lane M: MoveFleet position rounding closed; VM140 released; types 2-5 still uncovered

The mechanism, read off the instruction stream rather than fitted: Mars_Vec3_Normalize
(0x00422520, 123 callers) narrows to float32 four separate times, and MoveFleet stores
each dest.c - pos.c back to a float32 slot before calling it and takes the leg distance
from that same call's return value. Live 8/45 -> 0/45 with a control run of the unchanged
build, identical inputs and identical original outputs on all 45 calls.

Board: the two MoveFleet rows go verified; VM140 exclusivity back to FREE with two new
click-path gotchas; a new backlog row for waypoint types 2-5, which this lane attempted
and could not reach - ref-turn2 structurally cannot produce a node-line move because the
only player that would travel one has no ships.

(Most of this lane's files were swept into 9d385a7 by another lane's `git add -A` on the
shared repo; this commit carries what was left.)
This commit is contained in:
alex 2026-09-08 03:51:39 -04:00
parent 9d385a7683
commit f5b37c2b34
2 changed files with 31 additions and 3 deletions

View file

@ -58,7 +58,7 @@ Status flow: `backlog → in-progress → mapped → verified` (or `blocked`).
| P2-B3 ProcessResearch (behavioral, RNG) | phase2 | mapped | high | 85% | 2026-09-08 | LIVE, PARTIAL PASS: 15 calls compared, 13 zero-divergence; RNG post-state matched 14/15 incl. every roll (validates MT19937 + draw mapping + odds together). 2 divergences are the declared SetResearched boundary. ORACLE FAILS by exactly one item across 40,300: an unposted EVENT_RESEARCH_OVERBUDGET - compare was blind because the event list was never a declared region. fpu_cw=0x127f => 53-bit double, x87 question SETTLED. No Zuul in the save: double roll still disassembly-only . RECAPTURED WITH GUARDS 2026-09-08 (lane R): the oracle gap is now a COMPARE DIVERGENCE - `side.events.after.v.next_id orig=4 ours=3` on call 0, its only divergent field, with node[144] progress 2879->5768 and flag 1->2 both reproduced and the single RNG draw identical. 15 calls over 5 turns: 3 diverged, **RNG 15/15** (better than the original 14/15 - no tech-effect draw in this session). Guards on the two completion calls map SetResearched: ConMod[0..2]/OutMod/PopMod, ResTNm, TechTree+0x20 order counter, and the undeclared otch vector | | P2-B3 ProcessResearch (behavioral, RNG) | phase2 | mapped | high | 85% | 2026-09-08 | LIVE, PARTIAL PASS: 15 calls compared, 13 zero-divergence; RNG post-state matched 14/15 incl. every roll (validates MT19937 + draw mapping + odds together). 2 divergences are the declared SetResearched boundary. ORACLE FAILS by exactly one item across 40,300: an unposted EVENT_RESEARCH_OVERBUDGET - compare was blind because the event list was never a declared region. fpu_cw=0x127f => 53-bit double, x87 question SETTLED. No Zuul in the save: double roll still disassembly-only . RECAPTURED WITH GUARDS 2026-09-08 (lane R): the oracle gap is now a COMPARE DIVERGENCE - `side.events.after.v.next_id orig=4 ours=3` on call 0, its only divergent field, with node[144] progress 2879->5768 and flag 1->2 both reproduced and the single RNG draw identical. 15 calls over 5 turns: 3 diverged, **RNG 15/15** (better than the original 14/15 - no tech-effect draw in this session). Guards on the two completion calls map SetResearched: ConMod[0..2]/OutMod/PopMod, ResTNm, TechTree+0x20 order counter, and the undeclared otch vector |
| RNG signatures (Ghidra) | meta | verified | high | 100% | 2026-09-08 | Seed/Twist/NextFloat/NextInt verified; draw = y/(2^32-1); NextInt [0,n] inclusive; lazy twist; left@+0x9c4. RUNTIME CONFIRMED: fpu_cw=0x127f (53-bit double, round-nearest) - our next_float model is right, float_from_pc24 is an unused contingency | | RNG signatures (Ghidra) | meta | verified | high | 100% | 2026-09-08 | Seed/Twist/NextFloat/NextInt verified; draw = y/(2^32-1); NextInt [0,n] inclusive; lazy twist; left@+0x9c4. RUNTIME CONFIRMED: fpu_cw=0x127f (53-bit double, round-nearest) - our next_float model is right, float_from_pc24 is an unused contingency |
| engine: game/effects | engine | verified | high | 100% | 2026-09-08 | merged: TechId enum (196 slots @10000+i), 44 ids with typed strategic effects, species flag bits, ApplyTechEffect; 254 checks | | engine: game/effects | engine | verified | high | 100% | 2026-09-08 | merged: TechId enum (196 slots @10000+i), 44 ids with typed strategic effects, species flag bits, ApplyTechEffect; 254 checks |
