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode05", "min_azimuth": 20, "max_azimuth": -120, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": 30, "max_azimuth": -160, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Disruptor", "description": "A reconfiguration of the Deflector ships \u2013 only instead of blocking matter, the shield arrays are attuned to block energy.", "unlocked_by": [] }, { "race": "Human", "stem": "DNDrone", "file": "Species/Human/sections/DNDrone.shipsection", "id": 127, "model": "Species/Human/art/sections/DreadnoughtDrone.X", "socket_aft": "MissionNode02", "socket_fore": "MissionNode01", "section_type": "mission", "section_class": "dreadnought", "requires": "DRN_WingMan", "health": 9000, "mass": 31000, "cost": 300000, "cpoints": 16000, "crew": 80, "preview_ofs": "-23 -40 9", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_StlthArm" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode09", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode10", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode11", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode12", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode10", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone05", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone06", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone07", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone08", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone09", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone10", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone11", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone12", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone16", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone14", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone15", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone13", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone17", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone18", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Drone", "description": "Extremely effective in combat, Attack Drones require a mothership to carry them between systems. These Drone Carriers operate as the micro-CnC for the drones, acting as their launch base and giving them their orders.", "unlocked_by": [ "DRN_WingMan" ] }, { "race": "Human", "stem": "DNDronePlatform", "file": "Species/Human/sections/DNDronePlatform.shipsection", "id": 129, "model": "Species/Human/art/sections/HeavyDronePlatform.x", "requires": "DRN_Sats", "section_type": "mission", "section_class": "Dreadnought", "health": 18000, "mass": 50000, "cost": 450000, "cpoints": 5500, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 0, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 100000000, "force_right": 100000000, "force_up": 100000000, "torque_yaw": 1000000000, "torque_pitch": 1000000000, "torque_roll": 1000000000, "speed": 34.5, "rotspeed": 20 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode03", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode05", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode06", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode01", "min_azimuth": -90, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode02", "min_azimuth": -120, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode10", "min_azimuth": -120, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode03", "min_azimuth": -120, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode04", "min_azimuth": -90, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode12", "min_azimuth": -120, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode05", "min_azimuth": -120, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode06", "min_azimuth": -90, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode09", "min_azimuth": -120, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode07", "min_azimuth": -120, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode08", "min_azimuth": -90, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode11", "min_azimuth": -120, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode13", "min_azimuth": -80, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode14", "min_azimuth": -110, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode15", "min_azimuth": -80, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode16", "min_azimuth": -110, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode01", "min_azimuth": -75, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightGunNode02", "min_azimuth": -110, "max_azimuth": 75, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -75, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -110, "max_azimuth": 75, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode10", "min_azimuth": -75, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -110, "max_azimuth": 75, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -75, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -110, "max_azimuth": 75, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -75, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -110, "max_azimuth": 75, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode11", "min_azimuth": -75, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": -110, "max_azimuth": 75, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Drone Satellite", "description": "This large defense platform is designed to support a squadron of combat drones in the planetary defense role.", "unlocked_by": [] }, { "race": "Human", "stem": "DNEW", "file": "Species/Human/sections/DNEW.shipsection", "id": 126, "model": "Species/Human/art/sections/DreadnoughtEW.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "health": 7000, "mass": 15000, "cost": 190000, "cpoints": 5000, "crew": 70, "requires": [ "IND_AdvDreadEng", "CCC_SnsJam", "CCC_AdvSens", "CCC_QntChaf" ], "scanrange": 8, "tacticalsensorrange": 6000, "ewar": 1, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 3000000000, "torque_pitch": 3000000000, "torque_roll": 3000000000, "speed": 0, "rotspeed": 15 }, "bank": [ { "turretclass": [ "standard", "standard" ], "turretsize": [ "medium", "medium" ], "mount": [ { "node": "MediumGunNode01", "min_azimuth": -150, "max_azimuth": 90, "min_inclination": 90, "max_inclination": -10 }, { "node": "MediumGunNode02", "min_azimuth": -90, "max_azimuth": 150, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -30, "max_azimuth": 170, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -170, "max_azimuth": 30, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -170, "max_azimuth": 30, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -30, "max_azimuth": 170, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Electronic Warfare", "description": "A heavy investment, this dreadnought workhorse comes packed with a host of Electronic Warfare capabilities found in other ships, such as Deep Scans, Wild Weasels, and Jammers. What it lacks in firepower compared to its sister ships, it compensates with some very nasty surprises.", "unlocked_by": [ "IND_AdvDreadEng" ] }, { "race": "Human", "stem": "DNFlagship", "file": "Species/Human/sections/DNFlagship.shipsection", "id": 128, "model": "Species/Human/art/sections/DreadnoughtFlagship.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "requires": [ "GRP_HVYBEAM", "CCC_FCCom" ], "health": 18000, "mass": 90000, "cost": 1400000, "cpoints": 27000, "command_quota": 70, "crew": 180, "preview_ofs": "-11 -40 6", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -160, "max_azimuth": 1, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode04", "min_azimuth": -1, "max_azimuth": 160, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": [ { "node": "HeavyGunNode01", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -20, "max_inclination": 90 }, { "node": "HeavyGunNode03", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 }, { "node": "HeavyGunNode05", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaserNode05", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode06", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode07", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode08", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaserNode01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 45 }, { "node": "MediumGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 45 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 45 }, { "node": "MediumGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 45 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode12", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode10", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode11", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode13", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode14", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode15", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode16", "min_azimuth": -160, "max_azimuth": 160, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode17", "min_azimuth": -120, "max_azimuth": 25, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode18", "min_azimuth": -25, "max_azimuth": 120, "min_inclination": -20, "max_inclination": 90 } } ], "display_name": "Flagship CnC", "description": "The Flagship of your fleets. Take care of it \u2013 you only can only build and maintain one at any given time. If you lose it, you can build another, but you don\u2019t want to lose it. Flagships are the most heavily armed and armored CnC ships you can take into battle.", "unlocked_by": [ "CCC_FCCom" ] }, { "race": "Human", "stem": "DNFocusNodeAntimatter", "file": "Species/Human/sections/DNFocusNodeAntimatter.shipsection", "id": 77, "model": "Species/Human/art/sections/DreadnoughtFocusNodeAntimatter.X", "requires": [ "DRV_AntiMat", "DRV_NodFoc" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "dreadnought", "engine_techera": "antimatter", "health": 12000, "mass": 50000, "cost": 250000, "cpoints": 5500, "nodespeed": 13, "ftlspeed": 0.7, "range": 36, "crew": 90, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEAM_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEAM_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 255000, "force_right": 255000, "force_up": 255000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 80, "rotspeed": 5 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode15", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode21", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode16", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode20", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode22", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode24", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode23", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode25", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -45, "max_azimuth": 135, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -135, "max_azimuth": 45, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -45, "max_azimuth": 135, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -135, "max_azimuth": 45, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -135, "max_azimuth": 45, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -45, "max_azimuth": 135, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -135, "max_azimuth": 45, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -45, "max_azimuth": 135, "min_inclination": -5, "max_inclination": 90 } ] } ], "thruster": [ { "node": "EngineThruster00", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster01", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster08", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster09", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster10", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster11", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster12", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster13", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster14", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster15", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster16", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster17", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" } ], "display_name": 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Well armed, but slow moving, the ship operates best with support ships.", "unlocked_by": [ "WEP_SgeDrvr" ] }, { "race": "Human", "stem": "DNStationCommand", "file": "Species/Human/sections/DNStationCommand.shipsection", "id": 99, "model": "Species/Human/art/sections/DNStationCommand.X", "dam_model": "Species/Human/art/sections_dam/DNStationCommand.x", "section_type": "mission", "section_class": "dreadnought", "socket_aft": "aft", "socket_fore": "Fore", "dam_socket_aft": "aft", "dam_socket_fore": "fore", "requires": "IND_OrbCom", "health": 9000, "mass": 100000, "cost": 700000, "cpoints": 15000, "crew": 100, "entity_class": "Station", "design_class": "station", "station": "command", "command_quota": 46, "explicit_command_section": "DNStationCommand_Fore", "explicit_engine_section": "DNStationCommand_Aft", "preview_ofs": "200 -440 9", "section_lod_type": 1, "view_dist": 12000, "netforcelimits": { "force_forward": 1000000000.0, "force_right": 1000000000.0, "force_up": 1000000000.0, "torque_yaw": 1000000000.0, "torque_pitch": 1000000000.0, "torque_roll": 1000000000.0, "speed": 30, "rotspeed": 6 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode08", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode10", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode11", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode12", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode13", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode05", "min_azimuth": -70, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -90, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -60, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -50, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode09", "min_azimuth": -70, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode10", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Command", "description": "A Command Station simply functions as a system-locked CnC ship and is able to command somewhat more ships in battle than a Strikeforce CnC ship, but not as much as an Armada CnC ship. 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As well, these stations can help with the logistics of military orbital industry, increasing the industrial output of a planet\u2019s Imperial population.", "unlocked_by": [] }, { "race": "Human", "stem": "DNStationCommand_Fore", "file": "Species/Human/sections/DNStationCommand_Fore.shipsection", "id": 109, "model": "Species/Human/art/sections/DNStationCommand_Fore.x", "dam_model": "Species/Human/art/sections_dam/DNStationCommand_fore.x", "section_type": "Command", "section_class": "dreadnought", "socket_aft": "Fore", "dam_socket_aft": "FOre", "requires": "IND_OrbCom", "explicit_section": true, "health": 9000, "mass": 100000, "cost": 700000, "cpoints": 15000, "crew": 30, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightgunnode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightgunnode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode04", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Command Station", "description": "A Command Station simply functions as a system-locked CnC ship and is able to command somewhat more ships in battle than a Strikeforce CnC ship, but not as much as an Armada CnC ship. As well, these stations can help with the logistics of military orbital industry, increasing the industrial output of a planet\u2019s Imperial population.", "unlocked_by": [] }, { "race": "Human", "stem": "DNStationRepair", "file": "Species/Human/sections/DNStationRepair.shipsection", "id": 100, "model": "Species/Human/art/sections/DNStationRepair.x", "dam_model": "Species/Human/art/sections_dam/DNStationRepair.x", "section_type": "mission", "section_class": "dreadnought", "socket_aft": "Aft", "socket_fore": "Fore", "dam_socket_aft": "aft", "dam_socket_fore": "Fore", "requires": "IND_DSCon", "health": 8000, "mass": 100000, "cost": 400000, "cpoints": 20000, "crew": 80, "entity_class": "Station", "design_class": "station", "station": "repair", "repair_capacity": 65000, "explicit_command_section": "DNStationRepair_Fore", "explicit_engine_section": "DNStationRepair_Aft", "preview_ofs": "30 -340 100", "section_lod_type": 1, "view_dist": 12000, "netforcelimits": { "force_forward": 1000000000.0, "force_right": 1000000000.0, "force_up": 1000000000.0, "torque_yaw": 1000000000.0, "torque_pitch": 1000000000.0, "torque_roll": 1000000000.0, "speed": 30, "rotspeed": 6 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode14", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode15", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode16", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode17", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode18", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode19", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode20", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -70, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -30, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -30, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -90, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode11", "min_azimuth": -90, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode12", "min_azimuth": -40, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Repair", "description": "A C/R station is a welcome addition to the production facilities of a planet, helping to increase ship production, improve response to repair requests, and increase the amount of resources recovered post-battle.", "unlocked_by": [] }, { "race": "Human", "stem": "DNStationRepair_Aft", "file": "Species/Human/sections/DNStationRepair_Aft.shipsection", "id": 112, "model": "Species/Human/art/sections/DNStationRepair_Aft.x", "dam_model": "Species/Human/art/sections_dam/DNStationRepair_Aft.X", "section_type": "Engine", "section_class": "dreadnought", "socket_fore": "Aft", "dam_socket_fore": "Aft", "requires": "IND_DSCon", "explicit_section": true, "health": 8000, "mass": 100000, "cost": 400000, "cpoints": 20000, "crew": 100, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode08", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode09", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode10", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode11", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode12", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode13", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode09", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode10", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Repair Station", "description": "A C/R station is a welcome addition to the production facilities of a planet, helping to decrease ship construction costs, improve response to repair requests, and increase the amount of resources recovered post-battle.", "unlocked_by": [] }, { "race": "Human", "stem": "DNStationRepair_Fore", "file": "Species/Human/sections/DNStationRepair_Fore.shipsection", "id": 111, "model": "Species/Human/art/sections/DNStationRepair_Fore.x", "dam_model": "Species/Human/art/sections_dam/DNStationRepair_Fore.x", "section_type": "Command", "section_class": "dreadnought", "socket_aft": "Fore", "dam_socket_aft": "Fore", "requires": "IND_DSCon", "explicit_section": true, "health": 8000, "mass": 100000, "cost": 400000, "cpoints": 20000, "crew": 80, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode21", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode22", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode23", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode24", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode25", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode26", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Repair Station", "description": "A C/R station is a welcome addition to the production facilities of a planet, helping to decrease ship construction costs, improve response to repair requests, and increase the amount of resources recovered post-battle.", "unlocked_by": [] }, { "race": "Human", "stem": "DNStationScience", "file": "Species/Human/sections/DNStationScience.shipsection", "id": 101, "model": "Species/Human/art/sections/DNStationScience.x", "dam_model": "Species/human/art/sections_dam/DNStationScience.x", "section_type": "mission", "section_class": "dreadnought", "socket_aft": "Aft", "socket_fore": "fore", "dam_socket_aft": "Aft", "dam_socket_fore": "fore", "requires": "IND_OrbCom", "health": 7000, "mass": 100000, "cost": 700000, "cpoints": 12000, "crew": 80, "entity_class": "Station", "design_class": "station", "station": "science", "science": 1, "explicit_command_section": "DNStationScience_Fore", "explicit_engine_section": "DNStationScience_Aft", "preview_ofs": "0 -140 -45", "section_lod_type": 1, "view_dist": 12000, "netforcelimits": { "force_forward": 1000000000.0, "force_right": 1000000000.0, "force_up": 1000000000.0, "torque_yaw": 1000000000.0, "torque_pitch": 1000000000.0, "torque_roll": 1000000000.0, "speed": 30, "rotspeed": 6 }, "display_name": "Science", "description": "A great many avenues of research require or are at least improved upon by zero-G environments. As such, science stations provide a bonus to an empire\u2019s research output.", "unlocked_by": [] }, { "race": "Human", "stem": "DNStationScience_Aft", "file": "Species/Human/sections/DNStationScience_Aft.shipsection", "id": 114, "model": "Species/Human/art/sections/DNStationScience_Aft.x", "dam_model": "Species/Human/art/sections_dam/DNStationScience_Aft.x", "section_type": "Engine", "section_class": "dreadnought", "socket_fore": "Aft", "dam_socket_fore": "aft", "requires": "IND_OrbCom", "explicit_section": true, "health": 7000, "mass": 100000, "cost": 700000, "cpoints": 12000, "crew": 40, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "display_name": "Science Station", "description": "A great many avenues of research require or are at least improved upon by zero-G environments. As such, science stations provide a bonus to an empire\u2019s research output.", "unlocked_by": [] }, { "race": "Human", "stem": "DNStationScience_Fore", "file": "Species/Human/sections/DNStationScience_Fore.shipsection", "id": 113, "model": "Species/Human/art/sections/DNStationScience_Fore.x", "dam_model": "Species/Human/art/sections_dam/DNStationScience_Fore.x", "section_type": "Command", "section_class": "dreadnought", "socket_aft": "Fore", "dam_socket_aft": "fore", "requires": "IND_OrbCom", "explicit_section": true, "health": 7000, "mass": 100000, "cost": 700000, "cpoints": 12000, "crew": 40, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "display_name": "Science Station", "description": "A great many avenues of research require or are at least improved upon by zero-G environments. As such, science stations provide a bonus to an empire\u2019s research output.", "unlocked_by": [] }, { "race": "Human", "stem": "DNStationSensor", "file": "Species/Human/sections/DNStationSensor.shipsection", "id": 102, "model": "Species/Human/art/sections/DNStationSensor.x", "dam_model": "Species/Human/art/sections_dam/DNStationSensor.x", "section_type": "mission", "section_class": "dreadnought", "socket_aft": "Aft", "socket_fore": "FOre", "dam_socket_aft": "aft", "dam_socket_fore": "fore", "requires": [ "IND_OrbCom", "CCC_AdvSens" ], "health": 8000, "mass": 100000, "cost": 500000, "cpoints": 13000, "crew": 80, "entity_class": "Station", "design_class": "station", "station": "sensors", "scanrange": 10, "tacticalsensorrange": 17700, "explicit_command_section": "DNStationSensor_Fore", "explicit_engine_section": "DNStationSensor_Aft", "preview_ofs": "120 -440 40", "section_lod_type": 1, "view_dist": 12000, "netforcelimits": { "force_forward": 1000000000.0, "force_right": 1000000000.0, "force_up": 1000000000.0, "torque_yaw": 1000000000.0, "torque_pitch": 1000000000.0, "torque_roll": 1000000000.0, "speed": 30, "rotspeed": 6 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode08", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode09", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -110, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode05", "min_azimuth": -80, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode06", "min_azimuth": -70, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode07", "min_azimuth": -50, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Sensor", "description": "A sensor station conveys its powerful scanning data to a system as if it were a deep scan vessel. The station\u2019s dedicated array, combined with Tunneling Sensor systems, increase the chances of detecting a cloaked enemy fleet on the Galaxy Map.", "unlocked_by": [] }, { "race": "Human", "stem": "DNStationSensor_Aft", "file": "Species/Human/sections/DNStationSensor_Aft.shipsection", "id": 116, "model": "Species/Human/art/sections/DNStationSensor_Aft.x", "dam_model": "Species/Human/art/sections_dam/DNStationSensor_Aft.x", "section_type": "Engine", "section_class": "dreadnought", "socket_fore": "Aft", "dam_socket_fore": "aft", "requires": [ "IND_OrbCom", "CCC_AdvSens" ], "explicit_section": true, "health": 8000, "mass": 100000, "cost": 500000, "cpoints": 13000, "crew": 60, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode09", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode10", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode11", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode12", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode13", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -25, "max_inclination": 90 } } ], "display_name": "Sensor Station", "description": "A sensor station conveys its powerful scanning data to a system as if it were a deep scan vessel. The station\u2019s dedicated array, combined with Tunneling Sensor systems, increase the chances of detecting a cloaked enemy fleet on the Galaxy Map.", "unlocked_by": [] }, { "race": "Human", "stem": "DNStationSensor_Fore", "file": "Species/Human/sections/DNStationSensor_Fore.shipsection", "id": 115, "model": "Species/Human/art/sections/DNStationSensor_Fore.x", "dam_model": "Species/Human/art/sections_dam/DNStationSensor_Fore.X", "section_type": "Command", "section_class": "dreadnought", "socket_aft": "Fore", "dam_socket_aft": "Fore", "requires": [ "IND_OrbCom", "CCC_AdvSens" ], "explicit_section": true, "health": 8000, "mass": 100000, "cost": 500000, "cpoints": 13000, "crew": 60, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode04", "min_azimuth": -80, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -25, "max_inclination": 90 } } ], "display_name": "Sensor Station", "description": "A sensor station conveys its powerful scanning data to a system as if it were a deep scan vessel. The station\u2019s dedicated array, combined with Tunneling Sensor systems, increase the chances of detecting a cloaked enemy fleet on the Galaxy Map.", "unlocked_by": [] }, { "race": "Human", "stem": "DNStationTrade", "file": "Species/Human/sections/DNStationTrade.shipsection", "id": 103, "model": "Species/Human/art/sections/DNStationTrade.x", "dam_model": "Species/Human/art/sections_dam/DNStationTrade.x", "section_type": "mission", "section_class": "dreadnought", "requires": [ "IND_OrbCom", "CCC_FTLEcon" ], "socket_aft": "Aft", "socket_fore": "Fore", "dam_socket_aft": "Aft", "dam_socket_fore": "Fore", "health": 6000, "mass": 100000, "cost": 600000, "cpoints": 14000, "crew": 150, "entity_class": "Station", "design_class": "station", "station": "trade", "tradingpost": 1, "explicit_command_section": "DNStationTrade_Fore", "explicit_engine_section": "DNStationTrade_Aft", "preview_ofs": "0 -340 9", "section_lod_type": 1, "view_dist": 12000, "netforcelimits": { "force_forward": 1000000000.0, "force_right": 1000000000.0, "force_up": 1000000000.0, "torque_yaw": 1000000000.0, "torque_pitch": 1000000000.0, "torque_roll": 1000000000.0, "speed": 30, "rotspeed": 6 }, "display_name": "Trade", "description": "A Trade station is far easier for tradeships to deal with than orbit-to-surface transports, and then increase all trade route income into a planet. As well, these stations help create two additional trade routes to allied or NAP agreed worlds in range. Trade stations in an uninhabited world act like a planet with two trade routes, and are added to that trade sector\u2019s total. The increased alien traffic provides a wealth of information to Xenotech scientists, helping to reduce the cost of researching Xenotech.", "unlocked_by": [] }, { "race": "Human", "stem": "DNStationTrade_Aft", "file": "Species/Human/sections/DNStationTrade_Aft.shipsection", "id": 107, "model": "Species/Human/art/sections/DNStationTrade_Aft.x", "dam_model": "Species/Human/art/sections_dam/DNStationtrade_Aft.x", "section_type": "Engine", "section_class": "dreadnought", "socket_fore": "Aft", "dam_socket_fore": "aft", "requires": [ "IND_OrbCom", "CCC_FTLEcon" ], "explicit_section": true, "health": 6000, "mass": 100000, "cost": 600000, "cpoints": 14000, "crew": 100, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "display_name": "Sensor Station", "description": "A Trade station is far easier for tradeships to deal with than orbit-to-surface transports, and then increase all trade route income into a planet. As well, these stations help create two additional trade routes to allied or NAP agreed worlds in range. Trade stations in an uninhabited world act like a planet with two trade routes, and are added to that trade sector\u2019s total. The increased alien traffic provides a wealth of information to Xenotech scientists, helping to reduce the cost of researching Xenotech.", "unlocked_by": [] }, { "race": "Human", "stem": "DNStationTrade_Fore", "file": "Species/Human/sections/DNStationTrade_Fore.shipsection", "id": 106, "model": "Species/Human/art/sections/DNStationTrade_Fore.x", "dam_model": "Species/Human/art/sections_dam/DNStationTrade_Fore.x", "section_type": "Command", "section_class": "dreadnought", "socket_aft": "Fore", "dam_socket_aft": "fore", "requires": [ "IND_OrbCom", "CCC_FTLEcon" ], "explicit_section": true, "health": 6000, "mass": 100000, "cost": 600000, "cpoints": 14000, "crew": 100, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "display_name": "Sensor Station", "description": "A Trade station is far easier for tradeships to deal with than orbit-to-surface transports, and then increase all trade route income into a planet. As well, these stations help create two additional trade routes to allied or NAP agreed worlds in range. Trade stations in an uninhabited world act like a planet with two trade routes, and are added to that trade sector\u2019s total. The increased alien traffic provides a wealth of information to Xenotech scientists, helping to reduce the cost of researching Xenotech.", "unlocked_by": [] }, { "race": "Human", "stem": "DNSupport", "file": "Species/Human/sections/DNSupport.shipsection", "id": 141, "model": "Species/Human/art/sections/DreadnoughtSupport.X", "requires": [ "IND_SlvgTech", "IND_AdvDreadEng" ], "socket_aft": "MissionNode02", "socket_fore": "MissionNode01", "section_type": "mission", "section_class": "dreadnought", "health": 8000, "mass": 50000, "cost": 600000, "cpoints": 28000, "crew": 120, "repair_capacity": 30000, "refueling_capacity": 140, "refinery": true, "death_effect": "Effects/CR_Fuel_Explosion.effect", "death_area_impact_effect": "", "death_dam": 3050, "death_damradius": 1040, "preview_ofs": "-11 -40 6", "option": "IND_PlyAlloy", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -15 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -10, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -130, "max_azimuth": 10, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -40, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -100, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -120, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Support", "description": "This advanced dreadnought section is designed to support an entire fleet both with its extensive repair systems and a full on fuel refinery and refueling system.", "unlocked_by": [] }, { "race": "Human", "stem": "DNTorpedoPlatform", "file": "Species/Human/sections/DNTorpedoPlatform.shipsection", "id": 92, "model": "Species/Human/art/sections/HeavyTorpedoPlatform.X", "section_type": "mission", "section_class": "Dreadnought", "requires": [ "IND_TrpSat", "GRP_TORPS" ], "health": 16000, "mass": 50000, "cost": 500000, "cpoints": 5500, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "crew": 0, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 100000000, "force_right": 100000000, "force_up": 100000000, "torque_yaw": 1000000000, "torque_pitch": 1000000000, "torque_roll": 1000000000, "speed": 34.5, "rotspeed": 20 }, "bank": [ { "turretclass": "Torpedo", "turretsize": "Large", "mount": { "node": "Torpedo01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } }, { "turretclass": "Torpedo", "turretsize": "Large", "mount": { "node": "Torpedo02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } }, { "turretclass": "Torpedo", "turretsize": "Large", "mount": { "node": "Torpedo03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } }, { "turretclass": "Torpedo", "turretsize": "Large", "mount": { "node": "Torpedo04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode01", "min_azimuth": -90, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode02", "min_azimuth": -120, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode10", "min_azimuth": -120, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode03", "min_azimuth": -120, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode04", "min_azimuth": -90, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode12", "min_azimuth": -120, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode05", "min_azimuth": -120, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode06", "min_azimuth": -90, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode09", "min_azimuth": -120, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode07", "min_azimuth": -120, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode08", "min_azimuth": -90, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode11", "min_azimuth": -120, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode01", "min_azimuth": -75, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightGunNode02", "min_azimuth": -110, "max_azimuth": 75, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -75, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -110, "max_azimuth": 75, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode10", "min_azimuth": -75, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -110, "max_azimuth": 75, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -75, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -110, "max_azimuth": 75, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -75, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -110, "max_azimuth": 75, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode11", "min_azimuth": -75, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": -110, "max_azimuth": 75, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "PlanetMissile", "turretsize": "Large", "mount": [ { "node": "ICBMNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -3, "max_inclination": 90 }, { "node": "ICBMNode02", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -3, "max_inclination": 90 } ] } ], "display_name": "Heavy Torpedo Defense Platform", "description": "This variant of the heavy defence platform sacrifices some large turret capability to make room for a devastating array of torpedo tubes.", "unlocked_by": [] }, { "race": "Human", "stem": "DNWar", "file": "Species/Human/sections/DNWar.shipsection", "id": 97, "model": "Species/Human/art/sections/DreadnoughtWar.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "requires": [ "GRP_HVYBEAM", "CCC_TrnsZul" ], "health": 7000, "mass": 40000, "cost": 250000, "cpoints": 19000, "crew": 80, "preview_ofs": "-23 -40 9", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -15, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -130, "max_azimuth": 15, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode04", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode05", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode03", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "Beam01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -12, "max_inclination": 12 }, { "node": "Beam02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -12, "max_inclination": 12 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "Beam03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -12, "max_inclination": 12 }, { "node": "Beam04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -12, "max_inclination": 12 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "Beam05", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -12, "max_inclination": 12 }, { "node": "Beam06", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -12, "max_inclination": 12 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "Beam07", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -12, "max_inclination": 12 }, { "node": "Beam08", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -12, "max_inclination": 12 } ] } ], "display_name": "War", "description": "In response to the heavier calibre weapon systems found on Zuul incursion vessels, engineers have devised the War section to maintain parity. Based on the standard Armor section it employs fewer but larger turrets in order to bring heavier weapons to battle. The cost of these hasty modifications is a small reduction in durability, maneuverability and speed. In addition, war dreadnought sections have increased broadside fire abilities thanks to the instillations of side firing Heavy Beams.", "unlocked_by": [ "CCC_TrnsZul" ] }, { "race": "Liir", "stem": "_AssaultShuttle", "file": "Species/Liir/sections/_AssaultShuttle.shipsection", "id": 1, "nodesign": 1, "model": "Species/Liir/art/sections/AssaultShuttle.X", "dam_model": "Species/Liir/art/sections/AssaultShuttle.X", "section_class": "destroyer", "design_class": "rider", "autonomous": 1, "health": 200, "mass": 1000, "command_cost": 0, "maintenance_cost": 0, "netforcelimits": { "force_forward": 100000, "force_right": 100000, "force_up": 100000, "torque_yaw": 7000000, "torque_pitch": 7000000, "torque_roll": 7000000, "speed": 65, "rotspeed": 90 }, "engine_sound": "Sounds/Ships/Shared/DEStutterwarp_thrust.wav", "thruster": { "node": "Effect", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, "display_name": "Assault Shuttle", "description": null, "unlocked_by": [] }, { "race": "Liir", "stem": "_AssaultShuttle_Advanced", "file": "Species/Liir/sections/_AssaultShuttle_Advanced.shipsection", "id": 125, "model": "Species/Liir/art/sections/AssaultShuttle_Advanced.X", "dam_model": "Species/Liir/art/sections/AssaultShuttle_Advanced.X", "section_class": "destroyer", "design_class": "rider", "requires": "DRN_AdvFrm", "cost": 6000, "health": 250, "autonomous": 1, "mass": 1000, "command_cost": 0, "maintenance_cost": 0, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 100000, "force_right": 100000, "force_up": 100000, "torque_yaw": 7000000, "torque_pitch": 7000000, "torque_roll": 7000000, "speed": 75, "rotspeed": 90 }, "engine_sound": "Sounds/Ships/Shared/DEStutterwarp_thrust.wav", "bank": { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } }, "thruster": { "node": "Effect", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, "display_name": "Advanced Assault Shuttle", "description": "This more advanced version of the standard assault shuttle is more durable, does more damage on its planetary attack runs and carries a space capable turret mount.", "unlocked_by": [] }, { "race": "Liir", "stem": "_AsteroidMonitor", "file": "Species/Liir/sections/_AsteroidMonitor.shipsection", "id": 133, "model": "Species/Liir/art/sections/AsteroidMonitor_Liir.X", "section_type": "mission", "section_class": "Dreadnought", "requires": "Ind_AstMon", "health": 40000, "mass": 250000, "cost": 5000000, "cpoints": 60000, "entity_class": "Monitor", "design_class": "station", "monitor": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 180, "section_lod_type": 1, "view_dist": 8000, "command_cost": 0, "maintenance_cost": 0, "option": { "option": [ "IND_PlyAlloy", "IND_MagLat" ] }, "netforcelimits": { "force_forward": 100000000, "force_right": 100000000, "force_up": 100000000, "torque_yaw": 1000000000, "torque_pitch": 1000000000, "torque_roll": 1000000000, "speed": 34.5, "rotspeed": 20 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode03", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode04", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode02", "min_azimuth": -40, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "mediumGunNode01", "min_azimuth": -80, "max_azimuth": 40, "min_inclination": -10, "max_inclination": 90 }, { "node": "mediumGunNode10", "min_azimuth": -40, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode03", "min_azimuth": -40, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "mediumGunNode04", "min_azimuth": -80, "max_azimuth": 40, "min_inclination": -10, "max_inclination": 90 }, { "node": "mediumGunNode09", "min_azimuth": -80, "max_azimuth": 40, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode05", "min_azimuth": -40, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "mediumGunNode06", "min_azimuth": -80, "max_azimuth": 40, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode07", "min_azimuth": -40, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "mediumGunNode08", "min_azimuth": -80, "max_azimuth": 40, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode10", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode11", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode12", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode13", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode14", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode15", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode05", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode03", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode01", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode16", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode17", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode18", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode19", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode24", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode02", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode04", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode06", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode07", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode08", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode09", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode20", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode21", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode22", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode23", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "PlanetMissile", "turretsize": "Large", "mount": [ { "node": "ICBMnode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -3, "max_inclination": 90 }, { "node": "ICBMnode02", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -3, "max_inclination": 90 } ] } ], "display_name": "Asteroid Monitor", "description": "The Neo-Monitor is smaller and less heavily armoured than the ancient Morrigi Asteroid bases they were adapted from, but it does allow for the placement of modern weapons.", "unlocked_by": [] }, { "race": "Liir", "stem": "_Biomissile", "file": "Species/Liir/sections/_Biomissile.shipsection", "id": 2, "nodesign": 1, "model": "Species/Liir/art/sections/Biomissile.X", "dam_model": "Species/Liir/art/sections/Biomissile.X", "health": 300, "mass": 700, "crew": 0, "command_cost": 0, "maintenance_cost": 0, "netforcelimits": { "force_forward": 100000, "force_right": 10000, "force_up": 10000, "torque_yaw": 700000, "torque_pitch": 700000, "torque_roll": 70000, "speed": 90, "rotspeed": 45 }, "thruster": { "node": "Effect", "effect": "effects/BioMissileFlare.effect", "idle_effect": "effects/BioMissile_Idle.effect" }, "display_name": "Biomissile", "description": null, "unlocked_by": [] }, { "race": "Liir", "stem": "_BoardingPod", "file": "Species/Liir/sections/_BoardingPod.shipsection", "id": 83, "nodesign": 1, "model": "Species/Liir/art/sections/boardingpod.X", "dam_model": "Species/Liir/art/sections/boardingpod.X", "health": 75, "mass": 300, "crew": 20, "command_cost": 0, "maintenance_cost": 0, "netforcelimits": { "force_forward": 100000, "force_right": 100000, "force_up": 100000, "torque_yaw": 7000000, "torque_pitch": 7000000, "torque_roll": 7000000, "speed": 90, "rotspeed": 100 }, "engine_sound": "Sounds/Ships/Shared/_AssaultShuttle_travel.wav", "display_name": "Boarding Pod", "description": null, "unlocked_by": [] }, { "race": "Liir", "stem": "_Drone", "file": "Species/Liir/sections/_Drone.shipsection", "id": 111, "model": "Species/Liir/art/sections/Drone.X", "dam_model": "Species/Liir/art/sections/Drone.X", "entity_class": "DroneRider", "requires": "DRN_Cmbt", "health": 250, "mass": 300, "preview_ofs": "0 40 -2", "command_cost": 0, "maintenance_cost": 0, "section_class": "destroyer", "design_class": "rider", "autonomous": 1, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "speed": 220, "rotspeed": 120, "force_forward": 190000, "force_right": 140000, "force_up": 140000, "torque_yaw": 7500000, "torque_pitch": 7500000, "torque_roll": 7500000 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "showturrets": false, "mount": { "node": "gunnode01", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -60, "max_inclination": 60 } }, { "turretclass": "standard", "turretsize": "small", "showturrets": false, "mount": { "node": "gunnode02", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -60, "max_inclination": 60 } } ], "engine_sound": "Sounds/Ships/Shared/_Drone_travel.wav", "display_name": "Swarm Drone", "description": "An unmanned, autonomous combat platform \u2013 unable to travel on its own between systems, it requires a carrier ship for transport.", "unlocked_by": [] }, { "race": "Liir", "stem": "_DroneHeavy", "file": "Species/Liir/sections/_DroneHeavy.shipsection", "id": 118, "model": "Species/Liir/art/sections/Drone_Heavy.X", "dam_model": "Species/Liir/art/sections/Drone_Heavy.X", "entity_class": "DroneRider", "requires": "DRN_AdvFrm", "health": 350, "mass": 400, "preview_ofs": "0 40 -2", "command_cost": 0, "maintenance_cost": 0, "section_class": "destroyer", "design_class": "rider", "autonomous": 1, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "speed": 150, "rotspeed": 120, "force_forward": 190000, "force_right": 140000, "force_up": 140000, "torque_yaw": 7500000, "torque_pitch": 7500000, "torque_roll": 7500000 }, "bank": { "turretclass": "strafe", "turretsize": "medium", "showturrets": false, "mount": { "node": "MediumGunNode01", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -60, "max_inclination": 60 } }, "engine_sound": "Sounds/Ships/Shared/_Drone_travel.wav", "display_name": "Heavy Drone", "description": "This more robust version of the standard attack drone is slower but carries more armor and firepower.", "unlocked_by": [] }, { "race": "Liir", "stem": "_Spy", "file": "Species/Liir/sections/_Spy.shipsection", "id": 110, "model": "Models/Asteroids/spy_asteroid.x", "dam_model": "Models/Asteroids/spy_asteroid.x", "entity_class": "SpyShip", "nodesign": 1, "section_type": "mission", "section_class": "destroyer", "autonomous": 1, "cost": 20000, "cpoints": 800, "ftlspeed": 0, "range": 0, "spy": 1, "requires": [ "CCC_SpyBm", "IND_SlvgTech" ], "health": 200, "mass": 1000, "command_cost": 0, "maintenance_cost": 0, "netforcelimits": { "force_forward": 100000, "force_right": 100000, "force_up": 100000, "torque_yaw": 7000000, "torque_pitch": 7000000, "torque_roll": 700000, "speed": 65, "rotspeed": 90 }, "bank": { "turretclass": "spyship", "turretsize": "large", "mount": { "node": "origin", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, "display_name": "Spy Craft", "description": null, "unlocked_by": [] }, { "race": "Liir", "stem": "CRAbsorber", "file": "Species/Liir/sections/CRAbsorber.shipsection", "id": 3, "model": "Species/Liir/art/sections/Cruiserabsorber.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "requires": "SLD_ErgAb", "health": 2050, "mass": 4500, "cost": 45000, "cpoints": 1080, "crew": 3, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 10000, "force_right": 10000, "force_up": 10000, "torque_yaw": 900000000.0, "torque_pitch": 900000000.0, "torque_roll": 900000000.0, "speed": 0, "rotspeed": 40 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -140, "max_azimuth": 40, "min_inclination": -12, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -40, "max_azimuth": 140, "min_inclination": -12, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -45, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Point Absorber", "description": "Absorber sections are equipped with a power transducer that uses energy weapons fire to recharge on-board weapons systems.", "unlocked_by": [ "SLD_ErgAb" ] }, { "race": "Liir", "stem": "CRAIC", "file": "Species/Liir/sections/CRAIC.shipsection", "id": 4, "model": "Species/Liir/art/sections/CruiserAIC.X", "requires": "CCC_AIFrCon", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "aicontrol": true, "health": 2650, "mass": 2500, "cost": 45000, "cpoints": 900, "rebelai_scanrange": 9, "rebelai_tacticalsensorrange": 6700, "crew": 1, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 10000, "force_right": 10000, "force_up": 10000, "torque_yaw": 10000000000.0, "torque_pitch": 10000000000.0, "torque_roll": 10000000000.0, "speed": 5, "rotspeed": 65 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -140, "max_azimuth": 40, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -40, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -40, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 } }, { "mount": { "node": "LightGunNode04", "min_azimuth": -110, "max_azimuth": 40, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -90, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -50, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "AI Command", "description": "By placing some ship systems under AI control, the ship enjoys improved accuracy of all weapons, faster turret speed, and better thrust and turning speed.", "unlocked_by": [ "CCC_AIFrCon" ] }, { "race": "Liir", "stem": "CRAntiMatter", "file": "Species/Liir/sections/CRAntiMatter.shipsection", "id": 7, "model": "Species/Liir/art/sections/CruiserAntiMatterStutterWarp.X", "requires": [ "DRV_AntiMat", "DRV_StrWrp" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Cruiser", "engine_techera": "antimatter", "health": 3100, "mass": 5500, "cost": 35000, "cpoints": 1980, "ftlspeed": 8, "range": 18, "crew": 15, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/CRStutterwarp_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEStutterwarp_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 2700000, "force_right": 2700000, "force_up": 2700000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 70, "rotspeed": 5 }, "bank": [ { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 60 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -110, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -70, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -110, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -70, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -70, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -110, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 90 } ] } ], "display_name": "Antimatter", "description": "More efficient than Fusion or Fission drives, Antimatter engines provide the best strategic range and maneuvering speed.", "unlocked_by": [ "DRV_AntiMat" ] }, { "race": "Liir", "stem": "CRAntiMatterFlickerWarp", "file": "Species/Liir/sections/CRAntiMatterFlickerWarp.shipsection", "id": 5, "model": "Species/Liir/art/sections/CruiserAntimatterFlickerWarp.X", "requires": [ "DRV_AntiMat", "DRV_Flicker" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Cruiser", "engine_techera": "antimatter", "health": 3150, "mass": 6000, "cost": 50000, "cpoints": 2250, "ftlspeed": 14, "range": 22, "crew": 17, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/CRFlickerwarp_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEStutterwarp_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 3000000, "force_right": 3000000, "force_up": 3000000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 80, "rotspeed": 10 }, "bank": [ { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 60 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -110, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -70, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -110, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -70, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -70, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -110, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 90 } ] } ], "display_name": "Antimatter Flicker Warp", "description": "The cycling computers in this drive section are so efficient in their control of stutter teleportation that it is possible for enemy fire to pass through the ship.", "unlocked_by": [] }, { "race": "Liir", "stem": "CRAntimatterImpSW", "file": "Species/Liir/sections/CRAntimatterImpSW.shipsection", "id": 6, "model": "Species/Liir/art/sections/CruiserAntimatterImpSW.X", "requires": [ "DRV_AntiMat", "DRV_ImpStWrp" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Cruiser", "engine_techera": "antimatter", "health": 3100, "mass": 5700, "cost": 40000, "cpoints": 2070, "ftlspeed": 11, "range": 20, "crew": 16, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/CRStutterwarp_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEStutterwarp_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 2800000, "force_right": 2800000, "force_up": 2800000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 75, "rotspeed": 5 }, "bank": [ { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 60 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -110, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -70, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -110, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -70, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -70, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -110, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 90 } ] } ], "display_name": "Antimatter Improved S.W.", "description": "More efficient use of the Stutter drive allows for an increase in movement near gravity wells.", "unlocked_by": [] }, { "race": "Liir", "stem": "CRArmor", "file": "Species/Liir/sections/CRArmor.shipsection", "id": 8, "model": "Species/Liir/art/sections/CruiserArmour.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "health": 3100, "mass": 6500, "cost": 14000, "cpoints": 2620, "crew": 15, "preview_ofs": "16 10 4", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 10, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -5, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -90, "max_azimuth": 80, "min_inclination": -18, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -80, "max_azimuth": 90, "min_inclination": -18, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -3, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -3, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -110, "max_azimuth": 40, "min_inclination": -12, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -40, "max_azimuth": 110, "min_inclination": -12, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -40, "max_azimuth": 110, "min_inclination": -12, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -110, "max_azimuth": 40, "min_inclination": -12, "max_inclination": 90 } ] } ], "display_name": "Armor", "description": "This section is designed with the single purpose of being thick-hulled and covered with a variety of weapon turrets.", "unlocked_by": [] }, { "race": "Liir", "stem": "CRAssault", "file": "Species/Liir/sections/CRAssault.shipsection", "id": 9, "model": "Species/Liir/art/sections/CruiserAssault.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "requires": "GRP_TORPS", "health": 2600, "mass": 4500, "cost": 33000, "cpoints": 1800, "crew": 6, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 7000000000.0, "torque_pitch": 7000000000.0, "torque_roll": 7000000000.0, "speed": -3, "rotspeed": 25 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -75, "max_azimuth": 85, "min_inclination": -8, "max_inclination": 70 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": 85, "max_azimuth": -75, "min_inclination": -8, "max_inclination": 70 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -30, "max_azimuth": 120, "min_inclination": -8, "max_inclination": 70 }, { "node": "LightGunNode02", "min_azimuth": 30, "max_azimuth": -120, "min_inclination": -8, "max_inclination": 70 } ] }, { "turretclass": "torpedo", "turretsize": "large", "mount": [ { "node": "Torpedo01", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "Torpedo02", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 } ] } ], "display_name": "Assault", "description": "Heavy combat section designed around heavy beam weapon and torpedo housings. These weapons systems decrease a ship's thrust and turning power.", "unlocked_by": [ "WEP_Dsrptr", "WEP_EmPulse", "WEP_PhotTrp", "WEP_GluTrp", "WEP_MesTrp", "WEP_PlsmTrp", "WEP_FusTrp", "WEP_DtFsTrp", "WEP_AmTrp", "WEP_DtAmTrp" ] }, { "race": "Liir", "stem": "CRAssaultShuttle", "file": "Species/Liir/sections/CRAssaultShuttle.shipsection", "id": 121, "model": "Species/Liir/art/sections/CruiserAssaultShuttle.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "DRN_AdvFrm", "health": 2800, "mass": 7000, "cost": 45000, "cpoints": 3000, "crew": 10, "preview_ofs": "20 -5 2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_StlthArm" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunNode05", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightgunNode03", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "lightgunnode01", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode02", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunNode06", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "lightgunNode04", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "assaultshuttlerider", "turretsize": "large", "mount": [ { "node": "Shuttle01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Shuttle04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "assaultshuttlerider", "turretsize": "large", "mount": { "node": "Shuttle02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, { "turretclass": "assaultshuttlerider", "turretsize": "large", "mount": { "node": "Shuttle03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } } ], "display_name": "Heavy Assault Carrier", "description": "This cruiser section can carry multiple assault shuttles into combat and recover them.", "unlocked_by": [] }, { "race": "Liir", "stem": "CRBarrage", "file": "Species/Liir/sections/CRBarrage.shipsection", "id": 10, "model": "Species/Liir/art/sections/CruiserBarrage.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": [ "GRP_Torps", "GRP_HvyBeam" ], "crew": 10, "preview_ofs": "20 10 10", "health": 2600, "mass": 9000, "cost": 32000, "cpoints": 3330, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": -5 }, "bank": [ { "turretclass": "missile", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "missile", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -5, "max_azimuth": 185, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "missile", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -5, "max_azimuth": 185, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "beam", "turretsize": "large", "mount": { "node": "AssaultLaser01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } }, { "turretclass": "torpedo", "turretsize": "large", "mount": [ { "node": "Torpedo01", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "Torpedo02", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "Torpedo03", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 } ] } ], "display_name": "Barrage", "description": "This section provides very heavy forward fire, but decreases the overall power for thrust and turning.", "unlocked_by": [] }, { "race": "Liir", "stem": "CRBattleBridge", "file": "Species/Liir/sections/CRBattleBridge.shipsection", "id": 11, "model": "Species/Liir/art/sections/Cruiserbattlebridge.X", "requires": "GRP_HVYBEAM", "socket_aft": "CommandNode", "section_type": "command", "section_class": "cruiser", "health": 2400, "mass": 4800, "cost": 28000, "cpoints": 1620, "crew": 7, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 900000000.0, "torque_pitch": 900000000.0, "torque_roll": 900000000.0, "speed": 0, "rotspeed": 45 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": 70, "max_azimuth": -70, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": 10, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": -10, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaser01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaser02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaser03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] } ], "display_name": "Battle Bridge", "description": "Heavily armored section fitted for heavy combat beam weapons. The beam systems decrease the ship\u2019s power to move and turn.", "unlocked_by": [ "WEP_HCLas", "WEP_Lancer", "WEP_CtngBm" ] }, { "race": "Liir", "stem": "CRBiomeColonizer", "file": "Species/Liir/sections/CRBiomeColonizer.shipsection", "id": 12, "model": "Species/Liir/art/sections/CruiserBiomeColonizer.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "BIO_Btrans", "health": 1200, "mass": 20000, "cost": 50000, "cpoints": 6750, "crew": 2, "preview_ofs": "18 10 5", "colonizer_pop": 2000, "colonizer_infra": 6, "colonizer_terra": 0.3, "option": [ "IND_PlyAlloy", "IND_RefCoat", "BIO_SpndAni" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 40, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -45, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -40, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -90, "max_azimuth": 45, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Biome Colonizer", "description": "This colonizing section can carry hundreds of colonists, as well as considerable flora and fauna to aid in developing a planet. This mass makes the ship very slow and vulnerable.", "unlocked_by": [ "BIO_Btrans" ] }, { "race": "Liir", "stem": "CRBiowar", "file": "Species/Liir/sections/CRBiowar.shipsection", "id": 13, "model": "Species/Liir/art/sections/CruiserBiowar.X", "requires": "GRP_BIOMISSILE", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Cruiser", "preview_ofs": "16 10 0", "health": 900, "mass": 6000, "cost": 45000, "cpoints": 1800, "crew": 3, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -15, "rotspeed": -15 }, "bank": [ { "turretclass": "missilerider", "turretsize": "large", "mount": [ { "node": "Missile01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Bio War", "description": "Through research, a variety of biological agents can be developed for war, but only one system can deliver them onto an enemy world. Bio Missiles cannot sustain much damage, and should be deployed with care. Bio War sections can be re-armed between combat rounds. It may be possible to upgrade the basic engine systems through research.", "unlocked_by": [ "BIO_Plg" ] }, { "race": "Liir", "stem": "CRBlazer", "file": "Species/Liir/sections/CRBlazer.shipsection", "id": 128, "model": "Species/Liir/art/sections/CruiserBlazer.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "GRP_HvyBeam", "crew": 10, "preview_ofs": "20 10 10", "health": 2800, "mass": 9000, "cost": 30000, "cpoints": 3130, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -30, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 30, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -30, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 30, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode05", "min_azimuth": -30, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode06", "min_azimuth": -45, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaser01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaser02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaser03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaser04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] } ], "display_name": "Blazer", "description": "This section is dedicated completely to Heavy Beam systems. While it is designed to deliver a devastating anti-capital ship attack, the intense power demands means a reduction in other turret based weapon systems.", "unlocked_by": [] }, { "race": "Liir", "stem": "CRBoarding", "file": "Species/Liir/sections/CRBoarding.shipsection", "id": 82, "model": "Species/Liir/art/sections/CruiserBoarding.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "IND_BrdPod", "health": 2800, "mass": 6000, "cost": 25000, "cpoints": 2700, "crew": 25, "preview_ofs": "15 10 5", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": 0, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode09", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": 0, "max_inclination": 90 }, { "node": "LightGunNode10", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "boardingpod", "turretsize": "large", "mount": [ { "node": "BoardingPod01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Boarding", "description": "The section is designed to carry ship assault troops into battle. Once within range the troops board their assault pods and prepare to be launched against enemy cruisers and dreadnoughts.", "unlocked_by": [] }, { "race": "Liir", "stem": "CRCloaking", "file": "Species/Liir/sections/CRCloaking.shipsection", "id": 14, "model": "Species/Liir/art/sections/CruiserCloaking.X", "requires": "SLD_Clk", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "health": 1400, "mass": 4000, "cost": 30000, "cpoints": 1350, "crew": 3, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" }, { "option": "SLD_Intang" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 800000000.0, "torque_pitch": 800000000.0, "torque_roll": 800000000.0, "speed": 0, "rotspeed": 35 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode02", "min_azimuth": -65, "max_azimuth": 65, "min_inclination": -8, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -65, "max_azimuth": 65, "min_inclination": -8, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -50, "max_azimuth": 85, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -85, "max_azimuth": 50, "min_inclination": -5, "max_inclination": 90 } ] } ], "display_name": "Cloaking", "description": "A complex system of sensor counter-measures and light masking renders a ship effectively invisible to opponents. Cloaked ships cannot be targeted directly, so care should be taken to avoid accidentally taking fire. As well, cloaked ships cannot fire while cloaked, though scientists believe they may be able to solve this problem with research.", "unlocked_by": [ "SLD_Clk" ] }, { "race": "Liir", "stem": "CRCOL", "file": "Species/Liir/sections/CRCOL.shipsection", "id": 114, "model": "Species/Liir/art/sections/CruiserCOL.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "DRN_COL", "health": 3000, "mass": 10000, "cost": 35000, "cpoints": 3450, "crew": 45, "preview_ofs": "30 -10 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "COL", "turretsize": "large", "mount": { "node": "COLbarrel", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "lightgunnode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 5, "max_inclination": 90 } } ], "display_name": "Complex Ordinance Launcher", "description": "This specialized section operates as the launch platform for various Complex Ordinance packages.", "unlocked_by": [ "DRN_COL" ] }, { "race": "Liir", "stem": "CRCommand", "file": "Species/Liir/sections/CRCommand.shipsection", "id": 15, "model": "Species/Liir/art/sections/CruiserCommand.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "health": 1400, "mass": 3900, "cost": 7000, "cpoints": 1350, "crew": 5, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 8000000000.0, "torque_pitch": 8000000000.0, "torque_roll": 8000000000.0, "speed": 0, "rotspeed": 35 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -118, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -70, "max_azimuth": 115, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 115, "min_inclination": -8, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -115, "max_azimuth": 90, "min_inclination": -8, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -100, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -90, "max_azimuth": 100, "min_inclination": -5, "max_inclination": 90 } ] } ], "display_name": "Standard Command", "description": "The standard command section design. No-frills, but has seen decades of service and is the least expensive section to employ in a design.", "unlocked_by": [] }, { "race": "Liir", "stem": "CRConstruction", "file": "Species/Liir/sections/CRConstruction.shipsection", "id": 95, "model": "Species/Liir/art/sections/DnConstruction.X", "section_type": "mission", "section_class": "cruiser", "preview_ofs": [ "0 0 1", "-100 -1130 0" ], "huge": 1, "engine_techera": "fusion", "requires": [ "DRV_Fusn", "DRV_StrWrp", "IND_DSCon" ], "health": 2700, "mass": 10000, "cost": 750000, "cpoints": 14600, "command_cost": 0, "construction_capacity": 9000, "autonomous": 1, "ftlspeed": 4, "range": 9, "crew": 0, "netforcelimits": { "force_forward": 450000, "force_right": 450000, "force_up": 450000, "torque_yaw": 4000000000.0, "torque_pitch": 4000000000.0, "torque_roll": 4000000000.0, "speed": 25, "rotspeed": 45 }, "display_name": "Construction", "description": "While stations can operate around planets, they can't drive there, so these massive cousins to repair and salvage ships are required to build them.", "unlocked_by": [] }, { "race": "Liir", "stem": "CRDeepScan", "file": "Species/Liir/sections/CRDeepScan.shipsection", "id": 16, "model": "Species/Liir/art/sections/CruiserDeepScan.X", "requires": "CCC_AdvSens", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "health": 1400, "mass": 3300, "cost": 20000, "cpoints": 1080, "scanrange": 9, "tacticalsensorrange": 6700, "crew": 5, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_StlthArm" ] }, { "option": "IND_RefCoat" } ], "section_sound": "Sounds/Ships/Shared/DEDeepScan.wav", "section_sound_repeat": 5, "netforcelimits": { "force_forward": 0, "force_right": "o", "force_up": 0, "torque_yaw": 900000000.0, "torque_pitch": 900000000.0, "torque_roll": 900000000.0, "speed": 0, "rotspeed": 35 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -100, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -120, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 100, "min_inclination": -8, "max_inclination": 90 }, { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 120, "min_inclination": -8, "max_inclination": 90 } ] } ], "display_name": "Deep Scan", "description": "Increases the sensor range and power of a ship, revealing cloaked vessels and planetary stats.", "unlocked_by": [ "CCC_AdvSens" ] }, { "race": "Liir", "stem": "CRDeepscanPlatform", "file": "Species/Liir/sections/CRDeepscanPlatform.shipsection", "id": 122, "model": "Species/Liir/art/sections/MediumDeepscanPlatform.x", "section_type": "mission", "section_class": "cruiser", "requires": "CCC_ScanSats", "health": 4700, "mass": 6000, "cost": 40000, "cpoints": 2700, "tacticalsensorrange": 1700, "scanrange": 0.001, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 0, "preview_ofs": "-15 150 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 10000000, "force_right": 10000000, "force_up": 10000000, "torque_yaw": 100000000, "torque_pitch": 100000000, "torque_roll": 100000000, "speed": 34.5, "rotspeed": 30 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode02", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode03", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode04", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -45, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -110, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -45, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -110, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -45, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -110, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -45, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -110, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Scanner Satellite", "description": "This satellite will scan for cloaked ships at relatively close ranges in tactical combat. This sat possesses NO strategic map scan ability.", "unlocked_by": [] }, { "race": "Liir", "stem": "CRDefencePlatform", "file": "Species/Liir/sections/CRDefencePlatform.shipsection", "id": 75, "model": "Species/Liir/art/sections/mediumdefenceplatform.x", "section_type": "mission", "section_class": "cruiser", "health": 4500, "mass": 6000, "cost": 60000, "cpoints": 2700, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 0, "preview_ofs": "-15 150 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 10000000, "force_right": 10000000, "force_up": 10000000, "torque_yaw": 100000000, "torque_pitch": 100000000, "torque_roll": 100000000, "speed": 34.5, "rotspeed": 30 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode02", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode03", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode04", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "missile", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode01", "min_azimuth": -180, "max_azimuth": 180 }, { "node": "HeavyGunNode02", "min_azimuth": -180, "max_azimuth": 180 } ] } ], "display_name": "Medium Defense Platform", "description": "Mid-sized defense platforms are more expensive and take longer to produce, but provide four medium turrets and an additional four light turrets for outfitting. These platforms cannot be deployed in orbit around size 3 planets or smaller.", "unlocked_by": [] }, { "race": "Liir", "stem": "CRDeflector", "file": "Species/Liir/sections/CRDeflector.shipsection", "id": 17, "model": "Species/Liir/art/sections/CruiserDeflector.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "requires": "SLD_Def", "health": 900, "mass": 3800, "cost": 25000, "cpoints": 1620, "crew": 3, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 500000000.0, "torque_pitch": 500000000.0, "torque_roll": 500000000.0, "speed": -10, "rotspeed": 25 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -140, "max_azimuth": 60, "min_inclination": -7, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 140, "min_inclination": -7, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 20, "min_inclination": -5, "max_inclination": 80 }, { "node": "LightGunNode04", "min_azimuth": -20, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 80 } ] } ], "display_name": "Point Deflector", "description": "A projector array diverts energy away from engines and uses that power to generate an electromagnetic field in front of a ship. This field attempts to deflect ballistic weapons and detonate tracking weapons before they reach the ship. The power taken from the engines causes a decrease in maneuvering speed.", "unlocked_by": [ "SLD_Def", "SLD_Disr" ] }, { "race": "Liir", "stem": "CRDisruptor", "file": "Species/Liir/sections/CRDisruptor.shipsection", "id": 107, "model": "Species/Liir/art/sections/CruiserDeflector.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "requires": "SLD_Disr", "health": 900, "mass": 3800, "cost": 25000, "cpoints": 1620, "crew": 3, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 500000000.0, "torque_pitch": 500000000.0, "torque_roll": 500000000.0, "speed": -10, "rotspeed": 25 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -140, "max_azimuth": 60, "min_inclination": -7, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 140, "min_inclination": -7, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 20, "min_inclination": -5, "max_inclination": 80 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode04", "min_azimuth": -20, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 80 } } ], "display_name": "Disruptor", "description": "A reconfiguration of the Deflector ships \u2013 only instead of blocking matter, the shield arrays are attuned to block energy.", "unlocked_by": [] }, { "race": "Liir", "stem": "CRDrone", "file": "Species/Liir/sections/CRDrone.shipsection", "id": 112, "model": "Species/Liir/art/sections/CruiserDrone.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "DRN_Squad", "health": 2700, "mass": 7000, "cost": 35000, "cpoints": 2950, "crew": 5, "preview_ofs": "20 -5 2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_StlthArm" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode02", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightgunnode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunNode03", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightgunNode04", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunNode05", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightgunNode06", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone05", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone06", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Drone", "description": "Extremely effective in combat, Attack Drones require a mothership to carry them between systems. These Drone Carriers operate as the micro-CnC for the drones, acting as their launch base and giving them their orders.", "unlocked_by": [ "DRN_Squad" ] }, { "race": "Liir", "stem": "CRDronePlatform", "file": "Species/Liir/sections/CRDronePlatform.shipsection", "id": 119, "model": "Species/Liir/art/sections/MediumDronePlatform.X", "section_type": "mission", "section_class": "cruiser", "requires": "DRN_Sats", "health": 4200, "mass": 6000, "cost": 80000, "cpoints": 2900, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 0, "preview_ofs": "-15 150 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 10000000, "force_right": 10000000, "force_up": 10000000, "torque_yaw": 100000000, "torque_pitch": 100000000, "torque_roll": 100000000, "speed": 34.5, "rotspeed": 30 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode02", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode03", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode04", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -45, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -110, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -45, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -110, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -45, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -110, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -45, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -110, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Drone Satellite", "description": "This medium satellite is designed to support combat drones in the planetary defense role.", "unlocked_by": [] }, { "race": "Liir", "stem": "CRExtendedRange", "file": "Species/Liir/sections/CRExtendedRange.shipsection", "id": 18, "model": "Species/Liir/art/sections/CruiserExtendedRange.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "preview_ofs": "18 10 5", "death_effect": "Effects/CRER_Fuel_Explosion.effect", "death_area_impact_effect": "", "death_dam": 750, "death_damradius": 320, "health": 1200, "mass": 5800, "cost": 9000, "cpoints": 1980, "range": 20, "crew": 13, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -3, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -125, "max_azimuth": 125, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -10, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -75, "max_azimuth": 5, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode02", "min_azimuth": -110, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Extended Range", "description": "By trading weapons systems and hull armor for extra fuel capacity, Extended Range ships can strategically travel nearly three times as far as other ship designs, making them perfect for reconnaissance and exploration.", "unlocked_by": [] }, { "race": "Liir", "stem": "CRFireControl", "file": "Species/Liir/sections/CRFireControl.shipsection", "id": 19, "model": "Species/Liir/art/sections/CruiserFireControl.X", "requires": "IND_PredGun", "socket_aft": "CommandNode", "section_type": "command", "section_class": "cruiser", "health": 1300, "mass": 3350, "cost": 25000, "cpoints": 1620, "crew": 4, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": "o", "force_up": 0, "torque_yaw": 4000000000.0, "torque_pitch": 4000000000.0, "torque_roll": 4000000000.0, "speed": 0, "rotspeed": 40 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -70, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -50, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 110, "min_inclination": -7, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -110, "max_azimuth": 90, "min_inclination": -7, "max_inclination": 90 } ] } ], "display_name": "Fire Control", "description": "Dedicated targeting computers improve the accuracy of all ship weapons. Less effective than an AI Command section, it is still cost effective.", "unlocked_by": [ "IND_PredGun" ] }, { "race": "Liir", "stem": "CRFissionStutterWarp", "file": "Species/Liir/sections/CRFissionStutterWarp.shipsection", "id": 20, "model": "Species/Liir/art/sections/CruiserFissionStutterWarp.X", "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Cruiser", "engine_techera": "fission", "requires": [ "DRV_Fissn", "DRV_StrWrp" ], "health": 1400, "mass": 7200, "cost": 25000, "cpoints": 3150, "ftlspeed": 3, "range": 6, "crew": 9, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] }, "DRV_RecFiss" ], "engine_sound": "Sounds/Ships/Shared/CRStutterwarp_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEStutterwarp_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 2300000, "force_right": 2300000, "force_up": 2300000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 30, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -20, "max_inclination": 80 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] } ], "display_name": "Fission Stutter Warp", "description": "By teleporting an entire ship an imperceptible distance, the Stutter Drive are an inertia-free drive system, limited only by the availability of power and the ability of the system to cycle.", "unlocked_by": [] }, { "race": "Liir", "stem": "CrFreighter", "file": "Species/Liir/sections/CrFreighter.shipsection", "id": 93, "model": "Species/Liir/art/sections/Crfreighter.X", "section_type": "mission", "section_class": "cruiser", "preview_ofs": [ "0 0 1", "-40 -270 0" ], "requires": [ "DRV_Fissn", "DRV_StrWrp", "IND_MegFrght", "CCC_FTLEcon" ], "health": 3000, "mass": 13000, "cost": 210000, "cpoints": 12750, "freighter": 1, "autonomous": 1, "ftlspeed": 3, "range": 9, "crew": 0, "netforcelimits": { "force_forward": 450000, "force_right": 450000, "force_up": 450000, "torque_yaw": 400000000.0, "torque_pitch": 400000000.0, "torque_roll": 400000000.0, "speed": 30, "rotspeed": 35 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -20, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 20, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Freighter", "description": "A cruiser-sized trade transport. Tougher and better armed than a Destroyer Freighter, but by no means a replacement for trade patrol ships or the Cruiser Q Freighter.", "unlocked_by": [ "IND_MegFrght" ] }, { "race": "Liir", "stem": "CrFreighterQ", "file": "Species/Liir/sections/CrFreighterQ.shipsection", "id": 94, "model": "Species/Liir/art/sections/CrfreighterQ.X", "section_type": "mission", "section_class": "cruiser", "preview_ofs": [ "0 0 1", "-30 -270 0" ], "requires": [ "DRV_Fissn", "DRV_StrWrp", "CCC_FTLEcon", "IND_ModCon" ], "health": 7000, "mass": 14000, "cost": 240000, "cpoints": 13750, "freighterq": 1, "autonomous": 1, "ftlspeed": 3, "range": 9, "crew": 10, "netforcelimits": { "force_forward": 650000, "force_right": 650000, "force_up": 650000, "torque_yaw": 6000000000.0, "torque_pitch": 6000000000.0, "torque_roll": 6000000000.0, "speed": 40, "rotspeed": 65 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "1", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-1", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode05", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode06", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode07", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode08", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode09", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode10", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode11", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode12", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Freighter Q", "description": "A cruiser-sized trade transport. Tougher and better armed than either a Destroyer or Cruiser Freighter, but by no means a replacement for trade patrol ships. These ships carry less cargo, but more, hidden weapons. Surprise, Raiders!", "unlocked_by": [ "IND_ModCon" ] }, { "race": "Liir", "stem": "CRFusion", "file": "Species/Liir/sections/CRFusion.shipsection", "id": 22, "model": "Species/Liir/art/sections/CruiserFussionStutterWarp.X", "requires": [ "DRV_Fusn", "DRV_StrWrp" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Cruiser", "engine_techera": "fusion", "health": 2100, "mass": 5800, "cost": 28000, "cpoints": 2430, "ftlspeed": 5, "range": 10, "crew": 12, "option": [ "DRV_PlsmFoc", { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/CRStutterwarp_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEStutterwarp_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 2480000, "force_right": 2480000, "force_up": 2480000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 50, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": 0, "max_inclination": 75 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": 0, "max_inclination": 75 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -80, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 80 }, { "node": "LightGunNode02", "min_azimuth": -120, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 80 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -120, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -80, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Fusion", "description": "A marked improvement over Fission drives, Fusion drives provide a greater strategic range and maneuvering speed.", "unlocked_by": [ "DRV_Fusn" ] }, { "race": "Liir", "stem": "CRFusionImpStutterWarp", "file": "Species/Liir/sections/CRFusionImpStutterWarp.shipsection", "id": 21, "model": "Species/Liir/art/sections/CruiserFusionImpStutterWarp.X", "requires": [ "DRV_Fusn", "DRV_ImpStWrp" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Cruiser", "engine_techera": "fusion", "health": 2100, "mass": 5800, "cost": 35000, "cpoints": 2430, "ftlspeed": 8, "range": 12, "crew": 13, "option": [ "DRV_PlsmFoc", { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/CRStutterwarp_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEStutterwarp_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 2780000, "force_right": 2780000, "force_up": 2780000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 55, "rotspeed": 5 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": 0, "max_inclination": 75 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": 0, "max_inclination": 75 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -80, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 80 }, { "node": "LightGunNode02", "min_azimuth": -120, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 80 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -120, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -80, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Fusion Improved S.W.", "description": "The cycling computers in this drive section are so efficient in their control of stutter teleportation that it is possible for enemy fire to pass through the ship.", "unlocked_by": [] }, { "race": "Liir", "stem": "CRHammerHead", "file": "Species/Liir/sections/CRHammerHead.shipsection", "id": 23, "model": "Species/Liir/art/sections/CruiserHammerHead.X", "requires": "IND_Waldo", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "health": 2100, "mass": 3700, "cost": 16000, "cpoints": 1620, "crew": 10, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 5000, "force_right": 5000, "force_up": 5000, "torque_yaw": 9500000000.0, "torque_pitch": 9500000000.0, "torque_roll": 9500000000.0, "speed": 5, "rotspeed": 50 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": 75, "max_azimuth": -75, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Small", "mount": [ { "node": "LightGunNode01", "min_azimuth": 30, "max_azimuth": -80, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -30, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Hammerhead", "description": "The addition of a T-section to the standard command design, this section can be outfitted with additional weapons. Outboard maneuvering jets provide a quick turning speed.", "unlocked_by": [ "IND_Waldo" ] }, { "race": "Liir", "stem": "CRImpactor", "file": "Species/Liir/sections/CRImpactor.shipsection", "id": 131, "model": "Species/Liir/art/sections/CruiserImpactor.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "WEP_AccAmp", "crew": 12, "preview_ofs": "20 10 10", "health": 2700, "mass": 11000, "cost": 34000, "cpoints": 3530, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -35, "max_azimuth": 35, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -55, "max_azimuth": 35, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -10, "max_azimuth": 35, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -35, "max_azimuth": 55, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -35, "max_azimuth": 35, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -35, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "railcannon", "turretsize": "large", "mount": [ { "node": "RailCannon01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "RailCannon02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "RailCannon03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] } ], "display_name": "Impactor", "description": "This Cruiser section is designed to carry the powerful ballistic Rail Cannon into combat and is best employed at long range.", "unlocked_by": [ "WEP_AccAmp" ] }, { "race": "Liir", "stem": "CRMinelayer", "file": "Species/Liir/sections/CRMinelayer.shipsection", "id": 24, "model": "Species/Liir/art/sections/CruiserMinelayer.X", "requires": "GRP_MINES", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "health": 1200, "mass": 9000, "cost": 55000, "cpoints": 3600, "crew": 5, "preview_ofs": "18.7 10 8.7", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 0, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 45, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": 0, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -45, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "mine", "turretsize": "large", "mount": [ { "node": "Mine01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Mine02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Minelayer", "description": "A simple weapon, mines are deployed behind a moving minelayer, and can be used to break-up incoming fleets or protect vital targets. Scientists have no shortage of ideas for new mine payloads, but only time and research will tell if any of them are viable.", "unlocked_by": [ "WEP_NukMine", "WEP_FusMine", "WEP_AmMine", "WEP_GrvMine", "WEP_ImpMine", "WEP_LpMine", "WEP_ClkMine" ] }, { "race": "Liir", "stem": "CRMining", "file": "Species/Liir/sections/CRMining.shipsection", "id": 25, "model": "Species/Liir/art/sections/CruiserMining.X", "requires": "IND_AstMine", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "health": 1200, "mass": 10000, "cost": 50000, "cpoints": 3780, "crew": 5, "preview_ofs": "21 10 5.7", "mining_capacity": 500, "mining_rate": 80, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -20, "rotspeed": -15 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -75, "max_azimuth": 30, "min_inclination": -8, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -40, "max_azimuth": 75, "min_inclination": -7, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -55, "max_azimuth": 55, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -30, "max_azimuth": 75, "min_inclination": -8, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -75, "max_azimuth": 40, "min_inclination": -7, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -55, "max_azimuth": 55, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Mining", "description": "The resources of unpopulated planets can be mined and transported to another planet, where they can provide a boost in production and overall resources. As expected, these ore carriers are very slow.", "unlocked_by": [ "IND_AstMine" ] }, { "race": "Liir", "stem": "CRPointDefence", "file": "Species/Liir/sections/CRPointDefence.shipsection", "id": 26, "model": "Species/Liir/art/sections/CruiserPointDefence.X", "requires": "GRP_PD", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "health": 1800, "mass": 5300, "cost": 25000, "cpoints": 2430, "crew": 10, "preview_ofs": "18.5 10 .5", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 10 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -120, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -120, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 35 }, { "node": "LightGunNode04", "min_azimuth": -90, "max_azimuth": 120, "min_inclination": -20, "max_inclination": 35 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -45, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -40, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode07", "min_azimuth": -130, "max_azimuth": 40, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -90, "max_azimuth": 45, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode09", "min_azimuth": -60, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode10", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode11", "min_azimuth": -70, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode13", "min_azimuth": -90, "max_azimuth": 45, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode14", "min_azimuth": -130, "max_azimuth": 40, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode15", "min_azimuth": -45, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode16", "min_azimuth": -40, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode17", "min_azimuth": -60, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode18", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode19", "min_azimuth": -70, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode20", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Point Defence", "description": "Designed specifically to provide large firing arcs to multiple point-defense turrets. Cruiser designs allow for Command and Engine sections with considerable fire-power, but these ships are best deployed to provide cover fire against targets other ships may not be equipped to defend against, such as missiles and mines.", "unlocked_by": [ "WEP_PDPhas", "WEP_PDtech", "DRV_Ints" ] }, { "race": "Liir", "stem": "CRProjector", "file": "Species/Liir/sections/CRProjector.shipsection", "id": 79, "model": "Species/Liir/art/sections/CruiserProjector.