load: /home/alex/sots-re/verify/results/saves/ad-turn27-two-raiders.sav 1052300 inflated bytes, 0 error(s), 1 warning(s) turn 27, frame 27, modCount 1428, 8 player(s), 28 system(s), 54 fleet(s) data: /tmp/claude-1000/-home-alex/ec8e34f8-af37-4ef2-a309-ed6a15293097/scratchpad/sotsdata -- 885 section(s) over 7 race(s), 5196 string(s), 46 load problem(s) turn-commands: verify/results/turncommands/br2-turn27-deep.tcb -- 8 block(s), 3 seed(s) source: BR2-deep-aiorders.txt input: ad-turn27-two-raiders.sav batch: seq=2 n=8 note: the load-time batch is excluded; this is the End-Turn submission turn commands: 8 block(s), 4 submitting, 85 command(s) ModCount bumps charged 70 applied 4 transcribed 0 declined 36 incomplete 45 leaves written by commands 0 step blk player cost disposition command 6 1 32 1 incomplete list 5 system rates [0] the capture does not carry all eight fields of the rates frame 6 1 32 1 incomplete list 5 system rates [1] the capture does not carry all eight fields of the rates frame 6 1 32 1 incomplete list 5 system rates [2] the capture does not carry all eight fields of the rates frame 6 1 32 1 incomplete list 5 system rates [3] the capture does not carry all eight fields of the rates frame 6 1 32 1 incomplete list 5 system rates [4] the capture does not carry all eight fields of the rates frame 6 1 32 1 incomplete list 5 system rates [5] the capture does not carry all eight fields of the rates frame 6 1 32 1 incomplete list 5 system rates [6] the capture does not carry all eight fields of the rates frame 6 1 32 1 incomplete list 5 system rates [7] the capture does not carry all eight fields of the rates frame 6 1 32 1 incomplete list 5 system rates [8] the capture does not carry all eight fields of the rates frame 6 1 32 1 incomplete list 5 system rates [9] the capture does not carry all eight fields of the rates frame 6 1 32 1 incomplete list 5 system rates [10] the capture does not carry all eight fields of the rates frame 6 1 32 1 incomplete list 5 system rates [11] the capture does not carry all eight fields of the rates frame 6 1 32 1 incomplete list 5 system rates [12] the capture does not carry all eight fields of the rates frame 6 1 32 1 incomplete list 5 system rates [13] the capture does not carry all eight fields of the rates frame 6 1 32 1 incomplete list 5 system rates [14] the capture does not carry all eight fields of the rates frame 7 1 32 0 incomplete list 23 population [0] the capture recorded this element's presence but not all of its payload; the command is counted and deliberately not applied 7 1 32 0 incomplete list 23 population [1] the capture recorded this element's presence but not all of its payload; the command is counted and deliberately not applied 7 1 32 0 incomplete list 23 population [2] the capture recorded this element's presence but not all of its payload; the command is counted and deliberately not applied 7 1 32 0 incomplete list 23 population [3] the capture recorded this element's presence but not all of its payload; the command is counted and deliberately not applied 7 1 32 0 incomplete list 23 population [4] the capture recorded this element's presence but not all of its payload; the command is counted and deliberately not applied 7 1 32 0 incomplete list 23 population [5] the capture recorded this element's presence but not all of its payload; the command is counted and deliberately not applied 7 1 32 0 incomplete list 23 population [6] the capture recorded this element's presence but not all of its payload; the command is counted and deliberately not applied 7 1 32 0 incomplete list 23 population [7] the capture recorded this element's presence but not all of its payload; the command is counted and deliberately not applied 7 1 32 0 incomplete list 23 population [8] the capture recorded this element's presence but not all of its payload; the command is counted and deliberately not applied 7 1 32 0 incomplete list 23 population [9] the capture recorded this element's presence but not all of its payload; the command is counted and deliberately not applied 7 1 32 0 incomplete list 23 population [10] the capture recorded this element's presence but not all of its payload; the command is counted and deliberately not applied 7 1 32 0 incomplete list 23 population [11] the capture recorded this element's presence but not all of its payload; the command is counted and deliberately not applied 7 1 32 0 incomplete list 23 population [12] the capture recorded this element's presence but not all of its payload; the command is counted and deliberately not applied 7 1 32 0 incomplete list 23 population [13] the capture recorded this element's presence but not all of its payload; the command is counted and deliberately not applied 7 1 32 0 incomplete list 23 population [14] the capture recorded this element's presence but not all of its payload; the command is counted and deliberately not applied 9 0 16 1 applied gate loop A (group5, research target, research rate) / research rate the empire research/savings slider; the applier is a small handler and only this field write is modelled from it 9 1 32 1 applied gate loop A (group5, research target, research rate) / research rate the empire research/savings slider; the applier is a small handler and only this field write is modelled from it 9 2 496 1 applied gate loop A (group5, research target, research rate) / research rate the empire research/savings slider; the applier is a small handler and only this field write is modelled from it 9 3 512 1 applied gate loop A (group5, research target, research rate) / research rate the empire research/savings slider; the applier is a small handler and only this field write is modelled from it 10 1 32 1 incomplete list 1 new designs [0] the