lane CR: our code ran instead of ProcessResearch on a real completion; the oracle missed by 16 leaves, all of them OnTechResearched's
Replace mode was tried live on a turn that actually completes a tech, with a two-process hooks=off oracle established first on that exact (save, procedure, route). Verdict: game/sim/research stays compared. What displaced: all 13 tech-tree leaves the turn moves -- 2 from the pass itself and 11 from the SetResearched cascade -- produced by our code in live game memory, with the original's ProcessResearch never executing. What did not: 16 leaves, every one written by ServerPlayer::OnTechResearched. Five player tech-effect fields (OutMod, ConMod[0..2], ResTNm), one ObservedTech element, two event records plus EvNxID, and five derived leaves behind them. Also: ref-turn2 + one End Turn does NOT complete a tech, so every research oracle before this one was taken on a quiet turn; and a config that names all 27 registered hooks off and passes check_shim_configs.py still installs six detours, because the M0 stub and the FPU module's four sampling detours have no hook. key.
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@ -249,3 +249,305 @@ OK; `tools/check_shim_configs.py` OK with 27 registered hooks and all four CR co
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## 4. Results
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*(added after the runs; nothing above this line is edited)*
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### 4.0 The five runs, in order
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All five on **VM145**, held by this lane, each a **fresh process**, `SavedGames` reset to exactly
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`turn3-state.sav` before every launch, `C:\SOTS\shimdist-cr\binkw32.dll`
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(25,274,723 B, sha256 `d2ad56b32c1b5f6b…`, `BUILD_ID cr-618ccb1-20260909T131556Z`, exports 66/66
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identical to the real `binkw32.dll`), one config per run and nothing else changed. Every screen —
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main menu, Load-Game chooser, the one-row file list, the **lobby**, the loaded map at "Turn 3", the
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post-turn map at "Turn 4" — was verified from a live `qm monitor` screendump before the next click.
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No run was driven by sleeping.
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| run | config | mode | `research.replace_cascade` | `(Autosave EndTurn).sav` | `(Autosave).sav` |
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|---|---|---|---|---|---|
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| **C1** | `croff` | `hooks=off` | – | 67,212 `e00eed0c…` | 67,811 `79df5047…` |
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| **C2** | `croff` | `hooks=off` | – | 67,212 **`e00eed0c…`** | 67,811 **`79df5047…`** |
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| **N** | `crcompare` | compare | off | 67,212 **`e00eed0c…`** | 67,811 **`79df5047…`** |
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| **R0** | `crreplace0` | **replace** | off | 67,212 `e00eed0c…` | 67,511 **`6b51db99…`** |
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| **R1** | `crreplace1` | **replace** | **on** | 67,212 `e00eed0c…` | 67,537 **`8a4309ee…`** |
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`(Autosave EndTurn).sav` is the *pre*-turn resave and is identical in all five runs, as it must be —
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nothing has run yet when it is written. The verdict is carried entirely by `(Autosave).sav`.
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### 4.1 P0 held: the oracle
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**C1 and C2 agree byte-for-byte in two fresh processes.** The pair, in the standing
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`certified-pairs.md` format:
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| input | procedure | route | `(Autosave EndTurn)` | `(Autosave)` | processes | evidence |
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|---|---|---|---|---|---:|---|
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| `turn3-state.sav` `978041ac…` | one End Turn | **load** | `e00eed0c…` | `79df5047…` | **3** | lane CR ×2 `hooks=off`, ×1 compare-instrumented |
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**Masks that must be on the line.** Measured, not assumed —
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`state_checksum.py turn3-state.sav <(Autosave EndTurn)>` gives **exactly 5 leaves**:
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`/Summary/Checksum` and `Player.Status 4 → 0` on each of the four live players (16 `re`,
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32 `Fane Lao`, 496 and 512 `Singularity`). **There is no `/CD[1]/NPrvVa` term on this state** —
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`CD[1]`'s diplomacy block is early-game and the leaf does not move — so the `--mask resave` rule
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holds here in the form the docs originally stated, and the lane BQ exception does not apply.
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**Exposure facts next to the hashes** (certified-pairs standing rule 4): §1.3's table — no player
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with an AI client enters the turn with `ResTNm == ''`; `NumDes` does not move; the two ships that
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complete join existing fleets; the four factions at 528–576 carry the empty-`ResTNm` signature
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inertly (`Status 0`, no client). The turn does create fleets (`Flt[50]`, `Flt[1808]`) and retire one
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(`Flt[1776]`) — that is a fleet-assignment shape, and it agreed anyway. **Which is the point of
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rule 26(c)'s retraction: the screen said "likely fine" and only the two-process control decided it.**
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### 4.2 P3 held: the instrument is neutral, and it counts the completion itself
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Run **N** reproduced the control's two hashes exactly, so rule 19 is satisfied on *this* save and
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*this* route and everything below is read from runs that passed their own check.
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`tracecmp verify/traces/cr-N.jsonl.gz`: **3 calls, 3 compared, 0 diverged, exit 0**, coverage verdict
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`partial`, 8 unmodelled notes — and the undeclared-write set is **exactly the six spans predicted**:
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```
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player+0x10c:3 player+0x110:3 player+0x114:3 player+0x124:3 player+0x294:4 tree_header+0x20:1
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```
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The hook's own per-call line, which is the instrument saying a completion fired rather than the save
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being asked to imply it:
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```
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research: mode=compare steps=1 completions=1 overbudget=1166 cascade_possible=1 ok=1
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cascade_completions=1 unlocked=3 otch_appends=1 roll_draws=0 failures=0 depth=0
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research: mode=compare steps=1 completions=0 … (×2, all zero)
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```
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**A correction to the campaign's read of the detour count, and it goes the other way from the
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brief's warning.** My config names all **27** registered template hooks and
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`check_shim_configs.py` passes it as `# exhaustive` — and the shim still installed **six** detours,
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not one:
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| detour | source | named by a `hook.` key? |
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|---|---|---|
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| `Mars::Application::Initialize` | the M0 asm stub, installed unconditionally whenever `hooks != off` | **no** |
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| `Game::TechTree::ProcessResearch` | the one template hook | yes |
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| `StrategyClient::EndTurn`, `StrategyServer::BeginProcessTurn`, `StrategyServer::ProcessTurn`, `DemoApp::OnTick` | the **FPU-force module**, which installs four *sampling* detours by default (`fpu: module init … force=off value=0x0000 sample_ticks=on`, `sample_turn=on`) | **no** |
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`Shim::SelfTest::Fill` additionally emits one `trace` record at startup; it is an in-shim self-test,
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not a detour on the game. So **`# exhaustive` is exhaustive over the template-hook set only**, and
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`tools/check_shim_configs.py` cannot see the other five. It was the *neutrality check* (N identical
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to C1/C2), not the config check, that made this run safe — which is worth saying plainly, because a
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lane reading "exhaustive, therefore one detour" would be wrong by five.
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For the record, `fpu_cw = 0x027f` (53-bit, round-to-nearest) in every CR run.
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### 4.3 P1 and P2 held exactly, on the LOAD route
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The load route reproduced the continuation's turn-4 call in every particular — allocations, the
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completion, the unlock set, the arithmetic. From `cr-N.jsonl.gz` (compare) and confirmed identically
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in `cr-R1.jsonl.gz` (replace):
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| call | owner | species | alloc | what moved |
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|---|---|---|---|---|
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| 1 | `Player[32 "Fane Lao"]` | 2 | `{144, 2898}` | the completion (below) |
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| 2 | `Player[496 "Singularity"]` | 0 | `{90, 0}` | **nothing at all** |
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| 3 | `Player[512 "Singularity"]` | 2 | `{9, 0}` | **nothing at all** |
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Call 1, node **144 `IND_Waldo`**: `state 3 → 4`, `progress 5768 → 7500`, `turn_researched −1 → 4`,
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`order −1 → 22`; `overbudget 0 → 1166`; three nodes unlocked —
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**132 `IND_OrbFound` @ 10000**, **136 `IND_RefCoat` @ 16000**, **142 `IND_TrkStl` @ 8000**, each
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`state 0 → 2`, `cost_rp INT_MAX → …`, `turn_available −1 → 4`; `events.next_id 5 → 7`;
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`observed_techs 440 → 484 bytes`.
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P2's hand arithmetic is confirmed to the unit: `cost 5000`, `lo 2500`, `hi 7500`,
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`spent = min(2898, 1732) = 1732`, `progress = 7500` **exactly on the ceiling**,
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`overbudget = 2898 − 1732 = 1166`; `progress < hi` false so **no draw**; `ratio = 1.5`, not below
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`0.800000011920929`, so **`flag` unchanged**. The `rng` region **did not move on any of the three
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calls** in any run.
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That last fact is a coverage hole, not a success — see §4.6.
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### 4.4 P4 and P5 held: replace diverges, and the cascade closes exactly eleven leaves
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`state_checksum.py cr-oracle-autosave.sav <replace autosave>`:
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| run | diverging leaves | file size |
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|---|---:|---|
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| **R0** — replace, cascade **off** (the shipped behaviour) | **27** | 67,511 B |
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| **R1** — replace, cascade **on** | **16** | 67,537 B |
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| (the turn itself, `turn3-state` → oracle, for scale) | 128 | – |
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**The eleven leaves the cascade closes — R0 has them, R1 does not.** All eleven are `TechTree`:
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```
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Player[32]/TechTree/St[94] TResCost[94] TUnlck[94] (node 132 IND_OrbFound, 10000)
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Player[32]/TechTree/St[98] TResCost[98] TUnlck[98] (node 136 IND_RefCoat, 16000)
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Player[32]/TechTree/St[104] TResCost[104] TUnlck[104] (node 142 IND_TrkStl, 8000)
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Player[32]/TechTree/TAcq[106] TiAcq[106] (node 144, turn 4 / order 22)
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```
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The tree is serialised as parallel arrays indexed by **tree slot**, not tech id — slots 94/98/104/106
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are tech ids 132/136/142/144 — and the pass's own two words, `St[106] 3 → 4` and
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`TResDone[106] 5768 → 7500`, are correct in **both** replace runs because
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`ProcessResearchTurn` writes them without the cascade. So of the **13 tech-tree leaves this turn
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moves, our code produced all 13 in live memory with the original's `ProcessResearch` never
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executing** — 2 from the pass, 11 from `SetResearched`.