| VM140 exclusivity (lab rule) | meta | verified | high | 100% | 2026-09-08 | one agent at a time. Holder: **M-movefleet** (claimed 2026-09-08; R-recapture released 03:00 local). QUEUE: empty. VM left at the MAIN MENU, `hooks=trace`, build `recap-7584bad-20260908T0615Z` deployed from `C:\SOTS\shimdist-recap` (that dist also carries `shim.cfg.recap{trace,b3,b1,misc}`). Windows Update DISABLED/paused on the VM. Non-holders build /srv/re-lab/build/sots-engine-<lane>, stage dist-<lane>, deploy C:\SOTS\shimdist-<lane>. GOTCHA found this window: after `schtasks /Run /TN SOTS` the main menu can take >60 s - SCREENSHOT AND VERIFY before clicking, or the click path lands in Credits | | VM140 exclusivity (lab rule) | meta | verified | high | 100% | 2026-09-08 | one agent at a time. Holder: **FREE** (M-movefleet released 2026-09-08 03:49 local; R-recapture before it). QUEUE: empty. VM left at the MAIN MENU, `hooks=trace`, build `recap-7584bad-20260908T0615Z` restored from `C:\SOTS\shimdist-recap` (that dist also carries `shim.cfg.recap{trace,b3,b1,misc}`). Lane M also left `C:\SOTS\shimdist-mf` + `C:\SOTS\ui\mf{deploy,release}.ps1` in place - harmless, and a working template for the next lane. Windows Update DISABLED/paused on the VM. Non-holders build /srv/re-lab/build/sots-engine-<lane>, stage dist-<lane>, deploy C:\SOTS\shimdist-<lane>. GOTCHA (lane R): after `schtasks /Run /TN SOTS` the main menu can take >60 s - SCREENSHOT AND VERIFY before clicking, or the click path lands in Credits. GOTCHA (lane M): drive the load dialog ONE rui.ps1 CALL PER CLICK with a screenshot between - a single chained cmd.txt loses sync and silently ends up somewhere else. And the Load Game dialog does NOT pre-select Single Player on a fresh launch: the documented path really is Load Game (512,536) -> Single Player (512,290) -> OK (551,523) -> row -> OK (682,624) -> Launch (511,663). ref-turn2 row is at (400,436) |
| Zuul double-roll (behavioural) | verify | backlog | — | 0% | 2026-09-08 | CONFIRMED NEEDED: ref-turn2 has only species 0 and 2, so the double roll is verified by disassembly + host tests only. Needs one compare from a species-5 save; the check is just that `left` drops by 2 not 1 | | Zuul double-roll (behavioural) | verify | backlog | — | 0% | 2026-09-08 | CONFIRMED NEEDED: ref-turn2 has only species 0 and 2, so the double roll is verified by disassembly + host tests only. Needs one compare from a species-5 save; the check is just that `left` drops by 2 not 1 |
| budget tail coverage (expenses/aid/debt) | verify | backlog | — | 0% | 2026-09-08 | 8 ComputeBudget slots were always 0 in ref-turn2 (no sliders, no aid, no debt, no handicap). Need a save with expense sliders, a debtor and a research-aid treaty to exercise ExpenseTotal + the aid/bonus tail . CONFIRMED AND WORSE 2026-09-08 (lane R, 4284 calls): **13 of 22 slots are 0 on every call** - tradeIncome, shipCarriedPop, secondaryManager, bonusIncome, systemIncomeNeg, debtInterest, construction, expenses, researchMoneyGiven, savingsGiven, tra, researchPointsGiven, trp | | budget tail coverage (expenses/aid/debt) | verify | backlog | — | 0% | 2026-09-08 | 8 ComputeBudget slots were always 0 in ref-turn2 (no sliders, no aid, no debt, no handicap). Need a save with expense sliders, a debtor and a research-aid treaty to exercise ExpenseTotal + the aid/bonus tail . CONFIRMED AND WORSE 2026-09-08 (lane R, 4284 calls): **13 of 22 slots are 0 on every call** - tradeIncome, shipCarriedPop, secondaryManager, bonusIncome, systemIncomeNeg, debtInterest, construction, expenses, researchMoneyGiven, savingsGiven, tra, researchPointsGiven, trp |
| hook GetDifficultyMods | meta | backlog | — | 0% | 2026-09-08 | B1 derived the two difficulty rows from trace values (AI maintenance divisor 3, research x1.5) instead of snapshotting them; hook it properly so they stop being constants | | hook GetDifficultyMods | meta | backlog | — | 0% | 2026-09-08 | B1 derived the two difficulty rows from trace values (AI maintenance divisor 3, research x1.5) instead of snapshotting them; hook it properly so they stop being constants |
@ -67,15 +67,16 @@ Status flow: `backlog → in-progress → mapped → verified` (or `blocked`).
