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Author SHA1 Message Date
alex
df9431be64 AR: the raid target pick FIRES - TradeManager+0x0c is the per-system containing-sector table
Decides lane AG's section 3.3 final paragraph, which lane AD correctly reported
it could not separate on sector 832.

STATIC: FUN_00841700 is the writer AG's section 7 lists as not found. It resizes
the +0x0c vector to the length of the systems vector -- the container trfr indexes
-- and fills it with containingSector[system.Idx] = sector. It runs from the
deserialiser, so a loaded save has it populated. G_B1a cannot reject a valid trfr.

LIVE: four raiders parked (2 CR on sector 832, 2 DE on sector 816), probes=8.
Slot13RngCalleeA entered 4x/turn at 4 words every turn; on turn 42 the pick fired
at 0x0088b613, calls=1 words=1, and the tail cost 5 words against 4 elsewhere.
The same run carries its own control: B entered on 832 twice at 0 words.

B costs ONE word, not two: FUN_00820af0's third short-circuit is a flag word
InitTable sets only for Human and Zuul, so AG's committed 3-words-on-success is 2.

Two hooks=off processes gave byte-identical autosaves, and so did a probes=8
process -- an oracle pair and a whole-save byte-neutrality proof for the
instrument, both firsts on this lineage.

Also first firings of 0x008939ee (rule 20's case study) and 0x00820c1b.
2026-09-09 00:36:32 -04:00
alex
4a212e25b4 AS: the spy detection roll fires -- 1 word, gated on a usable asteroid belt; spies2 closed
Mars::RNG::Chance at 0x00887c8a, in the BODY of ServerSpyManager::vslot13 (tail
phase 23 call 9), measured at 1 call / 1 word / no_draw_calls=0 / strategic=true
on VM144 at probes=8, with OnAllCombatDone_Tail going 363 -> 364 against 0 on
every turn any lane has measured. The entry probe on SpyManager::Slot13RngCallee
read 0 on the same turn -- that zero was never about the subtree.

Predicate, decoded to save fields: spy.deat != 0 && spy.sdet == -1 &&
sys(deat).ARes2 > 0 && (sys(deat).TerrFl & 1). Corpus count 0 of 22; the failed
conjunct is deat != 0, not the belt -- all 22 corpus saves already had one.

Also: ServerSystem::AddSpy 0x007514c0 writes deat and pushes the spy id into
ServerSystem+0x1cc in the same two instructions, so spies2 is the per-system
DEPLOYED-spy vector; measured non-empty for the first time in the corpus.
And 0x0078c97f, a strategic NextFloat in the SHIPACTION_DEPLOYSPY handler, is in
no existing inventory -- decoded, not measured.
2026-09-09 00:10:49 -04:00
alex
6d33a748c5 AD: the trade-raid roll is per fleet - 2 raiders = 2 entries, 2 words; B returns without drawing; no oracle pair (AI-only variation) 2026-09-08 23:00:23 -04:00
alex
2e7ed8f288 lane AC: the tail DOES draw under active contents -- the trade-raid gate, decoded and fired
TradeManager::Slot13RngCalleeA, entered 0 times in every measurement any lane
had taken, is entered 1x/turn once a player fleet is parked on a trade-sector
node, and OnAllCombatDone_Tail's RNG word delta goes 0 -> 1. Lane W3's open
risk is realised, not retired: the RNG ledger and the standalone's generator
model need extending by one draw site.

The gate is neither freighters nor a deployed spy. It is a fleet whose LocID
resolves to a node of kind 2 (TradeSector), positioned bit-equal to the
sector, whose owner's bit is set in the sector's tscr mask -- which the
CCC_ComRaid tech sets, taking tscr from 252 to 253 and setting ServerPlayer
CnRad. Before the tech the game refuses in as many words: 'Alpha Fleet cannot
raid trade sector.'

Control: same guest, same build, same shim.cfg.l3probe, one End Turn on lane
L3's turn-15 save -> all three inner callees 0, tail delta 0. Guest adoption:
ref-turn2 hooks=off reproduces the published determinism oracle exactly.

Corrects lane L3 §3.5 (the turn-15 save already had a freighter in service --
the AI's -- so 'freighters' was falsified before this lane started) and lane
V2's 'trade slot 13 is draw-free'. The spy half is decoded but NOT reached:
no AI system in that game has an asteroid belt, so a deploy was impossible,
and spies2 is therefore still untested and stays a rule-6 hypothesis.