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**One prediction I cannot test and must retract as written.** P4 item 2 said the completion-order
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counter would be "left at 22" in R0. `TechTree+0x20` **is not a save leaf** — the counter's value
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surfaces only through the per-node `TiAcq` stamp — so the oracle cannot see it either way. What is
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observable is the trace: R1's only guard hit is `tree_header+0x20:1` (ours writing 22 → 23, the same
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byte the original moves in compare mode) and R0 has **0 undeclared writes in 0 calls**. The counter
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matters for the *next* completion, not for this save.
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### 4.5 P6 held: the residual is `ServerPlayer::OnTechResearched`, entirely
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R1's **16** leaves, every one of them named, with nothing left over:
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| leaf | what it is | modelled by `ours`? |
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|---|---|---|
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| `Player[32]/OutMod` `1.25 → 1.1` | a tech effect | no — B2's milestone |
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| `Player[32]/ConMod[0..2]` `0.9 → 1.0` (×3) | tech effects | no — B2's milestone |
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| `Player[32]/Events/EvNxID` `7 → 5` | the two events not posted | decision modelled, **write is compare-only** |
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| `…/Events/.[EvTurn=4]/Events/.[EvEID=5]`, `.[EvEID=6]` `only-in-A` | the two event records | text comes from the game's string table |
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| `…/Events/.[EvTurn=4]/Events/.[0]` `3 → 1` | that turn's event count | ditto |
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| `Player[32]/otch/.[11]` `only-in-A`, `otch/.[0]` `11 → 10` | the `ObservedTech` element | append **decided** (`otch_appends=1`), element not constructed |
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| `Player[32]/ResTNm` `'' → 'IND_Waldo'` | `ResT` never cleared | inside the callback |
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| `Player[32]/BnkPr`, `BnkEl` | bankruptcy projection | **downstream of `OutMod`** |
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| `Sys[288 "Ke'Dolarra"]/RepCur`, `RepMax` `421640 → 371040` | repair capacity | **downstream of `ConMod`** |
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| `/Summary/Checksum` | derived | derived |
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So the residual decomposes into **5 primary player fields** (`OutMod`, `ConMod[0..2]`, `ResTNm`),
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**1 `ObservedTech` element**, **2 event records + their id counter**, and **5 derived leaves** that
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follow from those. Every single one is written by `ServerPlayer::OnTechResearched`, none of them by
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`TechTree::ProcessResearch` or by `SetResearched`.
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That also closes the loop with §4.2's guard: the four `player` spans the compare reported as
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undeclared (`+0x10c`, `+0x110`, `+0x114`, `+0x124`, all three bytes wide — float writes whose top
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byte did not change) plus `+0x294` (`ResT`, four bytes) are **five** writes, and the save shows
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**five** primary player fields. The guard was reporting exactly what the oracle later billed us for.
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**The input class that breaks it is a completion, and only a completion.** Both replace runs are
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byte-perfect on the two null calls and on every other leaf of the 128 the turn moves. A replace run
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over a turn where research does not complete would be byte-identical — and would prove nothing
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(rule 1), which is why this lane refused to run it on `ref-turn2`.
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### 4.6 Coverage, reported as loudly as the result (rules 15 and 23)
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* **1 completion. 1 distinct tech (144 `IND_Waldo`). 3 unlocked nodes. 3 calls.**
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* **2 of the 3 calls allocate zero points and write nothing at all**, in any mode. Their entire
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contribution to "3 calls, 0 diverged" is that two null calls stayed null.
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* **1 of 4 tech trees is exercised.** Player 16's tree is never processed (`ResTNm == ''`); players
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496 and 512 are the null calls.
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* **The RNG region did not move on any call in any run.** The spend cap bound exactly, so the
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odds/roll branch was skipped, and `roll_pending_in` was false on the completing call, so
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`RollResearchEvent` drew nothing (`roll_draws=0`). **`region:rng` — the single strongest check in
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this hook's compare — compared "unchanged against unchanged" on this workload and established
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nothing.** The generator parity evidence for this module is entirely lane U's and lane V's,
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on other turns.
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* **Branches that did not execute here:** the Zuul double roll (species 2, not 5); the
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completed-early flag (`ratio 1.5`); the over-budget notification (`flag` already 2 from turn 3);
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`RollResearchEvent`'s draw and, behind it, the plague / AI-rebellion paths; `SetResearched`'s
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zero-cost recursion; the `def+0xb0` `NoAutoAvailable` skip; an empty prerequisite group; a
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re-observed tech (the dedup's negative case); and the decay sweep, which ran over every node and
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**changed nothing** because no other `Available` node had non-zero progress.
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* **The event model is count-only by construction** and stayed compare-only in replace mode by
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design; the two missing records are two of the sixteen residual leaves.
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* **`TechTree::Cost` is the original's.** `ours` calls the game's read-only `Cost` for every cost it
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needs, in both modes. The effective-cost formula is **not** displaced, and any claim about this
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module inherits that dependency.
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### 4.7 Verdict
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**No. `game/sim/research` does not move from `compared` to `replaced`.**
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The bar is "our code ran instead of the original's **and a byte-level oracle held afterwards**". Our
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code did run instead — `mode=replace`, `completions=1`, `unlocked=3`, the original's
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`ProcessResearch` never executed, and the game finished the turn and wrote a save. The oracle did
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**not** hold: 16 leaves in the best configuration. There is no qualified reading that rescues it,
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because the failure is not a rounding residual — it is a set of writes nobody has implemented.
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What the lane did establish, and it is worth more than the rung would have been:
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1. **The research pass and the entire `SetResearched` cascade are displaceable and were displaced.**
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All 13 tech-tree leaves the turn moves were produced by our code in live game memory, on a turn
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with a real completion and a real three-node unlock cascade — which is a strictly stronger
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statement than the 35 compared calls the board already carried, because in a compare the
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original's code still did the work.
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2. **The blocking boundary is named and measured, not guessed:** `ServerPlayer::OnTechResearched`,
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5 player fields + 1 `ObservedTech` element + 2 events, and 5 derived leaves behind them.
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`ProcessResearch` **cannot** reach `replaced` on any workload containing a completion until
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`OnTechResearched` is displaced — and that is B2's milestone and its own `compared` board row,
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not a defect in the research model.
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3. **A new certified pair** on a turn that exercises the completion path, which the campaign did not
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have: `ref-turn2` + one End Turn is a *quiet* turn for research, and every oracle the module had
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been checked against was that one.
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The cheapest route to the rung, now that the boundary is priced: implement the ~90-field
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`ApplyTechEffect` write-back live (B2 already has `game/effects/tech_effects` host-tested), construct
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the `ObservedTech` element, and decide what to do about the two event records — whose *text* comes
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from the game's string table and therefore cannot be produced clean-room at all. **The event text is
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a hard stop for a byte-identical oracle on any completion turn**, and that should be settled as a
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policy question (call the game's `PostEvent`, and accept the `ComputeBudget`-shaped QUALIFIED
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caveat) before anyone spends another lane on it.
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---
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## 5. Proposed board rows
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**I have not edited `campaign/board.md`.** I *have* added the certified pair to
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`verify/results/saves/certified-pairs.md`, which the brief pointed at as the standing format and
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whose four standing rules for adding a row are all satisfied (two fresh `hooks=off` processes; the
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control run before anything was read from an instrumented run; not an extension of an existing pair
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but its own agreement; exposure facts recorded beside the hashes).