| harness gap: undeclared side-effect lists | verify | verified | high | 100% | 2026-09-08 | FIXED STRUCTURALLY (engine 3f0721f+): compile-time-required Coverage on every descriptor (a hook without one does not compile); Guard regions that catch AND localise undeclared writes (names player+0x2b0, not 'the hash moved'); replace mode now emits records; tracecmp prints coverage on every report + --strict-coverage. A hook claiming 'complete' while a guard caught an undeclared write now counts as a DIVERGENCE. Audit found 23 undeclared side effects: docs/harness-audit.md | | harness gap: undeclared side-effect lists | verify | verified | high | 100% | 2026-09-08 | FIXED STRUCTURALLY (engine 3f0721f+): compile-time-required Coverage on every descriptor (a hook without one does not compile); Guard regions that catch AND localise undeclared writes (names player+0x2b0, not 'the hash moved'); replace mode now emits records; tracecmp prints coverage on every report + --strict-coverage. A hook claiming 'complete' while a guard caught an undeclared write now counts as a DIVERGENCE. Audit found 23 undeclared side effects: docs/harness-audit.md |
| RollResearchEvent draw (behavioural) | verify | verified | high | 100% | 2026-09-08 | **CLOSED by lane R.** On turn 6 (`IND_TRKSTL`, tech 10094) `research_roll_pending` was true going in; the original drew exactly one word (rng `left` 375->374, `next_index` 249->250) and cleared the flag, and `ours` reproduced both bit-for-bit on the scratch generator. 0 divergences on that call. Needs 5 End Turns from ref-turn2 to reach - the reference turn has no completion at all | | RollResearchEvent draw (behavioural) | verify | verified | high | 100% | 2026-09-08 | **CLOSED by lane R.** On turn 6 (`IND_TRKSTL`, tech 10094) `research_roll_pending` was true going in; the original drew exactly one word (rng `left` 375->374, `next_index` 249->250) and cleared the flag, and `ours` reproduced both bit-for-bit on the scratch generator. 0 divergences on that call. Needs 5 End Turns from ref-turn2 to reach - the reference turn has no completion at all |
| golden-trace recapture (post-guards) | verify | verified | high | 100% | 2026-09-08 | DONE on the live game, build `recap-7584bad-20260908T0615Z` (NO source change needed - the audit's machinery did all of it). **B3 ProcessResearch: the defect is VISIBLE** - `side.events.after.v.next_id orig=4 ours=3`, one divergent call of 3 on the reference turn and its ONLY divergent field; bit-for-bit the `EvNxID 4->3` that previously needed a 609 KB save diff. Over 5 turns 15 calls / 3 diverged, **RNG matched 15/15**, and the two completion calls miss TWO event ids each. **B1 ComputeBudget: verdict held** - 4284 compared, 0 diverged, exit 0, `budget_object` guard caught 0 undeclared writes (Budget+0x64 never changed value). **MoveFleet: 8 of 45 diverge by 1 ULP of position** (new; see its own row). First guarded captures for OnTechResearched (2 calls), ServerSystem::ProcessTurn (140 calls) and MoveFleet (45). Guards mapped SetResearched live (ConMod[0..2], OutMod, PopMod, ResTNm, TechTree+0x20 order counter) and found an UNDECLARED `vector<ObservedTech> otch` append at player+0x274. Oracle held on every run's first End Turn. Report `findings/subsystems/golden-trace-recapture.md`; engine `docs/R-recapture.md`; traces `verify/traces/recap-*`, reports `verify/results/compare/recap-*`. sots-engine branch `wip/recapture` e50d5e5 (merged with main 82ef52f; ctest 32/32, clean-room OK) | | golden-trace recapture (post-guards) | verify | verified | high | 100% | 2026-09-08 | DONE on the live game, build `recap-7584bad-20260908T0615Z` (NO source change needed - the audit's machinery did all of it). **B3 ProcessResearch: the defect is VISIBLE** - `side.events.after.v.next_id orig=4 ours=3`, one divergent call of 3 on the reference turn and its ONLY divergent field; bit-for-bit the `EvNxID 4->3` that previously needed a 609 KB save diff. Over 5 turns 15 calls / 3 diverged, **RNG matched 15/15**, and the two completion calls miss TWO event ids each. **B1 ComputeBudget: verdict held** - 4284 compared, 0 diverged, exit 0, `budget_object` guard