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16 commits

Author SHA1 Message Date
alex
2e935b8491 SV: what writes SvSctOb during a turn -- the script-object event bus
Lane W recovered what the type is; this is what moves it. Nothing in the turn calls a
method on a child script object directly. A driver notifies the root with an integer event
id, the root fans the delivery out to every child, and each delivery is a generic handler
plus one event-specific vtable slot chosen from a 33-entry jump table at 0x007a6480. That
table is what proves the hand-written pairs lane K read in the tail are event deliveries
and not ad-hoc calls, and five of its rows are not in slot order.

Six deliveries in a turn, from five functions, with the ids they send. Three handlers
write the eight leaves that diverged: the slavers' difficulty tier (a three-record stack
table against the frame, and at frame >= 100 the scan runs off the end and stores nothing,
so the tier can never reach 2), the refugees' one-shot latch at turn begin, and the swarm
queen's hives -- registered on the systems whose EggScio equals the SWARM's scenario tag,
which the queen's constructor stores at +0x4 while its own encounter id sits at +0x8.

The hive target turn slips forward by one every turn the spawn gates fail. That single
`inc` is the whole explanation of a field that reads 31 after turn 1 and 32 after turn 2,
which no re-roll can produce on two hives at once.

Corrects combat-done-tail.md: the tail has a FOURTH script-hook site, at 0x007d9820, and
it sends event 0x1c -- the same id ProcessTurn sends, which lane K attributed to that
driver alone.

Two leaves stay blocked, and not on a workload: the refugees' design id needs handle
allocation and data-file instantiation, and the hive target turn needs one MT draw plus
two config constants behind pointers no reference initialises in a form this lane could
follow. Fitting them from a single two-hive observation would have been fitting, not
derivation, so it was not done.

An RNG claim for the next lane to falsify cheaply: lane Z's "residual outside the two turn
drivers is exactly zero" was measured on turns where the hives already existed. Hive
creation draws inside BeginProcessTurn, outside both drivers and before either.

13 addresses in ghidra/addresses.d/lane-sv.json; validated to a scratch path, merges to
1,204 with no duplicate name. A fourteenth was dropped: this lane reached 0x004271c0
independently and would have filed it as RNG_NextIntInclusive, but addresses.json already
carries it as RNG_NextInt with the same convention and four lanes depend on that name. The
merger only detects duplicate NAMES, so a second name for one address would have merged
silently and forked the vocabulary for the campaign's most-used RNG primitive.
2026-09-08 16:46:44 -04:00
alex
a4aba6a9fb lane D2: the ship-design catalogue -- how designs persist, hull size, and the 0x400 flag
Blocker #4 on lane Y's path to a byte-matching turn.

HOW DESIGNS PERSIST, correcting a published finding. Game::ShipDesign::Write is
0x008325e0 and makes four stream calls. The recorded address 0x008747a0 is in
NO vftable at all (lane V2's inversion), so "ShipDesign::Write makes no stream
call" was a misattribution, not a fact about the class. Game::ShipDesign
derives from Game::ShipDesignDef and inherits IStreamable second, so its writer
is reached through an adjustor thunk -- which is what the slot-indexed
serializer sweep found instead. A design persists as two serializers, base and
derived: ShipDesignDef::Write 0x00827390 emits FAIDes/DHide/DWep/DName then
exactly three DSec frames (+0x4c command, +0x24 mission, +0x74 engine),
ShipDesign::Write appends Dtc, the Dwgv flag and a conditional Dwg frame.

THREE sections, not five. The campaign's "slots 3-4 reserved and always empty"
was save_reader.py's trailing Rest("sections") sweeping Dtc and Dwgv into the
section list, and stock_designs.py decoding them as two empty sections -- rule 8
in its exact form, reader and consumer agreeing with each other and both wrong.
Two independent enumerations say three: the writer's straight-line body, and the
ctor's eh_vector_constructor_iterator(this+0x24, 0x28, 3) closing at
0x9c = sizeof(ShipDesignDef).

DWep and Dwgv are BOOLs, not ints -- byte-indistinguishable from ints at a
four-character tag, the same class of defect as ObservedTech.odet.