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "GRP_PRJCTR", "health": 3900, "mass": 7000, "cost": 20000, "cpoints": 2700, "crew": 4, "preview_ofs": "0 -50 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 5, "rotspeed": 0 }, "bank": { "turretclass": "projector", "turretsize": "large", "mount": { "node": "Projector", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -30, "max_inclination": 90 } }, "display_name": "Projector", "description": "The Projector section is a heavily reinforced mission section dedicated to the support and firing of the powerful line of energy projector weapons.", "unlocked_by": [] }, { "race": "Liir", "stem": "CRPropaganda", "file": "Species/Liir/sections/CRPropaganda.shipsection", "id": 136, "model": "Species/Liir/art/sections/CruiserPropaganda.X", "dam_model": "Species/Liir/art/sections/CruiserPropaganda.X", "section_type": "mission", "section_class": "cruiser", "requires": [ "DRV_Fusn", "CCC_FTLBrdB" ], "preview_ofs": [ "0 0 1", "20 -600 0" ], "health": 7000, "mass": 25000, "cost": 382000, "cpoints": 33800, "propaganda": 1, "autonomous": 1, "ftlspeed": 3, "range": 9, "crew": 12, "netforcelimits": { "force_forward": 650000, "force_right": 650000, "force_up": 650000, "torque_yaw": 6000000000.0, "torque_pitch": 6000000000.0, "torque_roll": 6000000000.0, "speed": 30, "rotspeed": 65 }, "display_name": "Propaganda", "description": "This cultural broadcast vessel is meant to beam vast amounts of carefully selected news and entertainment at target worlds. In its systems, a Propaganda vessel will raise morale. While in and enemy system it will lower the worlds morale. Propaganda vessels stationed in deep space near an enemy empire will slowly raise their opinion of you.", "unlocked_by": [] }, { "race": "Liir", "stem": "CRProtectorate", "file": "Species/Liir/sections/CRProtectorate.shipsection", "id": 134, "entity_class": "Protectorate", "model": "Species/Liir/art/sections/CruiserProtectorate.X", "requires": "SLD_Focus", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "preview_ofs": "23.5 10 3.5", "health": 2000, "mass": 10000, "cost": 150000, "cpoints": 4350, "crew": 6, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -3, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": 70, "max_azimuth": -90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -70, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Protectorate", "description": "This advanced shield projector section can surround nearby Destroyers with their own complete Mk3 Shield. Warning: Should the Destroyer get too far away from the Protectorate unit, its shield will drop.", "unlocked_by": [ "SLD_Focus" ] }, { "race": "Liir", "stem": "CRRefinery", "file": "Species/Liir/sections/CRRefinery.shipsection", "id": 27, "model": "Species/Liir/art/sections/CruiserRefinery.X", "requires": "IND_OrbFound", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "health": 1050, "mass": 12000, "cost": 50000, "cpoints": 3780, "crew": 5, "preview_ofs": "18.5 10 5.5", "death_effect": "Effects/CR_Fuel_Explosion.effect", "death_area_impact_effect": "", "death_dam": 750, "death_damradius": 640, "refueling_capacity": 40, "refinery": true, "option": "IND_PlyAlloy", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -20, "rotspeed": -20 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -45, "max_azimuth": 35, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -70, "max_azimuth": 45, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": [ "standard", "standard" ], "turretsize": [ "small", "small" ], "mount": [ { "node": "LightGunNode04", "min_azimuth": -35, "max_azimuth": 45, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -45, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Refinery", "description": "Besides carrying a large supply of fuel for other ships, this section can be ordered to stop in-system and convert resources in the area to fuel, replenishing its supply. Carrying this supply of fuel as well as processing equipment makes this section extremely slow and vulnerable.", "unlocked_by": [] }, { "race": "Liir", "stem": "CRRepairandSalvage", "file": "Species/Liir/sections/CRRepairandSalvage.shipsection", "id": 28, "model": "Species/Liir/art/sections/CruiserRepairAndSalvage.X", "requires": "IND_SlvgTech", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "health": 1500, "mass": 12000, "cost": 50000, "cpoints": 2250, "repair_capacity": 18000, "crew": 10, "spytender": true, "preview_ofs": "13.2 10 8", "option": "IND_PlyAlloy", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -68, "max_azimuth": 68, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -68, "max_azimuth": 68, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -68, "max_azimuth": 68, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -68, "max_azimuth": 68, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Repair and Salvage", "description": "Each Repair and Salvage ship can undo a certain amount of damage to other ships, per turn.", "unlocked_by": [ "IND_SlvgTech" ] }, { "race": "Liir", "stem": "CRShield", "file": "Species/Liir/sections/CRShield.shipsection", "id": 29, "model": "Species/Liir/art/sections/CruiserShield.X", "requires": "GRP_Shields", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "health": 1400, "mass": 3500, "cost": 35000, "cpoints": 1350, "crew": 3, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat" ] }, { "option": "IND_RefCoat" } ], "optiondef": { "option": [ "SLD_MkOne", "SLD_MkTwo", "SLD_MkThree", "SLD_MkFour", "SLD_MesShld", "SLD_GrvShld" ] }, "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 900000000.0, "torque_pitch": 900000000.0, "torque_roll": 900000000.0, "speed": 0, "rotspeed": 35 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -110, "max_azimuth": 20, "min_inclination": -10, "max_inclination": 20 }, { "node": "LightGunNode04", "min_azimuth": -20, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 20 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": 10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": 10, "max_inclination": 90 } ] } ], "display_name": "Shield", "description": "A projector array produces a quantum field around the ship that blocks high-energy weapons. This field can be overwhelmed by too much incoming energy \u2013 to avoid a back surge to the engines, which would result, at the very least, in the destruction of the engine section, the shields will temporarily power-down and the system is reset. It may be possible to improve the field through research.", "unlocked_by": [ "SLD_MkOne", "SLD_MkThree", "SLD_MkFour" ] }, { "race": "Liir", "stem": "CRStrafe", "file": "Species/Liir/sections/CRStrafe.shipsection", "id": 127, "model": "Species/Liir/art/sections/CruiserStrafe.X", "requires": "IND_OrbFound", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "health": 1300, "mass": 3600, "cost": 15000, "cpoints": 1500, "crew": 8, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 7500000000.0, "torque_pitch": 7500000000.0, "torque_roll": 7500000000.0, "speed": 0, "rotspeed": 50 }, "bank": [ { "turretclass": "strafe", "turretsize": "medium", "showturrets": false, "mount": [ { "node": "MediumGunNode01", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "MediumGunNode02", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "MediumGunNode03", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "MediumGunNode04", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 } ] }, { "turretclass": "standard", "turretsize": "Small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -12, "max_inclination": 12 }, { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -12, "max_inclination": 12 } ] } ], "display_name": "Strafe", "description": "Advancements in construction techniques have allowed engineers to support standard weapons in a direct fire mount. Without the bulky turret systems, a command section can now mount more medium weapons but only in forward directed mounts which lends itself to high speed strafing attacks by captains.", "unlocked_by": [ "IND_OrbFound" ] }, { "race": "Liir", "stem": "CRStrikeForceCNC", "file": "Species/Liir/sections/CRStrikeForceCNC.shipsection", "id": 30, "model": "Species/Liir/art/sections/CruiserStrikeForceCNC.X", "requires": "CCC_DatSyn", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "preview_ofs": "23.5 10 3.5", "health": 1600, "mass": 8000, "cost": 80000, "cpoints": 4050, "command_quota": 36, "crew": 3, "section_sound": "Sounds/Ships/Shared/DECommand.wav", "section_sound_repeat": 4, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -85, "max_azimuth": 85, "min_inclination": -3, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": 20, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -120, "max_azimuth": -20, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -85, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -85, "max_azimuth": 85, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -70, "max_azimuth": 85, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -70, "max_azimuth": 85, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -85, "max_azimuth": 85, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -85, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Strikeforce CNC", "description": "Like the Squadron CnC destroyer design, Strikeforce CnC ships increase the number of ships that can be deployed into combat at once, only more so. They can also organize a fleet into formations and alter the order in which reinforcement ships arrive. They are not combat vessels, but their increased size and weapons capacity can allow them to engage targets if required.", "unlocked_by": [ "CCC_DatSyn" ] }, { "race": "Liir", "stem": "CRTorpedoPlatform", "file": "Species/Liir/sections/CRTorpedoPlatform.shipsection", "id": 80, "model": "Species/Liir/art/sections/MediumTorpedoPlatform.X", "section_type": "mission", "section_class": "cruiser", "requires": [ "IND_TrpSat", "GRP_TORPS" ], "health": 4300, "mass": 6000, "cost": 40000, "cpoints": 2700, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "crew": 0, "preview_ofs": "-15 150 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 10000000, "force_right": 10000000, "force_up": 10000000, "torque_yaw": 100000000, "torque_pitch": 100000000, "torque_roll": 100000000, "speed": 34.5, "rotspeed": 30 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -130, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -60, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -130, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "missile", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -180, "max_azimuth": 180 } }, { "turretclass": "missile", "turretsize": "Large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -180, "max_azimuth": 180 } }, { "turretclass": "Torpedo", "turretsize": "Large", "mount": { "node": "Torp01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } }, { "turretclass": "Torpedo", "turretsize": "Large", "mount": { "node": "Torp02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } } ], "display_name": "Torpedo Defence Platform", "description": "The Torpedo Defense platform is a medium platform modified to carry multiple torpedo tubes in a defensive fire configuration and adds long-range, heavy-hitting tracking ordinance to the defense satellite arsenal.", "unlocked_by": [] }, { "race": "Liir", "stem": "CRWar", "file": "Species/Liir/sections/CRWar.shipsection", "id": 85, "model": "Species/Liir/art/sections/CruiserWar.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "CCC_TrnsZul", "health": 2500, "mass": 8000, "cost": 30000, "cpoints": 2700, "crew": 10, "preview_ofs": "15 10 2.5", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -140, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -10, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": 130, "max_azimuth": -130, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -120, "max_azimuth": 10, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": 60, "max_azimuth": -10, "min_inclination": -20, "max_inclination": 40 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -10, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -60, "max_azimuth": 10, "min_inclination": -20, "max_inclination": 40 } ] } ], "display_name": "War", "description": "In response to the heavier calibre weapon systems found on Zuul incursion vessels, engineers have devised the War section to maintain parity. Based on the standard Armor section it employs fewer but larger turrets in order to bring heavier weapons to battle. The cost of these hasty modifications is a small reduction in durability, maneuverability and speed", "unlocked_by": [ "CCC_TrnsZul" ] }, { "race": "Liir", "stem": "DEAbsorber", "file": "Species/Liir/sections/DEAbsorber.shipsection", "id": 31, "model": "Species/Liir/art/sections/DestroyerAbsorbtion.X", "requires": "SLD_ErgAb", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "preview_ofs": "0 0 -4", "health": 500, "mass": 1500, "cost": 20000, "cpoints": 920, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 50 }, "bank": [ { "turretclass": "standard", "turretsize": "Medium", "mount": { "node": "MediumGunNode01", "min_azimuth": 120, "max_azimuth": -120, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Medium", "mount": { "node": "MediumGunNode02", "min_azimuth": 120, "max_azimuth": -120, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Absorption", "description": "Absorber sections are equipped with a power transducer that uses energy weapons fire to recharge on-board weapons systems.", "unlocked_by": [ "SLD_ErgAb" ] }, { "race": "Liir", "stem": "DEAIC", "file": "Species/Liir/sections/DEAIC.shipsection", "id": 32, "model": "Species/Liir/art/sections/DestroyerAIC.X", "requires": "CCC_AIFrCon", "socket_aft": "CommandNode", "section_type": "command", "section_class": "destroyer", "aicontrol": true, "health": 500, "mass": 700, "cost": 25000, "cpoints": 460, "rebelai_scanrange": 6, "rebelai_tacticalsensorrange": 5700, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 100000, "force_right": 100000, "force_up": 100000, "torque_yaw": 900000000.0, "torque_pitch": 900000000.0, "torque_roll": 900000000.0, "speed": 10, "rotspeed": 140 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -10, "max_azimuth": 100, "min_inclination": -5, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -100, "max_azimuth": 10, "min_inclination": -5, "max_inclination": 90 } } ], "display_name": "AI Command", "description": "By placing some ship systems under AI control, the ship enjoys improved accuracy of all weapons, faster turret speed, and better thrust and turning speed.", "unlocked_by": [ "CCC_AIFrCon" ] }, { "race": "Liir", "stem": "DEAntimatter", "file": "Species/Liir/sections/DEAntimatter.shipsection", "id": 35, "model": "Species/Liir/art/sections/DestroyerAntiMatterStutterWarp.X", "requires": [ "DRV_AntiMat", "DRV_StrWrp" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Destroyer", "engine_techera": "antimatter", "health": 900, "mass": 1800, "cost": 13000, "cpoints": 800, "ftlspeed": 8, "range": 18, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEStutterwarp_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEStutterwarp_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 950000, "force_right": 950000, "force_up": 950000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 70, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -70, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 70, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } } ], "display_name": "Antimatter", "description": "More efficient than Fusion or Fission drives, Antimatter engines provide the best strategic range and maneuvering speed.", "unlocked_by": [ "DRV_AntiMat" ] }, { "race": "Liir", "stem": "DEAntimatterFlickerWarp", "file": "Species/Liir/sections/DEAntimatterFlickerWarp.shipsection", "id": 33, "model": "Species/Liir/art/sections/DestroyerAntiMatterFlickerWarp.X", "requires": [ "DRV_AntiMat", "DRV_Flicker" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Destroyer", "engine_techera": "antimatter", "health": 900, "mass": 1800, "cost": 25000, "cpoints": 800, "ftlspeed": 14, "range": 22, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEFlickerwarp_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEStutterwarp_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 1250000, "force_right": 1250000, "force_up": 1250000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 80, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -70, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 70, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode01", "min_azimuth": -85, "max_azimuth": 85, "min_inclination": -15, "max_inclination": 90 } } ], "display_name": "Antimatter Flicker Warp", "description": "The cycling computers in this drive section are so efficient in their control of stutter teleportation that it is possible for enemy fire to pass through the ship.", "unlocked_by": [] }, { "race": "Liir", "stem": "DEAntimatterImpSW", "file": "Species/Liir/sections/DEAntimatterImpSW.shipsection", "id": 34, "model": "Species/Liir/art/sections/DestroyerAntiMatterImpSW.X", "requires": [ "DRV_AntiMat", "DRV_ImpStWrp" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Destroyer", "engine_techera": "antimatter", "health": 900, "mass": [ 1800, 1000 ], "cost": 20000, "cpoints": 860, "ftlspeed": 11, "range": 20, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEStutterwarp_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEStutterwarp_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 1150000, "force_right": 1150000, "force_up": 1150000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 75, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -70, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 70, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } } ], "display_name": "Antimatter Improved S.W.", "description": "More efficient use of the Stutter drive allows for an increase in movement near gravity wells.", "unlocked_by": [] }, { "race": "Liir", "stem": "DEArmor", "file": "Species/Liir/sections/DEArmor.shipsection", "id": 36, "model": "Species/Liir/art/sections/DestroyerArmor.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "0 0 -4", "health": 600, "mass": 2000, "cost": 4000, "cpoints": 1150, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 10, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -40, "max_azimuth": 70, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -70, "max_azimuth": 40, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -40, "max_azimuth": 70, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -70, "max_azimuth": 40, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode05", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -1, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -5, "max_inclination": 90 } } ], "display_name": "Armor", "description": "This section is designed with the single purpose of being thick-hulled and covered with a variety of weapon turrets.", "unlocked_by": [] }, { "race": "Liir", "stem": "DEAssaultShuttle", "file": "Species/Liir/sections/DEAssaultShuttle.shipsection", "id": 37, "model": "Species/Liir/art/sections/DestroyerAssaultShuttle.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "0 0 -3", "health": 150, "mass": 2000, "cost": 7000, "cpoints": 1260, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "bank": { "turretclass": "assaultshuttlerider", "turretsize": "large", "mount": { "node": "shuttle", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, "display_name": "Assault Shuttle", "description": "Often a small attack shuttle can be more effective at assaulting an enemy world than a ship in orbit. However the shuttles cannot sustain much damage, and should be deployed carefully \u2013 while they are away, their carrier ships should also be careful, so they can be there to pick the shuttles up after their attack run. It may be possible to upgrade the basic engine systems through research.", "unlocked_by": [] }, { "race": "Liir", "stem": "DEBiowar", "file": "Species/Liir/sections/DEBiowar.shipsection", "id": 38, "model": "Species/Liir/art/sections/DestroyerBiowar.X", "requires": "GRP_BIOMISSILE", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "-1.2 0 -1.2", "health": 200, "mass": 1500, "cost": 40000, "cpoints": 2300, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat" ] }, "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -15, "rotspeed": -15 }, "bank": { "turretclass": "missilerider", "turretsize": "large", "mount": { "node": "Missile", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, "display_name": "Bio War", "description": "Through research, a variety of biological agents can be developed for war, but only one system can deliver them onto an enemy world. Bio Missiles cannot sustain much damage, and should be deployed with care. Bio War sections can be re-armed between combat rounds. It may be possible to upgrade the basic engine systems through research.", "unlocked_by": [ "BIO_Plg" ] }, { "race": "Liir", "stem": "DECloaking", "file": "Species/Liir/sections/DECloaking.shipsection", "id": 39, "model": "Species/Liir/art/sections/DestroyerCloaking.X", "requires": "SLD_Clk", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "-1 0 -4", "health": 400, "mass": 2000, "cost": 20000, "cpoints": 1040, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" }, { "option": "SLD_Intang" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -3, "max_inclination": 90 } }, "display_name": "Cloaking", "description": "A complex system of sensor counter-measures and light masking renders a ship effectively invisible to opponents. Cloaked ships cannot be targeted directly, so care should be taken to avoid accidentally taking fire. As well, cloaked ships cannot fire while cloaked, though scientists believe they may be able to solve this problem with research.", "unlocked_by": [ "SLD_Clk" ] }, { "race": "Liir", "stem": "DEColonizer", "file": "Species/Liir/sections/DEColonizer.shipsection", "id": 40, "model": "Species/Liir/art/sections/DestroyerColonizer.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "-1 0 -3", "health": 200, "mass": 4000, "cost": 25000, "cpoints": 2880, "colonizer_pop": 35, "colonizer_infra": 1.5, "colonizer_terra": 0.05, "option": [ "IND_PlyAlloy", "IND_RefCoat", "BIO_SpndAni" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": -5 }, "bank": { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -5, "max_inclination": 90 } }, "display_name": "Colonizer", "description": "This section can carry a few dozen colonists and their supplies to a new world. Once ordered to colonize a world, colony ships land and their materials used in the initial set-up. Scientists believe it may be possible to increase the number of on-board colonists by up to five times through suspended animation, but more research will be required first.", "unlocked_by": [] }, { "race": "Liir", "stem": "DECommand", "file": "Species/Liir/sections/DECommand.shipsection", "id": 41, "model": "Species/Liir/art/sections/DestroyerCommand.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "destroyer", "health": 200, "mass": 900, "cost": 3000, "cpoints": 460, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 400000000.0, "torque_pitch": 400000000.0, "torque_roll": 400000000.0, "speed": 0, "rotspeed": 45 }, "bank": { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -125, "max_azimuth": 125, "min_inclination": -10, "max_inclination": 90 } }, "display_name": "Standard Command", "description": "The standard command section design. No-frills, but has seen decades of service and is the least expensive section to employ in a design.", "unlocked_by": [] }, { "race": "Liir", "stem": "DEDeepScan", "file": "Species/Liir/sections/DEDeepScan.shipsection", "id": 42, "model": "Species/Liir/art/sections/DestroyerDeepScan.X", "requires": "CCC_AdvSens", "socket_aft": "CommandNode", "section_type": "command", "section_class": "destroyer", "health": 450, "cost": 8000, "cpoints": 520, "mass": 800, "scanrange": 6, "tacticalsensorrange": 5700, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_StlthArm" ] }, { "option": "IND_RefCoat" } ], "section_sound": "Sounds/Ships/Shared/DEDeepScan.wav", "section_sound_repeat": 5, "netforcelimits": { "force_forward": 0, "force_right": "o", "force_up": 0, "torque_yaw": 400000000.0, "torque_pitch": 400000000.0, "torque_roll": 100000000.0, "speed": 0, "rotspeed": 45 }, "display_name": "Deep Scan", "description": "Increases the sensor range and power of a ship, revealing cloaked vessels and planetary stats.", "unlocked_by": [ "CCC_AdvSens" ] }, { "race": "Liir", "stem": "DEDefencePlatform", "file": "Species/Liir/sections/DEDefencePlatform.shipsection", "id": 74, "model": "Species/Liir/art/sections/lightdefenceplatform.x", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "-5 -40 0", "health": 1200, "mass": 4000, "cost": 8000, "cpoints": 800, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 0, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 1000000, "force_right": 1000000, "force_up": 1000000, "torque_yaw": 10000000, "torque_pitch": 10000000, "torque_roll": 10000000, "speed": 34.5, "rotspeed": 40 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "missile", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 10, "max_inclination": 90 } ] } ], "display_name": "Light Defense Platform", "description": "Basic defense platforms are inexpensive to produce and can be built and deployed quickly. Two missile turrets are common to all designs, but four light turrets can be outfitted as required.", "unlocked_by": [] }, { "race": "Liir", "stem": "DEDeflector", "file": "Species/Liir/sections/DEDeflector.shipsection", "id": 43, "model": "Species/Liir/art/sections/DestroyerDeflector.X", "requires": "SLD_Def", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "preview_ofs": "1.5 0 -3", "health": 400, "mass": 1200, "cost": 12000, "cpoints": 1040, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -15, "rotspeed": 30 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -40, "max_azimuth": 30, "min_inclination": -3, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -30, "max_azimuth": 40, "min_inclination": -3, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode02", "min_azimuth": -30, "max_azimuth": 40, "min_inclination": -3, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -30, "max_azimuth": 40, "min_inclination": -3, "max_inclination": 90 } ] } ], "display_name": "Deflector", "description": "A projector array diverts energy away from engines and uses that power to generate an electromagnetic field in front of a ship. This field attempts to deflect ballistic weapons and detonate tracking weapons before they reach the ship. The power taken from the engines causes a decrease in maneuvering speed.", "unlocked_by": [ "SLD_Def", "SLD_Disr" ] }, { "race": "Liir", "stem": "DEDisruptor", "file": "Species/Liir/sections/DEDisruptor.shipsection", "id": 106, "model": "Species/Liir/art/sections/DestroyerDeflector.X", "requires": "SLD_Disr", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "preview_ofs": "1.5 0 -3", "health": 400, "mass": 1200, "cost": 12000, "cpoints": 1040, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -15, "rotspeed": 30 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -40, "max_azimuth": 30, "min_inclination": -3, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -30, "max_azimuth": 40, "min_inclination": -3, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode02", "min_azimuth": -30, "max_azimuth": 40, "min_inclination": -3, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -30, "max_azimuth": 40, "min_inclination": -3, "max_inclination": 90 } ] } ], "display_name": "Disruptor", "description": "A reconfiguration of the Deflector ships \u2013 only instead of blocking matter, the shield arrays are attuned to block energy.", "unlocked_by": [] }, { "race": "Liir", "stem": "DEDrone", "file": "Species/Liir/sections/DEDrone.shipsection", "id": 113, "model": "Species/Liir/art/sections/DestroyerDrone.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "requires": "DRN_Cmbt", "health": 400, "mass": 2200, "cost": 9500, "cpoints": 1250, "preview_ofs": "1 -10 2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_StlthArm" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "lightgunnode02", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "lightgunnode01", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Drone", "description": "Extremely effective in combat, Attack Drones require a mothership to carry them between systems. These Drone Carriers operate as the micro-CnC for the drones, acting as their launch base and giving them their orders.", "unlocked_by": [ "DRN_Cmbt" ] }, { "race": "Liir", "stem": "DEExtendedRange", "file": "Species/Liir/sections/DEExtendedRange.shipsection", "id": 44, "model": "Species/Liir/art/sections/DestroyerExtendedRange.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "0 0 -4", "death_effect": "Effects/DEER_Fuel_Explosion.effect", "death_area_impact_effect": "", "death_dam": 200, "death_damradius": 150, "health": 350, "mass": 1800, "cost": 2100, "cpoints": 690, "range": 18, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -40, "max_azimuth": 50, "min_inclination": -8, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -50, "max_azimuth": 40, "min_inclination": -8, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -5, "max_inclination": 90 } } ], "display_name": "Extended Range", "description": "By trading weapons systems and hull armor for extra fuel capacity, Extended Range ships can strategically travel nearly three times as far as other ship designs, making them perfect for reconnaissance and exploration.", "unlocked_by": [] }, { "race": "Liir", "stem": "DEFireControl", "file": "Species/Liir/sections/DEFireControl.shipsection", "id": 45, "model": "Species/Liir/art/sections/DestroyerFireControl.X", "requires": "IND_PredGun", "socket_aft": "CommandNode", "section_type": "command", "section_class": "destroyer", "health": 500, "cost": 12000, "cpoints": 580, "mass": 900, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 90000000.0, "torque_pitch": 90000000.0, "torque_roll": 90000000.0, "speed": 0, "rotspeed": 40 }, "display_name": "Fire Control", "description": "Dedicated targeting computers improve the accuracy of all ship weapons. Less effective than an AI Command section, it is still cost effective.", "unlocked_by": [ "IND_PredGun" ] }, { "race": "Liir", "stem": "DEFission", "file": "Species/Liir/sections/DEFission.shipsection", "id": 46, "model": "Species/Liir/art/sections/DestroyerFission.X", "socket_fore": "EngineNode", "section_type": "engine", "section_class": "destroyer", "engine_techera": "fission", "requires": [ "DRV_Fissn", "DRV_StrWrp" ], "health": 400, "mass": 2000, "cost": 5000, "cpoints": 1150, "ftlspeed": 3, "range": 6, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] }, "DRV_RecFiss" ], "engine_sound": "Sounds/Ships/Shared/DEStutterwarp_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEStutterwarp_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 550000, "force_right": 550000, "force_up": 550000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 35, "rotspeed": 0 }, "bank": { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -8, "max_inclination": 90 } }, "thruster": { "node": "EngineGlow", "effect": "effects/FissionDisc.effect", "idle_effect": "effects/FissionDiscIdle.effect" }, "display_name": "Fission", "description": "The most basic power plant available in ship design. Fission ships are slow, but inexpensive.", "unlocked_by": [] }, { "race": "Liir", "stem": "DEFreighter", "file": "Species/Liir/sections/DEFreighter.shipsection", "id": 78, "model": "Species/Liir/art/sections/freighter.X", "section_type": "mission", "section_class": "destroyer", "preview_ofs": [ "0 0 1", "-8 -90 0" ], "requires": [ "DRV_Fissn", "DRV_StrWrp", "CCC_FTLEcon" ], "health": 5000, "mass": 10000, "cost": 45000, "cpoints": 8620, "freighter": 1, "autonomous": 1, "ftlspeed": 3, "range": 6, "crew": 0, "netforcelimits": { "force_forward": 450000, "force_right": 450000, "force_up": 450000, "torque_yaw": 400000000.0, "torque_pitch": 400000000.0, "torque_roll": 400000000.0, "speed": 30, "rotspeed": 45 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -80, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 } } ], "display_name": "Freighter", "description": "Star Freighters ply the trade routes between friendly stars. Each route must be serviced by 2 full time freighters to function at full capacity. Freighters are lightly armed so they can fight back but their civilian crew will surrender if their turrets are destroyed.", "unlocked_by": [] }, { "race": "Liir", "stem": "DEFusion", "file": "Species/Liir/sections/DEFusion.shipsection", "id": 47, "model": "Species/Liir/art/sections/DestroyerFusion.X", "requires": [ "DRV_Fusn", "DRV_StrWrp" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "destroyer", "engine_techera": "fusion", "health": 550, "mass": 1500, "cost": 9000, "cpoints": 920, "ftlspeed": 5, "range": 10, "option": [ "DRV_PlsmFoc", { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEStutterwarp_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEStutterwarp_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 65000, "force_right": 65000, "force_up": 65000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 50, "rotspeed": 0 }, "bank": { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -8, "max_inclination": 90 } }, "display_name": "Fusion", "description": "A marked improvement over Fission drives, Fusion drives provide a greater strategic range and maneuvering speed.", "unlocked_by": [ "DRV_Fusn" ] }, { "race": "Liir", "stem": "DEFusionImpStutterWarp", "file": "Species/Liir/sections/DEFusionImpStutterWarp.shipsection", "id": 48, "model": "Species/Liir/art/sections/DestroyerFusionImpStutterWarp.X", "requires": [ "DRV_Fusn", "DRV_ImpStWrp" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "destroyer", "engine_techera": "fusion", "health": 600, "mass": 1800, "cost": 18000, "cpoints": 1040, "ftlspeed": 8, "range": 12, "option": [ "DRV_PlsmFoc", { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEStutterwarp_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEStutterwarp_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 85000, "force_right": 85000, "force_up": 85000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 55, "rotspeed": 10 }, "bank": { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -8, "max_inclination": 90 } }, "display_name": "Fusion Improved S.W.", "description": "The cycling computers in this drive section are so efficient in their control of stutter teleportation that it is possible for enemy fire to pass through the ship.", "unlocked_by": [] }, { "race": "Liir", "stem": "DEHammerhead", "file": "Species/Liir/sections/DEHammerhead.shipsection", "id": 49, "model": "Species/Liir/art/sections/DestroyerHammerhead.X", "requires": "IND_Waldo", "socket_aft": "CommandNode", "section_type": "command", "section_class": "destroyer", "health": 450, "mass": 1150, "cost": 4800, "cpoints": 860, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 5000, "force_right": 5000, "force_up": 5000, "torque_yaw": 600000000.0, "torque_pitch": 600000000.0, "torque_roll": 600000000.0, "speed": 5, "rotspeed": 80 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 100, "min_inclination": -8, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -100, "max_azimuth": 90, "min_inclination": -8, "max_inclination": 90 } } ], "display_name": "Hammerhead", "description": "The addition of a T-section to the standard command design, this section can be outfitted with additional weapons. Outboard maneuvering jets provide a quick turning speed.", "unlocked_by": [ "IND_Waldo" ] }, { "race": "Liir", "stem": "DEJammer", "file": "Species/Liir/sections/DEJammer.shipsection", "id": 50, "model": "Species/Liir/art/sections/DestroyerJammer.X", "requires": "CCC_SnsJam", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "preview_ofs": "0 0 -3", "health": 350, "mass": 1400, "cost": 10000, "cpoints": 920, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "section_sound": "Sounds/Ships/Shared/DEDeepScan.wav", "section_sound_repeat": 5, "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -125, "max_azimuth": 125, "min_inclination": -5, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -20, "max_azimuth": 95, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -95, "max_azimuth": 20, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Jammer", "description": "Sophisticated electronic warfare systems allow Jammer ships to obfuscate themselves and nearby ships on enemy sensors in combat. As well, they can mask the composition and size of fleets traveling from system to system.", "unlocked_by": [ "CCC_SnsJam" ] }, { "race": "Liir", "stem": "DEMinelayer", "file": "Species/Liir/sections/DEMinelayer.shipsection", "id": 51, "model": "Species/Liir/art/sections/DestroyerMinelayer.X", "requires": "GRP_MINES", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "preview_ofs": "1.5 0 -4", "health": 500, "mass": 3000, "cost": 18000, "cpoints": 1380, "option": [ { "option": [ "IND_PlyAlloy", "IND_QrkRes", "IND_MagLat" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -15, "rotspeed": -20 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": 15, "max_azimuth": 90, "min_inclination": -8, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": -15, "min_inclination": -8, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -160, "max_azimuth": 160, "min_inclination": 0, "max_inclination": 90 } }, { "turretclass": "mine", "turretsize": "large", "mount": { "node": "Mine01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } } ], "display_name": "Minelayer", "description": "A simple weapon, mines are deployed behind a moving minelayer, and can be used to break-up incoming fleets or protect vital targets. Scientists have no shortage of ideas for new mine payloads, but only time and research will tell if any of them are viable.", "unlocked_by": [ "WEP_NukMine", "WEP_FusMine", "WEP_AmMine", "WEP_GrvMine", "WEP_ImpMine", "WEP_LpMine", "WEP_ClkMine" ] }, { "race": "Liir", "stem": "DEPointDefence", "file": "Species/Liir/sections/DEPointDefence.shipsection", "id": 52, "model": "Species/Liir/art/sections/DestroyerPointDefence.X", "requires": "GRP_PD", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "preview_ofs": "0 0 -2", "health": 500, "mass": 1800, "cost": 11000, "cpoints": 1040, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": 10 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode05", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -5, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode06", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Point Defence", "description": "Designed specifically to provide large firing arcs to multiple point-defense turrets, Point Defense ships aren\u2019t front-line combat vessels, but are critical support against an enemy with missile systems.", "unlocked_by": [ "WEP_PDPhas", "WEP_PDtech", "DRV_Ints" ] }, { "race": "Liir", "stem": "DEpolice", "file": "Species/Liir/sections/DEpolice.shipsection", "id": 109, "model": "Species/Liir/art/sections/DestroyerPolice.X", "section_type": "mission", "section_class": "destroyer", "preview_ofs": [ "0 0 1", "-8 -90 0" ], "requires": [ "DRV_Fusn", "DRV_StrWrp", "CCC_FTLEcon" ], "health": 2000, "mass": 6000, "cost": 45000, "cpoints": 2520, "police": 1, "autonomous": 1, "ftlspeed": 4, "range": 8, "crew": 0, "netforcelimits": { "force_forward": 85000, "force_right": 85000, "force_up": 85000, "torque_yaw": 600000000.0, "torque_pitch": 600000000.0, "torque_roll": 600000000.0, "speed": 45, "rotspeed": 55 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -10, "max_azimuth": 160, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -160, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Police Cutter", "description": "With a growing, non-military population, positive civilian morale is aided by having patrols of peace officers. Particularly in a multi-race population, keeping the peace is sometimes just as comforting, or at least helps keep tempers calm, as keeping a system safe from attack. Police Cutters minimize the impact of morale damaging events.", "unlocked_by": [] }, { "race": "Liir", "stem": "DEPursuit", "file": "Species/Liir/sections/DEPursuit.shipsection", "id": 124, "model": "Species/Liir/art/sections/DestroyerPursuit.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "requires": "DRV_OvrThrust", "preview_ofs": "0 0 -4", "health": 400, "mass": 2500, "cost": 12000, "cpoints": 1450, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 20000, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 25, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -40, "max_azimuth": 70, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -70, "max_azimuth": 40, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -40, "max_azimuth": 70, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -70, "max_azimuth": 40, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode05", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -1, "max_inclination": 90 } } ], "display_name": "Pursuit", "description": "A booster section designed to increase a ship's thrust and top speed significantly at the cost of heavier firepower.", "unlocked_by": [ "DRV_OvrThrust" ] }, { "race": "Liir", "stem": "DEShield", "file": "Species/Liir/sections/DEShield.shipsection", "id": 53, "model": "Species/Liir/art/sections/DestroyerShields.X", "requires": "GRP_Shields", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "health": 450, "mass": 2200, "cost": 17000, "cpoints": 1380, "preview_ofs": "0 0 -3", "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "optiondef": { "option": [ "SLD_MkOne", "SLD_MkTwo", "SLD_MkThree", "SLD_MkFour", "SLD_MesShld", "SLD_GrvShld" ] }, "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -3, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -3, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": 3, "max_inclination": 90 } } ], "display_name": "Shield", "description": "A projector array produces a quantum field around the ship that blocks high-energy weapons. This field can be overwhelmed by too much incoming energy \u2013 to avoid a back surge to the engines, which would result, at the very least, in the destruction of the engine section, the shields will temporarily power-down and the system is reset. It may be possible to improve the field through research.", "unlocked_by": [ "SLD_MkOne", "SLD_MkThree", "SLD_MkFour" ] }, { "race": "Liir", "stem": "DESpinalMount", "file": "Species/Liir/sections/DESpinalMount.shipsection", "id": 54, "model": "Species/Liir/art/sections/DestroyerSpinalMount.X", "requires": "IND_SpnlMnt", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "0 0 -4", "health": 500, "mass": 2400, "cost": 11000, "cpoints": 1260, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": 0 }, "bank": { "turretclass": "spinal", "turretsize": "large", "mount": { "node": "Barrel", "min_azimuth": 0, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } }, "display_name": "Spinal Mount", "description": "Destroyer class ships simply aren\u2019t big enough to be outfitted with heavy beam weapons, but by devoting an entire section, these ships can wield a single heavy beam weapon. There is a trade-off, as smaller, flexible weapon systems are exchanged for a single, devastating attack.", "unlocked_by": [ "IND_SpnlMnt" ] }, { "race": "Liir", "stem": "DESquadronCNC", "file": "Species/Liir/sections/DESquadronCNC.shipsection", "id": 55, "model": "Species/Liir/art/sections/DestroyerSquadronCNC.X", "requires": "CCC_BtlCmp", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "health": 500, "mass": 1900, "cost": 22000, "cpoints": 1610, "command_quota": 20, "preview_ofs": "0 0 -3", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes" ] }, { "option": "IND_RefCoat" } ], "section_sound": "Sounds/Ships/Shared/DECommand.wav", "section_sound_repeat": 4, "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -1, "max_azimuth": 95, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -95, "max_azimuth": 1, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Squadron CnC", "description": "The organization and deployment of ships is a complex task. Squadron CnC ships increase the number of ships that can be deployed into combat at once. As well, they can organize a fleet into formations and alter the order in which reinforcement ships arrive. They are not combat vessels however, and should be kept well out of danger.", "unlocked_by": [ "CCC_BtlCmp" ] }, { "race": "Liir", "stem": "DEStrafe", "file": "Species/Liir/sections/DEStrafe.shipsection", "id": 126, "model": "Species/Liir/art/sections/DestroyerStrafe.X", "requires": "IND_OrbFound", "socket_aft": "CommandNode", "section_type": "command", "section_class": "destroyer", "health": 180, "mass": 1050, "cost": 4500, "cpoints": 830, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 300000000.0, "torque_pitch": 300000000.0, "torque_roll": 300000000.0, "speed": 0, "rotspeed": 75 }, "bank": { "turretclass": "strafe", "turretsize": "small", "showturrets": false, "mount": [ { "node": "LightGunNode01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "LightGunNode02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "LightGunNode03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "LightGunNode04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, "display_name": "Strafe", "description": "Advancements in construction techniques have allowed engineers to support standard weapons in a direct fire mount. Without the bulky turret systems, a command section can now mount more light weapons but only in forward directed mounts which lends itself to high speed strafing attacks by captains.", "unlocked_by": [ "IND_OrbFound" ] }, { "race": "Liir", "stem": "DETanker", "file": "Species/Liir/sections/DETanker.shipsection", "id": 56, "model": "Species/Liir/art/sections/DestroyerTanker.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "0 0 -3", "death_effect": "Effects/DE_Fuel_Explosion.effect", "death_area_impact_effect": "", "death_dam": 400, "death_damradius": 350, "health": 150, "mass": 3000, "cost": 17000, "cpoints": 920, "refueling_capacity": 10, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -15, "rotspeed": -10 }, "bank": { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -8, "max_inclination": 90 } }, "display_name": "Tanker", "description": "The strategic range of ships can be increased greatly when a Tanker ship is included in modest sized fleets. Tanker sections are extremely vulnerable however. Given their cost and their lack of offensive capabilities, Tankers should be sent into the field with care.", "unlocked_by": [] }, { "race": "Liir", "stem": "DETorpedo", "file": "Species/Liir/sections/DETorpedo.shipsection", "id": 57, "model": "Species/Liir/art/sections/DestroyerTorpedo.X", "requires": "GRP_TORPS", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "0 0 -3", "health": 500, "mass": 2500, "cost": 11000, "cpoints": 1380, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": 0 }, "bank": { "turretclass": "torpedo", "turretsize": "large", "mount": { "node": "Torpedo", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } }, "display_name": "Torpedo", "description": "Destroyer class ships simply aren\u2019t big enough to be outfitted with torpedo bays, but by devoting an entire section, a destroyer can house a single torpedo system. Like all torpedo ships, they are best deployed just outside of range of front-line combat vessels.", "unlocked_by": [ "WEP_Dsrptr", "WEP_EmPulse", "WEP_PhotTrp", "WEP_GluTrp", "WEP_MesTrp", "WEP_PlsmTrp", "WEP_FusTrp", "WEP_DtFsTrp", "WEP_AmTrp", "WEP_DtAmTrp" ] }, { "race": "Liir", "stem": "DEWildWeasel", "file": "Species/Liir/sections/DEWildWeasel.shipsection", "id": 58, "model": "Species/Liir/art/sections/DestroyerWildWeasle.X", "requires": "CCC_QntChaf", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "health": 550, "mass": 1800, "cost": 14000, "cpoints": 1260, "preview_ofs": "0 0 -1", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 2000, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 15, "rotspeed": 20 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 70, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -70, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -5, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode04", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -5, "max_inclination": 90 } } ], "display_name": "Wild Weasel", "description": "On-board EW systems work not to hide this ship, but rather to make it the most obvious target in combat for all tracking-weapons, drawing them away from fleet-critical ships.", "unlocked_by": [ "CCC_QntChaf" ] }, { "race": "Liir", "stem": "DNAbsorber", "file": "Species/Liir/sections/DNAbsorber.shipsection", "id": 59, "model": "Species/Liir/art/sections/DreadnoughtAbsorber.X", "requires": "SLD_ErgAb", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "health": 7000, "mass": 30000, "cost": 250000, "cpoints": 6500, "crew": 15, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 95000000000, "torque_pitch": 95000000000, "torque_roll": 95000000000, "speed": 3, "rotspeed": 15 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Point Absorber", "description": "Absorber sections are equipped with a power transducer that uses energy weapons fire to recharge on-board weapons systems.", "unlocked_by": [ "SLD_ErgAb" ] }, { "race": "Liir", "stem": "DNAIC", "file": "Species/Liir/sections/DNAIC.shipsection", "id": 60, "model": "Species/Liir/art/sections/DreadnoughtAIC.X", "requires": "CCC_AIFrCon", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "aicontrol": true, "health": 10000, "mass": 25000, "cost": 270000, "cpoints": 6000, "rebelai_scanrange": 9, "rebelai_tacticalsensorrange": 6700, "crew": 10, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 300000, "force_right": 300000, "force_up": 300000, "torque_yaw": 120000000000, "torque_pitch": 120000000000, "torque_roll": 120000000000, "speed": 10, "rotspeed": 20 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -90, "max_azimuth": 10, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -10, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -120, "max_azimuth": 25, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -25, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode05", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode09", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -120, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "AI Command", "description": "By placing some ship systems under AI control, the ship enjoys improved accuracy of all weapons, faster turret speed, and better thrust and turning speed.", "unlocked_by": [ "CCC_AIFrCon" ] }, { "race": "Liir", "stem": "DNAntimatter", "file": "Species/Liir/sections/DNAntimatter.shipsection", "id": 76, "model": "Species/Liir/art/sections/DreadnoughtAntimatter.X", "requires": [ "DRV_AntiMat", "DRV_StrWrp" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "dreadnought", "engine_techera": "antimatter", "health": 11000, "mass": 40000, "cost": 250000, "cpoints": 4500, "ftlspeed": 8, "range": 18, "crew": 30, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DNStutterwarp_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEStutterwarp_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 5100000, "force_right": 5100000, "force_up": 5100000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 70, "rotspeed": 5 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -50, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -90, "max_azimuth": 50, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -60, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -90, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -160, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -110, "max_azimuth": 160, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -160, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -110, "max_azimuth": 160, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Antimatter", "description": "More efficient than Fusion or Fission drives, Antimatter engines provide the best strategic range and maneuvering speed.", "unlocked_by": [ "DRV_AntiMat" ] }, { "race": "Liir", "stem": "DNAntimatterFlickerWarp", "file": "Species/Liir/sections/DNAntimatterFlickerWarp.shipsection", "id": 61, "model": "Species/Liir/art/sections/DreadnoughtAntimatterFlickerWarp.X", "requires": [ "DRV_AntiMat", "DRV_Flicker" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "dreadnought", "engine_techera": "antimatter", "health": 11500, "mass": 40000, "cost": 340000, "cpoints": 4500, "ftlspeed": 14, "range": 22, "crew": 35, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DNFlickerwarp_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEStutterwarp_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 5500000, "force_right": 5500000, "force_up": 5500000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 80, "rotspeed": 10 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -50, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -90, "max_azimuth": 50, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -60, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -90, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -160, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -110, "max_azimuth": 160, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -160, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -110, "max_azimuth": 160, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Antimatter Flicker Warp", "description": "The cycling computers in this drive section are so efficient in their control of stutter teleportation that it is possible for some enemy fire to pass through the ship.", "unlocked_by": [] }, { "race": "Liir", "stem": "DNAntimatterImpSW", "file": "Species/Liir/sections/DNAntimatterImpSW.shipsection", "id": 62, "model": "Species/Liir/art/sections/DreadnoughtAntimatterImpSW.X", "requires": [ "DRV_AntiMat", "DRV_ImpStWrp" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "dreadnought", "engine_techera": "antimatter", "health": 11000, "mass": 50000, "cost": 300000, "cpoints": 5000, "ftlspeed": 11, "range": 20, "crew": 33, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DNStutterwarp_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEStutterwarp_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 5300000, "force_right": 5300000, "force_up": 5300000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 75, "rotspeed": 5 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -50, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -90, "max_azimuth": 50, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -60, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -90, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -160, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -110, "max_azimuth": 160, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -160, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -110, "max_azimuth": 160, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Antimatter Improved S.W.", "description": "More efficient use of the Stutter drive allows for an increase in movement near gravity wells.", "unlocked_by": [] }, { "race": "Liir", "stem": "DNArmadaCNC", "file": "Species/Liir/sections/DNArmadaCNC.shipsection", "id": 63, "model": "Species/Liir/art/sections/DreadnoughtArmadaCNC.X", "requires": "CCC_ArmCom", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "preview_ofs": "-10 130 0", "health": 8000, "mass": 50000, "cost": 550000, "cpoints": 16000, "command_quota": 58, "crew": 25, "section_sound": "Sounds/Ships/Shared/DECommand.wav", "section_sound_repeat": 4, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -150, "max_azimuth": 0, "min_inclination": -5, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode02", "min_azimuth": 0, "max_azimuth": 150, "min_inclination": -5, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -140, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -20, "max_azimuth": 140, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -20, "max_azimuth": 140, "min_inclination": -15, "max_inclination": 45 }, { "node": "LightGunNode05", "min_azimuth": -140, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 45 }, { "node": "LightGunNode06", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 45 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -20, "max_azimuth": 140, "min_inclination": -15, "max_inclination": 45 }, { "node": "LightGunNode08", "min_azimuth": -140, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 45 }, { "node": "LightGunNode09", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 45 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode10", "min_azimuth": -20, "max_azimuth": 140, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode11", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": -60, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode13", "min_azimuth": -20, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode14", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode15", "min_azimuth": -140, "max_azimuth": 20, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Armada CNC", "description": "The pinnacle of Command and Control systems, these dreadnoughts can field the maximum number of ships into the field at once. Given their massive size, these ships are often used in combat and only shrink from overpowering opposition.", "unlocked_by": [ "CCC_ArmCom" ] }, { "race": "Liir", "stem": "DNArmour", "file": "Species/Liir/sections/DNArmour.shipsection", "id": 64, "model": "Species/Liir/art/sections/DreadnoughtArmor.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "health": 10000, "mass": 36000, "cost": 150000, "cpoints": 15000, "crew": 50, "preview_ofs": "-12.5 130 -7.5", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 5, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode10", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode11", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Armor", "description": "This section is designed with the single purpose of being thick-hulled and covered with a variety of weapon turrets.", "unlocked_by": [] }, { "race": "Liir", "stem": "DNAssault", "file": "Species/Liir/sections/DNAssault.shipsection", "id": 65, "model": "Species/Liir/art/sections/DreadnoughtAssault.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "dreadnought", "requires": [ "GRP_Torps", "GRP_HVYBEAM" ], "health": 8000, "mass": 25000, "cost": 270000, "cpoints": 9000, "crew": 15, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 70000000000, "torque_pitch": 70000000000, "torque_roll": 70000000000, "speed": -5, "rotspeed": 10 }, "bank": [ { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaserNode01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "torpedo", "turretsize": "large", "mount": [ { "node": "TorpedoNode01", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "TorpedoNode02", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 } ] }, { "turretclass": "torpedo", "turretsize": "large", "mount": [ { "node": "TorpedoNode03", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "TorpedoNode04", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": 0, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": 0, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": 0, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Medium", "mount": { "node": "MediumGunNode03", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": 0, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 60, "min_inclination": 0, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 90, "min_inclination": 0, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": 0, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -110, "max_azimuth": 60, "min_inclination": 0, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": 0, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -110, "max_azimuth": 60, "min_inclination": 0, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -110, "max_azimuth": 60, "min_inclination": 0, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": 0, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -60, "max_azimuth": 110, "min_inclination": 0, "max_inclination": 90 } ] } ], "display_name": "Assault", "description": "Heavy combat section designed around heavy beam weapon and torpedo housings. These weapons systems decrease a ships thrust and turning power.", "unlocked_by": [] }, { "race": "Liir", "stem": "DNBarrage", "file": "Species/Liir/sections/DNBarrage.shipsection", "id": 66, "model": "Species/Liir/art/sections/DreadnoughtBarrage.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "requires": [ "GRP_Torps", "GRP_HVYBEAM" ], "health": 11000, "mass": 40000, "cost": 420000, "cpoints": 20000, "crew": 40, "preview_ofs": "17.5 130 -.5", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": -5 }, "bank": [ { "turretclass": "Standard", "turretsize": "large", "mount": [ { "node": "HeavyGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -8, "max_inclination": 90 }, { "node": "HeavyGunNode02", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -8, "max_inclination": 90 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "Beam01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "Beam02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "Beam03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "Beam04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "Beam05", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "Beam06", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "Beam07", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "Beam08", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "Beam09", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "Beam10", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "torpedo", "turretsize": "large", "mount": { "node": "Torpedeo01", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 } }, { "turretclass": "torpedo", "turretsize": "large", "mount": { "node": "Torpedeo02", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -120, "max_azimuth": 10, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -10, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Barrage", "description": "This section provides very heavy forward fire.", "unlocked_by": [ "WEP_Dsrptr", "WEP_EmPulse", "WEP_PhotTrp", "WEP_GluTrp", "WEP_MesTrp", "WEP_PlsmTrp", "WEP_FusTrp", "WEP_DtFsTrp", "WEP_AmTrp", "WEP_DtAmTrp" ] }, { "race": "Liir", "stem": "DNBattleBridge", "file": "Species/Liir/sections/DNBattleBridge.shipsection", "id": 67, "model": "Species/Liir/art/sections/DreadnoughtBattleBridge.X", "requires": "GRP_HVYBEAM", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "health": 6500, "mass": 28000, "cost": 230000, "cpoints": 7500, "crew": 25, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 100000000000, "torque_pitch": 100000000000, "torque_roll": 100000000000, "speed": 0, "rotspeed": 17 }, "bank": [ { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaserNode01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaserNode03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -90, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode03", "min_azimuth": -10, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -12, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -130, "max_azimuth": 30, "min_inclination": -12, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -30, "max_azimuth": 130, "min_inclination": -12, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -120, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -70, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -70, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -120, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Battle Bridge", "description": "Heavily armored section fitted for heavy combat beam weapons. The beam systems decrease the ship\u2019s power to move and turn.", "unlocked_by": [ "WEP_HCLas", "WEP_Lancer", "WEP_CtngBm" ] }, { "race": "Liir", "stem": "DNBioWar", "file": "Species/Liir/sections/DNBioWar.shipsection", "id": 68, "model": "Species/Liir/art/sections/DreadnoughtBioWar.X", "requires": "GRP_BIOMISSILE", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "preview_ofs": "-3 130 -5.5", "health": 4500, "mass": 40000, "cost": 300000, "cpoints": 16000, "crew": 10, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "bank": [ { "turretclass": "missilerider", "turretsize": "large", "mount": [ { "node": "Missile01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile05", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile06", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile07", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile08", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile09", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile10", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile11", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile12", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "Standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -12, "max_inclination": 70 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -180, "max_azimuth": 0, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": 0, "max_azimuth": 180, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": 220, "max_azimuth": 0, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -120, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -20, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -220, "max_azimuth": 0, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -130, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 40 }, { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 130, "min_inclination": -20, "max_inclination": 40 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 60 }, { "node": "LightGunNode05", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 60 }, { "node": "LightGunNode08", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode10", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode11", "min_azimuth": -90, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 45 }, { "node": "LightGunNode12", "min_azimuth": -120, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 45 } ] } ], "display_name": "Bio War", "description": "Through research, a variety of biological agents can be developed for war, but only one system can deliver them onto an enemy world. Bio Missiles cannot sustain much damage, and should be deployed with care. Bio War sections can be re-armed between combat rounds. It may be possible to upgrade the basic engine systems through research.", "unlocked_by": [ "BIO_Plg" ] }, { "race": "Liir", "stem": "DNBlazer", "file": "Species/Liir/sections/DNBlazer.shipsection", "id": 129, "model": "Species/Liir/art/sections/DreadnoughtBlazer.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "requires": "GRP_HVYBEAM", "health": 11000, "mass": 35000, "cost": 400000, "cpoints": 18000, "crew": 40, "preview_ofs": "17.5 130 -.5", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": 0 }, "bank": [ { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "Beam01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "Beam02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "Beam03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "Beam04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "Beam05", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "Beam11", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "Beam06", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "Beam07", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "Beam08", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "Beam09", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "Beam10", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "Beam12", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -120, "max_azimuth": 10, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -10, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -90, "max_azimuth": 20, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -20, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Blazer", "description": "This section is dedicated completely to Heavy Beam systems. While it is designed to deliver a devastating anti-capital ship attack, the intense power demands means a reduction in heavy turret based weapon systems.", "unlocked_by": [] }, { "race": "Liir", "stem": "DNCOL", "file": "Species/Liir/sections/DNCOL.shipsection", "id": 120, "model": "Species/Liir/art/sections/DreadnoughtCOL.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "requires": [ "DRN_COL", "IND_AdvDreadEng" ], "health": 10000, "mass": 50000, "cost": 450000, "cpoints": 23000, "crew": 45, "preview_ofs": "17.5 130 -.5", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": -5 }, "bank": [ { "turretclass": "Standard", "turretsize": "large", "mount": [ { "node": "HeavyGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -8, "max_inclination": 90 }, { "node": "HeavyGunNode02", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -8, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -110, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -80, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -80, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -110, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -120, "max_azimuth": 10, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -10, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -60, "max_azimuth": 15, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -15, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode10", "min_azimuth": -5, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode11", "min_azimuth": -5, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": -120, "max_azimuth": 5, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode13", "min_azimuth": -120, "max_azimuth": 5, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode14", "min_azimuth": -120, "max_azimuth": 5, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode15", "min_azimuth": -5, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode16", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode17", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode18", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "COL", "turretsize": "large", "mount": { "node": "COL01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, { "turretclass": "COL", "turretsize": "large", "mount": { "node": "COL02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, { "turretclass": "COL", "turretsize": "large", "mount": { "node": "COL03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } } ], "display_name": "Heavy COL", "description": "This Dreadnought section packs multiple COL tubes and is able to deliver a variety of complex ordinance into battle simultaneously.", "unlocked_by": [] }, { "race": "Liir", "stem": "DNCommand", "file": "Species/Liir/sections/DNCommand.shipsection", "id": 69, "model": "Species/Liir/art/sections/DreadnoughtCommand.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "health": 6000, "mass": 17000, "cost": 150000, "cpoints": 6000, "crew": 20, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 90000000000, "torque_pitch": 90000000000, "torque_roll": 90000000000, "speed": 0, "rotspeed": 12 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -50, "max_azimuth": 20, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -20, "max_azimuth": 50, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -160, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -20, "max_azimuth": 160, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 160, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -160, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -60, "max_azimuth": 160, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -160, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode10", "min_azimuth": -45, "max_azimuth": 140, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode11", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": -140, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Standard Command", "description": "The standard command section in dreadnought designs, this section provides an impressive amount of weapon banks at the least cost.", "unlocked_by": [] }, { "race": "Liir", "stem": "DNDefencePlatform", "file": "Species/Liir/sections/DNDefencePlatform.shipsection", "id": 73, "model": "Species/Liir/art/sections/Heavydefenceplatform.x", "section_type": "mission", "section_class": "Dreadnought", "health": 19000, "mass": 50000, "cost": 400000, "cpoints": 5500, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 0, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 100000000, "force_right": 100000000, "force_up": 100000000, "torque_yaw": 1000000000, "torque_pitch": 1000000000, "torque_roll": 1000000000, "speed": 34.5, "rotspeed": 20 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode01", "min_azimuth": -120, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode02", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode03", "min_azimuth": -100, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode04", "min_azimuth": -120, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode05", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode06", "min_azimuth": -100, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode12", "min_azimuth": -40, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode01", "min_azimuth": -110, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode03", "min_azimuth": -110, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode02", "min_azimuth": -40, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode05", "min_azimuth": -110, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode04", "min_azimuth": -40, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode07", "min_azimuth": -110, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode06", "min_azimuth": -40, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode09", "min_azimuth": -110, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode08", "min_azimuth": -40, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode11", "min_azimuth": -110, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode10", "min_azimuth": -40, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode02", "min_azimuth": -120, "max_azimuth": 75, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode01", "min_azimuth": -75, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -75, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -120, "max_azimuth": 75, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -75, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -120, "max_azimuth": 75, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode08", "min_azimuth": -75, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode07", "min_azimuth": -120, "max_azimuth": 75, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode10", "min_azimuth": -75, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -120, "max_azimuth": 75, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": -75, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode11", "min_azimuth": -120, "max_azimuth": 75, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "PlanetMissile", "turretsize": "Large", "mount": { "node": "IcbmNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -3, "max_inclination": 90 } }, { "turretclass": "PlanetMissile", "turretsize": "Large", "mount": { "node": "IcbmNode02", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -3, "max_inclination": 90 } } ], "display_name": "Heavy Defense Platform", "description": "The largest defense platforms are a serious investment in time and resources, but they are formidable protection for a planet. These platforms cannot be deployed in orbit around size 7 planets or smaller.", "unlocked_by": [] }, { "race": "Liir", "stem": "DNDeflector", "file": "Species/Liir/sections/DNDeflector.shipsection", "id": 70, "model": "Species/Liir/art/sections/DreadnoughtDeflector.X", "requires": "SLD_Def", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "health": 5000, "mass": 20000, "cost": 220000, "cpoints": 8000, "crew": 12, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 60000000000, "torque_pitch": 60000000000, "torque_roll": 60000000000, "speed": -5, "rotspeed": 8 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -160, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 160, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -160, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -60, "max_azimuth": 160, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Point Deflector", "description": "A projector array diverts energy away from engines and uses that power to generate an electromagnetic field in front of a ship. This field attempts to deflect ballistic weapons and detonate tracking weapons before they reach the ship. The power taken from the engines causes a decrease in maneuvering speed.", "unlocked_by": [ "SLD_Def", "SLD_Disr" ] }, { "race": "Liir", "stem": "DNDisruptor", "file": "Species/Liir/sections/DNDisruptor.shipsection", "id": 108, "model": "Species/Liir/art/sections/DreadnoughtDeflector.X", "requires": "SLD_Disr", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "health": 5000, "mass": 20000, "cost": 220000, "cpoints": 8000, "crew": 12, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 60000000000, "torque_pitch": 60000000000, "torque_roll": 60000000000, "speed": -5, "rotspeed": 8 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -160, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 160, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -160, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -60, "max_azimuth": 160, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Disruptor", "description": "A reconfiguration of the Deflector ships \u2013 only instead of blocking matter, the shield arrays are attuned to block energy.", "unlocked_by": [] }, { "race": "Liir", "stem": "DNDrone", "file": "Species/Liir/sections/DNDrone.shipsection", "id": 116, "model": "Species/Liir/art/sections/DreadnoughtDrone.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "requires": "DRN_WingMan", "health": 8000, "mass": 38000, "cost": 290000, "cpoints": 16000, "crew": 30, "preview_ofs": "-12.5 130 -7.5", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_StlthArm" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode10", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode11", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone12", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone11", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone09", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone10", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone07", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone08", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone16", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone15", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone13", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone14", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone05", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone06", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone17", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone18", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Drone", "description": "Extremely effective in combat, Attack Drones require a mothership to carry them between systems. These Drone Carriers operate as the micro-CnC for the drones, acting as their launch base and giving them their orders.", "unlocked_by": [ "DRN_WingMan" ] }, { "race": "Liir", "stem": "DNDronePlatform", "file": "Species/Liir/sections/DNDronePlatform.shipsection", "id": 123, "model": "Species/Liir/art/sections/HeavyDronePlatform.x", "section_type": "mission", "section_class": "Dreadnought", "requires": "DRN_Sats", "health": 19000, "mass": 50000, "cost": 400000, "cpoints": 5500, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 0, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 100000000, "force_right": 100000000, "force_up": 100000000, "torque_yaw": 1000000000, "torque_pitch": 1000000000, "torque_roll": 1000000000, "speed": 34.5, "rotspeed": 20 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -120, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -120, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode03", "min_azimuth": -40, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode01", "min_azimuth": -110, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode02", "min_azimuth": -40, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode04", "min_azimuth": -110, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode05", "min_azimuth": -110, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode06", "min_azimuth": -40, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode07", "min_azimuth": -110, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode08", "min_azimuth": -40, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode09", "min_azimuth": -110, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode10", "min_azimuth": -40, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode11", "min_azimuth": -110, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode12", "min_azimuth": -40, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode02", "min_azimuth": -120, "max_azimuth": 75, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode01", "min_azimuth": -75, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -75, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -120, "max_azimuth": 75, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode08", "min_azimuth": -75, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode07", "min_azimuth": -120, "max_azimuth": 75, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -75, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -120, "max_azimuth": 75, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Drone Satellite", "description": "This large defense platform is designed to support a squadron of combat drones in the planetary defense role.", "unlocked_by": [] }, { "race": "Liir", "stem": "DNEW", "file": "Species/Liir/sections/DNEW.shipsection", "id": 115, "model": "Species/Liir/art/sections/DreadnoughtEW.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "health": 6000, "mass": 17000, "cost": 200000, "cpoints": 6000, "crew": 20, "requires": [ "IND_AdvDreadEng", "CCC_SnsJam", "CCC_AdvSens", "CCC_QntChaf" ], "scanrange": 9, "tacticalsensorrange": 7000, "ewar": 1, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 90000000000, "torque_pitch": 90000000000, "torque_roll": 90000000000, "speed": 0, "rotspeed": 12 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -120, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -70, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -130, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -70, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -130, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -70, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode10", "min_azimuth": -45, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode11", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": -120, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Electronic Warfare", "description": "A heavy investment, this dreadnought workhorse comes packed with a host of Electronic Warfare capabilities found in other ships, such as Deep Scans, Wild Weasels, and Jammers. What it lacks in firepower compared to its sister ships, it compensates with some very nasty surprises.", "unlocked_by": [ "IND_AdvDreadEng" ] }, { "race": "Liir", "stem": "DNFlagship", "file": "Species/Liir/sections/DNFlagship.shipsection", "id": 117, "model": "Species/Liir/art/sections/DreadnoughtFlagship.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "requires": [ "GRP_HVYBEAM", "CCC_FCCom" ], "health": 16000, "mass": 80000, "cost": 1780000, "cpoints": 27000, "command_quota": 70, "crew": 60, "preview_ofs": "17.5 -120 -.5", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -15, "rotspeed": -5 }, "bank": [ { "turretclass": "Standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -110, "max_azimuth": 1, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "Standard", "turretsize": "large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -1, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "Standard", "turretsize": "large", "mount": [ { "node": "HeavyGunNode03", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode04", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "Beam01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "Beam02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "Beam03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "Beam04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "Beam05", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "Beam06", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "Beam07", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "Beam08", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "Beam09", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "Beam10", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -120, "max_azimuth": 10, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -10, "max_azimuth": 120, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -30, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -120, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -30, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -120, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode10", "min_azimuth": -30, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode11", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": -120, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode13", "min_azimuth": -30, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode14", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode15", "min_azimuth": -120, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode24", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode17", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode18", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode19", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode20", "min_azimuth": -130, "max_azimuth": 5, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode21", "min_azimuth": -5, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode16", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode22", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode23", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Flagship CnC", "description": "The Flagship of your fleets. Take care of it \u2013 you only can only build and maintain one at any given time. If you lose it, you can build another, but you don\u2019t want to lose it. Flagships are the most heavily armed and armored CnC ships you can take into battle.", "unlocked_by": [ "CCC_FCCom" ] }, { "race": "Liir", "stem": "DNFusion", "file": "Species/Liir/sections/DNFusion.shipsection", "id": 72, "model": "Species/Liir/art/sections/DreadnoughtFusionStutterWarp.x", "requires": [ "DRV_Fusn", "DRV_StrWrp" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "dreadnought", "engine_techera": "fusion", "health": 10000, "mass": 50000, "cost": 150000, "cpoints": 10000, "ftlspeed": 5, "range": 10, "crew": 20, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DNStutterwarp_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEStutterwarp_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 4400000, "force_right": 4400000, "force_up": 4400000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 50, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -70, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -120, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -70, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -90, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -90, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -70, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } } ], "display_name": "Fusion", "description": "A marked improvement over Fission drives, Fusion drives provide a greater strategic range and maneuvering speed.", "unlocked_by": [ "DRV_Fusn" ] }, { "race": "Liir", "stem": "DNFusionImpSW", "file": "Species/Liir/sections/DNFusionImpSW.shipsection", "id": 71, "model": "Species/Liir/art/sections/DreadnoughtFusionImpSW.X", "requires": [ "DRV_Fusn", "DRV_ImpStWrp" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "dreadnought", "engine_techera": "fusion", "health": 10500, "mass": 50000, "cost": 100000, "cpoints": 10000, "ftlspeed": 8, "range": 12, "crew": 23, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DNStutterwarp_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEStutterwarp_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 4700000, "force_right": 4700000, "force_up": 4700000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 55, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -70, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -120, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -70, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -90, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -90, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -70, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } } ], "display_name": "Fusion Improved S.W.", "description": "The cycling computers in this drive section are so efficient in their control of stutter teleportation that it is possible for enemy fire to pass through the ship.", "unlocked_by": [] }, { "race": "Liir", "stem": "DNImpactor", "file": "Species/Liir/sections/DNImpactor.shipsection", "id": 132, "model": "Species/Liir/art/sections/DreadnoughtImpactor.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "requires": "WEP_AccAmp", "health": 10000, "mass": 50000, "cost": 450000, "cpoints": 22000, "crew": 50, "preview_ofs": "17.5 130 -.5", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "bank": [ { "turretclass": "railcannon", "turretsize": "large", "mount": [ { "node": "RailCannon01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "RailCannon02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "RailCannon03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "RailCannon04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "RailCannon05", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "railcannon", "turretsize": "large", "mount": [ { "node": "RailCannon06", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "RailCannon07", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "RailCannon08", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "RailCannon09", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "RailCannon10", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -100, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -70, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -70, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -100, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -100, "max_azimuth": 1, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -1, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -80, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -30, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -100, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -80, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -30, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Impactor", "description": "This Dreadnought version of the Rail Cannon weapon system brings to bear a devastating battery of long range heavy ballistic fire from multiple cannon emplacements.", "unlocked_by": [ "WEP_AccAmp" ] }, { "race": "Liir", "stem": "DNProjector", "file": "Species/Liir/sections/DNProjector.shipsection", "id": 84, "model": "Species/Liir/art/sections/DreadnoughtProjector.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "requires": "GRP_PRJCTR", "health": 10000, "mass": 36000, "cost": 150000, "cpoints": 15000, "crew": 50, "preview_ofs": "-12.5 130 -7.5", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 5, "rotspeed": 0 }, "bank": [ { "turretclass": "projector", "turretsize": "large", "mount": [ { "node": "Projector01", "min_azimuth": -100, "max_azimuth": 40, "min_inclination": -30, "max_inclination": 90 }, { "node": "Projector02", "min_azimuth": -90, "max_azimuth": 80, "min_inclination": -30, "max_inclination": 90 } ] }, { "turretclass": "projector", "turretsize": "large", "mount": [ { "node": "Projector03", "min_azimuth": -40, "max_azimuth": 100, "min_inclination": -30, "max_inclination": 90 }, { "node": "Projector04", "min_azimuth": -80, "max_azimuth": 90, "min_inclination": -30, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode10", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode11", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Projector", "description": "The Dreadnought version of the Projector section is a heavily reinforced mission section dedicated to the support and firing of multiple high energy projector units.", "unlocked_by": [] }, { "race": "Liir", "stem": "DNProtectorate", "file": "Species/Liir/sections/DNProtectorate.shipsection", "id": 135, "entity_class": "Protectorate", "model": "Species/Liir/art/sections/DreadnoughtProtectorate.X", "requires": "SLD_Focus", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "preview_ofs": "-10 130 0", "protectorate": true, "health": 10000, "mass": 60000, "cost": 950000, "cpoints": 18000, "crew": 35, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 45 }, { "node": "LightGunNode05", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 45 }, { "node": "LightGunNode06", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 45 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 45 }, { "node": "LightGunNode08", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 45 }, { "node": "LightGunNode09", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 45 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode10", "min_azimuth": -45, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode11", "min_azimuth": -45, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": -45, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode13", "min_azimuth": -90, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode14", "min_azimuth": -90, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode15", "min_azimuth": -90, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode09", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode10", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Protectorate", "description": "This advanced shield projector section can surround nearby Destroyers and Cruisers with their own complete Mk3 Shield. Warning: Should the shielded ship get too far away from the Protectorate unit, its shield will drop.", "unlocked_by": [ "SLD_Focus" ] }, { "race": "Liir", "stem": "DNSiegeDriver", "file": "Species/Liir/sections/DNSiegeDriver.shipsection", "id": 77, "model": "Species/Liir/art/sections/DreadnoughtSiege.