caught 0 undeclared writes (Budget+0x64 never changed value). **MoveFleet: 8 of 45 diverge by 1 ULP of position** (new; see its own row). First guarded captures for OnTechResearched (2 calls), ServerSystem::ProcessTurn (140 calls) and MoveFleet (45). Guards mapped SetResearched live (ConMod[0..2], OutMod, PopMod, ResTNm, TechTree+0x20 order counter) and found an UNDECLARED `vector<ObservedTech> otch` append at player+0x274. Oracle held on every run's first End Turn. Report `findings/subsystems/golden-trace-recapture.md`; engine `docs/R-recapture.md`; traces `verify/traces/recap-*`, reports `verify/results/compare/recap-*`. sots-engine branch `wip/recapture` e50d5e5 (merged with main 82ef52f; ctest 32/32, clean-room OK) |
| MoveFleet position rounding (1 ULP) | verify | backlog | — | 0% | 2026-09-08 | NEW (lane R). 8 of 45 `StrategyServer::MoveFleet` compares diverge on one position component by 1 ULP (worst 64 ULP at a near-zero result, but the ABSOLUTE error is ~1.2e-7 in every case = half an ULP of the INPUTS, not of the result). Step length right, every ship-range region matches, x/y/z each diverge on some call -> one rounding too many or too few in the position update (`sim::AdvanceAlongDirection` narrowing to float32 where the original keeps the x87 53-bit double, or the reverse). Needs pinning against the instruction stream. Evidence: `verify/traces/recap-misc-compare.jsonl` calls 42/79/80/116/118/154/156/157 | | MoveFleet position rounding (1 ULP) | verify | verified | high | 100% | 2026-09-08 | **CLOSED by lane M.** Mechanism read off the instruction stream, not fitted: the engine's `Mars_Vec3_Normalize` (0x00422520, 123 callers) narrows to float32 FOUR times - `sumsq = f32(x*x+y*y+z*z)` (products/adds stay in 53-bit regs, only the SUM is stored), `len = f32(sqrt(sumsq))`, `inv = f32(1.0/len)` a RECIPROCAL that is MULTIPLIED through rather than three divides, and `dir.c = f32(delta.c*inv)`; and MoveFleet stores each `dest.c - pos.c` BACK TO A FLOAT32 SLOT before calling it, and takes the leg distance from that same call's return value. `ours` did all of it in double. The position tail (`f32(pos + f32(dir*move))`) was already right, which is exactly why the error was a constant ABSOLUTE ~1.2e-7. Confirmed OFFLINE first (an arrival copies the destination verbatim, so calls 115/155 hand you fleet 34's and fleet 50's exact float32 destinations = 8 fully determined legs; the 5-narrowing model reproduces the ORIGINAL bit-for-bit on all 8, the old double model reproduces `ours` on the 3 divergent ones), then LIVE: control run 8/45 diverged exit 1, fixed run **0/45 diverged exit 0**, with identical args, identical pos.before and identical ORIGINAL pos.after on all 45 calls. Report `findings/subsystems/movefleet-position-rounding.md`, engine `docs/M-movefleet.md`, branch `wip/movefleet` 2aa8cba |
| undeclared ObservedTech append | verify | backlog | — | 0% | 2026-09-08 | NEW (lane R). A tech completion grows `vector<ObservedTech> otch` at ServerPlayer+0x274 (all three vector words move = a realloc). Seen as an undeclared write by BOTH the ProcessResearch `player` guard and the OnTechResearched `player` guard. It is serialized ServerPlayer state and it is in NO coverage note anywhere - a third list append in the same neighbourhood as the event list. B3's replace oracle never saw it because turn 1 of ref-turn2 has no completion | | undeclared ObservedTech append | verify | backlog | — | 0% | 2026-09-08 | NEW (lane R). A tech completion grows `vector<ObservedTech> otch` at ServerPlayer+0x274 (all three vector words move = a realloc). Seen as an undeclared write by BOTH the ProcessResearch `player` guard and the OnTechResearched `player` guard. It is serialized ServerPlayer state and it is in NO coverage note anywhere - a third list append in the same neighbourhood as the event list. B3's replace oracle never saw it because turn 1 of ref-turn2 has no completion |