THE 0x400 FLAG IS `defence_platform`, read off the .shipsection parser's own bit
setter at 0x005749b7. NOT lane B5's 0x400: that one is a fleet flag, on the wire
as FtFlg. The full role-flag table is in the finding. HULL SIZE is section_class
through a three-name stricmp table (Destroyer/Cruiser/Dreadnought -> 0/1/2),
absent or unrecognised meaning 0 with a log line rather than an error. Both
words are recomputed from the data files by ShipDesign::UpdateDerivedStats
0x0087e7c0 and neither is on the wire. Corroborated by the default hull-health
table the same bit picks: 500/3000/15000 without it, 100/500/1000 with.

MEASURED: the census rebuilt from each save's own state matches the record the
game archived, 480 leaves / 0 mismatched over 11 saves and 503 designs, computed
independently in Python and in C++. COVERAGE REPORTED AS LOUDLY: only 32 of the
480 leaves are nonzero, and three of the six census leaves (both cruiser rows,
dreadnought platforms) are unexercised by every save in the corpus.

Closed 0 / regressed 0 against the standalone's divergence list, reported
separately: the census leaves live in src/app's turn record, which lane A2 holds
this cycle, so this lane evaluated and reported rather than writing.

Oracles fixed openly (rule 12): save_reader.py's Des shape, 49/49 with three
corrected tests and one added that pins "exactly three DSec" against real saves;
stock_designs.json regenerated, whose diff is only raw_slots 5->3 and dWep
int->bool across all 127 designs with every other field identical;
test_design_rules.py still 32/32 with the same ground truth.

19 addresses in ghidra/addresses.d/lane-d2.json, no collision; the generated
header was validated to a scratch path, never written in place.
2026-09-08 12:45:36 -04:00
alex
f9b744e2ed lane Q: TurnCommands_v5 reconciled and typed; SAVE_FORMAT section 11 corrected
findings/objects/turncommands-block.md -- why lane W's 44-item recovery and the
save's 35/38/41/61/123 items disagreed, in mechanism terms, plus the per-list
element records read off all 22 distinct helper writers.

Three separate causes, only one of which was a branch:
 * layouts.md is OFFSET-SORTED and Game::TurnCommands is one of the 89 classes
   whose offset order is not write order, because each gate bool sits after the
   payload it gates. Align saves against streams.json, never layouts.md.
 * the writer's tail is 27 std::list members, each written by its own helper as
   WriteInt(size) then size element records. The linear recovery keeps one item
   per CALL SITE, guesses its kind from an element field and drops the count.
   44 - 17 members = 27 = the list count.
 * 8 prologue items + 27 zero counts = the 35-item empty block, which is why
   every earlier save was bit-identical here.

Corrects lane O's section 11 in place: the fleet-move element is
{fleetId, nHops, nHops x systemId} -- a counted route vector, not a fixed
{fleetId, 1, destSystemId, 0}. Only the three-item reading makes the item totals
close (a four-item element needs 26 lists on human-turn2 and 28 on zuul-turn15;
the writer has 27). Also records that neither noderoute save carries a fleet
move, so the node-route UI does not queue through that list.

22 of the 27 lists are labelled hypotheses: read off the instruction stream, but
no save exercises them and no element value has ever been observed. List 14 is
observed but not understood -- issuing one fleet move also queues
{sameFleetId, 0, true} there.

save_reader.py deliberately left alone, with the reasoning written down: it reads
CD generically for the AIAgent bodies too, state_checksum's digest tree is built
from the generic tree so typing CD would add no named leaf to any diff, dispatch
by CDT ordinal would need new machinery in the oracle, and rule 8 is pointed at
exactly this move -- a layout mirrored into both readers from one reading is not
two checks. coverage: PROVED, 0 error 0 warn on all eleven saves, unchanged.

ghidra/addresses.d/lane-q.json: 6 entries (the writer, its Read pair, and the
four observed list helpers). Validated by generating to a scratch path; the
tracked header was not regenerated.
2026-09-08 09:03:26 -04:00
alex
805409ec11 A: the AIAgent CD blocks - derivation, addresses, and what stays a hypothesis
Game::StrategyAIAgent::Streamable typed end to end. The writer is entirely
unconditional; the branch the decompiler shows is an inlined vector destructor
whose operator delete is marked noreturn. dsh is a std::map's _Mysize, so it is
the (pid, trns) count and not a scalar; lnat and lat are scalars, not elements.
AISystem::Write never reads its object, so every AISys body on disk is empty
regardless of game state. StreamableEnum<T> is a frame holding one int, which
makes SysMem/mts/nalat arrays of frames rather than of ints.