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "requires": "WEP_SgeDrvr", "health": 9000, "mass": 30000, "cost": 550000, "cpoints": 15000, "crew": 5, "preview_ofs": "40 120 -10", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "bank": { "turretclass": "siege", "turretsize": "large", "mount": { "node": "siege", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, "display_name": "Siege Driver", "description": "This gigantic mass accelerator uses asteroids to cause massive damage to big ships and planets. Well armed, but slow moving, the ship operates best with support ships.", "unlocked_by": [ "WEP_SgeDrvr" ] }, { "race": "Liir", "stem": "DNStationCommand", "file": "Species/Liir/sections/DNStationCommand.shipsection", "id": 88, "model": "Species/Liir/art/sections/DNStationCommand.x", "dam_model": "Species/liir/art/sections_dam/DNStationCommand.X", "section_type": "mission", "section_class": "dreadnought", "socket_aft": "Aft", "socket_fore": "fore", "dam_socket_aft": "aft", "dam_socket_fore": "fore", "requires": "IND_OrbCom", "health": 7000, "mass": 100000, "cost": 800000, "cpoints": 16000, "crew": 80, "entity_class": "Station", "design_class": "station", "station": "command", "command_quota": 46, "explicit_command_section": "DNStationCommand_Fore", "explicit_engine_section": "DNStationCommand_Aft", "preview_ofs": "-23 -1840 9", "section_lod_type": 1, "view_dist": 12000, "netforcelimits": { "force_forward": 1000000000.0, "force_right": 1000000000.0, "force_up": 1000000000.0, "torque_yaw": 1000000000.0, "torque_pitch": 1000000000.0, "torque_roll": 1000000000.0, "speed": 30, "rotspeed": 6 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumgunnode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "mediumgunnode08", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumgunnode09", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "mediumgunnode10", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumgunnode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "mediumgunnode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "mediumgunnode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumgunnode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "mediumgunnode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "mediumgunnode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Command", "description": "A Command Station simply functions as a system-locked CnC ship and is able to command somewhat more ships in battle than a Strikeforce CnC ship, but not as much as an Armada CnC ship. As well, these stations can help with the logistics of military orbital industry, increasing the industrial output of a planet\u2019s Imperial population.", "unlocked_by": [] }, { "race": "Liir", "stem": "DNStationCommand_Aft", "file": "Species/Liir/sections/DNStationCommand_Aft.shipsection", "id": 97, "model": "Species/Liir/art/sections/DNStationCommand_Aft.x", "dam_model": "Species/Liir/art/sections_dam/DNStationCommand_Aft.x", "section_type": "Engine", "section_class": "dreadnought", "socket_fore": "Aft", "dam_socket_fore": "Aft", "requires": "IND_OrbCom", "explicit_section": true, "health": 7000, "mass": 100000, "cost": 800000, "cpoints": 16000, "crew": 60, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode08", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode09", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode10", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode11", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode12", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Command Station", "description": "A Command Station simply functions as a system-locked CnC ship and is able to command somewhat more ships in battle than a Strikeforce CnC ship, but not as much as an Armada CnC ship. As well, these stations can help with the logistics of military orbital industry, increasing the industrial output of a planet\u2019s Imperial population.", "unlocked_by": [] }, { "race": "Liir", "stem": "DNStationCommand_Fore", "file": "Species/Liir/sections/DNStationCommand_Fore.shipsection", "id": 96, "model": "Species/Liir/art/sections/DNStationCommand_Fore.x", "dam_model": "Species/Liir/art/sections_dam/DNStationCommand_Fore.X", "section_type": "Command", "section_class": "dreadnought", "socket_aft": "Fore", "dam_socket_aft": "fore", "requires": "IND_OrbCom", "explicit_section": true, "health": 7000, "mass": 100000, "cost": 800000, "cpoints": 16000, "crew": 60, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode13", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode14", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode15", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode16", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode17", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode18", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode19", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode20", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode21", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode22", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode23", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode24", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Command Station", "description": "A Command Station simply functions as a system-locked CnC ship and is able to command somewhat more ships in battle than a Strikeforce CnC ship, but not as much as an Armada CnC ship. As well, these stations can help with the logistics of military orbital industry, increasing the industrial output of a planet\u2019s Imperial population.", "unlocked_by": [] }, { "race": "Liir", "stem": "DNStationRepair", "file": "Species/Liir/sections/DNStationRepair.shipsection", "id": 89, "model": "Species/Liir/art/sections/DNStationRepair.x", "dam_model": "Species/liir/art/sections_dam/DNStationRepair.x", "section_type": "mission", "section_class": "dreadnought", "socket_fore": "fore", "socket_aft": "Aft", "dam_socket_fore": "fore", "dam_socket_aft": "aft", "requires": "IND_DSCon", "health": 7000, "mass": 100000, "cost": 500000, "cpoints": 21000, "crew": 60, "entity_class": "Station", "design_class": "station", "station": "repair", "repair_capacity": 55000, "explicit_command_section": "DNStationRepair_Fore", "explicit_engine_section": "DNStationRepair_Aft", "preview_ofs": "-23 -1840 -160", "section_lod_type": 1, "view_dist": 12000, "netforcelimits": { "force_forward": 1000000000.0, "force_right": 1000000000.0, "force_up": 1000000000.0, "torque_yaw": 1000000000.0, "torque_pitch": 1000000000.0, "torque_roll": 1000000000.0, "speed": 30, "rotspeed": 6 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode08", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode09", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode10", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode11", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode12", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode13", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode14", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode15", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode16", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode09", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode10", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Repair", "description": "A C/R station is a welcome addition to the production facilities of a planet, helping to increase ship production, improve response to repair requests, and increase the amount of resources recovered post-battle.", "unlocked_by": [] }, { "race": "Liir", "stem": "DNStationRepair_Aft", "file": "Species/Liir/sections/DNStationRepair_Aft.shipsection", "id": 99, "model": "Species/Liir/art/sections/DNStationRepair_Aft.x", "dam_model": "Species/Liir/art/sections_dam/DNStationRepair_Aft.x", "section_type": "Engine", "section_class": "dreadnought", "socket_fore": "Aft", "dam_socket_fore": "aft", "requires": "IND_DSCon", "explicit_section": true, "health": 7000, "mass": 100000, "cost": 500000, "cpoints": 21000, "crew": 40, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "display_name": "Repair Station", "description": "A C/R station is a welcome addition to the production facilities of a planet, helping to decrease ship construction costs, improve response to repair requests, and increase the amount of resources recovered post-battle.", "unlocked_by": [] }, { "race": "Liir", "stem": "DNStationRepair_Fore", "file": "Species/Liir/sections/DNStationRepair_Fore.shipsection", "id": 98, "model": "Species/Liir/art/sections/DNStationRepair_Fore.x", "dam_model": "Species/Liir/art/sections_dam/DNStationRepair_Fore.x", "section_type": "Command", "section_class": "dreadnought", "socket_aft": "Fore", "dam_socket_aft": "fore", "requires": "IND_DSCon", "explicit_section": true, "health": 7000, "mass": 100000, "cost": 500000, "cpoints": 21000, "crew": 40, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "display_name": "Repair Station", "description": "A C/R station is a welcome addition to the production facilities of a planet, helping to decrease ship construction costs, improve response to repair requests, and increase the amount of resources recovered post-battle.", "unlocked_by": [] }, { "race": "Liir", "stem": "DNStationScience", "file": "Species/Liir/sections/DNStationScience.shipsection", "id": 90, "model": "Species/Liir/art/sections/DNStationScience.x", "dam_model": "Species/liir/art/sections_dam/DNStationScience.x", "section_type": "mission", "section_class": "dreadnought", "socket_aft": "Aft", "socket_fore": "Fore", "dam_socket_aft": "aft", "dam_socket_fore": "fore", "requires": "IND_OrbCom", "health": 6000, "mass": 100000, "cost": 600000, "cpoints": 13000, "crew": 50, "entity_class": "Station", "design_class": "station", "station": "science", "science": 1, "explicit_command_section": "DNStationScience_Fore", "explicit_engine_section": "DNStationScience_Aft", "preview_ofs": "-23 -1840 9", "section_lod_type": 1, "view_dist": 12000, "netforcelimits": { "force_forward": 1000000000.0, "force_right": 1000000000.0, "force_up": 1000000000.0, "torque_yaw": 1000000000.0, "torque_pitch": 1000000000.0, "torque_roll": 1000000000.0, "speed": 30, "rotspeed": 6 }, "display_name": "Science", "description": "A great many avenues of research require or are at least improved upon by zero-G environments. As such, science stations provide a bonus to an empire\u2019s research output.", "unlocked_by": [] }, { "race": "Liir", "stem": "DNStationScience_Aft", "file": "Species/Liir/sections/DNStationScience_Aft.shipsection", "id": 101, "model": "Species/Liir/art/sections/DNStationScience_Aft.x", "dam_model": "Species/Liir/art/sections_dam/DNStationScience_Aft.X", "section_type": "Engine", "section_class": "dreadnought", "socket_fore": "Aft", "dam_socket_fore": "aft", "requires": "IND_OrbCom", "explicit_section": true, "health": 6000, "mass": 100000, "cost": 600000, "cpoints": 13000, "crew": 20, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "display_name": "Science Station", "description": "A great many avenues of research require or are at least improved upon by zero-G environments. As such, science stations provide a bonus to an empire\u2019s research output.", "unlocked_by": [] }, { "race": "Liir", "stem": "DNStationScience_Fore", "file": "Species/Liir/sections/DNStationScience_Fore.shipsection", "id": 100, "model": "Species/Liir/art/sections/DNStationScience_Fore.x", "dam_model": "Species/Liir/art/sections_dam/DNStationScience_Fore.x", "section_type": "Command", "section_class": "dreadnought", "socket_aft": "Fore", "dam_socket_aft": "fore", "requires": "IND_OrbCom", "explicit_section": true, "health": 6000, "mass": 100000, "cost": 600000, "cpoints": 13000, "crew": 20, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "display_name": "Science Station", "description": "A great many avenues of research require or are at least improved upon by zero-G environments. As such, science stations provide a bonus to an empire\u2019s research output.", "unlocked_by": [] }, { "race": "Liir", "stem": "DNStationSensor", "file": "Species/Liir/sections/DNStationSensor.shipsection", "id": 91, "model": "Species/Liir/art/sections/DNStationSensor.x", "dam_model": "Species/liir/art/sections_dam/DNStationSensor.x", "section_type": "mission", "section_class": "dreadnought", "socket_aft": "Aft", "socket_fore": "Fore", "dam_socket_aft": "aft", "dam_socket_fore": "fore", "requires": [ "IND_OrbCom", "CCC_AdvSens" ], "health": 7000, "mass": 100000, "cost": 700000, "cpoints": 14000, "crew": 60, "entity_class": "Station", "design_class": "station", "station": "sensors", "scanrange": 11, "tacticalsensorrange": 18700, "explicit_command_section": "DNStationSensor_Fore", "explicit_engine_section": "DNStationSensor_Aft", "preview_ofs": "-23 -1840 9", "section_lod_type": 1, "view_dist": 12000, "netforcelimits": { "force_forward": 1000000000.0, "force_right": 1000000000.0, "force_up": 1000000000.0, "torque_yaw": 1000000000.0, "torque_pitch": 1000000000.0, "torque_roll": 1000000000.0, "speed": 30, "rotspeed": 6 }, "display_name": "Sensor", "description": "A sensor station conveys its powerful scanning data to a system as if it were a deep scan vessel. The station\u2019s dedicated array, combined with Tunneling Sensor systems, increase the chances of detecting a cloaked enemy fleet on the Galaxy Map.", "unlocked_by": [] }, { "race": "Liir", "stem": "DNStationSensor_Aft", "file": "Species/Liir/sections/DNStationSensor_Aft.shipsection", "id": 103, "model": "Species/Liir/art/sections/DNStationSensor_Aft.x", "dam_model": "Species/Liir/art/sections_dam/DNStationSensor_Aft.x", "section_type": "Engine", "section_class": "dreadnought", "socket_fore": "Aft", "dam_socket_fore": "aft", "requires": [ "IND_OrbCom", "CCC_AdvSens" ], "explicit_section": true, "health": 7000, "mass": 100000, "cost": 700000, "cpoints": 14000, "crew": 40, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode08", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode09", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode10", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode11", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode12", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode13", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode14", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode15", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode16", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Sensor Station", "description": "A sensor station conveys its powerful scanning data to a system as if it were a deep scan vessel. The station\u2019s dedicated array, combined with Tunneling Sensor systems, increase the chances of detecting a cloaked enemy fleet on the Galaxy Map.", "unlocked_by": [] }, { "race": "Liir", "stem": "DNStationSensor_Fore", "file": "Species/Liir/sections/DNStationSensor_Fore.shipsection", "id": 102, "model": "Species/Liir/art/sections/DNStationSensor_Fore.X", "dam_model": "Species/Liir/art/sections_dam/DNStationSensor_Fore.x", "section_type": "Command", "section_class": "dreadnought", "socket_aft": "Fore", "dam_socket_aft": "fore", "requires": [ "IND_OrbCom", "CCC_AdvSens" ], "explicit_section": true, "health": 7000, "mass": 100000, "cost": 700000, "cpoints": 14000, "crew": 40, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -20, "max_inclination": 90 } } ], "display_name": "Sensor Station", "description": "A sensor station conveys its powerful scanning data to a system as if it were a deep scan vessel. The station\u2019s dedicated array, combined with Tunneling Sensor systems, increase the chances of detecting a cloaked enemy fleet on the Galaxy Map.", "unlocked_by": [] }, { "race": "Liir", "stem": "DNStationTrade", "file": "Species/Liir/sections/DNStationTrade.shipsection", "id": 92, "model": "Species/Liir/art/sections/DNStationTrade.x", "dam_model": "Species/Liir/art/sections_dam/DNStationTrade.X", "section_type": "mission", "section_class": "dreadnought", "requires": [ "IND_OrbCom", "CCC_FTLEcon" ], "socket_aft": "Aft", "socket_fore": "Fore", "dam_socket_aft": "dam_socket_fore", "health": 5000, "mass": 100000, "cost": 700000, "cpoints": 15000, "crew": 100, "entity_class": "Station", "design_class": "station", "station": "trade", "tradingpost": 1, "explicit_command_section": "DNStationTrade_Fore", "explicit_engine_section": "DNStationTrade_Aft", "preview_ofs": "-23 -1840 9", "section_lod_type": 1, "view_dist": 12000, "netforcelimits": { "force_forward": 1000000000.0, "force_right": 1000000000.0, "force_up": 1000000000.0, "torque_yaw": 1000000000.0, "torque_pitch": 1000000000.0, "torque_roll": 1000000000.0, "speed": 30, "rotspeed": 6 }, "display_name": "Trade", "description": "A Trade station is far easier for tradeships to deal with than orbit-to-surface transports, and then increase all trade route income into a planet. As well, these stations help create two additional trade routes to allied or NAP agreed worlds in range. Trade stations in an uninhabited world act like a planet with two trade routes, and are added to that trade sector\u2019s total. The increased alien traffic provides a wealth of information to Xenotech scientists, helping to reduce the cost of researching Xenotech.", "unlocked_by": [] }, { "race": "Liir", "stem": "DNStationTrade_Aft", "file": "Species/Liir/sections/DNStationTrade_Aft.shipsection", "id": 105, "model": "Species/Liir/art/sections/DNStationTrade_Aft.x", "dam_model": "Species/Liir/art/sections_dam/DNStationTrade_Aft.x", "section_type": "Engine", "section_class": "dreadnought", "socket_fore": "Aft", "dam_socket_fore": "aft", "requires": [ "IND_OrbCom", "CCC_FTLEcon" ], "explicit_section": true, "health": 5000, "mass": 100000, "cost": 700000, "cpoints": 15000, "crew": 80, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "display_name": "Sensor Station", "description": "A Trade station is far easier for tradeships to deal with than orbit-to-surface transports, and then increase all trade route income into a planet. As well, these stations help create two additional trade routes to allied or NAP agreed worlds in range. Trade stations in an uninhabited world act like a planet with two trade routes, and are added to that trade sector\u2019s total. The increased alien traffic provides a wealth of information to Xenotech scientists, helping to reduce the cost of researching Xenotech.", "unlocked_by": [] }, { "race": "Liir", "stem": "DNStationTrade_Fore", "file": "Species/Liir/sections/DNStationTrade_Fore.shipsection", "id": 104, "model": "Species/Liir/art/sections/DNStationTrade_Fore.x", "dam_model": "Species/Liir/art/sections_dam/DNStationTrade_Fore.x", "section_type": "Command", "section_class": "dreadnought", "socket_aft": "Fore", "dam_socket_aft": "fore", "requires": [ "IND_OrbCom", "CCC_FTLEcon" ], "explicit_section": true, "health": 5000, "mass": 100000, "cost": 700000, "cpoints": 15000, "crew": 80, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "display_name": "Sensor Station", "description": "A Trade station is far easier for tradeships to deal with than orbit-to-surface transports, and then increase all trade route income into a planet. As well, these stations help create two additional trade routes to allied or NAP agreed worlds in range. Trade stations in an uninhabited world act like a planet with two trade routes, and are added to that trade sector\u2019s total. The increased alien traffic provides a wealth of information to Xenotech scientists, helping to reduce the cost of researching Xenotech.", "unlocked_by": [] }, { "race": "Liir", "stem": "DNSupport", "file": "Species/Liir/sections/DNSupport.shipsection", "id": 130, "model": "Species/Liir/art/sections/DreadnoughtSupport.X", "requires": [ "IND_SlvgTech", "IND_AdvDreadEng" ], "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "preview_ofs": "11 200 -4", "health": 7000, "mass": 40000, "cost": 680000, "cpoints": 30000, "crew": 100, "repair_capacity": 31000, "refueling_capacity": 140, "refinery": true, "death_effect": "Effects/CR_Fuel_Explosion.effect", "death_area_impact_effect": "", "death_dam": 3050, "death_damradius": 1040, "option": "IND_PlyAlloy", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -15, "rotspeed": -10 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -110, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -110, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode07", "min_azimuth": -110, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode10", "min_azimuth": -20, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -20, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -20, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode11", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode13", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode14", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode15", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode16", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode17", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode18", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode19", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode20", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode21", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode22", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode23", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode24", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Support", "description": "This advanced dreadnought section is designed to support an entire fleet both with its extensive repair systems and a full on fuel refinery and refueling system.", "unlocked_by": [] }, { "race": "Liir", "stem": "DNTorpedoPlatform", "file": "Species/Liir/sections/DNTorpedoPlatform.shipsection", "id": 81, "model": "Species/Liir/art/sections/HeavyTorpedoPlatform.X", "section_type": "mission", "section_class": "Dreadnought", "requires": [ "IND_TrpSat", "GRP_TORPS" ], "health": 16000, "mass": 50000, "cost": 400000, "cpoints": 5000, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "crew": 0, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 100000000, "force_right": 100000000, "force_up": 100000000, "torque_yaw": 1000000000, "torque_pitch": 1000000000, "torque_roll": 1000000000, "speed": 34.5, "rotspeed": 20 }, "bank": [ { "turretclass": "Torpedo", "turretsize": "Large", "mount": { "node": "Torp01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } }, { "turretclass": "Torpedo", "turretsize": "Large", "mount": { "node": "Torp02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } }, { "turretclass": "Torpedo", "turretsize": "Large", "mount": { "node": "Torp03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } }, { "turretclass": "Torpedo", "turretsize": "Large", "mount": { "node": "Torp04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode04", "min_azimuth": -40, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode01", "min_azimuth": -120, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode03", "min_azimuth": -120, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode06", "min_azimuth": -40, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode05", "min_azimuth": -120, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode08", "min_azimuth": -40, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode07", "min_azimuth": -120, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode02", "min_azimuth": -40, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode01", "min_azimuth": -140, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 140, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -140, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -60, "max_azimuth": 140, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode06", "min_azimuth": -140, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode07", "min_azimuth": -60, "max_azimuth": 140, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode02", "min_azimuth": -60, "max_azimuth": 140, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -140, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "PlanetMissile", "turretsize": "Large", "mount": { "node": "IcbmNode", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -3, "max_inclination": 90 } } ], "display_name": "Heavy Torpedo Defense Platform", "description": "This variant of the heavy defence platform sacrifices some large turret capability to make room for a devastating array of torpedo tubes.", "unlocked_by": [] }, { "race": "Liir", "stem": "DNWar", "file": "Species/Liir/sections/DNWar.shipsection", "id": 87, "model": "Species/Liir/art/sections/DreadnoughtWar.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "requires": [ "GRP_HVYBEAM", "CCC_TrnsZul" ], "health": 6000, "mass": 40000, "cost": 320000, "cpoints": 21000, "crew": 40, "preview_ofs": "-13 130 -6", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": -5 }, "bank": [ { "turretclass": "Standard", "turretsize": "large", "mount": [ { "node": "HeavyGunNode01", "min_azimuth": -120, "max_azimuth": 45, "min_inclination": -8, "max_inclination": 90 }, { "node": "HeavyGunNode02", "min_azimuth": -120, "max_azimuth": 10, "min_inclination": -8, "max_inclination": 90 } ] }, { "turretclass": "Standard", "turretsize": "large", "mount": [ { "node": "HeavyGunNode03", "min_azimuth": -10, "max_azimuth": 120, "min_inclination": -8, "max_inclination": 90 }, { "node": "HeavyGunNode04", "min_azimuth": -10, "max_azimuth": 120, "min_inclination": -8, "max_inclination": 90 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "Beam01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -12, "max_inclination": 12 }, { "node": "Beam02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -12, "max_inclination": 12 }, { "node": "Beam03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -12, "max_inclination": 12 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "Beam04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -12, "max_inclination": 12 }, { "node": "Beam05", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -12, "max_inclination": 12 }, { "node": "Beam06", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -12, "max_inclination": 12 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -100, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -80, "max_azimuth": 100, "min_inclination": -12, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -50, "max_azimuth": 70, "min_inclination": -12, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode08", "min_azimuth": -70, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -100, "max_azimuth": 80, "min_inclination": -12, "max_inclination": 90 }, { "node": "LightGunNode07", "min_azimuth": -70, "max_azimuth": 50, "min_inclination": -12, "max_inclination": 90 } ] } ], "display_name": "War", "description": "In response to the heavier calibre weapon systems found on Zuul incursion vessels, engineers have devised the War section to maintain parity. Based on the standard Armor section it employs fewer but larger turrets in order to bring heavier weapons to battle. The cost of these hasty modifications is a small reduction in durability, maneuverability and speed. In addition, war dreadnought sections have increased broadside fire abilities thanks to the instillations of side firing Heavy Beams.", "unlocked_by": [ "CCC_TrnsZul" ] }, { "race": "Morrigi", "stem": "_AssaultShuttle", "file": "Species/Morrigi/sections/_AssaultShuttle.shipsection", "id": 20, "nodesign": 1, "model": "Species/Morrigi/art/sections/AssaultShuttle.X", "dam_model": "Species/Morrigi/art/sections/AssaultShuttle.X", "section_class": "destroyer", "design_class": "rider", "autonomous": 1, "health": 250, "mass": 1200, "command_cost": 0, "maintenance_cost": 0, "netforcelimits": { "force_forward": 100000, "force_right": 100000, "force_up": 100000, "torque_yaw": 7000000, "torque_pitch": 7000000, "torque_roll": 7000000, "speed": 70, "rotspeed": 90 }, "engine_sound": "Sounds/Ships/Shared/_AssaultShuttle_travel.wav", "thruster": [ { "node": "EngineA", "effect": "effects/HumanShuttle_Thrust.effect", "idle_effect": "effects/HumanShuttle_Idle.effect" }, { "node": "EngineB", "effect": "effects/HumanShuttle_Thrust.effect", "idle_effect": "effects/HumanShuttle_Idle.effect" } ], "display_name": "Assault Shuttle", "description": null, "unlocked_by": [] }, { "race": "Morrigi", "stem": "_AssaultShuttle_Advanced", "file": "Species/Morrigi/sections/_AssaultShuttle_Advanced.shipsection", "id": 133, "model": "Species/Morrigi/art/sections/AssaultShuttle_Advanced.X", "dam_model": "Species/Morrigi/art/sections/AssaultShuttle_Advanced.X", "section_class": "destroyer", "design_class": "rider", "requires": "DRN_AdvFrm", "cost": 7000, "health": 350, "mass": 1000, "autonomous": 1, "command_cost": 0, "maintenance_cost": 0, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 100000, "force_right": 100000, "force_up": 100000, "torque_yaw": 7000000, "torque_pitch": 7000000, "torque_roll": 7000000, "speed": 90, "rotspeed": 100 }, "engine_sound": "Sounds/Ships/Shared/_AssaultShuttle_travel.wav", "bank": { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 } }, "thruster": [ { "node": "EngineA01", "effect": "effects/HumanShuttle_Thrust.effect", "idle_effect": "effects/HumanShuttle_Idle.effect" }, { "node": "EngineB01", "effect": "effects/HumanShuttle_Thrust.effect", "idle_effect": "effects/HumanShuttle_Idle.effect" } ], "display_name": "Advanced Assault Shuttle", "description": "This more advanced version of the standard assault shuttle is more durable, does more damage on its planetary attack runs and carries a space capable turret mount.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "_AsteroidMonitor", "file": "Species/Morrigi/sections/_AsteroidMonitor.shipsection", "id": 142, "model": "Species/Morrigi/art/sections/AsteroidMonitor_Morrigi.X", "section_type": "mission", "section_class": "Dreadnought", "requires": "Ind_AstMon", "health": 45000, "mass": 400000, "cost": 5500000, "cpoints": 35000, "entity_class": "Monitor", "design_class": "station", "monitor": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 250, "section_lod_type": 1, "view_dist": 8000, "command_cost": 0, "maintenance_cost": 0, "option": { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes" ] }, "netforcelimits": { "force_forward": 100000000, "force_right": 100000000, "force_up": 100000000, "torque_yaw": 1000000000, "torque_pitch": 1000000000, "torque_roll": 1000000000, "speed": 34.5, "rotspeed": 20 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode03", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode04", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "mediumGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode09", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "mediumGunNode07", "min_azimuth": -80, "max_azimuth": 40, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "mediumGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "mediumGunNode08", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "mediumGunNode10", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode05", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "mediumGunNode06", "min_azimuth": -80, "max_azimuth": 40, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode05", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode06", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode09", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode10", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode16", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode17", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode18", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode19", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode20", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode28", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode21", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode26", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode27", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode11", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode12", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode13", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode14", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode07", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode08", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode30", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 } ] }, { "mount": [ { "node": "lightGunNode01", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode02", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode22", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode23", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode29", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode03", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode04", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode15", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode24", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode25", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "PlanetMissile", "turretsize": "Large", "mount": [ { "node": "ICBMnode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 }, { "node": "ICBMnode02", "min_azimuth": 230, "max_azimuth": -45, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Asteroid Monitor", "description": "The Neo-Monitor is smaller and less heavily armoured than the ancient Morrigi Asteroid bases they were adapted from, but it does allow for the placement of modern weapons.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "_Biomissile", "file": "Species/Morrigi/sections/_Biomissile.shipsection", "id": 21, "nodesign": 1, "model": "Species/Morrigi/art/sections/Biomissile.X", "dam_model": "Species/Morrigi/art/sections/Biomissile.X", "health": 300, "mass": 700, "crew": 0, "command_cost": 0, "maintenance_cost": 0, "netforcelimits": { "force_forward": 100000, "force_right": 10000, "force_up": 10000, "torque_yaw": 700000, "torque_pitch": 700000, "torque_roll": 700000, "speed": 80, "rotspeed": 45 }, "thruster": { "node": "Effect", "effect": "effects/BioMissileFlare.effect", "idle_effect": "effects/BioMissile_Idle.effect" }, "display_name": "Biomissile", "description": null, "unlocked_by": [] }, { "race": "Morrigi", "stem": "_BoardingPod", "file": "Species/Morrigi/sections/_BoardingPod.shipsection", "id": 96, "nodesign": 1, "model": "Species/Morrigi/art/sections/boardingpod.X", "dam_model": "Species/Morrigi/art/sections/boardingpod.X", "health": 100, "mass": 300, "crew": 31, "command_cost": 0, "maintenance_cost": 0, "netforcelimits": { "force_forward": 100000, "force_right": 100000, "force_up": 100000, "torque_yaw": 7000000, "torque_pitch": 7000000, "torque_roll": 7000000, "speed": 100, "rotspeed": 100 }, "engine_sound": "Sounds/Ships/Shared/_AssaultShuttle_travel.wav", "display_name": "Boarding Pod", "description": null, "unlocked_by": [] }, { "race": "Morrigi", "stem": "_Drone", "file": "Species/Morrigi/sections/_Drone.shipsection", "id": 88, "model": "Species/Morrigi/art/sections/Drone.X", "dam_model": "Species/Morrigi/art/sections/Drone.X", "entity_class": "DroneRider", "requires": "DRN_Cmbt", "health": 260, "mass": 300, "preview_ofs": "-1 40 0", "command_cost": 0, "maintenance_cost": 0, "section_class": "destroyer", "design_class": "rider", "autonomous": 1, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "speed": 240, "rotspeed": 110, "force_forward": 160000, "force_right": 110000, "force_up": 110000, "torque_yaw": 7100000, "torque_pitch": 7100000, "torque_roll": 7100000 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "showturrets": false, "mount": { "node": "gunnode01", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -45, "max_inclination": 45 } }, { "turretclass": "standard", "turretsize": "small", "showturrets": false, "mount": { "node": "gunnode02", "min_azimuth": -45, "max_azimuth": 60, "min_inclination": -45, "max_inclination": 45 } }, { "turretclass": "standard", "turretsize": "small", "showturrets": false, "mount": { "node": "gunnode03", "min_azimuth": -60, "max_azimuth": 45, "min_inclination": -45, "max_inclination": 45 } } ], "engine_sound": "Sounds/Ships/Shared/_Drone_travel.wav", "thruster": { "node": "EngineNode", "effect": "effects/HumanShuttle_Thrust.effect", "idle_effect": "effects/HumanShuttle_Idle.effect" }, "display_name": "Swarm Drone", "description": "An unmanned, autonomous combat platform \u2013 unable to travel on its own between systems, it requires a carrier ship for transport.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "_DroneHeavy", "file": "Species/Morrigi/sections/_DroneHeavy.shipsection", "id": 130, "model": "Species/Morrigi/art/sections/DroneHeavy.X", "dam_model": "Species/Morrigi/art/sections/DroneHeavy.X", "entity_class": "DroneRider", "requires": "DRN_AdvFrm", "health": 360, "mass": 450, "preview_ofs": "-1 40 0", "command_cost": 0, "maintenance_cost": 0, "section_class": "destroyer", "design_class": "rider", "autonomous": 1, "option": [ { "option": "IND_PlyAlloy" }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "speed": 180, "rotspeed": 110, "force_forward": 160000, "force_right": 110000, "force_up": 110000, "torque_yaw": 7100000, "torque_pitch": 7100000, "torque_roll": 7100000 }, "bank": [ { "turretclass": "strafe", "turretsize": "medium", "showturrets": false, "mount": { "node": "gunnode05", "min_azimuth": -30, "max_azimuth": 60, "min_inclination": -45, "max_inclination": 45 } }, { "turretclass": "strafe", "turretsize": "medium", "showturrets": false, "mount": { "node": "gunnode06", "min_azimuth": -60, "max_azimuth": 30, "min_inclination": -45, "max_inclination": 45 } } ], "engine_sound": "Sounds/Ships/Shared/_Drone_travel.wav", "thruster": { "node": "EngineNode01", "effect": "effects/HumanShuttle_Thrust.effect", "idle_effect": "effects/HumanShuttle_Idle.effect" }, "display_name": "Heavy Drone", "description": "This more robust version of the standard attack drone is slower but carries more armor and firepower.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "_Spy", "file": "Species/Morrigi/sections/_Spy.shipsection", "id": 101, "model": "Models/Asteroids/spy_asteroid.x", "dam_model": "Models/Asteroids/spy_asteroid.x", "entity_class": "SpyShip", "nodesign": 1, "section_type": "mission", "section_class": "destroyer", "autonomous": 1, "cost": 20000, "cpoints": 800, "ftlspeed": 0, "range": 0, "spy": 1, "requires": [ "CCC_SpyBm", "IND_SlvgTech" ], "health": 250, "mass": 1200, "command_cost": 0, "maintenance_cost": 0, "netforcelimits": { "force_forward": 100000, "force_right": 100000, "force_up": 100000, "torque_yaw": 7000000, "torque_pitch": 7000000, "torque_roll": 700000, "speed": 65, "rotspeed": 90 }, "bank": { "turretclass": "spyship", "turretsize": "large", "mount": { "node": "origin", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, "display_name": "Spy Craft", "description": null, "unlocked_by": [] }, { "race": "Morrigi", "stem": "CRAbsorber", "file": "Species/Morrigi/sections/CRAbsorber.shipsection", "id": 76, "model": "Species/Morrigi/art/sections/CruiserAbsorber.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "requires": "SLD_ErgAb", "health": 2100, "mass": 4500, "cost": 55000, "cpoints": 2060, "crew": 15, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 10000, "force_right": "o", "force_up": 0, "torque_yaw": 600000000.0, "torque_pitch": 600000000.0, "torque_roll": 600000000.0, "speed": 0, "rotspeed": 50 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "Point Absorber", "description": "Absorber sections are equipped with a power transducer that uses energy weapons fire to recharge on-board weapons systems.", "unlocked_by": [ "SLD_ErgAb" ] }, { "race": "Morrigi", "stem": "CRAIC", "file": "Species/Morrigi/sections/CRAIC.shipsection", "id": 78, "model": "Species/Morrigi/art/sections/CruiserAIC.X", "requires": "CCC_AIFrCon", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "aicontrol": true, "health": 2900, "mass": 2500, "cost": 44000, "cpoints": 1700, "rebelai_scanrange": 8, "rebelai_tacticalsensorrange": 5700, "crew": 3, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 10000, "force_right": 10000, "force_up": 10000, "torque_yaw": 700000000.0, "torque_pitch": 700000000.0, "torque_roll": 700000000.0, "speed": 10, "rotspeed": 85 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "AI Command", "description": "By placing some ship systems under AI control, the ship enjoys improved accuracy of all weapons, faster turret speed, and better thrust and turning speed.", "unlocked_by": [ "CCC_AIFrCon" ] }, { "race": "Morrigi", "stem": "CRAntimatter", "file": "Species/Morrigi/sections/CRAntimatter.shipsection", "id": 53, "model": "Species/Morrigi/art/sections/CruiserAntimatter.X", "requires": [ "DRV_AntiMat", "DRV_VdCtr" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Cruiser", "engine_techera": "antimatter", "health": 3100, "mass": 6400, "cost": 49500, "cpoints": 3100, "ftlspeed": 2, "range": 21, "crew": 25, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/MOAM_grav.wav", "engine_idle_sound": "Sounds/Ships/Shared/MOGrav_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 145000, "force_right": 140000, "force_up": 140000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 100, "rotspeed": 10 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -15, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -180, "max_azimuth": 15, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "Antimatter", "description": "More efficient than Fusion or Fission drives, Antimatter engines provide the best strategic range and maneuvering speed.", "unlocked_by": [ "DRV_AntiMat" ] }, { "race": "Morrigi", "stem": "CRAntimatter_Carver", "file": "Species/Morrigi/sections/CRAntimatter_Carver.shipsection", "id": 54, "model": "Species/Morrigi/art/sections/CruiserAntimatterX.X", "requires": [ "DRV_AntiMat", "DRV_VdCrv" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Cruiser", "engine_techera": "antimatter", "health": 3200, "mass": 6400, "cost": 60500, "cpoints": 3100, "ftlspeed": 3, "range": 23, "crew": 25, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/MOAM_grav.wav", "engine_idle_sound": "Sounds/Ships/Shared/MOGrav_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 159000, "force_right": 150000, "force_up": 150000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 105, "rotspeed": 10 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -15, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -180, "max_azimuth": 15, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "AM Void Carver", "description": "This faster than light technology pulls their ships into FTL channels using focused gravity to infinitely curve space-time, allowing them to accelerate and maneuver sub-light as well without using vented reactor plasma.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "CRAntimatter_Mastery", "file": "Species/Morrigi/sections/CRAntimatter_Mastery.shipsection", "id": 55, "model": "Species/Morrigi/art/sections/CruiserAntimatterZ.X", "requires": [ "DRV_AntiMat", "DRV_VdMstr" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Cruiser", "engine_techera": "antimatter", "health": 3300, "mass": 6400, "cost": 66000, "cpoints": 3100, "ftlspeed": 4, "range": 25, "crew": 25, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/MOAM_grav.wav", "engine_idle_sound": "Sounds/Ships/Shared/MOGrav_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 179000, "force_right": 170000, "force_up": 170000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 110, "rotspeed": 10 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -15, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -180, "max_azimuth": 15, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "AM Void Mastery", "description": "This faster than light technology pulls their ships into FTL channels using focused gravity to infinitely curve space-time, allowing them to accelerate and maneuver sub-light as well without using vented reactor plasma.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "CRArmor", "file": "Species/Morrigi/sections/CRArmor.shipsection", "id": 4, "model": "Species/Morrigi/art/sections/CruiserArmour.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "health": 3100, "mass": 6000, "cost": 17600, "cpoints": 3600, "crew": 30, "preview_ofs": "0 -50 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 10, "rotspeed": 0 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumgunnode01", "min_azimuth": -20, "max_azimuth": 120, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 }, { "node": "mediumgunnode02", "min_azimuth": -120, "max_azimuth": 20, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -70, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -100, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode04", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode05", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumgunnode03", "min_azimuth": -120, "max_azimuth": 20, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 }, { "node": "mediumgunnode04", "min_azimuth": -20, "max_azimuth": 120, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "heavygunnode01", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -12, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "Armor", "description": "This section is designed with the single purpose of being thick-hulled and covered with a variety of weapon turrets.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "CRAssault", "file": "Species/Morrigi/sections/CRAssault.shipsection", "id": 79, "model": "Species/Morrigi/art/sections/CruiserAssault.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "requires": [ "GRP_TORPS", "GRP_HVYBEAM" ], "health": 2700, "mass": 4500, "cost": 40700, "cpoints": 2420, "crew": 35, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": "o", "force_up": 0, "torque_yaw": 500000000.0, "torque_pitch": 500000000.0, "torque_roll": 500000000.0, "speed": -5, "rotspeed": 45 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "beam", "turretsize": "large", "mount": { "node": "AssaultLaser01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } }, { "turretclass": "beam", "turretsize": "large", "mount": { "node": "AssaultLaser02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } }, { "turretclass": "beam", "turretsize": "large", "mount": { "node": "AssaultLaser03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } }, { "turretclass": "torpedo", "turretsize": "large", "mount": { "node": "Torpedo01", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 } } ], "display_name": "Assault", "description": "Heavy combat section designed around heavy beam weapon and torpedo housings. These weapons systems decrease a ship's thrust and turning power.", "unlocked_by": [ "WEP_Dsrptr", "WEP_EmPulse", "WEP_PhotTrp", "WEP_GluTrp", "WEP_MesTrp", "WEP_PlsmTrp", "WEP_FusTrp", "WEP_DtFsTrp", "WEP_AmTrp", "WEP_DtAmTrp" ] }, { "race": "Morrigi", "stem": "CRAssaultShuttle", "file": "Species/Morrigi/sections/CRAssaultShuttle.shipsection", "id": 128, "model": "Species/Morrigi/art/sections/CruiserAssaultShuttle.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "DRN_AdvFrm", "health": 2800, "mass": 7000, "cost": 55500, "cpoints": 4050, "crew": 35, "preview_ofs": "1 -50 2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_StlthArm" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode02", "min_azimuth": 110, "max_azimuth": -10, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "lightgunnode01", "min_azimuth": 10, "max_azimuth": -110, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunNode03", "min_azimuth": 10, "max_azimuth": -110, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "lightgunNode04", "min_azimuth": -10, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunNode05", "min_azimuth": -20, "max_azimuth": 20, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 }, { "node": "lightgunNode06", "min_azimuth": -20, "max_azimuth": 20, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "assaultshuttlerider", "turretsize": "large", "mount": [ { "node": "Shuttle02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Shuttle01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "assaultshuttlerider", "turretsize": "large", "mount": [ { "node": "Shuttle04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Shuttle03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Heavy Assault Carrier", "description": "This cruiser section can carry multiple assault shuttles into combat and recover them.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "CRBarrage", "file": "Species/Morrigi/sections/CRBarrage.shipsection", "id": 71, "model": "Species/Morrigi/art/sections/CruiserBarrage.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": [ "GRP_Torps", "GRP_HVYBEAM" ], "health": 2700, "mass": 9000, "cost": 40700, "cpoints": 4300, "crew": 25, "preview_ofs": "1 -50 2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -30, "max_azimuth": 150, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -150, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -70, "max_azimuth": 50, "min_inclination": -25, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -50, "max_azimuth": 70, "min_inclination": -25, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 150, "min_inclination": -25, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode04", "min_azimuth": -150, "max_azimuth": 60, "min_inclination": -25, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -150, "max_azimuth": 60, "min_inclination": -25, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode06", "min_azimuth": -60, "max_azimuth": 150, "min_inclination": -25, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": { "node": "AssaultLaser01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } }, { "turretclass": "beam", "turretsize": "large", "mount": { "node": "AssaultLaser02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } }, { "turretclass": "torpedo", "turretsize": "large", "mount": [ { "node": "Torpedo01", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "Torpedo02", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "Torpedo03", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 } ] } ], "display_name": "Barrage", "description": "This section provides very heavy forward fire, but decreases the overall power for thrust and turning.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "CRBattleBridge", "file": "Species/Morrigi/sections/CRBattleBridge.shipsection", "id": 80, "model": "Species/Morrigi/art/sections/CruiserBattleBridge.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "cruiser", "health": 2500, "mass": 4500, "cost": 40700, "cpoints": 2240, "crew": 25, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": "o", "force_up": 0, "torque_yaw": 900000000.0, "torque_pitch": 900000000.0, "torque_roll": 900000000.0, "speed": 0, "rotspeed": 60 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumgunnode01", "min_azimuth": 120, "max_azimuth": -90, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumgunnode02", "min_azimuth": 90, "max_azimuth": -120, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "Battle Bridge", "description": "Heavily armored section fitted for heavy combat beam weapons. The beam systems decrease the ship\u2019s power to move and turn.", "unlocked_by": [ "WEP_HCLas", "WEP_Lancer", "WEP_CtngBm" ] }, { "race": "Morrigi", "stem": "CRBiomeColonizer", "file": "Species/Morrigi/sections/CRBiomeColonizer.shipsection", "id": 69, "model": "Species/Morrigi/art/sections/CruiserBiom.X", "socket_aft": "CommandNode", "socket_fore": "EngineNode", "section_type": "mission", "section_class": "cruiser", "requires": "BIO_Btrans", "health": 1100, "mass": 10000, "cost": 60500, "cpoints": 5800, "crew": 10, "preview_ofs": "0 -50 -4", "colonizer_pop": 7000, "colonizer_infra": 6, "colonizer_terra": 0.3, "option": [ "IND_PlyAlloy", "IND_RefCoat", "BIO_SpndAni" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode02", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -70, "max_azimuth": 45, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode04", "min_azimuth": -45, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -45, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode06", "min_azimuth": -70, "max_azimuth": 45, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] } ], "display_name": "Biome Colonizer", "description": "This colonizing section can carry hundreds of colonists, as well as considerable flora and fauna to aid in developing a planet. This mass makes the ship very slow and vulnerable.", "unlocked_by": [ "BIO_Btrans" ] }, { "race": "Morrigi", "stem": "CRBiowar", "file": "Species/Morrigi/sections/CRBiowar.shipsection", "id": 77, "model": "Species/Morrigi/art/sections/CruiserBiowar.X", "requires": "GRP_BIOMISSILE", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Cruiser", "preview_ofs": "-4 -50 -3", "health": 700, "mass": 5000, "cost": 60500, "cpoints": 3100, "crew": 15, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -15, "rotspeed": -15 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "missilerider", "turretsize": "large", "mount": [ { "node": "missile01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "missile02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "missile03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -50, "max_azimuth": 30, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -35, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -15, "max_azimuth": 150, "min_inclination": -13, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode04", "min_azimuth": -150, "max_azimuth": 15, "min_inclination": -13, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "Bio War", "description": "Through research, a variety of biological agents can be developed for war, but only one system can deliver them onto an enemy world. Bio Missiles cannot sustain much damage, and should be deployed with care. Bio War sections can be re-armed between combat rounds. It may be possible to upgrade the basic engine systems through research.", "unlocked_by": [ "BIO_Plg" ] }, { "race": "Morrigi", "stem": "CRBlazer", "file": "Species/Morrigi/sections/CRBlazer.shipsection", "id": 136, "model": "Species/Morrigi/art/sections/CruiserBlazer.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "GRP_HVYBEAM", "health": 2500, "mass": 9000, "cost": 40000, "cpoints": 4300, "crew": 25, "preview_ofs": "1 -50 2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": 0 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -70, "max_azimuth": 50, "min_inclination": -25, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -50, "max_azimuth": 70, "min_inclination": -25, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 150, "min_inclination": -25, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode04", "min_azimuth": -150, "max_azimuth": 60, "min_inclination": -25, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -150, "max_azimuth": 60, "min_inclination": -25, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode06", "min_azimuth": -60, "max_azimuth": 150, "min_inclination": -25, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": { "node": "AssaultLaser05", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } }, { "turretclass": [ "beam", "beam" ], "turretsize": [ "large", "large" ], "mount": [ { "node": "AssaultLaser02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaser03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": [ "beam", "beam" ], "turretsize": [ "large", "large" ], "mount": [ { "node": "AssaultLaser01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaser04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] } ], "display_name": "Blazer", "description": "This section is dedicated completely to Heavy Beam systems. While it is designed to deliver a devastating anti-capital ship attack, the intense power demands means a reduction in other turret based weapon systems.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "CRBoarding", "file": "Species/Morrigi/sections/CRBoarding.shipsection", "id": 95, "model": "Species/Morrigi/art/sections/CruiserBoarding.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "IND_BrdPod", "health": 2800, "mass": 7000, "cost": 29700, "cpoints": 3950, "crew": 25, "preview_ofs": "1 -50 2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": 90, "max_azimuth": -90, "min_inclination": -7, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunNode01", "min_azimuth": -150, "max_azimuth": 40, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "lightgunNode06", "min_azimuth": -40, "max_azimuth": 150, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunNode02", "min_azimuth": -40, "max_azimuth": 150, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "lightgunNode05", "min_azimuth": -150, "max_azimuth": 40, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunNode03", "min_azimuth": -140, "max_azimuth": 5, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "lightgunNode07", "min_azimuth": -5, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunNode04", "min_azimuth": -5, "max_azimuth": 140, "min_inclination": 10, "max_inclination": 90, "home_inclination": 0 }, { "node": "lightgunNode08", "min_azimuth": -140, "max_azimuth": 5, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "boardingpod", "turretsize": "large", "mount": [ { "node": "BoardingPod01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Boarding", "description": "The section is designed to carry ship assault troops into battle. Once within range the troops board their assault pods and prepare to be launched against enemy cruisers and dreadnoughts.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "CRCloaking", "file": "Species/Morrigi/sections/CRCloaking.shipsection", "id": 73, "model": "Species/Morrigi/art/sections/CruiserCloaking.X", "requires": "SLD_Clk", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "health": 1600, "mass": 3500, "cost": 33000, "cpoints": 1970, "crew": 12, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" }, { "option": "SLD_Intang" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 300000000.0, "torque_pitch": 300000000.0, "torque_roll": 300000000.0, "speed": 0, "rotspeed": 35 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -8, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -8, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "Cloaking", "description": "A complex system of sensor counter-measures and light masking renders a ship effectively invisible to opponents. Cloaked ships cannot be targeted directly, so care should be taken to avoid accidentally taking fire. As well, cloaked ships cannot fire while cloaked, though scientists believe they may be able to solve this problem with research.", "unlocked_by": [ "SLD_Clk" ] }, { "race": "Morrigi", "stem": "CRCOL", "file": "Species/Morrigi/sections/CRCOL.shipsection", "id": 120, "model": "Species/Morrigi/art/sections/CruiserCOL.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "DRN_COL", "health": 3000, "mass": 10000, "cost": 38500, "cpoints": 3950, "crew": 45, "preview_ofs": "0 -60 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "COL", "turretsize": "large", "mount": { "node": "COLbarrel", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -160, "max_azimuth": 160, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "Complex Ordinance Launcher", "description": "This specialized section operates as the launch platform for various Complex Ordinance packages.", "unlocked_by": [ "DRN_COL" ] }, { "race": "Morrigi", "stem": "CRCommand", "file": "Species/Morrigi/sections/CRCommand.shipsection", "id": 5, "model": "Species/Morrigi/art/sections/CruiserCommand.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "health": 1400, "mass": 3200, "cost": 9900, "cpoints": 2100, "crew": 10, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 300000000.0, "torque_pitch": 300000000.0, "torque_roll": 300000000.0, "speed": 0, "rotspeed": 45 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -8, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -8, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -8, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "Standard Command", "description": "The standard command section design. No-frills, but has seen decades of service and is the least expensive section to employ in a design.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "CRConstruction", "file": "Species/Morrigi/sections/CRConstruction.shipsection", "id": 72, "model": "Species/Morrigi/art/sections/DnConstruction.X", "section_type": "mission", "section_class": "cruiser", "preview_ofs": [ "0 0 1", "-70 -930 0" ], "huge": 1, "engine_techera": "fusion", "requires": [ "DRV_Fusn", "DRV_VdCtr", "IND_DSCon" ], "health": 2800, "mass": 19000, "cost": 880000, "cpoints": 16000, "command_cost": 0, "construction_capacity": 10900, "autonomous": 1, "ftlspeed": 2, "range": 12, "crew": 0, "netforcelimits": { "force_forward": 43000, "force_right": 43000, "force_up": 43000, "torque_yaw": 200000000.0, "torque_pitch": 200000000.0, "torque_roll": 200000000.0, "speed": 35, "rotspeed": 45 }, "display_name": "Construction", "description": "While stations can operate around planets, they can't drive there, so these massive cousins to repair and salvage ships are required to build them.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "CRDeepScan", "file": "Species/Morrigi/sections/CRDeepScan.shipsection", "id": 84, "model": "Species/Morrigi/art/sections/CruiserDeepScan.X", "requires": "CCC_AdvSens", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "health": 1600, "mass": 3000, "cost": 22000, "cpoints": 1790, "scanrange": 9, "tacticalsensorrange": 6000, "crew": 15, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_StlthArm" ] }, { "option": "IND_RefCoat" } ], "section_sound": "Sounds/Ships/Shared/DEDeepScan.wav", "section_sound_repeat": 5, "netforcelimits": { "force_forward": 0, "force_right": "o", "force_up": 0, "torque_yaw": 600000000.0, "torque_pitch": 600000000.0, "torque_roll": 600000000.0, "speed": 0, "rotspeed": 45 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -120, "max_azimuth": 15, "min_inclination": -8, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -8, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -15, "max_azimuth": 120, "min_inclination": -8, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "Deep Scan", "description": "Increases the sensor range and power of a ship, revealing cloaked vessels and planetary stats.", "unlocked_by": [ "CCC_AdvSens" ] }, { "race": "Morrigi", "stem": "CRDeepScanPlatform", "file": "Species/Morrigi/sections/CRDeepScanPlatform.shipsection", "id": 125, "model": "Species/Morrigi/art/sections/MediumDeepScanPlatform.x", "section_type": "mission", "section_class": "cruiser", "requires": "CCC_ScanSats", "health": 4000, "mass": 6000, "cost": 68500, "cpoints": 3200, "tacticalsensorrange": 2000, "scanrange": 0.001, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 0, "preview_ofs": "-15 130 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 10000000, "force_right": 10000000, "force_up": 10000000, "torque_yaw": 100000000, "torque_pitch": 100000000, "torque_roll": 100000000, "speed": 34.5, "rotspeed": 30 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -115, "max_azimuth": 115, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -115, "max_azimuth": 115, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -115, "max_azimuth": 115, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -115, "max_azimuth": 115, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -115, "max_azimuth": 115, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -115, "max_azimuth": 115, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -115, "max_azimuth": 115, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -115, "max_azimuth": 115, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Scanner Satellite", "description": "This satellite will scan for cloaked ships at relatively close ranges in tactical combat. This sat possesses NO strategic map scan ability.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "CRDefencePlatform", "file": "Species/Morrigi/sections/CRDefencePlatform.shipsection", "id": 92, "model": "Species/Morrigi/art/sections/MediumDefencePlatform.x", "section_type": "mission", "section_class": "cruiser", "health": 4800, "mass": 6000, "cost": 38500, "cpoints": 3500, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 0, "preview_ofs": "-15 130 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 10000000, "force_right": 10000000, "force_up": 10000000, "torque_yaw": 100000000, "torque_pitch": 100000000, "torque_roll": 100000000, "speed": 34.5, "rotspeed": 30 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode02", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode03", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode04", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -125, "max_azimuth": 125, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -125, "max_azimuth": 125, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -125, "max_azimuth": 125, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -125, "max_azimuth": 125, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -125, "max_azimuth": 125, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -125, "max_azimuth": 125, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -125, "max_azimuth": 125, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -125, "max_azimuth": 125, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": [ { "node": "heavygunnode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -5, "max_inclination": 45 }, { "node": "heavygunnode02", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -5, "max_inclination": 45 } ] } ], "display_name": "Medium Defense Platform", "description": "Mid-sized defense platforms are more expensive and take longer to produce, but provide four medium turrets and an additional four light turrets for outfitting. These platforms cannot be deployed in orbit around size 3 planets or smaller.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "CRDeflector", "file": "Species/Morrigi/sections/CRDeflector.shipsection", "id": 86, "model": "Species/Morrigi/art/sections/CruiserDeflector.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "requires": "SLD_Def", "health": 1000, "mass": 3800, "cost": 27500, "cpoints": 2240, "crew": 12, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 300000000.0, "torque_pitch": 300000000.0, "torque_roll": 300000000.0, "speed": -15, "rotspeed": 35 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -100, "max_azimuth": 15, "min_inclination": -8, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -8, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -15, "max_azimuth": 100, "min_inclination": -8, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "Point Deflector", "description": "A projector array diverts energy away from engines and uses that power to generate an electromagnetic field in front of a ship. This field attempts to deflect ballistic weapons and detonate tracking weapons before they reach the ship. The power taken from the engines causes a decrease in maneuvering speed.", "unlocked_by": [ "SLD_Def", "SLD_Disr" ] }, { "race": "Morrigi", "stem": "CRDisruptor", "file": "Species/Morrigi/sections/CRDisruptor.shipsection", "id": 98, "model": "Species/Morrigi/art/sections/CruiserDeflector.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "requires": "SLD_Disr", "health": 1000, "mass": 3800, "cost": 27500, "cpoints": 2240, "crew": 12, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 300000000.0, "torque_pitch": 300000000.0, "torque_roll": 300000000.0, "speed": -15, "rotspeed": 35 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -100, "max_azimuth": 15, "min_inclination": -8, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -8, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -15, "max_azimuth": 100, "min_inclination": -8, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "Disruptor", "description": "A reconfiguration of the Deflector ships \u2013 only instead of blocking matter, the shield arrays are attuned to block energy.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "CRDrone", "file": "Species/Morrigi/sections/CRDrone.shipsection", "id": 90, "model": "Species/Morrigi/art/sections/CruiserDrone.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "DRN_Squad", "health": 2700, "mass": 7000, "cost": 45500, "cpoints": 3950, "crew": 25, "preview_ofs": "1 -50 2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_StlthArm" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode02", "min_azimuth": 200, "max_azimuth": -1, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "lightgunnode01", "min_azimuth": -140, "max_azimuth": 30, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunNode03", "min_azimuth": 1, "max_azimuth": -200, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "lightgunNode04", "min_azimuth": -30, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunNode05", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "lightgunNode06", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -2, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone05", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone06", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Drone", "description": "Extremely effective in combat, Attack Drones require a mothership to carry them between systems. These Drone Carriers operate as the micro-CnC for the drones, acting as their launch base and giving them their orders.", "unlocked_by": [ "DRN_Squad" ] }, { "race": "Morrigi", "stem": "CRDronePlatform", "file": "Species/Morrigi/sections/CRDronePlatform.shipsection", "id": 126, "model": "Species/Morrigi/art/sections/MediumDronePlatform.x", "section_type": "mission", "section_class": "cruiser", "requires": "DRN_Sats", "health": 4200, "mass": 6000, "cost": 78500, "cpoints": 3700, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 0, "preview_ofs": "-15 130 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 10000000, "force_right": 10000000, "force_up": 10000000, "torque_yaw": 100000000, "torque_pitch": 100000000, "torque_roll": 100000000, "speed": 34.5, "rotspeed": 30 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -115, "max_azimuth": 115, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -115, "max_azimuth": 115, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -115, "max_azimuth": 115, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -115, "max_azimuth": 115, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -115, "max_azimuth": 115, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -115, "max_azimuth": 115, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -115, "max_azimuth": 115, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -115, "max_azimuth": 115, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Drone Satellite", "description": "This medium satellite is designed to support combat drones in the planetary defense role.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "CRExtendedRange", "file": "Species/Morrigi/sections/CRExtendedRange.shipsection", "id": 74, "model": "Species/Morrigi/art/sections/CruiserExtendedRange.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "health": 1500, "mass": 5800, "cost": 6600, "cpoints": 2900, "range": 20, "crew": 20, "preview_ofs": "0 -50 0", "death_effect": "Effects/CRER_Fuel_Explosion.effect", "death_area_impact_effect": "", "death_dam": 750, "death_damradius": 320, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": 0 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -45, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -120, "max_azimuth": 45, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumgunnode01", "min_azimuth": -1, "max_azimuth": 160, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumgunnode02", "min_azimuth": -160, "max_azimuth": 1, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "Extended Range", "description": "By trading weapons systems and hull armor for extra fuel capacity, Extended Range ships can strategically travel nearly three times as far as other ship designs, making them perfect for reconnaissance and exploration.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "CRFireControl", "file": "Species/Morrigi/sections/CRFireControl.shipsection", "id": 75, "model": "Species/Morrigi/art/sections/CruiserFireControl.X", "requires": "IND_PredGun", "socket_aft": "CommandNode", "section_type": "command", "section_class": "cruiser", "health": 1400, "mass": 3000, "cost": 29700, "cpoints": 2240, "crew": 12, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": "o", "force_up": 0, "torque_yaw": 400000000.0, "torque_pitch": 400000000.0, "torque_roll": 400000000.0, "speed": 0, "rotspeed": 35 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -12, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -12, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -12, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "Fire Control", "description": "Dedicated targeting computers improve the accuracy of all ship weapons. Less effective than an AI Command section, it is still cost effective.", "unlocked_by": [ "IND_PredGun" ] }, { "race": "Morrigi", "stem": "CRFission", "file": "Species/Morrigi/sections/CRFission.shipsection", "id": 6, "model": "Species/Morrigi/art/sections/CruiserFission.X", "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Cruiser", "engine_techera": "fission", "requires": [ "DRV_Fissn", "DRV_VdCtr" ], "health": 1500, "mass": 7500, "cost": 27500, "cpoints": 4100, "ftlspeed": 2, "range": 7, "crew": 15, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] }, "DRV_RecFiss" ], "engine_sound": "Sounds/Ships/Shared/MOFission_grav.wav", "engine_idle_sound": "Sounds/Ships/Shared/MOGrav_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 106000, "force_right": 103000, "force_up": 103000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 60, "rotspeed": 0 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumgunnode01", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumgunnode02", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "Fission", "description": "The most basic power plant available in ship design. Fission ships are slow, but inexpensive.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "CrFreighter", "file": "Species/Morrigi/sections/CrFreighter.shipsection", "id": 43, "model": "Species/Morrigi/art/sections/Crfreighter.X", "section_type": "mission", "section_class": "cruiser", "preview_ofs": [ "0 0 1", "-70 -250 0" ], "requires": [ "DRV_Fissn", "DRV_VdCtr", "IND_MegFrght", "CCC_FTLEcon" ], "health": 4500, "mass": 15000, "cost": 158000, "cpoints": 14300, "freighter": 1, "autonomous": 1, "ftlspeed": 3, "range": 15, "crew": 0, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "netforcelimits": { "force_forward": 55000, "force_right": 55000, "force_up": 55000, "torque_yaw": 60000000.0, "torque_pitch": 60000000.0, "torque_roll": 60000000.0, "speed": 35, "rotspeed": 30 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -170, "max_azimuth": 1, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": 170, "max_azimuth": -1, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": 1, "max_azimuth": -140, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -1, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "Freighter", "description": "A cruiser-sized trade transport. Tougher and better armed than a Destroyer Freighter, but by no means a replacement for trade patrol ships or the Cruiser Q Freighter.", "unlocked_by": [ "IND_MegFrght" ] }, { "race": "Morrigi", "stem": "CrFreighterQ", "file": "Species/Morrigi/sections/CrFreighterQ.shipsection", "id": 115, "model": "Species/Morrigi/art/sections/CrfreighterQ.X", "section_type": "mission", "section_class": "cruiser", "preview_ofs": [ "0 0 1", "-70 -250 0" ], "requires": [ "DRV_Fissn", "DRV_VdCtr", "IND_ModCon", "CCC_FTLEcon" ], "health": 8500, "mass": 16000, "cost": 188000, "cpoints": 15300, "freighterq": 1, "autonomous": 1, "ftlspeed": 3, "range": 15, "crew": 0, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "netforcelimits": { "force_forward": 250000, "force_right": 250000, "force_up": 250000, "torque_yaw": 400000000.0, "torque_pitch": 400000000.0, "torque_roll": 400000000.0, "speed": 65, "rotspeed": 60 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -160, "max_azimuth": 1, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": 160, "max_azimuth": -1, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": 1, "max_azimuth": -160, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -1, "max_azimuth": 160, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": 80, "max_azimuth": -80, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode06", "min_azimuth": 80, "max_azimuth": -80, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": 80, "max_azimuth": -80, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode08", "min_azimuth": 80, "max_azimuth": -80, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode09", "min_azimuth": -60, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode10", "min_azimuth": -60, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -80, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode04", "min_azimuth": -80, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] } ], "display_name": "Freighter Q", "description": "A cruiser-sized trade transport. Tougher and better armed than either a Destroyer or Cruiser Freighter, but by no means a replacement for trade patrol ships. These ships carry less cargo, but more, hidden weapons. Surprise, Raiders!", "unlocked_by": [ "IND_ModCon" ] }, { "race": "Morrigi", "stem": "CRFusion", "file": "Species/Morrigi/sections/CRFusion.shipsection", "id": 51, "model": "Species/Morrigi/art/sections/CruiserFusion.X", "requires": [ "DRV_Fusn", "DRV_VdCtr" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Cruiser", "engine_techera": "fusion", "health": 2000, "mass": 6000, "cost": 35200, "cpoints": 3600, "ftlspeed": 2, "range": 14, "crew": 30, "option": [ "DRV_PlsmFoc", { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/MOfusion_grav.wav", "engine_idle_sound": "Sounds/Ships/Shared/MOGrav_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 100000, "force_right": 105000, "force_up": 105000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 80, "rotspeed": 0 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -30, "max_azimuth": 130, "min_inclination": -8, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -130, "max_azimuth": 30, "min_inclination": -8, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -30, "max_azimuth": 170, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -170, "max_azimuth": 30, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "Fusion", "description": "A marked improvement over Fission drives, Fusion drives provide a greater strategic range and maneuvering speed.", "unlocked_by": [ "DRV_Fusn" ] }, { "race": "Morrigi", "stem": "CRFusion_Carver", "file": "Species/Morrigi/sections/CRFusion_Carver.shipsection", "id": 52, "model": "Species/Morrigi/art/sections/CruiserFusionX.X", "requires": [ "DRV_Fusn", "DRV_VdCrv" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Cruiser", "engine_techera": "fusion", "health": 2200, "mass": 6000, "cost": 40700, "cpoints": 3600, "ftlspeed": 3, "range": 16, "crew": 30, "option": [ "DRV_PlsmFoc", { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/MOfusion_grav.wav", "engine_idle_sound": "Sounds/Ships/Shared/MOGrav_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 110000, "force_right": 105000, "force_up": 105000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 85, "rotspeed": 0 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -30, "max_azimuth": 110, "min_inclination": -8, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -110, "max_azimuth": 30, "min_inclination": -8, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -30, "max_azimuth": 170, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -170, "max_azimuth": 30, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "Fusion Void Carver", "description": "This faster than light technology pulls their ships into FTL channels using focused gravity to infinitely curve space-time, allowing them to accelerate and maneuver sub-light as well without using vented reactor plasma.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "CRGravboat", "file": "Species/Morrigi/sections/CRGravboat.shipsection", "id": 99, "model": "Species/Morrigi/art/sections/CruiserGravboat.X", "section_type": "mission", "section_class": "cruiser", "preview_ofs": [ "0 0 1", "-10 0 0" ], "requires": "DRV_VdCrv", "entity_class": "Gravboat", "health": 7500, "mass": 23000, "cost": 152000, "cpoints": 13800, "refueling_capacity": 10, "autonomous": 1, "gravboat_bonus": 2.0, "ftlspeed": 3, "range": 20, "crew": 12, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "section_sound": "Sounds/Ships/Shared/CRmor_gravboat.wav", "section_sound_repeat": 2, "netforcelimits": { "force_forward": 99000, "force_right": 99000, "force_up": 99000, "torque_yaw": 420000000.0, "torque_pitch": 420000000.0, "torque_roll": 420000000.0, "speed": 45, "rotspeed": 60 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -30, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode02", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -30, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -160, "max_azimuth": 1, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode04", "min_azimuth": -1, "max_azimuth": 160, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -90, "max_azimuth": 35, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode06", "min_azimuth": -35, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -60, "max_azimuth": 35, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode08", "min_azimuth": -35, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode09", "min_azimuth": -160, "max_azimuth": 45, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode10", "min_azimuth": -45, "max_azimuth": 160, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode11", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode12", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumgunnode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "mediumgunnode02", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumgunnode06", "min_azimuth": -130, "max_azimuth": 20, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumgunnode05", "min_azimuth": -20, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumgunnode03", "min_azimuth": -20, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumgunnode04", "min_azimuth": -130, "max_azimuth": 20, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "Gravboat", "description": "Special, single purpose ships that add to the additive grav effects of a fleet, allowing them to move even faster in Strat movement between worlds. However, in combat, they have the opposite effect, slowing down the movement of enemy ships.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "CRHammerHead", "file": "Species/Morrigi/sections/CRHammerHead.shipsection", "id": 87, "model": "Species/Morrigi/art/sections/CruiserHammerHead.X", "requires": "IND_Waldo", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "health": 2100, "mass": 3700, "cost": 23000, "cpoints": 2240, "crew": 16, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 5000, "force_right": 5000, "force_up": 5000, "torque_yaw": 900000000.0, "torque_pitch": 900000000.0, "torque_roll": 900000000.0, "speed": 5, "rotspeed": 65 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": 50, "max_azimuth": -20, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode03", "min_azimuth": -50, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "Hammerhead", "description": "The addition of a T-section to the standard command design, this section can be outfitted with additional weapons. Outboard maneuvering jets provide a quick turning speed.", "unlocked_by": [ "IND_Waldo" ] }, { "race": "Morrigi", "stem": "CRImpactor", "file": "Species/Morrigi/sections/CRImpactor.shipsection", "id": 140, "model": "Species/Morrigi/art/sections/CruiserImpactor.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "WEP_AccAmp", "health": 2800, "mass": 10000, "cost": 38700, "cpoints": 4500, "crew": 35, "preview_ofs": "1 -50 2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": -5 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -30, "max_azimuth": 180, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -180, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -70, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode02", "min_azimuth": -50, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -60, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode06", "min_azimuth": -120, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -120, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "railcannon", "turretsize": "large", "mount": [ { "node": "RailCannon01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "RailCannon02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "RailCannon03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] } ], "display_name": "Impactor", "description": "This Cruiser section is designed to carry the powerful ballistic Rail Cannon into combat and is best employed at long range.", "unlocked_by": [ "WEP_AccAmp" ] }, { "race": "Morrigi", "stem": "CRMinelayer", "file": "Species/Morrigi/sections/CRMinelayer.shipsection", "id": 85, "model": "Species/Morrigi/art/sections/CruiserMinelayer.X", "requires": "GRP_MINES", "socket_aft": "CommandNode", "socket_fore": "EngineNode", "section_type": "mission", "section_class": "cruiser", "health": 1100, "mass": 9000, "cost": 66000, "cpoints": 3770, "crew": 15, "preview_ofs": "0 -50 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "anim": { "name": "Idle", "event": "StartIdle", "start_frame": "0", "speed_scale": "1", "loop": "1" }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -80, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode02", "min_azimuth": -110, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -110, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode04", "min_azimuth": -80, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -135, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode06", "min_azimuth": -45, "max_azimuth": 135, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -45, "max_azimuth": 135, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode08", "min_azimuth": -135, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "mine", "turretsize": "large", "mount": [ { "node": "Mine01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Mine02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Minelayer", "description": "A simple weapon, mines are deployed behind a moving minelayer, and can be used to break-up incoming fleets or protect vital targets. Scientists have no shortage of ideas for new mine payloads, but only time and research will tell if any of them are viable.", "unlocked_by": [ "WEP_NukMine", "WEP_FusMine", "WEP_AmMine", "WEP_GrvMine", "WEP_ImpMine", "WEP_LpMine", "WEP_ClkMine" ] }, { "race": "Morrigi", "stem": "CRMining", "file": "Species/Morrigi/sections/CRMining.shipsection", "id": 56, "model": "Species/Morrigi/art/sections/CruiserMining.X", "requires": "IND_AstMine", "socket_aft": "CommandNode", "socket_fore": "EngineNode", "section_type": "mission", "section_class": "cruiser", "health": 1500, "mass": 10000, "cost": 33000, "cpoints": 4600, "crew": 30, "preview_ofs": "2 -50 -5", "mining_capacity": 600, "mining_rate": 100, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -20, "rotspeed": -15 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -120, "max_azimuth": 45, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode02", "min_azimuth": -45, "max_azimuth": 120, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode04", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -45, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode06", "min_azimuth": -70, "max_azimuth": 45, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -70, "max_azimuth": 45, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode08", "min_azimuth": -45, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Mining", "description": "The resources of unpopulated planets can be mined and transported to another planet, where they can provide a boost in production and overall resources. As expected, these ore carriers are very slow.", "unlocked_by": [ "IND_AstMine" ] }, { "race": "Morrigi", "stem": "CRPointDefence", "file": "Species/Morrigi/sections/CRPointDefence.shipsection", "id": 124, "model": "Species/Morrigi/art/sections/CruiserPointDefence.X", "requires": "GRP_PD", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "health": 2000, "mass": 4800, "cost": 34100, "cpoints": 2750, "crew": 25, "preview_ofs": "0 -50 2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 10 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -130, "max_azimuth": 10, "min_inclination": 15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode02", "min_azimuth": -130, "max_azimuth": 10, "min_inclination": 15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": [ -10, 130 ], "min_inclination": 15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode04", "min_azimuth": [ -10, 130 ], "min_inclination": 15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": [ -10, 130 ], "min_inclination": 15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode06", "min_azimuth": [ -10, 130 ], "min_inclination": 15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -130, "max_azimuth": 10, "min_inclination": 15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode08", "min_azimuth": -130, "max_azimuth": 10, "min_inclination": 15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode09", "min_azimuth": -70, "max_azimuth": 140, "min_inclination": 20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode10", "min_azimuth": -140, "max_azimuth": 70, "min_inclination": 20, "max_inclination": 90, "home_inclination": 0 } ] } ], "display_name": "Point Defence", "description": "Designed specifically to provide large firing arcs to multiple point-defense turrets. Cruiser designs allow for Command and Engine sections with considerable fire-power, but these ships are best deployed to provide cover fire against targets other ships may not be equipped to defend against, such as missiles and mines.", "unlocked_by": [ "WEP_PDPhas", "WEP_PDtech", "DRV_Ints" ] }, { "race": "Morrigi", "stem": "CRProjector", "file": "Species/Morrigi/sections/CRProjector.shipsection", "id": 94, "model": "Species/Morrigi/art/sections/CruiserProjector.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "GRP_PRJCTR", "health": 4000, "mass": 10000, "cost": 38500, "cpoints": 3950, "crew": 45, "preview_ofs": "0 -60 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "projector", "turretsize": "large", "mount": { "node": "Projector", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -30, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "Projector", "description": "The Projector section is a heavily reinforced mission section dedicated to the support and firing of the powerful line of energy projector weapons.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "CrPropaganda", "file": "Species/Morrigi/sections/CrPropaganda.shipsection", "id": 143, "model": "Species/Morrigi/art/sections/CrPropaganda.X", "section_type": "mission", "section_class": "cruiser", "preview_ofs": [ "0 0 1", "-70 -250 0" ], "requires": [ "DRV_Fusn", "CCC_FTLBrdB" ], "health": 4500, "mass": 35000, "cost": 275000, "cpoints": 20300, "propaganda": 1, "autonomous": 1, "ftlspeed": 3, "range": 15, "crew": 45, "netforcelimits": { "force_forward": 55000, "force_right": 55000, "force_up": 55000, "torque_yaw": 60000000.0, "torque_pitch": 60000000.0, "torque_roll": 60000000.0, "speed": 45, "rotspeed": 40 }, "display_name": "Propaganda", "description": "This cultural broadcast vessel is meant to beam vast amounts of carefully selected news and entertainment at target worlds. In its systems, a Propaganda vessel will raise morale. While in and enemy system it will lower the worlds morale. Propaganda vessels stationed in deep space near an enemy empire will slowly raise their opinion of you.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "CRRefinery", "file": "Species/Morrigi/sections/CRRefinery.shipsection", "id": 68, "model": "Species/Morrigi/art/sections/CruiserRefinery.X", "requires": "IND_OrbFound", "socket_aft": "CommandNode", "socket_fore": "EngineNode", "section_type": "mission", "section_class": "cruiser", "health": 1250, "mass": 10000, "cost": 33000, "cpoints": 4600, "crew": 30, "preview_ofs": "0 -50 -5", "death_effect": "Effects/CR_Fuel_Explosion.effect", "death_area_impact_effect": "", "death_dam": 750, "death_damradius": 640, "refueling_capacity": 50, "refinery": true, "option": "IND_PlyAlloy", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -20, "rotspeed": -20 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -45, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -140, "max_azimuth": 45, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -1, "max_azimuth": 170, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode04", "min_azimuth": -170, "max_azimuth": 1, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Refinery", "description": "Besides carrying a large supply of fuel for other ships, this section can be ordered to stop in-system and convert resources in the area to fuel, replenishing its supply. Carrying this supply of fuel as well as processing equipment makes this section extremely slow and vulnerable.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "CRRepairandSalvage", "file": "Species/Morrigi/sections/CRRepairandSalvage.shipsection", "id": 67, "model": "Species/Morrigi/art/sections/CruiserRepairAndSalvage.X", "requires": "IND_SlvgTech", "socket_aft": "CommandNode", "socket_fore": "EngineNode", "section_type": "mission", "section_class": "cruiser", "health": 1600, "mass": 8000, "cost": 49500, "cpoints": 3600, "repair_capacity": 15000, "crew": 40, "spytender": true, "preview_ofs": "0 -50 -2", "option": "IND_PlyAlloy", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_inclination": -10, "max_inclination": 90, "min_azimuth": -60, "max_azimuth": 60, "home_inclination": 0 }, { "node": "LightGunNode02", "min_inclination": -10, "max_inclination": 90, "min_azimuth": -60, "max_azimuth": 60, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_inclination": -10, "max_inclination": 90, "min_azimuth": -100, "max_azimuth": 75, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode04", "min_inclination": -10, "max_inclination": 90, "min_azimuth": -75, "max_azimuth": 100, "home_inclination": 0 } }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Repair and Salvage", "description": "Each Repair and Salvage ship can undo a certain amount of damage to other ships, per turn.", "unlocked_by": [ "IND_SlvgTech" ] }, { "race": "Morrigi", "stem": "CRShield", "file": "Species/Morrigi/sections/CRShield.shipsection", "id": 89, "model": "Species/Morrigi/art/sections/CruiserShield.X", "requires": "GRP_Shields", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "health": 1500, "mass": 3500, "cost": 40700, "cpoints": 1870, "crew": 15, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "optiondef": { "option": [ "SLD_MkOne", "SLD_MkTwo", "SLD_MkThree", "SLD_MkFour", "SLD_MesShld", "SLD_GrvShld" ] }, "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 700000000.0, "torque_pitch": 700000000.0, "torque_roll": 700000000.0, "speed": 0, "rotspeed": 55 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -70, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -115, "max_azimuth": 115, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "Shield", "description": "A projector array produces a quantum field around the ship that blocks high-energy weapons. This field can be overwhelmed by too much incoming energy \u2013 to avoid a back surge to the engines, which would result, at the very least, in the destruction of the engine section, the shields will temporarily power-down and the system is reset. It may be possible to improve the field through research.", "unlocked_by": [ "SLD_MkOne", "SLD_MkThree", "SLD_MkFour" ] }, { "race": "Morrigi", "stem": "CRStrafe", "file": "Species/Morrigi/sections/CRStrafe.shipsection", "id": 132, "model": "Species/Morrigi/art/sections/CruiserStrafe.X", "requires": "IND_OrbFound", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "health": 1200, "mass": 4000, "cost": 20000, "cpoints": 2040, "crew": 12, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 700000000.0, "torque_pitch": 700000000.0, "torque_roll": 700000000.0, "speed": 0, "rotspeed": 60 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "strafe", "turretsize": "medium", "showturrets": false, "mount": [ { "node": "MediumGunNode01", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "MediumGunNode02", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "MediumGunNode03", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "MediumGunNode04", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "MediumGunNode05", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "MediumGunNode06", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 } ] }, { "turretclass": [ "strafe", "strafe" ], "turretsize": [ "small", "small" ], "showturrets": [ false, false ], "mount": [ { "node": "LightGunNode01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "LightGunNode02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] } ], "display_name": "Strafe", "description": "Advancements in construction techniques have allowed engineers to support standard weapons in a direct fire mount. Without the bulky turret systems, a command section can now mount more medium weapons but only in forward directed mounts which lends itself to high speed strafing attacks by captains.", "unlocked_by": [ "IND_OrbFound" ] }, { "race": "Morrigi", "stem": "CRStrikeForceCNC", "file": "Species/Morrigi/sections/CRStrikeForceCNC.shipsection", "id": 7, "model": "Species/Morrigi/art/sections/CruiserStrikeForceCNC.X", "requires": "CCC_DatSyn", "socket_aft": "CommandNode", "socket_fore": "EngineNode", "section_type": "mission", "section_class": "cruiser", "health": 1900, "mass": 6000, "cost": 93500, "cpoints": 4800, "command_quota": 36, "crew": 20, "preview_ofs": "0 -50 -2", "section_sound": "Sounds/Ships/Shared/DECommand.wav", "section_sound_repeat": 4, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -45, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode04", "min_azimuth": -120, "max_azimuth": 45, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode02", "min_azimuth": -120, "max_azimuth": 45, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode03", "min_azimuth": -45, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -1, "max_azimuth": 150, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode06", "min_azimuth": -150, "max_azimuth": 1, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -1, "max_azimuth": 150, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode08", "min_azimuth": -150, "max_azimuth": 1, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Strikeforce CNC", "description": "Like the Squadron CnC destroyer design, Strikeforce CnC ships increase the number of ships that can be deployed into combat at once, only more so. They can also organize a fleet into formations and alter the order in which reinforcement ships arrive. They are not combat vessels, but their increased size and weapons capacity can allow them to engage targets if required.", "unlocked_by": [ "CCC_DatSyn" ] }, { "race": "Morrigi", "stem": "CRTorpedoPlatform", "file": "Species/Morrigi/sections/CRTorpedoPlatform.shipsection", "id": 93, "model": "Species/Morrigi/art/sections/MediumTorpedoPlatform.x", "section_type": "mission", "section_class": "cruiser", "requires": [ "IND_TrpSat", "GRP_TORPS" ], "health": 3700, "mass": 6000, "cost": 50600, "cpoints": 3500, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "crew": 0, "preview_ofs": "-15 130 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 10000000, "force_right": 10000000, "force_up": 10000000, "torque_yaw": 100000000, "torque_pitch": 100000000, "torque_roll": 100000000, "speed": 34.5, "rotspeed": 30 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "Torpedo", "turretsize": "Large", "mount": { "node": "torp01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } }, { "turretclass": "Torpedo", "turretsize": "Large", "mount": { "node": "torp02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -125, "max_azimuth": 125, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -125, "max_azimuth": 125, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -125, "max_azimuth": 125, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode04", "min_azimuth": -125, "max_azimuth": 125, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "missile", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -180, "max_azimuth": 180 } }, { "turretclass": "missile", "turretsize": "Large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -180, "max_azimuth": 180 } } ], "display_name": "Torpedo Defence Platform", "description": "The Torpedo Defense platform is a medium platform modified to carry multiple torpedo tubes in a defensive fire configuration and adds long-range, heavy-hitting tracking ordinance to the defense satellite arsenal.