| unnamed offsets from guard hits | verify | backlog | — | 0% | 2026-09-08 | NEW (lane R). Three spans the guards report every run and no addresses.json entry names: **ServerSystem+0xd8 (1 B)** and **ServerSystem+0x238 (4 B)** - written by the AI home system on every colony turn, alongside the fleet-vector growth; **StarFleet+0xdc (1 B)** - written on every moving MoveFleet call, just past Speed (FPsp2 @0xd8). Cheap wins for the contract | | unnamed offsets from guard hits | verify | backlog | — | 0% | 2026-09-08 | NEW (lane R). Three spans the guards report every run and no addresses.json entry names: **ServerSystem+0xd8 (1 B)** and **ServerSystem+0x238 (4 B)** - written by the AI home system on every colony turn, alongside the fleet-vector growth; **StarFleet+0xdc (1 B)** - written on every moving MoveFleet call, just past Speed (FPsp2 @0xd8). Cheap wins for the contract |
| waypoint types 2-5 have no coverage | verify | backlog | — | 0% | 2026-09-08 | NEW (lane M, promoted from a coverage line to its own row because it is now the biggest gap in `MoveFleet`). Types 2 (node line), 3 (node route), 4 (gate teleport) and 5 (probabilistic jump) have NEVER fired in any capture, and the node-line step is WRONG BY CONSTRUCTION - `sim::NodeLineStep` and `sim::BuildStutterSegments` are written and host-tested but are NOT wired into the hook, which steps every waypoint type as `speed x dt`. **`ref-turn2` structurally cannot exercise them**: lane M held the VM and tried. The only mover in that save is the AI, which travels straight runs; the player that would travel a node line has `DE 00 CR 00 DN 00` at its home system (screenshot `verify/results/shim/mf-human-home-no-ships.png`), so Move/Manage Fleets are greyed out on every turn. Needs a ship built over several turns, or - much cheaper - a PURPOSE-BUILT SAVE with a fleet already in orbit next to a node line. Same save would unblock the gate-traffic and probabilistic-jump rows. Also owed on that path: `sim::Distance` is still plain double, and `Mars_Vec3_Length` (0x004224b0) says every vector length in the engine is float32-narrowed twice, so the stutter geometry is probably 1 ULP out the same way the position update was - deliberately left alone by lane M because there is no behavioural evidence to correct it against |
| ref-turn2 has no tech completion | meta | verified | high | 100% | 2026-09-08 | TRAP for anyone writing a workload (lane R). The documented one-End-Turn recipe produces **zero** `OnTechResearched` calls - an empty log that still passes. It takes 5 End Turns (to turn 7) to reach a completion. Also: only the FIRST End Turn is reproducible - it hashed to the oracle on all four runs and its research calls reproduce docs/B3.md exactly, but from turn 4 the AI picks a different research target than B3 recorded while the point totals stay nearly identical. Treat anything past turn 1 as *a* run, not *the* run | | ref-turn2 has no tech completion | meta | verified | high | 100% | 2026-09-08 | TRAP for anyone writing a workload (lane R). The documented one-End-Turn recipe produces **zero** `OnTechResearched` calls - an empty log that still passes. It takes 5 End Turns (to turn 7) to reach a completion. Also: only the FIRST End Turn is reproducible - it hashed to the oracle on all four runs and its research calls reproduce docs/B3.md exactly, but from turn 4 the AI picks a different research target than B3 recorded while the point totals stay nearly identical. Treat anything past turn 1 as *a* run, not *the* run |
| B1 replace double-run | verify | backlog | — | 0% | 2026-09-08 | ComputeBudget replace mode runs the original a second time to harvest budget slots; ComputeOutput repairs ships in orbit as a side effect, so this is a real per-turn double effect on objects no region covers. Needs a design fix (harvest without re-running, or declare+revert) | | B1 replace double-run | verify | backlog | — | 0% | 2026-09-08 | ComputeBudget replace mode runs the original a second time to harvest budget slots; ComputeOutput repairs ships in orbit as a side effect, so this is a real per-turn double effect on objects no region covers. Needs a design fix (harvest without re-running, or declare+revert) |