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### 5.1 `tools/displacement.py` — the rung does NOT move
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The verdict is **no**, so `"compared"` stays. What I do propose is replacing the evidence and caveat
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strings, which currently understate what is known and do not name the gate:
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|
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```python
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("TechTree::ProcessResearch + unlock cascade", "compared",
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"35 calls across 3 workloads, 0 divergences, tracecmp exit 0; advance prediction held on a "
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"changed workload (unlock costs no earlier report contained); REPLACE ATTEMPTED live (lane "
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"CR): ours ran instead of the original on a real completion and produced all 13 tech-tree "
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"leaves the turn moves, but the save oracle missed by 16 leaves",
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"compare only. The replace attempt failed on ServerPlayer::OnTechResearched, not on the "
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"research model: 5 player tech-effect fields, 1 ObservedTech element and 2 event records, "
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"plus 5 derived leaves. Gated on B2. Thin: 1 completion, 1 tech, 2 of 3 calls allocate zero "
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"points, and the RNG region did not move at all on the replace workload"),
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```
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### 5.2 Board rows to add
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| row | class | status | conf | cov | date | evidence |
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|---|---|---|---|---|---|---|
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| **`ProcessResearch` replace: our code ran instead of the original's, and the oracle missed by 16 leaves — all of them `OnTechResearched`'s** | phase2 | verified | high | 95% | 2026-09-09 | **Lane CR, VM145**, `findings/subsystems/research-replace.md`. Predictions committed before the build (`sots-re` 4b3cc82); engine `wip/cr` 618ccb1 adds `research.replace_cascade=on\|off` (default off) so the shipped and extended behaviours differ by **a config line, not a binary**. New certified pair `turn3-state.sav` → one End Turn, **load** route, `e00eed0c…`/`79df5047…`, 2 `hooks=off` processes + 1 compare. Compare run **3/3/0 exit 0** and byte-identical to the control (rule 19 satisfied), undeclared writes exactly the 6 predicted spans. **Replace, cascade on: 16 diverging leaves; cascade off: 27.** The 11-leaf delta is the whole `SetResearched` cascade and it is **ours**; with the pass's own 2 words that is **13 of 13 tech-tree leaves the turn moves, produced live by our code**. The 16 residual leaves are `OutMod`, `ConMod[0..2]`, `ResTNm`, one `ObservedTech` element, two event records + `EvNxID`, and 5 derived. **Verdict: stays `compared`.** |
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| **`ref-turn2` + one End Turn does NOT exercise a research completion** | verify | verified | high | 100% | 2026-09-09 | Lane CR. The campaign's most-reproduced oracle is a **quiet turn for the completion path**: `unlock-b3-t1.md` reports `0 undeclared write(s) in 0 call(s)` and `unlock-shim.log`'s first three lines read `completions=0`. It *is* a real workload for the pass (one RNG word, `flag 1 → 2`, one over-budget event) — but a replace-mode oracle taken there would be rule 1's green verdict on a hook comparing nothing. The completing turn is the **next** one, from `turn3-state.sav`. |
|
||||
| **`# exhaustive` is exhaustive over the 27 template hooks only — six detours are installed, not one** | phase2 | verified | high | 100% | 2026-09-09 | Lane CR. A config naming all 27 registered hooks `off` except one, passing `tools/check_shim_configs.py`, still installs **6** detours: the M0 `Application::Initialize` asm stub (unconditional whenever `hooks != off`) and the **FPU-force module's four sampling detours** (`force=off value=0x0000 sample_ticks=on sample_turn=on`, on by default). `check_shim_configs.py` cannot see either group — no `hook.` key names them. What made lane CR's runs safe was the **neutrality check** (compare run byte-identical to two `hooks=off` controls), not the config check. A lane reading "exhaustive, therefore one detour" is wrong by five. |
|
||||
| **A replace of `ProcessResearch` is gated on `ServerPlayer::OnTechResearched`, and partly on a policy question** | phase2 | open | high | – | 2026-09-09 | Lane CR. To reach `replaced`, three things are needed: the ~90-field tech-effect write-back applied live (B2 has `game/effects/tech_effects` host-tested), the `ObservedTech` element constructed (`ours` already decides the append), and the two research event **records** written. The third is not an implementation gap: their `EvDsc`/`EvMsg` text comes from the game's string table, which the engine must not carry, so a byte-identical oracle on any completion turn requires calling the game's own `PostEvent` and accepting a `ComputeBudget`-shaped **QUALIFIED** `replaced`. Settle that before spending a lane. |
|
||||
|
||||
### 5.3 Artefacts
|
||||
|
||||
| what | where |
|
||||
|---|---|
|
||||
| predictions commit (before the build) | `sots-re` `4b3cc82` |
|
||||
| engine change | `sots-engine` worktree `wip/cr`, `618ccb1` — `research.replace_cascade`, a mode-independent completion counter, four `shim.cfg.cr*` configs |
|
||||
| oracle + replace saves | `verify/results/saves/cr/cr-{oracle-endturn,oracle-autosave,replace0-autosave,replace1-autosave}.sav` |
|
||||
| traces | `verify/traces/cr-{N,R0,R1}.jsonl.gz` |
|
||||
| `tracecmp` reports | `verify/results/compare/cr-{compare,replace0,replace1}.{md,json}` |
|
||||
| shim logs (the per-call counters) | `verify/results/shim/cr/cr-{N,R0,R1}.log` |
|
||||
| certified pair | `verify/results/saves/certified-pairs.md`, row 4 |
|
||||
|
||||
No `ghidra/addresses.d/cr.json`: this lane read no new address. No game data, save, disassembly or
|
||||
`FUN_xxxxxxxx` name reached `sots-engine`; `tools/clean_room_check.sh` OK.
|
||||
|
||||
### 5.4 VM145 released
|
||||
|
||||
Held for this lane only; **VM140 untouched**. Restored and verified byte-for-byte to as-found:
|
||||
|
||||
```
|
||||
binkw32.dll 15,527,327 B 903527F4A698EEA9FBE25F3A6236657C7D8348F994EEF394696F187E5E554B97 (= shimdist-recap)
|
||||
shim.cfg 0AE410CC72FE155837D711C78543E14B1F5743310CD023298EB1E5BBD5457E71 (= shimdist-recap\shim.cfg.recaptrace)
|
||||
SavedGames the same 9 files, every size and sha256 identical to the as-found survey
|
||||
game not running (as found)
|
||||
```
|
||||
|
||||
Left behind: `C:\SOTS\shimdist-cr\`, `C:\SOTS\ui\cr\` (the input save, the four run outputs and the
|
||||
restore set) and `C:\SOTS\ui\cr{deploy,click,grab,snap,restore,find}.ps1`. `click_helper.ps1` is
|
||||
unmodified. **One thing not restored:** my deploy helper *deletes* `C:\SOTS\shim.log` rather than
|
||||
rotating it to `.prev` the way lane BQ's does, so whatever log was there when I took the guest is
|
||||
gone. Logs are not simulation state and no measurement depends on it, but the next lane should
|
||||
rotate rather than delete.
|
||||
|
|
|
|||
1336
verify/results/compare/cr-compare.json
Normal file
1336
verify/results/compare/cr-compare.json
Normal file
File diff suppressed because it is too large
Load diff
28
verify/results/compare/cr-compare.md
Normal file
28
verify/results/compare/cr-compare.md
Normal file
|
|
@ -0,0 +1,28 @@
|
|||
## tracecmp report: N.trace.jsonl
|
||||
|
||||
- build: cr-618ccb1-20260909T131556Z started: 2026-09-09T13:33:54Z inline_max: 256
|
||||
- calls: 4 compared: 3 diverged: 0 invalid records: 0 warnings: 0
|
||||
- coverage: 3 guarded call(s), 6 undeclared write(s) in 1 call(s); 0 hook(s) unstated, 0 contradicted
|
||||
|
||||
| hook | calls | modes | compared | diverged | errors |
|
||||
|---|---|---|---|---|---|
|
||||
| Game::TechTree::ProcessResearch | 3 | compare:3 | 3 | 0 | 0 |
|
||||
| Shim::SelfTest::Fill | 1 | trace:1 | 0 | 0 | 0 |
|
||||
|
||||
### coverage
|
||||
|
||||
| hook | verdict | compared regions | guards | undeclared writes | unmodelled |
|
||||
|---|---|---|---|---|---|
|
||||
| Game::TechTree::ProcessResearch | partial | events, node[0], node[105], node[106], node[107], node[108], +271 | player, tree_header | 6 in 1 call(s) | 8 |
|
||||
| Shim::SelfTest::Fill | complete | buf | - | not watched | 0 |
|
||||
|
||||
#### Game::TechTree::ProcessResearch — not checked by this run
|
||||
- (medium) posts EVENT_RESEARCH_OVERBUDGET on the owner's EventStorage: ours reproduces the decision and the id sequence, so region:events compares next_id, but the composed EvDsc/EvMsg text is not reproduced and no region can see it — text comes from the game's string table, which the engine must not carry; ours posts into its own EventStorage and writes only the counts into the scratch copy, so no live byte moves and replace mode posts nothing at all [region:events]
|
||||
- (low) composes EVENT_TECHS_UNLOCKED's message from the unlocked techs' names — the trigger and the list are modelled (SetResearched's availability sweep plus the tail collector, both read off the instruction stream), so region:events compares next_id; the names come from the game's string table, so the message is composed from node indices instead and is not the game's text [region:events]
|
||||
- (high) TechTree::SetResearched in REPLACE mode: only its TechTree half runs, and only when research.replace_cascade=on — with the flag OFF (the default) nothing of the cascade runs, so a replace run leaves the completed node unstamped and no tech unlocked. With it ON, the four TechNode words (costRP, turnAvailable, turnResearched, order) and the tree's completion-order counter are written live, and the ServerPlayer half is still not: no event is posted, no ObservedTech element is appended and no tech effect is applied. Neither setting is a full displacement of the completion path; the pair measures where the boundary is [guard:player, guard:tree_header]
|
||||
- (high) ServerPlayer::OnTechResearched's tech effects: the ~90 hard-coded ServerPlayer field writes, the plague-cure masks, the design-option bitmasks and the species tech flags — B2's milestone. `ours` models only the two parts of the callback this hook's regions can see -- the observed-tech append and the RNG word RollResearchEvent draws before its branch (one word on a missed roll, two on a fired plague roll) -- and the rest is what the player guard reports [guard:player]
|
||||
- (high) the research-event branch RollResearchEvent takes when its roll beats the odds (ServerPlayer::OnResearchRollSucceeded: the plague and AI-rebellion event paths) — RollResearchEvent draws one NextFloat unconditionally and that draw IS modelled -- but that is only the cost of REACHING the branch. A FIRED roll costs one or two words: the plague path draws a SECOND word (NextInt) to pick an owned system and posts EVENT_PLAGUE_OUTBREAK, while the rebellion path allocates an AIRebellion at ServerPlayer+0x3b8 and CANCELS the current research (no further draw). The branch is entered only for the plague and AI-rebellion tech families, whose odds are 0 everywhere else, and it has never been observed firing in three sessions -- which is why every earlier note in this repo said 'exactly one NextFloat' and nothing caught it. If it is ever entered, region:rng is the check [region:rng]