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "CRWar", "file": "Species/Morrigi/sections/CRWar.shipsection", "id": 70, "model": "Species/Morrigi/art/sections/CruiserWar.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "CCC_TrnsZul", "health": 2200, "mass": 7000, "cost": 35200, "cpoints": 4000, "preview_ofs": "0 -50 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -150, "max_azimuth": 20, "home_azimuth": 0, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -20, "max_azimuth": 150, "home_azimuth": 0, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode03", "min_azimuth": -30, "max_azimuth": 30, "min_inclination": -25, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -110, "max_azimuth": 70, "min_inclination": -8, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -70, "max_azimuth": 110, "min_inclination": -8, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "War", "description": "In response to the heavier calibre weapon systems found on Zuul incursion vessels, engineers have devised the War section to maintain parity. Based on the standard Armor section it employs fewer but larger turrets in order to bring heavier weapons to battle. The cost of these hasty modifications is a small reduction in durability, maneuverability and speed", "unlocked_by": [ "CCC_TrnsZul" ] }, { "race": "Morrigi", "stem": "DEAbsorber", "file": "Species/Morrigi/sections/DEAbsorber.shipsection", "id": 18, "model": "Species/Morrigi/art/sections/DestroyerAbsorbtion.X", "requires": "SLD_ErgAb", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "health": 400, "mass": 1500, "cost": 24200, "cpoints": 1120, "preview_ofs": "0 0 .5", "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 50 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode02", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, "display_name": "Absorption", "description": "Absorber sections are equipped with a power transducer that uses energy weapons fire to recharge on-board weapons systems.", "unlocked_by": [ "SLD_ErgAb" ] }, { "race": "Morrigi", "stem": "DEAIC", "file": "Species/Morrigi/sections/DEAIC.shipsection", "id": 40, "model": "Species/Morrigi/art/sections/DestroyerAIC.X", "requires": "CCC_AIFrCon", "socket_aft": "CommandNode", "section_type": "command", "section_class": "destroyer", "aicontrol": true, "health": 700, "mass": 700, "cost": 24200, "cpoints": 660, "rebelai_scanrange": 6, "rebelai_tacticalsensorrange": 5700, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 5000, "force_right": 5000, "force_up": 5000, "torque_yaw": 60000000.0, "torque_pitch": 60000000.0, "torque_roll": 60000000.0, "speed": 15, "rotspeed": 180 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -160, "max_azimuth": 160, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -160, "max_azimuth": 160, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "AI Command", "description": "By placing some ship systems under AI control, the ship enjoys improved accuracy of all weapons, faster turret speed, and better thrust and turning speed.", "unlocked_by": [ "CCC_AIFrCon" ] }, { "race": "Morrigi", "stem": "DEAntimatter", "file": "Species/Morrigi/sections/DEAntimatter.shipsection", "id": 47, "model": "Species/Morrigi/art/sections/DestroyerAntiMatter.X", "requires": [ "DRV_AntiMat", "DRV_VdCtr" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Destroyer", "engine_techera": "antimatter", "health": 750, "mass": 1800, "cost": 17600, "cpoints": 1120, "ftlspeed": 2, "range": 21, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/MOAM_grav.wav", "engine_idle_sound": "Sounds/Ships/Shared/MOGrav_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 100000, "force_right": 100000, "force_up": 104000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 100, "rotspeed": 12 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "lightgunnode01", "min_inclination": -10, "max_inclination": 90, "min_azimuth": -10, "max_azimuth": 140, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "lightgunnode02", "min_inclination": -10, "max_inclination": 90, "min_azimuth": -140, "max_azimuth": 10, "home_inclination": 0 } } ], "display_name": "Antimatter", "description": "More efficient than Fusion or Fission drives, Antimatter engines provide the best strategic range and maneuvering speed.", "unlocked_by": [ "DRV_AntiMat" ] }, { "race": "Morrigi", "stem": "DEAntimatter_Carver", "file": "Species/Morrigi/sections/DEAntimatter_Carver.shipsection", "id": 48, "model": "Species/Morrigi/art/sections/DestroyerAntiMatterX.X", "requires": [ "DRV_AntiMat", "DRV_VdCrv" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Destroyer", "engine_techera": "antimatter", "health": 800, "mass": 1800, "cost": 24200, "cpoints": 1120, "ftlspeed": 3, "range": 23, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/MOAM_grav.wav", "engine_idle_sound": "Sounds/Ships/Shared/MOGrav_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 102000, "force_right": 100000, "force_up": 100000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 105, "rotspeed": 10 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "lightgunnode01", "min_inclination": -10, "max_inclination": 90, "min_azimuth": -10, "max_azimuth": 140, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "lightgunnode02", "min_inclination": -10, "max_inclination": 90, "min_azimuth": -140, "max_azimuth": 10, "home_inclination": 0 } } ], "display_name": "AM Void Carver", "description": "This faster than light technology pulls their ships into FTL channels using focused gravity to infinitely curve space-time, allowing them to accelerate and maneuver sub-light as well without using vented reactor plasma.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DEAntimatter_Mastery", "file": "Species/Morrigi/sections/DEAntimatter_Mastery.shipsection", "id": 49, "model": "Species/Morrigi/art/sections/DestroyerAntiMatterZ.X", "requires": [ "DRV_AntiMat", "DRV_VdMstr" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Destroyer", "engine_techera": "antimatter", "health": 800, "mass": 1800, "cost": 33000, "cpoints": 1120, "ftlspeed": 4, "range": 25, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/MOAM_grav.wav", "engine_idle_sound": "Sounds/Ships/Shared/MOGrav_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 112000, "force_right": 110000, "force_up": 110000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 110, "rotspeed": 10 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "lightgunnode01", "min_inclination": -10, "max_inclination": 90, "min_azimuth": -10, "max_azimuth": 140, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "lightgunnode02", "min_inclination": -10, "max_inclination": 90, "min_azimuth": -140, "max_azimuth": 10, "home_inclination": 0 } } ], "display_name": "AM Void Mastery", "description": "This faster than light technology pulls their ships into FTL channels using focused gravity to infinitely curve space-time, allowing them to accelerate and maneuver sub-light as well without using vented reactor plasma.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DEArmor", "file": "Species/Morrigi/sections/DEArmor.shipsection", "id": 1, "model": "Species/Morrigi/art/sections/DestroyerArmor.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "health": 600, "mass": 3000, "cost": 4950, "cpoints": 1290, "preview_ofs": "-4 10 1.5", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 15000000.0, "torque_pitch": 15000000.0, "torque_roll": 15000000.0, "speed": 10, "rotspeed": 0 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_inclination": -5, "max_inclination": 90, "min_azimuth": -135, "max_azimuth": 135, "home_inclination": 0 }, { "node": "LightGunNode06", "min_inclination": -5, "max_inclination": 90, "min_azimuth": -135, "max_azimuth": 135, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_inclination": -5, "max_inclination": 90, "min_azimuth": -10, "max_azimuth": 130, "home_inclination": 0 }, { "node": "LightGunNode03", "min_inclination": -5, "max_inclination": 90, "min_azimuth": -130, "max_azimuth": 10, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode02", "min_inclination": -5, "max_inclination": 90, "min_azimuth": -130, "max_azimuth": 10, "home_inclination": 0 }, { "node": "LightGunNode04", "min_inclination": -5, "max_inclination": 90, "min_azimuth": -10, "max_azimuth": 130, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_inclination": -5, "max_inclination": 90, "min_azimuth": -120, "max_azimuth": 120, "home_inclination": 0 } } ], "display_name": "Armor", "description": "This section is designed with the single purpose of being thick-hulled and covered with a variety of weapon turrets.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DEAssaultShuttle", "file": "Species/Morrigi/sections/DEAssaultShuttle.shipsection", "id": 19, "model": "Species/Morrigi/art/sections/DestroyerAssaultShuttle.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "2 0 0", "health": 250, "mass": 2000, "cost": 7700, "cpoints": 1460, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": { "turretclass": "assaultshuttlerider", "turretsize": "large", "mount": { "node": "shuttle", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, "display_name": "Assault Shuttle", "description": "Often a small attack shuttle can be more effective at assaulting an enemy world than a ship in orbit. However the shuttles cannot sustain much damage, and should be deployed carefully \u2013 while they are away, their carrier ships should also be careful, so they can be there to pick the shuttles up after their attack run. It may be possible to upgrade the basic engine systems through research.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DEBeltTrickster", "file": "Species/Morrigi/sections/DEBeltTrickster.shipsection", "id": 138, "model": "Species/Morrigi/art/sections/BeltTrickster.X", "section_type": "mission", "section_class": "destroyer", "preview_ofs": [ "0 0 1", "-30 -250 0" ], "requires": [ "DRV_Fissn", "DRV_VdCtr", "DRN_Auto" ], "health": 2000, "mass": 14000, "cost": 60500, "cpoints": 6820, "mining_trap": true, "autonomous": 1, "ftlspeed": 2, "range": 12, "crew": 0, "netforcelimits": { "force_forward": 43000, "force_right": 43000, "force_up": 43000, "torque_yaw": 50000000.0, "torque_pitch": 50000000.0, "torque_roll": 50000000.0, "speed": 40, "rotspeed": 45 }, "display_name": "Asteroid Belt Trickster", "description": "This ship is designed to lay a Morrigi asteroid belt gravity trap in any uninhabited system that contains an asteroid belt. It is consumed in the construction of the trap facility.", "unlocked_by": [ "DRN_Auto" ] }, { "race": "Morrigi", "stem": "DEBiowar", "file": "Species/Morrigi/sections/DEBiowar.shipsection", "id": 22, "model": "Species/Morrigi/art/sections/DestroyerBiowar.X", "requires": "GRP_BIOMISSILE", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "1.8 0 -1.8", "health": 150, "mass": 1500, "cost": 49500, "cpoints": 2500, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat" ] }, "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -20, "rotspeed": -15 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "missilerider", "turretsize": "large", "mount": { "node": "Missile", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "lightgunnode01", "min_inclination": -10, "max_inclination": 90, "min_azimuth": -140, "max_azimuth": 140, "home_inclination": 0 } } ], "display_name": "Bio War", "description": "Through research, a variety of biological agents can be developed for war, but only one system can deliver them onto an enemy world. Bio Missiles cannot sustain much damage, and should be deployed with care. Bio War sections can be re-armed between combat rounds. It may be possible to upgrade the basic engine systems through research.", "unlocked_by": [ "BIO_Plg" ] }, { "race": "Morrigi", "stem": "DECloaking", "file": "Species/Morrigi/sections/DECloaking.shipsection", "id": 23, "model": "Species/Morrigi/art/sections/DestroyerCloaking.X", "requires": "SLD_Clk", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "2 0 .5", "health": 400, "mass": 2000, "cost": 16500, "cpoints": 1240, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" }, { "option": "SLD_Intang" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -8, "max_inclination": 90, "home_inclination": 0 } }, "display_name": "Cloaking", "description": "A complex system of sensor counter-measures and light masking renders a ship effectively invisible to opponents. Cloaked ships cannot be targeted directly, so care should be taken to avoid accidentally taking fire. As well, cloaked ships cannot fire while cloaked, though scientists believe they may be able to solve this problem with research.", "unlocked_by": [ "SLD_Clk" ] }, { "race": "Morrigi", "stem": "DEColonizer", "file": "Species/Morrigi/sections/DEColonizer.shipsection", "id": 8, "model": "Species/Morrigi/art/sections/DestroyerColonizer.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "health": 300, "mass": 3000, "cost": 24200, "cpoints": 2840, "preview_ofs": "0 0 2.2", "colonizer_pop": 150, "colonizer_infra": 1.2, "colonizer_terra": 0, "option": [ "IND_PlyAlloy", "IND_RefCoat", "BIO_SpndAni" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -15, "rotspeed": -15 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -1, "max_azimuth": 130, "min_inclination": -8, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -130, "max_azimuth": 1, "min_inclination": -8, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "Colonizer", "description": "This section can carry a few dozen colonists and their supplies to a new world. Once ordered to colonize a world, colony ships land and their materials used in the initial set-up. Scientists believe it may be possible to increase the number of on-board colonists by up to five times through suspended animation, but more research will be required first.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DEColonyTrickster", "file": "Species/Morrigi/sections/DEColonyTrickster.shipsection", "id": 135, "model": "Species/Morrigi/art/sections/ColonyTrickster.X", "section_type": "mission", "section_class": "destroyer", "preview_ofs": [ "0 0 1", "-30 -250 0" ], "requires": [ "DRV_Fissn", "DRV_VdCtr", "DRN_Auto" ], "health": 1500, "mass": 10000, "cost": 55500, "cpoints": 5820, "colony_trap": true, "autonomous": 1, "ftlspeed": 2, "range": 15, "crew": 6, "netforcelimits": { "force_forward": 43000, "force_right": 43000, "force_up": 43000, "torque_yaw": 50000000.0, "torque_pitch": 50000000.0, "torque_roll": 50000000.0, "speed": 40, "rotspeed": 45 }, "display_name": "Colony Trickster", "description": "This ship is designed to lay a Morrigi colony trap at any uninhabited world. It is consumed in the construction of the trap facility.", "unlocked_by": [ "DRN_Auto" ] }, { "race": "Morrigi", "stem": "DECommand", "file": "Species/Morrigi/sections/DECommand.shipsection", "id": 2, "model": "Species/Morrigi/art/sections/DestroyerCommand.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "destroyer", "health": 350, "mass": 3000, "cost": 3850, "cpoints": 1290, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 30000000.0, "torque_pitch": 30000000.0, "torque_roll": 30000000.0, "speed": 0, "rotspeed": 50 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_inclination": -3, "max_inclination": 90, "min_azimuth": -180, "max_azimuth": 180, "home_inclination": 0 } }, "display_name": "Standard Command", "description": "The standard command section design. No-frills, but has seen decades of service and is the least expensive section to employ in a design.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DEDeepScan", "file": "Species/Morrigi/sections/DEDeepScan.shipsection", "id": 44, "model": "Species/Morrigi/art/sections/DestroyerDeepScan.X", "requires": "CCC_AdvSens", "socket_aft": "CommandNode", "section_type": "command", "section_class": "destroyer", "health": 450, "cost": 6600, "cpoints": 720, "mass": 800, "scanrange": 6, "tacticalsensorrange": 5700, "section_sound": "Sounds/Ships/Shared/DEDeepScan.wav", "section_sound_repeat": 5, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_StlthArm" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 20000000.0, "torque_pitch": 20000000.0, "torque_roll": 2000000.0, "speed": 0, "rotspeed": 50 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_inclination": -3, "max_inclination": 90, "min_azimuth": -180, "max_azimuth": 180, "home_inclination": 0 } }, "display_name": "Deep Scan", "description": "Increases the sensor range and power of a ship, revealing cloaked vessels and planetary stats.", "unlocked_by": [ "CCC_AdvSens" ] }, { "race": "Morrigi", "stem": "DEDefencePlatform", "file": "Species/Morrigi/sections/DEDefencePlatform.shipsection", "id": 9, "model": "Species/Morrigi/art/sections/LightDefencePlatform.x", "section_type": "mission", "section_class": "destroyer", "health": 1200, "mass": 4000, "cost": 9900, "cpoints": 1120, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 0, "preview_ofs": "-5 -30 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 1000000, "force_right": 1000000, "force_up": 1000000, "torque_yaw": 10000000, "torque_pitch": 10000000, "torque_roll": 10000000, "speed": 34.5, "rotspeed": 40 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "missile", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -180, "max_azimuth": 180 } }, { "turretclass": "missile", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -180, "max_azimuth": 180 } } ], "thruster": [ { "node": "Thruster01", "effect": "effects/tempthruster.effect" }, { "node": "Thruster02", "effect": "effects/tempthruster.effect" }, { "node": "Thruster03", "effect": "effects/tempthruster.effect" }, { "node": "Thruster04", "effect": "effects/tempthruster.effect" }, { "node": "Thruster05", "effect": "effects/tempthruster.effect" }, { "node": "Thruster06", "effect": "effects/tempthruster.effect" }, { "node": "Thruster07", "effect": "effects/tempthruster.effect" }, { "node": "Thruster08", "effect": "effects/tempthruster.effect" }, { "node": "Thruster09", "effect": "effects/tempthruster.effect" }, { "node": "Thruster10", "effect": "effects/tempthruster.effect" }, { "node": "Thruster11", "effect": "effects/tempthruster.effect" }, { "node": "Thruster12", "effect": "effects/tempthruster.effect" }, { "node": "Thruster13", "effect": "effects/tempthruster.effect" }, { "node": "Thruster14", "effect": "effects/tempthruster.effect" }, { "node": "Thruster15", "effect": "effects/tempthruster.effect" }, { "node": "Thruster16", "effect": "effects/tempthruster.effect" } ], "display_name": "Light Defense Platform", "description": "Basic defense platforms are inexpensive to produce and can be built and deployed quickly. Two missile turrets are common to all designs, but four light turrets can be outfitted as required.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DEDeflector", "file": "Species/Morrigi/sections/DEDeflector.shipsection", "id": 24, "model": "Species/Morrigi/art/sections/DestroyerDeflector.X", "requires": "SLD_Def", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "health": 400, "mass": 1200, "cost": 14300, "cpoints": 1240, "preview_ofs": "-2 0 0", "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -15, "rotspeed": 30 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -10, "max_azimuth": 120, "min_inclination": -8, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode03", "min_azimuth": -120, "max_azimuth": 10, "min_inclination": -8, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode02", "min_azimuth": -120, "max_azimuth": 10, "min_inclination": -8, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode04", "min_azimuth": -10, "max_azimuth": 120, "min_inclination": -8, "max_inclination": 90, "home_inclination": 0 } ] } ], "display_name": "Deflector", "description": "A projector array diverts energy away from engines and uses that power to generate an electromagnetic field in front of a ship. This field attempts to deflect ballistic weapons and detonate tracking weapons before they reach the ship. The power taken from the engines causes a decrease in maneuvering speed.", "unlocked_by": [ "SLD_Def", "SLD_Disr" ] }, { "race": "Morrigi", "stem": "DEDisruptor", "file": "Species/Morrigi/sections/DEDisruptor.shipsection", "id": 97, "model": "Species/Morrigi/art/sections/DestroyerDeflector.X", "requires": "SLD_Disr", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "health": 400, "mass": 1200, "cost": 14300, "cpoints": 1240, "preview_ofs": "-2 0 0", "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -15, "rotspeed": 30 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -10, "max_azimuth": 120, "min_inclination": -8, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode03", "min_azimuth": -120, "max_azimuth": 10, "min_inclination": -8, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode02", "min_azimuth": -120, "max_azimuth": 10, "min_inclination": -8, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode04", "min_azimuth": -10, "max_azimuth": 120, "min_inclination": -8, "max_inclination": 90, "home_inclination": 0 } ] } ], "display_name": "Disruptor", "description": "A reconfiguration of the Deflector ships \u2013 only instead of blocking matter, the shield arrays are attuned to block energy.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DEDrone", "file": "Species/Morrigi/sections/DEDrone.shipsection", "id": 103, "model": "Species/Morrigi/art/sections/DestroyerDrone.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "requires": "DRN_Cmbt", "health": 500, "mass": 3500, "cost": 8250, "cpoints": 1400, "crew": 25, "preview_ofs": "-4 0 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_StlthArm" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "lightgunnode02", "min_azimuth": -110, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "lightgunnode01", "min_azimuth": -10, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Drone", "description": "Extremely effective in combat, Attack Drones require a mothership to carry them between systems. These Drone Carriers operate as the micro-CnC for the drones, acting as their launch base and giving them their orders.", "unlocked_by": [ "DRN_Cmbt" ] }, { "race": "Morrigi", "stem": "DEExtendedRange", "file": "Species/Morrigi/sections/DEExtendedRange.shipsection", "id": 10, "model": "Species/Morrigi/art/sections/DestroyerExtendedRange.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "health": 300, "mass": 1800, "cost": 1650, "cpoints": 890, "range": 18, "preview_ofs": "-.5 0 1.7", "death_effect": "Effects/DEER_Fuel_Explosion.effect", "death_area_impact_effect": "", "death_dam": 200, "death_damradius": 150, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 5, "rotspeed": 0 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -15, "max_azimuth": 160, "min_inclination": -12, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -160, "max_azimuth": 15, "min_inclination": -12, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode04", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "Extended Range", "description": "By trading weapons systems and hull armor for extra fuel capacity, Extended Range ships can strategically travel nearly three times as far as other ship designs, making them perfect for reconnaissance and exploration.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DEFireControl", "file": "Species/Morrigi/sections/DEFireControl.shipsection", "id": 42, "model": "Species/Morrigi/art/sections/DestroyerFireControl.X", "requires": "IND_PredGun", "socket_aft": "CommandNode", "section_type": "command", "section_class": "destroyer", "health": 450, "cost": 14300, "cpoints": 780, "mass": 900, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 20000000.0, "torque_pitch": 20000000.0, "torque_roll": 2000000.0, "speed": 0, "rotspeed": 55 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_inclination": -3, "max_inclination": 90, "min_azimuth": -180, "max_azimuth": 180, "home_inclination": 0 } }, "display_name": "Fire Control", "description": "Dedicated targeting computers improve the accuracy of all ship weapons. Less effective than an AI Command section, it is still cost effective.", "unlocked_by": [ "IND_PredGun" ] }, { "race": "Morrigi", "stem": "DEFission", "file": "Species/Morrigi/sections/DEFission.shipsection", "id": 3, "model": "Species/Morrigi/art/sections/DestroyerFission.X", "socket_fore": "EngineNode", "section_type": "engine", "section_class": "destroyer", "engine_techera": "fission", "requires": [ "DRV_Fissn", "DRV_VdCtr" ], "health": 400, "mass": 3000, "cost": 6050, "cpoints": 1350, "ftlspeed": 2, "range": 7, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] }, "DRV_RecFiss" ], "engine_sound": "Sounds/Ships/Shared/MOFission_grav.wav", "engine_idle_sound": "Sounds/Ships/Shared/MOGrav_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 75000, "force_right": 72000, "force_up": 72000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 60, "rotspeed": 0 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_inclination": -3, "max_inclination": 90, "min_azimuth": -150, "max_azimuth": 150, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_inclination": -3, "max_inclination": 90, "min_azimuth": -150, "max_azimuth": 150, "home_inclination": 0 } } ], "display_name": "Fission", "description": "The most basic power plant available in ship design. Fission ships are slow, but inexpensive.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DEFreighter", "file": "Species/Morrigi/sections/DEFreighter.shipsection", "id": 37, "model": "Species/Morrigi/art/sections/DeFreighter.X", "section_type": "mission", "section_class": "destroyer", "preview_ofs": [ "0 0 1", "-30 -250 0" ], "requires": [ "DRV_Fissn", "DRV_VdCtr", "CCC_FTLEcon" ], "health": 5500, "mass": 9000, "cost": 60500, "cpoints": 8820, "freighter": 1, "autonomous": 1, "ftlspeed": 2, "range": 12, "crew": 0, "netforcelimits": { "force_forward": 43000, "force_right": 43000, "force_up": 43000, "torque_yaw": 50000000.0, "torque_pitch": 50000000.0, "torque_roll": 50000000.0, "speed": 40, "rotspeed": 45 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -5, "max_azimuth": 170, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -170, "max_azimuth": 5, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "Freighter", "description": "Star Freighters ply the trade routes between friendly stars. Each route must be serviced by 2 full time freighters to function at full capacity. Freighters are lightly armed so they can fight back but their civilian crew will surrender if their turrets are destroyed.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DEFusion", "file": "Species/Morrigi/sections/DEFusion.shipsection", "id": 45, "model": "Species/Morrigi/art/sections/DestroyerFusion.X", "requires": [ "DRV_Fusn", "DRV_VdCtr" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "destroyer", "engine_techera": "fusion", "health": 550, "mass": 2000, "cost": 12100, "cpoints": 1350, "ftlspeed": 2, "range": 14, "option": [ "DRV_PlsmFoc", { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/MOfusion_grav.wav", "engine_idle_sound": "Sounds/Ships/Shared/MOGrav_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 82000, "force_right": 88000, "force_up": 88000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 80, "rotspeed": 0 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": [ "standard", "standard" ], "turretsize": [ "small", "small" ], "mount": [ { "node": "LightGunNode01", "min_azimuth": -25, "max_azimuth": 135, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode03", "min_azimuth": -10, "max_azimuth": 200, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": [ "standard", "standard" ], "turretsize": [ "small", "small" ], "mount": [ { "node": "LightGunNode02", "min_azimuth": -135, "max_azimuth": 25, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode04", "min_azimuth": -200, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] } ], "display_name": "Fusion", "description": "A marked improvement over Fission drives, Fusion drives provide a greater strategic range and maneuvering speed.", "unlocked_by": [ "DRV_Fusn" ] }, { "race": "Morrigi", "stem": "DEFusion_Carver", "file": "Species/Morrigi/sections/DEFusion_Carver.shipsection", "id": 46, "model": "Species/Morrigi/art/sections/DestroyerFusionX.X", "requires": [ "DRV_Fusn", "DRV_VdCrv" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "destroyer", "engine_techera": "fusion", "health": 600, "mass": 2000, "cost": 17600, "cpoints": 1350, "ftlspeed": 3, "range": 16, "option": [ "DRV_PlsmFoc", { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/MOfusion_grav.wav", "engine_idle_sound": "Sounds/Ships/Shared/MOGrav_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 92000, "force_right": 98000, "force_up": 98000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 85, "rotspeed": 0 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": [ "standard", "standard" ], "turretsize": [ "small", "small" ], "mount": [ { "node": "LightGunNode01", "min_azimuth": -25, "max_azimuth": 135, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode03", "min_azimuth": -10, "max_azimuth": 200, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": [ "standard", "standard" ], "turretsize": [ "small", "small" ], "mount": [ { "node": "LightGunNode02", "min_azimuth": -135, "max_azimuth": 25, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode04", "min_azimuth": -200, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] } ], "display_name": "Fusion Void Carver", "description": "This faster than light technology pulls their ships into FTL channels using focused gravity to infinitely curve space-time, allowing them to accelerate and maneuver sub-light as well without using vented reactor plasma.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DEGravboat", "file": "Species/Morrigi/sections/DEGravboat.shipsection", "id": 50, "model": "Species/Morrigi/art/sections/DestroyerGravboat.X", "section_type": "mission", "section_class": "destroyer", "preview_ofs": [ "0 0 1", "-10 0 0" ], "requires": "DRV_VdCtr", "entity_class": "Gravboat", "health": 7500, "mass": 11000, "cost": 96000, "cpoints": 7050, "refueling_capacity": 5, "autonomous": 1, "gravboat_bonus": 1.0, "ftlspeed": 2, "range": 12, "crew": 6, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] }, "DRV_RecFiss" ], "section_sound": "Sounds/Ships/Shared/DEmor_gravboat.wav", "section_sound_repeat": 2, "netforcelimits": { "force_forward": 39000, "force_right": 39000, "force_up": 39000, "torque_yaw": 52000000.0, "torque_pitch": 52000000.0, "torque_roll": 52000000.0, "speed": 50, "rotspeed": 90 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -170, "max_azimuth": 170, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode04", "min_azimuth": -170, "max_azimuth": 170, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode05", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode06", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "Gravboat", "description": "Special, single purpose ships that add to the additive grav effects of a fleet, allowing them to move even faster in Strat movement between worlds. However, in combat, they have the opposite effect, slowing down the movement of enemy ships.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DEHammerhead", "file": "Species/Morrigi/sections/DEHammerhead.shipsection", "id": 41, "model": "Species/Morrigi/art/sections/DestroyerHammerhead.X", "requires": "IND_Waldo", "socket_aft": "CommandNode", "section_type": "command", "section_class": "destroyer", "health": 500, "mass": 1150, "cost": 5720, "cpoints": 1120, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 3000, "force_right": 3000, "force_up": 3000, "torque_yaw": 45000000.0, "torque_pitch": 44000000.0, "torque_roll": 45000000.0, "speed": 5, "rotspeed": 100 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -160, "max_azimuth": 160, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -160, "max_azimuth": 160, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "Hammerhead", "description": "The addition of a T-section to the standard command design, this section can be outfitted with additional weapons. Outboard maneuvering jets provide a quick turning speed.", "unlocked_by": [ "IND_Waldo" ] }, { "race": "Morrigi", "stem": "DEJammer", "file": "Species/Morrigi/sections/DEJammer.shipsection", "id": 25, "model": "Species/Morrigi/art/sections/DestroyerJammer.X", "requires": "CCC_SnsJam", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "health": 350, "mass": 1400, "cost": 9900, "cpoints": 1120, "preview_ofs": "2 0 -1", "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "section_sound": "Sounds/Ships/Shared/DEDeepScan.wav", "section_sound_repeat": 5, "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": -5 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -140, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -10, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "Jammer", "description": "Sophisticated electronic warfare systems allow Jammer ships to obfuscate themselves and nearby ships on enemy sensors in combat. As well, they can mask the composition and size of fleets traveling from system to system.", "unlocked_by": [ "CCC_SnsJam" ] }, { "race": "Morrigi", "stem": "DEMinelayer", "file": "Species/Morrigi/sections/DEMinelayer.shipsection", "id": 27, "model": "Species/Morrigi/art/sections/DestroyerMinelayer.X", "requires": "GRP_MINES", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "health": 400, "mass": 3000, "cost": 19800, "cpoints": 1580, "preview_ofs": "2 0 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -15, "rotspeed": -20 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -125, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -10, "max_azimuth": 125, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -8, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "mine", "turretsize": "large", "mount": { "node": "Mine1", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } } ], "display_name": "Minelayer", "description": "A simple weapon, mines are deployed behind a moving minelayer, and can be used to break-up incoming fleets or protect vital targets. Scientists have no shortage of ideas for new mine payloads, but only time and research will tell if any of them are viable.", "unlocked_by": [ "WEP_NukMine", "WEP_FusMine", "WEP_AmMine", "WEP_GrvMine", "WEP_ImpMine", "WEP_LpMine", "WEP_ClkMine" ] }, { "race": "Morrigi", "stem": "DEPointDefence", "file": "Species/Morrigi/sections/DEPointDefence.shipsection", "id": 28, "model": "Species/Morrigi/art/sections/DestroyerPointDefence.X", "requires": "GRP_PD", "socket_aft": "EngineNode", "socket_fore": "COmmandNode", "section_type": "mission", "section_class": "Destroyer", "health": 500, "mass": 1800, "cost": 11000, "cpoints": 1240, "preview_ofs": "2 0 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": 10 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode02", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode01", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -160, "max_azimuth": 15, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode04", "min_azimuth": -15, "max_azimuth": 160, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -15, "max_azimuth": 160, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode06", "min_azimuth": -160, "max_azimuth": 15, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode07", "min_azimuth": -1, "max_azimuth": 160, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode08", "min_azimuth": -160, "max_azimuth": 1, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "Point Defence", "description": "Designed specifically to provide large firing arcs to multiple point-defense turrets, Point Defense ships aren\u2019t front-line combat vessels, but are critical support against an enemy with missile systems.", "unlocked_by": [ "WEP_PDPhas", "WEP_PDtech", "DRV_Ints" ] }, { "race": "Morrigi", "stem": "DEpolice", "file": "Species/Morrigi/sections/DEpolice.shipsection", "id": 100, "model": "Species/Morrigi/art/sections/DestroyerPolice.X", "section_type": "mission", "section_class": "destroyer", "preview_ofs": [ "0 0 1", "-30 -200 0" ], "requires": [ "DRV_Fusn", "DRV_VdCtr", "CCC_FTLEcon" ], "health": 2100, "mass": 6000, "cost": 44000, "cpoints": 1600, "police": 1, "autonomous": 1, "ftlspeed": 2, "range": 12, "crew": 0, "netforcelimits": { "force_forward": 95000, "force_right": 65000, "force_up": 65000, "torque_yaw": 500000000.0, "torque_pitch": 500000000.0, "torque_roll": 500000000.0, "speed": 90, "rotspeed": 55 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -160, "max_azimuth": 160, "min_inclination": -12, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -160, "max_azimuth": 160, "min_inclination": -12, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -2, "max_azimuth": 150, "min_inclination": -12, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -150, "max_azimuth": 2, "min_inclination": -12, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "Police Cutter", "description": "With a growing, non-military population, positive civilian morale is aided by having patrols of peace officers. Particularly in a multi-race population, keeping the peace is sometimes just as comforting, or at least helps keep tempers calm, as keeping a system safe from attack. Police Cutters minimize the impact of morale damaging events.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DEPursuit", "file": "Species/Morrigi/sections/DEPursuit.shipsection", "id": 134, "model": "Species/Morrigi/art/sections/DestroyerPursuit.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "requires": "DRV_OvrThrust", "health": 475, "mass": 3500, "cost": 9950, "cpoints": 1590, "preview_ofs": "-4 10 1.5", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 6000, "force_right": 0, "force_up": 0, "torque_yaw": 15000000.0, "torque_pitch": 15000000.0, "torque_roll": 15000000.0, "speed": 30, "rotspeed": 0 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_inclination": -5, "max_inclination": 90, "min_azimuth": -100, "max_azimuth": 100, "home_inclination": 0 }, { "node": "LightGunNode06", "min_inclination": -5, "max_inclination": 90, "min_azimuth": -100, "max_azimuth": 100, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_inclination": -5, "max_inclination": 90, "min_azimuth": -5, "max_azimuth": 120, "home_inclination": 0 }, { "node": "LightGunNode03", "min_inclination": -5, "max_inclination": 90, "min_azimuth": -120, "max_azimuth": 5, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode02", "min_inclination": -5, "max_inclination": 90, "min_azimuth": -120, "max_azimuth": 5, "home_inclination": 0 }, { "node": "LightGunNode04", "min_inclination": -5, "max_inclination": 90, "min_azimuth": -5, "max_azimuth": 120, "home_inclination": 0 } ] } ], "display_name": "Pursuit", "description": "A booster section designed to increase a ship's thrust and top speed significantly at the cost of heavier firepower.", "unlocked_by": [ "DRV_OvrThrust" ] }, { "race": "Morrigi", "stem": "DEShield", "file": "Species/Morrigi/sections/DEShield.shipsection", "id": 29, "model": "Species/Morrigi/art/sections/DestroyerShields.X", "requires": "GRP_Shields", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "health": 450, "mass": 2200, "cost": 19800, "cpoints": 1580, "preview_ofs": "1.6 0 0", "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "optiondef": { "option": [ "SLD_MkOne", "SLD_MkTwo", "SLD_MkThree", "SLD_MkFour", "SLD_MesShld", "SLD_GrvShld" ] }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -120, "max_azimuth": 45, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -45, "max_azimuth": 120, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -3, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "Medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "Shield", "description": "A projector array produces a quantum field around the ship that blocks high-energy weapons. This field can be overwhelmed by too much incoming energy \u2013 to avoid a back surge to the engines, which would result, at the very least, in the destruction of the engine section, the shields will temporarily power-down and the system is reset. It may be possible to improve the field through research.", "unlocked_by": [ "SLD_MkOne", "SLD_MkThree", "SLD_MkFour" ] }, { "race": "Morrigi", "stem": "DESpinalMount", "file": "Species/Morrigi/sections/DESpinalMount.shipsection", "id": 26, "model": "Species/Morrigi/art/sections/DestroyerSpinalMount.X", "requires": "IND_SpnlMnt", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "health": 450, "mass": 2400, "cost": 13650, "cpoints": 1460, "preview_ofs": "-2 0 -1", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": 0 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": { "turretclass": "spinal", "turretsize": "large", "mount": { "node": "Barrel", "min_azimuth": 0, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } }, "display_name": "Spinal Mount", "description": "Destroyer class ships simply aren\u2019t big enough to be outfitted with heavy beam weapons, but by devoting an entire section, these ships can wield a single heavy beam weapon. There is a trade-off, as smaller, flexible weapon systems are exchanged for a single, devastating attack.", "unlocked_by": [ "IND_SpnlMnt" ] }, { "race": "Morrigi", "stem": "DESquadronCNC", "file": "Species/Morrigi/sections/DESquadronCNC.shipsection", "id": 36, "model": "Species/Morrigi/art/sections/DestroyerSquadronCNC.X", "requires": "CCC_BtlCmp", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "health": 450, "mass": 1900, "cost": 24200, "cpoints": 1810, "command_quota": 20, "preview_ofs": "0 0 -2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes" ] }, { "option": "IND_RefCoat" } ], "section_sound": "Sounds/Ships/Shared/DECommand.wav", "section_sound_repeat": 4, "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -10, "max_azimuth": 145, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -145, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode04", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] } ], "display_name": "Squadron CnC", "description": "The organization and deployment of ships is a complex task. Squadron CnC ships increase the number of ships that can be deployed into combat at once. As well, they can organize a fleet into formations and alter the order in which reinforcement ships arrive. They are not combat vessels however, and should be kept well out of danger.", "unlocked_by": [ "CCC_BtlCmp" ] }, { "race": "Morrigi", "stem": "DEStrafe", "file": "Species/Morrigi/sections/DEStrafe.shipsection", "id": 131, "model": "Species/Morrigi/art/sections/DestroyerStrafe.X", "requires": "IND_OrbFound", "socket_aft": "CommandNode", "section_type": "command", "section_class": "destroyer", "health": 300, "mass": 1050, "cost": 5520, "cpoints": 1220, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 25000000.0, "torque_pitch": 24000000.0, "torque_roll": 25000000.0, "speed": 0, "rotspeed": 95 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": { "turretclass": "strafe", "turretsize": "small", "showturrets": false, "mount": [ { "node": "lightgunnode01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "lightgunnode02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "lightgunnode03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "lightgunnode04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, "display_name": "Strafe", "description": "Advancements in construction techniques have allowed engineers to support standard weapons in a direct fire mount. Without the bulky turret systems, a command section can now mount more light weapons but only in forward directed mounts which lends itself to high speed strafing attacks by captains.", "unlocked_by": [ "IND_OrbFound" ] }, { "race": "Morrigi", "stem": "DETanker", "file": "Species/Morrigi/sections/DETanker.shipsection", "id": 11, "model": "Species/Morrigi/art/sections/DestroyerTanker.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "health": 100, "mass": 3000, "cost": 18700, "cpoints": 1120, "refueling_capacity": 10, "preview_ofs": "0 0 -.5", "death_effect": "Effects/DE_Fuel_Explosion.effect", "death_area_impact_effect": "", "death_dam": 400, "death_damradius": 350, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -15, "rotspeed": -10 }, "display_name": "Tanker", "description": "The strategic range of ships can be increased greatly when a Tanker ship is included in modest sized fleets. Tanker sections are extremely vulnerable however. Given their cost and their lack of offensive capabilities, Tankers should be sent into the field with care.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DETorpedo", "file": "Species/Morrigi/sections/DETorpedo.shipsection", "id": 38, "model": "Species/Morrigi/art/sections/DestroyerTorpedo.X", "requires": "GRP_TORPS", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "0 0 -1", "health": 450, "mass": 2500, "cost": 12650, "cpoints": 1580, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": 0 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "torpedo", "turretsize": "large", "mount": { "node": "Torpedo01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -8, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "Torpedo", "description": "Destroyer class ships simply aren\u2019t big enough to be outfitted with torpedo bays, but by devoting an entire section, a destroyer can house a single torpedo system. Like all torpedo ships, they are best deployed just outside of range of front-line combat vessels.", "unlocked_by": [ "WEP_Dsrptr", "WEP_EmPulse", "WEP_PhotTrp", "WEP_GluTrp", "WEP_MesTrp", "WEP_PlsmTrp", "WEP_FusTrp", "WEP_DtFsTrp", "WEP_AmTrp", "WEP_DtAmTrp" ] }, { "race": "Morrigi", "stem": "DEWildWeasel", "file": "Species/Morrigi/sections/DEWildWeasel.shipsection", "id": 35, "model": "Species/Morrigi/art/sections/DestroyerWildWeasle.X", "requires": "CCC_QntChaf", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "health": 650, "mass": 1800, "cost": 12100, "cpoints": 1460, "preview_ofs": "0 0 -2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 2000, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 15, "rotspeed": 20 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -45, "max_azimuth": 150, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -150, "max_azimuth": 45, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode04", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 } ] } ], "thruster": [ { "node": "ThrusterA", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "ThrusterB", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" } ], "display_name": "Wild Weasel", "description": "On-board EW systems work not to hide this ship, but rather to make it the most obvious target in combat for all tracking-weapons, drawing them away from fleet-critical ships.", "unlocked_by": [ "CCC_QntChaf" ] }, { "race": "Morrigi", "stem": "DNAbsorber", "file": "Species/Morrigi/sections/DNAbsorber.shipsection", "id": 102, "model": "Species/Morrigi/art/sections/DreadnoughtAbsorber.X", "requires": "SLD_ErgAb", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "health": 7000, "mass": 30000, "cost": 297000, "cpoints": 8000, "crew": 60, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 320000000000, "torque_pitch": 30000000000, "torque_roll": 30000000000, "speed": 3, "rotspeed": 25 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -40, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode02", "min_azimuth": -40, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -90, "max_azimuth": 40, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode03", "min_azimuth": -90, "max_azimuth": 40, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode01", "min_azimuth": 90, "max_azimuth": -30, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "lightGunNode02", "min_azimuth": -30, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "lightGunNode03", "min_azimuth": -90, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "lightGunNode04", "min_azimuth": -90, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode05", "min_azimuth": -180, "max_azimuth": 15, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode06", "min_azimuth": -180, "max_azimuth": 25, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -25, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode08", "min_azimuth": -15, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] } ], "display_name": "Point Absorber", "description": "Absorber sections are equipped with a power transducer that uses energy weapons fire to recharge on-board weapons systems.", "unlocked_by": [ "SLD_ErgAb" ] }, { "race": "Morrigi", "stem": "DNAIC", "file": "Species/Morrigi/sections/DNAIC.shipsection", "id": 104, "model": "Species/Morrigi/art/sections/DreadnoughtAIC.X", "requires": "CCC_AIFrCon", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "aicontrol": true, "health": 11000, "mass": 25000, "cost": 275000, "cpoints": 8300, "rebelai_scanrange": 8, "rebelai_tacticalsensorrange": 5700, "crew": 20, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 200000, "force_right": 200000, "force_up": 200000, "torque_yaw": 60000000000, "torque_pitch": 60000000000, "torque_roll": 6000000000, "speed": 5, "rotspeed": 35 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -45, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -90, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -40, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode02", "min_azimuth": -40, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode03", "min_azimuth": -30, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode10", "min_azimuth": -70, "max_azimuth": 40, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode11", "min_azimuth": -90, "max_azimuth": 40, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode12", "min_azimuth": -90, "max_azimuth": 30, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -70, "max_azimuth": 40, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode05", "min_azimuth": -90, "max_azimuth": 40, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode06", "min_azimuth": -90, "max_azimuth": 30, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -40, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode08", "min_azimuth": -40, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode09", "min_azimuth": -40, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -120, "max_azimuth": 10, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode02", "min_azimuth": -120, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode07", "min_azimuth": -10, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode08", "min_azimuth": -40, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -40, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode04", "min_azimuth": -10, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode10", "min_azimuth": -120, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode11", "min_azimuth": -120, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode09", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": "90\\", "home_inclination": 0 }, { "node": "LightGunNode12", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] } ], "display_name": "AI Command", "description": "By placing some ship systems under AI control, the ship enjoys improved accuracy of all weapons, faster turret speed, and better thrust and turning speed.", "unlocked_by": [ "CCC_AIFrCon" ] }, { "race": "Morrigi", "stem": "DNAntimatter", "file": "Species/Morrigi/sections/DNAntimatter.shipsection", "id": 15, "model": "Species/Morrigi/art/sections/DreadnoughtAntimatter.X", "requires": [ "DRV_AntiMat", "DRV_VdCtr" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "dreadnought", "engine_techera": "antimatter", "health": 12000, "mass": 50000, "cost": 242000, "cpoints": 8000, "ftlspeed": 2, "range": 21, "crew": 90, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/MOAM_grav.wav", "engine_idle_sound": "Sounds/Ships/Shared/MOGrav_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 460000, "force_right": 460000, "force_up": 460000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 100, "rotspeed": 5 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumgunnode01", "min_azimuth": -40, "max_azimuth": 40, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "mediumgunnode02", "min_azimuth": -40, "max_azimuth": 40, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumgunnode03", "min_azimuth": -40, "max_azimuth": 40, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "mediumgunnode04", "min_azimuth": -40, "max_azimuth": 40, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode02", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode04", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode06", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode08", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "heavygunnode01", "min_azimuth": -80, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "heavygunnode02", "min_azimuth": -30, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "Antimatter", "description": "More efficient than Fusion or Fission drives, Antimatter engines provide the best strategic range and maneuvering speed.", "unlocked_by": [ "DRV_AntiMat" ] }, { "race": "Morrigi", "stem": "DNAntimatter_Carver", "file": "Species/Morrigi/sections/DNAntimatter_Carver.shipsection", "id": 110, "model": "Species/Morrigi/art/sections/DreadnoughtAntimatter_Carver.X", "requires": [ "DRV_AntiMat", "DRV_VdCrv" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "dreadnought", "engine_techera": "antimatter", "health": 12200, "mass": 50000, "cost": 297000, "cpoints": 9000, "ftlspeed": 3, "range": 23, "crew": 90, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/MOAM_grav.wav", "engine_idle_sound": "Sounds/Ships/Shared/MOGrav_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 460000, "force_right": 460000, "force_up": 460000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 100, "rotspeed": 5 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumgunnode01", "min_azimuth": -40, "max_azimuth": 40, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "mediumgunnode02", "min_azimuth": -40, "max_azimuth": 40, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumgunnode03", "min_azimuth": -40, "max_azimuth": 40, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "mediumgunnode04", "min_azimuth": -40, "max_azimuth": 40, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode02", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode04", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode06", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode08", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "heavygunnode01", "min_azimuth": -80, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "heavygunnode02", "min_azimuth": -30, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "AM Void Carver", "description": "This faster than light technology pulls their ships into FTL channels using focused gravity to infinitely curve space-time, allowing them to accelerate and maneuver sub-light as well without using vented reactor plasma.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DNAntimatter_Mastery", "file": 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"min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "torpedo", "turretsize": "large", "mount": { "node": "Torpedo01", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 } }, { "turretclass": "torpedo", "turretsize": "large", "mount": { "node": "Torpedo02", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -30, "max_azimuth": 190, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode04", "min_azimuth": -30, "max_azimuth": 190, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -190, "max_azimuth": 30, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode06", "min_azimuth": -190, "max_azimuth": 30, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumgunnode01", "min_azimuth": -30, "max_azimuth": 110, "min_inclination": 0, "max_inclination": 90, "home_inclination": 0 }, { "node": "mediumgunnode02", "min_azimuth": -110, "max_azimuth": 30, "min_inclination": 0, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "heavygunnode01", "min_azimuth": -120, "max_azimuth": 30, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "heavygunnode02", "min_azimuth": -30, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "Assault", "description": "Heavy combat section designed around heavy beam weapon and torpedo housings. These weapons systems decrease a ships thrust and turning power.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DNBarrage", "file": "Species/Morrigi/sections/DNBarrage.shipsection", "id": 17, "model": "Species/Morrigi/art/sections/DreadnoughtBarrage.X", "socket_aft": "CommandNode", "socket_fore": "EngineNode", "section_type": "mission", "section_class": "dreadnought", "requires": [ "GRP_Torps", "GRP_HVYBEAM" ], "health": 12000, "mass": 40000, "cost": 451000, "cpoints": 22000, "crew": 80, "preview_ofs": "-11 -40 6", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "heavygunnode01", "min_azimuth": -15, "max_azimuth": 140, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "heavygunnode04", "min_azimuth": -140, "max_azimuth": 15, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "heavygunnode03", "min_azimuth": -15, "max_azimuth": 140, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "heavygunnode02", "min_azimuth": -140, "max_azimuth": 15, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "BeamNode01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -10, "max_inclination": 10 }, { "node": "BeamNode02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -10, "max_inclination": 10 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "BeamNode03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -10, "max_inclination": 10 }, { "node": "BeamNode06", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -10, "max_inclination": 10 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "BeamNode05", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -10, "max_inclination": 10 }, { "node": "BeamNode04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -10, "max_inclination": 10 } ] }, { "turretclass": "torpedo", "turretsize": "large", "mount": [ { "node": "Torpedo01", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "Torpedo02", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode02", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode03", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode04", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode08", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode07", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode06", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode05", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode02", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode03", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode04", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] } ], "display_name": "Barrage", "description": "This section provides very heavy forward fire.", "unlocked_by": [ "WEP_Dsrptr", "WEP_EmPulse", "WEP_PhotTrp", "WEP_GluTrp", "WEP_MesTrp", "WEP_PlsmTrp", "WEP_FusTrp", "WEP_DtFsTrp", "WEP_AmTrp", "WEP_DtAmTrp" ] }, { "race": "Morrigi", "stem": "DNBattleBridge", "file": "Species/Morrigi/sections/DNBattleBridge.shipsection", "id": 105, "model": "Species/Morrigi/art/sections/DreadnoughtBattleBridge.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "health": 7500, "mass": 26000, "cost": 297000, "cpoints": 9500, "crew": 100, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 320000000000, "torque_pitch": 30000000000, "torque_roll": 30000000000, "speed": 0, "rotspeed": 15 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode01", "min_azimuth": -45, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "HeavyGunNode02", "min_azimuth": -130, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode03", "min_azimuth": -130, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "HeavyGunNode04", "min_azimuth": -45, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -50, "max_azimuth": 10, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode02", "min_azimuth": -50, "max_azimuth": 10, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -10, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode03", "min_azimuth": -10, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode06", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": 90, "max_azimuth": -90, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode08", "min_azimuth": 90, "max_azimuth": -90, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -240, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode02", "min_azimuth": -240, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -20, "max_azimuth": 240, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode04", "min_azimuth": -20, "max_azimuth": 240, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] } ], "display_name": "Battle Bridge", "description": "Heavily armored section fitted for heavy combat beam weapons. The beam systems decrease the ship\u2019s power to move and turn.", "unlocked_by": [ "WEP_HCLas", "WEP_Lancer", "WEP_CtngBm" ] }, { "race": "Morrigi", "stem": "DNBioWar", "file": "Species/Morrigi/sections/DNBioWar.shipsection", "id": 108, "model": "Species/Morrigi/art/sections/DreadnoughtBioWar.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "requires": "GRP_BIOMISSILE", "section_type": "mission", "section_class": "dreadnought", "health": 4000, "mass": 40000, "cost": 495000, "cpoints": 19000, "crew": 40, "preview_ofs": "-21 -40 -1.5", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "missilerider", "turretsize": "large", "mount": [ { "node": "Missile01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile05", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile06", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile07", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile08", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -30, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode02", "min_azimuth": -60, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -40, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode04", "min_azimuth": -80, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -40, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode08", "min_azimuth": -80, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -30, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode06", "min_azimuth": -60, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode02", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode03", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode07", "min_azimuth": 70, "max_azimuth": -70, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode08", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode09", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode10", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode11", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode12", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode04", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode05", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode06", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] } ], "display_name": "Bio War", "description": "Through research, a variety of biological agents can be developed for war, but only one system can deliver them onto an enemy world. Bio Missiles cannot sustain much damage, and should be deployed with care. Bio War sections can be re-armed between combat rounds. It may be possible to upgrade the basic engine systems through research.", "unlocked_by": [ "BIO_Plg" ] }, { "race": "Morrigi", "stem": "DNBlazer", "file": "Species/Morrigi/sections/DNBlazer.shipsection", "id": 137, "model": "Species/Morrigi/art/sections/DreadnoughtBlazer.X", "socket_aft": "CommandNode", "socket_fore": "EngineNode", "section_type": "mission", "section_class": "dreadnought", "requires": "GRP_HVYBEAM", "health": 11000, "mass": 40000, "cost": 431000, "cpoints": 23000, "crew": 80, "preview_ofs": "-11 -40 6", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": 0 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "BeamNode01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -15, "max_inclination": 15 }, { "node": "BeamNode02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -15, "max_inclination": 15 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "BeamNode03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -15, "max_inclination": 15 }, { "node": "BeamNode06", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -15, "max_inclination": 15 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "BeamNode05", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -15, "max_inclination": 15 }, { "node": "BeamNode04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -15, "max_inclination": 15 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "BeamNode07", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -15, "max_inclination": 15 }, { "node": "BeamNode08", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -15, "max_inclination": 15 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode08", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -65, "max_azimuth": 65, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode02", "min_azimuth": -65, "max_azimuth": 65, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode03", "min_azimuth": -65, "max_azimuth": 65, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode04", "min_azimuth": -65, "max_azimuth": 65, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] } ], "display_name": "Blazer", "description": "This section is dedicated completely to Heavy Beam systems. While it is designed to deliver a devastating anti-capital ship attack, the intense power demands means a reduction in heavy turret based weapon systems.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DNCol", "file": "Species/Morrigi/sections/DNCol.shipsection", "id": 129, "model": "Species/Morrigi/art/sections/DreadnoughtCol.X", "socket_aft": "CommandNode", "socket_fore": "EngineNode", "section_type": "mission", "section_class": "dreadnought", "requires": [ "DRN_COL", "IND_AdvDreadEng" ], "health": 13000, "mass": 42000, "cost": 425000, "cpoints": 20000, "crew": 90, "preview_ofs": "-11 -40 6", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": 0 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "heavygunnode01", "min_azimuth": -15, "max_azimuth": 140, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "heavygunnode04", "min_azimuth": -140, "max_azimuth": 15, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "heavygunnode03", "min_azimuth": -15, "max_azimuth": 140, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "heavygunnode02", "min_azimuth": -140, "max_azimuth": 15, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode02", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode03", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode04", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode08", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode07", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode06", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode05", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode02", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode03", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode04", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -120, "max_azimuth": 45, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode08", "min_azimuth": -120, "max_azimuth": 45, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode06", "min_azimuth": -45, "max_azimuth": 120, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode07", "min_azimuth": -45, "max_azimuth": 120, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "COL", "turretsize": "large", "mount": { "node": "COL01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, { "turretclass": "COL", "turretsize": "large", "mount": { "node": "COL02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, { "turretclass": "COL", "turretsize": "large", "mount": { "node": "COL03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, { "turretclass": "COL", "turretsize": "large", "mount": { "node": "COL04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } } ], "display_name": "Heavy COL", "description": "This Dreadnought section packs multiple COL tubes and is able to deliver a variety of complex ordinance into battle simultaneously.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DNCommand", "file": "Species/Morrigi/sections/DNCommand.shipsection", "id": 13, "model": "Species/Morrigi/art/sections/DreadnoughtCommand.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "health": 6500, "mass": 15000, "cost": 165000, "cpoints": 8000, "crew": 70, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 30000000000, "torque_pitch": 30000000000, "torque_roll": 30000000000, "speed": 0, "rotspeed": 20 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": 180, "max_azimuth": 0, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": [ "standard", "standard", "standard" ], "turretsize": [ "medium", "medium", "medium" ], "mount": [ { "node": "MediumGunNode01", "min_azimuth": -20, "max_azimuth": 190, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode02", "min_azimuth": -170, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode03", "min_azimuth": -20, "max_azimuth": 160, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": [ "standard", "standard", "standard" ], "turretsize": [ "medium", "medium", "medium" ], "mount": [ { "node": "MediumGunNode04", "min_azimuth": -160, "max_azimuth": 20, "min_inclination": 90, "max_inclination": -15, "home_inclination": 0 }, { "node": "MediumGunNode05", "min_azimuth": -40, "max_azimuth": 170, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode06", "min_azimuth": -190, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -190, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode02", "min_azimuth": -40, "max_azimuth": 170, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode03", "min_azimuth": -160, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -20, "max_azimuth": 160, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode05", "min_azimuth": -170, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode06", "min_azimuth": -20, "max_azimuth": 190, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] } ], "display_name": "Standard Command", "description": "The standard command section in dreadnought designs, this section provides an impressive amount of weapon banks at the least cost.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DNDefencePlatform", "file": "Species/Morrigi/sections/DNDefencePlatform.shipsection", "id": 116, "model": "Species/Morrigi/art/sections/HeavyDefencePlatform.x", "section_type": "mission", "section_class": "Dreadnought", "health": 18500, "mass": 50000, "cost": 385000, "cpoints": 6000, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 0, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 100000000, "force_right": 100000000, "force_up": 100000000, "torque_yaw": 1000000000, "torque_pitch": 1000000000, "torque_roll": 1000000000, "speed": 34.5, "rotspeed": 20 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode08", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode09", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode10", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode12", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode05", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode07", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode06", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode11", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode10", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode11", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "PlanetMissile", "turretsize": "Large", "mount": [ { "node": "ICBMNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -3, "max_inclination": 90 }, { "node": "ICBMNode02", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -3, "max_inclination": 90 } ] } ], "display_name": "Heavy Defense Platform", "description": "The largest defense platforms are a serious investment in time and resources, but they are formidable protection for a planet. These platforms cannot be deployed in orbit around size 7 planets or smaller.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DNDeflector", "file": "Species/Morrigi/sections/DNDeflector.shipsection", "id": 107, "model": "Species/Morrigi/art/sections/DreadnoughtDeflector.X", "requires": "SLD_Def", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "health": 6000, "mass": 20000, "cost": 275000, "cpoints": 10000, "crew": 60, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 32000000000, "torque_pitch": 3000000000, "torque_roll": 3000000000, "speed": -10, "rotspeed": 15 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": 60, "max_azimuth": -60, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode02", "min_azimuth": 60, "max_azimuth": -60, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": 60, "max_azimuth": -60, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode04", "min_azimuth": 60, "max_azimuth": -60, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode01", "min_azimuth": 20, "max_azimuth": -240, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "lightGunNode02", "min_azimuth": 20, "max_azimuth": -240, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode03", "min_azimuth": 240, "max_azimuth": -20, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "lightGunNode04", "min_azimuth": 240, "max_azimuth": -20, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode05", "min_azimuth": 90, "max_azimuth": -90, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "lightGunNode06", "min_azimuth": 90, "max_azimuth": -90, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode07", "min_azimuth": 90, "max_azimuth": -90, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "lightGunNode08", "min_azimuth": 90, "max_azimuth": -90, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] } ], "display_name": "Point Deflector", "description": "A projector array diverts energy away from engines and uses that power to generate an electromagnetic field in front of a ship. This field attempts to deflect ballistic weapons and detonate tracking weapons before they reach the ship. The power taken from the engines causes a decrease in maneuvering speed.", "unlocked_by": [ "SLD_Def", "SLD_Disr" ] }, { "race": "Morrigi", "stem": "DNDisruptor", "file": "Species/Morrigi/sections/DNDisruptor.shipsection", "id": 123, "model": "Species/Morrigi/art/sections/DreadnoughtDeflector.X", "requires": "SLD_Disr", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "health": 6000, "mass": 20000, "cost": 275000, "cpoints": 10000, "crew": 60, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 32000000000, "torque_pitch": 3000000000, "torque_roll": 3000000000, "speed": -10, "rotspeed": 15 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": 40, "max_azimuth": -40, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode02", "min_azimuth": 40, "max_azimuth": -40, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": 40, "max_azimuth": -40, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode04", "min_azimuth": 40, "max_azimuth": -40, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode01", "min_azimuth": 20, "max_azimuth": -240, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "lightGunNode02", "min_azimuth": 20, "max_azimuth": -240, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode03", "min_azimuth": 240, "max_azimuth": -20, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "lightGunNode04", "min_azimuth": 240, "max_azimuth": -20, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode05", "min_azimuth": 90, "max_azimuth": -90, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "lightGunNode06", "min_azimuth": 90, "max_azimuth": -90, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode07", "min_azimuth": 90, "max_azimuth": -90, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "lightGunNode08", "min_azimuth": 90, "max_azimuth": -90, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] } ], "display_name": "Disruptor", "description": "A reconfiguration of the Deflector ships \u2013 only instead of blocking matter, the shield arrays are attuned to block energy.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DNDrone", "file": "Species/Morrigi/sections/DNDrone.shipsection", "id": 119, "model": "Species/Morrigi/art/sections/DreadnoughtDrone.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "requires": "DRN_WingMan", "health": 9000, "mass": 32000, "cost": 337000, "cpoints": 19000, "crew": 60, "preview_ofs": "-23 -40 9", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_StlthArm" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -30, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode02", "min_azimuth": -30, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -60, "max_azimuth": 30, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode04", "min_azimuth": -60, "max_azimuth": 30, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -60, "max_azimuth": 30, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode06", "min_azimuth": -60, "max_azimuth": 30, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -30, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode08", "min_azimuth": -30, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -20, "max_azimuth": 160, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode02", "min_azimuth": -20, "max_azimuth": 160, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -160, "max_azimuth": 20, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode04", "min_azimuth": -160, "max_azimuth": 20, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -160, "max_azimuth": 20, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode06", "min_azimuth": -160, "max_azimuth": 20, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -20, "max_azimuth": 160, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode08", "min_azimuth": -20, "max_azimuth": 160, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone09", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone05", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone06", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone08", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone07", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone10", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone11", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone12", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone13", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone14", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone15", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone16", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone17", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone18", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Drone", "description": "Extremely effective in combat, Attack Drones require a mothership to carry them between systems. These Drone Carriers operate as the micro-CnC for the drones, acting as their launch base and giving them their orders.", "unlocked_by": [ "DRN_WingMan" ] }, { "race": "Morrigi", "stem": "DNDronePlatform", "file": "Species/Morrigi/sections/DNDronePlatform.shipsection", "id": 127, "model": "Species/Morrigi/art/sections/HeavyDronePlatform.x", "section_type": "mission", "section_class": "Dreadnought", "requires": "DRN_Sats", "health": 18500, "mass": 50000, "cost": 385000, "cpoints": 6000, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 0, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 100000000, "force_right": 100000000, "force_up": 100000000, "torque_yaw": 1000000000, "torque_pitch": 1000000000, "torque_roll": 1000000000, "speed": 34.5, "rotspeed": 20 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode10", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode12", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode05", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode11", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode15", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode16", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode07", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode06", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode13", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode14", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode09", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode08", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode10", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode11", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Drone Satellite", "description": "This large defense platform is designed to support a squadron of combat drones in the planetary defense role.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DNEW", "file": "Species/Morrigi/sections/DNEW.shipsection", "id": 121, "model": "Species/Morrigi/art/sections/DreadnoughtEW.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "health": 6500, "mass": 15000, "cost": 220000, "cpoints": 8000, "crew": 70, "requires": [ "IND_AdvDreadEng", "CCC_SnsJam", "CCC_AdvSens", "CCC_QntChaf" ], "scanrange": 9, "tacticalsensorrange": 6300, "ewar": 1, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 30000000000, "torque_pitch": 30000000000, "torque_roll": 30000000000, "speed": 0, "rotspeed": 20 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -20, "max_azimuth": 190, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode06", "min_azimuth": -190, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode02", "min_azimuth": -170, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode03", "min_azimuth": -20, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -60, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode05", "min_azimuth": -60, "max_azimuth": 170, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -190, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode06", "min_azimuth": -20, "max_azimuth": 190, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 170, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -20, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode05", "min_azimuth": -170, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] } ], "display_name": "Electronic Warfare", "description": "A heavy investment, this dreadnought workhorse comes packed with a host of Electronic Warfare capabilities found in other ships, such as Deep Scans, Wild Weasels, and Jammers. What it lacks in firepower compared to its sister ships, it compensates with some very nasty surprises.", "unlocked_by": [ "IND_AdvDreadEng" ] }, { "race": "Morrigi", "stem": "DNFlagship", "file": "Species/Morrigi/sections/DNFlagship.shipsection", "id": 122, "model": "Species/Morrigi/art/sections/DreadnoughtFlagship.X", "socket_aft": "CommandNode", "socket_fore": "EngineNode", "section_type": "mission", "section_class": "dreadnought", "requires": [ "GRP_HVYBEAM", "CCC_FCCom" ], "command_quota": 70, "health": 17000, "mass": 120000, "cost": 1900000, "cpoints": 36000, "crew": 180, "preview_ofs": "-11 -40 6", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "heavygunnode02", "min_azimuth": -150, "max_azimuth": 30, "min_inclination": -20, "max_inclination": 45, "home_inclination": 0 }, { "node": "heavygunnode03", "min_azimuth": -30, "max_azimuth": 150, "min_inclination": -20, "max_inclination": 45, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "heavygunnode01", "min_azimuth": -30, "max_azimuth": 150, "min_inclination": -20, "max_inclination": 45, "home_inclination": 0 }, { "node": "heavygunnode04", "min_azimuth": -150, "max_azimuth": 30, "min_inclination": -20, "max_inclination": 45, "home_inclination": 0 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "BeamNode01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -10, "max_inclination": 10 }, { "node": "BeamNode02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -10, "max_inclination": 10 }, { "node": "BeamNode03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -10, "max_inclination": 10 }, { "node": "BeamNode06", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -10, "max_inclination": 10 }, { "node": "BeamNode05", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -10, "max_inclination": 10 }, { "node": "BeamNode04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -10, "max_inclination": 10 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -200, "max_azimuth": 35, "min_inclination": -20, "max_inclination": 45, "home_inclination": 0 }, { "node": "MediumGunNode02", "min_azimuth": -200, "max_azimuth": 45, "min_inclination": -20, "max_inclination": 45, "home_inclination": 0 }, { "node": "MediumGunNode08", "min_azimuth": -200, "max_azimuth": 45, "min_inclination": -20, "max_inclination": 45, "home_inclination": 0 }, { "node": "MediumGunNode07", "min_azimuth": -200, "max_azimuth": 35, "min_inclination": -20, "max_inclination": 45, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -35, "max_azimuth": 200, "min_inclination": -20, "max_inclination": 45, "home_inclination": 0 }, { "node": "MediumGunNode04", "min_azimuth": -45, "max_azimuth": 200, "min_inclination": -20, "max_inclination": 45, "home_inclination": 0 }, { "node": "MediumGunNode06", "min_azimuth": -35, "max_azimuth": 200, "min_inclination": -20, "max_inclination": 45, "home_inclination": 0 }, { "node": "MediumGunNode05", "min_azimuth": -45, "max_azimuth": 200, "min_inclination": -20, "max_inclination": 45, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -30, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode04", "min_azimuth": -30, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode27", "min_azimuth": -120, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode26", "min_azimuth": -120, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode08", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode09", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode10", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode23", "min_azimuth": -40, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode24", "min_azimuth": -90, "max_azimuth": 40, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 40, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode02", "min_azimuth": -40, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode25", "min_azimuth": -30, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode28", "min_azimuth": -30, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode05", "min_azimuth": -110, "max_azimuth": 30, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode06", "min_azimuth": -110, "max_azimuth": 30, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode14", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode15", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode16", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode17", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode18", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode19", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode11", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode12", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode13", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode20", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode21", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode22", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone05", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone06", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Flagship CnC", "description": "The Flagship of your fleets. Take care of it \u2013 you only can only build and maintain one at any given time. If you lose it, you can build another, but you don\u2019t want to lose it. Flagships are the most heavily armed and armored CnC ships you can take into battle.", "unlocked_by": [ "CCC_FCCom" ] }, { "race": "Morrigi", "stem": "DNFusion", "file": "Species/Morrigi/sections/DNFusion.shipsection", "id": 14, "model": "Species/Morrigi/art/sections/DreadnoughtFusion.x", "requires": [ "DRV_Fusn", "DRV_VdCtr" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "dreadnought", "engine_techera": "fusion", "health": 10000, "mass": 50000, "cost": 187000, "cpoints": 11000, "ftlspeed": 2, "range": 14, "crew": 55, "option": [ "DRV_PlsmFoc", { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/MOfusion_grav.wav", "engine_idle_sound": "Sounds/Ships/Shared/MOGrav_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 300000, "force_right": 300000, "force_up": 300000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 80, "rotspeed": 0 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -70, "max_azimuth": 20, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode02", "min_azimuth": -20, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode03", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -20, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode05", "min_azimuth": -70, "max_azimuth": 20, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode06", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode02", "min_azimuth": -20, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode03", "min_azimuth": -45, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -45, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode05", "min_azimuth": -20, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode06", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "Fusion", "description": "A marked improvement over Fission drives, Fusion drives provide a greater strategic range and maneuvering speed.", "unlocked_by": [ "DRV_Fusn" ] }, { "race": "Morrigi", "stem": "DNFusion_Carver", "file": "Species/Morrigi/sections/DNFusion_Carver.shipsection", "id": 109, "model": "Species/Morrigi/art/sections/DreadnoughtFusion_Carver.x", "requires": [ "DRV_Fusn", "DRV_VdCrv" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "dreadnought", "engine_techera": "fusion", "health": 10250, "mass": 50000, "cost": 115000, "cpoints": 12000, "ftlspeed": 3, "range": 16, "crew": 55, "option": [ "DRV_PlsmFoc", { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/MOfusion_grav.wav", "engine_idle_sound": "Sounds/Ships/Shared/MOGrav_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 300000, "force_right": 300000, "force_up": 300000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 80, "rotspeed": 0 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -70, "max_azimuth": 20, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode02", "min_azimuth": -20, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode03", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -20, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode05", "min_azimuth": -70, "max_azimuth": 20, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode06", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode02", "min_azimuth": -20, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode03", "min_azimuth": -45, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -45, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode05", "min_azimuth": -20, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode06", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } } ], "display_name": "Fusion Void Carver", "description": "This faster than light technology pulls their ships into FTL channels using focused gravity to infinitely curve space-time, allowing them to accelerate and maneuver sub-light as well without using vented reactor plasma.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DNGravboat", "file": "Species/Morrigi/sections/DNGravboat.shipsection", "id": 118, "model": "Species/Morrigi/art/sections/DreadnoughtGravboat.X", "section_type": "mission", "section_class": "dreadnought", "preview_ofs": [ "0 0 1", "-10 0 0" ], "requires": "DRV_VdMstr", "entity_class": "Gravboat", "health": 17500, "mass": 93000, "cost": 1320000, "cpoints": 65300, "refueling_capacity": 60, "autonomous": 1, "gravboat_bonus": 3.0, "ftlspeed": 4, "range": 30, "crew": 12, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "section_sound": "Sounds/Ships/Shared/DNmor_gravboat.wav", "section_sound_repeat": 2, "netforcelimits": { "force_forward": 179000, "force_right": 179000, "force_up": 179000, "torque_yaw": 820000000.0, "torque_pitch": 820000000.0, "torque_roll": 820000000.0, "speed": 45, "rotspeed": 45 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode09", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode11", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode10", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode12", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode03", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode02", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode04", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -40, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode06", "min_azimuth": -140, "max_azimuth": 40, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode08", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumgunnode05", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "mediumgunnode09", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumgunnode06", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "mediumgunnode10", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumgunnode07", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumgunnode08", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumgunnode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "mediumgunnode03", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumgunnode02", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "mediumgunnode04", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": [ { "node": "heavygunnode01", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "heavygunnode02", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] } ], "display_name": "Gravboat", "description": "Special, single purpose ships that add to the additive grav effects of a fleet, allowing them to move even faster in Strat movement between worlds. However, in combat, they have the opposite effect, slowing down the movement of enemy ships.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DNImpactor", "file": "Species/Morrigi/sections/DNImpactor.shipsection", "id": 141, "model": "Species/Morrigi/art/sections/DreadnoughtImpactor.X", "socket_aft": "CommandNode", "socket_fore": "EngineNode", "section_type": "mission", "section_class": "dreadnought", "requires": "WEP_AccAmp", "health": 12500, "mass": 50000, "cost": 461000, "cpoints": 23000, "crew": 90, "preview_ofs": "-11 -40 6", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "heavygunnode04", "min_azimuth": -140, "max_azimuth": 15, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "heavygunnode03", "min_azimuth": -15, "max_azimuth": 140, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode02", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode03", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode04", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "railcannon", "turretsize": "large", "mount": [ { "node": "RailCannon01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "RailCannon02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "RailCannon03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "RailCannon04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "RailCannon05", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "RailCannon06", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "RailCannon07", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] } ], "display_name": "Impactor", "description": "This Dreadnought version of the Rail Cannon weapon system brings to bear a devastating battery of long range heavy ballistic fire from multiple cannon emplacements.", "unlocked_by": [ "WEP_AccAmp" ] }, { "race": "Morrigi", "stem": "DNProjector", "file": "Species/Morrigi/sections/DNProjector.shipsection", "id": 112, "model": "Species/Morrigi/art/sections/DreadnoughtProjector.