Two new corpus saves; expect the coverage ratchet to break on CnRad,
tscr=253, three rt records and a fleet whose LocID is a TradeSector.
2026-09-08 21:32:27 -04:00
alex
7d51767e87 lane L3: both containers filled, and filling them does not make the tail draw
Three lanes could not build this workload. VM144 built both halves from a cold main
menu on a stock, unmodified install -- no data file touched, no save edited -- and the
answer to the question they were built to ask is no.

TRADE. The premise everyone carried, that trade needs station construction plus its
tech, is wrong about the station: StrategyVars.txt makes a trade station a +2-routes,
+25%-income bonus, and NumTradeRoutesSupported has a floor of 1 per owned system, so
the population thresholds scale the count and do not gate it. The gate is one tech,
CCC_FTLEcon, and Zuul cannot research it at all. 20 routes and 6 trade sectors by
turn 4; 21 by turn 13.

SPY. Lane W3: "no lane has identified which UI produces a spy-program entry." It is
the fleet panel's Special menu, and the reason nobody found it is that the ship a spy
docks with is the Cruiser REPAIR AND SALVAGE mission section -- nothing in the UI
calls it a tender or mentions spies. Prediction S1 holds: the container grows at Build
Spy while the craft is still docked (tdep=-1, atto=<tender>), so no enemy colony and no
asteroid belt are on the critical path, which is what every earlier cost model assumed.

THE MEASUREMENT. With 21 routes, 6 sectors and 1 spy craft live, lane H's eleven entry
probes report the four outer tail callees entered exactly once per turn, as always, and
SpyManager::Slot13RngCallee, TradeManager::Slot13RngCalleeA and CalleeB entered ZERO
times -- this turn and across all seven instrumented turns, every probe installed=true.
The RNG ledger and the standalone's generator model do NOT need extending on account of
either container being non-empty. The next condition is active contents, not present
contents: tsnumflt=0 on every sector and spyon=0 on the spy.

WHAT ELSE FELL OUT. The trade-route vector is torn down and rebuilt every turn inside
ServerTradeManagerImpl::vslot9 (lane V2's phase-23 call 5 of 8, previously "draw-free"
and unexplained) -- an agreement, dropped rather than re-minted, as is the AI2 growth
helper. Two addresses are minted, both trapped live and both `mapped` not `verified`
because ReVa was unreachable: ShipAction_BuildSpy 0x00789620, a sibling of lane B6's
stack-built-fptr-table entry 0x120 bytes away, which is why no call-graph sweep ever
found this writer; and ServerSpyManager_CreateSpyCraft 0x008383c0.

And a correction with teeth: `spies2` is 0 in all 28 systems of a save that DOES have a
spy. The natural reading of lane W's count-0-in-11-saves was "no save has ever had one".
That reading is dead; spies2 is not the spy list, or it only fills for a deployed spy.

The research click path is written down for the first time (§4): clicking a tech node is
a PREVIEW, the bottom-left button confirms, Esc leaves without confirming, and the tree
pans only on a right-drag of about 600 px. That, not the tech cost, is what stopped
three lanes.

Saves: human-turn{5,8}-traderoutes, human-turn11-spytechs, human-turn15-spyprogram --
all --strict clean, 0 errors, 0 warnings.
2026-09-08 19:46:16 -04:00
alex
a64673378a CB: third pinned run -- three processes, nine natural seeds, one autosave
C5b confirms C5a: pinning the AI client seeds to an earlier run's makes the creation
turn reproducible. Three processes, each drawing its own three seeds, all pinned to
C3's, all producing d59bb9f2... with identical gates (including player 512's target
282, the value no other run has produced) and identical element records.

The only word that differs anywhere across the three is word 3 of list 23's unnamed
Population body. Three runs with byte-identical autosaves cannot differ in a word the
applier reads, so that word is noise -- localised using the pinned pair as an
instrument, which is what a control on a k>1 workload is for.

Two agreeing is a 1/k coincidence; three is 1/k^2.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ARBgSooAfokKUy6wKUKEyZ
2026-09-08 19:26:20 -04:00
alex
954f3cec63 CB: the turn-command stream, captured and bound to the autosave it produced
Canonical pair turn2->turn3: the complete block set, the three heap payloads no
previous capture could read (route [272], list-10 [1728], the 24-byte Population
body), the three AI client seeds, and both output autosaves -- byte-identical to the
published oracle AND to this lane's own hooks=off control, so the stream and the save
come from the same run and the instrument did not change the turn it recorded.

Creation turn turn1->turn2: three runs. Pinning the AI client seeds to the values an
earlier run observed made a DIFFERENT process reproduce that run's block -- including
the research pick that varies -- and its autosave byte for byte. The workload three
lanes could not reproduce is reproducible given the seeds.

Two corrections to lane L4's list-23 reading (no trailing int; the body is not
turn-dependent) and one to my own list-5 record, the latter found by lane RB while
consuming this capture.