|
||||
- (medium) constructs the ObservedTech element it appends to ServerPlayer+0x274 — `ours` models the append DECISION -- RecordObservedTech de-duplicates by tech name, so it decides whether the vector grows -- and moves the scratch header's byte span by one 0x2c element per append. The element's own fields (turn_first, turn_last, detected, the name string, `with`) are not built, and no region can see them [region:observed_techs]
|
||||
- (low) the tree's completion-order counter (TechTree+0x20) is read pre-call, not modelled as a region — the per-node `order` word IS compared, and it is stamped from a counter `ours` seeds from the pre-call read and advances itself; the counter's own final value is only seen by the tree_header guard [guard:tree_header]
|
||||
- (low) writes a completion line to the game log — log text is not simulation state
|
||||
- guard hits in compare mode: player+0x10c:3, player+0x110:3, player+0x114:3, player+0x124:3, player+0x294:4, tree_header+0x20:1
|
||||
1329
verify/results/compare/cr-replace0.json
Normal file
1329
verify/results/compare/cr-replace0.json
Normal file
File diff suppressed because it is too large
Load diff
27
verify/results/compare/cr-replace0.md
Normal file
27
verify/results/compare/cr-replace0.md
Normal file
|
|
@ -0,0 +1,27 @@
|
|||
## tracecmp report: R0.trace.jsonl
|
||||
|
||||
- build: cr-618ccb1-20260909T131556Z started: 2026-09-09T13:51:31Z inline_max: 256
|
||||
- calls: 4 compared: 0 diverged: 0 invalid records: 0 warnings: 0
|
||||
- coverage: 3 guarded call(s), 0 undeclared write(s) in 0 call(s); 0 hook(s) unstated, 0 contradicted
|
||||
|
||||
| hook | calls | modes | compared | diverged | errors |
|
||||
|---|---|---|---|---|---|
|
||||
| Game::TechTree::ProcessResearch | 3 | replace:3 | 0 | 0 | 0 |
|
||||
| Shim::SelfTest::Fill | 1 | trace:1 | 0 | 0 | 0 |
|
||||
|
||||
### coverage
|
||||
|
||||
| hook | verdict | compared regions | guards | undeclared writes | unmodelled |
|
||||
|---|---|---|---|---|---|
|
||||
| Game::TechTree::ProcessResearch | partial | events, node[0], node[105], node[106], node[107], node[108], +271 | player, tree_header | 0 | 8 |
|
||||
| Shim::SelfTest::Fill | complete | buf | - | not watched | 0 |
|
||||
|
||||
#### Game::TechTree::ProcessResearch — not checked by this run
|
||||
- (medium) posts EVENT_RESEARCH_OVERBUDGET on the owner's EventStorage: ours reproduces the decision and the id sequence, so region:events compares next_id, but the composed EvDsc/EvMsg text is not reproduced and no region can see it — text comes from the game's string table, which the engine must not carry; ours posts into its own EventStorage and writes only the counts into the scratch copy, so no live byte moves and replace mode posts nothing at all [region:events]
|
||||
- (low) composes EVENT_TECHS_UNLOCKED's message from the unlocked techs' names — the trigger and the list are modelled (SetResearched's availability sweep plus the tail collector, both read off the instruction stream), so region:events compares next_id; the names come from the game's string table, so the message is composed from node indices instead and is not the game's text [region:events]
|
||||
- (high) TechTree::SetResearched in REPLACE mode: only its TechTree half runs, and only when research.replace_cascade=on — with the flag OFF (the default) nothing of the cascade runs, so a replace run leaves the completed node unstamped and no tech unlocked. With it ON, the four TechNode words (costRP, turnAvailable, turnResearched, order) and the tree's completion-order counter are written live, and the ServerPlayer half is still not: no event is posted, no ObservedTech element is appended and no tech effect is applied. Neither setting is a full displacement of the completion path; the pair measures where the boundary is [guard:player, guard:tree_header]
|
||||
- (high) ServerPlayer::OnTechResearched's tech effects: the ~90 hard-coded ServerPlayer field writes, the plague-cure masks, the design-option bitmasks and the species tech flags — B2's milestone. `ours` models only the two parts of the callback this hook's regions can see -- the observed-tech append and the RNG word RollResearchEvent draws before its branch (one word on a missed roll, two on a fired plague roll) -- and the rest is what the player guard reports [guard:player]
|
||||
- (high) the research-event branch RollResearchEvent takes when its roll beats the odds (ServerPlayer::OnResearchRollSucceeded: the plague and AI-rebellion event paths) — RollResearchEvent draws one NextFloat unconditionally and that draw IS modelled -- but that is only the cost of REACHING the branch. A FIRED roll costs one or two words: the plague path draws a SECOND word (NextInt) to pick an owned system and posts EVENT_PLAGUE_OUTBREAK, while the rebellion path allocates an AIRebellion at ServerPlayer+0x3b8 and CANCELS the current research (no further draw). The branch is entered only for the plague and AI-rebellion tech families, whose odds are 0 everywhere else, and it has never been observed firing in three sessions -- which is why every earlier note in this repo said 'exactly one NextFloat' and nothing caught it. If it is ever entered, region:rng is the check [region:rng]
|
||||
- (medium) constructs the ObservedTech element it appends to ServerPlayer+0x274 — `ours` models the append DECISION -- RecordObservedTech de-duplicates by tech name, so it decides whether the vector grows -- and moves the scratch header's byte span by one 0x2c element per append. The element's own fields (turn_first, turn_last, detected, the name string, `with`) are not built, and no region can see them [region:observed_techs]
|
||||
- (low) the tree's completion-order counter (TechTree+0x20) is read pre-call, not modelled as a region — the per-node `order` word IS compared, and it is stamped from a counter `ours` seeds from the pre-call read and advances itself; the counter's own final value is only seen by the tree_header guard [guard:tree_header]
|
||||
- (low) writes a completion line to the game log — log text is not simulation state
|
||||
1331
verify/results/compare/cr-replace1.json
Normal file
1331
verify/results/compare/cr-replace1.json
Normal file
File diff suppressed because it is too large
Load diff
28
verify/results/compare/cr-replace1.md
Normal file
28
verify/results/compare/cr-replace1.md
Normal file
|
|
@ -0,0 +1,28 @@
|
|||
## tracecmp report: R1.trace.jsonl
|
||||
|
||||
- build: cr-618ccb1-20260909T131556Z started: 2026-09-09T13:42:14Z inline_max: 256
|
||||
- calls: 4 compared: 0 diverged: 0 invalid records: 0 warnings: 0
|
||||
- coverage: 3 guarded call(s), 1 undeclared write(s) in 1 call(s); 0 hook(s) unstated, 0 contradicted
|
||||
|
||||
| hook | calls | modes | compared | diverged | errors |
|
||||
|---|---|---|---|---|---|
|
||||
| Game::TechTree::ProcessResearch | 3 | replace:3 | 0 | 0 | 0 |
|
||||
| Shim::SelfTest::Fill | 1 | trace:1 | 0 | 0 | 0 |
|
||||
|
||||
### coverage
|
||||
|
||||
| hook | verdict | compared regions | guards | undeclared writes | unmodelled |
|
||||
|---|---|---|---|---|---|
|
||||
| Game::TechTree::ProcessResearch | partial | events, node[0], node[105], node[106], node[107], node[108], +271 | player, tree_header | 1 in 1 call(s) | 8 |
|
||||
| Shim::SelfTest::Fill | complete | buf | - | not watched | 0 |
|
||||
|
||||
#### Game::TechTree::ProcessResearch — not checked by this run
|
||||
- (medium) posts EVENT_RESEARCH_OVERBUDGET on the owner's EventStorage: ours reproduces the decision and the id sequence, so region:events compares next_id, but the composed EvDsc/EvMsg text is not reproduced and no region can see it — text comes from the game's string table, which the engine must not carry; ours posts into its own EventStorage and writes only the counts into the scratch copy, so no live byte moves and replace mode posts nothing at all [region:events]
|
||||
- (low) composes EVENT_TECHS_UNLOCKED's message from the unlocked techs' names — the trigger and the list are modelled (SetResearched's availability sweep plus the tail collector, both read off the instruction stream), so region:events compares next_id; the names come from the game's string table, so the message is composed from node indices instead and is not the game's text [region:events]
|
||||
- (high) TechTree::SetResearched in REPLACE mode: only its TechTree half runs, and only when research.replace_cascade=on — with the flag OFF (the default) nothing of the cascade runs, so a replace run leaves the completed node unstamped and no tech unlocked. With it ON, the four TechNode words (costRP, turnAvailable, turnResearched, order) and the tree's completion-order counter are written live, and the ServerPlayer half is still not: no event is posted, no ObservedTech element is appended and no tech effect is applied. Neither setting is a full displacement of the completion path; the pair measures where the boundary is [guard:player, guard:tree_header]
|
||||
- (high) ServerPlayer::OnTechResearched's tech effects: the ~90 hard-coded ServerPlayer field writes, the plague-cure masks, the design-option bitmasks and the species tech flags — B2's milestone. `ours` models only the two parts of the callback this hook's regions can see -- the observed-tech append and the RNG word RollResearchEvent draws before its branch (one word on a missed roll, two on a fired plague roll) -- and the rest is what the player guard reports [guard:player]
|
||||
- (high) the research-event branch RollResearchEvent takes when its roll beats the odds (ServerPlayer::OnResearchRollSucceeded: the plague and AI-rebellion event paths) — RollResearchEvent draws one NextFloat unconditionally and that draw IS modelled -- but that is only the cost of REACHING the branch. A FIRED roll costs one or two words: the plague path draws a SECOND word (NextInt) to pick an owned system and posts EVENT_PLAGUE_OUTBREAK, while the rebellion path allocates an AIRebellion at ServerPlayer+0x3b8 and CANCELS the current research (no further draw). The branch is entered only for the plague and AI-rebellion tech families, whose odds are 0 everywhere else, and it has never been observed firing in three sessions -- which is why every earlier note in this repo said 'exactly one NextFloat' and nothing caught it. If it is ever entered, region:rng is the check [region:rng]
|
||||
- (medium) constructs the ObservedTech element it appends to ServerPlayer+0x274 — `ours` models the append DECISION -- RecordObservedTech de-duplicates by tech name, so it decides whether the vector grows -- and moves the scratch header's byte span by one 0x2c element per append. The element's own fields (turn_first, turn_last, detected, the name string, `with`) are not built, and no region can see them [region:observed_techs]
|
||||
- (low) the tree's completion-order counter (TechTree+0x20) is read pre-call, not modelled as a region — the per-node `order` word IS compared, and it is stamped from a counter `ours` seeds from the pre-call read and advances itself; the counter's own final value is only seen by the tree_header guard [guard:tree_header]
|
||||
- (low) writes a completion line to the game log — log text is not simulation state
|
||||
- guard hits in replace mode: tree_header+0x20:1
|
||||
|
|
@ -20,6 +20,7 @@ those columns is an observation, not a certification.