Named coverage 98.0% -> 99.9% on all four saves; state_checksum.py unchanged
and still PROVED. Section 7 lists the ten element layouts no save exercises and
says what workload would settle each.

29 addresses in the per-lane fragment; merges to 669 with no duplicate name.
2026-09-08 07:33:33 -04:00
lane-w
2308b6edb9 lane W: SvSctOb variant factories; fix the four save_reader.py defects openly
Part 1 (notes side): findings/objects/svsctob-variants.md records the two maps
that are nowhere on the wire and were read out of the game -- EncID -> class
from a 23-entry dword jump table at 0x0052bf60 indexed by EncID-1 (0x0052bf00),
and xscn -> class from an exhaustive four-way _stricmp chain at 0x005a7050.
Twelve live EncIDs, four scenario names, and "indsys" =
Game::SVSOIndependentSystems whose Read and Write are both the shared `ret 4`
stub at 0x005f8ac0, so its empty frame is correct output rather than a
truncation. Also: SVSOSots::Read accepts NPCPlr and hastraps, which Write never
emits -- read-only backward compatibility, not a hole in the recovery. And a
correction to the recovery itself: SVSOCrowDefenders writes `dsys` INSIDE the
ndsys loop; layouts.json calls it a plain member and no save can settle it
because both counts are 0 everywhere. 13 addresses in ghidra/addresses.d/
lane-w.json; gen_addresses.py merges to 640 with no duplicate name.

Part 2: lane G found four defects in both readers and deliberately did not
patch the oracle mid-campaign. Fixed now, with tests, and byte-neutral.
  1. Game::SystemParams field 1 is a string, not an int (empty string == four
     zero bytes == int 0, so it round-tripped by luck).
  2. ObservedTech/ObservedWeapon odet is a bool, not an int (byte-safe only
     because a 4-char tag makes both items 12 bytes; 3 chars would not).
  3. SpeciesRatios nv is a count, not a field.
  4. ShipRecords srbd is a count, not a field -- and this one is behaviourally
     confirmed, not inferred: srbd takes 0, 1, 3 and 4 across the players and
     every non-zero count is followed by exactly srbd x 5 scalars.
Note that 3 and 4 were an ABSENCE in save_reader.py, not an error: ShipRecs and
civr were both A(..., "any"), so the fix had to add the shapes rather than
retype a field.

Byte-neutrality: every item's inflated offset is unchanged on all four saves
(38,933 / 39,843 / 40,300 / 35,771 offsets, sequences identical), so no item
boundary moved. state_checksum.py still reports coverage: PROVED on all four
with the same rebuilt byte counts. The /CreateParams and /Sim/players digests do
change, because they hash typed VALUES and two fixes change what a value is --
and the value-byte deltas balance exactly: odet items x 3 plus p1 items x 4.
--strict exit 0 on all four saves; tests 36 -> 48.

findings/objects/wire-schema-closeout.md carries the whole account, including
the proof that CD/TurnCommands_v5 cannot be typed without a save that has
issued orders.
2026-09-08 07:05:09 -04:00
alex
2bb7b4debb lane G: record that save_reader.py still carries the four defects, and why it was left alone 2026-09-08 06:33:53 -04:00
alex
48fcc3ff3a lane G: wire-schema channel — layouts.json -> generated stream schema for sots-engine
objects/layouts.json is a memory-layout projection: build() sorts fields by
off_abs (89 of 386 classes have offset order != write order) and merges
duplicate offsets into alt_tags, which is exactly the JewelsOfTheCrown
double-tag trap. Both losses are the substance of the on-disk format.

tools/streams.py is a second projection of the same recovery that keeps the
program order Lab.layout() already computes and the repeated tags, and drops
every memory fact — no off, size, sizeof, gaps or strides. The engine must read
and write the format, not inherit the original's ABI.

tools/gen_stream_schema.py emits sots-engine's include/generated/sots_stream_schema.h
under the same discipline as gen_addresses.py: generated, provenance header,
never hand-edited.