| ReVa MCP link drop (workaround) | meta | verified | high | 100% | 2026-09-08 | The ReVa MCP client link dropped mid-session while the CT111 server stayed healthy (systemd active, :8080 listening, valid key -> 200). `tools/reva_call.py <tool> '<json>'` calls the same server over plain HTTP (initialize -> notifications/initialized -> tools/call; replies are SSE with a leading `id:` line, initialize is plain JSON). Key is NEVER stored in the repo: $REVA_KEY, else ~/.claude.json, else ssh to the CT properties file. Use this whenever mcp__plugin_ReVa_ReVa__* is unavailable | | ReVa MCP link drop (workaround) | meta | verified | high | 100% | 2026-09-08 | The ReVa MCP client link dropped mid-session while the CT111 server stayed healthy (systemd active, :8080 listening, valid key -> 200). `tools/reva_call.py <tool> '<json>'` calls the same server over plain HTTP (initialize -> notifications/initialized -> tools/call; replies are SSE with a leading `id:` line, initialize is plain JSON). Key is NEVER stored in the repo: $REVA_KEY, else ~/.claude.json, else ssh to the CT properties file. Use this whenever mcp__plugin_ReVa_ReVa__* is unavailable |
| event posting API | subsystem | mapped | high | 90% | 2026-09-08 | RECOVERED (lane E, `findings/subsystems/events.md`). Container: `EventStorage` embedded at `ServerPlayer+0x29c` (0x1c), `EvNxID` at +0x14 = player+0x2b0 — exactly the guard's byte run. Nested `vector<TurnEvents{int EvTurn; vector<PlayerEvent>}>`, record 0x74 B, tags `EvEID EvDsc EvMsg EvImg EvLoc EvPos EvAct EvCID`; layout confirmed field-by-field against turn3-state.sav, which CONTAINS the overbudget record. Entry point `int __thiscall EventStorage::PostEvent(this, string BYVAL, string BYVAL, obj*, Vector3*, turn, const char* img, int act)` 0x008862b0 RET 0x4c — **161 call sites in 113 functions, the whole sim's event API**. B3 defect fully explained: 0x00587b97, in the completion-roll-FAILED branch under `!wasDone && nowDone && owner`. 3 note corrections (EvPos is FLT_MAX not inf; the save array is turn-bucketed not flat; TECHS_UNLOCKED has no parent clause). 56 entries in addresses.json; 11 prototypes + 13 labels + 12 comments + 2 structs written back to Ghidra. Engine: `sots-engine` branch `wip/events` a7348be, `src/game/events` + 112 checks, ctest 32/32. NOT YET WIRED INTO A HOOK — see `docs/E-events.md` for the proposed region/Coverage change | | event posting API | subsystem | mapped | high | 90% | 2026-09-08 | RECOVERED (lane E, `findings/subsystems/events.md`). Container: `EventStorage` embedded at `ServerPlayer+0x29c` (0x1c), `EvNxID` at +0x14 = player+0x2b0 — exactly the guard's byte run. Nested `vector<TurnEvents{int EvTurn; vector<PlayerEvent>}>`, record 0x74 B, tags `EvEID EvDsc EvMsg EvImg EvLoc EvPos EvAct EvCID`; layout confirmed field-by-field against turn3-state.sav, which CONTAINS the overbudget record. Entry point `int __thiscall EventStorage::PostEvent(this, string BYVAL, string BYVAL, obj*, Vector3*, turn, const char* img, int act)` 0x008862b0 RET 0x4c — **161 call sites in 113 functions, the whole sim's event API**. B3 defect fully explained: 0x00587b97, in the completion-roll-FAILED branch under `!wasDone && nowDone && owner`. 3 note corrections (EvPos is FLT_MAX not inf; the save array is turn-bucketed not flat; TECHS_UNLOCKED has no parent clause). 56 entries in addresses.json; 11 prototypes + 13 labels + 12 comments + 2 structs written back to Ghidra. Engine: `sots-engine` branch `wip/events` a7348be, `src/game/events` + 112 checks, ctest 32/32. NOT YET WIRED INTO A HOOK — see `docs/E-events.md` for the proposed region/Coverage change |
| state-checksum replay harness | verify | verified | high | 90% | 2026-09-08 | Lane C: `verify/state-checksum/` (tool, 38 tests, `STATE_CHECKSUM.md`, evidence in `verify/results/state-checksum/`). Whole-state digest tree; **coverage is PROVED by byte-for-byte re-serialisation**, not declared - the answer to empty-region-set green verdicts. Localises: the known load->re-save delta reports as exactly 5 named leaves (`/Sim/players/Player[496 "Singularity"]/Status: 4 -> 0`, `/Summary/Checksum`), and one real End Turn as 108 attributed diffs. All 10 saves STABLE + COVERED. Float policy = exact bits by default, `canonical` for -0.0/NaN only, **tolerance deliberately not a hashing mode** (it