|
|||
| `ref-turn2.sav` `ab4ac2d7…` | one End Turn | load | `bb4fd9ac…` | `978041ac…` | 5 + 1 | runs A–E; reproduced by lane H after everything changed |
|
||||
| `ar-turn37-816raiders.sav` `b6f4e05f…` | End Turn, **auto-resolve peacefully**, End Turn | load | `15b99255…` | `7a8b3d5e…` | **4** | lane AR ×3 `hooks=off`, lane BS ×1 instrumented |
|
||||
| `ar-oracle-A-pre.sav` `15b99255…` | one End Turn | **load** | `33e30092…` | `4c356f59…` | **3** | lane BQ ×2 `hooks=off`, lane BS ×1 instrumented |
|
||||
| `turn3-state.sav` `978041ac…` | one End Turn | **load** | `e00eed0c…` | `79df5047…` | **3** | lane CR ×2 `hooks=off`, ×1 compare-instrumented |
|
||||
|
||||
**The second and third rows are the same lineage and they do not agree with each other.** Row 2's
|
||||
second turn reached by continuation gives `7a8b3d5e…`; the identical turn reached by *loading* row 2's
|
||||
|
|
@ -29,6 +30,22 @@ boundary, and it is why the route column exists.
|
|||
**Row 3 is the standalone's first trade-raid pair** — one End Turn, no encounter, four raid rolls at
|
||||
one word each.
|
||||
|
||||
**Row 4 is the first pair on a turn that completes a research tech** (lane CR, 2026-09-09).
|
||||
`turn3-state.sav` is the *output* of row 1 — the `(Autosave).sav` that `ref-turn2` + one End Turn
|
||||
produces — and the turn it starts is the one where `Player[32 "Fane Lao"]` completes tech 144
|
||||
`IND_Waldo` and the cascade unlocks three nodes. Row 1's own turn does **not** complete anything
|
||||
(`unlock-b3-t1.md`: `0 undeclared write(s) in 0 call(s)`), so every research oracle before this row
|
||||
was taken on a turn where the completion path did not run. Exposure at entry: none of the three
|
||||
players with an AI client (32, 496, 512) has `ResTNm == ''`; `NumDes` does not move; two ships
|
||||
complete and join existing fleets; the four factions at 528–576 carry the empty-`ResTNm` signature
|
||||
inertly (`Status 0`, no client). Two ships completing *and* three fleets changing did **not** expose
|
||||
this turn — a reminder that 26(c) is a screen and the control is the decision.
|
||||
|
||||
Masks for row 4, measured against the input: **exactly `/Summary/Checksum` and `Player.Status 4 → 0`
|
||||
on the four live players. No `/CD[1]/NPrvVa` term** — this state's `CD[1]` diplomacy block is
|
||||
early-game and the leaf does not move, so the documented `--mask resave` rule holds here in its
|
||||
original form.
|
||||
|
||||
### Masks that must be on the line
|
||||
|
||||
- `Player.Status` (4 → 0 on load) and the derived `Summary.Checksum`.
|
||||
|
|
|
|||
BIN
verify/results/saves/cr/cr-oracle-autosave.sav
Normal file
BIN
verify/results/saves/cr/cr-oracle-autosave.sav
Normal file
Binary file not shown.
BIN
verify/results/saves/cr/cr-oracle-endturn.sav
Normal file
BIN
verify/results/saves/cr/cr-oracle-endturn.sav
Normal file
Binary file not shown.
BIN
verify/results/saves/cr/cr-replace0-autosave.sav
Normal file
BIN
verify/results/saves/cr/cr-replace0-autosave.sav
Normal file
Binary file not shown.
BIN
verify/results/saves/cr/cr-replace1-autosave.sav
Normal file
BIN
verify/results/saves/cr/cr-replace1-autosave.sav
Normal file
Binary file not shown.
|
|
@ -37,3 +37,11 @@ b6f4e05ff226eabd1695003b36293553642553cea96ef417364393e2332a7094 verify/results
|
|||
1c8baa27680809d585ab1728391e82729642d32aaedffd5bf95b616f0a11a436 verify/results/saves/ad-turn27-two-raiders.sav
|
||||
e913ff41188211c02d536da616337544e64133996cd7cc7a6521a8df1960226f verify/results/saves/bp-pinA-turn28.sav
|
||||
724528ffde9a7514b69ab9e82ed3b8c8ade63d622c0720de30503a73a92df11e verify/results/saves/bp-pinB-turn28.sav
|
||||
|
||||
# Lane CR, 2026-09-09 -- VM145. Input turn3-state.sav (= the (Autosave).sav of certified-pairs
|
||||
# row 1), one End Turn, LOAD route. Build cr-618ccb1-20260909T131556Z, shimdist-cr.
|
||||
# C1/C2 hooks=off (two fresh processes), N compare, R0/R1 replace.
|
||||
e00eed0c03a31d27a81b7470a9dcc9ba08a2ac48c20baeee4f34749164743e3f 67212 (Autosave EndTurn).sav C1 == C2 == N == R0 == R1
|
||||
79df50475a7b83afa927d992b9f030dcf45710f4bda0133b8b1fa4800a72e420 67811 (Autosave).sav C1 == C2 == N [THE ORACLE]
|
||||
6b51db992b158caa5424d71b2dccf72924af7198b4165bfcfc870e0d438fb6d5 67511 (Autosave).sav R0 replace, research.replace_cascade=off -> 27 leaves
|
||||
8a4309ee4fe0b3177a2820600b5016c7c256d0f51b065df469ecd0b4f2342235 67537 (Autosave).sav R1 replace, research.replace_cascade=on -> 16 leaves
|
||||
|
|
|
|||
118
verify/results/shim/cr/cr-N.log
Normal file
118
verify/results/shim/cr/cr-N.log
Normal file
|
|
@ -0,0 +1,118 @@
|
|||
09:33:54.650 [tid 880] ==== sots-engine shim (binkw32 proxy) build cr-618ccb1-20260909T131556Z ====
|
||||
09:33:54.650 [tid 880] exe: C:\SOTS\Sword of the Stars.exe
|
||||
09:33:54.650 [tid 880] exe base=0x00f40000 (link-time image base 0x00400000, ASLR delta +11796480) pid=20996 shim=71d70000
|
||||
09:33:54.650 [tid 880] addresses: Source: sots-re ghidra/addresses.json @ aa8d3fb, generated 2026-09-09 by tools/gen_addresses.py
|
||||
09:33:54.650 [tid 880] config: hooks=trace
|
||||
09:33:54.650 [tid 880] config: hook.Game::EncounterDetect::AssignContacts=off
|
||||
09:33:54.650 [tid 880] config: hook.Game::EncounterDetect::ProcessTeamRecord=off
|
||||
09:33:54.650 [tid 880] config: hook.Game::SVSOSlaversRefuel::UpdateDifficultyTier=off
|
||||
09:33:54.650 [tid 880] config: hook.Game::SVSOSwarmQueen::OnTurnBegin=off
|
||||
09:33:54.650 [tid 880] config: hook.Game::SVSOSwarmQueen::RegisterHives=off
|
||||
09:33:54.650 [tid 880] config: hook.Game::SVSOSwarmQueen::TickHives=off
|
||||
09:33:54.650 [tid 880] config: hook.Game::SectionDictionary::SectionDictionary=off
|
||||
09:33:54.650 [tid 880] config: hook.Game::ServerPlayer::ComputeBudget=off
|
||||
09:33:54.650 [tid 880] config: hook.Game::ServerPlayer::OnTechResearched=off
|
||||
09:33:54.650 [tid 880] config: hook.Game::ServerPlayer::ProcessTurn=off
|
||||
09:33:54.650 [tid 880] config: hook.Game::ServerSystem::ComputeTotalOutput=off
|
||||
09:33:54.650 [tid 880] config: hook.Game::ServerSystem::GroupOutput=off
|
||||
09:33:54.650 [tid 880] config: hook.Game::ServerSystem::ProcessTurn=off
|
||||
09:33:54.650 [tid 880] config: hook.Game::StrategyApp::RunAI=off
|
||||
09:33:54.650 [tid 880] config: hook.Game::StrategyHost::Autosave=off
|
||||
09:33:54.650 [tid 880] config: hook.Game::StrategyServer::ApplyEncounterResult=off
|
||||
09:33:54.650 [tid 880] config: hook.Game::StrategyServer::BeginProcessTurn=off
|
||||
09:33:54.650 [tid 880] config: hook.Game::StrategyServer::MoveFleet=off
|
||||
09:33:54.650 [tid 880] config: hook.Game::StrategyServer::NodeLineDecay=off
|
||||
09:33:54.650 [tid 880] config: hook.Game::StrategyServer::OnAllCombatDone_Tail=off
|
||||
09:33:54.650 [tid 880] config: hook.Game::StrategyServer::ProcessFleetMovement=off
|
||||
09:33:54.650 [tid 880] config: hook.Game::StrategyServer::ProcessNodeSpaceTravel=off