386 classes, 2042 wire items.
2026-09-08 06:29:30 -04:00
alex
d7ea0a048c lane D: automated struct recovery from the IStreamable serializers
Every serializable class carries an enumeration of its own fields -- its
Write(Stream&), walking the members in order with a 4-char tag. This decodes
that idiom mechanically for the whole binary in 0.35 s.

Validation first (tools/serializers.py validate), against answers the campaign
already had before the tool existed:
  A  305/307 field offsets+kinds exact across 17 classes, 0 WRONG, vs
     struct-recovery.md 1-4 and observedtech-append.md
  B  sizeof from the container-stride divides: ObservedTech 0x2c, MoraleEvent
     0x50, PlayerReport 0x30, DiplomacyStats 0x24 -- all matching
  C  22 of save_reader.py's shapes, tag order identical (Sys 78 tags,
     Player 104, CreateParams 25, Ship 22): 22 agree, 0 disagree
  D  Read/Write cross-check on every class: 437/437 field offsets agree

At scale: 386 classes with a Write, 1,682 member fields.
  verified 87 (542 fields) | clean 77 (328) | unnamed 176 (471)
  partial 31 (341) | empty 15
  58 classes with a sizeof corroborated by a second line of evidence
  (45 container stride, 13 enumeration meeting the embedding bound); the rest
  report a lower bound and say so.

Four things each worth 10-170 classes: the RTTI class hierarchy descriptor as
the only honest "is this an IStreamable" test (a 3-slot vftable also matches
TacAISquadRule_* and the row parsers); mod=0 memory operands, which x86disp.py
cannot index and which hide every field at offset 0; the member->id pointer
idiom behind every handle field; and sub-writers, both base-class and private
(StrategyServer's six id lists live in FUN_00794cd0).

Failure classes are enumerated in the finding -- 176 anonymous-tag classes are
a hard limit on names but not on layout, and the other 64 are bounded
mechanical fixes. Two fields lost to a value assembled across a branch were
left unrecovered rather than patched with an unverifiable heuristic.

Write-back: 288 structures + 328 labels into Ghidra (0 failures), +201
addresses.json entries, header regenerated with tools/gen_addresses.py.

Note: ghidra/addresses.json also carries lane V's already-written live
confirmation text on ObservedTech_sizeof and ServerPlayer_off_ObservedTechs --
their edit, swept in only because we share the file.
2026-09-08 05:51:37 -04:00
alex
f965c8c769 lane S: std::string is 0x1c binary-wide; ObservedTech element fully mapped
Settles the 0x18-vs-0x1c contradiction lane X raised. 0x1c is right, everywhere,
and there is exactly one std::string instantiation in this binary:
_Bx@0, _Mysize@0x10, _Myres@0x14, _Alval@0x18.

ObservedTech+0x24 is that string's trailing empty-allocator word, not the
unaccounted data field it was read as. Three complete enumerations of the element
each skip it: ObservedTech::Write 0x00817cf0, the ctor 0x008562a0, and the copy
ctor inlined at 0x0079a184. Generalised with a new scanner, tools/strfootprint.py,
which recovers every (base, disp, tag) handed to the Mars::Stream string helpers:
65 std::string members off a non-stack base across every serializer in the exe,
ZERO with a sibling member inside the 0x1c span, and 51 of the 52 measurable
inter-member gaps exactly 0x1c. Corroborated by the vector<string> walk stride
(add esi,0x1c @0x00699c29), PostEvent's by-value strings at [ebp+8]/[ebp+0x24]
with RET 0x4c, and MoraleEvent 0x50 = name@0x34 + 0x1c.

Blast radius: zero recovered struct tables were wrong. Every string-bearing layout
already used 0x1c spans and 0x1c gaps -- ServerPlayer::pswd @0x2dc..0x2f7, the row
flagged for re-checking, included. Only prose carried the 0x18 number: the
loader-prototypes conventions line, the GlobalConst_ParseString prototype, and the
ObservedTech element table. struct-recovery S0 additionally had _Mysize/_Myres
transposed (size@0x14, res@0x18) while every table in the same file used the
correct offsets; fixed.