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "requires": "GRP_PRJCTR", "health": 10000, "mass": 30000, "cost": 242000, "cpoints": 17000, "crew": 90, "preview_ofs": "-23 -40 9", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 5, "rotspeed": 0 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "projector", "turretsize": "large", "mount": { "node": "Projector01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "projector", "turretsize": "large", "mount": { "node": "Projector02", "min_azimuth": -40, "max_azimuth": 200, "min_inclination": -30, "max_inclination": 90 } }, { "turretclass": "projector", "turretsize": "large", "mount": { "node": "Projector03", "min_azimuth": -200, "max_azimuth": 40, "min_inclination": -30, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -65, "max_azimuth": 75, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode02", "min_azimuth": -40, "max_azimuth": 75, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -75, "max_azimuth": 40, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode03", "min_azimuth": -70, "max_azimuth": 65, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -75, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode08", "min_azimuth": -75, "max_azimuth": 80, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode05", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode10", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode11", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode09", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode06", "min_azimuth": -200, "max_azimuth": 60, "min_inclination": 20, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode12", "min_azimuth": -200, "max_azimuth": 60, "min_inclination": 20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode13", "min_azimuth": -60, "max_azimuth": 200, "min_inclination": 20, "max_inclination": 90, "home_inclination": 0 }, { "node": "MediumGunNode14", "min_azimuth": -60, "max_azimuth": 200, "min_inclination": 20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -10, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -100, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode04", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode05", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode06", "min_azimuth": -60, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode07", "min_azimuth": -90, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90, "home_inclination": 0 } ] } ], "display_name": "Projector", "description": "The Dreadnought version of the Projector section is a heavily reinforced mission section dedicated to the support and firing of multiple high energy projector units.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DNSiegeDriver", "file": "Species/Morrigi/sections/DNSiegeDriver.shipsection", "id": 113, "model": "Species/Morrigi/art/sections/DreadnoughtSiegeDriver.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "requires": "WEP_SgeDrvr", "health": 8500, "mass": 30000, "cost": 660000, "cpoints": 11000, "crew": 30, "preview_ofs": "0 -200 -10", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -15, "rotspeed": -15 }, "bank": { "turretclass": "siege", "turretsize": "large", "mount": { "node": "siege", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, "display_name": "Siege Driver", "description": "This gigantic mass accelerator uses asteroids to cause massive damage to big ships and planets. Well armed, but slow moving, the ship operates best with support ships.", "unlocked_by": [ "WEP_SgeDrvr" ] }, { "race": "Morrigi", "stem": "DNStationCommand", "file": "Species/Morrigi/sections/DNStationCommand.shipsection", "id": 30, "model": "Species/morrigi/art/sections/DNStationCommand.x", "dam_model": "Species/morrigi/art/sections_dam/DNStationCommand.x", "section_type": "mission", "section_class": "dreadnought", "socket_fore": "fore", "socket_aft": "aft", "dam_socket_aft": "aft", "dam_socket_fore": "fore", "requires": "IND_OrbCom", "health": 8500, "mass": 100000, "cost": 600000, "cpoints": 17000, "crew": 100, "entity_class": "Station", "design_class": "station", "station": "command", "command_quota": 46, "explicit_command_section": "DNStationCommand_Fore", "explicit_engine_section": "DNStationCommand_Aft", "preview_ofs": "60 -340 9", "section_lod_type": 1, "view_dist": 12000, "netforcelimits": { "force_forward": 1000000000.0, "force_right": 1000000000.0, "force_up": 1000000000.0, "torque_yaw": 1000000000.0, "torque_pitch": 1000000000.0, "torque_roll": 1000000000.0, "speed": 30, "rotspeed": 6 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightgunnode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightgunnode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode15", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightgunnode16", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } } ], "display_name": "Command", "description": "A Command Station simply functions as a system-locked CnC ship and is able to command somewhat more ships in battle than a Strikeforce CnC ship, but not as much as an Armada CnC ship. As well, these stations can help with the logistics of military orbital industry, increasing the industrial output of a planet\u2019s Imperial population.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DNStationCommand_Aft", "file": "Species/Morrigi/sections/DNStationCommand_Aft.shipsection", "id": 58, "model": "Species/Morrigi/art/sections/DNStationCommand_Aft.x", "dam_model": "Species/Morrigi/art/sections_dam/DNStationCommand_Aft.x", "section_type": "Engine", "section_class": "dreadnought", "socket_fore": "Aft", "dam_socket_fore": "Aft", "requires": "IND_OrbCom", "explicit_section": true, "health": 8500, "mass": 100000, "cost": 600000, "cpoints": 17000, "crew": 80, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightgunnode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightgunnode08", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Command Station", "description": "A Command Station simply functions as a system-locked CnC ship and is able to command somewhat more ships in battle than a Strikeforce CnC ship, but not as much as an Armada CnC ship. As well, these stations can help with the logistics of military orbital industry, increasing the industrial output of a planet\u2019s Imperial population.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DNStationCommand_Fore", "file": "Species/Morrigi/sections/DNStationCommand_Fore.shipsection", "id": 57, "model": "Species/Morrigi/art/sections/DNStationCommand_Fore.x", "dam_model": "Species/Morrigi/art/sections_dam/DNStationCOmmand_Fore.x", "section_type": "Command", "section_class": "dreadnought", "socket_aft": "Fore", "dam_socket_aft": "fore", "requires": "IND_OrbCom", "explicit_section": true, "health": 8500, "mass": 100000, "cost": 600000, "cpoints": 17000, "crew": 80, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode09", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightgunnode10", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode11", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightgunnode12", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode13", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightgunnode14", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "Mediumgunnode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } } ], "display_name": "Command Station", "description": "A Command Station simply functions as a system-locked CnC ship and is able to command somewhat more ships in battle than a Strikeforce CnC ship, but not as much as an Armada CnC ship. As well, these stations can help with the logistics of military orbital industry, increasing the industrial output of a planet\u2019s Imperial population.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DNStationHabitat", "file": "Species/Morrigi/sections/DNStationHabitat.shipsection", "id": 81, "model": "Species/Morrigi/art/sections/DNStationHabitat.x", "dam_model": "Species/Morrigi/art/sections_dam/DNStationHabitat.X", "section_type": "mission", "section_class": "dreadnought", "socket_aft": "Aft", "socket_fore": "Fore", "dam_socket_aft": "aft", "dam_socket_fore": "fore", "requires": "IND_DSCon", "health": 6000, "mass": 100000, "cost": 800000, "cpoints": 18000, "crew": 100, "entity_class": "Station", "design_class": "station", "station": "habitat", "imperial_population": 100000000, "civilian_population": 100000000, "explicit_command_section": "DNStationHabitat_Fore", "explicit_engine_section": "DNStationHabitat_Aft", "preview_ofs": "50 -240 -10", "section_lod_type": 1, "view_dist": 12000, "netforcelimits": { "force_forward": 1000000000.0, "force_right": 1000000000.0, "force_up": 1000000000.0, "torque_yaw": 1000000000.0, "torque_pitch": 1000000000.0, "torque_roll": 1000000000.0, "speed": 30, "rotspeed": 6 }, "display_name": "Habitat", "description": "A Morrigi station that provides an extra 100 million civilian and 100 million Imperial citizens a home in a system. As mentioned, this is the only station that allows multiple builds of the same type, at a single planet.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DNStationHabitat_Aft", "file": "Species/Morrigi/sections/DNStationHabitat_Aft.shipsection", "id": 83, "model": "Species/Morrigi/art/sections/DNStationHabitat_Aft.x", "dam_model": "Species/Morrigi/art/sections_dam/DNStationHabitat_Aft.x", "section_type": "Engine", "section_class": "dreadnought", "socket_fore": "Aft", "dam_socket_fore": "Aft", "requires": "IND_DSCon", "explicit_section": true, "health": 6000, "mass": 100000, "cost": 800000, "cpoints": 18000, "crew": 50, "entity_class": "Station", "design_class": "station", "station": "habitat", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "display_name": "Sensor Station", "description": "A Morrigi station that provides an extra 100 million civilian and 100 million Imperial citizens a home in a system. As mentioned, this is the only station that allows multiple builds of the same type, at a single planet.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DNStationHabitat_Fore", "file": "Species/Morrigi/sections/DNStationHabitat_Fore.shipsection", "id": 82, "model": "Species/Morrigi/art/sections/DNStationHabitat_Fore.x", "dam_model": "Species/Morrigi/art/sections_dam/DNStationHabitat_Fore.x", "section_type": "Command", "section_class": "dreadnought", "socket_aft": "Fore", "dam_socket_aft": "Fore", "requires": "IND_DSCon", "explicit_section": true, "health": 6000, "mass": 100000, "cost": 800000, "cpoints": 18000, "crew": 50, "entity_class": "Station", "design_class": "station", "station": "habitat", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "display_name": "Sensor Station", "description": "A Morrigi station that provides an extra 100 million civilian and 100 million Imperial citizens a home in a system. As mentioned, this is the only station that allows multiple builds of the same type, at a single planet.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DNStationRepair", "file": "Species/Morrigi/sections/DNStationRepair.shipsection", "id": 31, "model": "Species/Morrigi/art/sections/DNStationRepair.x", "dam_model": "Species/Morrigi/art/sections_dam/DNStationRepair.x", "section_type": "mission", "section_class": "dreadnought", "socket_aft": "Aft", "socket_fore": "Fore", "dam_socket_aft": "Aft", "dam_socket_fore": "Fore", "requires": "IND_DSCon", "health": 8000, "mass": 100000, "cost": 500000, "cpoints": 21000, "crew": 120, "entity_class": "Station", "design_class": "station", "station": "repair", "repair_capacity": 85000, "explicit_command_section": "DNStationRepair_Fore", "explicit_engine_section": "DNStationRepair_Aft", "preview_ofs": "60 -340 9", "section_lod_type": 1, "view_dist": 12000, "netforcelimits": { "force_forward": 1000000000.0, "force_right": 1000000000.0, "force_up": 1000000000.0, "torque_yaw": 1000000000.0, "torque_pitch": 1000000000.0, "torque_roll": 1000000000.0, "speed": 30, "rotspeed": 6 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode13", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightgunnode14", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode15", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightgunnode16", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode17", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightgunnode18", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode19", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightgunnode20", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode21", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightgunnode22", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode23", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightgunnode24", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunnode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunnode08", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Repair", "description": "A C/R station is a welcome addition to the production facilities of a planet, helping to increase ship production, improve response to repair requests, and increase the amount of resources recovered post-battle.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DNStationRepair_Aft", "file": "Species/Morrigi/sections/DNStationRepair_Aft.shipsection", "id": 60, "model": "Species/Morrigi/art/sections/DNStationRepair_Aft.x", "dam_model": "Species/Morrigi/art/sections_dam/DNStationRepair_Aft.x", "section_type": "Engine", "section_class": "dreadnought", "socket_fore": "Aft", "dam_socket_fore": "aft", "requires": "IND_DSCon", "explicit_section": true, "health": 8000, "mass": 100000, "cost": 500000, "cpoints": 21000, "crew": 100, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunnode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunnode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode09", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode10", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode11", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Repair Station", "description": "A C/R station is a welcome addition to the production facilities of a planet, helping to decrease ship construction costs, improve response to repair requests, and increase the amount of resources recovered post-battle.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DNStationRepair_Fore", "file": "Species/Morrigi/sections/DNStationRepair_Fore.shipsection", "id": 59, "model": "Species/Morrigi/art/sections/DNStationRepair_Fore.x", "dam_model": "Species/Morrigi/art/sections_dam/DNStationRepair_Fore.x", "section_type": "Command", "section_class": "dreadnought", "socket_aft": "Fore", "dam_socket_aft": "Fore", "requires": "IND_DSCon", "explicit_section": true, "health": 8000, "mass": 100000, "cost": 500000, "cpoints": 21000, "crew": 100, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "display_name": "Repair Station", "description": "A C/R station is a welcome addition to the production facilities of a planet, helping to decrease ship construction costs, improve response to repair requests, and increase the amount of resources recovered post-battle.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DNStationScience", "file": "Species/Morrigi/sections/DNStationScience.shipsection", "id": 32, "model": "Species/Morrigi/art/sections/DNStationScience.x", "dam_model": "Species/Morrigi/art/sections_dam/DNStationScience.x", "section_type": "mission", "section_class": "dreadnought", "socket_aft": "Aft", "socket_fore": "Fore", "dam_socket_fore": "Fore", "dam_socket_aft": "aft", "requires": "IND_OrbCom", "health": 7000, "mass": 100000, "cost": 900000, "cpoints": 13000, "crew": 100, "entity_class": "Station", "design_class": "station", "station": "science", "science": 1, "explicit_command_section": "DNStationScience_Fore", "explicit_engine_section": "DNStationScience_Aft", "preview_ofs": "-23 -340 9", "section_lod_type": 1, "view_dist": 12000, "netforcelimits": { "force_forward": 1000000000.0, "force_right": 1000000000.0, "force_up": 1000000000.0, "torque_yaw": 1000000000.0, "torque_pitch": 1000000000.0, "torque_roll": 1000000000.0, "speed": 30, "rotspeed": 6 }, "display_name": "Science", "description": "A great many avenues of research require or are at least improved upon by zero-G environments. 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The increased alien traffic provides a wealth of information to Xenotech scientists, helping to reduce the cost of researching Xenotech.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DNSupport", "file": "Species/Morrigi/sections/DNSupport.shipsection", "id": 139, "model": "Species/Morrigi/art/sections/DreadnoughtSupport.X", "socket_aft": "CommandNode", "socket_fore": "EngineNode", "section_type": "mission", "section_class": "dreadnought", "requires": [ "IND_SlvgTech", "IND_AdvDreadEng" ], "health": 7000, "mass": 55000, "cost": 800000, "cpoints": 35000, "crew": 100, "repair_capacity": 31000, "refueling_capacity": 180, "refinery": true, "death_effect": "Effects/CR_Fuel_Explosion.effect", "death_area_impact_effect": "", "death_dam": 3350, "death_damradius": 1040, "preview_ofs": "-11 -40 6", "option": "IND_PlyAlloy", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -15, "rotspeed": -10 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone05", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone06", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", 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] } ], "display_name": "Support", "description": "This advanced dreadnought section is designed to support an entire fleet both with its extensive repair systems and a full on fuel refinery and refueling system.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DNTorpedoPlatform", "file": "Species/Morrigi/sections/DNTorpedoPlatform.shipsection", "id": 117, "model": "Species/Morrigi/art/sections/HeavyTorpedoPlatform.x", "section_type": "mission", "section_class": "Dreadnought", "requires": [ "IND_TrpSat", "GRP_TORPS" ], "health": 16000, "mass": 50000, "cost": 550000, "cpoints": 6500, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "crew": 0, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 100000000, "force_right": 100000000, "force_up": 100000000, "torque_yaw": 1000000000, "torque_pitch": 1000000000, "torque_roll": 1000000000, "speed": 34.5, "rotspeed": 20 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "Torpedo", "turretsize": "Large", "mount": [ { "node": "Torpedo01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 }, { "node": "Torpedo02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } ] }, { "turretclass": "Torpedo", "turretsize": "Large", "mount": [ { "node": "Torpedo03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 }, { "node": "Torpedo04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode08", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode09", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode10", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode12", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode05", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode07", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode06", "min_azimuth": 0, "max_azimuth": 180, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode11", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode10", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode11", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "PlanetMissile", "turretsize": "Large", "mount": [ { "node": "ICBMNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -3, "max_inclination": 90 }, { "node": "ICBMNode02", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -3, "max_inclination": 90 } ] } ], "display_name": "Heavy Torpedo Defense Platform", "description": "This variant of the heavy defence platform sacrifices some large turret capability to make room for a devastating array of torpedo tubes.", "unlocked_by": [] }, { "race": "Morrigi", "stem": "DNWar", "file": "Species/Morrigi/sections/DNWar.shipsection", "id": 114, "model": "Species/Morrigi/art/sections/DreadnoughtWar.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "requires": [ "GRP_HVYBEAM", "CCC_TrnsZul" ], "health": 7000, "mass": 40000, "cost": 330000, "cpoints": 24000, "crew": 80, "preview_ofs": "-23 -40 9", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": -5 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "2", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-2", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "HeavyGunNode02", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode04", "min_azimuth": -130, "max_azimuth": 15, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "HeavyGunNode05", "min_azimuth": -15, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode03", "min_azimuth": -15, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "HeavyGunNode06", "min_azimuth": 15, "max_azimuth": -130, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -10, "max_azimuth": 190, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode05", "min_azimuth": -190, "max_azimuth": 10, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -10, "max_azimuth": 190, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode02", "min_azimuth": -190, "max_azimuth": 10, "min_inclination": -15, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 }, { "node": "LightGunNode06", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90, "home_inclination": 0 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "beamnode01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -12, "max_inclination": 12 }, { "node": "beamnode02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -12, "max_inclination": 12 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "beamnode03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -12, "max_inclination": 12 }, { "node": "beamnode04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -12, "max_inclination": 12 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "beamnode05", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -12, "max_inclination": 12 }, { "node": "beamnode06", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -12, "max_inclination": 12 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "beamnode07", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -12, "max_inclination": 12 }, { "node": "beamnode08", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -12, "max_inclination": 12 } ] } ], "display_name": "War", "description": "In response to the heavier calibre weapon systems found on Zuul incursion vessels, engineers have devised the War section to maintain parity. Based on the standard Armor section it employs fewer but larger turrets in order to bring heavier weapons to battle. The cost of these hasty modifications is a small reduction in durability, maneuverability and speed. In addition, war dreadnought sections have increased broadside fire abilities thanks to the instillations of side firing Heavy Beams.", "unlocked_by": [ "CCC_TrnsZul" ] }, { "race": "Tarkas", "stem": "_AssaultShuttle", "file": "Species/Tarkas/sections/_AssaultShuttle.shipsection", "id": 1, "nodesign": 1, "model": "Species/Tarkas/art/sections/AssaultShuttle.X", "dam_model": "Species/Tarkas/art/sections/AssaultShuttle.X", "requires": "DRN_AdvFrm", "section_class": "destroyer", "design_class": "rider", "autonomous": 1, "health": 300, "mass": 1300, "command_cost": 0, "maintenance_cost": 0, "netforcelimits": { "force_forward": 100000, "force_right": 100000, "force_up": 100000, "torque_yaw": 7000000, "torque_pitch": 700000, "torque_roll": 700000, "speed": 60, "rotspeed": 90 }, "engine_sound": "Sounds/Ships/Shared/_AssaultShuttle_travel.wav", "thruster": { "node": "Engine", "effect": "effects/TarkasShuttle_Thrust.effect", "idle_effect": "effects/TarkasShuttle_Idle.effect" }, "display_name": "Assault Shuttle", "description": null, "unlocked_by": [] }, { "race": "Tarkas", "stem": "_AssaultShuttle_Advanced", "file": "Species/Tarkas/sections/_AssaultShuttle_Advanced.shipsection", "id": 139, "model": "Species/Tarkas/art/sections/AssaultShuttle_Advanced.X", "dam_model": "Species/Tarkas/art/sections/AssaultShuttle_Advanced.X", "section_class": "destroyer", "design_class": "rider", "requires": "DRN_AdvFrm", "cost": 5000, "health": 400, "autonomous": 1, "mass": 1300, "command_cost": 0, "maintenance_cost": 0, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 100000, "force_right": 100000, "force_up": 100000, "torque_yaw": 7000000, "torque_pitch": 700000, "torque_roll": 700000, "speed": 60, "rotspeed": 90 }, "bank": { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } }, "engine_sound": "Sounds/Ships/Shared/_AssaultShuttle_travel.wav", "thruster": { "node": "Engine", "effect": "effects/TarkasShuttle_Thrust.effect", "idle_effect": "effects/TarkasShuttle_Idle.effect" }, "display_name": "Advanced Assault Shuttle", "description": "This more advanced version of the standard assault shuttle is more durable, does more damage on its planetary attack runs and carries a space capable turret mount.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "_AsteroidMonitor", "file": "Species/Tarkas/sections/_AsteroidMonitor.shipsection", "id": 134, "model": "Species/Tarkas/art/sections/AsteroidMonitor_Tarka.X", "section_type": "mission", "section_class": "Dreadnought", "requires": "Ind_AstMon", "health": 48000, "mass": 300000, "cost": 5500000, "cpoints": 75000, "entity_class": "Monitor", "design_class": "station", "monitor": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 250, "section_lod_type": 1, "view_dist": 8000, "command_cost": 0, "maintenance_cost": 0, "option": { "option": [ "IND_PlyAlloy", "IND_MagLat" ] }, "netforcelimits": { "force_forward": 100000000, "force_right": 100000000, "force_up": 100000000, "torque_yaw": 1000000000, "torque_pitch": 1000000000, "torque_roll": 1000000000, "speed": 34.5, "rotspeed": 20 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode01", "min_azimuth": -40, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode02", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode03", "min_azimuth": -80, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode05", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode04", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode06", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode01", "min_azimuth": -40, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode09", "min_azimuth": -110, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode10", "min_azimuth": -80, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode04", "min_azimuth": -80, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode05", "min_azimuth": -40, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode08", "min_azimuth": -80, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode02", "min_azimuth": -40, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode03", "min_azimuth": -80, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode06", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode07", "min_azimuth": -70, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode06", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode08", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode09", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode11", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode02", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode03", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode10", "min_azimuth": -40, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode01", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode04", "min_azimuth": -90, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode05", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightGunNode07", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "PlanetMissile", "turretsize": "Large", "mount": [ { "node": "IcbmNode01", "min_azimuth": -120, "max_azimuth": 90, "min_inclination": -8, "max_inclination": 90 }, { "node": "ICBMNode02", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -3, "max_inclination": 90 } ] } ], "display_name": "Asteroid Monitor", "description": "The Neo-Monitor is smaller and less heavily armoured than the ancient Morrigi Asteroid bases they were adapted from, but it does allow for the placement of modern weapons.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "_Biomissile", "file": "Species/Tarkas/sections/_Biomissile.shipsection", "id": 2, "nodesign": 1, "model": "Species/Tarkas/art/sections/Biomissile.X", "dam_model": "Species/Tarkas/art/sections/Biomissile.X", "health": 250, "mass": 700, "crew": 0, "command_cost": 0, "maintenance_cost": 0, "netforcelimits": { "force_forward": 100000, "force_right": 10000, "force_up": 10000, "torque_yaw": 700000, "torque_pitch": 700000, "torque_roll": 70000, "speed": 80, "rotspeed": 45 }, "thruster": { "node": "Effect", "effect": "effects/BioMissileFlare.effect", "idle_effect": "effects/BioMissile_Idle.effect" }, "display_name": "Biomissile", "description": null, "unlocked_by": [] }, { "race": "Tarkas", "stem": "_BoardingPod", "file": "Species/Tarkas/sections/_BoardingPod.shipsection", "id": 84, "nodesign": 1, "model": "Species/Tarkas/art/sections/boardingpod.X", "dam_model": "Species/Tarkas/art/sections/boardingpod.X", "health": 120, "mass": 300, "crew": 30, "command_cost": 0, "maintenance_cost": 0, "netforcelimits": { "force_forward": 100000, "force_right": 100000, "force_up": 100000, "torque_yaw": 7000000, "torque_pitch": 7000000, "torque_roll": 7000000, "speed": 90, "rotspeed": 100 }, "engine_sound": "Sounds/Ships/Shared/_AssaultShuttle_travel.wav", "thruster": { "node": "EngineThruster01", "effect": "effects/HumanShuttle_Thrust.effect", "idle_effect": "effects/HumanShuttle_Idle.effect" }, "display_name": "Boarding Pod", "description": null, "unlocked_by": [] }, { "race": "Tarkas", "stem": "_Drone", "file": "Species/Tarkas/sections/_Drone.shipsection", "id": 114, "model": "Species/Tarkas/art/sections/Drone.X", "dam_model": "Species/Tarkas/art/sections/Drone.X", "entity_class": "DroneRider", "requires": "DRN_Cmbt", "health": 300, "mass": 320, "preview_ofs": "-2 30 0", "command_cost": 0, "maintenance_cost": 0, "section_class": "destroyer", "design_class": "rider", "autonomous": 1, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "speed": 230, "rotspeed": 90, "force_forward": 150000, "force_right": 100000, "force_up": 100000, "torque_yaw": 7000000, "torque_pitch": 7000000, "torque_roll": 7000000 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "showturrets": false, "mount": { "node": "gunnode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -45, "max_inclination": 45 } }, { "turretclass": "standard", "turretsize": "small", "showturrets": false, "mount": { "node": "gunnode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -45, "max_inclination": 45 } } ], "engine_sound": "Sounds/Ships/Shared/_Drone_travel.wav", "thruster": { "node": "EngineNode", "effect": "effects/HumanShuttle_Thrust.effect", "idle_effect": "effects/HumanShuttle_Idle.effect" }, "display_name": "Swarm Drone", "description": "An unmanned, autonomous combat platform \u2013 unable to travel on its own between systems, it requires a carrier ship for transport.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "_DroneHeavy", "file": "Species/Tarkas/sections/_DroneHeavy.shipsection", "id": 120, "model": "Species/Tarkas/art/sections/DroneHeavy.X", "dam_model": "Species/Tarkas/art/sections/DroneHeavy.X", "entity_class": "DroneRider", "requires": "DRN_AdvFrm", "health": 420, "mass": 420, "preview_ofs": "-2 30 0", "command_cost": 0, "maintenance_cost": 0, "section_class": "destroyer", "design_class": "rider", "autonomous": 1, "option": [ { "option": "IND_PlyAlloy" }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "speed": 160, "rotspeed": 90, "force_forward": 150000, "force_right": 100000, "force_up": 100000, "torque_yaw": 7000000, "torque_pitch": 7000000, "torque_roll": 7000000 }, "bank": { "turretclass": "strafe", "turretsize": "medium", "showturrets": false, "mount": { "node": "gunnode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -45, "max_inclination": 45 } }, "engine_sound": "Sounds/Ships/Shared/_Drone_travel.wav", "thruster": [ { "node": "EngineNode01", "effect": "effects/HumanShuttle_Thrust.effect", "idle_effect": "effects/HumanShuttle_Idle.effect" }, { "node": "EngineNode02", "effect": "effects/HumanShuttle_Thrust.effect", "idle_effect": "effects/HumanShuttle_Idle.effect" } ], "display_name": "Heavy Drone", "description": "This more robust version of the standard attack drone is slower but carries more armor and firepower.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "_HunterShip_Antimatter", "file": "Species/Tarkas/sections/_HunterShip_Antimatter.shipsection", "id": 135, "model": "Species/Tarkas/art/sections/Hunter_Antimatter.X", "dam_model": "Species/Tarkas/art/sections/Hunter_Antimatter.X", "requires": [ "DRV_AntiMat", "DRN_BtlRdrs" ], "section_type": "mission", "section_class": "cruiser", "preview_ofs": [ "0 0 1", "2 -170 0" ], "entity_class": "Hunter", "design_class": "rider", "health": 13500, "mass": 18000, "cost": 122000, "cpoints": 10800, "autonomous": 1, "ftlspeed": 0.8, "range": 10, "crew": 25, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 240000, "force_right": 240000, "force_up": 240000, "torque_yaw": 900000000, "torque_pitch": 900000000, "torque_roll": 900000000, "speed": 130, "rotspeed": 970 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -10, "max_azimuth": 90, "min_inclination": 0, "max_inclination": 90 }, { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 10, "min_inclination": 0, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "showturrets": false, "mount": [ { "node": "MediumStrafe01", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -12, "max_inclination": 12 }, { "node": "MediumStrafe02", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -12, "max_inclination": 12 }, { "node": "MediumStrafe03", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -12, "max_inclination": 12 }, { "node": "MediumStrafe04", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -12, "max_inclination": 12 }, { "node": "MediumStrafe05", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -12, "max_inclination": 12 }, { "node": "MediumStrafe06", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -12, "max_inclination": 12 }, { "node": "MediumStrafe07", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -12, "max_inclination": 12 }, { "node": "MediumStrafe08", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -12, "max_inclination": 12 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -140, "max_azimuth": 0, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode02", "min_azimuth": 0, "max_azimuth": 140, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": [ { "node": "HeavyGunNode_Strafe01", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -12, "max_inclination": 12 }, { "node": "HeavyGunNode_Strafe02", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -12, "max_inclination": 12 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode03", "min_azimuth": -120, "max_azimuth": 0, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode04", "min_azimuth": 0, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode09", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 } ] } ], "thruster": [ { "node": "EngineNode01", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineNode02", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineNode03", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineNode04", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineNode05", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineNode06", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineNode07", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineNode08", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" } ], "display_name": "Hunter-A", "description": "This is the Antimatter era version of the Tark Hunter/Killer STL BattleCruiser. It is faster, better armed and armored than the fusion era version. It is designed to be carried by the Carrier .", "unlocked_by": [ "DRN_BtlRdrs" ] }, { "race": "Tarkas", "stem": "_HunterShip_Fusion", "file": "Species/Tarkas/sections/_HunterShip_Fusion.shipsection", "id": 136, "model": "Species/Tarkas/art/sections/Hunter_Fusion.X", "dam_model": "Species/Tarkas/art/sections/Hunter_Fusion.X", "requires": [ "DRV_Fusn", "DRN_BtlRdrs" ], "section_type": "mission", "section_class": "cruiser", "preview_ofs": [ "0 0 1", "2 -170 0" ], "entity_class": "Hunter", "design_class": "rider", "health": 10500, "mass": 20000, "cost": 92000, "cpoints": 11800, "autonomous": 1, "ftlspeed": 0.5, "range": 10, "crew": 20, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 180000, "force_right": 180000, "force_up": 180000, "torque_yaw": 900000000, "torque_pitch": 900000000, "torque_roll": 900000000, "speed": 90, "rotspeed": 60 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -10, "max_azimuth": 90, "min_inclination": 0, "max_inclination": 90 }, { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 10, "min_inclination": 0, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode07", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "showturrets": false, "mount": [ { "node": "MediumStrafe01", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -12, "max_inclination": 12 }, { "node": "MediumStrafe02", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -12, "max_inclination": 12 }, { "node": "MediumStrafe03", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -12, "max_inclination": 12 }, { "node": "MediumStrafe04", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -12, "max_inclination": 12 }, { "node": "MediumStrafe05", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -12, "max_inclination": 12 }, { "node": "MediumStrafe06", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -12, "max_inclination": 12 }, { "node": "MediumStrafe07", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -12, "max_inclination": 12 }, { "node": "MediumStrafe08", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -12, "max_inclination": 12 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -120, "max_azimuth": 0, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode02", "min_azimuth": 0, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode03", "min_azimuth": -120, "max_azimuth": 0, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode04", "min_azimuth": 0, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode09", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode10", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode11", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode12", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FusionCC.effect", "idle_effect": "effects/Engine_FusionIdleCC.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_FusionCC.effect", "idle_effect": "effects/Engine_FusionIdleCC.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_FusionCC.effect", "idle_effect": "effects/Engine_FusionIdleCC.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster08", "effect": "effects/Engine_FusionCC.effect", "idle_effect": "effects/Engine_FusionIdleCC.effect" }, { "node": "EngineThruster09", "effect": "effects/Engine_FusionCC.effect", "idle_effect": "effects/Engine_FusionIdleCC.effect" }, { "node": "EngineThruster10", "effect": "effects/Engine_FusionCC.effect", "idle_effect": "effects/Engine_FusionIdleCC.effect" }, { "node": "EngineThruster11", "effect": "effects/Engine_FusionCC.effect", "idle_effect": "effects/Engine_FusionIdleCC.effect" } ], "display_name": "Hunter-F", "description": "This is the Fusion era version of the Tark Hunter/Killer STL BattleCruiser. It is designed to be carried by the Carrier Dreadnought section.", "unlocked_by": [ "DRN_BtlRdrs" ] }, { "race": "Tarkas", "stem": "_Spy", "file": "Species/Tarkas/sections/_Spy.shipsection", "id": 112, "model": "Models/Asteroids/spy_asteroid.x", "dam_model": "Models/Asteroids/spy_asteroid.x", "entity_class": "SpyShip", "nodesign": 1, "section_type": "mission", "section_class": "destroyer", "autonomous": 1, "cost": 20000, "cpoints": 800, "ftlspeed": 0, "range": 0, "spy": 1, "requires": [ "CCC_SpyBm", "IND_SlvgTech" ], "health": 300, "mass": 1300, "command_cost": 0, "maintenance_cost": 0, "netforcelimits": { "force_forward": 100000, "force_right": 100000, "force_up": 100000, "torque_yaw": 7000000, "torque_pitch": 7000000, "torque_roll": 700000, "speed": 65, "rotspeed": 90 }, "bank": { "turretclass": "spyship", "turretsize": "large", "mount": { "node": "origin", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, "display_name": "Spy Craft", "description": null, "unlocked_by": [] }, { "race": "Tarkas", "stem": "CRAntimatter", "file": "Species/Tarkas/sections/CRAntimatter.shipsection", "id": 5, "model": "Species/Tarkas/art/sections/CruiserAntimatter.X", "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Cruiser", "requires": [ "DRV_AntiMat", "DRV_Hyper" ], "engine_techera": "antimatter", "health": 3050, "mass": 6000, "cost": 50000, "cpoints": 2070, "nodespeed": 0, "ftlspeed": 6, "range": 18, "crew": 20, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEAM_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEAM_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 80000, "force_right": 80000, "force_up": 80000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 90, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -150, "max_azimuth": 0, "min_inclination": -3, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": 0, "max_azimuth": 150, "min_inclination": -3, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -105, "max_azimuth": 105, "min_inclination": -3, "max_inclination": 90 } } ], "thruster": [ { "node": "EngineNode01", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineNode02", "effect": "effects/Engine_AntimatterBBB.effect", "idle_effect": "effects/EngineAntimatterIdleBBB.effect" }, { "node": "EngineNode03", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineNode04", "effect": "effects/Engine_AntimatterBBB.effect", "idle_effect": "effects/EngineAntimatterIdleBBB.effect" }, { "node": "EngineNode05", "effect": "effects/Engine_AntimatterCC.effect", "idle_effect": "effects/EngineAntimatterIdleCC.effect" } ], "display_name": "Antimatter", "description": "More efficient than Fusion or Fission drives, Antimatter engines provide the best strategic range and maneuvering speed.", "unlocked_by": [ "DRV_AntiMat" ] }, { "race": "Tarkas", "stem": "CRAntimatterWarp", "file": "Species/Tarkas/sections/CRAntimatterWarp.shipsection", "id": 6, "model": "Species/Tarkas/art/sections/CruiserAntimatterWarp.X", "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Cruiser", "engine_techera": "antimatter", "requires": [ "DRV_AntiMat", "DRV_Warp" ], "health": 3600, "mass": 6000, "cost": 70000, "cpoints": 2070, "nodespeed": 0, "ftlspeed": 12, "range": 20, "crew": 30, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/CRWarp_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEWarp_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 185000, "force_right": 185000, "force_up": 185000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 90, "rotspeed": 15 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -150, "max_azimuth": 0, "min_inclination": -8, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": 0, "max_azimuth": 150, "min_inclination": -8, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -105, "max_azimuth": 105, "min_inclination": -8, "max_inclination": 90 } } ], "display_name": "Antimatter Warp", "description": "The ultimate hyper-drive design, improving the strategic and maneuvering speed of ships.", "unlocked_by": [ "DRV_Warp" ] }, { "race": "Tarkas", "stem": "CRArmor", "file": "Species/Tarkas/sections/CRArmor.shipsection", "id": 7, "model": "Species/Tarkas/art/sections/CruiserArmour.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Cruiser", "health": 3050, "mass": 6000, "cost": 11000, "cpoints": 2430, "crew": 25, "preview_ofs": "-10 50 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 10, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -7, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -10, "max_azimuth": 150, "min_inclination": -7, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -150, "max_azimuth": 10, "min_inclination": -7, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode03", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -7, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -7, "max_inclination": 90 } } ], "display_name": "Armor", "description": "This section is designed with the single purpose of being thick-hulled and covered with a variety of weapon turrets.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "CRAssault", "file": "Species/Tarkas/sections/CRAssault.shipsection", "id": 8, "model": "Species/Tarkas/art/sections/CruiserAssault.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "requires": "GRP_TORPS", "health": 3500, "mass": 6000, "cost": 30000, "cpoints": 1980, "crew": 10, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 150000000.0, "torque_pitch": 150000000.0, "torque_roll": 150000000.0, "speed": -5, "rotspeed": 25 }, "bank": [ { "turretclass": "torpedo", "turretsize": "large", "mount": { "node": "TorpedoNode01", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -3, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -120, "max_azimuth": 0, "min_inclination": -3, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": 0, "max_azimuth": 180, "min_inclination": -3, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": 0, "max_azimuth": 120, "min_inclination": -3, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -180, "max_azimuth": 0, "min_inclination": -3, "max_inclination": 90 } ] } ], "display_name": "Assault", "description": "Heavy combat section designed around heavy beam weapon and torpedo housings. These weapons systems decrease a ship's thrust and turning power.", "unlocked_by": [ "WEP_Dsrptr", "WEP_EmPulse", "WEP_PhotTrp", "WEP_GluTrp", "WEP_MesTrp", "WEP_PlsmTrp", "WEP_FusTrp", "WEP_DtFsTrp", "WEP_AmTrp", "WEP_DtAmTrp" ] }, { "race": "Tarkas", "stem": "CRAssaultShuttle", "file": "Species/Tarkas/sections/CRAssaultShuttle.shipsection", "id": 122, "model": "Species/Tarkas/art/sections/CruiserAssaultShuttle.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "DRN_AdvFrm", "health": 2800, "mass": 7000, "cost": 45000, "cpoints": 2950, "crew": 25, "preview_ofs": "-5 -10 -10", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_StlthArm" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "lightgunnode02", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "lightgunnode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "lightgunNode03", "min_azimuth": -90, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "lightgunNode04", "min_azimuth": -80, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "assaultshuttlerider", "turretsize": "large", "mount": { "node": "Shuttle01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, { "turretclass": "assaultshuttlerider", "turretsize": "large", "mount": [ { "node": "Shuttle02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Shuttle03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "assaultshuttlerider", "turretsize": "large", "mount": [ { "node": "Shuttle04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Shuttle05", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Heavy Assault Carrier", "description": "This cruiser section can carry multiple assault shuttles into combat and recover them.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "CRBarrage", "file": "Species/Tarkas/sections/CRBarrage.shipsection", "id": 9, "model": "Species/Tarkas/art/sections/CruiserBarrage.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": [ "GRP_Torps", "GRP_HVYBEAM" ], "preview_ofs": "-8 50 1", "health": 2550, "mass": 8000, "cost": 30000, "cpoints": 3150, "crew": 20, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": 0 }, "bank": [ { "turretclass": "missile", "turretsize": "large", "mount": [ { "node": "HeavyMissileNode01", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -2, "max_inclination": 90 }, { "node": "HeavyMissileNode02", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -2, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -50, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 50, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -50, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -90, "max_azimuth": 50, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaserNode01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "torpedo", "turretsize": "large", "mount": { "node": "TorpedoNode", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 } } ], "display_name": "Barrage", "description": "This section provides very heavy forward fire, but decreases the overall power for thrust and turning.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "CRBattleBridge", "file": "Species/Tarkas/sections/CRBattleBridge.shipsection", "id": 10, "model": "Species/Tarkas/art/sections/CruiserBattleBridge.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "requires": "GRP_HVYBEAM", "health": 3200, "mass": 5000, "cost": 30000, "cpoints": 1620, "crew": 30, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 150000000.0, "torque_pitch": 150000000.0, "torque_roll": 150000000.0, "speed": 0, "rotspeed": 45 }, "bank": [ { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultNode01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultNode02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -5, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode01", "min_azimuth": -140, "max_azimuth": 50, "min_inclination": -5, "max_inclination": 90 }, { "node": "mediumGunNode02", "min_azimuth": -50, "max_azimuth": 140, "min_inclination": -5, "max_inclination": 90 } ] } ], "display_name": "Battle Bridge", "description": "Heavily armored section fitted for heavy combat beam weapons. The beam systems decrease the ship\u2019s power to move and turn.", "unlocked_by": [ "WEP_HCLas", "WEP_Lancer", "WEP_CtngBm" ] }, { "race": "Tarkas", "stem": "CRBiomeColonizer", "file": "Species/Tarkas/sections/CRBiomeColonizer.shipsection", "id": 11, "model": "Species/Tarkas/art/sections/CruiserBiom.X", "socket_aft": "EngineNode", "socket_fore": "Commandnode", "section_type": "mission", "section_class": "cruiser", "requires": "BIO_Btrans", "preview_ofs": "-12 50 0", "health": 550, "mass": 16000, "cost": 45000, "cpoints": 5700, "crew": 8, "colonizer_pop": 6000, "colonizer_infra": 6, "colonizer_terra": 0.175, "option": [ "IND_PlyAlloy", "IND_RefCoat", "BIO_SpndAni" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "bank": { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -8, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -8, "max_inclination": 90 } ] }, "display_name": "Biome Colonizer", "description": "This colonizing section can carry hundreds of colonists, as well as considerable flora and fauna to aid in developing a planet. This mass makes the ship very slow and vulnerable.", "unlocked_by": [ "BIO_Btrans" ] }, { "race": "Tarkas", "stem": "CRBiowar", "file": "Species/Tarkas/sections/CRBiowar.shipsection", "id": 12, "model": "Species/Tarkas/art/sections/CruiserBiowar.X", "requires": "GRP_BIOMISSILE", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Cruiser", "preview_ofs": "-8 50 0", "health": 800, "mass": 5500, "cost": 55000, "cpoints": 2250, "crew": 5, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -20, "rotspeed": -15 }, "bank": [ { "turretclass": "missilerider", "turretsize": "large", "mount": [ { "node": "Missile01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -10, "max_inclination": 10 }, { "node": "Missile02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -10, "max_inclination": 10 }, { "node": "Missile03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -10, "max_inclination": 10 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -30, "max_azimuth": 120, "min_inclination": -5, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -120, "max_azimuth": 30, "min_inclination": -5, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -2, "max_inclination": 90 } } ], "display_name": "Bio War", "description": "Through research, a variety of biological agents can be developed for war, but only one system can deliver them onto an enemy world. Bio Missiles cannot sustain much damage, and should be deployed with care. Bio War sections can be re-armed between combat rounds. It may be possible to upgrade the basic engine systems through research.", "unlocked_by": [ "BIO_Plg" ] }, { "race": "Tarkas", "stem": "CRBlazer", "file": "Species/Tarkas/sections/CRBlazer.shipsection", "id": 129, "model": "Species/Tarkas/art/sections/CruiserBlazer.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "GRP_HVYBEAM", "preview_ofs": "-8 50 1", "health": 2250, "mass": 900, "cost": 35000, "cpoints": 3250, "crew": 20, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -30, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -110, "max_azimuth": 30, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -30, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -110, "max_azimuth": 30, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaserNode01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaserNode03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] } ], "display_name": "Blazer", "description": "This section is dedicated completely to Heavy Beam systems. While it is designed to deliver a devastating anti-capital ship attack, the intense power demands means a reduction in other turret based weapon systems.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "CRBoarding", "file": "Species/Tarkas/sections/CRBoarding.shipsection", "id": 85, "model": "Species/Tarkas/art/sections/CruiserBoarding.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "IND_BrdPod", "health": 2800, "mass": 5000, "cost": 18000, "cpoints": 2250, "crew": 20, "preview_ofs": "-10 50 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -50, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -110, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "boardingpod", "turretsize": "large", "mount": [ { "node": "BoardingPod01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod05", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -5, "max_inclination": 90 } } ], "display_name": "Boarding", "description": "The section is designed to carry ship assault troops into battle. Once within range the troops board their assault pods and prepare to be launched against enemy cruisers and dreadnoughts.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "CRCloaking", "file": "Species/Tarkas/sections/CRCloaking.shipsection", "id": 13, "model": "Species/Tarkas/art/sections/CruiserCloaking.X", "requires": "SLD_Clk", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "health": 2100, "mass": 4000, "cost": 50000, "cpoints": 1620, "crew": 12, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" }, { "option": "SLD_Intang" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 100000000.0, "torque_pitch": 100000000.0, "torque_roll": 100000000.0, "speed": -5, "rotspeed": 40 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -120, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -10, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Cloaking", "description": "A complex system of sensor counter-measures and light masking renders a ship effectively invisible to opponents. Cloaked ships cannot be targeted directly, so care should be taken to avoid accidentally taking fire. As well, cloaked ships cannot fire while cloaked, though scientists believe they may be able to solve this problem with research.", "unlocked_by": [ "SLD_Clk" ] }, { "race": "Tarkas", "stem": "CRCOL", "file": "Species/Tarkas/sections/CRCOL.shipsection", "id": 116, "model": "Species/Tarkas/art/sections/CruiserCOL.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "DRN_COL", "health": 3000, "mass": 10000, "cost": 35000, "cpoints": 3450, "crew": 45, "preview_ofs": "0 -10 -5", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "COL", "turretsize": "large", "mount": { "node": "COLbarrel", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "lightgunnode01", "min_azimuth": -160, "max_azimuth": 160, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Complex Ordinance Launcher", "description": "This specialized section operates as the launch platform for various Complex Ordinance packages.", "unlocked_by": [ "DRN_COL" ] }, { "race": "Tarkas", "stem": "CRCommand", "file": "Species/Tarkas/sections/CRCommand.shipsection", "id": 14, "model": "Species/Tarkas/art/sections/CruiserCommand.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "health": 2100, "mass": 4000, "cost": 5000, "cpoints": 1485, "crew": 12, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": "o", "force_up": 0, "torque_yaw": 200000000.0, "torque_pitch": 200000000.0, "torque_roll": 200000000.0, "speed": 0, "rotspeed": 35 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode02", "min_azimuth": -10, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 10, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -45, "max_azimuth": 135, "min_inclination": -5, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -135, "max_azimuth": 45, "min_inclination": -5, "max_inclination": 90 } ] } ], "display_name": "Standard Command", "description": "The standard command section design. No-frills, but has seen decades of service and is the least expensive section to employ in a design.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "CRConstruction", "file": "Species/Tarkas/sections/CRConstruction.shipsection", "id": 97, "model": "Species/Tarkas/art/sections/DnConstruction.X", "section_type": "mission", "section_class": "cruiser", "preview_ofs": [ "0 0 1", "-0 -1230 0" ], "huge": 1, "engine_techera": "fusion", "requires": [ "DRV_Fusn", "DRV_Hyper", "IND_DSCon" ], "health": 1800, "mass": 21500, "cost": 800000, "cpoints": 7000, "command_cost": 0, "construction_capacity": 10800, "autonomous": 1, "ftlspeed": 3.0, "range": 10, "crew": 0, "netforcelimits": { "force_forward": 70000, "force_right": 70000, "force_up": 70000, "torque_yaw": 45000000.0, "torque_pitch": 45000000.0, "torque_roll": 45000000.0, "speed": 40, "rotspeed": 40 }, "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" } ], "display_name": "Construction", "description": "While stations can operate around planets, they can't drive there, so these massive cousins to repair and salvage ships are required to build them.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "CRDeepScan", "file": "Species/Tarkas/sections/CRDeepScan.shipsection", "id": 15, "model": "Species/Tarkas/art/sections/CruiserDeepScan.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "requires": "CCC_AdvSens", "health": 2100, "mass": 3500, "cost": 27000, "cpoints": 1170, "scanrange": 7, "tacticalsensorrange": 4700, "crew": 13, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_StlthArm" ] }, { "option": "IND_RefCoat" } ], "section_sound": "Sounds/Ships/Shared/DEDeepScan.wav", "section_sound_repeat": 5, "netforcelimits": { "force_forward": 0, "force_right": "o", "force_up": 0, "torque_yaw": 200000000.0, "torque_pitch": 200000000.0, "torque_roll": 200000000.0, "speed": 0, "rotspeed": 30 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -135, "max_azimuth": 45, "min_inclination": 0, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -45, "max_azimuth": 135, "min_inclination": 0, "max_inclination": 90 } ] } ], "display_name": "Deep Scan", "description": "Increases the sensor range and power of a ship, revealing cloaked vessels and planetary stats.", "unlocked_by": [ "CCC_AdvSens" ] }, { "race": "Tarkas", "stem": "CRDeepscanPlatform", "file": "Species/Tarkas/sections/CRDeepscanPlatform.shipsection", "id": 123, "model": "Species/Tarkas/art/sections/MediumDeepscanPlatform.X", "section_type": "mission", "section_class": "cruiser", "requires": "CCC_ScanSats", "health": 4000, "mass": 60000, "cost": 45000, "cpoints": 2780, "tacticalsensorrange": 1700, "scanrange": 0.001, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 0, "preview_ofs": "-15 210 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 10000000, "force_right": 10000000, "force_up": 10000000, "torque_yaw": 100000000, "torque_pitch": 100000000, "torque_roll": 100000000, "speed": 34.5, "rotspeed": 30 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode02", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode03", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode04", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -45, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -110, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -45, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -110, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -45, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -110, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -45, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -110, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Scanner Satellite", "description": "This satellite will scan for cloaked ships at relatively close ranges in tactical combat. This sat possesses NO strategic map scan ability.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "CRDefencePlatform", "file": "Species/Tarkas/sections/CRDefencePlatform.shipsection", "id": 78, "model": "Species/Tarkas/art/sections/mediumdefenceplatform.x", "section_type": "mission", "section_class": "cruiser", "health": 4600, "mass": 60000, "cost": 25000, "cpoints": 2880, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 0, "preview_ofs": "-15 210 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 10000000, "force_right": 10000000, "force_up": 10000000, "torque_yaw": 100000000, "torque_pitch": 100000000, "torque_roll": 100000000, "speed": 34.5, "rotspeed": 30 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode02", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode03", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode04", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "missile", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode01", "min_azimuth": -180, "max_azimuth": 180 }, { "node": "HeavyGunNode02", "min_azimuth": -180, "max_azimuth": 180 } ] } ], "display_name": "Medium Defense Platform", "description": "Mid-sized defense platforms are more expensive and take longer to produce, but provide four medium turrets and an additional four light turrets for outfitting. These platforms cannot be deployed in orbit around size 3 planets or smaller.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "CRDrone", "file": "Species/Tarkas/sections/CRDrone.shipsection", "id": 113, "model": "Species/Tarkas/art/sections/CruiserDrone.X", "socket_aft": "MissionNode", "socket_fore": "MissionNode01", "section_type": "mission", "section_class": "cruiser", "requires": "DRN_Squad", "health": 2700, "mass": 7000, "cost": 35000, "cpoints": 2850, "crew": 15, "preview_ofs": "-5 -10 -10", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_StlthArm" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "lightgunnode02", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "lightgunnode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunNode03", "min_azimuth": -20, "max_azimuth": 170, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunNode04", "min_azimuth": -170, "max_azimuth": 20, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone05", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone06", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Drone", "description": "Extremely effective in combat, Attack Drones require a mothership to carry them between systems. These Drone Carriers operate as the micro-CnC for the drones, acting as their launch base and giving them their orders.", "unlocked_by": [ "DRN_Squad" ] }, { "race": "Tarkas", "stem": "CRDronePlatform", "file": "Species/Tarkas/sections/CRDronePlatform.shipsection", "id": 125, "model": "Species/Tarkas/art/sections/MediumDronePlatform.X", "section_type": "mission", "section_class": "cruiser", "requires": "DRN_Sats", "health": 4400, "mass": 60000, "cost": 65000, "cpoints": 2980, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 0, "preview_ofs": "-15 210 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 10000000, "force_right": 10000000, "force_up": 10000000, "torque_yaw": 100000000, "torque_pitch": 100000000, "torque_roll": 100000000, "speed": 34.5, "rotspeed": 30 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode02", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode03", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumGunNode04", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -45, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -110, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -45, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -110, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -45, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -110, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -45, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -110, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Drone Satellite", "description": "This medium satellite is designed to support combat drones in the planetary defense role.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "CRExtendedRange", "file": "Species/Tarkas/sections/CRExtendedRange.shipsection", "id": 17, "model": "Species/Tarkas/art/sections/CruiserExtendedRange.X", "socket_aft": "MissionNode", "socket_fore": "MissionNode01", "section_type": "mission", "section_class": "Cruiser", "preview_ofs": "-15 50 5", "death_effect": "Effects/CRER_Fuel_Explosion.effect", "death_area_impact_effect": "", "death_dam": 750, "death_damradius": 320, "health": 1050, "mass": 6000, "cost": 8000, "cpoints": 1980, "range": 22, "crew": 20, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -3, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "lightGunNode01", "min_azimuth": 0, "max_azimuth": 160, "min_inclination": 0, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "lightGunNode02", "min_azimuth": -160, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 90 } } ], "display_name": "Extended Range", "description": "By trading weapons systems and hull armor for extra fuel capacity, Extended Range ships can strategically travel nearly three times as far as other ship designs, making them perfect for reconnaissance and exploration.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "CRFireControl", "file": "Species/Tarkas/sections/CRFireControl.shipsection", "id": 18, "model": "Species/Tarkas/art/sections/CruiserFireControl.X", "requires": "IND_PredGun", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "health": 2200, "mass": 3600, "cost": 33000, "cpoints": 1800, "crew": 10, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 200000000.0, "torque_pitch": 200000000.0, "torque_roll": 200000000.0, "speed": 0, "rotspeed": 40 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": 0, "max_azimuth": 135, "min_inclination": -3, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -135, "max_azimuth": 0, "min_inclination": -3, "max_inclination": 90 } } ], "display_name": "Fire Control", "description": "Dedicated targeting computers improve the accuracy of all ship weapons. Less effective than an AI Command section, it is still cost effective.", "unlocked_by": [ "IND_PredGun" ] }, { "race": "Tarkas", "stem": "CRFission", "file": "Species/Tarkas/sections/CRFission.shipsection", "id": 19, "model": "Species/Tarkas/art/sections/CruiserFission.X", "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Cruiser", "engine_techera": "fission", "requires": [ "DRV_Fissn", "DRV_Hyper" ], "health": 1450, "mass": 9500, "cost": 15000, "cpoints": 3060, "nodespeed": 0, "ftlspeed": 2.0, "range": 4, "crew": 20, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] }, "DRV_RecFiss" ], "engine_sound": "Sounds/Ships/Shared/DEFission_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEFission_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 45000, "force_right": 45000, "force_up": 45000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 50, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -20, "max_azimuth": 150, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -150, "max_azimuth": 20, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -10, "max_inclination": 90 } ] } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionIdle.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionIdle.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionIdle.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionIdle.effect" } ], "display_name": "Fission", "description": "The most basic power plant available in ship design. Fission ships are slow, but inexpensive.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "CrFreighter", "file": "Species/Tarkas/sections/CrFreighter.shipsection", "id": 95, "model": "Species/Tarkas/art/sections/Crfreighter.X", "section_type": "mission", "section_class": "cruiser", "preview_ofs": [ "0 0 1", "-40 -270 0" ], "requires": [ "DRV_Fissn", "DRV_Hyper", "IND_MegFrght", "CCC_FTLEcon" ], "health": 4000, "mass": 15500, "cost": 170000, "cpoints": 12200, "freighter": 1, "autonomous": 1, "ftlspeed": 2.0, "range": 8, "crew": 10, "netforcelimits": { "force_forward": 40000, "force_right": 40000, "force_up": 40000, "torque_yaw": 25000000.0, "torque_pitch": 25000000.0, "torque_roll": 25000000.0, "speed": 40, "rotspeed": 30 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 } } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" } ], "display_name": "Freighter", "description": "A cruiser-sized trade transport. Tougher and better armed than a Destroyer Freighter, but by no means a replacement for trade patrol ships or the Cruiser Q Freighter.", "unlocked_by": [ "IND_MegFrght" ] }, { "race": "Tarkas", "stem": "CrFreighterQ", "file": "Species/Tarkas/sections/CrFreighterQ.shipsection", "id": 96, "model": "Species/Tarkas/art/sections/CrfreighterQ.X", "section_type": "mission", "section_class": "cruiser", "preview_ofs": [ "0 0 1", "-30 -270 0" ], "requires": [ "DRV_Fissn", "DRV_Hyper", "IND_ModCon" ], "health": 8000, "mass": 16500, "cost": 175000, "cpoints": 13200, "freighterq": 1, "autonomous": 1, "ftlspeed": 2.0, "range": 8, "crew": 16, "netforcelimits": { "force_forward": 80000, "force_right": 80000, "force_up": 80000, "torque_yaw": 450000000.0, "torque_pitch": 450000000.0, "torque_roll": 450000000.0, "speed": 50, "rotspeed": 45 }, "anim": [ { "name": "combatready", "event": "CombatReady", "start_frame": "0", "speed_scale": "1", "loop": "1" }, { "name": "combatready", "event": "CombatRest", "start_frame": "end", "speed_scale": "-1", "loop": "1" } ], "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode07", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode08", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode09", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode10", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode11", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode12", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 } ] } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" } ], "display_name": "Freighter Q", "description": "A cruiser-sized trade transport. Tougher and better armed than either a Destroyer or Cruiser Freighter, but by no means a replacement for trade patrol ships. These ships carry less cargo, but more, hidden weapons. Surprise, Raiders!", "unlocked_by": [ "IND_ModCon" ] }, { "race": "Tarkas", "stem": "CRFusion", "file": "Species/Tarkas/sections/CRFusion.shipsection", "id": 20, "model": "Species/Tarkas/art/sections/CruiserFusion.X", "requires": [ "DRV_Fusn", "DRV_Hyper" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Cruiser", "engine_techera": "fusion", "health": 2050, "mass": 5500, "cost": 26000, "cpoints": 2520, "nodespeed": 0, "ftlspeed": 3.5, "range": 10, "crew": 25, "option": [ "DRV_PlsmFoc", { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEFusion_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEFusion_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 60000, "force_right": 60000, "force_up": 60000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 70, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -20, "max_azimuth": 150, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -150, "max_azimuth": 20, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -3, "max_inclination": 90 } } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FusionCC.effect", "idle_effect": "effects/Engine_FusionIdleCC.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_FusionCC.effect", "idle_effect": "effects/Engine_FusionIdleCC.effect" } ], "display_name": "Fusion", "description": "A marked improvement over Fission drives, Fusion drives provide a greater strategic range and maneuvering speed.", "unlocked_by": [ "DRV_Fusn" ] }, { "race": "Tarkas", "stem": "CRHammerHead", "file": "Species/Tarkas/sections/CRHammerHead.shipsection", "id": 21, "model": "Species/Tarkas/art/sections/CruiserHammerHead.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "requires": "IND_Waldo", "health": 2800, "mass": 4200, "cost": 15000, "cpoints": 1620, "crew": 25, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 5000, "force_right": 5000, "force_up": 5000, "torque_yaw": 400000000.0, "torque_pitch": 400000000.0, "torque_roll": 400000000.0, "speed": 10, "rotspeed": 55 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -10, "max_azimuth": 90, "min_inclination": 0, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 10, "min_inclination": 0, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -60, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -135, "max_azimuth": 0, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": 0, "max_azimuth": 135, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -90, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Hammerhead", "description": "The addition of a T-section to the standard command design, this section can be outfitted with additional weapons. Outboard maneuvering jets provide a quick turning speed.", "unlocked_by": [ "IND_Waldo" ] }, { "race": "Tarkas", "stem": "CRImpactor", "file": "Species/Tarkas/sections/CRImpactor.shipsection", "id": 132, "model": "Species/Tarkas/art/sections/CruiserImpactor.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "WEP_AccAmp", "preview_ofs": "-8 50 1", "health": 2650, "mass": 9000, "cost": 25000, "cpoints": 3050, "crew": 30, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "HeavyMissileNode02", "min_azimuth": -15, "max_azimuth": 135, "min_inclination": -8, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "HeavyMissileNode01", "min_azimuth": -135, "max_azimuth": 15, "min_inclination": -8, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode02", "min_azimuth": -5, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -5, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -90, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -80, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "railcannon", "turretsize": "large", "mount": [ { "node": "RailCannon01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "RailCannon02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] } ], "display_name": "Impactor", "description": "This Cruiser section is designed to carry the powerful ballistic Rail Cannon into combat and is best employed at long range.", "unlocked_by": [ "WEP_AccAmp" ] }, { "race": "Tarkas", "stem": "CRMinelayer", "file": "Species/Tarkas/sections/CRMinelayer.shipsection", "id": 22, "model": "Species/Tarkas/art/sections/CruiserMinelayer.X", "requires": "GRP_MINES", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "preview_ofs": "-5 50 5", "health": 1050, "mass": 10500, "cost": 35000, "cpoints": 3150, "crew": 15, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": 0, "max_azimuth": 150, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": 0, "max_azimuth": 150, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -150, "max_azimuth": 0, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -150, "max_azimuth": 0, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "mine", "turretsize": "large", "mount": [ { "node": "Mine1", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Mine02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Minelayer", "description": "A simple weapon, mines are deployed behind a moving minelayer, and can be used to break-up incoming fleets or protect vital targets. Scientists have no shortage of ideas for new mine payloads, but only time and research will tell if any of them are viable.", "unlocked_by": [ "WEP_NukMine", "WEP_FusMine", "WEP_AmMine", "WEP_GrvMine", "WEP_ImpMine", "WEP_LpMine", "WEP_ClkMine" ] }, { "race": "Tarkas", "stem": "CRMining", "file": "Species/Tarkas/sections/CRMining.shipsection", "id": 23, "model": "Species/Tarkas/art/sections/CruiserMining.X", "requires": "IND_AstMine", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "preview_ofs": "-10 50 0", "health": 1050, "mass": 11000, "cost": 35000, "cpoints": 2880, "crew": 20, "mining_capacity": 700, "mining_rate": 100, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -20, "rotspeed": -15 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -50, "max_azimuth": 60, "min_inclination": -5, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 50, "min_inclination": -5, "max_inclination": 90 } } ], "display_name": "Mining", "description": "The resources of unpopulated planets can be mined and transported to another planet, where they can provide a boost in production and overall resources. As expected, these ore carriers are very slow.", "unlocked_by": [ "IND_AstMine" ] }, { "race": "Tarkas", "stem": "CRPointDefence", "file": "Species/Tarkas/sections/CRPointDefence.shipsection", "id": 24, "model": "Species/Tarkas/art/sections/CruiserPointDefence.X", "requires": "GRP_PD", "socket_aft": "MissionNode", "socket_fore": "MissionNode01", "section_type": "mission", "section_class": "Cruiser", "preview_ofs": "-20 50 5", "health": 2300, "mass": 5500, "cost": 30000, "cpoints": 2475, "crew": 10, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 10 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -7, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -7, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -7, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -135, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -135, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": 135, "max_azimuth": -90, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode10", "min_azimuth": 135, "max_azimuth": -90, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode11", "min_azimuth": 135, "max_azimuth": -90, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": -135, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 } ] } ], "display_name": "Point Defence", "description": "Designed specifically to provide large firing arcs to multiple point-defense turrets. Cruiser designs allow for Command and Engine sections with considerable fire-power, but these ships are best deployed to provide cover fire against targets other ships may not be equipped to defend against, such as missiles and mines.", "unlocked_by": [ "WEP_PDPhas", "WEP_PDtech", "DRV_Ints" ] }, { "race": "Tarkas", "stem": "CRProjector", "file": "Species/Tarkas/sections/CRProjector.shipsection", "id": 81, "model": "Species/Tarkas/art/sections/CruiserProjector.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "GRP_PRJCTR", "health": 3700, "mass": 6000, "cost": 35000, "cpoints": 2700, "crew": 20, "preview_ofs": "0 -50 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 5, "rotspeed": 0 }, "bank": { "turretclass": "projector", "turretsize": "large", "mount": { "node": "Projector", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -30, "max_inclination": 90 } }, "display_name": "Projector", "description": "The Projector section is a heavily reinforced mission section dedicated to the support and firing of the powerful line of energy projector weapons.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "CRPropaganda", "file": "Species/Tarkas/sections/CRPropaganda.shipsection", "id": 138, "model": "Species/Tarkas/art/sections/CruiserPropaganda.X", "dam_model": "Species/Tarkas/art/sections/CruiserPropaganda.X", "section_type": "mission", "section_class": "cruiser", "preview_ofs": [ "0 0 1", "0 -100 0" ], "requires": [ "DRV_Fusn", "CCC_FTLBrdB" ], "health": 4500, "mass": 43000, "cost": 452000, "cpoints": 19800, "propaganda": 1, "autonomous": 1, "ftlspeed": 2.0, "range": 8, "crew": 35, "netforcelimits": { "force_forward": 80000, "force_right": 80000, "force_up": 80000, "torque_yaw": 450000000.0, "torque_pitch": 450000000.0, "torque_roll": 450000000.0, "speed": 50, "rotspeed": 45 }, "thruster": [ { "node": "EngineNode01", "effect": "effects/Engine_FusionCC.effect", "idle_effect": "effects/Engine_FusionIdleCC.effect" }, { "node": "EngineNode02", "effect": "effects/Engine_FusionCC.effect", "idle_effect": "effects/Engine_FusionIdleCC.effect" }, { "node": "EngineNode03", "effect": "effects/Engine_FusionCC.effect", "idle_effect": "effects/Engine_FusionIdleCC.effect" } ], "display_name": "Propaganda", "description": "This cultural broadcast vessel is meant to beam vast amounts of carefully selected news and entertainment at target worlds. In its systems, a Propaganda vessel will raise morale. While in and enemy system it will lower the worlds morale. Propaganda vessels stationed in deep space near an enemy empire will slowly raise their opinion of you.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "CRPulsedFission", "file": "Species/Tarkas/sections/CRPulsedFission.shipsection", "id": 25, "model": "Species/Tarkas/art/sections/CruiserPulsedFission.X", "requires": [ "DRV_PlsFiss", "DRV_Hyper" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Cruiser", "engine_techera": "fission", "crew": 20, "health": 1550, "mass": 9500, "cost": 20000, "cpoints": 3150, "nodespeed": 0, "ftlspeed": 2.0, "range": 6, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] }, "DRV_RecFiss" ], "engine_sound": "Sounds/Ships/Shared/DEPulseFission_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEPulseFission_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 53000, "force_right": 53000, "force_up": 53000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 60, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -20, "max_azimuth": 150, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -150, "max_azimuth": 20, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -10, "max_inclination": 90 } ] } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_pulseFissionB.effect", "idle_effect": "effects/Engine_FissionIdle.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_pulseFissionB.effect", "idle_effect": "effects/Engine_FissionIdle.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_pulseFissionB.effect", "idle_effect": "effects/Engine_FissionIdle.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_pulseFissionB.effect", "idle_effect": "effects/Engine_FissionIdle.effect" } ], "display_name": "Pulsed Fission", "description": "By re-fusing drive plasma, these engines can produce extra maneuvering thrust that a Fission power plant cannot produce alone.", "unlocked_by": [ "DRV_PlsFiss" ] }, { "race": "Tarkas", "stem": "CRRefinery", "file": "Species/Tarkas/sections/CRRefinery.shipsection", "id": 26, "model": "Species/Tarkas/art/sections/CruiserRefinery.X", "requires": "IND_OrbFound", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "preview_ofs": "-17 50 5", "death_effect": "Effects/CR_Fuel_Explosion.effect", "death_area_impact_effect": "", "death_dam": 750, "death_damradius": 640, "health": 700, "mass": 11000, "cost": 30000, "cpoints": 3150, "crew": 20, "refueling_capacity": 70, "refinery": true, "option": "IND_PlyAlloy", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -20, "rotspeed": -20 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Refinery", "description": "Besides carrying a large supply of fuel for other ships, this section can be ordered to stop in-system and convert resources in the area to fuel, replenishing its supply. Carrying this supply of fuel as well as processing equipment makes this section extremely slow and vulnerable.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "CRRepairandSalvage", "file": "Species/Tarkas/sections/CRRepairandSalvage.shipsection", "id": 27, "model": "Species/Tarkas/art/sections/CruiserRepairAndSalvage.X", "requires": "IND_SlvgTech", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "preview_ofs": "-15 50 5", "health": 1300, "mass": 9000, "cost": 50000, "cpoints": 2700, "repair_capacity": 18000, "crew": 15, "spytender": true, "option": "IND_PlyAlloy", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "bank": { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -7, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -7, "max_inclination": 90 } ] }, "display_name": "Repair and Salvage", "description": "Each Repair and Salvage ship can undo a certain amount of damage to other ships, per turn.", "unlocked_by": [ "IND_SlvgTech" ] }, { "race": "Tarkas", "stem": "CRShapedHyperFieldAntimatter", "file": "Species/Tarkas/sections/CRShapedHyperFieldAntimatter.shipsection", "id": 28, "model": "Species/Tarkas/art/sections/CruiserShapedHyperFieldAntimatter.X", "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Cruiser", "engine_techera": "antimatter", "requires": [ "DRV_AntiMat", "DRV_HyprFld" ], "health": 3050, "mass": 7000, "cost": 60000, "cpoints": 2070, "nodespeed": 0, "ftlspeed": 9, "range": 18, "crew": 30, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/CRAM_SH_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEWarp_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 85000, "force_right": 85000, "force_up": 85000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 90, "rotspeed": 10 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -150, "max_azimuth": 20, "min_inclination": -3, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -20, "max_azimuth": 150, "min_inclination": -3, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -105, "max_azimuth": 105, "min_inclination": -3, "max_inclination": 90 } } ], "thruster": [ { "node": "EngineNode01", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineNode02", "effect": "effects/Engine_AntimatterBBB.effect", "idle_effect": "effects/EngineAntimatterIdleBBB.effect" }, { "node": "EngineNode03", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineNode04", "effect": "effects/Engine_AntimatterBBB.effect", "idle_effect": "effects/EngineAntimatterIdleBBB.effect" }, { "node": "EngineNode05", "effect": "effects/Engine_AntimatterCC.effect", "idle_effect": "effects/EngineAntimatterIdleCC.effect" } ], "display_name": "S.H. Antimatter", "description": "The use of an Antimatter power planet creates a greater increase in strategic range and speed than in Shaped Hyperfield Fusion designs.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "CRShapedHyperFieldFusion", "file": "Species/Tarkas/sections/CRShapedHyperFieldFusion.shipsection", "id": 29, "model": "Species/Tarkas/art/sections/CruiserShapedHyperFieldFusion.X", "requires": [ "DRV_Fusn", "DRV_HyprFld" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Cruiser", "engine_techera": "fusion", "health": 2500, "mass": 5300, "cost": 32000, "cpoints": 2520, "nodespeed": 0, "ftlspeed": 6, "range": 10, "crew": 27, "option": [ "DRV_PlsmFoc", { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/CRFusion_SH_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEWarp_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 65000, "force_right": 65000, "force_up": 65000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 70, "rotspeed": 5 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -20, "max_azimuth": 150, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -150, "max_azimuth": 20, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -5, "max_inclination": 90 } } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FusionCC.effect", "idle_effect": "effects/Engine_FusionIdleCC.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_FusionCC.effect", "idle_effect": "effects/Engine_FusionIdleCC.effect" } ], "display_name": "S.H. Fusion", "description": "A refinement in hyper field projections create an increase in strategic range and speed.", "unlocked_by": [ "DRV_HyprFld" ] }, { "race": "Tarkas", "stem": "CRShield", "file": "Species/Tarkas/sections/CRShield.shipsection", "id": 30, "model": "Species/Tarkas/art/sections/CruiserShield.X", "requires": "GRP_Shields", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "health": 1300, "mass": 4000, "cost": 45000, "cpoints": 1350, "crew": 15, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat" ] }, { "option": "IND_RefCoat" } ], "optiondef": { "option": [ "SLD_MkOne", "SLD_MkTwo", "SLD_MkThree", "SLD_MkFour", "SLD_MesShld", "SLD_GrvShld" ] }, "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 100000000.0, "torque_pitch": 100000000.0, "torque_roll": 100000000.0, "speed": 0, "rotspeed": 30 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -120, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -10, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Shield", "description": "A projector array produces a quantum field around the ship that blocks high-energy weapons. This field can be overwhelmed by too much incoming energy \u2013 to avoid a back surge to the engines, which would result, at the very least, in the destruction of the engine section, the shields will temporarily power-down and the system is reset. It may be possible to improve the field through research.", "unlocked_by": [ "SLD_MkOne", "SLD_MkThree", "SLD_MkFour" ] }, { "race": "Tarkas", "stem": "CRStrafe", "file": "Species/Tarkas/sections/CRStrafe.shipsection", "id": 128, "model": "Species/Tarkas/art/sections/CruiserStrafe.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "requires": "IND_OrbFound", "health": 2000, "mass": 4500, "cost": 13000, "cpoints": 1520, "crew": 20, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 200000000.0, "torque_pitch": 200000000.0, "torque_roll": 200000000.0, "speed": 0, "rotspeed": 55 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -10, "max_azimuth": 90, "min_inclination": 0, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 10, "min_inclination": 0, "max_inclination": 90 } ] }, { "turretclass": "strafe", "turretsize": "medium", "showturrets": false, "mount": [ { "node": "MediumGunNode01", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "MediumGunNode02", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "MediumGunNode03", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "MediumGunNode04", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "MediumGunNode05", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "MediumGunNode06", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "MediumGunNode07", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "MediumGunNode08", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 } ] } ], "display_name": "Strafe", "description": "Advancements in construction techniques have allowed engineers to support standard weapons in a direct fire mount. Without the bulky turret systems, a command section can now mount more medium weapons but only in forward directed mounts which lends itself to high speed strafing attacks by captains.", "unlocked_by": [ "IND_OrbFound" ] }, { "race": "Tarkas", "stem": "CRStrikeForceCNC", "file": "Species/Tarkas/sections/CRStrikeForceCNC.shipsection", "id": 31, "model": "Species/Tarkas/art/sections/CruiserStrikeForceCNC.X", "socket_aft": "MissionNode", "socket_fore": "MissionNode01", "section_type": "mission", "section_class": "Cruiser", "requires": "CCC_DatSyn", "health": 1400, "mass": 6500, "cost": 70000, "cpoints": 4500, "command_quota": 36, "crew": 30, "preview_ofs": "-20 50 8", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes" ] }, { "option": "IND_RefCoat" } ], "section_sound": "Sounds/Ships/Shared/DECommand.wav", "section_sound_repeat": 4, "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Strikeforce CNC", "description": "Like the Squadron CnC destroyer design, Strikeforce CnC ships increase the number of ships that can be deployed into combat at once, only more so. They can also organize a fleet into formations and alter the order in which reinforcement ships arrive. They are not combat vessels, but their increased size and weapons capacity can allow them to engage targets if required.", "unlocked_by": [ "CCC_DatSyn" ] }, { "race": "Tarkas", "stem": "CRTorpedoPlatform", "file": "Species/Tarkas/sections/CRTorpedoPlatform.shipsection", "id": 82, "model": "Species/Tarkas/art/sections/mediumtorpedoplatform.x", "section_type": "mission", "section_class": "cruiser", "requires": [ "IND_TrpSat", "GRP_TORPS" ], "health": 3600, "mass": 60000, "cost": 36000, "cpoints": 2880, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "crew": 0, "preview_ofs": "-15 210 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 10000000, "force_right": 10000000, "force_up": 10000000, "torque_yaw": 100000000, "torque_pitch": 100000000, "torque_roll": 100000000, "speed": 34.5, "rotspeed": 30 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -80, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -110, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -80, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -110, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "missile", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -180, "max_azimuth": 180 } }, { "turretclass": "missile", "turretsize": "Large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -180, "max_azimuth": 180 } }, { "turretclass": "Torpedo", "turretsize": "Large", "mount": { "node": "Torp01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } }, { "turretclass": "Torpedo", "turretsize": "Large", "mount": { "node": "Torp02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } } ], "display_name": "Torpedo Defence Platform", "description": "The Torpedo Defense platform is a medium platform modified to carry multiple torpedo tubes in a defensive fire configuration and adds long-range, heavy-hitting tracking ordinance to the defense satellite arsenal.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "CRWar", "file": "Species/Tarkas/sections/CRWar.shipsection", "id": 87, "model": "Species/Tarkas/art/sections/CruiserWar.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "CCC_TrnsZul", "health": 2450, "mass": 8000, "cost": 25000, "cpoints": 2610, "preview_ofs": "-10 50 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -120, "max_azimuth": 0, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode02", "min_azimuth": 0, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode05", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "War", "description": "In response to the heavier calibre weapon systems found on Zuul incursion vessels, engineers have devised the War section to maintain parity. Based on the standard Armor section it employs fewer but larger turrets in order to bring heavier weapons to battle. The cost of these hasty modifications is a small reduction in durability, maneuverability and speed", "unlocked_by": [ "CCC_TrnsZul" ] }, { "race": "Tarkas", "stem": "DEAIC", "file": "Species/Tarkas/sections/DEAIC.shipsection", "id": 33, "model": "Species/Tarkas/art/sections/DestroyerAIC.X", "requires": "CCC_AIFrCon", "socket_aft": "CommandNode", "section_type": "command", "section_class": "destroyer", "aicontrol": true, "health": 700, "mass": 800, "cost": 40000, "cpoints": 580, "rebelai_scanrange": 6, "rebelai_tacticalsensorrange": 4700, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 7000, "force_right": 7000, "force_up": 7000, "torque_yaw": 52000000.0, "torque_pitch": 52000000.0, "torque_roll": 52000000.0, "speed": 10, "rotspeed": 160 }, "bank": { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -10, "max_inclination": 90 } ] }, "display_name": "AI Command", "description": "By placing some ship systems under AI control, the ship enjoys improved accuracy of all weapons, faster turret speed, and better thrust and turning speed.", "unlocked_by": [ "CCC_AIFrCon" ] }, { "race": "Tarkas", "stem": "DEAntimatter", "file": "Species/Tarkas/sections/DEAntimatter.shipsection", "id": 34, "model": "Species/Tarkas/art/sections/DestroyerAntiMatter.X", "requires": [ "DRV_AntiMat", "DRV_Hyper" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Destroyer", "engine_techera": "antimatter", "health": 750, "mass": 1800, "cost": 20000, "cpoints": 920, "nodespeed": 0, "ftlspeed": 6, "range": 18, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEAM_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEAM_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 35000, "force_right": 35000, "force_up": 35000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 90, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -40, "max_azimuth": 65, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -65, "max_azimuth": 40, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -5, "max_inclination": 90 } } ], "thruster": { "node": "Thruster", "effect": "effects/Engine_AntimatterBbb.effect", "idle_effect": "effects/EngineAntimatterIdlebbB.effect" }, "display_name": "Antimatter", "description": "More efficient than Fusion or Fission drives, Antimatter engines provide the best strategic range and maneuvering speed.", "unlocked_by": [ "DRV_AntiMat" ] }, { "race": "Tarkas", "stem": "DEAntiMatterWarp", "file": "Species/Tarkas/sections/DEAntiMatterWarp.shipsection", "id": 35, "model": "Species/Tarkas/art/sections/DestroyerAntiMatterWarp.X", "socket_fore": "EngineNode", "section_type": "engine", "section_class": "destroyer", "engine_techera": "antimatter", "requires": [ "DRV_AntiMat", "DRV_Warp" ], "health": 800, "mass": 1000, "cost": 40000, "cpoints": 690, "nodespeed": 0, "ftlspeed": 12.0, "range": 20, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEWarp_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEWarp_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 50000, "force_right": 50000, "force_up": 50000, "torque_yaw": 15000, "torque_pitch": 15000, "torque_roll": 15000, "speed": 95, "rotspeed": 20 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -40, "max_azimuth": 65, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -65, "max_azimuth": 40, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -5, "max_inclination": 90 } } ], "display_name": "Antimatter Warp", "description": "The ultimate hyper-drive design, improving the strategic and maneuvering speed of ships.", "unlocked_by": [ "DRV_Warp" ] }, { "race": "Tarkas", "stem": "DEArmor", "file": "Species/Tarkas/sections/DEArmor.shipsection", "id": 36, "model": "Species/Tarkas/art/sections/DestroyerArmour.X", "socket_aft": "MissionNode", "socket_fore": "MissionNode01", "section_type": "mission", "section_class": "destroyer", "health": 550, "mass": 2000, "cost": 4000, "cpoints": 1040, "preview_ofs": "-4 0 -2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 10, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -8, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGun01", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -5, "max_inclination": 90 }, { "node": "MediumGun02", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -2, "max_inclination": 90 } ] } ], "display_name": "Armor", "description": "This section is designed with the single purpose of being thick-hulled and covered with a variety of weapon turrets.