{ "entries": [ { "name": "ServerPlayer_ProcessTurn_NoResearchGate", "addr": "0x0089162a", "convention": "none", "prototype": "the three-test gate that guards EVENT_NO_RESEARCH; the post itself is ServerPlayer_ProcessTurn_PostEventNoResearch 0x0089168c. Read byte for byte (ReVa read-memory 0x00891600+160, decoded by hand): cmp [esi+0x294],ebx / jne past the whole block -> test 1, ResT == NULL. Then a 12-byte stack vector is zeroed at [ebp-0x28] and TechTree::CollectResearchedTechs 0x00584e50 is called as ecx = this->TechTree(+0xf4), push 1 (sort), push 0x7fffffff (maxTurn), push [[esi+8]+8] (the SERVER TURN -- the same word the post below hands PostEvent as its turn argument), push &out; then cmp [ebp-0x28],[ebp-0x24] / jne past -> test 2, THE LIST CAME BACK EMPTY, i.e. NO TECH WAS RESEARCHED ON THIS TURN OR LATER. Then ecx = this->TechTree again, call TechTree::FindFirstAvailableTech 0x0057da90, test eax,eax / setne al / cmp al,bl / je past -> test 3, at least one node is in state 2. CORRECTION to the note on ServerPlayer_ProcessTurn_PostEventNoResearch, which reads 0x00584e50 as a ListAvailableTechs and the gate as 'no tech is available': it is TechTree::CollectResearchedTechs (lane T's reading, confirmed here from the call site's argument order) and the gate is about what was RESEARCHED, not about what is available -- test 3 is the availability half. The turn argument is passed as CollectResearchedTechs' minTurn, so the range is [turn, INT_MAX] over node->turnResearched(+0x24)", "status": "mapped", "source": "findings/subsystems/events.md section 3.5 (lane EV 2026-09-08); the corrected gate is what sots-engine P11 implements, and it is confirmed behaviourally on the corpus -- zuul-turn23-fleet23.sav posts EVENT_RESEARCH_COMPLETE on turn 22 and NO EVENT_NO_RESEARCH that turn, then EVENT_NO_RESEARCH again on turn 23, which is exactly test 2 firing" } ] }