lives in `--ulps` on the differ); corpus has 0 NaN/-0.0/subnormals so canonical is a no-op today. Chain record/verify validated on the real turn1-3 saves. REMAINING 10%: the VM-driven replay loop is designed (§5) but UNRUN - needs the VM holder. Open question named in §3.5 with the experiment that settles it (force `fpu_cw` 0x027f/0x127f/0x137f across End Turn, checksum the three autosaves) | | state-checksum replay harness | verify | verified | high | 90% | 2026-09-08 | Lane C: `verify/state-checksum/` (tool, 38 tests, `STATE_CHECKSUM.md`, evidence in `verify/results/state-checksum/`). Whole-state digest tree; **coverage is PROVED by byte-for-byte re-serialisation**, not declared - the answer to empty-region-set green verdicts. Localises: the known load->re-save delta reports as exactly 5 named leaves (`/Sim/players/Player[496 "Singularity"]/Status: 4 -> 0`, `/Summary/Checksum`), and one real End Turn as 108 attributed diffs. All 10 saves STABLE + COVERED. Float policy = exact bits by default, `canonical` for -0.0/NaN only, **tolerance deliberately not a hashing mode** (it lives in `--ulps` on the differ); corpus has 0 NaN/-0.0/subnormals so canonical is a no-op today. Chain record/verify validated on the real turn1-3 saves. REMAINING 10%: the VM-driven replay loop is designed (§5) but UNRUN - needs the VM holder. Open question named in §3.5 with the experiment that settles it (force `fpu_cw` 0x027f/0x127f/0x137f across End Turn, checksum the three autosaves) |
| MoveFleet position ULP divergence | phase2 | in-progress | — | 0% | 2026-09-08 | Lane M. FIRST arithmetic divergence caught by BEHAVIOURAL compare rather than static reading: 8 of 45 calls differ by 1 ULP on a position component (worst 64 ULP at a near-zero result; absolute error ~1.2e-7 everywhere = half an ULP of the INPUTS) => one rounding too many/few in the position update. Step length and all ship ranges match. B4 saw only 1 moving call and it still matches 4 of 5 moves, which is exactly why 1-call coverage is not evidence. All 15 moving calls are the same straight-run waypoint type; types 2-5 never occurred | | MoveFleet position ULP divergence | phase2 | verified | high | 100% | 2026-09-08 | **DONE (lane M).** First arithmetic divergence caught by BEHAVIOURAL compare rather than static reading, and it is fixed by matching the original's precision sequence rather than by fitting numbers - see the `MoveFleet position rounding (1 ULP)` row for the mechanism. Live 8 -> 0 on the same 45 calls, control run included so the before/after is this lane's own measurement. **COVERAGE IS UNCHANGED AND STILL THIN**: 15 of 45 calls move and all 15 are the same straight-run waypoint type. Waypoint types 2-5 were ATTEMPTED and could NOT be reached - the only player that would travel a node line has `DE 00 CR 00 DN 00` at its home system on this save, so its Move/Manage Fleets buttons are greyed out every turn and there is literally nothing to send along the node lines the map draws. Reaching them needs a ship BUILT over several turns, or (cheaper) a purpose-built save that starts with a fleet in orbit beside a node line. The node-line step is still wrong by construction: NodeLineStep/BuildStutterSegments exist and are unit-tested but are not wired into the hook |
| ObservedTech append (undeclared) | verify | backlog | — | 0% | 2026-09-08 | Lane R's guards caught a vector<ObservedTech> append at `player+0x274` during SetResearched. It is SERIALIZED state and appears in NO coverage note anywhere - found only because guards localise rather than just flag a moved hash. Needs a declared region + a model in ours | | ObservedTech append (undeclared) | verify | backlog | — | 0% | 2026-09-08 | Lane R's guards caught a vector<ObservedTech> append at `player+0x274` during SetResearched. It is SERIALIZED state and appears in NO coverage note anywhere - found only because guards localise rather than just flag a moved hash. Needs a declared region + a model in ours |