ObservedTech's four on-disk fields are now mapped rather than guessed, by reading
the serializer as lane X suggested: +0x04 uint16 otnF, +0x06 uint16 otnL, +0x08
bool odet (ONE BYTE, WriteBool), +0x0c std::string otch (0x1c), +0x28 int owith
= 0x2c exactly. That matches save_reader.py's on-disk order already. Game::
ObservedWeapon (0x00817bc0/0x00817b10) is the same element with tag owep.

Oracles unaffected and re-run: save_reader 36/36 and --strict exit 0 on all three
real saves; state_checksum 38 tests OK, coverage PROVED byte-for-byte on turn1 and
turn3. sots-engine wip/strings 32d3e36 syncs the header and corrects two stale
"unpinned" comments: clean_room_check OK, host ctest 33/33.

Standing rule this produced: never size a struct member from the offsets the code
touches. This build's STL puts the empty allocator LAST in both string (0x1c) and
vector (0x10), and an empty allocator is never loaded or stored, so a touch-scan
undercounts by exactly 4 every time. Size from an enumeration instead.
2026-09-08 05:09:33 -04:00
alex
0dff4941bd events: recover the player event-posting API (lane E)
Closes B3's oracle gap and B2's known gap. Both milestones write into the
owner's event list; nothing modelled it, so their clean compares bounded the
economy fields only.

Container: EventStorage embedded at ServerPlayer+0x29c (0x1c bytes), verified by
ServerPlayer::GetEventStorage 0x0080db00 whose whole body is 'lea eax,[ecx+0x29c];
ret'. EvNxID at +0x14 == player+0x2b0, exactly the byte run the harness guard
reports. The list is a vector<TurnEvents{int EvTurn; vector<PlayerEvent>}> --
bucketed by turn, not flat, which the save-editor struct note had wrong.

Entry point: int __thiscall EventStorage::PostEvent(this, std::string BY VALUE,
std::string BY VALUE, void* obj, Vector3* pos, int turn, const char* img,
int act), 0x008862b0, RET 0x4c. 161 call sites in 110 functions: this is the
whole simulation's event API, not a research helper. Dedup is per turn bucket on
message/image/location/position/action but NOT summary; act 0 with no subject and
no position is stored as 2; EvNxID starts at 0 and is promoted to 1 on first post;
PruneOldTurns drops buckets older than turn-50 with an off-by-one that always
leaves one stale bucket behind.

Record: 0x74 bytes, EvEID(+4) EvDsc(+8) EvMsg(+0x24) EvLoc(+0x40) EvPos(+0x44)
EvImg(+0x50) EvAct(+0x6c) EvCID(+0x70) -- confirmed field by field against
turn3-state.sav, which contains the EVENT_RESEARCH_OVERBUDGET record itself.

B3's defect is fully explained: 0x00587b97, reached only from the
completion-roll-FAILED branch, under !wasDone && nowDone && owner.

Three note corrections: EvPos defaults to FLT_MAX, not infinity (writing +inf
changes the save bytes); the save array is turn-bucketed, not flat;
EVENT_TECHS_UNLOCKED has no 'parent researched' clause.

56 entries added to ghidra/addresses.json (header regenerated); 11 prototypes,
13 labels, 12 comments and 2 structs written back to the Ghidra project.
2026-09-08 02:47:11 -04:00
alex
254a077d6c docs: annotate R1 tag spellings; dashboard refresh 2026-09-07 17:57:21 -04:00
alex
a1852bbf5b objects: save-schema gaps resolved from serializers; StrategyServer complete 2026-09-07 16:24:54 -04:00
alex
fc1d703ce7 objects: ServerPlayer/ServerSystem/StarFleet/StarShip member layouts via save-name xrefs; stream API 2026-09-07 15:24:18 -04:00
alex
3bdc83fe29 recon: RTTI hierarchy + vftables, affinity pin has no topology branch, save-struct reference 2026-09-07 15:01:50 -04:00
alex
bf55a66cb5 map: RTTI class inventory (1924 types, engine=Mars); reseed board with real targets 2026-09-07 14:48:43 -04:00
alex
9ad30bffce scaffold RE campaign: board, backlog, findings template, verify tree 2026-09-07 14:40:44 -04:00