capture recorded this element's presence but not all of its payload; the command is counted and deliberately not applied 10 1 32 1 incomplete list 1 new designs [1] the capture recorded this element's presence but not all of its payload; the command is counted and deliberately not applied 10 1 32 1 incomplete list 1 new designs [2] the capture recorded this element's presence but not all of its payload; the command is counted and deliberately not applied 12 1 32 1 declined list 3 build orders [0] ship construction: no phase in this engine builds a ship, so the build queue's ordinal, the maintenance charge, the savings debit and the hull's id allocation all have no model 12 1 32 1 declined list 3 build orders [1] ship construction: no phase in this engine builds a ship, so the build queue's ordinal, the maintenance charge, the savings debit and the hull's id allocation all have no model 12 1 32 1 declined list 3 build orders [2] ship construction: no phase in this engine builds a ship, so the build queue's ordinal, the maintenance charge, the savings debit and the hull's id allocation all have no model 12 1 32 1 declined list 3 build orders [3] ship construction: no phase in this engine builds a ship, so the build queue's ordinal, the maintenance charge, the savings debit and the hull's id allocation all have no model 12 1 32 1 declined list 3 build orders [4] ship construction: no phase in this engine builds a ship, so the build queue's ordinal, the maintenance charge, the savings debit and the hull's id allocation all have no model 12 1 32 1 declined list 3 build orders [5] ship construction: no phase in this engine builds a ship, so the build queue's ordinal, the maintenance charge, the savings debit and the hull's id allocation all have no model 12 1 32 1 declined list 3 build orders [6] ship construction: no phase in this engine builds a ship, so the build queue's ordinal, the maintenance charge, the savings debit and the hull's id allocation all have no model 12 1 32 1 declined list 3 build orders [7] ship construction: no phase in this engine builds a ship, so the build queue's ordinal, the maintenance charge, the savings debit and the hull's id allocation all have no model 12 1 32 1 declined list 3 build orders [8] ship construction: no phase in this engine builds a ship, so the build queue's ordinal, the maintenance charge, the savings debit and the hull's id allocation all have no model 12 1 32 1 declined list 3 build orders [9] ship construction: no phase in this engine builds a ship, so the build queue's ordinal, the maintenance charge, the savings debit and the hull's id allocation all have no model 12 1 32 1 declined list 3 build orders [10] ship construction: no phase in this engine builds a ship, so the build queue's ordinal, the maintenance charge, the savings debit and the hull's id allocation all have no model 12 1 32 1 declined list 3 build orders [11] ship construction: no phase in this engine builds a ship, so the build queue's ordinal, the maintenance charge, the savings debit and the hull's id allocation all have no model 12 1 32 1 declined list 3 build orders [12] ship construction: no phase in this engine builds a ship, so the build queue's ordinal, the maintenance charge, the savings debit and the hull's id allocation all have no model 12 1 32 1 declined list 3 build orders [13] ship construction: no phase in this engine builds a ship, so the build queue's ordinal, the maintenance charge, the savings debit and the hull's id allocation all have no model 12 1 32 1 declined list 3 build orders [14] ship construction: no phase in this engine builds a ship, so the build queue's ordinal, the maintenance charge, the savings debit and the hull's id allocation all have no model 12 1 32 1 declined list 3 build orders [15] ship construction: no phase in this engine builds a ship, so the build queue's ordinal, the maintenance charge, the savings debit and the hull's id allocation all have no model 12 1 32 1 declined list 3 build orders [16] ship construction: no phase in this engine builds a ship, so the build queue's ordinal, the maintenance charge, the savings debit and the hull's id allocation all have no model 12 1 32 1 declined list 3 build orders [17] ship construction: no phase in this engine builds a ship, so the build queue's ordinal, the maintenance charge, the savings debit and the hull's id allocation all have no model 12 1 32 1 declined list 3 build orders [18] ship construction: no phase in this engine builds a ship, so the build queue's ordinal, the maintenance charge, the savings debit and the hull's id allocation all have no model 17 1 32 1 declined list 10 [0] an unnamed command; its three words fit 'assign these ships to this fleet at this system' and that reading has never been tested 17 1 32 1 declined list 10 [1] an unnamed command; its three words fit 'assign these ships to this fleet at this system' and that reading has never been tested 17 1 32 1 declined list 10 [2] an unnamed command; its three words fit 'assign these ships to this fleet at this system' and that reading has never been tested 17 1 32 1 declined list 10 [3] an unnamed command; its three words fit 'assign these ships to this fleet at this system' and that reading has never been tested 18 1 32 1 incomplete list 12 fleet layouts [0] the capture recorded this element's presence but not all of its payload; the command is counted and deliberately not applied 18 1 32 1 incomplete list 12 fleet layouts [1] the capture recorded this element's presence but not all of its payload; the command is counted and deliberately not applied 18 1 32 1 incomplete list 12 fleet layouts [2] the capture recorded this element's presence but not all of its payload; the command is counted and