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DEAssaultShuttle", "file": "Species/Tarkas/sections/DEAssaultShuttle.shipsection", "id": 37, "model": "Species/Tarkas/art/sections/DestroyerAssaultShuttle.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "-5 0 1", "health": 200, "mass": 2200, "cost": 7500, "cpoints": 1260, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "bank": { "turretclass": "assaultshuttlerider", "turretsize": "large", "mount": { "node": "shuttle", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, "display_name": "Assault Shuttle", "description": "Often a small attack shuttle can be more effective at assaulting an enemy world than a ship in orbit. However the shuttles cannot sustain much damage, and should be deployed carefully \u2013 while they are away, their carrier ships should also be careful, so they can be there to pick the shuttles up after their attack run. It may be possible to upgrade the basic engine systems through research.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DEBiowar", "file": "Species/Tarkas/sections/DEBiowar.shipsection", "id": 38, "model": "Species/Tarkas/art/sections/DestroyerBiowar.X", "requires": "GRP_BIOMISSILE", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "-2.4 0 -.4", "health": 150, "mass": 1500, "cost": 45000, "cpoints": 2300, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -15, "rotspeed": -15 }, "bank": { "turretclass": "missilerider", "turretsize": "large", "mount": { "node": "Missile", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, "display_name": "Bio War", "description": "Through research, a variety of biological agents can be developed for war, but only one system can deliver them onto an enemy world. Bio Missiles cannot sustain much damage, and should be deployed with care. Bio War sections can be re-armed between combat rounds. It may be possible to upgrade the basic engine systems through research.", "unlocked_by": [ "BIO_Plg" ] }, { "race": "Tarkas", "stem": "DECloaking", "file": "Species/Tarkas/sections/DECloaking.shipsection", "id": 39, "model": "Species/Tarkas/art/sections/DestroyerCloaking.X", "requires": "SLD_Clk", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "-2.5 0 2.1", "health": 350, "mass": 2000, "cost": 24000, "cpoints": 1150, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" }, { "option": "SLD_Intang" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "bank": { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -165, "max_azimuth": 165, "min_inclination": -5, "max_inclination": 90 } }, "display_name": "Cloaking", "description": "A complex system of sensor counter-measures and light masking renders a ship effectively invisible to opponents. Cloaked ships cannot be targeted directly, so care should be taken to avoid accidentally taking fire. As well, cloaked ships cannot fire while cloaked, though scientists believe they may be able to solve this problem with research.", "unlocked_by": [ "SLD_Clk" ] }, { "race": "Tarkas", "stem": "DEColonizer", "file": "Species/Tarkas/sections/DEColonizer.shipsection", "id": 40, "model": "Species/Tarkas/art/sections/DestroyerColonizer.X", "socket_aft": "MissionNode", "socket_fore": "MissionNode01", "section_type": "mission", "section_class": "destroyer", "health": 150, "mass": 2700, "cost": 22000, "cpoints": 2880, "preview_ofs": "-4 0 2", "colonizer_pop": 30, "colonizer_infra": 1, "colonizer_terra": 0, "option": [ "IND_PlyAlloy", "IND_RefCoat", "BIO_SpndAni" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -20, "rotspeed": -20 }, "display_name": "Colonizer", "description": "This section can carry a few dozen colonists and their supplies to a new world. Once ordered to colonize a world, colony ships land and their materials used in the initial set-up. Scientists believe it may be possible to increase the number of on-board colonists by up to five times through suspended animation, but more research will be required first.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DECommand", "file": "Species/Tarkas/sections/DECommand.shipsection", "id": 41, "model": "Species/Tarkas/art/sections/DestroyerCommand.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "destroyer", "health": 550, "mass": 1100, "cost": 3000, "cpoints": 750, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 15000000.0, "torque_pitch": 15000000.0, "torque_roll": 15000000.0, "speed": 0, "rotspeed": 55 }, "bank": { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -10, "max_inclination": 90 } ] }, "display_name": "Standard Command", "description": "The standard command section design. No-frills, but has seen decades of service and is the least expensive section to employ in a design.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DEDeepScan", "file": "Species/Tarkas/sections/DEDeepScan.shipsection", "id": 42, "model": "Species/Tarkas/art/sections/DestroyerDeepScan.X", "requires": "CCC_AdvSens", "socket_aft": "CommandNode", "section_type": "command", "section_class": "destroyer", "health": 500, "mass": 900, "cost": 9000, "cpoints": 580, "scanrange": 6, "tacticalsensorrange": 4700, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_StlthArm" ] }, { "option": "IND_RefCoat" } ], "section_sound": "Sounds/Ships/Shared/DEDeepScan.wav", "section_sound_repeat": 5, "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 12000000.0, "torque_pitch": 12000000.0, "torque_roll": 12000000.0, "speed": 0, "rotspeed": 50 }, "bank": { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -10, "max_inclination": 90 } }, "display_name": "Deep Scan", "description": "Increases the sensor range and power of a ship, revealing cloaked vessels and planetary stats.", "unlocked_by": [ "CCC_AdvSens" ] }, { "race": "Tarkas", "stem": "DEDefencePlatform", "file": "Species/Tarkas/sections/DEDefencePlatform.shipsection", "id": 77, "model": "Species/Tarkas/art/sections/lightdefenceplatform.x", "section_type": "mission", "section_class": "destroyer", "health": 1100, "mass": 4200, "cost": 10500, "cpoints": 1150, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 0, "preview_ofs": "-5 0 2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 1000000, "force_right": 1000000, "force_up": 1000000, "torque_yaw": 10000000, "torque_pitch": 10000000, "torque_roll": 10000000, "speed": 34.5, "rotspeed": 40 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -25, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -25, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode02", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -25, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -25, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -25, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -25, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -25, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -25, "max_inclination": 90 } ] }, { "turretclass": "missile", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -180, "max_azimuth": 180 }, { "node": "MediumGunNode02", "min_azimuth": -180, "max_azimuth": 180 } ] } ], "display_name": "Light Defense Platform", "description": "Basic defense platforms are inexpensive to produce and can be built and deployed quickly. Two missile turrets are common to all designs, but four light turrets can be outfitted as required.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DEDrone", "file": "Species/Tarkas/sections/DEDrone.shipsection", "id": 115, "model": "Species/Tarkas/art/sections/DestroyerDrone.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "requires": "DRN_Cmbt", "health": 350, "mass": 1800, "cost": 9500, "cpoints": 1120, "preview_ofs": "1 -50 2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_StlthArm" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode01", "min_azimuth": 240, "max_azimuth": -60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode02", "min_azimuth": 240, "max_azimuth": -60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Drone", "description": "Extremely effective in combat, Attack Drones require a mothership to carry them between systems. These Drone Carriers operate as the micro-CnC for the drones, acting as their launch base and giving them their orders.", "unlocked_by": [ "DRN_Cmbt" ] }, { "race": "Tarkas", "stem": "DEExtendedRange", "file": "Species/Tarkas/sections/DEExtendedRange.shipsection", "id": 44, "model": "Species/Tarkas/art/sections/DestroyerExtendedRange.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "health": 300, "mass": 2000, "cost": 2500, "cpoints": 750, "range": 16, "preview_ofs": "-4 0 3", "death_effect": "Effects/DEER_Fuel_Explosion.effect", "death_area_impact_effect": "", "death_dam": 200, "death_damradius": 150, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 5, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -120, "max_azimuth": 40, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -40, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Extended Range", "description": "By trading weapons systems and hull armor for extra fuel capacity, Extended Range ships can strategically travel nearly three times as far as other ship designs, making them perfect for reconnaissance and exploration.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DEFireControl", "file": "Species/Tarkas/sections/DEFireControl.shipsection", "id": 45, "model": "Species/Tarkas/art/sections/DestroyerFireControl.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "destroyer", "requires": "IND_PredGun", "health": 550, "mass": 1000, "cost": 16000, "cpoints": 690, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 20000000.0, "torque_pitch": 20000000.0, "torque_roll": 20000000.0, "speed": 0, "rotspeed": 55 }, "bank": { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -10, "max_inclination": 90 } }, "display_name": "Fire Control", "description": "Dedicated targeting computers improve the accuracy of all ship weapons. Less effective than an AI Command section, it is still cost effective.", "unlocked_by": [ "IND_PredGun" ] }, { "race": "Tarkas", "stem": "DEFission", "file": "Species/Tarkas/sections/DEFission.shipsection", "id": 46, "model": "Species/Tarkas/art/sections/DestroyerFission.X", "socket_fore": "EngineNode", "section_type": "engine", "section_class": "destroyer", "engine_techera": "fission", "requires": [ "DRV_Fissn", "DRV_Hyper" ], "health": 400, "mass": 1500, "cost": 6000, "cpoints": 1490, "nodespeed": 0, "ftlspeed": 2.0, "range": 4, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] }, "DRV_RecFiss" ], "engine_sound": "Sounds/Ships/Shared/DEFission_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEFission_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 20000, "force_right": 20000, "force_up": 20000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 50, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 60 }, { "node": "LightGunNode02", "min_azimuth": 60, "max_azimuth": -70, "min_inclination": -10, "max_inclination": 60 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -125, "max_azimuth": 125, "min_inclination": -10, "max_inclination": 90 } } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" } ], "display_name": "Fission", "description": "The most basic power plant available in ship design. Fission ships are slow, but inexpensive.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DEFreighter", "file": "Species/Tarkas/sections/DEFreighter.shipsection", "id": 80, "model": "Species/Tarkas/art/sections/freighter.X", "section_type": "mission", "section_class": "destroyer", "preview_ofs": [ "0 0 1", "-10 -130 0" ], "requires": [ "DRV_Fissn", "DRV_Hyper", "CCC_FTLEcon" ], "health": 6000, "mass": 9500, "cost": 50000, "cpoints": 9200, "freighter": 1, "autonomous": 1, "ftlspeed": 2.0, "range": 6, "crew": 0, "netforcelimits": { "force_forward": 20000, "force_right": 20000, "force_up": 20000, "torque_yaw": 15000000.0, "torque_pitch": 15000000.0, "torque_roll": 15000000.0, "speed": 40, "rotspeed": 35 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -8, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -8, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -8, "max_inclination": 90 } } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" } ], "display_name": "Freighter", "description": "Star Freighters ply the trade routes between friendly stars. Each route must be serviced by 2 full time freighters to function at full capacity. Freighters are lightly armed so they can fight back but their civilian crew will surrender if their turrets are destroyed.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DEFusion", "file": "Species/Tarkas/sections/DEFusion.shipsection", "id": 47, "model": "Species/Tarkas/art/sections/DestroyerFusion.X", "requires": [ "DRV_Fusn", "DRV_Hyper" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "destroyer", "engine_techera": "fusion", "health": 550, "mass": 1200, "cost": 12000, "cpoints": 690, "ftlspeed": 3.5, "range": 10, "option": [ "DRV_PlsmFoc", { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEFusion_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEFusion_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 23000, "force_right": 23000, "force_up": 23000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 70, "rotspeed": 0 }, "bank": { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -125, "max_azimuth": 125, "min_inclination": -3, "max_inclination": 90 } }, "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" } ], "display_name": "Fusion", "description": "A marked improvement over Fission drives, Fusion drives provide a greater strategic range and maneuvering speed.", "unlocked_by": [ "DRV_Fusn" ] }, { "race": "Tarkas", "stem": "DEHammerHead", "file": "Species/Tarkas/sections/DEHammerHead.shipsection", "id": 48, "model": "Species/Tarkas/art/sections/DestroyerHammerHead.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "destroyer", "requires": "IND_Waldo", "health": 625, "mass": 1400, "cost": 6000, "cpoints": 1040, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 2000, "force_right": 2000, "force_up": 2000, "torque_yaw": 28000000.0, "torque_pitch": 28000000.0, "torque_roll": 28000000.0, "speed": 5, "rotspeed": 95 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Hammerhead", "description": "The addition of a T-section to the standard command design, this section can be outfitted with additional weapons. Outboard maneuvering jets provide a quick turning speed.", "unlocked_by": [ "IND_Waldo" ] }, { "race": "Tarkas", "stem": "DEJammer", "file": "Species/Tarkas/sections/DEJammer.shipsection", "id": 49, "model": "Species/Tarkas/art/sections/DestroyerJammer.X", "requires": "CCC_SnsJam", "socket_aft": "MissionNode", "socket_fore": "MissionNode01", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "-5 0 -1.5", "health": 300, "mass": 1800, "cost": 12000, "cpoints": 1150, "section_sound": "Sounds/Ships/Shared/DEDeepScan.wav", "section_sound_repeat": 5, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": 0, "max_azimuth": 170, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -170, "max_azimuth": 0, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Jammer", "description": "Sophisticated electronic warfare systems allow Jammer ships to obfuscate themselves and nearby ships on enemy sensors in combat. As well, they can mask the composition and size of fleets traveling from system to system.", "unlocked_by": [ "CCC_SnsJam" ] }, { "race": "Tarkas", "stem": "DEMinelayer", "file": "Species/Tarkas/sections/DEMinelayer.shipsection", "id": 50, "model": "Species/Tarkas/art/sections/DestroyerMinelayer.X", "requires": "GRP_MINES", "socket_aft": "MissionNode", "socket_fore": "MissionNode01", "section_type": "mission", "section_class": "destroyer", "health": 400, "mass": 3500, "cost": 17500, "cpoints": 1490, "preview_ofs": "-4 0 2", "option": [ { "option": [ "IND_PlyAlloy", "IND_QrkRes", "IND_MagLat" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -15, "rotspeed": -15 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "mine", "turretsize": "large", "mount": { "node": "Mine1", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } } ], "display_name": "Minelayer", "description": "A simple weapon, mines are deployed behind a moving minelayer, and can be used to break-up incoming fleets or protect vital targets. Scientists have no shortage of ideas for new mine payloads, but only time and research will tell if any of them are viable.", "unlocked_by": [ "WEP_NukMine", "WEP_FusMine", "WEP_AmMine", "WEP_GrvMine", "WEP_ImpMine", "WEP_LpMine", "WEP_ClkMine" ] }, { "race": "Tarkas", "stem": "DEPointDefence", "file": "Species/Tarkas/sections/DEPointDefence.shipsection", "id": 51, "model": "Species/Tarkas/art/sections/DestroyerPointDefence.X", "requires": "GRP_PD", "socket_aft": "MissionNode", "socket_fore": "MissionNode01", "section_type": "mission", "section_class": "Destroyer", "preview_ofs": "-4 0 1", "health": 400, "mass": 1500, "cost": 13000, "cpoints": 980, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 5 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -130, "max_azimuth": 70, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -130, "max_azimuth": 70, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -70, "max_azimuth": 130, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -70, "max_azimuth": 130, "min_inclination": -5, "max_inclination": 90 } ] } ], "display_name": "Point Defence", "description": "Designed specifically to provide large firing arcs to multiple point-defense turrets, Point Defense ships aren\u2019t front-line combat vessels, but are critical support against an enemy with missile systems.", "unlocked_by": [ "WEP_PDPhas", "WEP_PDtech", "DRV_Ints" ] }, { "race": "Tarkas", "stem": "DEpolice", "file": "Species/Tarkas/sections/DEpolice.shipsection", "id": 111, "model": "Species/Tarkas/art/sections/DestroyerPolice.X", "section_type": "mission", "section_class": "destroyer", "preview_ofs": [ "0 0 1", "-8 -90 0" ], "requires": [ "DRV_Fusn", "DRV_Hyper", "CCC_FTLEcon" ], "health": 2300, "mass": 9000, "cost": 43000, "cpoints": 2020, "police": 1, "autonomous": 1, "ftlspeed": 3, "range": 6, "crew": 0, "netforcelimits": { "force_forward": 85000, "force_right": 65000, "force_up": 65000, "torque_yaw": 200000000.0, "torque_pitch": 200000000.0, "torque_roll": 240000000.0, "speed": 75, "rotspeed": 45 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_FusionB.effect", "idle_effect": "effects/Engine_FusionIdleB.effect" } ], "display_name": "Police Cutter", "description": "With a growing, non-military population, positive civilian morale is aided by having patrols of peace officers. Particularly in a multi-race population, keeping the peace is sometimes just as comforting, or at least helps keep tempers calm, as keeping a system safe from attack. Police Cutters minimize the impact of morale damaging events.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DEPulsedFission", "file": "Species/Tarkas/sections/DEPulsedFission.shipsection", "id": 52, "model": "Species/Tarkas/art/sections/DestroyerPulseFission.X", "socket_fore": "EngineNode", "section_type": "engine", "section_class": "destroyer", "engine_techera": "fission", "requires": [ "DRV_PlsFiss", "DRV_Hyper" ], "health": 400, "mass": 1500, "cost": 10000, "cpoints": 1580, "nodespeed": 0, "ftlspeed": 2.0, "range": 6, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] }, "DRV_RecFiss" ], "engine_sound": "Sounds/Ships/Shared/DEPulseFission_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEPulseFission_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 22000, "force_right": 22000, "force_up": 22000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 55, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 60 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -125, "max_azimuth": 125, "min_inclination": -10, "max_inclination": 60 } } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_PulseFission.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_PulseFission.effect", "idle_effect": "effects/Engine_Fissionidle.effect" } ], "display_name": "Pulsed Fission", "description": "By re-fusing drive plasma, these engines can produce extra maneuvering thrust that a Fission power plant cannot produce alone.", "unlocked_by": [ "DRV_PlsFiss" ] }, { "race": "Tarkas", "stem": "DEPursuit", "file": "Species/Tarkas/sections/DEPursuit.shipsection", "id": 126, "model": "Species/Tarkas/art/sections/DestroyerPursuitArmor.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "requires": "DRV_OvrThrust", "health": 400, "mass": 3000, "cost": 8000, "cpoints": 1340, "preview_ofs": "-4 0 -2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 7000, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 30, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -8, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -8, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -8, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode04", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -8, "max_inclination": 90 } } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" } ], "display_name": "Pursuit", "description": "A booster section designed to increase a ship's thrust and top speed significantly at the cost of heavier firepower.", "unlocked_by": [ "DRV_OvrThrust" ] }, { "race": "Tarkas", "stem": "DEShapedHyperfieldAntimatter", "file": "Species/Tarkas/sections/DEShapedHyperfieldAntimatter.shipsection", "id": 53, "model": "Species/Tarkas/art/sections/DestroyerShapedHyperFieldAntiMatter.X", "requires": [ "DRV_AntiMat", "DRV_HyprFld" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Destroyer", "engine_techera": "antimatter", "health": 750, "mass": [ 1800, 1000 ], "cost": 25000, "cpoints": 800, "nodespeed": 0, "ftlspeed": 9, "range": 18, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEAM_SH_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEWarp_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 47000, "force_right": 47000, "force_up": 47000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 95, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -40, "max_azimuth": 65, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -65, "max_azimuth": 40, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -5, "max_inclination": 90 } } ], "thruster": { "node": "Thruster", "effect": "effects/Engine_AntimatterBbb.effect", "idle_effect": "effects/EngineAntimatterIdlebbB.effect" }, "display_name": "S.H. Antimatter", "description": "The use of an Antimatter power planet creates a greater increase in strategic range and speed than in Shaped Hyperfield Fusion designs.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DEShapedHyperFieldFusion", "file": "Species/Tarkas/sections/DEShapedHyperFieldFusion.shipsection", "id": 54, "model": "Species/Tarkas/art/sections/DestroyerShapedHyperFieldFusion.X", "requires": [ "DRV_Fusn", "DRV_HyprFld" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "destroyer", "engine_techera": "fusion", "health": 550, "mass": 1200, "cost": 15000, "cpoints": 1150, "nodespeed": 0, "ftlspeed": 6, "range": 10, "option": [ "DRV_PlsmFoc", { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEFusion_SH_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEWarp_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 23000, "force_right": 23000, "force_up": 23000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 70, "rotspeed": 0 }, "bank": { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -125, "max_azimuth": 125, "min_inclination": -10, "max_inclination": 90 } }, "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" } ], "display_name": "S.H. Fusion", "description": "A refinement in hyper field projections create an increase in strategic range and speed.", "unlocked_by": [ "DRV_HyprFld" ] }, { "race": "Tarkas", "stem": "DEShield", "file": "Species/Tarkas/sections/DEShield.shipsection", "id": 55, "model": "Species/Tarkas/art/sections/DestroyerShields.X", "requires": "GRP_Shields", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "health": 400, "mass": 2500, "cost": 21000, "cpoints": 1490, "preview_ofs": "-3 0 2.5", "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "optiondef": { "option": [ "SLD_MkOne", "SLD_MkTwo", "SLD_MkThree", "SLD_MkFour", "SLD_MesShld", "SLD_GrvShld" ] }, "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": { "turretclass": "standard", "turretsize": "Medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -5, "max_inclination": 90 } }, "display_name": "Shield", "description": "A projector array produces a quantum field around the ship that blocks high-energy weapons. This field can be overwhelmed by too much incoming energy \u2013 to avoid a back surge to the engines, which would result, at the very least, in the destruction of the engine section, the shields will temporarily power-down and the system is reset. It may be possible to improve the field through research.", "unlocked_by": [ "SLD_MkOne", "SLD_MkThree", "SLD_MkFour" ] }, { "race": "Tarkas", "stem": "DESpinalMount", "file": "Species/Tarkas/sections/DESpinalMount.shipsection", "id": 56, "model": "Species/Tarkas/art/sections/DestroyerSpinalMount.X", "requires": "IND_SpnlMnt", "socket_aft": "MissionNode", "socket_fore": "MissionNode01", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "-4.5 0 2", "health": 450, "mass": 2600, "cost": 13000, "cpoints": 1380, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": 0 }, "bank": { "turretclass": "spinal", "turretsize": "large", "mount": { "node": "Barrel", "min_azimuth": 0, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } }, "display_name": "Spinal Mount", "description": "Destroyer class ships simply aren\u2019t big enough to be outfitted with heavy beam weapons, but by devoting an entire section, these ships can wield a single heavy beam weapon. There is a trade-off, as smaller, flexible weapon systems are exchanged for a single, devastating attack.", "unlocked_by": [ "IND_SpnlMnt" ] }, { "race": "Tarkas", "stem": "DESquadronCnc", "file": "Species/Tarkas/sections/DESquadronCnc.shipsection", "id": 57, "model": "Species/Tarkas/art/sections/DestroyerSquadronCnC.X", "socket_aft": "MissionNode", "socket_fore": "MissionNode01", "section_type": "mission", "section_class": "destroyer", "requires": "CCC_BtlCmp", "health": 450, "mass": 2100, "cost": 23000, "cpoints": 1840, "command_quota": 20, "preview_ofs": "-4 0 0.7", "section_sound": "Sounds/Ships/Shared/DECommand.wav", "section_sound_repeat": 4, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "display_name": "Squadron CnC", "description": "The organization and deployment of ships is a complex task. Squadron CnC ships increase the number of ships that can be deployed into combat at once. As well, they can organize a fleet into formations and alter the order in which reinforcement ships arrive. They are not combat vessels however, and should be kept well out of danger.", "unlocked_by": [ "CCC_BtlCmp" ] }, { "race": "Tarkas", "stem": "DEStrafe", "file": "Species/Tarkas/sections/DEStrafe.shipsection", "id": 127, "model": "Species/Tarkas/art/sections/DestroyerStrafe.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "destroyer", "requires": "IND_OrbFound", "health": 500, "mass": 1200, "cost": 5800, "cpoints": 1140, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 18000000.0, "torque_pitch": 18000000.0, "torque_roll": 18000000.0, "speed": 0, "rotspeed": 90 }, "bank": { "turretclass": "strafe", "turretsize": "small", "showturrets": false, "mount": [ { "node": "LightGunNode01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "LightGunNode02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "LightGunNode03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "LightGunNode04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "LightGunNode05", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "LightGunNode06", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "LightGunNode07", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "LightGunNode08", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, "display_name": "Strafe", "description": "Advancements in construction techniques have allowed engineers to support standard weapons in a direct fire mount. Without the bulky turret systems, a command section can now mount more light weapons but only in forward directed mounts which lends itself to high speed strafing attacks by captains.", "unlocked_by": [ "IND_OrbFound" ] }, { "race": "Tarkas", "stem": "DETanker", "file": "Species/Tarkas/sections/DETanker.shipsection", "id": 58, "model": "Species/Tarkas/art/sections/DestroyerTanker.X", "socket_aft": "MissionNode", "socket_fore": "MissionNode01", "section_type": "mission", "section_class": "destroyer", "health": 100, "mass": 3200, "cost": 19000, "cpoints": 920, "refueling_capacity": 15, "preview_ofs": "-6 0 3", "death_effect": "Effects/DE_Fuel_Explosion.effect", "death_area_impact_effect": "", "death_dam": 400, "death_damradius": 350, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "display_name": "Tanker", "description": "The strategic range of ships can be increased greatly when a Tanker ship is included in modest sized fleets. Tanker sections are extremely vulnerable however. Given their cost and their lack of offensive capabilities, Tankers should be sent into the field with care.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DETorpedo", "file": "Species/Tarkas/sections/DETorpedo.shipsection", "id": 59, "model": "Species/Tarkas/art/sections/DestroyerTorpedo.X", "requires": "GRP_TORPS", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "-4 0 .3", "health": 450, "mass": 2600, "cost": 13000, "cpoints": 1490, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": 0 }, "bank": { "turretclass": "torpedo", "turretsize": "large", "mount": { "node": "Torpedo01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } }, "display_name": "Torpedo", "description": "Destroyer class ships simply aren\u2019t big enough to be outfitted with torpedo bays, but by devoting an entire section, a destroyer can house a single torpedo system. Like all torpedo ships, they are best deployed just outside of range of front-line combat vessels.", "unlocked_by": [ "WEP_Dsrptr", "WEP_EmPulse", "WEP_PhotTrp", "WEP_GluTrp", "WEP_MesTrp", "WEP_PlsmTrp", "WEP_FusTrp", "WEP_DtFsTrp", "WEP_AmTrp", "WEP_DtAmTrp" ] }, { "race": "Tarkas", "stem": "DEWar", "file": "Species/Tarkas/sections/DEWar.shipsection", "id": 89, "model": "Species/Tarkas/art/sections/DestroyerWar.X", "socket_aft": "MissionNode", "socket_fore": "MissionNode01", "section_type": "mission", "section_class": "destroyer", "requires": "CCC_TrnsZul", "health": 300, "mass": 2500, "cost": 7000, "cpoints": 1260, "preview_ofs": "-4 0 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -7, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -7, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGun01", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGun02", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGun03", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "War", "description": "In response to the heavier calibre weapon systems found on Zuul incursion vessels, engineers have devised the War section to maintain parity. Based on the standard Armor section it employs fewer but larger turrets in order to bring heavier weapons to battle. The cost of these hasty modifications is a small reduction in durability, maneuverability and speed.", "unlocked_by": [ "CCC_TrnsZul" ] }, { "race": "Tarkas", "stem": "DEWildWeasel", "file": "Species/Tarkas/sections/DEWildWeasel.shipsection", "id": 60, "model": "Species/Tarkas/art/sections/DestroyerWildWeasel.X", "requires": "CCC_QntChaf", "socket_aft": "MissionNode", "socket_fore": "MissionNode01", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "-4 0 -.5", "health": 450, "mass": 2000, "cost": 16000, "cpoints": 1380, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 2000, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 10, "rotspeed": 10 }, "bank": { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": 110, "max_azimuth": 0, "min_inclination": -3, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -110, "max_azimuth": 0, "min_inclination": -3, "max_inclination": 90 } ] }, "thruster": [ { "node": "ThrusterA", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "ThrusterB", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" } ], "display_name": "Wild Weasel", "description": "On-board EW systems work not to hide this ship, but rather to make it the most obvious target in combat for all tracking-weapons, drawing them away from fleet-critical ships.", "unlocked_by": [ "CCC_QntChaf" ] }, { "race": "Tarkas", "stem": "DNAbsorber", "file": "Species/Tarkas/sections/DNAbsorber.shipsection", "id": 61, "model": "Species/Tarkas/art/sections/DreadnoughtAbsorber.X", "requires": "SLD_ErgAb", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "health": 10000, "mass": 25000, "cost": 350000, "cpoints": 8000, "crew": 45, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 3000000000, "torque_pitch": 3000000000, "torque_roll": 3000000000, "speed": 0, "rotspeed": 15 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode05", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode09", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Point Absorber", "description": "Absorber sections are equipped with a power transducer that uses energy weapons fire to recharge on-board weapons systems.", "unlocked_by": [ "SLD_ErgAb" ] }, { "race": "Tarkas", "stem": "DNAIC", "file": "Species/Tarkas/sections/DNAIC.shipsection", "id": 62, "model": "Species/Tarkas/art/sections/DreadnoughtAIC.X", "requires": "CCC_AIFrCon", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "aicontrol": true, "health": 13000, "mass": 18000, "cost": 350000, "cpoints": 7000, "rebelai_scanrange": 7, "rebelai_tacticalsensorrange": 4700, "crew": 15, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 10000, "force_right": 10000, "force_up": 10000, "torque_yaw": 5700000000, "torque_pitch": 5700000000, "torque_roll": 5700000000, "speed": 10, "rotspeed": 20 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -90, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -100, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -90, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -100, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -130, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode07", "min_azimuth": -10, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -140, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode09", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode10", "min_azimuth": -60, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode11", "min_azimuth": -130, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode12", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode13", "min_azimuth": -10, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode14", "min_azimuth": -140, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode15", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode16", "min_azimuth": -60, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode02", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode03", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode04", "min_azimuth": -60, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode05", "min_azimuth": -40, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode06", "min_azimuth": -60, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode07", "min_azimuth": -80, "max_azimuth": 40, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode08", "min_azimuth": -80, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightgunnode09", "min_azimuth": -80, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "AI Command", "description": "By placing some ship systems under AI control, the ship enjoys improved accuracy of all weapons, faster turret speed, and better thrust and turning speed.", "unlocked_by": [ "CCC_AIFrCon" ] }, { "race": "Tarkas", "stem": "DNAntimatter", "file": "Species/Tarkas/sections/DNAntimatter.shipsection", "id": 63, "model": "Species/Tarkas/art/sections/DreadnoughtAntimatter.X", "requires": [ "DRV_AntiMat", "DRV_Hyper" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Dreadnought", "engine_techera": "antimatter", "health": 12000, "mass": 50000, "cost": 250000, "cpoints": 9200, "nodespeed": 0, "ftlspeed": 6.0, "range": 18, "crew": 80, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEAM_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEAM_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 250000, "force_right": 250000, "force_up": 250000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 80, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 60 }, { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 60 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -100, "max_azimuth": 20, "min_inclination": -12, "max_inclination": 70 }, { "node": "MediumGunNode03", "min_azimuth": -20, "max_azimuth": 100, "min_inclination": -12, "max_inclination": 70 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -20, "max_azimuth": 100, "min_inclination": -12, "max_inclination": 70 }, { "node": "MediumGunNode06", "min_azimuth": -100, "max_azimuth": 20, "min_inclination": -12, "max_inclination": 70 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -5, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -5, "max_inclination": 90 } } ], "thruster": [ { "node": "Thruster01", "effect": "effects/Engine_AntimatterD.effect", "idle_effect": "effects/EngineAntimatterIdleD.effect" }, { "node": "Thruster02", "effect": "effects/Engine_AntimatterD.effect", "idle_effect": "effects/EngineAntimatterIdleD.effect" }, { "node": "Thruster03", "effect": "effects/Engine_AntimatterCsm.effect", "idle_effect": "effects/EngineAntimatterIdleCsm.effect" }, { "node": "Thruster04", "effect": "effects/Engine_AntimatterCsm.effect", "idle_effect": "effects/EngineAntimatterIdleCsm.effect" }, { "node": "Thruster05", "effect": "effects/Engine_AntimatterCsm.effect", "idle_effect": "effects/EngineAntimatterIdleCsm.effect" }, { "node": "Thruster06", "effect": "effects/Engine_AntimatterCsm.effect", "idle_effect": "effects/EngineAntimatterIdleCsm.effect" } ], "display_name": "Antimatter", "description": "More efficient than Fusion or Fission drives, Antimatter engines provide the best strategic range and maneuvering speed.", "unlocked_by": [ "DRV_AntiMat" ] }, { "race": "Tarkas", "stem": "DNAntimatterWarp", "file": "Species/Tarkas/sections/DNAntimatterWarp.shipsection", "id": 64, "model": "Species/Tarkas/art/sections/DreadnoughtAntimatterWarp.X", "requires": [ "DRV_AntiMat", "DRV_Warp" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Dreadnought", "engine_techera": "antimatter", "health": 13500, "mass": 60000, "cost": 400000, "cpoints": 9000, "nodespeed": 0, "ftlspeed": 12.0, "range": 20, "crew": 90, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DNWarp_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEWarp_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 290000, "force_right": 290000, "force_up": 290000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 90, "rotspeed": 10 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 60 }, { "node": "LightGunNode02", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 60 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -100, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 70 }, { "node": "MediumGunNode02", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 70 }, { "node": "MediumGunNode03", "min_azimuth": -20, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 70 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -20, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 70 }, { "node": "MediumGunNode05", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 70 }, { "node": "MediumGunNode06", "min_azimuth": -100, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 70 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -5, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -5, "max_inclination": 90 } } ], "display_name": "Antimatter Warp", "description": "The ultimate hyper-drive design, improving the strategic and maneuvering speed of ships.", "unlocked_by": [ "DRV_Warp" ] }, { "race": "Tarkas", "stem": "DNArmadaCNC", "file": "Species/Tarkas/sections/DNArmadaCNC.shipsection", "id": 65, "model": "Species/Tarkas/art/sections/DreadnoughtArmadaCNC.X", "requires": "CCC_ArmCom", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "preview_ofs": "0 200 0", "health": 8000, "mass": 50000, "cost": 550000, "cpoints": 20000, "command_quota": 58, "crew": 125, "section_sound": "Sounds/Ships/Shared/DECommand.wav", "section_sound_repeat": 4, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -70, "max_azimuth": 10, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -70, "max_azimuth": 10, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -70, "max_azimuth": 10, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -130, "max_azimuth": 10, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode05", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -10, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -10, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode09", "min_azimuth": -10, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode10", "min_azimuth": -10, "max_azimuth": 130, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode11", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode12", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -130, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -60, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode05", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -100, "max_azimuth": 0, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": 0, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Armada CNC", "description": "The pinnacle of Command and Control systems, these dreadnoughts can field the maximum number of ships into the field at once. Given their massive size, these ships are often used in combat and only shrink from overpowering opposition.", "unlocked_by": [ "CCC_ArmCom" ] }, { "race": "Tarkas", "stem": "DNArmour", "file": "Species/Tarkas/sections/DNArmour.shipsection", "id": 66, "model": "Species/Tarkas/art/sections/DreadnoughtArmour.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "preview_ofs": "11 200 -4", "health": 11000, "mass": 30000, "cost": 180000, "cpoints": 16000, "crew": 90, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyNode01", "min_azimuth": 10, "max_azimuth": 150, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyNode02", "min_azimuth": -10, "max_azimuth": -150, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -100, "max_azimuth": 20, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": 0, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode05", "min_azimuth": -10, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -10, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -20, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode09", "min_azimuth": 10, "max_azimuth": -100, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode10", "min_azimuth": -100, "max_azimuth": 0, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode11", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode12", "min_azimuth": 10, "max_azimuth": -100, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode13", "min_azimuth": -30, "max_azimuth": 30, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode14", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode15", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode16", "min_azimuth": -30, "max_azimuth": 30, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -30, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -100, "max_azimuth": 30, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -30, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -120, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -30, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -120, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Armor", "description": "This section is designed with the single purpose of being thick-hulled and covered with a variety of weapon turrets.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DNAssault", "file": "Species/Tarkas/sections/DNAssault.shipsection", "id": 67, "model": "Species/Tarkas/art/sections/DreadnoughtAssault.X", "requires": [ "GRP_TORPS", "GRP_HVYBEAM" ], "socket_aft": "CommandNode", "section_type": "command", "section_class": "dreadnought", "health": 14000, "mass": 33000, "cost": 300000, "cpoints": 10000, "crew": 75, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 2500000000, "torque_pitch": 2500000000, "torque_roll": 2500000000, "speed": -10, "rotspeed": 9 }, "bank": [ { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaser01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaser04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaser02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaser03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "torpedo", "turretsize": "large", "mount": [ { "node": "Torpedo01", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "Torpedo02", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": 0, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": 0, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": 90, "max_azimuth": 0, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": 90, "max_azimuth": 0, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -90, "max_azimuth": 0, "min_inclination": 10, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -90, "max_azimuth": 0, "min_inclination": 10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": [ { "node": "HeavyGunNode01", "min_azimuth": -70, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 90 }, { "node": "HeavyGunNode02", "min_azimuth": -10, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Assault", "description": "Heavy combat section designed around heavy beam weapon and torpedo housings. These weapons systems decrease a ships thrust and turning power.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DNBarrage", "file": "Species/Tarkas/sections/DNBarrage.shipsection", "id": 68, "model": "Species/Tarkas/art/sections/DreadnoughtBarrage.X", "requires": [ "GRP_TORPS", "GRP_HVYBEAM" ], "socket_aft": "MissionNode", "socket_fore": "MissionNode01", "section_type": "mission", "section_class": "dreadnought", "health": 10000, "mass": 50000, "cost": 400000, "cpoints": 22000, "crew": 75, "preview_ofs": "26 200 -1", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "bank": [ { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaser01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaser06", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaser02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaser05", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaser03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaser04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "torpedo", "turretsize": "large", "mount": [ { "node": "Torpedo01", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "Torpedo02", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -5, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -5, "max_azimuth": 135, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode03", "min_azimuth": -135, "max_azimuth": 5, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Barrage", "description": "This section provides very heavy forward fire.", "unlocked_by": [ "WEP_Dsrptr", "WEP_EmPulse", "WEP_PhotTrp", "WEP_GluTrp", "WEP_MesTrp", "WEP_PlsmTrp", "WEP_FusTrp", "WEP_DtFsTrp", "WEP_AmTrp", "WEP_DtAmTrp" ] }, { "race": "Tarkas", "stem": "DNBattleBridge", "file": "Species/Tarkas/sections/DNBattleBridge.shipsection", "id": 69, "model": "Species/Tarkas/art/sections/DreadnoughtBattleBridge.X", "requires": "GRP_HVYBEAM", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "health": 13000, "mass": 35000, "cost": 250000, "cpoints": 9000, "crew": 125, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 2900000000, "torque_pitch": 2900000000, "torque_roll": 2900000000, "speed": 0, "rotspeed": 15 }, "bank": [ { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaser03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaser02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaser01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaser04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": { "node": "AssaultLaser05", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -60, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -120, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -60, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -50, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode07", "min_azimuth": -100, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -80, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode09", "min_azimuth": -100, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode10", "min_azimuth": -80, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode11", "min_azimuth": -50, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode12", "min_azimuth": -60, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode13", "min_azimuth": 90, "max_azimuth": -60, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode14", "min_azimuth": -120, "max_azimuth": 20, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode15", "min_azimuth": 120, "max_azimuth": -20, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode16", "min_azimuth": -90, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -10, "max_azimuth": -80, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode02", "min_azimuth": 10, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode03", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -8, "max_inclination": 90 } } ], "display_name": "Battle Bridge", "description": "Heavily armored section fitted for heavy combat beam weapons. The beam systems decrease the ship\u2019s power to move and turn.", "unlocked_by": [ "WEP_HCLas", "WEP_Lancer", "WEP_CtngBm" ] }, { "race": "Tarkas", "stem": "DNBioWar", "file": "Species/Tarkas/sections/DNBioWar.shipsection", "id": 70, "model": "Species/Tarkas/art/sections/DreadnoughtBioWar.X", "requires": "GRP_BIOMISSILE", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "preview_ofs": "3 200 2", "health": 4000, "mass": 40000, "cost": 550000, "cpoints": 18000, "crew": 45, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "bank": [ { "turretclass": "missilerider", "turretsize": "large", "mount": [ { "node": "Missile01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile05", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile06", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile07", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Missile08", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -90, "max_azimuth": 0, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": 0, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode05", "min_azimuth": -180, "max_azimuth": 0, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode06", "min_azimuth": 0, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -12, "max_inclination": 80 }, { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -12, "max_inclination": 80 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Bio War", "description": "Through research, a variety of biological agents can be developed for war, but only one system can deliver them onto an enemy world. Bio Missiles cannot sustain much damage, and should be deployed with care. Bio War sections can be re-armed between combat rounds. It may be possible to upgrade the basic engine systems through research.", "unlocked_by": [ "BIO_Plg" ] }, { "race": "Tarkas", "stem": "DNBlazer", "file": "Species/Tarkas/sections/DNBlazer.shipsection", "id": 131, "model": "Species/Tarkas/art/sections/DreadnoughtBlazer.X", "requires": "GRP_HVYBEAM", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "health": 9000, "mass": 40000, "cost": 450000, "cpoints": 25000, "crew": 75, "preview_ofs": "26 200 -1", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -3 }, "bank": [ { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaser01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaser06", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaser02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaser05", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaser03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaser04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaser07", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaser08", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Blazer", "description": "This section is dedicated completely to Heavy Beam systems. While it is designed to deliver a devastating anti-capital ship attack, the intense power demands means a reduction in heavy turret based weapon systems.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DNCarrier", "file": "Species/Tarkas/sections/DNCarrier.shipsection", "id": 137, "model": "Species/Tarkas/art/sections/DreadnoughtCarrier.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "requires": [ "DRN_BTLRdrs", "IND_AdvDreadEng" ], "preview_ofs": "11 200 -4", "health": 11000, "mass": 30000, "cost": 400000, "cpoints": 20000, "crew": 70, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_StlthArm" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -15, "rotspeed": -10 }, "bank": [ { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": { "node": "MediumGunNode05", "min_azimuth": -70, "max_azimuth": 40, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Medium", "mount": { "node": "MediumGunNode06", "min_azimuth": -40, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode09", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode10", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "tarkahunter", "turretsize": "large", "mount": [ { "node": "hunternode01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "hunternode02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "hunternode03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Carrier", "description": "This dreadnought section carries the Tarkan Hunter Ship. It is designed to carry 3 Hunter/Killer STL BattleCruisers between the stars and into combat", "unlocked_by": [ "DRN_BtlRdrs" ] }, { "race": "Tarkas", "stem": "DNCOL", "file": "Species/Tarkas/sections/DNCOL.shipsection", "id": 121, "model": "Species/Tarkas/art/sections/DreadnoughtCOL.X", "requires": [ "DRN_COL", "IND_AdvDreadEng" ], "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "health": 12000, "mass": 60000, "cost": 420000, "cpoints": 25000, "crew": 125, "preview_ofs": "26 200 -1", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -15, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -160, "max_azimuth": 160, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -10, "max_azimuth": 145, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode03", "min_azimuth": -145, "max_azimuth": 10, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -20, "max_azimuth": 75, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -45, "max_azimuth": 75, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -45, "max_azimuth": 75, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -75, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -75, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -75, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -45, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode10", "min_azimuth": -70, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode11", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "COL", "turretsize": "large", "mount": { "node": "COL01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, { "turretclass": "COL", "turretsize": "large", "mount": { "node": "COL02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, { "turretclass": "COL", "turretsize": "large", "mount": { "node": "COL03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } } ], "display_name": "Heavy COL", "description": "This Dreadnought section packs multiple COL tubes and is able to deliver a variety of complex ordinance into battle simultaneously.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DNCommand", "file": "Species/Tarkas/sections/DNCommand.shipsection", "id": 71, "model": "Species/Tarkas/art/sections/DreadnoughtCommand.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "health": 10500, "mass": 20000, "cost": 135000, "cpoints": 6000, "crew": 95, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 2700000000, "torque_pitch": 2700000000, "torque_roll": 2700000000, "speed": 0, "rotspeed": 13 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -120, "max_azimuth": 10, "min_inclination": -8, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -100, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -20, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -10, "max_azimuth": 120, "min_inclination": -8, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -20, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode09", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode10", "min_azimuth": -100, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -60, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -30, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode11", "min_azimuth": -60, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode12", "min_azimuth": -30, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode01", "min_azimuth": -120, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightgunnode02", "min_azimuth": -100, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightgunnode03", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -80, "max_azimuth": 10, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -10, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } } ], "display_name": "Standard Command", "description": "The standard command section in dreadnought designs, this section provides an impressive amount of weapon banks at the least cost.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DNDefencePlatform", "file": "Species/Tarkas/sections/DNDefencePlatform.shipsection", "id": 76, "model": "Species/Tarkas/art/sections/Heavydefenceplatform.x", "section_type": "mission", "section_class": "Dreadnought", "health": 17500, "mass": 55000, "cost": 555000, "cpoints": 5300, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 0, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 1000000000, "force_right": 1000000000, "force_up": 1000000000, "torque_yaw": 1000000000, "torque_pitch": 1000000000, "torque_roll": 1000000000, "speed": 34.5, "rotspeed": 20 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode02", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode03", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode04", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode05", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode06", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode01", "min_azimuth": -130, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode02", "min_azimuth": -90, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode10", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode03", "min_azimuth": -90, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode04", "min_azimuth": -130, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode11", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode05", "min_azimuth": -90, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode06", "min_azimuth": -130, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode09", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode07", "min_azimuth": -90, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode08", "min_azimuth": -130, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode12", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode01", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode02", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode08", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode09", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode13", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode10", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode11", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode07", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "PlanetMissile", "turretsize": "Large", "mount": { "node": "IcbmNode", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -3, "max_inclination": 90 } }, { "turretclass": "PlanetMissile", "turretsize": "Large", "mount": { "node": "ICBMNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -3, "max_inclination": 90 } } ], "display_name": "Heavy Defense Platform", "description": "The largest defense platforms are a serious investment in time and resources, but they are formidable protection for a planet. These platforms cannot be deployed in orbit around size 7 planets or smaller.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DNDeflector", "file": "Species/Tarkas/sections/DNDeflector.shipsection", "id": 72, "model": "Species/Tarkas/art/sections/DreadnoughtDeflector.X", "requires": "SLD_Def", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "health": 10000, "mass": 22000, "cost": 250000, "cpoints": 8000, "crew": 65, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 2500000000, "torque_pitch": 2500000000, "torque_roll": 2500000000, "speed": -10, "rotspeed": 7 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -65, "max_azimuth": 65, "min_inclination": -8, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -30, "max_azimuth": 90, "min_inclination": -8, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -90, "max_azimuth": 30, "min_inclination": -8, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -100, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode05", "min_azimuth": -50, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -30, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -80, "max_azimuth": 30, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -80, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode09", "min_azimuth": -70, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Point Deflector", "description": "A projector array diverts energy away from engines and uses that power to generate an electromagnetic field in front of a ship. This field attempts to deflect ballistic weapons and detonate tracking weapons before they reach the ship. The power taken from the engines causes a decrease in maneuvering speed.", "unlocked_by": [ "SLD_Def", "SLD_Disr" ] }, { "race": "Tarkas", "stem": "DNDisruptor", "file": "Species/Tarkas/sections/DNDisruptor.shipsection", "id": 110, "model": "Species/Tarkas/art/sections/DreadnoughtDeflector.X", "requires": "SLD_Disr", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "health": 10000, "mass": 22000, "cost": 250000, "cpoints": 9000, "crew": 65, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 2500000000, "torque_pitch": 2500000000, "torque_roll": 2500000000, "speed": -10, "rotspeed": 7 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -65, "max_azimuth": 65, "min_inclination": -8, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -30, "max_azimuth": 90, "min_inclination": -8, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -90, "max_azimuth": 30, "min_inclination": -8, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -100, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode05", "min_azimuth": -50, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -30, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -80, "max_azimuth": 30, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -80, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode09", "min_azimuth": -70, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Disruptor", "description": "A reconfiguration of the Deflector ships \u2013 only instead of blocking matter, the shield arrays are attuned to block energy.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DNDrone", "file": "Species/Tarkas/sections/DNDrone.shipsection", "id": 118, "model": "Species/Tarkas/art/sections/DreadnoughtDrone.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "requires": "DRN_WingMan", "preview_ofs": "11 200 -4", "health": 9000, "mass": 32000, "cost": 300000, "cpoints": 17000, "crew": 50, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_StlthArm" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -100, "max_azimuth": 20, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": 0, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode05", "min_azimuth": -10, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -110, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -20, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode09", "min_azimuth": 10, "max_azimuth": -100, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode10", "min_azimuth": -100, "max_azimuth": 0, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode11", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode12", "min_azimuth": -10, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode13", "min_azimuth": -30, "max_azimuth": 30, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode14", "min_azimuth": -100, "max_azimuth": 1, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode15", "min_azimuth": -1, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode16", "min_azimuth": -30, "max_azimuth": 30, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -30, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -100, "max_azimuth": 30, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -30, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -120, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -30, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -120, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone05", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone06", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone07", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone16", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone17", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone10", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone11", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone13", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone08", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone09", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone12", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone15", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone14", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone18", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Drone", "description": "Extremely effective in combat, Attack Drones require a mothership to carry them between systems. These Drone Carriers operate as the micro-CnC for the drones, acting as their launch base and giving them their orders.", "unlocked_by": [ "DRN_WingMan" ] }, { "race": "Tarkas", "stem": "DNDronePlatform", "file": "Species/Tarkas/sections/DNDronePlatform.shipsection", "id": 124, "model": "Species/Tarkas/art/sections/HeavyDronePlatform.x", "section_type": "mission", "section_class": "Dreadnought", "requires": "DRN_Sats", "health": 17500, "mass": 55000, "cost": 555000, "cpoints": 5300, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 0, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 1000000000, "force_right": 1000000000, "force_up": 1000000000, "torque_yaw": 1000000000, "torque_pitch": 1000000000, "torque_roll": 1000000000, "speed": 34.5, "rotspeed": 20 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode02", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode04", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode05", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode01", "min_azimuth": -130, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode02", "min_azimuth": -90, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode10", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode05", "min_azimuth": -90, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode06", "min_azimuth": -130, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode09", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode07", "min_azimuth": -90, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode08", "min_azimuth": -130, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode12", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode13", "min_azimuth": -90, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode14", "min_azimuth": -130, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode15", "min_azimuth": -90, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode16", "min_azimuth": -130, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode03", "min_azimuth": -90, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode04", "min_azimuth": -130, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode11", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode01", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode02", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode08", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode09", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode13", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode10", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode11", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode07", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Drone Satellite", "description": "This large defense platform is designed to support a squadron of combat drones in the planetary defense role.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DNEW", "file": "Species/Tarkas/sections/DNEW.shipsection", "id": 117, "model": "Species/Tarkas/art/sections/DreadnoughtEW.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "health": 10500, "mass": 20000, "cost": 235000, "cpoints": 7000, "crew": 95, "requires": [ "IND_AdvDreadEng", "CCC_SnsJam", "CCC_AdvSens", "CCC_QntChaf" ], "scanrange": 7, "tacticalsensorrange": 5000, "ewar": 1, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 2700000000, "torque_pitch": 2700000000, "torque_roll": 2700000000, "speed": 0, "rotspeed": 13 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -120, "max_azimuth": 10, "min_inclination": -8, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -100, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -20, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -10, "max_azimuth": 120, "min_inclination": -8, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -20, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode09", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode10", "min_azimuth": -100, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": 60, "max_azimuth": -30, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -30, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode11", "min_azimuth": -60, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode12", "min_azimuth": 30, "max_azimuth": -60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode01", "min_azimuth": -120, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightgunnode02", "min_azimuth": -100, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "lightgunnode03", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Electronic Warfare", "description": "A heavy investment, this dreadnought workhorse comes packed with a host of Electronic Warfare capabilities found in other ships, such as Deep Scans, Wild Weasels, and Jammers. What it lacks in firepower compared to its sister ships, it compensates with some very nasty surprises.", "unlocked_by": [ "IND_AdvDreadEng" ] }, { "race": "Tarkas", "stem": "DNFlagship", "file": "Species/Tarkas/sections/DNFlagship.shipsection", "id": 119, "model": "Species/Tarkas/art/sections/DreadnoughtFlagship.X", "requires": [ "GRP_HVYBEAM", "CCC_FCCom" ], "command_quota": 70, "socket_aft": "MissionNode", "socket_fore": "MissionNode01", "section_type": "mission", "section_class": "dreadnought", "health": 16000, "mass": 90000, "cost": 1950000, "cpoints": 35000, "crew": 75, "preview_ofs": "26 0 -1", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "bank": [ { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaser01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaser02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaser03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "AssaultLaser04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaser05", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "AssaultLaser06", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -5, "max_azimuth": 135, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode03", "min_azimuth": -135, "max_azimuth": 5, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode11", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode09", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode10", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode13", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode14", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode15", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Flagship CnC", "description": "The Flagship of your fleets. Take care of it \u2013 you only can only build and maintain one at any given time. If you lose it, you can build another, but you don\u2019t want to lose it. Flagships are the most heavily armed and armored CnC ships you can take into battle.", "unlocked_by": [ "CCC_FCCom" ] }, { "race": "Tarkas", "stem": "DNFusion", "file": "Species/Tarkas/sections/DNFusion.shipsection", "id": 73, "model": "Species/Tarkas/art/sections/DreadnoughtFusion.X", "requires": [ "DRV_Fusn", "DRV_Hyper" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Dreadnought", "engine_techera": "fusion", "health": 8000, "mass": 40000, "cost": 180000, "cpoints": 9000, "nodespeed": 0, "ftlspeed": 3.5, "range": 10, "crew": 70, "option": [ "DRV_PlsmFoc", { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEFusion_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEFusion_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 165000, "force_right": 165000, "force_up": 165000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 70, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 135, "min_inclination": -15, "max_inclination": 35 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -135, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 35 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 35 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 35 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 } } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FusionCCC.effect", "idle_effect": "effects/Engine_FusionIdleCCC.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FusionCCC.effect", "idle_effect": "effects/Engine_FusionIdleCCC.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster08", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster09", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" } ], "display_name": "Fusion", "description": "A marked improvement over Fission drives, Fusion drives provide a greater strategic range and maneuvering speed.", "unlocked_by": [ "DRV_Fusn" ] }, { "race": "Tarkas", "stem": "DNImpactor", "file": "Species/Tarkas/sections/DNImpactor.shipsection", "id": 133, "model": "Species/Tarkas/art/sections/DreadnoughtImpactor.X", "requires": "WEP_AccAmp", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "health": 12000, "mass": 55000, "cost": 380000, "cpoints": 21000, "crew": 85, "preview_ofs": "26 200 -1", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": 0 }, "bank": [ { "turretclass": "railcannon", "turretsize": "large", "mount": [ { "node": "RailCannon01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "RailCannon02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "RailCannon03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "RailCannon04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "RailCannon05", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "RailCannon06", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Impactor", "description": "This Dreadnought version of the Rail Cannon weapon system brings to bear a devastating battery of long range heavy ballistic fire from multiple cannon emplacements.", "unlocked_by": [ "WEP_AccAmp" ] }, { "race": "Tarkas", "stem": "DNProjector", "file": "Species/Tarkas/sections/DNProjector.shipsection", "id": 86, "model": "Species/Tarkas/art/sections/DreadnoughtProjector.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "requires": "GRP_PRJCTR", "preview_ofs": "11 200 -4", "health": 11000, "mass": 30000, "cost": 250000, "cpoints": 15000, "crew": 90, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "projector", "turretsize": "large", "mount": { "node": "Projector01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -3, "max_inclination": 90 } }, { "turretclass": "projector", "turretsize": "large", "mount": { "node": "Projector02", "min_azimuth": -110, "max_azimuth": 10, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "projector", "turretsize": "large", "mount": { "node": "Projector03", "min_azimuth": -10, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -100, "max_azimuth": 20, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": 0, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode05", "min_azimuth": -10, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -20, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode09", "min_azimuth": 10, "max_azimuth": -100, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode10", "min_azimuth": -100, "max_azimuth": 0, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode11", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode12", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode13", "min_azimuth": -60, "max_azimuth": 30, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode14", "min_azimuth": -100, "max_azimuth": 0, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode15", "min_azimuth": 0, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode16", "min_azimuth": -30, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -30, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -100, "max_azimuth": 30, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Projector", "description": "The Dreadnought version of the Projector section is a heavily reinforced mission section dedicated to the support and firing of multiple high energy projector units.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DNShapedHyperFieldAntimatterWarp", "file": "Species/Tarkas/sections/DNShapedHyperFieldAntimatterWarp.shipsection", "id": 74, "model": "Species/Tarkas/art/sections/DreadnoughtShapedHyperFieldAntimatter.X", "requires": [ "DRV_AntiMat", "DRV_HyprFld" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Dreadnought", "engine_techera": "antimatter", "health": 12000, "mass": 50000, "cost": 270000, "cpoints": 9500, "nodespeed": 0, "ftlspeed": 7.0, "range": 18, "crew": 85, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DNAM_SH_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEWarp_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 255000, "force_right": 255000, "force_up": 255000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 80, "rotspeed": 5 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 60 }, { "node": "LightGunNode02", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 60 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -100, "max_azimuth": 20, "min_inclination": -12, "max_inclination": 70 }, { "node": "MediumGunNode03", "min_azimuth": -20, "max_azimuth": 100, "min_inclination": -12, "max_inclination": 70 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -20, "max_azimuth": 100, "min_inclination": -12, "max_inclination": 70 }, { "node": "MediumGunNode06", "min_azimuth": -100, "max_azimuth": 20, "min_inclination": -12, "max_inclination": 70 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -5, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -5, "max_inclination": 90 } } ], "thruster": [ { "node": "Thruster01", "effect": "effects/Engine_AntimatterD.effect", "idle_effect": "effects/EngineAntimatterIdleD.effect" }, { "node": "Thruster02", "effect": "effects/Engine_AntimatterD.effect", "idle_effect": "effects/EngineAntimatterIdleD.effect" }, { "node": "Thruster03", "effect": "effects/Engine_AntimatterCsm.effect", "idle_effect": "effects/EngineAntimatterIdleCsm.effect" }, { "node": "Thruster04", "effect": "effects/Engine_AntimatterCsm.effect", "idle_effect": "effects/EngineAntimatterIdleCsm.effect" }, { "node": "Thruster05", "effect": "effects/Engine_AntimatterCsm.effect", "idle_effect": "effects/EngineAntimatterIdleCsm.effect" }, { "node": "Thruster06", "effect": "effects/Engine_AntimatterCsm.effect", "idle_effect": "effects/EngineAntimatterIdleCsm.effect" } ], "display_name": "S.H. Antimatter", "description": "The use of an Antimatter power planet creates a greater increase in strategic range and speed than in Shaped Hyperfield Fusion designs.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DNShapedHyperfieldFusion", "file": "Species/Tarkas/sections/DNShapedHyperfieldFusion.shipsection", "id": 75, "model": "Species/Tarkas/art/sections/DreadnoughtShapedHyperfieldFusion.X", "requires": [ "DRV_Fusn", "DRV_HyprFld" ], "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Dreadnought", "engine_techera": "fusion", "health": 10000, "mass": 40000, "cost": 200000, "cpoints": 10300, "nodespeed": 0, "ftlspeed": 6.0, "range": 10, "crew": 75, "option": [ "DRV_PlsmFoc", { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DNFusion_SH_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEWarp_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 220000, "force_right": 220000, "force_up": 220000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 70, "rotspeed": 5 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 135, "min_inclination": -15, "max_inclination": 35 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -135, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 35 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 35 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 35 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 } } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FusionCCC.effect", "idle_effect": "effects/Engine_FusionIdleCCC.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FusionCCC.effect", "idle_effect": "effects/Engine_FusionIdleCCC.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster08", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster09", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" } ], "display_name": "S.H. Fusion", "description": "A refinement in hyper field projections create an increase in strategic range and speed.", "unlocked_by": [ "DRV_HyprFld" ] }, { "race": "Tarkas", "stem": "DNSiegeDriver", "file": "Species/Tarkas/sections/DNSiegeDriver.shipsection", "id": 79, "model": "Species/tarkas/art/sections/DreadnoughtSiegeDriver.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "requires": "WEP_SgeDrvr", "health": 12000, "mass": 30000, "cost": 450000, "cpoints": 15000, "crew": 35, "preview_ofs": "0 -100 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -3 }, "bank": { "turretclass": "siege", "turretsize": "large", "mount": { "node": "siege", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, "display_name": "Siege Driver", "description": "This gigantic mass accelerator uses asteroids to cause massive damage to big ships and planets. Well armed, but slow moving, the ship operates best with support ships.", "unlocked_by": [ "WEP_SgeDrvr" ] }, { "race": "Tarkas", "stem": "DNStationCommand", "file": "Species/Tarkas/sections/DNStationCommand.shipsection", "id": 90, "model": "Species/Tarkas/art/sections/DNStationCommand.X", "dam_model": "Species/tarkas/art/sections_dam/DNStationCommand.x", "section_type": "mission", "section_class": "dreadnought", "socket_aft": "Engine", "socket_fore": "Command", "dam_socket_aft": "Engine", "dam_socket_fore": "Command", "requires": "IND_OrbCom", "health": 10000, "mass": 100000, "cost": 800000, "cpoints": 16000, "crew": 200, "entity_class": "Station", "design_class": "station", "station": "command", "command_quota": 46, "explicit_command_section": "DNStationCommand_Fore", "explicit_engine_section": "DNStationCommand_Aft", "preview_ofs": "50 -440 100", "section_lod_type": 1, "view_dist": 12000, "netforcelimits": { "force_forward": 1000000000.0, "force_right": 1000000000.0, "force_up": 1000000000.0, "torque_yaw": 1000000000.0, "torque_pitch": 1000000000.0, "torque_roll": 1000000000.0, "speed": 30, "rotspeed": 6 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode08", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode15", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode16", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode17", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode11", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode11", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode08", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode07", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Command", "description": "A Command Station simply functions as a system-locked CnC ship and is able to command somewhat more ships in battle than a Strikeforce CnC ship, but not as much as an Armada CnC ship. As well, these stations can help with the logistics of military orbital industry, increasing the industrial output of a planet\u2019s Imperial population.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DNStationCommand_Aft", "file": "Species/Tarkas/sections/DNStationCommand_Aft.shipsection", "id": 99, "model": "Species/Tarkas/art/sections/DNStationCommandAft.X", "dam_model": "Species/Tarkas/art/sections/DNStationCommand_Aft.X", "section_type": "Engine", "section_class": "dreadnought", "socket_fore": "Engine", "dam_socket_fore": "Engine", "requires": "IND_OrbCom", "explicit_section": true, "health": 10000, "mass": 100000, "cost": 800000, "cpoints": 16000, "crew": 100, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode09", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode10", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode11", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode12", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode13", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode14", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode04", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Command Station", "description": "A Command Station simply functions as a system-locked CnC ship and is able to command somewhat more ships in battle than a Strikeforce CnC ship, but not as much as an Armada CnC ship. As well, these stations can help with the logistics of military orbital industry, increasing the industrial output of a planet\u2019s Imperial population.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DNStationCommand_Fore", "file": "Species/Tarkas/sections/DNStationCommand_Fore.shipsection", "id": 98, "model": "Species/Tarkas/art/sections/DNStationCommandFore.X", "dam_model": "Species/Tarkas/art/sections_dam/DNStationCommand_Fore.X", "section_type": "Command", "section_class": "dreadnought", "socket_aft": "Command", "dam_socket_aft": "Command", "requires": "IND_OrbCom", "explicit_section": true, "health": 10000, "mass": 100000, "cost": 800000, "cpoints": 16000, "crew": 100, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode03", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode09", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode10", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 } } ], "display_name": "Command Station", "description": "A Command Station simply functions as a system-locked CnC ship and is able to command somewhat more ships in battle than a Strikeforce CnC ship, but not as much as an Armada CnC ship. As well, these stations can help with the logistics of military orbital industry, increasing the industrial output of a planet\u2019s Imperial population.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DNStationRepair", "file": "Species/Tarkas/sections/DNStationRepair.shipsection", "id": 91, "model": "Species/Tarkas/art/sections/DNStationRepair.X", "dam_model": "Species/tarkas/art/sections_dam/DNStationRepair.x", "section_type": "mission", "section_class": "dreadnought", "socket_aft": "Engine", "socket_fore": "Command", "dam_socket_aft": "Engine", "dam_socket_fore": "Command", "requires": "IND_DSCon", "health": 9000, "mass": 100000, "cost": 500000, "cpoints": 20000, "crew": 100, "entity_class": "Station", "design_class": "station", "station": "repair", "repair_capacity": 75000, "explicit_command_section": "DNStationRepair_Fore", "explicit_engine_section": "DNStationRepair_Aft", "preview_ofs": "-23 -440 -90", "section_lod_type": 1, "view_dist": 12000, "netforcelimits": { "force_forward": 1000000000.0, "force_right": 1000000000.0, "force_up": 1000000000.0, "torque_yaw": 1000000000.0, "torque_pitch": 1000000000.0, "torque_roll": 1000000000.0, "speed": 30, "rotspeed": 6 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode08", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode09", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode10", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode11", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode12", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode13", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -130, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Medium", "mount": { "node": "MediumGunNode03", "min_azimuth": -60, "max_azimuth": 130, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Medium", "mount": { "node": "MediumGunNode09", "min_azimuth": -30, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode08", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode10", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Repair", "description": "A C/R station is a welcome addition to the production facilities of a planet, helping to increase ship production, improve response to repair requests, and increase the amount of resources recovered post-battle.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DNStationRepair_Aft", "file": "Species/Tarkas/sections/DNStationRepair_Aft.shipsection", "id": 101, "model": "Species/Tarkas/art/sections/DNStationRepairAft.X", "dam_model": "Species/Tarkas/art/sections_dam/DNStationRepair_Aft.X", "section_type": "Engine", "section_class": "dreadnought", "socket_fore": "Engine", "dam_socket_fore": "Engine", "requires": "IND_DSCon", "explicit_section": true, "health": 9000, "mass": 100000, "cost": 500000, "cpoints": 20000, "crew": 50, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode06", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode07", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Repair Station", "description": "A C/R station is a welcome addition to the production facilities of a planet, helping to decrease ship construction costs, improve response to repair requests, and increase the amount of resources recovered post-battle.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DNStationRepair_Fore", "file": "Species/Tarkas/sections/DNStationRepair_Fore.shipsection", "id": 100, "model": "Species/Tarkas/art/sections/DNStationRepairFore.X", "dam_model": "Species/Tarkas/art/sections_dam/DNStationRepair_Fore.X", "section_type": "Command", "section_class": "dreadnought", "socket_aft": "Command", "dam_socket_aft": "Command", "requires": "IND_DSCon", "explicit_section": true, "health": 9000, "mass": 100000, "cost": 500000, "cpoints": 20000, "crew": 50, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Repair Station", "description": "A C/R station is a welcome addition to the production facilities of a planet, helping to decrease ship construction costs, improve response to repair requests, and increase the amount of resources recovered post-battle.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DNStationScience", "file": "Species/Tarkas/sections/DNStationScience.shipsection", "id": 92, "model": "Species/Tarkas/art/sections/DNStationScience.X", "dam_model": "Species/tarkas/art/sections_dam/DNStationScience.x", "section_type": "mission", "section_class": "dreadnought", "socket_aft": "Engine", "socket_fore": "Command", "dam_socket_aft": "Engine", "dam_socket_fore": "Command", "requires": "IND_OrbCom", "health": 5000, "mass": 100000, "cost": 800000, "cpoints": 14000, "crew": 100, "entity_class": "Station", "design_class": "station", "station": "science", "science": 1, "explicit_command_section": "DNStationScience_Fore", "explicit_engine_section": "DNStationScience_Aft", "preview_ofs": "-40 -440 90", "section_lod_type": 1, "view_dist": 12000, "netforcelimits": { "force_forward": 1000000000.0, "force_right": 1000000000.0, "force_up": 1000000000.0, "torque_yaw": 1000000000.0, "torque_pitch": 1000000000.0, "torque_roll": 1000000000.0, "speed": 30, "rotspeed": 6 }, "display_name": "Science", "description": "A great many avenues of research require or are at least improved upon by zero-G environments. As such, science stations provide a bonus to an empire\u2019s research output.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DNStationScience_Aft", "file": "Species/Tarkas/sections/DNStationScience_Aft.shipsection", "id": 103, "model": "Species/Tarkas/art/sections/DNStationScienceAft.X", "dam_model": "Species/Tarkas/art/sections_dam/DNStationScience_Aft.X", "section_type": "Engine", "section_class": "dreadnought", "socket_fore": "Engine", "dam_socket_fore": "Engine", "requires": "IND_OrbCom", "explicit_section": true, "health": 5000, "mass": 100000, "cost": 800000, "cpoints": 14000, "crew": 50, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "display_name": "Science Station", "description": "A great many avenues of research require or are at least improved upon by zero-G environments. As such, science stations provide a bonus to an empire\u2019s research output.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DNStationScience_Fore", "file": "Species/Tarkas/sections/DNStationScience_Fore.shipsection", "id": 102, "model": "Species/Tarkas/art/sections/DNStationScienceFore.X", "dam_model": "Species/Tarkas/art/sections_dam/DNStationScience_Fore.X", "section_type": "Command", "section_class": "dreadnought", "socket_aft": "Command", "dam_socket_aft": "Command", "requires": "IND_OrbCom", "explicit_section": true, "health": 5000, "mass": 100000, "cost": 800000, "cpoints": 14000, "crew": 50, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "display_name": "Science Station", "description": "A great many avenues of research require or are at least improved upon by zero-G environments. As such, science stations provide a bonus to an empire\u2019s research output.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DNStationSensor", "file": "Species/Tarkas/sections/DNStationSensor.shipsection", "id": 93, "model": "Species/Tarkas/art/sections/DNStationSensor.X", "dam_model": "Species/tarkas/art/sections_dam/DNStationSensor.x", "section_type": "mission", "section_class": "dreadnought", "socket_aft": "Engine", "socket_fore": "Command", "dam_socket_fore": "Command", "dam_socket_aft": "Engine", "requires": [ "IND_OrbCom", "CCC_AdvSens" ], "health": 9000, "mass": 100000, "cost": 600000, "cpoints": 13000, "crew": 100, "entity_class": "Station", "design_class": "station", "station": "sensors", "scanrange": 9, "tacticalsensorrange": 16700, "explicit_command_section": "DNStationSensor_Fore", "explicit_engine_section": "DNStationSensor_Aft", "preview_ofs": "-100 -440 3", "section_lod_type": 1, "view_dist": 12000, "netforcelimits": { "force_forward": 1000000000.0, "force_right": 1000000000.0, "force_up": 1000000000.0, "torque_yaw": 1000000000.0, "torque_pitch": 1000000000.0, "torque_roll": 1000000000.0, "speed": 30, "rotspeed": 6 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode08", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode09", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": { "node": "MediumGunNode07", "min_azimuth": -60, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode08", "min_azimuth": -110, "max_azimuth": 30, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode05", "min_azimuth": -80, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Sensor", "description": "A sensor station conveys its powerful scanning data to a system as if it were a deep scan vessel. The station\u2019s dedicated array, combined with Tunneling Sensor systems, increase the chances of detecting a cloaked enemy fleet on the Galaxy Map.