|
||||
09:33:54.650 [tid 880] config: hook.Game::StrategyServer::ProcessTurn=off
|
||||
09:33:54.650 [tid 880] config: hook.Game::WeaponDictionary::Init=off
|
||||
09:33:54.650 [tid 880] config: hook.Mars::GlobalConsts::LoadFile=off
|
||||
09:33:54.650 [tid 880] config: hook.Mars::RNG::Seed=off
|
||||
09:33:54.650 [tid 880] config: hook.Game::TechTree::ProcessResearch=compare
|
||||
09:33:54.650 [tid 880] config: research.replace_cascade=off
|
||||
09:33:54.650 [tid 880] config: trace.path=C:\SOTS\shim.trace.jsonl
|
||||
09:33:54.650 [tid 880] config: trace.inline_max=256
|
||||
09:33:54.650 [tid 880] config: trace.flush=always
|
||||
09:33:54.728 [tid 880] trace: C:\SOTS\shim.trace.jsonl (default mode trace, inline_max 256, flush always)
|
||||
09:33:54.728 [tid 880] hook: Mars_Application_Initialize rva=0x004a0e50 -> va=013e0e50
|
||||
09:33:54.728 [tid 880] hook: MH_Initialize -> MH_OK
|
||||
09:33:54.728 [tid 880] hook: MH_CreateHook -> MH_OK (trampoline=00a30fe0)
|
||||
09:33:54.759 [tid 880] hook: MH_EnableHook -> MH_OK
|
||||
09:33:54.759 [tid 880] cfg: GlobalConsts hook ready (scale constant 0.017453292519943295)
|
||||
09:33:54.759 [tid 880] hook: Mars::GlobalConsts::LoadFile rva=0x004b73c0 mode=off (not installed)
|
||||
09:33:54.759 [tid 880] dict: dictionaries hook ready (crt new=73e7232b delete=73e70174)
|
||||
09:33:54.759 [tid 880] hook: Game::WeaponDictionary::Init rva=0x0019a4c0 mode=off (not installed)
|
||||
09:33:54.759 [tid 880] hook: Game::SectionDictionary::SectionDictionary rva=0x00176f40 mode=off (not installed)
|
||||
09:33:54.759 [tid 880] research: ProcessResearch hook ready (Cost=010bda00, node=0x34, rng=0x9cc, fpu_cw=0x027f, replace_cascade=off)
|
||||
09:33:54.759 [tid 880] hook: Game::TechTree::ProcessResearch rva=0x001876c0 -> va=010c76c0 MH_CreateHook -> MH_OK (trampoline=00a30fc0)
|
||||
09:33:54.775 [tid 880] hook: Game::TechTree::ProcessResearch MH_EnableHook -> MH_OK mode=compare
|
||||
09:33:54.775 [tid 880] techfx: OnTechResearched hook ready (regions=15, gate=0/0, fpu_cw=0x027f)
|
||||
09:33:54.775 [tid 880] hook: Game::ServerPlayer::OnTechResearched rva=0x00491790 mode=off (not installed)
|
||||
09:33:54.775 [tid 880] hook: Game::ServerPlayer::ComputeBudget rva=0x00463030 mode=off (not installed)
|
||||
09:33:54.775 [tid 880] hook: Game::ServerSystem::ProcessTurn rva=0x003598e0 mode=off (not installed)
|
||||
09:33:54.775 [tid 880] hook: Game::ServerSystem::GroupOutput rva=0x0034b7a0 mode=off (not installed)
|
||||
09:33:54.775 [tid 880] hook: Game::ServerSystem::ComputeTotalOutput rva=0x00350480 mode=off (not installed)
|
||||
09:33:54.775 [tid 880] player_turn: ServerPlayer::ProcessTurn hook armed (ratio helper at 010be950)
|
||||
09:33:54.775 [tid 880] hook: Game::ServerPlayer::ProcessTurn rva=0x00491340 mode=off (not installed)
|
||||
09:33:54.775 [tid 880] hook: Game::StrategyServer::MoveFleet rva=0x003d9ee0 mode=off (not installed)
|
||||
09:33:54.775 [tid 880] hook: Game::StrategyServer::ProcessFleetMovement rva=0x003da9a0 mode=off (not installed)
|
||||
09:33:54.775 [tid 880] hook: Game::StrategyHost::Autosave rva=0x00495210 mode=off (not installed)
|
||||
09:33:54.775 [tid 880] hook: Game::StrategyServer::ProcessTurn rva=0x003dc6c0 mode=off (not installed)
|
||||
09:33:54.775 [tid 880] hook: Game::StrategyServer::OnAllCombatDone_Tail rva=0x003d92a0 mode=off (not installed)
|
||||
09:33:54.775 [tid 880] hook: Game::StrategyServer::ApplyEncounterResult rva=0x003d8920 mode=off (not installed)
|
||||
09:33:54.775 [tid 880] hook: Game::StrategyServer::NodeLineDecay rva=0x003ae010 mode=off (not installed)
|
||||
09:33:54.775 [tid 880] hook: Game::StrategyServer::ProcessNodeSpaceTravel rva=0x003a0e20 mode=off (not installed)
|
||||
09:33:54.775 [tid 880] hook: Game::EncounterDetect::AssignContacts rva=0x003aa240 mode=off (not installed)
|
||||
09:33:54.775 [tid 880] hook: Game::EncounterDetect::ProcessTeamRecord rva=0x003ca640 mode=off (not installed)
|
||||
09:33:54.775 [tid 880] hook: Game::StrategyServer::BeginProcessTurn rva=0x003d98e0 mode=off (not installed)
|
||||
09:33:54.775 [tid 880] hook: Game::SVSOSwarmQueen::OnTurnBegin rva=0x00129930 mode=off (not installed)
|
||||
09:33:54.775 [tid 880] hook: Game::SVSOSwarmQueen::RegisterHives rva=0x00127630 mode=off (not installed)
|
||||
09:33:54.775 [tid 880] hook: Game::SVSOSwarmQueen::TickHives rva=0x00127770 mode=off (not installed)
|
||||
09:33:54.775 [tid 880] hook: Game::SVSOSlaversRefuel::UpdateDifficultyTier rva=0x00115820 mode=off (not installed)
|
||||
09:33:54.775 [tid 880] hook: Mars::RNG::Seed rva=0x0009fdf0 mode=off (not installed)
|
||||
09:33:54.775 [tid 880] hook: Game::StrategyApp::RunAI rva=0x004706f0 mode=off (not installed)
|
||||
09:33:54.806 [tid 880] drawsite: Mars::RNG::NextFloat rva=0x0007d830 -> va=00fbd830 create=MH_OK enable=MH_OK
|
||||
09:33:54.822 [tid 880] drawsite: Mars::RNG::NextInt rva=0x000271c0 -> va=00f671c0 create=MH_OK enable=MH_OK
|
||||
09:33:54.853 [tid 880] drawsite: Mars::RNG::Chance rva=0x004e6dd0 -> va=01426dd0 create=MH_OK enable=MH_OK
|
||||
09:33:54.869 [tid 880] drawsite: Mars::RNG::NextUInt rva=0x000f7670 -> va=01037670 create=MH_OK enable=MH_OK
|
||||
09:33:54.884 [tid 880] drawsite: Mars::RNG::FloatRange rva=0x0007d8a0 -> va=00fbd8a0 create=MH_OK enable=MH_OK
|
||||
09:33:54.916 [tid 880] drawsite: Mars::RNG::IntRangeBell rva=0x004e6d80 -> va=01426d80 create=MH_OK enable=MH_OK
|
||||
09:33:54.931 [tid 880] drawsite: Mars::RNG::GaussianRange rva=0x004e6e30 -> va=01426e30 create=MH_OK enable=MH_OK
|
||||
09:33:54.931 [tid 880] probe: installing 12 of 12 (probes= in shim.cfg)
|
||||
09:33:54.947 [tid 880] probe: Game::ServerSpyManager::vslot13 rva=0x004877b0 -> va=013c77b0 create=MH_OK enable=MH_OK
|
||||
09:33:54.963 [tid 880] probe: Game::ServerSpyManager::vslot14 rva=0x0048db80 -> va=013cdb80 create=MH_OK enable=MH_OK
|
||||
09:33:54.994 [tid 880] probe: Game::ServerTradeManagerImpl::vslot13 rva=0x0048ef80 -> va=013cef80 create=MH_OK enable=MH_OK
|
||||
09:33:55.009 [tid 880] probe: Game::ServerTradeManagerImpl::vslot15 rva=0x0042cca0 -> va=0136cca0 create=MH_OK enable=MH_OK
|
||||
09:33:55.025 [tid 880] probe: Game::SpyManager::Slot13RngCallee rva=0x004408e0 -> va=013808e0 create=MH_OK enable=MH_OK
|
||||
09:33:55.041 [tid 880] probe: Game::TradeManager::Slot13RngCalleeA rva=0x00420ca0 -> va=01360ca0 create=MH_OK enable=MH_OK
|
||||
09:33:55.072 [tid 880] probe: Game::TradeManager::Slot13RngCalleeB rva=0x0048b440 -> va=013cb440 create=MH_OK enable=MH_OK
|
||||
09:33:55.088 [tid 880] probe: Game::ServerTradeManager::CreateRaidEncounter rva=0x004938a0 -> va=013d38a0 create=MH_OK enable=MH_OK
|
||||
09:33:55.103 [tid 880] probe: Game::ServerTradeManager::GenerateTradeRaidEncounters rva=0x00493290 -> va=013d3290 create=MH_OK enable=MH_OK
|
||||