deliberately not applied 18 1 32 1 incomplete list 12 fleet layouts [3] the capture recorded this element's presence but not all of its payload; the command is counted and deliberately not applied 18 1 32 1 incomplete list 12 fleet layouts [4] the capture recorded this element's presence but not all of its payload; the command is counted and deliberately not applied 18 1 32 1 incomplete list 12 fleet layouts [5] the capture recorded this element's presence but not all of its payload; the command is counted and deliberately not applied 18 1 32 1 incomplete list 12 fleet layouts [6] the capture recorded this element's presence but not all of its payload; the command is counted and deliberately not applied 18 1 32 1 incomplete list 12 fleet layouts [7] the capture recorded this element's presence but not all of its payload; the command is counted and deliberately not applied 18 1 32 1 incomplete list 12 fleet layouts [8] the capture recorded this element's presence but not all of its payload; the command is counted and deliberately not applied 18 1 32 1 incomplete list 12 fleet layouts [9] the capture recorded this element's presence but not all of its payload; the command is counted and deliberately not applied 18 1 32 1 incomplete list 12 fleet layouts [10] the capture recorded this element's presence but not all of its payload; the command is counted and deliberately not applied 18 1 32 1 incomplete list 12 fleet layouts [11] the capture recorded this element's presence but not all of its payload; the command is counted and deliberately not applied 20 1 32 1 declined list 14 fleet tasks [0] a fleet task keyed on (fleet, mode); the two modes' effects are unread, and the fleet it names is the client-allocated one from list 8 20 1 32 1 declined list 14 fleet tasks [1] a fleet task keyed on (fleet, mode); the two modes' effects are unread, and the fleet it names is the client-allocated one from list 8 20 1 32 1 declined list 14 fleet tasks [2] a fleet task keyed on (fleet, mode); the two modes' effects are unread, and the fleet it names is the client-allocated one from list 8 20 1 32 1 declined list 14 fleet tasks [3] a fleet task keyed on (fleet, mode); the two modes' effects are unread, and the fleet it names is the client-allocated one from list 8 20 1 32 1 declined list 14 fleet tasks [4] a fleet task keyed on (fleet, mode); the two modes' effects are unread, and the fleet it names is the client-allocated one from list 8 20 1 32 1 declined list 14 fleet tasks [5] a fleet task keyed on (fleet, mode); the two modes' effects are unread, and the fleet it names is the client-allocated one from list 8 20 1 32 1 declined list 14 fleet tasks [6] a fleet task keyed on (fleet, mode); the two modes' effects are unread, and the fleet it names is the client-allocated one from list 8 20 1 32 1 declined list 14 fleet tasks [7] a fleet task keyed on (fleet, mode); the two modes' effects are unread, and the fleet it names is the client-allocated one from list 8 23 1 32 1 declined list 7 colonize [0] colonisation from a named colony ship: the colony formulas exist but the ship-to-planet resolution the command relies on does not 23 1 32 1 declined list 7 colonize [1] colonisation from a named colony ship: the colony formulas exist but the ship-to-planet resolution the command relies on does not 24 1 32 1 declined list 8 fleet moves [0] the order names a fleet the input save does not contain -- the client allocates the fleet object AND its id before it submits, and that allocator is unread, so applying a route would move a fleet that does not exist 24 1 32 1 declined list 8 fleet moves [1] the order names a fleet the input save does not contain -- the client allocates the fleet object AND its id before it submits, and that allocator is unread, so applying a route would move a fleet that does not exist 24 1 32 1 declined list 8 fleet moves [2] the order names a fleet the input save does not contain -- the client allocates the fleet object AND its id before it submits, and that allocator is unread, so applying a route would move a fleet that does not exist phases turn drivers (the milestone's denominator): 16 of 44 modelled, 12 committed verified 0 implemented 4 partial 8 blocked 4 stub 28 post-combat tail (written to the autosave, tracked separately): 7 of 37 modelled verified 0 implemented 1 partial 5 blocked 1 stub 30 this run leaves written 135 leaves NOT written by a blocked phase 119 generator words consumed 16 (state loaded, left untouched) generator words NOT accounted (never netted off the above): - encounter detection draws one unit value and one bounded integer per turn on every turn measured (2 words), with no derived rule behind the count -- its bound is the product of the contact and detector counts, so it is left unmodelled - two draws are downstream of the budget's research allocation -- ProcessResearch's completion Chance and the tech-effect callback's own roll (0 or 1 word each). The allocation needs ComputeBudget's per-system money, which is ComputeOutput with the system's OWN rate sliders; the max-income form of that money is now modelled and self-checked (see T31), but it is NOT the one this path takes - a successful raid roll may draw one further word to pick its target; no roll succeeded on any measured turn, so the cost of a success is 0 or 1 and undetermined ! the generator advanced during this run but the save keeps its original state (--commit-rng to write it) ! the modelled words are a LOWER BOUND on the turn's cost, so a committed generator is short by the unaccounted sites below and its drawn VALUES are not the game's wrote /tmp/claude-1000/-home-alex/ec8e34f8-af37-4ef2-a309-ed6a15293097/scratchpad/dt/out/dt-r1-deep.sav (100615 bytes gzipped, 1052288 inflated)