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DNStationSensor_Aft", "file": "Species/Tarkas/sections/DNStationSensor_Aft.shipsection", "id": 105, "model": "Species/Tarkas/art/sections/DNStationSensorAft.X", "dam_model": "Species/Tarkas/art/sections_dam/DNStationSensor_Aft.X", "section_type": "Engine", "section_class": "dreadnought", "socket_fore": "Engine", "dam_socket_fore": "Engine", "requires": [ "IND_OrbCom", "CCC_AdvSens" ], "explicit_section": true, "health": 9000, "mass": 100000, "cost": 600000, "cpoints": 13000, "crew": 50, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode12", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode13", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": { "node": "MediumGunNode04", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -40, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -60, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } } ], "display_name": "Sensor Station", "description": "A sensor station conveys its powerful scanning data to a system as if it were a deep scan vessel. The station\u2019s dedicated array, combined with Tunneling Sensor systems, increase the chances of detecting a cloaked enemy fleet on the Galaxy Map.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DNStationSensor_Fore", "file": "Species/Tarkas/sections/DNStationSensor_Fore.shipsection", "id": 104, "model": "Species/Tarkas/art/sections/DNStationSensorFore.X", "dam_model": "Species/Tarkas/art/sections_dam/DNStationSensor_Fore.X", "section_type": "Command", "section_class": "dreadnought", "socket_aft": "Command", "dam_socket_aft": "Command", "requires": [ "IND_OrbCom", "CCC_AdvSens" ], "explicit_section": true, "health": 9000, "mass": 100000, "cost": 600000, "cpoints": 13000, "crew": 50, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode10", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode11", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": { "node": "MediumGunNode06", "min_azimuth": -40, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode02", "min_azimuth": -120, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -60, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Sensor Station", "description": "A sensor station conveys its powerful scanning data to a system as if it were a deep scan vessel. The station\u2019s dedicated array, combined with Tunneling Sensor systems, increase the chances of detecting a cloaked enemy fleet on the Galaxy Map.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DNStationTrade", "file": "Species/Tarkas/sections/DNStationTrade.shipsection", "id": 94, "model": "Species/Tarkas/art/sections/DNStationTrade.X", "dam_model": "Species/Tarkas/art/sections_dam/DNStationTrade.X", "section_type": "mission", "section_class": "dreadnought", "socket_aft": "Engine", "socket_fore": "Command", "dam_socket_aft": "Engine", "dam_socket_fore": "Command", "requires": [ "IND_OrbCom", "CCC_FTLEcon" ], "health": 5000, "mass": 100000, "cost": 700000, "cpoints": 14500, "crew": 100, "entity_class": "Station", "design_class": "station", "station": "trade", "tradingpost": 1, "explicit_command_section": "DNStationTrade_Fore", "explicit_engine_section": "DNStationTrade_Aft", "preview_ofs": "-23 -440 9", "section_lod_type": 1, "view_dist": 12000, "netforcelimits": { "force_forward": 1000000000.0, "force_right": 1000000000.0, "force_up": 1000000000.0, "torque_yaw": 1000000000.0, "torque_pitch": 1000000000.0, "torque_roll": 1000000000.0, "speed": 30, "rotspeed": 6 }, "display_name": "Trade", "description": "A Trade station is far easier for tradeships to deal with than orbit-to-surface transports, and then increase all trade route income into a planet. As well, these stations help create two additional trade routes to allied or NAP agreed worlds in range. Trade stations in an uninhabited world act like a planet with two trade routes, and are added to that trade sector\u2019s total. The increased alien traffic provides a wealth of information to Xenotech scientists, helping to reduce the cost of researching Xenotech.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DNStationTrade_Aft", "file": "Species/Tarkas/sections/DNStationTrade_Aft.shipsection", "id": 107, "model": "Species/Tarkas/art/sections/DNStationTradeAft.X", "dam_model": "Species/Tarkas/art/sections_dam/DNStationTrade_Aft.X", "section_type": "Engine", "section_class": "dreadnought", "socket_fore": "Engine", "dam_socket_fore": "Engine", "requires": [ "IND_OrbCom", "CCC_FTLEcon" ], "explicit_section": true, "health": 5000, "mass": 100000, "cost": 700000, "cpoints": 14500, "crew": 100, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "display_name": "Sensor Station", "description": "A Trade station is far easier for tradeships to deal with than orbit-to-surface transports, and then increase all trade route income into a planet. As well, these stations help create two additional trade routes to allied or NAP agreed worlds in range. Trade stations in an uninhabited world act like a planet with two trade routes, and are added to that trade sector\u2019s total. The increased alien traffic provides a wealth of information to Xenotech scientists, helping to reduce the cost of researching Xenotech.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DNStationTrade_Fore", "file": "Species/Tarkas/sections/DNStationTrade_Fore.shipsection", "id": 106, "model": "Species/Tarkas/art/sections/DNStationTradeFore.X", "dam_model": "Species/Tarkas/art/sections_dam/DNStationTrade_Fore.X", "section_type": "Command", "section_class": "dreadnought", "socket_aft": "Command", "dam_socket_aft": "Command", "requires": [ "IND_OrbCom", "CCC_FTLEcon" ], "explicit_section": true, "health": 5000, "mass": 100000, "cost": 700000, "cpoints": 14500, "crew": 100, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "display_name": "Sensor Station", "description": "A Trade station is far easier for tradeships to deal with than orbit-to-surface transports, and then increase all trade route income into a planet. As well, these stations help create two additional trade routes to allied or NAP agreed worlds in range. Trade stations in an uninhabited world act like a planet with two trade routes, and are added to that trade sector\u2019s total. The increased alien traffic provides a wealth of information to Xenotech scientists, helping to reduce the cost of researching Xenotech.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DNSupport", "file": "Species/Tarkas/sections/DNSupport.shipsection", "id": 130, "model": "Species/Tarkas/art/sections/DreadnoughtSupport.X", "requires": [ "IND_SlvgTech", "IND_AdvDreadEng" ], "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "preview_ofs": "11 200 -4", "health": 6000, "mass": 60000, "cost": 580000, "cpoints": 32000, "crew": 150, "repair_capacity": 40000, "refueling_capacity": 150, "refinery": true, "death_effect": "Effects/CR_Fuel_Explosion.effect", "death_area_impact_effect": "", "death_dam": 3150, "death_damradius": 1040, "option": "IND_PlyAlloy", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -15, "rotspeed": -15 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -85, "max_azimuth": 85, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -85, "max_azimuth": 85, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -85, "max_azimuth": 85, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -85, "max_azimuth": 85, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -85, "max_azimuth": 85, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -85, "max_azimuth": 85, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -85, "max_azimuth": 85, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -85, "max_azimuth": 85, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -85, "max_azimuth": 85, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode10", "min_azimuth": -85, "max_azimuth": 85, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode11", "min_azimuth": -85, "max_azimuth": 85, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": -85, "max_azimuth": 85, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode13", "min_azimuth": -85, "max_azimuth": 85, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode14", "min_azimuth": -85, "max_azimuth": 85, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode15", "min_azimuth": -85, "max_azimuth": 85, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode16", "min_azimuth": -85, "max_azimuth": 85, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode17", "min_azimuth": -85, "max_azimuth": 85, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode18", "min_azimuth": -85, "max_azimuth": 85, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode19", "min_azimuth": -85, "max_azimuth": 85, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode20", "min_azimuth": -85, "max_azimuth": 85, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode21", "min_azimuth": -85, "max_azimuth": 85, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode22", "min_azimuth": -85, "max_azimuth": 85, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode23", "min_azimuth": -85, "max_azimuth": 85, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode24", "min_azimuth": -85, "max_azimuth": 85, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Support", "description": "This advanced dreadnought section is designed to support an entire fleet both with its extensive repair systems and a full on fuel refinery and refueling system.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DNTorpedoPlatform", "file": "Species/Tarkas/sections/DNTorpedoPlatform.shipsection", "id": 83, "model": "Species/Tarkas/art/sections/HeavyTorpedoplatform.x", "section_type": "mission", "section_class": "Dreadnought", "requires": [ "IND_TrpSat", "GRP_TORPS" ], "health": 15500, "mass": 55000, "cost": 555000, "cpoints": 5300, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "crew": 0, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 1000000000, "force_right": 1000000000, "force_up": 1000000000, "torque_yaw": 1000000000, "torque_pitch": 1000000000, "torque_roll": 1000000000, "speed": 34.5, "rotspeed": 20 }, "bank": [ { "turretclass": "Torpedo", "turretsize": "Large", "mount": { "node": "Torp01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } }, { "turretclass": "Torpedo", "turretsize": "Large", "mount": { "node": "Torp02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } }, { "turretclass": "Torpedo", "turretsize": "Large", "mount": { "node": "Torp03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } }, { "turretclass": "Torpedo", "turretsize": "Large", "mount": { "node": "Torp04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode01", "min_azimuth": -130, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode02", "min_azimuth": -90, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode10", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode03", "min_azimuth": -90, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode04", "min_azimuth": -130, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode11", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode05", "min_azimuth": -90, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode06", "min_azimuth": -130, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode09", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode07", "min_azimuth": -90, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode08", "min_azimuth": -130, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "mediumGunNode12", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode01", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode02", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode08", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode09", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode13", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode10", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode11", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode07", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "PlanetMissile", "turretsize": "Large", "mount": [ { "node": "IcbmNode", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -3, "max_inclination": 90 }, { "node": "ICBMNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -3, "max_inclination": 90 } ] } ], "display_name": "Heavy Torpedo Defense Platform", "description": "This variant of the heavy defence platform sacrifices some large turret capability to make room for a devastating array of torpedo tubes.", "unlocked_by": [] }, { "race": "Tarkas", "stem": "DNWar", "file": "Species/Tarkas/sections/DNWar.shipsection", "id": 88, "model": "Species/Tarkas/art/sections/DreadnoughtWar.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "requires": [ "CCC_TrnsZul", "GRP_HVYBEAM" ], "preview_ofs": "11 200 -4", "health": 6000, "mass": 40000, "cost": 320000, "cpoints": 22000, "crew": 80, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "large", "mount": [ { "node": "HeavyGunNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 }, { "node": "HeavyGunNode02", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": [ { "node": "HeavyGunNode03", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -10, "max_inclination": 90 }, { "node": "HeavyGunNode04", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "Beam01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -12, "max_inclination": 12 }, { "node": "Beam02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -12, "max_inclination": 12 } ] }, { "turretclass": "beam", "turretsize": "large", "mount": [ { "node": "Beam03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -12, "max_inclination": 12 }, { "node": "Beam04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -12, "max_inclination": 12 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode05", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Medium", "mount": [ { "node": "MediumGunNode06", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode07", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode09", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode10", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "War", "description": "In response to the heavier calibre weapon systems found on Zuul incursion vessels, engineers have devised the War section to maintain parity. Based on the standard Armor section it employs fewer but larger turrets in order to bring heavier weapons to battle. The cost of these hasty modifications is a small reduction in durability, maneuverability and speed. In addition, war dreadnought sections have increased broadside fire abilities thanks to the instillations of side firing Heavy Beams.", "unlocked_by": [ "CCC_TrnsZul" ] }, { "race": "Zuul", "stem": "_AssaultShuttle", "file": "Species/Zuul/sections/_AssaultShuttle.shipsection", "id": 1, "nodesign": 1, "model": "Species/Zuul/art/sections/AssaultShuttle.X", "dam_model": "Species/Zuul/art/sections/AssaultShuttle.X", "section_class": "destroyer", "design_class": "rider", "autonomous": 1, "health": 200, "mass": 1200, "command_cost": 0, "maintenance_cost": 0, "netforcelimits": { "force_forward": 100000, "force_right": 100000, "force_up": 100000, "torque_yaw": 7000000, "torque_pitch": 7000000, "torque_roll": 7000000, "speed": 70, "rotspeed": 90 }, "engine_sound": "Sounds/Ships/Shared/_AssaultShuttle_travel.wav", "thruster": [ { "node": "EngineA", "effect": "effects/HumanShuttle_Thrust.effect", "idle_effect": "effects/HumanShuttle_Idle.effect" }, { "node": "EngineB", "effect": "effects/HumanShuttle_Thrust.effect", "idle_effect": "effects/HumanShuttle_Idle.effect" } ], "display_name": "Assault Shuttle", "description": null, "unlocked_by": [] }, { "race": "Zuul", "stem": "_AssaultShuttle_Advanced", "file": "Species/Zuul/sections/_AssaultShuttle_Advanced.shipsection", "id": 136, "model": "Species/Zuul/art/sections/AssaultShuttle_Advanced.X", "dam_model": "Species/Zuul/art/sections/AssaultShuttle_Advanced.X", "section_class": "destroyer", "design_class": "rider", "requires": "DRN_AdvFrm", "cost": 2000, "health": 300, "autonomous": 1, "mass": 1200, "command_cost": 0, "maintenance_cost": 0, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 100000, "force_right": 100000, "force_up": 100000, "torque_yaw": 7000000, "torque_pitch": 7000000, "torque_roll": 7000000, "speed": 80, "rotspeed": 90 }, "engine_sound": "Sounds/Ships/Shared/_AssaultShuttle_travel.wav", "bank": { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -8, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -8, "max_inclination": 90 } ] }, "thruster": [ { "node": "EngineA", "effect": "effects/HumanShuttle_Thrust.effect", "idle_effect": "effects/HumanShuttle_Idle.effect" }, { "node": "EngineB", "effect": "effects/HumanShuttle_Thrust.effect", "idle_effect": "effects/HumanShuttle_Idle.effect" } ], "display_name": "Advanced Assault Shuttle", "description": "This more advanced version of the standard assault shuttle is more durable, does more damage on its planetary attack runs and carries a space capable turret mount.", "unlocked_by": [] }, { "race": "Zuul", "stem": "_AsteroidMonitor", "file": "Species/Zuul/sections/_AsteroidMonitor.shipsection", "id": 145, "model": "Species/Zuul/art/sections/AsteroidMonitor_Zuul.X", "section_type": "mission", "section_class": "Dreadnought", "requires": "Ind_AstMon", "health": 35000, "mass": 250000, "cost": 3800000, "cpoints": 35000, "entity_class": "Monitor", "design_class": "station", "monitor": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 200, "section_lod_type": 1, "view_dist": 8000, "command_cost": 0, "maintenance_cost": 0, "option": { "option": [ "IND_PlyAlloy", "IND_MagLat" ] }, "netforcelimits": { "force_forward": 100000000, "force_right": 100000000, "force_up": 100000000, "torque_yaw": 1000000000, "torque_pitch": 1000000000, "torque_roll": 1000000000, "speed": 34.5, "rotspeed": 20 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "HeavyGunNode02", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode04", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "HeavyGunNode05", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "HeavyGunNode06", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode03", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "HeavyGunNode07", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode05", "min_azimuth": -40, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "mediumGunNode06", "min_azimuth": -80, "max_azimuth": 40, "min_inclination": -10, "max_inclination": 90 }, { "node": "mediumGunNode08", "min_azimuth": -40, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode02", "min_azimuth": -40, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "mediumGunNode03", "min_azimuth": -80, "max_azimuth": 40, "min_inclination": -10, "max_inclination": 90 }, { "node": "mediumGunNode04", "min_azimuth": -40, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "mediumGunNode10", "min_azimuth": -80, "max_azimuth": 40, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "mediumGunNode01", "min_azimuth": -40, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "mediumGunNode07", "min_azimuth": -80, "max_azimuth": 40, "min_inclination": -10, "max_inclination": 90 }, { "node": "mediumGunNode09", "min_azimuth": -80, "max_azimuth": 40, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode06", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode02", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode03", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode08", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode04", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode05", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode07", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode01", "min_azimuth": -50, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "PlanetMissile", "turretsize": "Large", "mount": [ { "node": "ICBMNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -3, "max_inclination": 90 }, { "node": "ICBMNode02", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -3, "max_inclination": 90 } ] } ], "display_name": "Asteroid Monitor", "description": "The Neo-Monitor is smaller and less heavily armoured than the ancient Morrigi Asteroid bases they were adapted from, but it does allow for the placement of modern weapons.", "unlocked_by": [] }, { "race": "Zuul", "stem": "_Biomissile", "file": "Species/Zuul/sections/_Biomissile.shipsection", "id": 2, "nodesign": 1, "model": "Species/Zuul/art/sections/Biomissile.X", "dam_model": "Species/Zuul/art/sections/Biomissile.X", "health": 300, "mass": 700, "crew": 0, "command_cost": 0, "maintenance_cost": 0, "netforcelimits": { "force_forward": 100000, "force_right": 10000, "force_up": 10000, "torque_yaw": 700000, "torque_pitch": 700000, "torque_roll": 700000, "speed": 80, "rotspeed": 45 }, "thruster": { "node": "Effect", "effect": "effects/BioMissileFlare.effect", "idle_effect": "effects/BioMissile_Idle.effect" }, "display_name": "Biomissile", "description": null, "unlocked_by": [] }, { "race": "Zuul", "stem": "_BoardingPod", "file": "Species/Zuul/sections/_BoardingPod.shipsection", "id": 102, "nodesign": 1, "model": "Species/Zuul/art/sections/boardingpod.X", "dam_model": "Species/Zuul/art/sections/boardingpod.X", "health": 150, "mass": 300, "crew": 24, "command_cost": 0, "maintenance_cost": 0, "netforcelimits": { "force_forward": 100000, "force_right": 100000, "force_up": 100000, "torque_yaw": 7000000, "torque_pitch": 7000000, "torque_roll": 7000000, "speed": 80, "rotspeed": 100 }, "engine_sound": "Sounds/Ships/Shared/_AssaultShuttle_travel.wav", "thruster": { "node": "EngineThruster01", "effect": "effects/HumanShuttle_Thrust.effect", "idle_effect": "effects/HumanShuttle_Idle.effect" }, "display_name": "Boarding Pod", "description": null, "unlocked_by": [] }, { "race": "Zuul", "stem": "_Drone", "file": "Species/Zuul/sections/_Drone.shipsection", "id": 122, "model": "Species/Zuul/art/sections/Drone.X", "dam_model": "Species/Zuul/art/sections/Drone.X", "entity_class": "DroneRider", "requires": "DRN_Cmbt", "health": 170, "mass": 300, "crew": 1, "preview_ofs": "-1 30 0", "command_cost": 0, "maintenance_cost": 0, "section_class": "destroyer", "design_class": "rider", "autonomous": 1, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "speed": 200, "rotspeed": 100, "force_forward": 150000, "force_right": 100000, "force_up": 100000, "torque_yaw": 7000000, "torque_pitch": 7000000, "torque_roll": 7000000 }, "bank": { "turretclass": "strafe", "turretsize": "medium", "showturrets": false, "mount": { "node": "gunnode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -60, "max_inclination": 60 } }, "engine_sound": "Sounds/Ships/Shared/_Drone_travel.wav", "thruster": [ { "node": "engineNode01", "effect": "effects/HumanShuttle_Thrust.effect", "idle_effect": "effects/HumanShuttle_Idle.effect" }, { "node": "engineNode02", "effect": "effects/HumanShuttle_Thrust.effect", "idle_effect": "effects/HumanShuttle_Idle.effect" } ], "display_name": "Swarm Drone", "description": "An unmanned, autonomous combat platform \u2013 unable to travel on its own between systems, it requires a carrier ship for transport.", "unlocked_by": [] }, { "race": "Zuul", "stem": "_DroneHeavy", "file": "Species/Zuul/sections/_DroneHeavy.shipsection", "id": 134, "model": "Species/Zuul/art/sections/Drone_Heavy.X", "dam_model": "Species/Zuul/art/sections/Drone_Heavy.X", "entity_class": "DroneRider", "requires": "DRN_AdvFrm", "health": 270, "mass": 400, "preview_ofs": "-1 30 0", "command_cost": 0, "maintenance_cost": 0, "section_class": "destroyer", "design_class": "rider", "autonomous": 1, "option": [ { "option": "IND_PlyAlloy" }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "speed": 140, "rotspeed": 100, "force_forward": 150000, "force_right": 100000, "force_up": 100000, "torque_yaw": 7000000, "torque_pitch": 7000000, "torque_roll": 7000000 }, "bank": [ { "turretclass": "strafe", "turretsize": "medium", "showturrets": false, "mount": { "node": "gunnode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -60, "max_inclination": 60 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "gunnode02", "min_azimuth": -360, "max_azimuth": 360, "min_inclination": 20, "max_inclination": 90 } } ], "engine_sound": "Sounds/Ships/Shared/_Drone_travel.wav", "thruster": [ { "node": "engineNode01", "effect": "effects/HumanShuttle_Thrust.effect", "idle_effect": "effects/HumanShuttle_Idle.effect" }, { "node": "engineNode02", "effect": "effects/HumanShuttle_Thrust.effect", "idle_effect": "effects/HumanShuttle_Idle.effect" } ], "display_name": "Heavy Drone", "description": "This more robust version of the standard attack drone is slower but carries more armor and firepower.", "unlocked_by": [] }, { "race": "Zuul", "stem": "_Spy", "file": "Species/Zuul/sections/_Spy.shipsection", "id": 120, "model": "Models/Asteroids/spy_asteroid.x", "dam_model": "Models/Asteroids/spy_asteroid.x", "entity_class": "SpyShip", "nodesign": 1, "section_type": "mission", "section_class": "destroyer", "autonomous": 1, "cost": 20000, "cpoints": 800, "ftlspeed": 0, "range": 0, "spy": 1, "requires": [ "CCC_SpyBm", "IND_SlvgTech" ], "health": 200, "mass": 1200, "command_cost": 0, "maintenance_cost": 0, "netforcelimits": { "force_forward": 100000, "force_right": 100000, "force_up": 100000, "torque_yaw": 7000000, "torque_pitch": 7000000, "torque_roll": 700000, "speed": 65, "rotspeed": 90 }, "bank": { "turretclass": "spyship", "turretsize": "large", "mount": { "node": "origin", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, "display_name": "Spy Craft", "description": null, "unlocked_by": [] }, { "race": "Zuul", "stem": "_ZuulAssaultShuttle", "file": "Species/Zuul/sections/_ZuulAssaultShuttle.shipsection", "id": 91, "model": "Species/Zuul/art/sections/Ripper_shuttle.X", "dam_model": "Species/Zuul/art/sections/Ripper_shuttle.X", "health": 2750, "mass": 9000, "preview_ofs": "-3 -200 4", "section_class": "destroyer", "design_class": "rider", "autonomous": 1, "prisoner_capacity": 50000000, "command_cost": 0, "maintenance_cost": 0, "netforcelimits": { "force_forward": 300000, "force_right": 300000, "force_up": 300000, "torque_yaw": 500000000, "torque_pitch": 500000000, "torque_roll": 500000000, "speed": 80, "rotspeed": 150 }, "section_sound": "Sounds/Ships/Shared/slavers_shuttle_travel.wav", "section_sound_minrange": 85, "section_sound_repeat": 1, "bank": [ { "turretclass": "standard", "turretsize": "Medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode08", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } } ], "thruster": [ { "node": "EngineA", "effect": "effects/HumanShuttle_Thrust.effect", "idle_effect": "effects/HumanShuttle_Idle.effect" }, { "node": "EngineB", "effect": "effects/HumanShuttle_Thrust.effect", "idle_effect": "effects/HumanShuttle_Idle.effect" } ], "display_name": "Slave Disk", "description": "Technically a planetary assault craft, the Zuul have included special considerations into their design \u2013 cargo holds for their captured slaves.", "unlocked_by": [] }, { "race": "Zuul", "stem": "CRAbsorber", "file": "Species/Zuul/sections/CRAbsorber.shipsection", "id": 3, "model": "Species/Zuul/art/sections/Cruiserabsorber.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "requires": "SLD_ErgAb", "health": 2000, "mass": 4200, "cost": 70000, "cpoints": 1080, "crew": 6, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 15000, "force_right": 5000, "force_up": 5000, "torque_yaw": 620000000.0, "torque_pitch": 620000000.0, "torque_roll": 620000000.0, "speed": 5, "rotspeed": 50 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -150, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -150, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -45, "max_azimuth": 150, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -45, "max_azimuth": 150, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -75, "max_azimuth": 150, "min_inclination": -90, "max_inclination": 5 }, { "node": "MediumGunNode06", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -5, "max_inclination": 90 } ] } ], "display_name": "Point Absorber", "description": "Absorber sections are equipped with a power transducer that uses energy weapons fire to recharge on-board weapons systems.", "unlocked_by": [ "SLD_ErgAb" ] }, { "race": "Zuul", "stem": "CRAIC", "file": "Species/Zuul/sections/CRAIC.shipsection", "id": 4, "model": "Species/Zuul/art/sections/CruiserAIC.X", "requires": "CCC_AIFrCon", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "aicontrol": true, "health": 2500, "mass": 2200, "cost": 70000, "cpoints": 720, "rebelai_scanrange": 8, "rebelai_tacticalsensorrange": 5700, "crew": 6, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 15000, "force_right": 15000, "force_up": 15000, "torque_yaw": 720000000.0, "torque_pitch": 720000000.0, "torque_roll": 720000000.0, "speed": 15, "rotspeed": 95 }, "bank": [ { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 10 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -130, "max_azimuth": 10, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -100, "max_azimuth": 10, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -90, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "AI Command", "description": "By placing some ship systems under AI control, the ship enjoys improved accuracy of all weapons, faster turret speed, and better thrust and turning speed.", "unlocked_by": [ "CCC_AIFrCon" ] }, { "race": "Zuul", "stem": "CRAntimatter", "file": "Species/Zuul/sections/CRAntimatter.shipsection", "id": 5, "model": "Species/Zuul/art/sections/CruiserAntiMatter.X", "requires": "DRV_AntiMat", "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Cruiser", "engine_techera": "antimatter", "health": 3300, "mass": 6500, "cost": 50000, "cpoints": 1980, "nodespeed": 12, "ftlspeed": 0.7, "range": 38, "crew": 30, "shield_model_offset": "0 0 -5", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEAM_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEAM_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 120000, "force_right": 120000, "force_up": 120000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 100, "rotspeed": 15 }, "anim": { "name": "Idle", "event": "StartIdle", "start_frame": "0 end", "speed_scale": "0", "loop": "1" }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -5, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode03", "min_azimuth": -165, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -45, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -80, "max_azimuth": 45, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 10 } } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster08", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster09", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster10", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster11", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" } ], "display_name": "Antimatter", "description": "More efficient than Fusion or Fission drives, Antimatter engines provide the best strategic range and maneuvering speed.", "unlocked_by": [ "DRV_AntiMat" ] }, { "race": "Zuul", "stem": "CRArmor", "file": "Species/Zuul/sections/CRArmor.shipsection", "id": 6, "model": "Species/Zuul/art/sections/CruiserArmour.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "health": 2800, "mass": 5000, "cost": 12000, "cpoints": 2250, "crew": 42, "preview_ofs": "2 -50 -3", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 15, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode03", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode04", "min_azimuth": -100, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": 90, "max_azimuth": 0, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Armor", "description": "This section is designed with the single purpose of being thick-hulled and covered with a variety of weapon turrets.", "unlocked_by": [] }, { "race": "Zuul", "stem": "CRAssault", "file": "Species/Zuul/sections/CRAssault.shipsection", "id": 7, "model": "Species/Zuul/art/sections/CruiserAssault.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "requires": "GRP_TORPS", "health": 2500, "mass": 4000, "cost": 30000, "cpoints": 1350, "crew": 18, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": "o", "force_up": 0, "torque_yaw": 520000000.0, "torque_pitch": 520000000.0, "torque_roll": 520000000.0, "speed": 0, "rotspeed": 35 }, "bank": [ { "turretclass": "assaultshuttlerider", "turretsize": "large", "mount": { "node": "Shuttle", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -25, "max_azimuth": 165, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode03", "min_azimuth": -150, "max_azimuth": 15, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "torpedo", "turretsize": "large", "mount": [ { "node": "TorpedoNode01", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "TorpedoNode02", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -120, "max_azimuth": 75, "min_inclination": 10, "max_inclination": 90 } } ], "display_name": "Assault", "description": "Heavy combat section designed around heavy beam weapon and torpedo housings. These weapons systems decrease a ship's thrust and turning power.", "unlocked_by": [ "WEP_Dsrptr", "WEP_EmPulse", "WEP_PhotTrp", "WEP_GluTrp", "WEP_MesTrp", "WEP_PlsmTrp", "WEP_FusTrp", "WEP_DtFsTrp", "WEP_AmTrp", "WEP_DtAmTrp" ] }, { "race": "Zuul", "stem": "CRAssaultShuttle", "file": "Species/Zuul/sections/CRAssaultShuttle.shipsection", "id": 128, "model": "Species/Zuul/art/sections/CruiserAssaultShuttle.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "DRN_AdvFrm", "health": 2400, "mass": 6000, "cost": 60000, "cpoints": 2850, "crew": 55, "preview_ofs": "1 -50 2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_StlthArm" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumgunnode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "assaultshuttlerider", "turretsize": "large", "mount": [ { "node": "Shuttle01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Shuttle02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "assaultshuttlerider", "turretsize": "large", "mount": [ { "node": "Shuttle03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Shuttle04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "assaultshuttlerider", "turretsize": "large", "mount": [ { "node": "Shuttle05", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Shuttle06", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumgunnode02", "min_azimuth": -10, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Heavy Assault Carrier", "description": "This cruiser section can carry multiple assault shuttles into combat and recover them.", "unlocked_by": [] }, { "race": "Zuul", "stem": "CRBarrage", "file": "Species/Zuul/sections/CRBarrage.shipsection", "id": 8, "model": "Species/Zuul/art/sections/CruiserBarrage.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": [ "GRP_Torps", "GRP_HVYBEAM" ], "health": 2700, "mass": 8800, "cost": 30000, "cpoints": 3060, "crew": 24, "preview_ofs": "-1 -50 4", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 10 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "freebeam", "turretsize": "large", "mount": [ { "node": "Freebeam01", "min_azimuth": -10, "max_azimuth": 25, "min_inclination": -5, "max_inclination": 5 }, { "node": "Freebeam02", "min_azimuth": -25, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } ] }, { "turretclass": "torpedo", "turretsize": "large", "mount": [ { "node": "TorpedoTube01", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "TorpedoTube02", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 } ] } ], "display_name": "Barrage", "description": "This section provides very heavy forward fire, but decreases the overall power for thrust and turning.", "unlocked_by": [] }, { "race": "Zuul", "stem": "CRBattleBridge", "file": "Species/Zuul/sections/CRBattleBridge.shipsection", "id": 9, "model": "Species/Zuul/art/sections/Cruiserbattlebridge.X", "requires": "GRP_HVYBEAM", "socket_aft": "CommandNode", "section_type": "command", "section_class": "cruiser", "health": 2400, "mass": 4400, "cost": 30000, "cpoints": 1170, "crew": 36, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": "o", "force_up": 0, "torque_yaw": 430000000.0, "torque_pitch": 430000000.0, "torque_roll": 430000000.0, "speed": 0, "rotspeed": 50 }, "bank": [ { "turretclass": "freebeam", "turretsize": "large", "mount": { "node": "Freebeam01", "min_azimuth": -10, "max_azimuth": 25, "min_inclination": -5, "max_inclination": 5 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -150, "max_azimuth": 30, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": 150, "max_azimuth": -30, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } } ], "display_name": "Battle Bridge", "description": "Heavily armored section fitted for heavy combat beam weapons. The beam systems decrease the ship\u2019s power to move and turn.", "unlocked_by": [ "WEP_HCLas", "WEP_Lancer", "WEP_CtngBm" ] }, { "race": "Zuul", "stem": "CRBiomeColonizer", "file": "Species/Zuul/sections/CRBiomeColonizer.shipsection", "id": 10, "model": "Species/Zuul/art/sections/CruiserBiom.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "BIO_Btrans", "health": 600, "mass": 8000, "cost": 35000, "cpoints": 2430, "crew": 42, "preview_ofs": "7 -50 -7", "colonizer_pop": 15000, "colonizer_infra": 2, "colonizer_terra": 0.05, "option": [ "IND_PlyAlloy", "IND_RefCoat", "BIO_SpndAni" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": 185, "max_azimuth": -10, "min_inclination": -12, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -185, "max_azimuth": 10, "min_inclination": -12, "max_inclination": 90 } } ], "display_name": "Biome Colonizer", "description": "This colonizing section can carry hundreds of colonists, as well as considerable flora and fauna to aid in developing a planet. This mass makes the ship very slow and vulnerable.", "unlocked_by": [ "BIO_Btrans" ] }, { "race": "Zuul", "stem": "CRBlazer", "file": "Species/Zuul/sections/CRBlazer.shipsection", "id": 140, "model": "Species/Zuul/art/sections/CruiserBlazer.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "GRP_HVYBEAM", "health": 2500, "mass": 8800, "cost": 35000, "cpoints": 3260, "crew": 24, "preview_ofs": "-1 -50 4", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -1, "max_azimuth": 170, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -170, "max_azimuth": 1, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode04", "min_azimuth": -100, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "freebeam", "turretsize": "large", "mount": [ { "node": "Freebeam01", "min_azimuth": -10, "max_azimuth": 25, "min_inclination": -5, "max_inclination": 5 }, { "node": "Freebeam02", "min_azimuth": -25, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } ] }, { "turretclass": "freebeam", "turretsize": "large", "mount": [ { "node": "Freebeam03", "min_azimuth": -10, "max_azimuth": 25, "min_inclination": -5, "max_inclination": 5 }, { "node": "Freebeam04", "min_azimuth": -25, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } ] } ], "display_name": "Blazer", "description": "This section is dedicated completely to Heavy Beam systems. While it is designed to deliver a devastating anti-capital ship attack, the intense power demands means a reduction in other turret based weapon systems.", "unlocked_by": [] }, { "race": "Zuul", "stem": "CRBoarding", "file": "Species/Zuul/sections/CRBoarding.shipsection", "id": 95, "model": "Species/Zuul/art/sections/CruiserBoarding.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "IND_BrdPod", "health": 2800, "mass": 5500, "cost": 45000, "cpoints": 2800, "crew": 48, "preview_ofs": "8 -50 2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -300, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode03", "min_azimuth": -150, "max_azimuth": 1, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -5, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": 0, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "boardingpod", "turretsize": "large", "mount": [ { "node": "BoardingPod01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod05", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod06", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Boarding", "description": "The section is designed to carry ship assault troops into battle. Once within range the troops board their assault pods and prepare to be launched against enemy cruisers and dreadnoughts.", "unlocked_by": [] }, { "race": "Zuul", "stem": "CRCloaking", "file": "Species/Zuul/sections/CRCloaking.shipsection", "id": 12, "model": "Species/Zuul/art/sections/CruiserCloaking.X", "requires": "SLD_Clk", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "health": 1400, "mass": 3500, "cost": 38000, "cpoints": 900, "crew": 12, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" }, { "option": "SLD_Intang" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 320000000.0, "torque_pitch": 320000000.0, "torque_roll": 320000000.0, "speed": 0, "rotspeed": 40 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -130, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -60, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode03", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -8, "max_inclination": 90 } } ], "display_name": "Cloaking", "description": "A complex system of sensor counter-measures and light masking renders a ship effectively invisible to opponents. Cloaked ships cannot be targeted directly, so care should be taken to avoid accidentally taking fire. As well, cloaked ships cannot fire while cloaked, though scientists believe they may be able to solve this problem with research.", "unlocked_by": [ "SLD_Clk" ] }, { "race": "Zuul", "stem": "CRCOL", "file": "Species/Zuul/sections/CRCOL.shipsection", "id": 124, "model": "Species/Zuul/art/sections/CruiserCOL.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "DRN_COL", "health": 3000, "mass": 10000, "cost": 35000, "cpoints": 3450, "crew": 45, "preview_ofs": "5 -35 -14", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "COL", "turretsize": "large", "mount": { "node": "COLbarrel", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "lightgunnode01", "min_azimuth": -30, "max_azimuth": 170, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Complex Ordinance Launcher", "description": "This specialized section operates as the launch platform for various Complex Ordinance packages.", "unlocked_by": [ "DRN_COL" ] }, { "race": "Zuul", "stem": "CRCommand", "file": "Species/Zuul/sections/CRCommand.shipsection", "id": 13, "model": "Species/Zuul/art/sections/CruiserCommand.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "health": 1300, "mass": 2800, "cost": 6000, "cpoints": 990, "crew": 12, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 350000000.0, "torque_pitch": 350000000.0, "torque_roll": 350000000.0, "speed": 0, "rotspeed": 45 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Standard Command", "description": "The standard command section design. No-frills, but has seen decades of service and is the least expensive section to employ in a design.", "unlocked_by": [] }, { "race": "Zuul", "stem": "CRConstruction", "file": "Species/Zuul/sections/CRConstruction.shipsection", "id": 108, "model": "Species/Zuul/art/sections/DnConstruction.X", "section_type": "mission", "section_class": "cruiser", "preview_ofs": [ "0 0 1", "-0 -830 10" ], "huge": 1, "engine_techera": "fusion", "requires": [ "DRV_Fusn", "IND_DSCon" ], "health": 1500, "mass": 18000, "cost": 800000, "cpoints": 18000, "crew": [ 60, 150 ], "command_cost": 0, "construction_capacity": 11000, "autonomous": 1, "nodespeed": 2, "ftlspeed": 0.5, "range": 20, "engine_sound": "Sounds/Ships/Shared/DEFusion_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEFusion_idle.wav", "engine_sound_minrange": 85, "section_sound": "Sounds/Ships/Zuul/zuul_tunnelers.wav", "section_sound_repeat": 2, "netforcelimits": { "force_forward": 85000, "force_right": 85000, "force_up": 85000, "torque_yaw": 320000000.0, "torque_pitch": 320000000.0, "torque_roll": 320000000.0, "speed": 40, "rotspeed": 45 }, "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster08", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster09", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster10", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" } ], "display_name": "Construction", "description": "While stations can operate around planets, they can't drive there, so these massive cousins to repair and salvage ships are required to build them.", "unlocked_by": [] }, { "race": "Zuul", "stem": "CRDeepScan", "file": "Species/Zuul/sections/CRDeepScan.shipsection", "id": 14, "model": "Species/Zuul/art/sections/CruiserDeepScan.X", "requires": "CCC_AdvSens", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "health": 1200, "mass": 2000, "cost": 22000, "cpoints": 810, "scanrange": 10, "tacticalsensorrange": 6700, "crew": 12, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_StlthArm" ] }, { "option": "IND_RefCoat" } ], "section_sound": "Sounds/Ships/Shared/DEDeepScan.wav", "section_sound_repeat": 5, "netforcelimits": { "force_forward": 0, "force_right": "o", "force_up": 0, "torque_yaw": 420000000.0, "torque_pitch": 420000000.0, "torque_roll": 420000000.0, "speed": 0, "rotspeed": 40 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -140, "max_azimuth": 65, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -45, "max_azimuth": 165, "min_inclination": -15, "max_inclination": 90 } } ], "display_name": "Deep Scan", "description": "Increases the sensor range and power of a ship, revealing cloaked vessels and planetary stats.", "unlocked_by": [ "CCC_AdvSens" ] }, { "race": "Zuul", "stem": "CRDeepscanPlatform", "file": "Species/Zuul/sections/CRDeepscanPlatform.shipsection", "id": 129, "model": "Species/Zuul/art/sections/MediumDeepscanPlatform.x", "section_type": "mission", "section_class": "cruiser", "requires": "CCC_ScanSats", "health": 3600, "mass": 6000, "cost": 75000, "cpoints": 2050, "tacticalsensorrange": 2200, "scanrange": 0.001, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 0, "preview_ofs": "-15 130 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 10000000, "force_right": 10000000, "force_up": 10000000, "torque_yaw": 100000000, "torque_pitch": 100000000, "torque_roll": 100000000, "speed": 34.5, "rotspeed": 30 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -100, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -45, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -20, "max_inclination": 90 } } ], "display_name": "Scanner Satellite", "description": "This satellite will scan for cloaked ships at relatively close ranges in tactical combat. This sat possesses NO strategic map scan ability.", "unlocked_by": [] }, { "race": "Zuul", "stem": "CRDefencePlatform", "file": "Species/Zuul/sections/CRDefencePlatform.shipsection", "id": 84, "model": "Species/Zuul/art/sections/MediumDefencePlatform.x", "section_type": "mission", "section_class": "cruiser", "health": 4200, "mass": 6000, "cost": 45000, "cpoints": 2250, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 0, "preview_ofs": "-15 130 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 10000000, "force_right": 10000000, "force_up": 10000000, "torque_yaw": 100000000, "torque_pitch": 100000000, "torque_roll": 100000000, "speed": 34.5, "rotspeed": 30 }, "bank": [ { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -75, "max_inclination": 75 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -75, "max_inclination": 75 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -45, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode04", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "missile", "turretsize": "Large", "mount": { "node": "HeavyGunNode03", "min_azimuth": -180, "max_azimuth": 180 } }, { "turretclass": "missile", "turretsize": "Large", "mount": { "node": "HeavyGunNode04", "min_azimuth": -180, "max_azimuth": 180 } } ], "display_name": "Medium Defense Platform", "description": "Mid-sized defense platforms are more expensive and take longer to produce, but provide four medium turrets and an additional four light turrets for outfitting. These platforms cannot be deployed in orbit around size 3 planets or smaller.", "unlocked_by": [] }, { "race": "Zuul", "stem": "CRDeflector", "file": "Species/Zuul/sections/CRDeflector.shipsection", "id": 15, "model": "Species/Zuul/art/sections/CruiserDeflector.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "requires": "SLD_Def", "health": 1000, "mass": 3600, "cost": 22000, "cpoints": 1260, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "crew": 6, "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 310000000.0, "torque_pitch": 310000000.0, "torque_roll": 310000000.0, "speed": -10, "rotspeed": 35 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode02", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Point Deflector", "description": "A projector array diverts energy away from engines and uses that power to generate an electromagnetic field in front of a ship. This field attempts to deflect ballistic weapons and detonate tracking weapons before they reach the ship. The power taken from the engines causes a decrease in maneuvering speed.", "unlocked_by": [ "SLD_Def", "SLD_Disr" ] }, { "race": "Zuul", "stem": "CRDisruptor", "file": "Species/Zuul/sections/CRDisruptor.shipsection", "id": 118, "model": "Species/Zuul/art/sections/CruiserDeflector.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "requires": "SLD_Disr", "health": 1000, "mass": 3600, "cost": 22000, "cpoints": 1260, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "crew": 6, "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 310000000.0, "torque_pitch": 310000000.0, "torque_roll": 310000000.0, "speed": -10, "rotspeed": 35 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode02", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Disruptor", "description": "A reconfiguration of the Deflector ships \u2013 only instead of blocking matter, the shield arrays are attuned to block energy.", "unlocked_by": [] }, { "race": "Zuul", "stem": "CRDrone", "file": "Species/Zuul/sections/CRDrone.shipsection", "id": 121, "model": "Species/Zuul/art/sections/CruiserDrone.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "DRN_Squad", "health": 2300, "mass": 6000, "cost": 60000, "cpoints": 2750, "crew": 25, "preview_ofs": "1 -50 2", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_StlthArm" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumgunnode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -30, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "mediumgunnode02", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone05", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone06", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Drone", "description": "Extremely effective in combat, Attack Drones require a mothership to carry them between systems. These Drone Carriers operate as the micro-CnC for the drones, acting as their launch base and giving them their orders.", "unlocked_by": [ "DRN_Squad" ] }, { "race": "Zuul", "stem": "CRDronePlatform", "file": "Species/Zuul/sections/CRDronePlatform.shipsection", "id": 130, "model": "Species/Zuul/art/sections/MediumDronePlatform.x", "section_type": "mission", "section_class": "cruiser", "requires": "DRN_Sats", "health": 4000, "mass": 6000, "cost": 95000, "cpoints": 2450, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 0, "preview_ofs": "-15 130 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 10000000, "force_right": 10000000, "force_up": 10000000, "torque_yaw": 100000000, "torque_pitch": 100000000, "torque_roll": 100000000, "speed": 34.5, "rotspeed": 30 }, "bank": [ { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 50, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -45, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode04", "min_azimuth": -50, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "missile", "turretsize": "Large", "mount": { "node": "HeavyGunNode03", "min_azimuth": -50, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -20, "max_inclination": 90 } } ], "display_name": "Drone Satellite", "description": "This medium satellite is designed to support combat drones in the planetary defense role.", "unlocked_by": [] }, { "race": "Zuul", "stem": "CRExtendedRange", "file": "Species/Zuul/sections/CRExtendedRange.shipsection", "id": 16, "model": "Species/Zuul/art/sections/CruiserExtendedRange.X", "dam_model": "Species/Zuul/art/sections_dam/CruiserER.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "dam_socket_aft": "EngineNode", "dam_socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "health": 1100, "mass": 5300, "cost": 8000, "cpoints": 1530, "range": 20, "crew": 30, "preview_ofs": "2 -50 4", "death_effect": "Effects/CRER_Fuel_Explosion.effect", "death_area_impact_effect": "", "death_dam": 750, "death_damradius": 320, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 5, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -170, "max_azimuth": 25, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Extended Range", "description": "By trading weapons systems and hull armor for extra fuel capacity, Extended Range ships can strategically travel nearly three times as far as other ship designs, making them perfect for reconnaissance and exploration.", "unlocked_by": [] }, { "race": "Zuul", "stem": "CRFireControl", "file": "Species/Zuul/sections/CRFireControl.shipsection", "id": 17, "model": "Species/Zuul/art/sections/CruiserFireControl.X", "requires": "IND_PredGun", "socket_aft": "CommandNode", "section_type": "command", "section_class": "cruiser", "health": 1200, "mass": 2800, "cost": 30000, "cpoints": 1170, "crew": 6, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": "o", "force_up": 0, "torque_yaw": 400000000.0, "torque_pitch": 400000000.0, "torque_roll": 400000000.0, "speed": 0, "rotspeed": 40 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -12, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -90, "max_azimuth": 150, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -130, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Fire Control", "description": "Dedicated targeting computers improve the accuracy of all ship weapons. Less effective than an AI Command section, it is still cost effective.", "unlocked_by": [ "IND_PredGun" ] }, { "race": "Zuul", "stem": "CRFission", "file": "Species/Zuul/sections/CRFission.shipsection", "id": 18, "model": "Species/Zuul/art/sections/CruiserFission.X", "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Cruiser", "engine_techera": "fission", "requires": "DRV_Fissn", "health": 1500, "mass": 7300, "cost": 15000, "cpoints": 2700, "nodespeed": 3, "ftlspeed": 0.2, "range": 14, "crew": 18, "shield_model_offset": "0 5 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] }, "DRV_RecFiss" ], "engine_sound": "Sounds/Ships/Shared/DEFission_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEFission_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 63000, "force_right": 63000, "force_up": 63000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 60, "rotspeed": -5 }, "anim": { "name": "Idle", "event": "StartIdle", "start_frame": "0 end", "speed_scale": "0", "loop": "1" }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -70, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -45, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -70, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 } ] } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FissionC.effect", "idle_effect": "effects/Engine_FissionidleC.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" } ], "display_name": "Fission", "description": "The most basic power plant available in ship design. Fission ships are slow, but inexpensive.", "unlocked_by": [] }, { "race": "Zuul", "stem": "CRFusion", "file": "Species/Zuul/sections/CRFusion.shipsection", "id": 22, "model": "Species/Zuul/art/sections/CruiserFusion.X", "requires": "DRV_Fusn", "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Cruiser", "engine_techera": "fusion", "health": 1500, "mass": 5800, "cost": 30000, "cpoints": 2160, "nodespeed": 6, "ftlspeed": 0.5, "range": 24, "crew": 24, "shield_model_offset": "0 0 20", "option": [ "DRV_PlsmFoc", { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEFusion_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEFusion_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 62000, "force_right": 62000, "force_up": 62000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 80, "rotspeed": 0 }, "anim": { "name": "Idle", "event": "StartIdle", "start_frame": "0 end", "speed_scale": "0", "loop": "1" }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -12, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -5, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -10, "max_inclination": 10 } } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FusionCC.effect", "idle_effect": "effects/Engine_FusionIdleCC.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_FusionCC.effect", "idle_effect": "effects/Engine_FusionIdleCC.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster08", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster09", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster10", "effect": "effects/Engine_FusionCC.effect", "idle_effect": "effects/Engine_FusionIdleCC.effect" } ], "display_name": "Fusion", "description": "A marked improvement over Fission drives, Fusion drives provide a greater strategic range and maneuvering speed.", "unlocked_by": [ "DRV_Fusn" ] }, { "race": "Zuul", "stem": "CRHammerHead", "file": "Species/Zuul/sections/CRHammerHead.shipsection", "id": 23, "model": "Species/Zuul/art/sections/CruiserHammerHead.X", "requires": "IND_Waldo", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "health": 1300, "mass": 3500, "cost": 15000, "cpoints": 1170, "crew": 24, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 7000, "force_right": 7000, "force_up": 7000, "torque_yaw": 520000000.0, "torque_pitch": 520000000.0, "torque_roll": 520000000.0, "speed": 10, "rotspeed": 75 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -115, "max_azimuth": 115, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -115, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -115, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": 115, "max_azimuth": -115, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode05", "min_azimuth": 115, "max_azimuth": -90, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": 115, "max_azimuth": -60, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Hammerhead", "description": "The addition of a T-section to the standard command design, this section can be outfitted with additional weapons. Outboard maneuvering jets provide a quick turning speed.", "unlocked_by": [ "IND_Waldo" ] }, { "race": "Zuul", "stem": "CRImpactor", "file": "Species/Zuul/sections/CRImpactor.shipsection", "id": 142, "model": "Species/Zuul/art/sections/CruiserImpactor.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "WEP_AccAmp", "health": 2800, "mass": 9800, "cost": 33000, "cpoints": 3260, "crew": 30, "preview_ofs": "-1 -50 4", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -100, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -100, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "railcannon", "turretsize": "large", "mount": [ { "node": "RailCannon01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 }, { "node": "RailCannon02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 }, { "node": "RailCannon03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } ] } ], "display_name": "Impactor", "description": "This Cruiser section is designed to carry the powerful ballistic Rail Cannon into combat and is best employed at long range.", "unlocked_by": [ "WEP_AccAmp" ] }, { "race": "Zuul", "stem": "CRMinelayer", "file": "Species/Zuul/sections/CRMinelayer.shipsection", "id": 24, "model": "Species/Zuul/art/sections/CruiserMinelayer.X", "requires": "GRP_MINES", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "health": 1100, "mass": 8500, "cost": 30000, "cpoints": 2700, "crew": 12, "preview_ofs": "9 -50 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": 5, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": 5, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": 5, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode04", "min_azimuth": -135, "max_azimuth": 135, "min_inclination": 5, "max_inclination": 90 } }, { "turretclass": "mine", "turretsize": "large", "mount": [ { "node": "Mine1", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Mine2", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Minelayer", "description": "A simple weapon, mines are deployed behind a moving minelayer, and can be used to break-up incoming fleets or protect vital targets. Scientists have no shortage of ideas for new mine payloads, but only time and research will tell if any of them are viable.", "unlocked_by": [ "WEP_NukMine", "WEP_FusMine", "WEP_AmMine", "WEP_GrvMine", "WEP_ImpMine", "WEP_LpMine", "WEP_ClkMine" ] }, { "race": "Zuul", "stem": "CRMining", "file": "Species/Zuul/sections/CRMining.shipsection", "id": 25, "model": "Species/Zuul/art/sections/CruiserMining.X", "dam_model": "Species/Zuul/art/sections_dam/CruiserMining.X", "requires": "IND_AstMine", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "dam_socket_aft": "EngineNode", "dam_socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "health": 1000, "mass": 11000, "cost": 25000, "cpoints": 2700, "crew": 24, "preview_ofs": "25 -80 -10", "mining_capacity": 800, "mining_rate": 150, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "section_sound": "Sounds/Ships/Zuul/zuul_factory.wav", "section_sound_repeat": 5, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode04", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -1, "max_azimuth": 170, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -80, "max_azimuth": 1, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "boardingpod", "turretsize": "large", "mount": [ { "node": "BoardingPod01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Mining", "description": "The resources of unpopulated planets can be mined and transported to another planet, where they can provide a boost in production and overall resources. As expected, these ore carriers are very slow.", "unlocked_by": [ "IND_AstMine" ] }, { "race": "Zuul", "stem": "CRNodeBore", "file": "Species/Zuul/sections/CRNodeBore.shipsection", "id": 94, "model": "Species/Zuul/art/sections/CruiserNodeBore.X", "section_type": "mission", "section_class": "cruiser", "preview_ofs": [ "0 0 1", "-10 0 0" ], "requires": [ "DRV_Fusn", "DRV_Rend" ], "engine_techera": "fusion", "health": 12500, "mass": 24000, "cost": 350000, "cpoints": 12000, "crew": [ 60, 0 ], "node_bore": 1, "autonomous": 1, "nodespeed": 4.0, "ftlspeed": 0.7, "range": 32, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEFusion_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEFusion_idle.wav", "engine_sound_minrange": 85, "section_sound": "Sounds/Ships/Zuul/zuul_tunnelers.wav", "section_sound_repeat": 2, "netforcelimits": { "force_forward": 85000, "force_right": 85000, "force_up": 85000, "torque_yaw": 330000000.0, "torque_pitch": 330000000.0, "torque_roll": 331000000.0, "speed": 25, "rotspeed": 15 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -50, "max_azimuth": 1, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -105, "max_azimuth": 10, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 3, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 3, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": 3, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": 3, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": 3, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": 3, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": 3, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": 3, "max_inclination": 90 } ] }, { "turretclass": "nodecannon", "turretsize": "large", "mount": { "node": "nodecannon01", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": 5, "max_inclination": -5 } } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FusionCC.effect", "idle_effect": "effects/Engine_FusionIdleCC.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_FusionCC.effect", "idle_effect": "effects/Engine_FusionIdleCC.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster08", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" } ], "display_name": "Rending Bore", "description": "A specialized ship design to Rend holes in space time and tunnel through node space to create artificial node lines usable by Zuul vessels using their Rip drives. Larger and more efficient than the Rip Bore ship, the artificial node lines created by this vessel are still unstable and those created by this ship will last, on average, 65 years but may collapse sooner due to excessive usage. A fleet without a Rend Bore ship will be destroyed if a line collapses on it.", "unlocked_by": [] }, { "race": "Zuul", "stem": "CRPointDefence", "file": "Species/Zuul/sections/CRPointDefence.shipsection", "id": 28, "model": "Species/Zuul/art/sections/CruiserPointDefence.X", "requires": "GRP_PD", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "health": 1900, "mass": 4700, "cost": 30000, "cpoints": 1800, "crew": 18, "preview_ofs": "0 -50 -6", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 5, "rotspeed": 10 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": 10, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": 10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": 0, "max_azimuth": 180, "min_inclination": 10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": 10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Point Defence", "description": "Designed specifically to provide large firing arcs to multiple point-defense turrets. Cruiser designs allow for Command and Engine sections with considerable fire-power, but these ships are best deployed to provide cover fire against targets other ships may not be equipped to defend against, such as missiles and mines.", "unlocked_by": [ "WEP_PDPhas", "WEP_PDtech", "DRV_Ints" ] }, { "race": "Zuul", "stem": "CRProjector", "file": "Species/Zuul/sections/CRProjector.shipsection", "id": 101, "model": "Species/Zuul/art/sections/CruiserProjector.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "requires": "GRP_PRJCTR", "health": 3500, "mass": 6000, "cost": 15000, "cpoints": 2520, "crew": 12, "preview_ofs": "0 -50 -6", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 10, "rotspeed": 0 }, "bank": { "turretclass": "projector", "turretsize": "large", "mount": { "node": "Projector", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 } }, "display_name": "Projector", "description": "The Projector section is a heavily reinforced mission section dedicated to the support and firing of the powerful line of energy projector weapons.", "unlocked_by": [] }, { "race": "Zuul", "stem": "CRPulsedFission", "file": "Species/Zuul/sections/CRPulsedFission.shipsection", "id": 29, "model": "Species/Zuul/art/sections/CruiserPulseFission.X", "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Cruiser", "requires": "DRV_PlsFiss", "engine_techera": "fission", "health": 1600, "mass": 7500, "cost": 17000, "cpoints": 2745, "nodespeed": 4, "ftlspeed": 0.2, "range": 14, "crew": 18, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] }, "DRV_RecFiss" ], "engine_sound": "Sounds/Ships/Shared/DEFission_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEFission_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 65000, "force_right": 65000, "force_up": 65000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 60, "rotspeed": 0 }, "anim": { "name": "Idle", "event": "StartIdle", "start_frame": "0 end", "speed_scale": "0", "loop": "1" }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -70, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -45, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -70, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 } ] } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FissionC.effect", "idle_effect": "effects/Engine_FissionidleC.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" }, { "node": "EngineThruster08", "effect": "effects/Engine_FissionB.effect", "idle_effect": "effects/Engine_FissionidleB.effect" }, { "node": "EngineThruster09", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" } ], "display_name": "Pulsed Fission", "description": "By re-fusing drive plasma, these engines can produce extra maneuvering thrust that a Fission power plant cannot produce alone.", "unlocked_by": [ "DRV_PlsFiss" ] }, { "race": "Zuul", "stem": "CRRefinery", "file": "Species/Zuul/sections/CRRefinery.shipsection", "id": 30, "model": "Species/Zuul/art/sections/CruiserRefinery.X", "requires": "IND_OrbFound", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "health": 750, "mass": 9000, "cost": 30000, "cpoints": 2700, "crew": 30, "preview_ofs": "8 -50 -1", "death_effect": "Effects/CR_Fuel_Explosion.effect", "death_area_impact_effect": "", "death_dam": 750, "death_damradius": 640, "refueling_capacity": 65, "refinery": true, "option": "IND_PlyAlloy", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "section_sound": "Sounds/Ships/Zuul/zuul_factory.wav", "section_sound_repeat": 7, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -180, "max_azimuth": 0, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": 0, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "boardingpod", "turretsize": "large", "mount": [ { "node": "BoardingPod01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Refinery", "description": "Besides carrying a large supply of fuel for other ships, this section can be ordered to stop in-system and convert resources in the area to fuel, replenishing its supply. Carrying this supply of fuel as well as processing equipment makes this section extremely slow and vulnerable.", "unlocked_by": [] }, { "race": "Zuul", "stem": "CRRepairandSalvage", "file": "Species/Zuul/sections/CRRepairandSalvage.shipsection", "id": 31, "model": "Species/Zuul/art/sections/CruiserRepairAndSalvage.X", "requires": "IND_SlvgTech", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "health": 1300, "mass": 7800, "cost": 55000, "cpoints": 1980, "repair_capacity": 25000, "crew": 42, "spytender": true, "preview_ofs": "11 -50 -1", "option": "IND_PlyAlloy", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "boardingpod", "turretsize": "large", "mount": [ { "node": "BoardingPod01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Repair and Salvage", "description": "Each Repair and Salvage ship can undo a certain amount of damage to other ships, per turn.", "unlocked_by": [ "IND_SlvgTech" ] }, { "race": "Zuul", "stem": "CRScavenger", "file": "Species/Zuul/sections/CRScavenger.shipsection", "id": 92, "model": "Species/Zuul/art/sections/Ripper_mission.X", "dam_model": "Species/Zuul/art/sections_dam/RipperMission.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "dam_socket_aft": "EngineNode", "dam_socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "crew": [ false, 18 ], "health": 4000, "mass": 3500, "cost": 14000, "cpoints": 2520, "preview_ofs": "16 -60 4", "prisoner_capacity": 50000000, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 25, "rotspeed": 10 }, "bank": [ { "turretclass": "standard", "turretsize": "Medium", "mount": { "node": "MediumGunNode01", "min_azimuth": 0, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -110, "max_azimuth": 0, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "prisonershuttlerider", "turretsize": "large", "mount": { "node": "shuttle", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } } ], "display_name": "Scavenger", "description": "This section is designed to carry the Zuul slave disk and transport captured prisoners. It is made light to add to the speed of the cruiser but durable as well. It has a capacity of 50 million slaves in cold storage.", "unlocked_by": [] }, { "race": "Zuul", "stem": "CRShield", "file": "Species/Zuul/sections/CRShield.shipsection", "id": 32, "model": "Species/Zuul/art/sections/CruiserShield.X", "requires": "GRP_Shields", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "health": 1200, "mass": 3200, "cost": 47000, "cpoints": 900, "crew": 12, "shield_model_offset": "0 -10 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "optiondef": { "option": [ "SLD_MkOne", "SLD_MkTwo", "SLD_MkThree", "SLD_MkFour", "SLD_MesShld", "SLD_GrvShld" ] }, "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 320000000.0, "torque_pitch": 320000000.0, "torque_roll": 320000000.0, "speed": 0, "rotspeed": 45 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -20, "max_azimuth": 150, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode03", "min_azimuth": -10, "max_azimuth": 150, "min_inclination": -15, "max_inclination": 90 } } ], "display_name": "Shield", "description": "A projector array produces a quantum field around the ship that blocks high-energy weapons. This field can be overwhelmed by too much incoming energy \u2013 to avoid a back surge to the engines, which would result, at the very least, in the destruction of the engine section, the shields will temporarily power-down and the system is reset. It may be possible to improve the field through research.", "unlocked_by": [ "SLD_MkOne", "SLD_MkThree", "SLD_MkFour" ] }, { "race": "Zuul", "stem": "CRStrafe", "file": "Species/Zuul/sections/CRStrafe.shipsection", "id": 139, "model": "Species/Zuul/art/sections/CruiserStrafe.X", "requires": "IND_Waldo", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Cruiser", "health": 1100, "mass": 4000, "cost": 14000, "cpoints": 1070, "crew": 19, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 320000000.0, "torque_pitch": 320000000.0, "torque_roll": 320000000.0, "speed": 0, "rotspeed": 70 }, "bank": { "turretclass": "strafe", "turretsize": "medium", "showturrets": false, "mount": [ { "node": "MediumGunNode01", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "MediumGunNode02", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "MediumGunNode05", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "MediumGunNode03", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "MediumGunNode07", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "MediumGunNode09", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "MediumGunNode04", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -12, "max_inclination": 12 }, { "node": "MediumGunNode06", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -12, "max_inclination": 12 }, { "node": "MediumGunNode08", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -12, "max_inclination": 12 }, { "node": "MediumGunNode10", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -12, "max_inclination": 12 }, { "node": "MediumGunNode11", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -12, "max_inclination": 12 }, { "node": "MediumGunNode12", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -12, "max_inclination": 12 } ] }, "display_name": "Strafe", "description": "Advancements in construction techniques have allowed engineers to support standard weapons in a direct fire mount. Without the bulky turret systems, a command section can now mount more medium weapons but only in forward directed mounts which lends itself to high speed strafing attacks by captains.", "unlocked_by": [ "IND_OrbFound" ] }, { "race": "Zuul", "stem": "CRStrikeForceCNC", "file": "Species/Zuul/sections/CRStrikeForceCNC.shipsection", "id": 33, "model": "Species/Zuul/art/sections/CruiserStrikeForceCNC.X", "dam_model": "Species/Zuul/art/sections_dam/CruiserCNC.X", "requires": "CCC_DatSyn", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "dam_socket_aft": "EngineNode", "dam_socket_fore": "CommandNode", "section_type": "mission", "section_class": "cruiser", "health": 4200, "mass": 8000, "cost": 125000, "cpoints": 4500, "command_quota": 44, "crew": 48, "shield_model_offset": "0 30 0", "preview_ofs": "22 -90 -2", "section_sound": [ "Sounds/Ships/Shared/DECommand.wav", "Sounds/Ships/Zuul/zuul_command.wav" ], "section_sound_repeat": [ 4, 4 ], "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -15, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -85, "max_azimuth": 10, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -65, "max_azimuth": 45, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -45, "max_azimuth": 65, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 10 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -190, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -60, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -60, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -110, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode05", "min_azimuth": -110, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -160, "max_azimuth": 0, "min_inclination": -12, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": 0, "max_azimuth": 160, "min_inclination": -12, "max_inclination": 90 } ] }, { "turretclass": "boardingpod", "turretsize": "large", "mount": [ { "node": "BoardingPod01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Strikeforce CNC", "description": "Like the Squadron CnC destroyer design, Strikeforce CnC ships increase the number of ships that can be deployed into combat at once, only more so. They can also organize a fleet into formations and alter the order in which reinforcement ships arrive. They are not combat vessels, but their increased size and weapons capacity can allow them to engage targets if required.", "unlocked_by": [ "CCC_DatSyn" ] }, { "race": "Zuul", "stem": "CRTerrorize", "file": "Species/Zuul/sections/CRTerrorize.shipsection", "id": 133, "model": "Species/Zuul/art/sections/CruiserTerror.X", "section_type": "mission", "section_class": "cruiser", "preview_ofs": [ "0 0 1", "0 -200 0" ], "requires": [ "DRV_Fusn", "CCC_FTLBrdB" ], "engine_techera": "fusion", "health": 5500, "mass": 44000, "cost": 350000, "cpoints": 20000, "crew": 60, "propaganda": 1, "autonomous": 1, "nodespeed": 4.0, "ftlspeed": 0.6, "range": 20, "engine_sound": "Sounds/Ships/Shared/DEFusion_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEFusion_idle.wav", "engine_sound_minrange": 85, "section_sound": "Sounds/Ships/Zuul/zuul_tunnelers.wav", "section_sound_repeat": 2, "netforcelimits": { "force_forward": 85000, "force_right": 85000, "force_up": 85000, "torque_yaw": 330000000.0, "torque_pitch": 330000000.0, "torque_roll": 331000000.0, "speed": 25, "rotspeed": 15 }, "bank": [ { "turretclass": "boardingpod", "turretsize": "large", "mount": [ { "node": "BoardingPod01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "boardingpod", "turretsize": "large", "mount": [ { "node": "BoardingPod04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod05", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod06", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FusionCC.effect", "idle_effect": "effects/Engine_FusionIdleCC.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_FusionCC.effect", "idle_effect": "effects/Engine_FusionIdleCC.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" }, { "node": "EngineThruster08", "effect": "effects/Engine_FusionBB.effect", "idle_effect": "effects/Engine_FusionIdleBB.effect" } ], "display_name": "Terrorizer", "description": "This Zuul ship is designed to instil terror into the hearts of the enemy through non-stop transmitted psychological attacks. While it functions in an enemy system, that world will suffer serious drops in morale.", "unlocked_by": [] }, { "race": "Zuul", "stem": "CRTorpedoPlatform", "file": "Species/Zuul/sections/CRTorpedoPlatform.shipsection", "id": 100, "model": "Species/Zuul/art/sections/MediumTorpedoPlatform.x", "section_type": "mission", "section_class": "cruiser", "requires": [ "IND_TrpSat", "GRP_TORPS" ], "health": 3700, "mass": 6000, "cost": 40000, "cpoints": 2250, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "crew": 0, "preview_ofs": "-15 130 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 10000000, "force_right": 10000000, "force_up": 10000000, "torque_yaw": 100000000, "torque_pitch": 100000000, "torque_roll": 100000000, "speed": 34.5, "rotspeed": 30 }, "bank": [ { "turretclass": "torpedo", "turretsize": "large", "mount": { "node": "Torpedo01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } }, { "turretclass": "torpedo", "turretsize": "large", "mount": { "node": "Torpedo02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -30, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "missile", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -150, "max_azimuth": 150 } }, { "turretclass": "missile", "turretsize": "Large", "mount": { "node": "HeavyGunNode04", "min_azimuth": -150, "max_azimuth": 150 } } ], "display_name": "Torpedo Defence Platform", "description": "The Torpedo Defense platform is a medium platform modified to carry multiple torpedo tubes in a defensive fire configuration and adds long-range, heavy-hitting tracking ordinance to the defense satellite arsenal.", "unlocked_by": [] }, { "race": "Zuul", "stem": "DEAbsorber", "file": "Species/Zuul/sections/DEAbsorber.shipsection", "id": 34, "model": "Species/Zuul/art/sections/DestroyerAbsorbtion.X", "requires": "SLD_ErgAb", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "health": 400, "mass": 1200, "cost": 28000, "cpoints": 690, "preview_ofs": "1.2 0 .5", "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 60 }, "bank": [ { "turretclass": "standard", "turretsize": "Medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -75, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -60, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } } ], "display_name": "Absorption", "description": "Absorber sections are equipped with a power transducer that uses energy weapons fire to recharge on-board weapons systems.", "unlocked_by": [ "SLD_ErgAb" ] }, { "race": "Zuul", "stem": "DEAIC", "file": "Species/Zuul/sections/DEAIC.shipsection", "id": 35, "model": "Species/Zuul/art/sections/DestroyerAIC.X", "requires": "CCC_AIFrCon", "socket_aft": "CommandNode", "section_type": "command", "section_class": "destroyer", "aicontrol": true, "health": 500, "mass": 600, "cost": 30000, "cpoints": 400, "rebelai_scanrange": 8, "rebelai_tacticalsensorrange": 6200, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 5000, "force_right": 5000, "force_up": 5000, "torque_yaw": 62000000.0, "torque_pitch": 62000000.0, "torque_roll": 62000000.0, "speed": 20, "rotspeed": 190 }, "bank": { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -8, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -8, "max_inclination": 90 } ] }, "display_name": "AI Command", "description": "By placing some ship systems under AI control, the ship enjoys improved accuracy of all weapons, faster turret speed, and better thrust and turning speed.", "unlocked_by": [ "CCC_AIFrCon" ] }, { "race": "Zuul", "stem": "DEAntimatter", "file": "Species/Zuul/sections/DEAntimatter.shipsection", "id": 36, "model": "Species/Zuul/art/sections/DestroyerAntiMatter.X", "requires": "DRV_AntiMat", "socket_fore": "EngineNode", "section_type": "engine", "section_class": "Destroyer", "engine_techera": "antimatter", "health": 950, "mass": 2000, "cost": 20000, "cpoints": 920, "nodespeed": 12, "ftlspeed": 0.7, "range": 38, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEAM_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEAM_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 60000, "force_right": 60000, "force_up": 60000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 100, "rotspeed": 10 }, "anim": { "name": "Idle", "event": "StartIdle", "start_frame": "0 end", "speed_scale": "0", "loop": "1" }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -20, "max_azimuth": 160, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -165, "max_azimuth": 135, "min_inclination": -10, "max_inclination": 90 } } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_AntimatterA.effect", "idle_effect": "effects/EngineAntimatterIdleA.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_AntimatterA.effect", "idle_effect": "effects/EngineAntimatterIdleA.effect" } ], "display_name": "Antimatter", "description": "More efficient than Fusion or Fission drives, Antimatter engines provide the best strategic range and maneuvering speed.", "unlocked_by": [ "DRV_AntiMat" ] }, { "race": "Zuul", "stem": "DEArmor", "file": "Species/Zuul/sections/DEArmor.shipsection", "id": 37, "model": "Species/Zuul/art/sections/DestroyerArmor.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "2.2 0 -1", "health": 500, "mass": 1700, "cost": 2500, "cpoints": 600, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 20, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -75, "max_azimuth": 90, "min_inclination": -8, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode02", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 75, "min_inclination": -12, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -90, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Armor", "description": "This section is designed with the single purpose of being thick-hulled and covered with a variety of weapon turrets.", "unlocked_by": [] }, { "race": "Zuul", "stem": "DEAssaultShuttle", "file": "Species/Zuul/sections/DEAssaultShuttle.shipsection", "id": 38, "model": "Species/Zuul/art/sections/DestroyerAssaultShuttle.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "4 0 0", "health": 200, "mass": 1700, "cost": 4000, "cpoints": 1040, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": -5 }, "bank": [ { "turretclass": "assaultshuttlerider", "turretsize": "large", "mount": { "node": "shuttle", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 5, "max_inclination": 90 } } ], "display_name": "Assault Shuttle", "description": "Often a small attack shuttle can be more effective at assaulting an enemy world than a ship in orbit. However the shuttles cannot sustain much damage, and should be deployed carefully \u2013 while they are away, their carrier ships should also be careful, so they can be there to pick the shuttles up after their attack run. It may be possible to upgrade the basic engine systems through research.", "unlocked_by": [] }, { "race": "Zuul", "stem": "DECloaking", "file": "Species/Zuul/sections/DECloaking.shipsection", "id": 40, "model": "Species/Zuul/art/sections/DestroyerCloaking.X", "requires": "SLD_Clk", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "3.9 0 -1.5", "health": 300, "mass": 1500, "cost": 18000, "cpoints": 800, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" }, { "option": "SLD_Intang" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -165, "max_azimuth": 165, "min_inclination": -1, "max_inclination": 90 } }, "display_name": "Cloaking", "description": "A complex system of sensor counter-measures and light masking renders a ship effectively invisible to opponents. Cloaked ships cannot be targeted directly, so care should be taken to avoid accidentally taking fire. As well, cloaked ships cannot fire while cloaked, though scientists believe they may be able to solve this problem with research.", "unlocked_by": [ "SLD_Clk" ] }, { "race": "Zuul", "stem": "DEColonizer", "file": "Species/Zuul/sections/DEColonizer.shipsection", "id": 41, "model": "Species/Zuul/art/sections/DestroyerColonizer.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "health": 200, "mass": 3000, "cost": 7000, "cpoints": 720, "preview_ofs": "2 0 0", "colonizer_pop": 200, "colonizer_infra": 0.55, "colonizer_terra": 0, "option": [ "IND_PlyAlloy", "IND_RefCoat", "BIO_SpndAni" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "bank": { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": 0, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -2, "max_inclination": 90 } ] }, "display_name": "Colonizer", "description": "This section can carry a few dozen colonists and their supplies to a new world. Once ordered to colonize a world, colony ships land and their materials used in the initial set-up. Scientists believe it may be possible to increase the number of on-board colonists by up to five times through suspended animation, but more research will be required first.", "unlocked_by": [] }, { "race": "Zuul", "stem": "DECommand", "file": "Species/Zuul/sections/DECommand.shipsection", "id": 42, "model": "Species/Zuul/art/sections/DestroyerCommand.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "destroyer", "health": 320, "mass": 500, "cost": 1000, "cpoints": 340, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 20000000.0, "torque_pitch": 20000000.0, "torque_roll": 20000000.0, "speed": 0, "rotspeed": 70 }, "bank": { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -100, "max_azimuth": 120, "min_inclination": -8, "max_inclination": 90 } }, "display_name": "Standard Command", "description": "The standard command section design. No-frills, but has seen decades of service and is the least expensive section to employ in a design.", "unlocked_by": [] }, { "race": "Zuul", "stem": "DEDeepScan", "file": "Species/Zuul/sections/DEDeepScan.shipsection", "id": 43, "model": "Species/Zuul/art/sections/DestroyerDeepScan.X", "requires": "CCC_AdvSens", "socket_aft": "CommandNode", "section_type": "command", "section_class": "destroyer", "health": 350, "cost": 7000, "cpoints": 290, "mass": 600, "scanrange": 7, "tacticalsensorrange": 6200, "section_sound": "Sounds/Ships/Shared/DEDeepScan.wav", "section_sound_repeat": 5, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_StlthArm" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 10000000.0, "torque_pitch": 10000000.0, "torque_roll": 1000000.0, "speed": 0, "rotspeed": 60 }, "display_name": "Deep Scan", "description": "Increases the sensor range and power of a ship, revealing cloaked vessels and planetary stats.", "unlocked_by": [ "CCC_AdvSens" ] }, { "race": "Zuul", "stem": "DEDefencePlatform", "file": "Species/Zuul/sections/DEDefencePlatform.shipsection", "id": 83, "model": "Species/Zuul/art/sections/LightDefencePlatform.x", "section_type": "mission", "section_class": "destroyer", "health": 800, "mass": 4000, "cost": 9000, "cpoints": 690, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 0, "preview_ofs": "-5 -30 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 1000000, "force_right": 1000000, "force_up": 1000000, "torque_yaw": 10000000, "torque_pitch": 10000000, "torque_roll": 10000000, "speed": 34.5, "rotspeed": 40 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -155, "max_azimuth": 155, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -150, "max_azimuth": 165, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "missile", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -180, "max_azimuth": 180 }, { "node": "MediumGunNode04", "min_azimuth": -180, "max_azimuth": 180 } ] } ], "thruster": [ { "node": "Thruster01", "effect": "effects/tempthruster.effect" }, { "node": "Thruster02", "effect": "effects/tempthruster.effect" }, { "node": "Thruster03", "effect": "effects/tempthruster.effect" }, { "node": "Thruster04", "effect": "effects/tempthruster.effect" }, { "node": "Thruster05", "effect": "effects/tempthruster.effect" }, { "node": "Thruster06", "effect": "effects/tempthruster.effect" }, { "node": "Thruster07", "effect": "effects/tempthruster.effect" }, { "node": "Thruster08", "effect": "effects/tempthruster.effect" }, { "node": "Thruster09", "effect": "effects/tempthruster.effect" }, { "node": "Thruster10", "effect": "effects/tempthruster.effect" }, { "node": "Thruster11", "effect": "effects/tempthruster.effect" }, { "node": "Thruster12", "effect": "effects/tempthruster.effect" }, { "node": "Thruster13", "effect": "effects/tempthruster.effect" }, { "node": "Thruster14", "effect": "effects/tempthruster.effect" }, { "node": "Thruster15", "effect": "effects/tempthruster.effect" }, { "node": "Thruster16", "effect": "effects/tempthruster.effect" } ], "display_name": "Light Defense Platform", "description": "Basic defense platforms are inexpensive to produce and can be built and deployed quickly. Two missile turrets are common to all designs, but four light turrets can be outfitted as required.", "unlocked_by": [] }, { "race": "Zuul", "stem": "DEDeflector", "file": "Species/Zuul/sections/DEDeflector.shipsection", "id": 44, "model": "Species/Zuul/art/sections/DestroyerDeflector.X", "requires": "SLD_Def", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "health": 300, "mass": 800, "cost": 10000, "cpoints": 800, "preview_ofs": "3 0 -2", "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": 40 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -8, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -8, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode04", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -1, "max_inclination": 90 } } ], "display_name": "Deflector", "description": "A projector array diverts energy away from engines and uses that power to generate an electromagnetic field in front of a ship. This field attempts to deflect ballistic weapons and detonate tracking weapons before they reach the ship. The power taken from the engines causes a decrease in maneuvering speed.", "unlocked_by": [ "SLD_Def", "SLD_Disr" ] }, { "race": "Zuul", "stem": "DEDisruptor", "file": "Species/Zuul/sections/DEDisruptor.shipsection", "id": 117, "model": "Species/Zuul/art/sections/DestroyerDeflector.X", "requires": "SLD_Disr", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "health": 300, "mass": 800, "cost": 10000, "cpoints": 800, "preview_ofs": "3 0 -2", "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": 40 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -8, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -8, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode04", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -1, "max_inclination": 90 } } ], "display_name": "Disruptor", "description": "A reconfiguration of the Deflector ships \u2013 only instead of blocking matter, the shield arrays are attuned to block energy.", "unlocked_by": [] }, { "race": "Zuul", "stem": "DEDrone", "file": "Species/Zuul/sections/DEDrone.shipsection", "id": 123, "model": "Species/Zuul/art/sections/DestroyerDrone.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "requires": "DRN_Cmbt", "health": 250, "mass": 2000, "cost": 15500, "cpoints": 900, "preview_ofs": "1 -10 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_StlthArm" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "lightgunnode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -3, "max_inclination": 90 } }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Drone", "description": "Extremely effective in combat, Attack Drones require a mothership to carry them between systems. These Drone Carriers operate as the micro-CnC for the drones, acting as their launch base and giving them their orders.", "unlocked_by": [ "DRN_Cmbt" ] }, { "race": "Zuul", "stem": "DEExtendedRange", "file": "Species/Zuul/sections/DEExtendedRange.shipsection", "id": 45, "model": "Species/Zuul/art/sections/DestroyerExtendedRange.