09:33:55.134 [tid 880] probe: Game::ServerSpyManager::vslot15 [control] rva=0x00487f30 -> va=013c7f30 create=MH_OK enable=MH_OK
|
||||
09:33:55.150 [tid 880] probe: Game::ServerTradeManagerImpl::vslot14 [control] rva=0x004590d0 -> va=013990d0 create=MH_OK enable=MH_OK
|
||||
09:33:55.166 [tid 880] probe: Game::EncounterDetect::Run [control] rva=0x003cb080 -> va=0130b080 create=MH_OK enable=MH_OK
|
||||
09:33:55.166 [tid 880] watch: disabled (watch=off)
|
||||
09:33:55.166 [tid 880] aiorders: disabled (aiorders=off)
|
||||
09:33:55.166 [tid 880] fpu: module init, entry cw=0x027f 53bit-double/nearest; force=off value=0x0000 sample_ticks=on
|
||||
09:33:55.166 [tid 880] fpu: sample_turn=on (off releases StrategyServer::ProcessTurn for another hook)
|
||||
09:33:55.166 [tid 880] fpu: StrategyClient::EndTurn rva=0x00383be0 -> va=012c3be0 MH_CreateHook -> MH_OK (trampoline=00a30d40)
|
||||
09:33:55.197 [tid 880] fpu: StrategyClient::EndTurn MH_EnableHook -> MH_OK
|
||||
09:33:55.197 [tid 880] fpu: StrategyServer::BeginProcessTurn rva=0x003d98e0 -> va=013198e0 MH_CreateHook -> MH_OK (trampoline=00a30d20)
|
||||
09:33:55.213 [tid 880] fpu: StrategyServer::BeginProcessTurn MH_EnableHook -> MH_OK
|
||||
09:33:55.213 [tid 880] fpu: StrategyServer::ProcessTurn rva=0x003dc6c0 -> va=0131c6c0 MH_CreateHook -> MH_OK (trampoline=00a30d00)
|
||||
09:33:55.228 [tid 880] fpu: StrategyServer::ProcessTurn MH_EnableHook -> MH_OK
|
||||
09:33:55.228 [tid 880] fpu: DemoApp::OnTick rva=0x0049a640 -> va=013da640 MH_CreateHook -> MH_OK (trampoline=00a30ce0)
|
||||
09:33:55.259 [tid 880] fpu: DemoApp::OnTick MH_EnableHook -> MH_OK
|
||||
09:33:55.259 [tid 880] selftest: Shim::SelfTest::Fill mode=trace checksum=075ef0c3 records=1
|
||||
09:33:55.275 [tid 880] Application::Initialize called (this=00a88128)
|
||||
09:33:56.166 [tid 880] fpu: TICK BASELINE at OnTick (this=00a88128): cw=0x127f 53bit-double/nearest
|
||||
09:39:38.180 [tid 880] fpu: sample at StrategyClient::EndTurn (this=1e0711e8): cw=0x127f 53bit-double/nearest [no fpu.force configured]
|
||||
09:39:41.289 [tid 880] fpu: sample at StrategyClient::EndTurn (this=32c5e628): cw=0x127f 53bit-double/nearest [no fpu.force configured]
|
||||
09:39:41.336 [tid 880] fpu: sample at StrategyClient::EndTurn (this=32c58038): cw=0x127f 53bit-double/nearest [no fpu.force configured]
|
||||
09:39:41.383 [tid 880] fpu: sample at StrategyClient::EndTurn (this=32c5d798): cw=0x127f 53bit-double/nearest [no fpu.force configured]
|
||||
09:39:42.305 [tid 880] fpu: sample at StrategyServer::BeginProcessTurn (this=0d2908c8): cw=0x127f 53bit-double/nearest [no fpu.force configured]
|
||||
09:39:42.305 [tid 880] fpu: sample at StrategyServer::ProcessTurn (this=0d2908c8): cw=0x127f 53bit-double/nearest
|
||||
09:39:42.336 [tid 880] research: mode=compare steps=1 completions=1 overbudget=1166 cascade_possible=1 ok=1 cascade_completions=1 unlocked=3 otch_appends=1 roll_draws=0 failures=0 depth=0 name_unreadable=0
|
||||
09:39:42.383 [tid 880] research: mode=compare steps=1 completions=0 overbudget=0 cascade_possible=1 ok=1 cascade_completions=0 unlocked=0 otch_appends=0 roll_draws=0 failures=0 depth=0 name_unreadable=0
|
||||
09:39:42.398 [tid 880] research: mode=compare steps=1 completions=0 overbudget=0 cascade_possible=1 ok=1 cascade_completions=0 unlocked=0 otch_appends=0 roll_draws=0 failures=0 depth=0 name_unreadable=0
|
||||
118
verify/results/shim/cr/cr-R0.log
Normal file
118
verify/results/shim/cr/cr-R0.log
Normal file
|
|
@ -0,0 +1,118 @@
|
|||
09:51:31.009 [tid 19724] ==== sots-engine shim (binkw32 proxy) build cr-618ccb1-20260909T131556Z ====
|
||||
09:51:31.009 [tid 19724] exe: C:\SOTS\Sword of the Stars.exe
|
||||
09:51:31.009 [tid 19724] exe base=0x00f40000 (link-time image base 0x00400000, ASLR delta +11796480) pid=20348 shim=71d70000
|
||||
09:51:31.009 [tid 19724] addresses: Source: sots-re ghidra/addresses.json @ aa8d3fb, generated 2026-09-09 by tools/gen_addresses.py
|
||||
09:51:31.009 [tid 19724] config: hooks=trace
|
||||
09:51:31.009 [tid 19724] config: hook.Game::EncounterDetect::AssignContacts=off
|
||||
09:51:31.009 [tid 19724] config: hook.Game::EncounterDetect::ProcessTeamRecord=off
|
||||
09:51:31.009 [tid 19724] config: hook.Game::SVSOSlaversRefuel::UpdateDifficultyTier=off
|
||||
09:51:31.009 [tid 19724] config: hook.Game::SVSOSwarmQueen::OnTurnBegin=off
|
||||
09:51:31.009 [tid 19724] config: hook.Game::SVSOSwarmQueen::RegisterHives=off
|
||||
09:51:31.009 [tid 19724] config: hook.Game::SVSOSwarmQueen::TickHives=off
|
||||
09:51:31.009 [tid 19724] config: hook.Game::SectionDictionary::SectionDictionary=off
|
||||
09:51:31.025 [tid 19724] config: hook.Game::ServerPlayer::ComputeBudget=off
|
||||
09:51:31.025 [tid 19724] config: hook.Game::ServerPlayer::OnTechResearched=off
|
||||
09:51:31.025 [tid 19724] config: hook.Game::ServerPlayer::ProcessTurn=off
|
||||
09:51:31.025 [tid 19724] config: hook.Game::ServerSystem::ComputeTotalOutput=off
|
||||
09:51:31.025 [tid 19724] config: hook.Game::ServerSystem::GroupOutput=off
|
||||
09:51:31.025 [tid 19724] config: hook.Game::ServerSystem::ProcessTurn=off
|
||||
09:51:31.025 [tid 19724] config: hook.Game::StrategyApp::RunAI=off
|
||||
09:51:31.025 [tid 19724] config: hook.Game::StrategyHost::Autosave=off
|
||||
09:51:31.025 [tid 19724] config: hook.Game::StrategyServer::ApplyEncounterResult=off
|
||||
09:51:31.025 [tid 19724] config: hook.Game::StrategyServer::BeginProcessTurn=off
|
||||
09:51:31.025 [tid 19724] config: hook.Game::StrategyServer::MoveFleet=off
|
||||
09:51:31.025 [tid 19724] config: hook.Game::StrategyServer::NodeLineDecay=off
|
||||
09:51:31.025 [tid 19724] config: hook.Game::StrategyServer::OnAllCombatDone_Tail=off
|
||||
09:51:31.025 [tid 19724] config: hook.Game::StrategyServer::ProcessFleetMovement=off
|
||||
09:51:31.025 [tid 19724] config: hook.Game::StrategyServer::ProcessNodeSpaceTravel=off
|
||||
09:51:31.025 [tid 19724] config: hook.Game::StrategyServer::ProcessTurn=off
|
||||
09:51:31.025 [tid 19724] config: hook.Game::WeaponDictionary::Init=off
|
||||
09:51:31.025 [tid 19724] config: hook.Mars::GlobalConsts::LoadFile=off
|
||||
09:51:31.025 [tid 19724] config: hook.Mars::RNG::Seed=off
|
||||
09:51:31.025 [tid 19724] config: hook.Game::TechTree::ProcessResearch=replace
|
||||
09:51:31.025 [tid 19724] config: research.replace_cascade=off
|
||||
09:51:31.025 [tid 19724] config: trace.path=C:\SOTS\shim.trace.jsonl
|
||||
09:51:31.025 [tid 19724] config: trace.inline_max=256
|
||||
09:51:31.025 [tid 19724] config: trace.flush=always
|
||||
09:51:31.088 [tid 19724] trace: C:\SOTS\shim.trace.jsonl (default mode trace, inline_max 256, flush always)
|
||||
09:51:31.088 [tid 19724] hook: Mars_Application_Initialize rva=0x004a0e50 -> va=013e0e50
|
||||
09:51:31.088 [tid 19724] hook: MH_Initialize -> MH_OK
|
||||
09:51:31.088 [tid 19724] hook: MH_CreateHook -> MH_OK (trampoline=017e0fe0)
|
||||
09:51:31.119 [tid 19724] hook: MH_EnableHook -> MH_OK