Format: JSON (raw words are ground truth, decoded is a typing) plus lane RB's own .tcb
grammar with the heap payloads filled in, so RB's reader consumes it unchanged.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ARBgSooAfokKUy6wKUKEyZ
2026-09-08 19:18:57 -04:00
alex
9de77f7e5e lane O: 7 purpose-built saves - issued turn commands, node routes, research-roll-pending
Produces the game states several board rows were blocked on, and reads each
one back out of the save before claiming it.

- CD/TurnCommands_v5 decoded: three saves with issued orders (research target,
  research boost, build orders, system rates, colonize, fleet move). Layout in
  SAVE_FORMAT.md section 11; ids cross-checked against the same file's Sys/Flt.
- Waypoint type 3 (NodeRoute) now has 16 instances in one save and the player's
  own fleet is a mover in two. Type 2 is shown NOT to be produced by a Move
  order for either node-drive race (Zuul and Human both emit type 3).
- research_roll_pending true at load in two saves; the ProcessTurn gate constant
  at 0x00a2c788 is a float 0.5, so the flag survives into ProcessResearch only
  while progress/cost <= 0.5 at the start of the turn.
- Budget tail: construction and a large maintenance are live; Nexp is empty in
  all 11 saves and the 1.8 UI has no expense slider, so slot 12 looks dead.

VM140 restored to the original 8-file SavedGames set (autosaves byte-identical)
and left at the main menu; VM140 row set FREE.
2026-09-08 08:35:13 -04:00
alex
7eabfefff2 lane V: live verification of the event-posting model against an advance prediction
Lane P wrote the expected numbers into sots-engine docs/P-events-wiring.md §4 before
this run existed. Every one held.

First End Turn (ref-turn2 -> Launch -> End Turn, shim.cfg.recapb3 unchanged, build
eventlive-dd38117-20260908T0916Z, main dd38117 with no source change): 3 calls, 3
compared, 0 divergent, tracecmp exit 0 — where lane R's run exited 1 on
side.events.after.v.next_id orig=4 ours=3. Call 0 read turn=3,
events_turn_bucket_exists=true, events_next_id_in=3, events_in_turn_bucket=1,
events_dedup_risk=0, no events_scan_truncated, next_id 3->4 on both sides,
turns/turns_bytes 2/48 unchanged, node[144].progress 2879->5768, flag 1->2, rng
identical — the whole predicted list.

Five End Turns: exit 1 with 2 divergent calls instead of 3, each short by exactly 1
(next_id orig 7 ours 6, orig 12 ours 11) = the deliberately unmodelled
EVENT_TECHS_UNLOCKED. A 0-divergence result there would have been suspicious.

sizeof(Game::ObservedTech) = 44 measured live: observed_techs.bytes grew by exactly
44 on both completion calls (440->484, 484->528), confirming lane X's static pin
behaviourally. Non-researching players measured 880 = 20 x 44 and never moved.

One deviation from lane R, and it is a workload effect, not a defect: rng diverged on
call 9 because the completed tech had research_roll_pending set and the
OnTechResearched callback drew one word ours does not (left 374 vs 375). Lane R's
"RNG matched 15 of 15" was workload luck; the honest statement is that the rng region
matches on every call that does not complete a roll-triggering tech.

Zuul double roll CLOSED. No species-5 save existed, so this lane made one: a custom
game with only Zuul in the Available Species pool, 4 End Turns under the same compare
config. 8 calls, 8 compared, 0 divergent, exit 0; all four researching calls have
species=5 and advance the generator by two, not one (left 540->538, 522->520,
504->502, 485->483), and ours reproduced every post-state bit-for-bit. Save added as
verify/results/saves/zuul-turn5-species5.sav.

End-Turn oracle byte-identical to lane R's on the first turn, so none of this
perturbs the game. clean_room_check OK and host ctest 33/33, run as separate commands.
VM140 restored to the recap build at the main menu and released.
2026-09-08 05:59:22 -04:00
alex
436a51fa04 save-reader: real tag names (byte-confirmed), 36 tests, strict 3/3 2026-09-07 17:56:59 -04:00
alex
1eb967756b verified: End-Turn oracle byte-identical cross-process; stream tag corrections 2026-09-07 17:46:20 -04:00
alex
426df0232a verified: save_reader strict-clean on 3 real saves; all core layouts confirmed; SAVE_FORMAT confirmed 2026-09-07 16:39:41 -04:00
alex
afbfdf5ce8 verified: real saves parse; ServerPlayer/StarFleet/StarShip confirmed, ServerSystem conditional gaps listed; game-run recipe 2026-09-07 16:09:28 -04:00