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "health": 300, "mass": 1200, "cost": 1000, "cpoints": 460, "range": 24, "preview_ofs": "2.7 0 .5", "death_effect": "Effects/DEER_Fuel_Explosion.effect", "death_area_impact_effect": "", "death_dam": 200, "death_damradius": 150, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 15, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -12, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -12, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -12, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -12, "max_inclination": 90 } ] } ], "display_name": "Extended Range", "description": "By trading weapons systems and hull armor for extra fuel capacity, Extended Range ships can strategically travel nearly three times as far as other ship designs, making them perfect for reconnaissance and exploration.", "unlocked_by": [] }, { "race": "Zuul", "stem": "DEFireControl", "file": "Species/Zuul/sections/DEFireControl.shipsection", "id": 46, "model": "Species/Zuul/art/sections/DestroyerFireControl.X", "requires": "IND_PredGun", "socket_aft": "CommandNode", "section_type": "command", "section_class": "destroyer", "health": 400, "cost": 12000, "cpoints": 340, "mass": 700, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 12000000.0, "torque_pitch": 12000000.0, "torque_roll": 1200000.0, "speed": 0, "rotspeed": 65 }, "display_name": "Fire Control", "description": "Dedicated targeting computers improve the accuracy of all ship weapons. Less effective than an AI Command section, it is still cost effective.", "unlocked_by": [ "IND_PredGun" ] }, { "race": "Zuul", "stem": "DEFission", "file": "Species/Zuul/sections/DEFission.shipsection", "id": 47, "model": "Species/Zuul/art/sections/DestroyerFission.X", "socket_fore": "EngineNode", "section_type": "engine", "section_class": "destroyer", "engine_techera": "fission", "requires": "DRV_Fissn", "health": 450, "mass": 2000, "cost": 3000, "cpoints": 920, "nodespeed": 3, "ftlspeed": 0.2, "range": 14, "shield_model_offset": "0 0 5", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] }, "DRV_RecFiss" ], "engine_sound": "Sounds/Ships/Shared/DEFission_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEFission_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 26000, "force_right": 26000, "force_up": 26000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 50, "rotspeed": 0 }, "thruster": { "node": "EngineThruster01", "effect": "effects/Engine_FissionC.effect", "idle_effect": "effects/Engine_FissionidleC.effect" }, "anim": { "name": "Idle", "event": "StartIdle", "start_frame": "0 end", "speed_scale": "0", "loop": "1" }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -1, "max_azimuth": 85, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -160, "max_azimuth": 160, "min_inclination": -12, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 0, "max_inclination": 90 } } ], "display_name": "Fission", "description": "The most basic power plant available in ship design. Fission ships are slow, but inexpensive.", "unlocked_by": [] }, { "race": "Zuul", "stem": "DEFusion", "file": "Species/Zuul/sections/DEFusion.shipsection", "id": 51, "model": "Species/Zuul/art/sections/DestroyerFusion.X", "requires": "DRV_Fusn", "socket_fore": "EngineNode", "section_type": "engine", "section_class": "destroyer", "engine_techera": "fusion", "health": 650, "mass": 1900, "cost": 10000, "cpoints": 1040, "nodespeed": 6, "ftlspeed": 0.5, "range": 24, "option": [ "DRV_PlsmFoc", { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEFusion_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEFusion_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 35000, "force_right": 35000, "force_up": 35000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 80, "rotspeed": 0 }, "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" } ], "anim": { "name": "Idle", "event": "StartIdle", "start_frame": "0 end", "speed_scale": "0", "loop": "1" }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -145, "max_azimuth": 145, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -3, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -3, "max_inclination": 90 } } ], "display_name": "Fusion", "description": "A marked improvement over Fission drives, Fusion drives provide a greater strategic range and maneuvering speed.", "unlocked_by": [ "DRV_Fusn" ] }, { "race": "Zuul", "stem": "DEHammerhead", "file": "Species/Zuul/sections/DEHammerhead.shipsection", "id": 52, "model": "Species/Zuul/art/sections/DestroyerHammerhead.X", "requires": "IND_Waldo", "socket_aft": "CommandNode", "section_type": "command", "section_class": "destroyer", "health": 450, "mass": 850, "cost": 3000, "cpoints": 580, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 3000, "force_right": 3000, "force_up": 3000, "torque_yaw": 34000000.0, "torque_pitch": 34000000.0, "torque_roll": 34000000.0, "speed": 8, "rotspeed": 120 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -170, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -45, "max_azimuth": 165, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Hammerhead", "description": "The addition of a T-section to the standard command design, this section can be outfitted with additional weapons. Outboard maneuvering jets provide a quick turning speed.", "unlocked_by": [ "IND_Waldo" ] }, { "race": "Zuul", "stem": "DEJammer", "file": "Species/Zuul/sections/DEJammer.shipsection", "id": 53, "model": "Species/Zuul/art/sections/DestroyerJammer.X", "requires": "CCC_SnsJam", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "health": 300, "mass": 1000, "cost": 5000, "cpoints": 580, "preview_ofs": "3 0 -1", "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "section_sound": "Sounds/Ships/Shared/DEDeepScan.wav", "section_sound_repeat": 5, "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } } ], "display_name": "Jammer", "description": "Sophisticated electronic warfare systems allow Jammer ships to obfuscate themselves and nearby ships on enemy sensors in combat. As well, they can mask the composition and size of fleets traveling from system to system.", "unlocked_by": [ "CCC_SnsJam" ] }, { "race": "Zuul", "stem": "DEMinelayer", "file": "Species/Zuul/sections/DEMinelayer.shipsection", "id": 54, "model": "Species/Zuul/art/sections/DestroyerMinelayer.X", "requires": "GRP_MINES", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "health": 400, "mass": 2000, "cost": 13000, "cpoints": 1150, "preview_ofs": "3.8 0 -1.5", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -15 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "mine", "turretsize": "large", "mount": { "node": "Mine", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } } ], "display_name": "Minelayer", "description": "A simple weapon, mines are deployed behind a moving minelayer, and can be used to break-up incoming fleets or protect vital targets. Scientists have no shortage of ideas for new mine payloads, but only time and research will tell if any of them are viable.", "unlocked_by": [ "WEP_NukMine", "WEP_FusMine", "WEP_AmMine", "WEP_GrvMine", "WEP_ImpMine", "WEP_LpMine", "WEP_ClkMine" ] }, { "race": "Zuul", "stem": "DENodeBore", "file": "Species/Zuul/sections/DENodeBore.shipsection", "id": 89, "model": "Species/Zuul/art/sections/DestroyerNodeBore.X", "section_type": "mission", "section_class": "destroyer", "preview_ofs": [ "0 0 1", "-10 0 0" ], "health": 7500, "mass": 16000, "cost": 120000, "cpoints": 7750, "node_bore": 1, "autonomous": 1, "nodespeed": 1.55, "ftlspeed": 0.1, "range": 18, "crew": 10, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "section_sound": "Sounds/Ships/Zuul/zuul_tunnelers.wav", "section_sound_repeat": 2, "netforcelimits": { "force_forward": 29000, "force_right": 29000, "force_up": 29000, "torque_yaw": 12000000.0, "torque_pitch": 12000000.0, "torque_roll": 12000000.0, "speed": 30, "rotspeed": 45 }, "thruster": { "node": "EngineThruster01", "effect": "effects/Engine_FissionC.effect", "idle_effect": "effects/Engine_FissionidleC.effect" }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -3, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -25, "max_azimuth": 190, "min_inclination": -3, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": 10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode04", "min_azimuth": -25, "max_azimuth": 190, "min_inclination": 10, "max_inclination": 90 } } ], "display_name": "Rip Bore", "description": "A specialized ship design to tear open holes in space time and tunnel through node space to create artificial node lines usable by Zuul vessels using their Rip drives. Artificial node lines are unstable and those created by this ship will last, on average, 35 years but may collapse sooner due to excessive usage. A fleet without a NodeBore ship will be destroyed if a line collapses on it.", "unlocked_by": [] }, { "race": "Zuul", "stem": "DEPointDefence", "file": "Species/Zuul/sections/DEPointDefence.shipsection", "id": 58, "model": "Species/Zuul/art/sections/DestroyerPointDefence.X", "requires": "GRP_PD", "socket_aft": "EngineNode", "socket_fore": "COmmandNode", "section_type": "mission", "section_class": "Destroyer", "health": 400, "mass": 1400, "cost": 9000, "cpoints": 800, "preview_ofs": "1.9 0 1", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": 20 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": [ "standard", "standard" ], "turretsize": [ "small", "small" ], "mount": [ { "node": "LightGunNode02", "min_azimuth": -80, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -80, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -90, "max_azimuth": 80, "min_inclination": -30, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -40, "max_inclination": 90 } ] } ], "display_name": "Point Defence", "description": "Designed specifically to provide large firing arcs to multiple point-defense turrets, Point Defense ships aren\u2019t front-line combat vessels, but are critical support against an enemy with missile systems.", "unlocked_by": [ "WEP_PDPhas", "WEP_PDtech", "DRV_Ints" ] }, { "race": "Zuul", "stem": "DEPulsedFission", "file": "Species/Zuul/sections/DEPulsedFission.shipsection", "id": 59, "model": "Species/Zuul/art/sections/DestroyerPulseFission.X", "socket_fore": "EngineNode", "section_type": "engine", "section_class": "destroyer", "engine_techera": "fission", "requires": "DRV_PlsFiss", "health": 450, "mass": 2550, "cost": 7000, "cpoints": 1380, "nodespeed": 4, "ftlspeed": 0.4, "range": 14, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] }, "DRV_RecFiss" ], "engine_sound": "Sounds/Ships/Shared/DEFission_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEFission_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 29000, "force_right": 27000, "force_up": 27000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 60, "rotspeed": 0 }, "thruster": { "node": "EngineThruster01", "effect": "effects/Engine_FissionC.effect", "idle_effect": "effects/Engine_FissionidleC.effect" }, "anim": { "name": "Idle", "event": "StartIdle", "start_frame": "0 end", "speed_scale": "0", "loop": "1" }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -1, "max_azimuth": 170, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -160, "max_azimuth": 160, "min_inclination": -12, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 0, "max_inclination": 90 } } ], "display_name": "Pulsed Fission", "description": "By re-fusing drive plasma, these engines can produce extra maneuvering thrust that a Fission power plant cannot produce alone.", "unlocked_by": [ "DRV_PlsFiss" ] }, { "race": "Zuul", "stem": "DEPursuit", "file": "Species/Zuul/sections/DEPursuit.shipsection", "id": 135, "model": "Species/Zuul/art/sections/DestroyerPursuitArmor.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "requires": "DRV_OvrThrust", "preview_ofs": "2.2 0 -1", "health": 350, "mass": 1900, "cost": 2700, "cpoints": 900, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 9000, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 35, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -12, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode02", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -12, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -12, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -75, "max_azimuth": 110, "min_inclination": -12, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -110, "max_azimuth": 75, "min_inclination": -12, "max_inclination": 90 } ] } ], "thruster": { "node": "EngineThruster01", "effect": "effects/Engine_FissionC.effect", "idle_effect": "effects/Engine_FissionidleC.effect" }, "display_name": "Pursuit", "description": "A booster section designed to increase a ship's thrust and top speed significantly at the cost of heavier firepower.", "unlocked_by": [ "DRV_OvrThrust" ] }, { "race": "Zuul", "stem": "DEShield", "file": "Species/Zuul/sections/DEShield.shipsection", "id": 60, "model": "Species/Zuul/art/sections/DestroyerShields.X", "requires": "GRP_Shields", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "health": 350, "mass": 2000, "cost": 19000, "cpoints": 1150, "preview_ofs": "1.2 0 .5", "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "optiondef": { "option": [ "SLD_MkOne", "SLD_MkTwo", "SLD_MkThree", "SLD_MkFour", "SLD_MesShld", "SLD_GrvShld" ] }, "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "Medium", "mount": { "node": "MediumGunNode01", "min_azimuth": -130, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Medium", "mount": { "node": "MediumGunNode02", "min_azimuth": -25, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 } } ], "display_name": "Shield", "description": "A projector array produces a quantum field around the ship that blocks high-energy weapons. This field can be overwhelmed by too much incoming energy \u2013 to avoid a back surge to the engines, which would result, at the very least, in the destruction of the engine section, the shields will temporarily power-down and the system is reset. It may be possible to improve the field through research.", "unlocked_by": [ "SLD_MkOne", "SLD_MkThree", "SLD_MkFour" ] }, { "race": "Zuul", "stem": "DESpinalMount", "file": "Species/Zuul/sections/DESpinalMount.shipsection", "id": 61, "model": "Species/Zuul/art/sections/DestroyerSpinalMount.X", "requires": "IND_SpnlMnt", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "health": 400, "mass": 2200, "cost": 10000, "cpoints": 1040, "preview_ofs": "6.6 0 0", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": 10 }, "bank": { "turretclass": "spinal", "turretsize": "large", "mount": { "node": "Barrel", "min_azimuth": 0, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } }, "display_name": "Spinal Mount", "description": "Destroyer class ships simply aren\u2019t big enough to be outfitted with heavy beam weapons, but by devoting an entire section, these ships can wield a single heavy beam weapon. There is a trade-off, as smaller, flexible weapon systems are exchanged for a single, devastating attack.", "unlocked_by": [ "IND_SpnlMnt" ] }, { "race": "Zuul", "stem": "DESquadronCNC", "file": "Species/Zuul/sections/DESquadronCNC.shipsection", "id": 62, "model": "Species/Zuul/art/sections/DestroyerSquadronCNC.X", "requires": "CCC_BtlCmp", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "health": 600, "mass": 2900, "cost": 22000, "cpoints": 1610, "command_quota": 24, "preview_ofs": "2.7 0 1", "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "section_sound": [ "Sounds/Ships/Shared/DECommand.wav", "Sounds/Ships/Zuul/zuul_command.wav" ], "section_sound_repeat": [ 4, 4 ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -150, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -1, "max_inclination": 90 } } ], "display_name": "Squadron CnC", "description": "The organization and deployment of ships is a complex task. Squadron CnC ships increase the number of ships that can be deployed into combat at once. As well, they can organize a fleet into formations and alter the order in which reinforcement ships arrive. They are not combat vessels however, and should be kept well out of danger.", "unlocked_by": [ "CCC_BtlCmp" ] }, { "race": "Zuul", "stem": "DEStrafe", "file": "Species/Zuul/sections/DEStrafe.shipsection", "id": 138, "model": "Species/Zuul/art/sections/DestroyerStrafe.X", "requires": "IND_OrbFound", "socket_aft": "CommandNode", "section_type": "command", "section_class": "destroyer", "health": 300, "mass": 800, "cost": 2800, "cpoints": 560, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 14000000.0, "torque_pitch": 14000000.0, "torque_roll": 14000000.0, "speed": 0, "rotspeed": 110 }, "bank": { "turretclass": "strafe", "turretsize": "small", "showturrets": false, "mount": [ { "node": "LightGunNode01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "LightGunNode02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "LightGunNode03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "LightGunNode04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, "display_name": "Strafe", "description": "Advancements in construction techniques have allowed engineers to support standard weapons in a direct fire mount. Without the bulky turret systems, a command section can now mount more light weapons but only in forward directed mounts which lends itself to high speed strafing attacks by captains.", "unlocked_by": [ "IND_OrbFound" ] }, { "race": "Zuul", "stem": "DETanker", "file": "Species/Zuul/sections/DETanker.shipsection", "id": 63, "model": "Species/Zuul/art/sections/DestroyerTanker.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "health": 100, "mass": 3000, "cost": 14000, "cpoints": 800, "refueling_capacity": 18, "preview_ofs": "3.3 0 1", "death_effect": "Effects/DE_Fuel_Explosion.effect", "death_area_impact_effect": "", "death_dam": 400, "death_damradius": 350, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -10 }, "display_name": "Tanker", "description": "The strategic range of ships can be increased greatly when a Tanker ship is included in modest sized fleets. Tanker sections are extremely vulnerable however. Given their cost and their lack of offensive capabilities, Tankers should be sent into the field with care.", "unlocked_by": [] }, { "race": "Zuul", "stem": "DETorpedo", "file": "Species/Zuul/sections/DETorpedo.shipsection", "id": 64, "model": "Species/Zuul/art/sections/DestroyerTorpedo.X", "requires": "GRP_TORPS", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "destroyer", "preview_ofs": "3.8 0 .5", "health": 400, "mass": 2200, "cost": 9000, "cpoints": 1040, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": 0 }, "bank": { "turretclass": "torpedo", "turretsize": "large", "mount": { "node": "Torpedeo", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } }, "display_name": "Torpedo", "description": "Destroyer class ships simply aren\u2019t big enough to be outfitted with torpedo bays, but by devoting an entire section, a destroyer can house a single torpedo system. Like all torpedo ships, they are best deployed just outside of range of front-line combat vessels.", "unlocked_by": [ "WEP_Dsrptr", "WEP_EmPulse", "WEP_PhotTrp", "WEP_GluTrp", "WEP_MesTrp", "WEP_PlsmTrp", "WEP_FusTrp", "WEP_DtFsTrp", "WEP_AmTrp", "WEP_DtAmTrp" ] }, { "race": "Zuul", "stem": "DEWildWeasel", "file": "Species/Zuul/sections/DEWildWeasel.shipsection", "id": 65, "model": "Species/Zuul/art/sections/DestroyerWildWeasle.X", "requires": "CCC_QntChaf", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "Destroyer", "health": 400, "mass": 1400, "cost": 8000, "cpoints": 800, "preview_ofs": "1.7 0 1", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 7000, "force_right": 7000, "force_up": 7000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 25, "rotspeed": 40 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -12, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 45, "min_inclination": -12, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -80, "max_azimuth": 40, "min_inclination": -10, "max_inclination": 90 } } ], "thruster": [ { "node": "ThrusterNode01", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "ThrusterNode02", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" }, { "node": "ThrusterNode03", "effect": "effects/Engine_FusionA.effect", "idle_effect": "effects/Engine_FusionIdle.effect" } ], "display_name": "Wild Weasel", "description": "On-board EW systems work not to hide this ship, but rather to make it the most obvious target in combat for all tracking-weapons, drawing them away from fleet-critical ships.", "unlocked_by": [ "CCC_QntChaf" ] }, { "race": "Zuul", "stem": "DEWraith", "file": "Species/Zuul/sections/DEWraith.shipsection", "id": 103, "model": "Species/Zuul/art/sections/SlaveRaider.X", "section_type": "mission", "section_class": "destroyer", "preview_ofs": [ "0 0 1", "-6 0 0" ], "health": 1200, "mass": 5000, "cost": 20000, "cpoints": 1380, "prisoner_capacity": 500000, "entity_class": "Wraith", "autonomous": 1, "nodespeed": 4.75, "ftlspeed": 0.1, "range": 18, "crew": 10, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 59000, "force_right": 59000, "force_up": 59000, "torque_yaw": 60000000.0, "torque_pitch": 60000000.0, "torque_roll": 60000000.0, "speed": 75, "rotspeed": 55 }, "bank": [ { "turretclass": "wraith", "turretsize": "large", "mount": { "node": "LightGunNode01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -3, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -135, "max_azimuth": 60, "min_inclination": -3, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -70, "max_azimuth": 70, "min_inclination": -3, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 135, "min_inclination": -3, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -90, "max_azimuth": 120, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -120, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_FissionA.effect", "idle_effect": "effects/Engine_Fissionidle.effect" } ], "display_name": "Wraith Abductor", "description": "The Wraith Abductor is a specialized assault vessel designed for both light FTL travel via node lines and atmospheric assaults and landings. Wraiths can be commanded to enter the atmosphere in the same way assault shuttles can but will also return from a successful run with 50,000 slaves aboard in cold storage. Zuul soldiers that fall during the assault release their young, creating an infection of Zuul spawn that continues to kill population after the Wraiths have withdrawn.", "unlocked_by": [] }, { "race": "Zuul", "stem": "DNAbsorber", "file": "Species/Zuul/sections/DNAbsorber.shipsection", "id": 66, "model": "Species/Zuul/art/sections/DreadnoughtAbsorber.X", "requires": "SLD_ErgAb", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "health": 6700, "mass": 30000, "cost": 400000, "cpoints": 6000, "crew": 30, "option": [ "IND_PlyAlloy", "IND_RefCoat" ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 32000000000, "torque_pitch": 3000000000, "torque_roll": 3000000000, "speed": 3, "rotspeed": 15 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode01", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -20, "max_inclination": 90 }, { "node": "HeavyGunNode02", "min_azimuth": -110, "max_azimuth": 120, "min_inclination": -8, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode03", "min_azimuth": -35, "max_azimuth": 120, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode04", "min_azimuth": -35, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "lightGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Point Absorber", "description": "Absorber sections are equipped with a power transducer that uses energy weapons fire to recharge on-board weapons systems.", "unlocked_by": [ "SLD_ErgAb" ] }, { "race": "Zuul", "stem": "DNAIC", "file": "Species/Zuul/sections/DNAIC.shipsection", "id": 67, "model": "Species/Zuul/art/sections/DreadnoughtAIC.X", "requires": "CCC_AIFrCon", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "aicontrol": true, "health": 10000, "mass": 25000, "cost": 380000, "cpoints": 4000, "rebelai_scanrange": 8, "rebelai_tacticalsensorrange": 5700, "crew": 18, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 20000, "force_right": 20000, "force_up": 20000, "torque_yaw": 6000000000, "torque_pitch": 6000000000, "torque_roll": 6000000000, "speed": 5, "rotspeed": 25 }, "bank": [ { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": 110, "max_azimuth": -45, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode02", "min_azimuth": 45, "max_azimuth": -110, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode03", "min_azimuth": -130, "max_azimuth": 25, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode04", "min_azimuth": -25, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -45, "max_azimuth": 150, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -130, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -45, "max_azimuth": 150, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -150, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode05", "min_azimuth": -45, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -150, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -10, "max_azimuth": 140, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode10", "min_azimuth": -1, "max_azimuth": 160, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode08", "min_azimuth": -120, "max_azimuth": 10, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode09", "min_azimuth": -160, "max_azimuth": 1, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -20, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -110, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90 } } ], "display_name": "AI Command", "description": "By placing some ship systems under AI control, the ship enjoys improved accuracy of all weapons, faster turret speed, and better thrust and turning speed.", "unlocked_by": [ "CCC_AIFrCon" ] }, { "race": "Zuul", "stem": "DNAntimatter", "file": "Species/Zuul/sections/DNAntimatter.shipsection", "id": 68, "model": "Species/Zuul/art/sections/DreadnoughtAntimatter.X", "requires": "DRV_AntiMat", "socket_fore": "EngineNode", "section_type": "engine", "section_class": "dreadnought", "engine_techera": "antimatter", "health": 11000, "mass": 45000, "cost": 300000, "cpoints": 4500, "nodespeed": 12, "ftlspeed": 0.7, "range": 38, "crew": 72, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEAM_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEAM_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 320000, "force_right": 320000, "force_up": 320000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 100, "rotspeed": 5 }, "anim": { "name": "Idle", "event": "StartIdle", "start_frame": "0 end", "speed_scale": "0", "loop": "1" }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -30, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -50, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -130, "max_azimuth": 5, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -160, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -1, "max_azimuth": 150, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -1, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -150, "max_azimuth": 1, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -150, "max_azimuth": -20, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "SmallGunNode01", "min_azimuth": -270, "max_azimuth": 0, "min_inclination": -15, "max_inclination": 90 }, { "node": "SmallGunNode02", "min_azimuth": -160, "max_azimuth": 70, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "SmallGunNode03", "min_azimuth": -70, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 }, { "node": "SmallGunNode04", "min_azimuth": -130, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -8, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode03", "min_azimuth": -120, "max_azimuth": 45, "min_inclination": -10, "max_inclination": 90 } } ], "thruster": [ { "node": "EngineThruster00", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster01", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster08", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster09", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster10", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster11", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster12", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster13", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" } ], "display_name": "Antimatter", "description": "More efficient than Fusion or Fission drives, Antimatter engines provide the best strategic range and maneuvering speed.", "unlocked_by": [ "DRV_AntiMat" ] }, { "race": "Zuul", "stem": "DNArmadaCNC", "file": "Species/Zuul/sections/DNArmadaCNC.shipsection", "id": 69, "model": "Species/Zuul/art/sections/DreadnoughtArmadaCNC.X", "requires": "CCC_ArmCom", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "health": 13000, "mass": 75000, "cost": 700000, "cpoints": 16000, "command_quota": 72, "crew": 120, "preview_ofs": "13 80 10", "section_sound": [ "Sounds/Ships/Shared/DECommand.wav", "Sounds/Ships/Zuul/zuul_command.wav" ], "section_sound_repeat": [ 4, 4 ], "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode01", "min_azimuth": -20, "max_azimuth": 130, "min_inclination": -5, "max_inclination": 90 }, { "node": "HeavyGunNode04", "min_azimuth": -120, "max_azimuth": 10, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode02", "min_azimuth": -100, "max_azimuth": 20, "min_inclination": -5, "max_inclination": 90 }, { "node": "HeavyGunNode03", "min_azimuth": -120, "max_azimuth": 20, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -15, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -15, "max_azimuth": 160, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -160, "max_azimuth": 15, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -90, "max_azimuth": 15, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -5, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -5, "max_azimuth": 160, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode07", "min_azimuth": -160, "max_azimuth": 5, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -90, "max_azimuth": 5, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode09", "min_azimuth": 5, "max_azimuth": -90, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode10", "min_azimuth": 5, "max_azimuth": -160, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode11", "min_azimuth": 160, "max_azimuth": -5, "min_inclination": -20, "max_inclination": 25 }, { "node": "MediumGunNode12", "min_azimuth": 90, "max_azimuth": -5, "min_inclination": -20, "max_inclination": 25 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode13", "min_azimuth": -15, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode14", "min_azimuth": -15, "max_azimuth": 130, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode15", "min_azimuth": -15, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode16", "min_azimuth": -15, "max_azimuth": 130, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -15, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -15, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -15, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -5, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -180, "max_azimuth": 45, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -180, "max_azimuth": 5, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -180, "max_azimuth": 0, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode10", "min_azimuth": -130, "max_azimuth": 45, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode11", "min_azimuth": -130, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": -130, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "boardingpod", "turretsize": "large", "mount": [ { "node": "BoardingPod01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod05", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod06", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod07", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod08", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Armada CNC", "description": "The pinnacle of Command and Control systems, these dreadnoughts can field the maximum number of ships into the field at once. Given their massive size, these ships are often used in combat and only shrink from overpowering opposition.", "unlocked_by": [ "CCC_ArmCom" ] }, { "race": "Zuul", "stem": "DNArmour", "file": "Species/Zuul/sections/DNArmour.shipsection", "id": 70, "model": "Species/Zuul/art/sections/DreadnoughtArmour.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "health": 10500, "mass": 26000, "cost": 190000, "cpoints": 12000, "crew": 102, "preview_ofs": "11 80 8", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 10, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode04", "min_azimuth": -120, "max_azimuth": 15, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode02", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode03", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode01", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -120, "max_azimuth": 15, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -120, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode09", "min_azimuth": -110, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode10", "min_azimuth": -60, "max_azimuth": 120, "min_inclination": 0, "max_inclination": 90 }, { "node": "MediumGunNode11", "min_azimuth": -60, "max_azimuth": 120, "min_inclination": 0, "max_inclination": 90 }, { "node": "MediumGunNode12", "min_azimuth": -40, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode13", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode14", "min_azimuth": -60, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode15", "min_azimuth": -60, "max_azimuth": 120, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode16", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode17", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode18", "min_azimuth": -120, "max_azimuth": 50, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 30, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" } ], "display_name": "Armor", "description": "This section is designed with the single purpose of being thick-hulled and covered with a variety of weapon turrets.", "unlocked_by": [] }, { "race": "Zuul", "stem": "DNAssault", "file": "Species/Zuul/sections/DNAssault.shipsection", "id": 71, "model": "Species/Zuul/art/sections/DreadnoughtAssault.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "dreadnought", "requires": [ "GRP_Torps", "GRP_HVYBEAM" ], "health": 10000, "mass": 25000, "cost": 300000, "cpoints": 8500, "crew": 30, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 32000000000, "torque_pitch": 3000000000, "torque_roll": 3000000000, "speed": -5, "rotspeed": 10 }, "bank": [ { "turretclass": "assaultshuttlerider", "turretsize": "large", "mount": [ { "node": "Shuttle01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Shuttle02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Shuttle03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Shuttle04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "freebeam", "turretsize": "large", "mount": [ { "node": "Freebeam01", "min_azimuth": -25, "max_azimuth": 25, "min_inclination": 5, "max_inclination": -5 }, { "node": "Freebeam02", "min_azimuth": -25, "max_azimuth": 25, "min_inclination": 5, "max_inclination": -5 } ] }, { "turretclass": "freebeam", "turretsize": "large", "mount": [ { "node": "Freebeam03", "min_azimuth": -25, "max_azimuth": 25, "min_inclination": 5, "max_inclination": -5 }, { "node": "Freebeam04", "min_azimuth": -25, "max_azimuth": 25, "min_inclination": 5, "max_inclination": -5 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": 0, "max_inclination": 60 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -135, "max_azimuth": 15, "min_inclination": 0, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -15, "max_azimuth": 135, "min_inclination": 0, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": 0, "max_inclination": 60 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -30, "max_azimuth": 30, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -30, "max_azimuth": 30, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -130, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -30, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": [ { "node": "HeavyGunNode01", "min_azimuth": -120, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode02", "min_azimuth": -120, "max_azimuth": 30, "min_inclination": -1, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode03", "min_azimuth": -10, "max_azimuth": 120, "min_inclination": -30, "max_inclination": 90 } }, { "turretclass": "torpedo", "turretsize": "large", "mount": [ { "node": "Torpedo01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 }, { "node": "Torpedo02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -5, "max_inclination": 5 } ] } ], "display_name": "Assault", "description": "Heavy combat section designed around heavy beam weapon and torpedo housings. These weapons systems decrease a ships thrust and turning power.", "unlocked_by": [] }, { "race": "Zuul", "stem": "DNBarrage", "file": "Species/Zuul/sections/DNBarrage.shipsection", "id": 72, "model": "Species/Zuul/art/sections/DreadnoughtBarrage.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "requires": [ "GRP_Torps", "GRP_HVYBEAM" ], "health": 11500, "mass": 35000, "cost": 480000, "cpoints": 16000, "crew": 90, "preview_ofs": "11 80 4", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": -5 }, "bank": [ { "turretclass": "freebeam", "turretsize": "large", "mount": [ { "node": "Freebeam01", "min_azimuth": -20, "max_azimuth": 20, "min_inclination": 5, "max_inclination": -5 }, { "node": "Freebeam02", "min_azimuth": -20, "max_azimuth": 20, "min_inclination": 5, "max_inclination": -5 }, { "node": "Freebeam03", "min_azimuth": -20, "max_azimuth": 20, "min_inclination": 5, "max_inclination": -5 }, { "node": "Freebeam04", "min_azimuth": -20, "max_azimuth": 20, "min_inclination": 5, "max_inclination": -5 }, { "node": "Freebeam05", "min_azimuth": -20, "max_azimuth": 20, "min_inclination": 5, "max_inclination": -5 }, { "node": "Freebeam06", "min_azimuth": -20, "max_azimuth": 20, "min_inclination": 5, "max_inclination": -5 } ] }, { "turretclass": "torpedo", "turretsize": "large", "mount": [ { "node": "Torpedo01", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "Torpedo02", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "Torpedo03", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 }, { "node": "Torpedo04", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": -10, "max_inclination": 10 } ] }, { "turretclass": "Standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -20, "max_azimuth": 100, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "Standard", "turretsize": "large", "mount": [ { "node": "HeavyGunNode02", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode03", "min_azimuth": -100, "max_azimuth": 20, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -10, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -10, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -10, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -60, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode05", "min_azimuth": -60, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -100, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -120, "max_azimuth": 10, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -120, "max_azimuth": 10, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode09", "min_azimuth": -10, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 135, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -120, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Barrage", "description": "This section provides very heavy forward fire.", "unlocked_by": [ "WEP_Dsrptr", "WEP_EmPulse", "WEP_PhotTrp", "WEP_GluTrp", "WEP_MesTrp", "WEP_PlsmTrp", "WEP_FusTrp", "WEP_DtFsTrp", "WEP_AmTrp", "WEP_DtAmTrp" ] }, { "race": "Zuul", "stem": "DNBattleBridge", "file": "Species/Zuul/sections/DNBattleBridge.shipsection", "id": 73, "model": "Species/Zuul/art/sections/DreadnoughtBattleBridge.X", "requires": "GRP_HVYBEAM", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "health": 7500, "mass": 24000, "cost": 220000, "cpoints": 6000, "crew": 48, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 3500000000, "torque_pitch": 3200000000, "torque_roll": 3200000000, "speed": 0, "rotspeed": 20 }, "bank": [ { "turretclass": "freebeam", "turretsize": "large", "mount": [ { "node": "Freebeam01", "min_azimuth": -20, "max_azimuth": 20, "min_inclination": 5, "max_inclination": -5 }, { "node": "Freebeam02", "min_azimuth": -20, "max_azimuth": 20, "min_inclination": 5, "max_inclination": -5 } ] }, { "turretclass": "freebeam", "turretsize": "large", "mount": [ { "node": "Freebeam03", "min_azimuth": -20, "max_azimuth": 20, "min_inclination": 5, "max_inclination": -5 }, { "node": "Freebeam04", "min_azimuth": -20, "max_azimuth": 20, "min_inclination": 5, "max_inclination": -5 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -30, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -90, "max_azimuth": 70, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode05", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode06", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -80, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -80, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode10", "min_azimuth": -80, "max_azimuth": 50, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode11", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode12", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode09", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": [ { "node": "HeavyGunNode01", "min_azimuth": -10, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 15 }, { "node": "HeavyGunNode02", "min_azimuth": -10, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 15 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": [ { "node": "HeavyGunNode03", "min_azimuth": -120, "max_azimuth": 10, "min_inclination": -15, "max_inclination": 15 }, { "node": "HeavyGunNode04", "min_azimuth": -120, "max_azimuth": 10, "min_inclination": -15, "max_inclination": 15 } ] } ], "display_name": "Battle Bridge", "description": "Heavily armored section fitted for heavy combat beam weapons. The beam systems decrease the ship\u2019s power to move and turn.", "unlocked_by": [ "WEP_HCLas", "WEP_Lancer", "WEP_CtngBm" ] }, { "race": "Zuul", "stem": "DNBlazer", "file": "Species/Zuul/sections/DNBlazer.shipsection", "id": 141, "model": "Species/Zuul/art/sections/DreadnoughtBlazer.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "requires": "GRP_HVYBEAM", "health": 9500, "mass": 45000, "cost": 580000, "cpoints": 18000, "crew": 90, "preview_ofs": "11 80 4", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": -5 }, "bank": [ { "turretclass": "freebeam", "turretsize": "large", "mount": [ { "node": "Freebeam01", "min_azimuth": -20, "max_azimuth": 20, "min_inclination": 5, "max_inclination": -5 }, { "node": "Freebeam02", "min_azimuth": -20, "max_azimuth": 20, "min_inclination": 5, "max_inclination": -5 }, { "node": "Freebeam03", "min_azimuth": -20, "max_azimuth": 20, "min_inclination": 5, "max_inclination": -5 } ] }, { "turretclass": "freebeam", "turretsize": "large", "mount": { "node": "Freebeam04", "min_azimuth": -20, "max_azimuth": 20, "min_inclination": 5, "max_inclination": -5 } }, { "turretclass": "freebeam", "turretsize": "large", "mount": [ { "node": "Freebeam05", "min_azimuth": -20, "max_azimuth": 20, "min_inclination": 5, "max_inclination": -5 }, { "node": "Freebeam06", "min_azimuth": -20, "max_azimuth": 20, "min_inclination": 5, "max_inclination": -5 } ] }, { "turretclass": "freebeam", "turretsize": "large", "mount": [ { "node": "Freebeam07", "min_azimuth": -20, "max_azimuth": 20, "min_inclination": 5, "max_inclination": -5 }, { "node": "Freebeam08", "min_azimuth": -20, "max_azimuth": 20, "min_inclination": 5, "max_inclination": -5 }, { "node": "Freebeam09", "min_azimuth": -20, "max_azimuth": 20, "min_inclination": 5, "max_inclination": -5 }, { "node": "Freebeam10", "min_azimuth": -20, "max_azimuth": 20, "min_inclination": 5, "max_inclination": -5 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -1, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -1, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -1, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -30, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode05", "min_azimuth": -20, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -120, "max_azimuth": 10, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -120, "max_azimuth": 10, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode09", "min_azimuth": -10, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 135, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -160, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode04", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -15, "max_inclination": 90 } } ], "display_name": "Blazer", "description": "This section is dedicated completely to Heavy Beam systems. While it is designed to deliver a devastating anti-capital ship attack, the intense power demands means a reduction in heavy turret based weapon systems.", "unlocked_by": [] }, { "race": "Zuul", "stem": "DNCOL", "file": "Species/Zuul/sections/DNCOL.shipsection", "id": 131, "model": "Species/Zuul/art/sections/DreadnoughtCOL.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "requires": [ "DRN_COL", "IND_AdvDreadEng" ], "health": 9500, "mass": 55000, "cost": 500000, "cpoints": 17000, "crew": 125, "preview_ofs": "11 80 4", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -20, "rotspeed": 0 }, "bank": [ { "turretclass": "COL", "turretsize": "large", "mount": { "node": "COL01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, { "turretclass": "COL", "turretsize": "large", "mount": { "node": "COL02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, { "turretclass": "COL", "turretsize": "large", "mount": { "node": "COL03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } }, { "turretclass": "Standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -20, "max_azimuth": 100, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "Standard", "turretsize": "large", "mount": [ { "node": "HeavyGunNode02", "min_azimuth": -110, "max_azimuth": 20, "min_inclination": -20, "max_inclination": 90 }, { "node": "HeavyGunNode03", "min_azimuth": -110, "max_azimuth": 20, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -10, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -10, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -10, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -60, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode05", "min_azimuth": -60, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -100, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -120, "max_azimuth": 10, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -120, "max_azimuth": 10, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode09", "min_azimuth": -10, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode02", "min_azimuth": -100, "max_azimuth": 45, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -150, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -130, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode07", "min_azimuth": -150, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -90, "max_azimuth": 135, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 135, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -15, "max_inclination": 90 } ] } ], "display_name": "Heavy COL", "description": "This Dreadnought section packs multiple COL tubes and is able to deliver a variety of complex ordinance into battle simultaneously.", "unlocked_by": [] }, { "race": "Zuul", "stem": "DNCommand", "file": "Species/Zuul/sections/DNCommand.shipsection", "id": 75, "model": "Species/Zuul/art/sections/DreadnoughtCommand.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "health": 6000, "mass": 13000, "cost": 160000, "cpoints": 4500, "crew": 36, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 3200000000, "torque_pitch": 3200000000, "torque_roll": 3200000000, "speed": 0, "rotspeed": 20 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -55, "max_azimuth": 125, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode02", "min_azimuth": 55, "max_azimuth": -125, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode03", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": [ "standard", "standard" ], "turretsize": [ "medium", "medium" ], "mount": [ { "node": "MediumGunNode01", "min_azimuth": -5, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -5, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -130, "max_azimuth": 5, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -130, "max_azimuth": 5, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -40, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -140, "max_azimuth": 40, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": 10, "max_azimuth": 150, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -160, "max_azimuth": 30, "min_inclination": -10, "max_inclination": 90 } ] } ], "display_name": "Standard Command", "description": "The standard command section in dreadnought designs, this section provides an impressive amount of weapon banks at the least cost.", "unlocked_by": [] }, { "race": "Zuul", "stem": "DNDefencePlatform", "file": "Species/Zuul/sections/DNDefencePlatform.shipsection", "id": 82, "model": "Species/Zuul/art/sections/HeavyDefencePlatform.x", "section_type": "mission", "section_class": "Dreadnought", "health": 15000, "mass": 50000, "cost": 450000, "cpoints": 4000, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 0, "preview_ofs": "10 -340 9", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 100000000, "force_right": 100000000, "force_up": 100000000, "torque_yaw": 1000000000, "torque_pitch": 1000000000, "torque_roll": 1000000000, "speed": 34.5, "rotspeed": 20 }, "bank": [ { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode01", "min_azimuth": -110, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode02", "min_azimuth": -10, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode04", "min_azimuth": -90, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode05", "min_azimuth": -30, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode07", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode08", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -90, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -30, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -110, "max_azimuth": 75, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -120, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -90, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode09", "min_azimuth": -100, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode10", "min_azimuth": -45, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode11", "min_azimuth": -120, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode12", "min_azimuth": -90, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode01", "min_azimuth": -110, "max_azimuth": 75, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightGunNode02", "min_azimuth": -75, "max_azimuth": 120, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -75, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -90, "max_azimuth": 75, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -60, "max_azimuth": 75, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode06", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode07", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "PlanetMissile", "turretsize": "Large", "mount": { "node": "IcbmNode", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -3, "max_inclination": 90 } } ], "display_name": "Heavy Defense Platform", "description": "The largest defense platforms are a serious investment in time and resources, but they are formidable protection for a planet. These platforms cannot be deployed in orbit around size 7 planets or smaller.", "unlocked_by": [] }, { "race": "Zuul", "stem": "DNDeflector", "file": "Species/Zuul/sections/DNDeflector.shipsection", "id": 76, "model": "Species/Zuul/art/sections/DreadnoughtDeflector.X", "requires": "SLD_Def", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "health": 7000, "mass": 20000, "cost": 270000, "cpoints": 7000, "crew": 30, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 32000000000, "torque_pitch": 3000000000, "torque_roll": 3000000000, "speed": -10, "rotspeed": 15 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -15, "max_azimuth": 140, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -1, "max_azimuth": 140, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": 1, "max_azimuth": -140, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": 15, "max_azimuth": -140, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -30, "max_azimuth": 140, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -30, "max_azimuth": 140, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": 30, "max_azimuth": -140, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": 30, "max_azimuth": -140, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -60, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -120, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } } ], "display_name": "Point Deflector", "description": "A projector array diverts energy away from engines and uses that power to generate an electromagnetic field in front of a ship. This field attempts to deflect ballistic weapons and detonate tracking weapons before they reach the ship. The power taken from the engines causes a decrease in maneuvering speed.", "unlocked_by": [ "SLD_Def", "SLD_Disr" ] }, { "race": "Zuul", "stem": "DNDevourer", "file": "Species/Zuul/sections/DNDevourer.shipsection", "id": 146, "model": "Species/Zuul/art/sections/Zuul_Devourer.X", "section_type": "mission", "section_class": "dreadnought", "engine_techera": "antimatter", "preview_ofs": [ "0 0 1", "-10 0 0" ], "requires": "DRV_AntiMat", "health": 25000, "mass": 450000, "cost": 1250000, "cpoints": 55000, "crew": 300, "autonomous": 1, "nodespeed": 10, "ftlspeed": 0.7, "range": 38, "construction_devourer": true, "construction_capacity": 12000, "construction_refresh": 5000, "construction_salvagerate": 0.1, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes" ] }, { "option": "IND_RefCoat" } ], "engine_sound": "Sounds/Ships/Shared/DEAM_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEAM_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 285000, "force_right": 285000, "force_up": 285000, "torque_yaw": 320000000.0, "torque_pitch": 320000000.0, "torque_roll": 320000000.0, "speed": 50, "rotspeed": 35 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -90, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -90, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -90, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -90, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -90, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -90, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -90, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -90, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -90, "max_inclination": 90 }, { "node": "LightGunNode10", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -90, "max_inclination": 90 }, { "node": "LightGunNode11", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -90, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -90, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode15", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -90, "max_inclination": 90 }, { "node": "LightGunNode16", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -90, "max_inclination": 90 }, { "node": "LightGunNode19", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -90, "max_inclination": 90 }, { "node": "LightGunNode20", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -90, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode13", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -90, "max_inclination": 90 }, { "node": "LightGunNode14", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -90, "max_inclination": 90 }, { "node": "LightGunNode17", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -90, "max_inclination": 90 }, { "node": "LightGunNode18", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -90, "max_inclination": 90 } ] }, { "turretclass": "boardingpod", "turretsize": "large", "mount": [ { "node": "BoardingPod01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "boardingpod", "turretsize": "large", "mount": [ { "node": "BoardingPod04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod05", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod06", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster08", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster09", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster10", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster11", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster12", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" }, { "node": "EngineThruster13", "effect": "effects/Engine_AntimatterB.effect", "idle_effect": "effects/EngineAntimatterIdleB.effect" } ], "display_name": "Devourer", "description": "With this ship the Zuul reveal the true depths of their consumptive nature. The Devourer can scavenge wreckage after any battle and use those parts to build Zuul ships in deep space.", "unlocked_by": [] }, { "race": "Zuul", "stem": "DNDisruptor", "file": "Species/Zuul/sections/DNDisruptor.shipsection", "id": 119, "model": "Species/Zuul/art/sections/DreadnoughtDeflector.X", "requires": "SLD_Disr", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "health": 7000, "mass": 20000, "cost": 270000, "cpoints": 7000, "crew": 30, "option": [ { "option": "IND_PlyAlloy" }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 32000000000, "torque_pitch": 3000000000, "torque_roll": 3000000000, "speed": -10, "rotspeed": 15 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -15, "max_azimuth": 140, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -1, "max_azimuth": 140, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": 1, "max_azimuth": -140, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": 15, "max_azimuth": -140, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -30, "max_azimuth": 140, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -30, "max_azimuth": 140, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": 30, "max_azimuth": -140, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": 30, "max_azimuth": -140, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -60, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -120, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } } ], "display_name": "Disruptor", "description": "A reconfiguration of the Deflector ships \u2013 only instead of blocking matter, the shield arrays are attuned to block energy.", "unlocked_by": [] }, { "race": "Zuul", "stem": "DNDrone", "file": "Species/Zuul/sections/DNDrone.shipsection", "id": 126, "model": "Species/Zuul/art/sections/DreadnoughtDrone.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "requires": "DRN_WingMan", "health": 9500, "mass": 28000, "cost": 420000, "cpoints": 13000, "crew": 82, "preview_ofs": "11 80 8", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_StlthArm" ] }, { "option": "IND_RefCoat" } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -5 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -130, "max_azimuth": 130, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -120, "max_azimuth": 15, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -120, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode09", "min_azimuth": -110, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode10", "min_azimuth": -60, "max_azimuth": 120, "min_inclination": 0, "max_inclination": 90 }, { "node": "MediumGunNode11", "min_azimuth": -60, "max_azimuth": 120, "min_inclination": 0, "max_inclination": 90 }, { "node": "MediumGunNode12", "min_azimuth": -40, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode13", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode14", "min_azimuth": -60, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode15", "min_azimuth": -60, "max_azimuth": 120, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode16", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode17", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode18", "min_azimuth": -120, "max_azimuth": 50, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -10, "max_azimuth": 40, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -20, "max_azimuth": 120, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -130, "max_azimuth": 10, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone05", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone18", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone06", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone07", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone08", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone09", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone10", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone17", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone11", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone12", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone13", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone14", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone15", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone16", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" } ], "display_name": "Drone", "description": "Extremely effective in combat, Attack Drones require a mothership to carry them between systems. These Drone Carriers operate as the micro-CnC for the drones, acting as their launch base and giving them their orders.", "unlocked_by": [ "DRN_WingMan" ] }, { "race": "Zuul", "stem": "DNDronePlatform", "file": "Species/Zuul/sections/DNDronePlatform.shipsection", "id": 132, "model": "Species/Zuul/art/sections/HeavyDronePlatform.x", "section_type": "mission", "section_class": "Dreadnought", "requires": "DRN_Sats", "health": 15000, "mass": 50000, "cost": 450000, "cpoints": 4000, "entity_class": "DefencePlatform", "defence_platform": 1, "autonomous": 1, "node_cannon_fling": 0, "crew": 0, "preview_ofs": "10 -340 9", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 100000000, "force_right": 100000000, "force_up": 100000000, "torque_yaw": 1000000000, "torque_pitch": 1000000000, "torque_roll": 1000000000, "speed": 34.5, "rotspeed": 20 }, "bank": [ { "turretclass": "dronerider", "turretsize": "large", "mount": [ { "node": "Drone01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "Drone04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode01", "min_azimuth": -110, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode02", "min_azimuth": -10, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode04", "min_azimuth": -90, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode05", "min_azimuth": -30, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -120, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -90, "max_azimuth": 140, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode09", "min_azimuth": -100, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode10", "min_azimuth": -45, "max_azimuth": 100, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode01", "min_azimuth": -90, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode13", "min_azimuth": -120, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode14", "min_azimuth": -90, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode05", "min_azimuth": -30, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -110, "max_azimuth": 75, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode15", "min_azimuth": -120, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode16", "min_azimuth": -90, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode11", "min_azimuth": -120, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode12", "min_azimuth": -90, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightGunNode01", "min_azimuth": -110, "max_azimuth": 75, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightGunNode02", "min_azimuth": -75, "max_azimuth": 120, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -75, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode00", "min_azimuth": -75, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode04", "min_azimuth": -90, "max_azimuth": 75, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -60, "max_azimuth": 75, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode06", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -20, "max_inclination": 90 }, { "node": "LightGunNode07", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -20, "max_inclination": 90 } ] } ], "display_name": "Drone Satellite", "description": "This large defense platform is designed to support a squadron of combat drones in the planetary defense role.", "unlocked_by": [] }, { "race": "Zuul", "stem": "DNEW", "file": "Species/Zuul/sections/DNEW.shipsection", "id": 125, "model": "Species/Zuul/art/sections/DreadnoughtEW.X", "socket_aft": "CommandNode", "section_type": "command", "section_class": "Dreadnought", "health": 6000, "mass": 13000, "cost": 260000, "cpoints": 5500, "crew": 36, "requires": [ "IND_AdvDreadEng", "CCC_SnsJam", "CCC_AdvSens", "CCC_QntChaf" ], "scanrange": 10, "tacticalsensorrange": 7000, "ewar": 1, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 3200000000, "torque_pitch": 3200000000, "torque_roll": 3200000000, "speed": 0, "rotspeed": 20 }, "bank": [ { "turretclass": [ "standard", "standard" ], "turretsize": [ "medium", "medium" ], "mount": [ { "node": "MediumGunNode01", "min_azimuth": -150, "max_azimuth": 10, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -150, "max_azimuth": 10, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -10, "max_azimuth": 150, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -10, "max_azimuth": 150, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -120, "max_azimuth": 45, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -45, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -130, "max_azimuth": 10, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -110, "max_azimuth": 110, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -10, "max_azimuth": 130, "min_inclination": -20, "max_inclination": 90 } } ], "display_name": "Electronic Warfare", "description": "A heavy investment, this dreadnought workhorse comes packed with a host of Electronic Warfare capabilities found in other ships, such as Deep Scans, Wild Weasels, and Jammers. What it lacks in firepower compared to its sister ships, it compensates with some very nasty surprises.", "unlocked_by": [ "IND_AdvDreadEng" ] }, { "race": "Zuul", "stem": "DNFlagship", "file": "Species/Zuul/sections/DNFlagship.shipsection", "id": 127, "model": "Species/Zuul/art/sections/DreadnoughtFlagship.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "requires": [ "GRP_HVYBEAM", "CCC_FCCom" ], "command_quota": 76, "health": 21500, "mass": 135000, "cost": 2580000, "cpoints": 28000, "crew": 190, "preview_ofs": "11 80 4", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -15, "rotspeed": -5 }, "bank": [ { "turretclass": "freebeam", "turretsize": "large", "mount": [ { "node": "Freebeam01", "min_azimuth": -20, "max_azimuth": 20, "min_inclination": 5, "max_inclination": -5 }, { "node": "Freebeam02", "min_azimuth": -20, "max_azimuth": 20, "min_inclination": 5, "max_inclination": -5 }, { "node": "Freebeam03", "min_azimuth": -20, "max_azimuth": 20, "min_inclination": 5, "max_inclination": -5 }, { "node": "Freebeam04", "min_azimuth": -20, "max_azimuth": 20, "min_inclination": 5, "max_inclination": -5 }, { "node": "Freebeam05", "min_azimuth": -20, "max_azimuth": 20, "min_inclination": 5, "max_inclination": -5 }, { "node": "Freebeam06", "min_azimuth": -20, "max_azimuth": 20, "min_inclination": 5, "max_inclination": -5 } ] }, { "turretclass": "Standard", "turretsize": "large", "mount": [ { "node": "HeavyGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "HeavyGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "HeavyGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode05", "min_azimuth": -1, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode04", "min_azimuth": 120, "max_azimuth": -1, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": [ { "node": "HeavyGunNode06", "min_azimuth": -120, "max_azimuth": 1, "min_inclination": -15, "max_inclination": 90 }, { "node": "HeavyGunNode07", "min_azimuth": -120, "max_azimuth": 1, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -20, "max_azimuth": 130, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -20, "max_azimuth": 130, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -20, "max_azimuth": 130, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -60, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode05", "min_azimuth": -60, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -100, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -120, "max_azimuth": 10, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -120, "max_azimuth": 10, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode09", "min_azimuth": -10, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode02", "min_azimuth": -30, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode03", "min_azimuth": -120, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -45, "max_azimuth": 150, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode16", "min_azimuth": -140, "max_azimuth": 140, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -10, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -1, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode09", "min_azimuth": -1, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode10", "min_azimuth": -135, "max_azimuth": 20, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode11", "min_azimuth": -110, "max_azimuth": 1, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": -110, "max_azimuth": 1, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode06", "min_azimuth": -20, "max_azimuth": 135, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode13", "min_azimuth": -1, "max_azimuth": 170, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode14", "min_azimuth": -1, "max_azimuth": 170, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode15", "min_azimuth": -1, "max_azimuth": 170, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode01", "min_azimuth": -55, "max_azimuth": 55, "min_inclination": -10, "max_inclination": 90 }, { "node": "LightGunNode05", "min_azimuth": -1, "max_azimuth": 110, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "boardingpod", "turretsize": "large", "mount": [ { "node": "BoardingPod01", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod02", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod03", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod04", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "boardingpod", "turretsize": "large", "mount": [ { "node": "BoardingPod05", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod06", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod07", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod08", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] }, { "turretclass": "boardingpod", "turretsize": "large", "mount": [ { "node": "BoardingPod09", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod10", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod11", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 }, { "node": "BoardingPod12", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } ] } ], "display_name": "Flagship CnC", "description": "The Flagship of your fleets. Take care of it \u2013 you only can only build and maintain one at any given time. If you lose it, you can build another, but you don\u2019t want to lose it. Flagships are the most heavily armed and armored CnC ships you can take into battle.", "unlocked_by": [ "CCC_FCCom" ] }, { "race": "Zuul", "stem": "DNFusion", "file": "Species/Zuul/sections/DNFusion.shipsection", "id": 79, "model": "Species/Zuul/art/sections/DreadnoughtFusion.x", "requires": "DRV_Fusn", "socket_fore": "EngineNode", "section_type": "engine", "section_class": "dreadnought", "engine_techera": "fusion", "health": 9000, "mass": 45000, "cost": 200000, "cpoints": 8000, "nodespeed": 6, "ftlspeed": 0.5, "range": 24, "crew": 60, "option": [ "DRV_PlsmFoc", { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEFusion_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEFusion_idle.wav", "engine_sound_minrange": 85, "netforcelimits": { "force_forward": 250000, "force_right": 250000, "force_up": 250000, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 80, "rotspeed": 0 }, "anim": { "name": "Idle", "event": "StartIdle", "start_frame": "0 end", "speed_scale": "0", "loop": "1" }, "bank": [ { "turretclass": "standard", "turretsize": "large", "mount": [ { "node": "HeavyGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 }, { "node": "HeavyGunNode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -160, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -45, "max_azimuth": 150, "min_inclination": -5, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -5, "max_inclination": 90 } } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster08", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster10", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster11", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster12", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster13", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster14", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster15", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster16", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster17", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" } ], "display_name": "Fusion", "description": "A marked improvement over Fission drives, Fusion drives provide a greater strategic range and maneuvering speed.", "unlocked_by": [ "DRV_Fusn" ] }, { "race": "Zuul", "stem": "DNImpactor", "file": "Species/Zuul/sections/DNImpactor.shipsection", "id": 143, "model": "Species/Zuul/art/sections/DreadnoughtImpactor.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "requires": "WEP_AccAmp", "health": 12500, "mass": 45000, "cost": 500000, "cpoints": 16400, "crew": 100, "preview_ofs": "11 80 4", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -5, "rotspeed": -5 }, "bank": [ { "turretclass": "railcannon", "turretsize": "large", "mount": [ { "node": "RailCannon01", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "RailCannon02", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "RailCannon03", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "RailCannon04", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "RailCannon05", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 }, { "node": "RailCannon06", "min_azimuth": -5, "max_azimuth": 5, "min_inclination": -7, "max_inclination": 7 } ] }, { "turretclass": "Standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -20, "max_azimuth": 100, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -10, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -10, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -10, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode05", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -120, "max_azimuth": 10, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -120, "max_azimuth": 10, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode09", "min_azimuth": -10, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -55, "max_azimuth": 140, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -120, "max_azimuth": 30, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -140, "max_azimuth": 60, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode04", "min_azimuth": -160, "max_azimuth": 90, "min_inclination": -15, "max_inclination": 90 } } ], "display_name": "Impactor", "description": "This Dreadnought version of the Rail Cannon weapon system brings to bear a devastating battery of long range heavy ballistic fire from multiple cannon emplacements.", "unlocked_by": [ "WEP_AccAmp" ] }, { "race": "Zuul", "stem": "DNNodeBore", "file": "Species/Zuul/sections/DNNodeBore.shipsection", "id": 97, "model": "Species/Zuul/art/sections/DreadnoughtNodeBore.X", "section_type": "mission", "section_class": "dreadnought", "engine_techera": "antimatter", "preview_ofs": [ "0 0 1", "-10 0 0" ], "requires": [ "DRV_AntiMat", "DRV_Rad" ], "health": 25000, "mass": 250000, "cost": 1250000, "cpoints": 45000, "crew": [ 240, 150 ], "node_bore": 1, "autonomous": 1, "nodespeed": 8, "ftlspeed": 0.7, "range": 32, "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "engine_sound": "Sounds/Ships/Shared/DEFusion_thrust.wav", "engine_idle_sound": "Sounds/Ships/Shared/DEFusion_idle.wav", "engine_sound_minrange": 85, "section_sound": "Sounds/Ships/Zuul/zuul_tunnelers.wav", "section_sound_repeat": 2, "netforcelimits": { "force_forward": 285000, "force_right": 285000, "force_up": 285000, "torque_yaw": 320000000.0, "torque_pitch": 320000000.0, "torque_roll": 320000000.0, "speed": 40, "rotspeed": 45 }, "bank": [ { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -45, "max_azimuth": 45, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -35, "max_azimuth": 65, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode05", "min_azimuth": -35, "max_azimuth": 65, "min_inclination": -5, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -35, "max_azimuth": 65, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -35, "max_azimuth": 65, "min_inclination": -10, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -35, "max_azimuth": 65, "min_inclination": -5, "max_inclination": 90 }, { "node": "MediumGunNode09", "min_azimuth": -35, "max_azimuth": 65, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode10", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": 20, "max_inclination": 90 }, { "node": "MediumGunNode11", "min_azimuth": -105, "max_azimuth": 10, "min_inclination": -5, "max_inclination": 90 }, { "node": "MediumGunNode12", "min_azimuth": -75, "max_azimuth": 75, "min_inclination": -10, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -60, "max_azimuth": 120, "min_inclination": 5, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": 5, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": 3, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": 3, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": 3, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -80, "max_azimuth": 120, "min_inclination": 3, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -45, "max_azimuth": 80, "min_inclination": 3, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -45, "max_azimuth": 80, "min_inclination": 3, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode09", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": 3, "max_inclination": 90 }, { "node": "LightGunNode10", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": 3, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -120, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 10 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -60, "max_azimuth": 120, "min_inclination": -10, "max_inclination": 10 } }, { "turretclass": "standard", "turretsize": "large", "mount": { "node": "HeavyGunNode03", "min_azimuth": -80, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 10 } }, { "turretclass": "nodecannon", "turretsize": "large", "mount": { "node": "nodecannon01", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": 5, "max_inclination": -5 } }, { "turretclass": "nodecannon", "turretsize": "large", "mount": { "node": "nodecannon02", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": 5, "max_inclination": -5 } }, { "turretclass": "nodecannon", "turretsize": "large", "mount": { "node": "nodecannon03", "min_azimuth": -10, "max_azimuth": 10, "min_inclination": 5, "max_inclination": -5 } } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster04", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster05", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster06", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster07", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster08", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster09", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster10", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster11", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster12", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" }, { "node": "EngineThruster13", "effect": "effects/Engine_AntimatterC.effect", "idle_effect": "effects/EngineAntimatterIdleC.effect" } ], "display_name": "Radiant Bore", "description": "A specialized ship design to slice holes in space-time and tunnel through node space to create artificial node lines usable by Zuul vessels using their Rip drives. Larger and more efficient than the Rend Bore ship, the artificial node lines created by this vessel are still unstable and those created by this ship will last, on average, 95 years but may collapse sooner due to excessive usage. A fleet without a Radiant Bore ship will be destroyed if a line collapses on it.", "unlocked_by": [] }, { "race": "Zuul", "stem": "DNProjector", "file": "Species/Zuul/sections/DNProjector.shipsection", "id": 99, "model": "Species/Zuul/art/sections/DreadnoughtProjector.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "requires": "GRP_PRJCTR", "health": 13500, "mass": 25000, "cost": 370000, "cpoints": 13000, "crew": 60, "preview_ofs": "2 80 8", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": -5 }, "bank": [ { "turretclass": "projector", "turretsize": "large", "mount": { "node": "Projector01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -20, "max_inclination": 45 } }, { "turretclass": "projector", "turretsize": "large", "mount": { "node": "Projector02", "min_azimuth": -120, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 45 } }, { "turretclass": "projector", "turretsize": "large", "mount": { "node": "Projector04", "min_azimuth": -150, "max_azimuth": 150, "min_inclination": -30, "max_inclination": 45 } }, { "turretclass": "projector", "turretsize": "large", "mount": { "node": "Projector03", "min_azimuth": -25, "max_azimuth": 150, "min_inclination": -30, "max_inclination": 45 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -10, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode05", "min_azimuth": -10, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode06", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode09", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": { "node": "MediumGunNode10", "min_azimuth": -60, "max_azimuth": 10, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode11", "min_azimuth": 5, "max_azimuth": 170, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode12", "min_azimuth": -170, "max_azimuth": 5, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode13", "min_azimuth": -160, "max_azimuth": 30, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode14", "min_azimuth": -60, "max_azimuth": 30, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode15", "min_azimuth": -160, "max_azimuth": 30, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode16", "min_azimuth": 0, "max_azimuth": 130, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode17", "min_azimuth": -110, "max_azimuth": 10, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode18", "min_azimuth": -110, "max_azimuth": 10, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": 60, "max_azimuth": 150, "min_inclination": -15, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -20, "max_azimuth": -160, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 } } ], "thruster": [ { "node": "EngineThruster01", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster02", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" }, { "node": "EngineThruster03", "effect": "effects/Engine_FusionC.effect", "idle_effect": "effects/Engine_FusionIdleC.effect" } ], "display_name": "Projector", "description": "The Dreadnought version of the Projector section is a heavily reinforced mission section dedicated to the support and firing of multiple high energy projector units.", "unlocked_by": [] }, { "race": "Zuul", "stem": "DNSiegeDriver", "file": "Species/Zuul/sections/DNSiegeDriver.shipsection", "id": 86, "model": "Species/Zuul/art/sections/DreadnoughtSiegeDriver.X", "socket_aft": "EngineNode", "socket_fore": "CommandNode", "section_type": "mission", "section_class": "dreadnought", "requires": "WEP_SgeDrvr", "health": 12000, "mass": 30000, "cost": 350000, "cpoints": 14000, "crew": 42, "preview_ofs": "0 -400 -10", "option": [ { "option": [ "IND_PlyAlloy", "IND_MagLat", "IND_QrkRes", "IND_AdmAly", "IND_StlthArm" ] }, { "option": [ "IND_RefCoat", "IND_ImpRfCt" ] } ], "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": -10, "rotspeed": -15 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode01", "min_azimuth": -180, "max_azimuth": 180, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode02", "min_azimuth": -80, "max_azimuth": 45, "min_inclination": -10, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode03", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "standard", "turretsize": "small", "mount": { "node": "LightGunNode04", "min_azimuth": -60, "max_azimuth": 80, "min_inclination": -20, "max_inclination": 90 } }, { "turretclass": "siege", "turretsize": "large", "mount": { "node": "siege", "min_azimuth": 0, "max_azimuth": 0, "min_inclination": 0, "max_inclination": 0 } } ], "display_name": "Siege Driver", "description": "This gigantic mass accelerator uses asteroids to cause massive damage to big ships and planets. Well armed, but slow moving, the ship operates best with support ships.", "unlocked_by": [ "WEP_SgeDrvr" ] }, { "race": "Zuul", "stem": "DNStationCommand", "file": "Species/Zuul/sections/DNStationCommand.shipsection", "id": 104, "model": "Species/Zuul/art/sections/DNStationCommand.X", "dam_model": "Species/zuul/art/sections_dam/DNStationCommand.x", "section_type": "mission", "section_class": "dreadnought", "socket_aft": "Engine", "socket_fore": "Command", "dam_socket_aft": "Engine", "dam_socket_fore": "Command", "requires": "IND_OrbCom", "health": 6000, "mass": 100000, "cost": 800000, "cpoints": 14000, "crew": 200, "entity_class": "Station", "design_class": "station", "station": "command", "command_quota": 46, "explicit_command_section": "DNStationCommand_Fore", "explicit_engine_section": "DNStationCommand_Aft", "preview_ofs": "-60 -400 -50", "section_lod_type": 1, "view_dist": 12000, "netforcelimits": { "force_forward": 1000000000.0, "force_right": 1000000000.0, "force_up": 1000000000.0, "torque_yaw": 1000000000.0, "torque_pitch": 1000000000.0, "torque_roll": 1000000000.0, "speed": 30, "rotspeed": 6 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode07", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode08", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode09", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode10", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode11", "min_azimuth": -30, "max_azimuth": 100, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } } ], "display_name": "Command", "description": "A Command Station simply functions as a system-locked CnC ship and is able to command somewhat more ships in battle than a Strikeforce CnC ship, but not as much as an Armada CnC ship. As well, these stations can help with the logistics of military orbital industry, increasing the industrial output of a planet\u2019s Imperial population.", "unlocked_by": [] }, { "race": "Zuul", "stem": "DNStationCommand_Aft", "file": "Species/Zuul/sections/DNStationCommand_Aft.shipsection", "id": 110, "model": "Species/Zuul/art/sections/DNStationCommandAft.X", "dam_model": "Species/Zuul/art/sections_dam/DNStationCommand_Aft.X", "section_type": "Engine", "section_class": "dreadnought", "socket_fore": "Engine", "dam_socket_fore": "Engine", "requires": "IND_OrbCom", "explicit_section": true, "health": 6000, "mass": 100000, "cost": 800000, "cpoints": 14000, "crew": 100, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode12", "min_azimuth": -90, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode13", "min_azimuth": -90, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode14", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode15", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode16", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode17", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode18", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode03", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } } ], "display_name": "Command Station", "description": "A Command Station simply functions as a system-locked CnC ship and is able to command somewhat more ships in battle than a Strikeforce CnC ship, but not as much as an Armada CnC ship. As well, these stations can help with the logistics of military orbital industry, increasing the industrial output of a planet\u2019s Imperial population.", "unlocked_by": [] }, { "race": "Zuul", "stem": "DNStationCommand_Fore", "file": "Species/Zuul/sections/DNStationCommand_Fore.shipsection", "id": 109, "model": "Species/Zuul/art/sections/DNStationCommandFore.X", "dam_model": "Species/ZUul/art/sections_dam/DNStationCommand_Fore.X", "section_type": "Command", "section_class": "dreadnought", "socket_aft": "Command", "dam_socket_aft": "Command", "requires": "IND_OrbCom", "explicit_section": true, "health": 6000, "mass": 100000, "cost": 800000, "cpoints": 14000, "crew": 100, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode01", "min_azimuth": -90, "max_azimuth": 70, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode02", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode03", "min_azimuth": -80, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode04", "min_azimuth": -70, "max_azimuth": 90, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode06", "min_azimuth": -10, "max_azimuth": 80, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode04", "min_azimuth": -100, "max_azimuth": 100, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "Large", "mount": { "node": "HeavyGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } } ], "display_name": "Command Station", "description": "A Command Station simply functions as a system-locked CnC ship and is able to command somewhat more ships in battle than a Strikeforce CnC ship, but not as much as an Armada CnC ship. As well, these stations can help with the logistics of military orbital industry, increasing the industrial output of a planet\u2019s Imperial population.", "unlocked_by": [] }, { "race": "Zuul", "stem": "DNStationRepair", "file": "Species/Zuul/sections/DNStationRepair.shipsection", "id": 105, "model": "Species/Zuul/art/sections/DNStationRepair.X", "dam_model": "Species/zuul/art/sections_dam/DNStationRepair.x", "section_type": "mission", "section_class": "dreadnought", "socket_aft": "Engine", "socket_fore": "Command", "dam_socket_aft": "Engine", "dam_socket_fore": "Command", "requires": "IND_DSCon", "health": 5000, "mass": 100000, "cost": 500000, "cpoints": 18000, "crew": 200, "entity_class": "Station", "design_class": "station", "station": "repair", "repair_capacity": 50000, "explicit_command_section": "DNStationRepair_Fore", "explicit_engine_section": "DNStationRepair_Aft", "preview_ofs": "10 -340 -50", "section_lod_type": 1, "view_dist": 12000, "netforcelimits": { "force_forward": 1000000000.0, "force_right": 1000000000.0, "force_up": 1000000000.0, "torque_yaw": 1000000000.0, "torque_pitch": 1000000000.0, "torque_roll": 1000000000.0, "speed": 30, "rotspeed": 6 }, "display_name": "Repair", "description": "A C/R station is a welcome addition to the production facilities of a planet, helping to increase ship production, improve response to repair requests, and increase the amount of resources recovered post-battle.", "unlocked_by": [] }, { "race": "Zuul", "stem": "DNStationRepair_Aft", "file": "Species/Zuul/sections/DNStationRepair_Aft.shipsection", "id": 112, "model": "Species/Zuul/art/sections/DNStationRepairAft.X", "dam_model": "Species/Zuul/art/sections_dam/DNStationRepair_Aft.X", "section_type": "Engine", "section_class": "dreadnought", "socket_fore": "Engine", "dam_socket_fore": "Engine", "requires": "IND_DSCon", "explicit_section": true, "health": 5000, "mass": 100000, "cost": 500000, "cpoints": 18000, "crew": 200, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] } ], "display_name": "Repair Station", "description": "A C/R station is a welcome addition to the production facilities of a planet, helping to decrease ship construction costs, improve response to repair requests, and increase the amount of resources recovered post-battle.", "unlocked_by": [] }, { "race": "Zuul", "stem": "DNStationRepair_Fore", "file": "Species/Zuul/sections/DNStationRepair_Fore.shipsection", "id": 111, "model": "Species/Zuul/art/sections/DNStationRepairFore.X", "dam_model": "Species/Zuul/art/sections_dam/DNStationRepair_Fore.X", "section_type": "Command", "section_class": "dreadnought", "socket_aft": "Command", "dam_socket_aft": "Command", "requires": "IND_DSCon", "explicit_section": true, "health": 5000, "mass": 100000, "cost": 500000, "cpoints": 18000, "crew": 200, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "bank": [ { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode08", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode09", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "lightgunnode10", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode11", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "lightgunnode12", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode01", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode07", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 }, { "node": "MediumGunNode08", "min_azimuth": -60, "max_azimuth": 60, "min_inclination": -20, "max_inclination": 90 } ] } ], "display_name": "Repair Station", "description": "A C/R station is a welcome addition to the production facilities of a planet, helping to decrease ship construction costs, improve response to repair requests, and increase the amount of resources recovered post-battle.", "unlocked_by": [] }, { "race": "Zuul", "stem": "DNStationScience", "file": "Species/Zuul/sections/DNStationScience.shipsection", "id": 106, "model": "Species/Zuul/art/sections/DNStationScience.X", "dam_model": "Species/zuul/art/sections_dam/DNStationScience.X", "section_type": "mission", "section_class": "dreadnought", "socket_aft": "Aft", "socket_fore": "Fore", "dam_socket_fore": "Fore", "dam_socket_aft": "aft", "requires": "IND_OrbCom", "health": 5000, "mass": 100000, "cost": 1000000, "cpoints": 14000, "crew": 100, "entity_class": "Station", "design_class": "station", "station": "science", "science": 1, "explicit_command_section": "DNStationScience_Fore", "explicit_engine_section": "DNStationScience_Aft", "preview_ofs": "20 -400 30", "section_lod_type": 1, "view_dist": 12000, "netforcelimits": { "force_forward": 1000000000.0, "force_right": 1000000000.0, "force_up": 1000000000.0, "torque_yaw": 1000000000.0, "torque_pitch": 1000000000.0, "torque_roll": 1000000000.0, "speed": 30, "rotspeed": 6 }, "display_name": "Science", "description": "A great many avenues of research require or are at least improved upon by zero-G environments. As such, science stations provide a bonus to an empire\u2019s research output.", "unlocked_by": [] }, { "race": "Zuul", "stem": "DNStationScience_Aft", "file": "Species/Zuul/sections/DNStationScience_Aft.shipsection", "id": 114, "model": "Species/Zuul/art/sections/DNStationScienceAft.X", "dam_model": "Species/Zuul/art/sections_dam/DNStationScience_Aft.X", "section_type": "Engine", "section_class": "dreadnought", "socket_fore": "Aft", "dam_socket_fore": "Aft", "requires": "IND_OrbCom", "explicit_section": true, "health": 5000, "mass": 100000, "cost": 1000000, "cpoints": 14000, "crew": 100, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "display_name": "Science Station", "description": "A great many avenues of research require or are at least improved upon by zero-G environments. As such, science stations provide a bonus to an empire\u2019s research output.", "unlocked_by": [] }, { "race": "Zuul", "stem": "DNStationScience_Fore", "file": "Species/Zuul/sections/DNStationScience_Fore.shipsection", "id": 113, "model": "Species/Zuul/art/sections/DNStationScienceFore.X", "dam_model": "Species/Zuul/art/sections_dam/DNStationScience_Fore.X", "section_type": "Command", "section_class": "dreadnought", "socket_aft": "Fore", "dam_socket_aft": "Fore", "requires": "IND_OrbCom", "explicit_section": true, "health": 5000, "mass": 100000, "cost": 1000000, "cpoints": 14000, "crew": 100, "entity_class": "Station", "design_class": "station", "preview_ofs": "-23 -40 9", "netforcelimits": { "force_forward": 0, "force_right": 0, "force_up": 0, "torque_yaw": 0, "torque_pitch": 0, "torque_roll": 0, "speed": 0, "rotspeed": 0 }, "display_name": "Science Station", "description": "A great many avenues of research require or are at least improved upon by zero-G environments. 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"MediumGunNode01", "min_azimuth": -120, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode02", "min_azimuth": -120, "max_azimuth": 30, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode03", "min_azimuth": -10, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode04", "min_azimuth": -10, "max_azimuth": 130, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "medium", "mount": [ { "node": "MediumGunNode05", "min_azimuth": -120, "max_azimuth": 1, "min_inclination": -15, "max_inclination": 90 }, { "node": "MediumGunNode06", "min_azimuth": -1, "max_azimuth": 120, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode01", "min_azimuth": -90, "max_azimuth": 90, "min_inclination": -10, 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"LightGunNode01", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode02", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode03", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode06", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode05", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode04", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode07", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode08", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode09", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode10", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode11", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode12", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 } ] }, { "turretclass": "standard", "turretsize": "small", "mount": [ { "node": "LightGunNode13", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, "max_inclination": 90 }, { "node": "LightGunNode14", "min_azimuth": -80, "max_azimuth": 80, "min_inclination": -15, 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