alex
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3bfde5a70d
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plan: pick the replace unit by its write set, not its name (lane CR's lesson)
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2026-09-09 10:39:09 -04:00 |
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alex
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d4e9b58d4d
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plan: ruling on event text — game data via the VFS, not a caveat; CR verdict on 1a
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2026-09-09 10:12:19 -04:00 |
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alex
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b6018a0f19
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plan: pivot to displacement; gate.sh replaces the hollow gate; Rung B worklist from lane CV
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2026-09-09 09:40:29 -04:00 |
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alex
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4e60e9fafb
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Rung B correction: replay runs the tail; board row for the fresh-build-dir gate catch
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2026-09-08 21:50:26 -04:00 |
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alex
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af67d31394
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resolution: byte-match survives as C-exact/C-set; tie set is a draw support not equal cost; rule 26 on self-consistent controls
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2026-09-08 18:38:37 -04:00 |
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alex
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62b738d27a
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Rung C sharpened to the tie-set claim; re-resolver agent added to the crew
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2026-09-08 18:05:01 -04:00 |
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alex
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b3299979a7
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determinism qualified: oracle holds only where no AI must choose; Rung B = command-stream replay, Rung C = behavioural AI; canonical pair now turn2->turn3
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2026-09-08 18:02:58 -04:00 |
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alex
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449daeb621
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roadmap: item 6 premise refuted - no writer exists, it needs a predicate not a watchpoint
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2026-09-08 15:07:02 -04:00 |
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alex
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214e00186d
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roadmap: item 1 done (E1+C3); new item 1b S11 civilian growth, 1c ship repair cost
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2026-09-08 14:53:33 -04:00 |
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alex
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132d41c44e
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roadmap: restore item 2, mark item 4 done, refresh current numbers
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2026-09-08 13:53:39 -04:00 |
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alex
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3f014a42eb
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board+roadmap: lane E1 income 25/25; correct roadmap item 1 - the turn path uses ComputeOutput, not ComputeMaxIncome
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2026-09-08 13:53:20 -04:00 |
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alex
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c4f1c2407a
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roadmap: rewrite around the engine as the product; milestone split into Rung A (modulo command stream) and Rung B (needs AI); 13 stale board rows marked superseded
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2026-09-08 13:04:13 -04:00 |
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alex
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87a39b6731
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plan the behavioral slice: B1 ComputeBudget, B2 OnTechResearched, B3 ProcessResearch (RNG); gate on RNG signatures
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2026-09-07 22:24:44 -04:00 |
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alex
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602f108418
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backlog: pin sim formulas + tech effects
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2026-09-07 22:06:04 -04:00 |
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alex
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5d877d373b
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guides: RE how-to for 2000s MSVC/DX9 games (98 sources); queue replay-checksum, class recovery, apitrace/TTD
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2026-09-07 18:05:58 -04:00 |
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alex
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f644b83581
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battle-load: profile filed, bug parked; sampler + resume recipe kept
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2026-09-07 16:43:14 -04:00 |
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alex
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570bb38659
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board: round five breadth; battle-load to be filed and dropped
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2026-09-07 16:26:24 -04:00 |
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alex
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ef8d557499
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data-model: SOTS content is data-driven; parser-first reimpl lever (from .gob harvest)
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2026-09-07 14:57:31 -04:00 |
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alex
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9ad30bffce
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scaffold RE campaign: board, backlog, findings template, verify tree
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2026-09-07 14:40:44 -04:00 |
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