| fpu_cw sensitivity experiment | verify | backlog | — | 0% | 2026-09-08 | QUEUED FOR VM140 (lane M holds it). Lane C cannot tell whether any turn-pipeline value actually DEPENDS on x87 intermediate precision - every save on this host was made at fpu_cw=0x127f, so "the x64/SSE port must match bit-for-bit" is currently POLICY, not a measured requirement. Experiment: End Turn from ref-turn2.sav 3x with the shim forcing fpu_cw to 0x027f / 0x127f / 0x137f, then state_checksum the three autosaves. All equal => no double-rounding budget needed, closes STATE_CHECKSUM 3.5. Different => the diff IS the answer, naming every precision-sensitive field | | fpu_cw sensitivity experiment | verify | backlog | — | 0% | 2026-09-08 | QUEUED FOR VM140 (lane M holds it). Lane C cannot tell whether any turn-pipeline value actually DEPENDS on x87 intermediate precision - every save on this host was made at fpu_cw=0x127f, so "the x64/SSE port must match bit-for-bit" is currently POLICY, not a measured requirement. Experiment: End Turn from ref-turn2.sav 3x with the shim forcing fpu_cw to 0x027f / 0x127f / 0x137f, then state_checksum the three autosaves. All equal => no double-rounding budget needed, closes STATE_CHECKSUM 3.5. Different => the diff IS the answer, naming every precision-sensitive field |
| Summary.Checksum algorithm | objects | blocked | — | 0% | 2026-09-08 | Lane C RULED OUT two candidates so nobody repeats them: NOT a byte sum over the inflated stream, NOT a sum over the int leaves. Each is consistent with the -16 re-save delta but leaves no constant residual across turns | | Summary.Checksum algorithm | objects | blocked | — | 0% | 2026-09-08 | Lane C RULED OUT two candidates so nobody repeats them: NOT a byte sum over the inflated stream, NOT a sum over the int leaves. Each is consistent with the -16 re-save delta but leaves no constant residual across turns |

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@ -150,3 +150,30 @@ Artefacts: `verify/traces/mf-{before,after}-compare.jsonl`,
same two narrowings — but with zero behavioural coverage on those paths there is nothing to same two narrowings — but with zero behavioural coverage on those paths there is nothing to
correct it against. Flagged at its declaration in the engine header. correct it against. Flagged at its declaration in the engine header.
* The two arrivals still compare clean and still mean nothing; no arrival machinery is declared. * The two arrivals still compare clean and still mean nothing; no arrival machinery is declared.
## 7. Waypoint types 2-5: attempted and NOT achieved — and why
I held the VM and tried to construct a node-line move. **I could not, and it is not a matter
of finding the right click.**
`ref-turn2` has two players. The AI (`Fane Lao`) is the only one whose fleets move in the
whole workload — all 15 moving calls are its fleets, all straight-run. The human-controlled
player `re` is the one whose travel would produce a node-line waypoint, and on turn 7 of this
run its home system Gamma Cephei reports **`DE 00 CR 00 DN 00`** — zero destroyers, zero
cruisers, zero dreadnoughts (`verify/results/shim/mf-human-home-no-ships.png`). `Manage
Fleets`, `Move` and `Special` are greyed out on every turn because there is no fleet to give
an order to. The node lines themselves are drawn on the map; there is simply nothing to send
along one.
So exercising waypoint types 2-5 on this save requires **building a ship first** — a build-queue
order, several End Turns for it to complete, then a move order — which is a multi-turn UI
exercise and a different piece of work from this one. It also drifts the save further from the
reference, which lane R already warned is only reproducible on its first End Turn. I stopped
rather than leave the lab in a worse state.
**Types 2 (node line), 3 (node route), 4 (gate teleport) and 5 (probabilistic jump) therefore
remain at zero behavioural coverage**, and the node-line step is still wrong by construction
(`NodeLineStep` / `BuildStutterSegments` exist and are unit-tested but are not wired into the
hook, which steps every waypoint type as `speed x dt`). The next lane that wants them should
plan on either building a fleet on `ref-turn2` or authoring a new save that starts with a
human fleet already in orbit next to a node line — the latter is much cheaper.