|
||||
09:51:31.119 [tid 19724] cfg: GlobalConsts hook ready (scale constant 0.017453292519943295)
|
||||
09:51:31.119 [tid 19724] hook: Mars::GlobalConsts::LoadFile rva=0x004b73c0 mode=off (not installed)
|
||||
09:51:31.119 [tid 19724] dict: dictionaries hook ready (crt new=73e7232b delete=73e70174)
|
||||
09:51:31.119 [tid 19724] hook: Game::WeaponDictionary::Init rva=0x0019a4c0 mode=off (not installed)
|
||||
09:51:31.119 [tid 19724] hook: Game::SectionDictionary::SectionDictionary rva=0x00176f40 mode=off (not installed)
|
||||
09:51:31.119 [tid 19724] research: ProcessResearch hook ready (Cost=010bda00, node=0x34, rng=0x9cc, fpu_cw=0x027f, replace_cascade=off)
|
||||
09:51:31.119 [tid 19724] hook: Game::TechTree::ProcessResearch rva=0x001876c0 -> va=010c76c0 MH_CreateHook -> MH_OK (trampoline=017e0fc0)
|
||||
09:51:31.134 [tid 19724] hook: Game::TechTree::ProcessResearch MH_EnableHook -> MH_OK mode=replace
|
||||
09:51:31.134 [tid 19724] techfx: OnTechResearched hook ready (regions=15, gate=0/0, fpu_cw=0x027f)
|
||||
09:51:31.134 [tid 19724] hook: Game::ServerPlayer::OnTechResearched rva=0x00491790 mode=off (not installed)
|
||||
09:51:31.134 [tid 19724] hook: Game::ServerPlayer::ComputeBudget rva=0x00463030 mode=off (not installed)
|
||||
09:51:31.134 [tid 19724] hook: Game::ServerSystem::ProcessTurn rva=0x003598e0 mode=off (not installed)
|
||||
09:51:31.134 [tid 19724] hook: Game::ServerSystem::GroupOutput rva=0x0034b7a0 mode=off (not installed)
|
||||
09:51:31.134 [tid 19724] hook: Game::ServerSystem::ComputeTotalOutput rva=0x00350480 mode=off (not installed)
|
||||
09:51:31.134 [tid 19724] player_turn: ServerPlayer::ProcessTurn hook armed (ratio helper at 010be950)
|
||||
09:51:31.134 [tid 19724] hook: Game::ServerPlayer::ProcessTurn rva=0x00491340 mode=off (not installed)
|
||||
09:51:31.134 [tid 19724] hook: Game::StrategyServer::MoveFleet rva=0x003d9ee0 mode=off (not installed)
|
||||
09:51:31.134 [tid 19724] hook: Game::StrategyServer::ProcessFleetMovement rva=0x003da9a0 mode=off (not installed)
|
||||
09:51:31.134 [tid 19724] hook: Game::StrategyHost::Autosave rva=0x00495210 mode=off (not installed)
|
||||
09:51:31.134 [tid 19724] hook: Game::StrategyServer::ProcessTurn rva=0x003dc6c0 mode=off (not installed)
|
||||
09:51:31.134 [tid 19724] hook: Game::StrategyServer::OnAllCombatDone_Tail rva=0x003d92a0 mode=off (not installed)
|
||||
09:51:31.134 [tid 19724] hook: Game::StrategyServer::ApplyEncounterResult rva=0x003d8920 mode=off (not installed)
|
||||
09:51:31.134 [tid 19724] hook: Game::StrategyServer::NodeLineDecay rva=0x003ae010 mode=off (not installed)
|
||||
09:51:31.134 [tid 19724] hook: Game::StrategyServer::ProcessNodeSpaceTravel rva=0x003a0e20 mode=off (not installed)
|
||||
09:51:31.134 [tid 19724] hook: Game::EncounterDetect::AssignContacts rva=0x003aa240 mode=off (not installed)
|
||||
09:51:31.134 [tid 19724] hook: Game::EncounterDetect::ProcessTeamRecord rva=0x003ca640 mode=off (not installed)
|
||||
09:51:31.134 [tid 19724] hook: Game::StrategyServer::BeginProcessTurn rva=0x003d98e0 mode=off (not installed)
|
||||
09:51:31.134 [tid 19724] hook: Game::SVSOSwarmQueen::OnTurnBegin rva=0x00129930 mode=off (not installed)
|
||||
09:51:31.134 [tid 19724] hook: Game::SVSOSwarmQueen::RegisterHives rva=0x00127630 mode=off (not installed)
|
||||
09:51:31.134 [tid 19724] hook: Game::SVSOSwarmQueen::TickHives rva=0x00127770 mode=off (not installed)
|
||||
09:51:31.134 [tid 19724] hook: Game::SVSOSlaversRefuel::UpdateDifficultyTier rva=0x00115820 mode=off (not installed)
|
||||
09:51:31.134 [tid 19724] hook: Mars::RNG::Seed rva=0x0009fdf0 mode=off (not installed)
|
||||
09:51:31.134 [tid 19724] hook: Game::StrategyApp::RunAI rva=0x004706f0 mode=off (not installed)
|
||||
09:51:31.166 [tid 19724] drawsite: Mars::RNG::NextFloat rva=0x0007d830 -> va=00fbd830 create=MH_OK enable=MH_OK
|
||||
09:51:31.181 [tid 19724] drawsite: Mars::RNG::NextInt rva=0x000271c0 -> va=00f671c0 create=MH_OK enable=MH_OK
|
||||
09:51:31.213 [tid 19724] drawsite: Mars::RNG::Chance rva=0x004e6dd0 -> va=01426dd0 create=MH_OK enable=MH_OK
|
||||
09:51:31.228 [tid 19724] drawsite: Mars::RNG::NextUInt rva=0x000f7670 -> va=01037670 create=MH_OK enable=MH_OK
|
||||
09:51:31.275 [tid 19724] drawsite: Mars::RNG::FloatRange rva=0x0007d8a0 -> va=00fbd8a0 create=MH_OK enable=MH_OK
|
||||
09:51:31.291 [tid 19724] drawsite: Mars::RNG::IntRangeBell rva=0x004e6d80 -> va=01426d80 create=MH_OK enable=MH_OK
|
||||
09:51:31.306 [tid 19724] drawsite: Mars::RNG::GaussianRange rva=0x004e6e30 -> va=01426e30 create=MH_OK enable=MH_OK
|
||||
09:51:31.306 [tid 19724] probe: installing 12 of 12 (probes= in shim.cfg)
|
||||
09:51:31.338 [tid 19724] probe: Game::ServerSpyManager::vslot13 rva=0x004877b0 -> va=013c77b0 create=MH_OK enable=MH_OK
|
||||
09:51:31.353 [tid 19724] probe: Game::ServerSpyManager::vslot14 rva=0x0048db80 -> va=013cdb80 create=MH_OK enable=MH_OK
|
||||
09:51:31.369 [tid 19724] probe: Game::ServerTradeManagerImpl::vslot13 rva=0x0048ef80 -> va=013cef80 create=MH_OK enable=MH_OK
|
||||
09:51:31.400 [tid 19724] probe: Game::ServerTradeManagerImpl::vslot15 rva=0x0042cca0 -> va=0136cca0 create=MH_OK enable=MH_OK
|
||||
09:51:31.416 [tid 19724] probe: Game::SpyManager::Slot13RngCallee rva=0x004408e0 -> va=013808e0 create=MH_OK enable=MH_OK
|
||||
09:51:31.431 [tid 19724] probe: Game::TradeManager::Slot13RngCalleeA rva=0x00420ca0 -> va=01360ca0 create=MH_OK enable=MH_OK
|
||||
09:51:31.463 [tid 19724] probe: Game::TradeManager::Slot13RngCalleeB rva=0x0048b440 -> va=013cb440 create=MH_OK enable=MH_OK
|
||||
09:51:31.478 [tid 19724] probe: Game::ServerTradeManager::CreateRaidEncounter rva=0x004938a0 -> va=013d38a0 create=MH_OK enable=MH_OK
|
||||
09:51:31.494 [tid 19724] probe: Game::ServerTradeManager::GenerateTradeRaidEncounters rva=0x00493290 -> va=013d3290 create=MH_OK enable=MH_OK
|
||||
09:51:31.525 [tid 19724] probe: Game::ServerSpyManager::vslot15 [control] rva=0x00487f30 -> va=013c7f30 create=MH_OK enable=MH_OK
|
||||
09:51:31.541 [tid 19724] probe: Game::ServerTradeManagerImpl::vslot14 [control] rva=0x004590d0 -> va=013990d0 create=MH_OK enable=MH_OK
|
||||
09:51:31.572 [tid 19724] probe: Game::EncounterDetect::Run [control] rva=0x003cb080 -> va=0130b080 create=MH_OK enable=MH_OK
|
||||
09:51:31.572 [tid 19724] watch: disabled (watch=off)
|
||||
09:51:31.572 [tid 19724] aiorders: disabled (aiorders=off)
|
||||
09:51:31.572 [tid 19724] fpu: module init, entry cw=0x027f 53bit-double/nearest; force=off value=0x0000 sample_ticks=on
|
||||
09:51:31.572 [tid 19724] fpu: sample_turn=on (off releases StrategyServer::ProcessTurn for another hook)
|
||||
09:51:31.572 [tid 19724] fpu: StrategyClient::EndTurn rva=0x00383be0 -> va=012c3be0 MH_CreateHook -> MH_OK (trampoline=017e0d40)
|
||||
09:51:31.588 [tid 19724] fpu: StrategyClient::EndTurn MH_EnableHook -> MH_OK
|
||||
09:51:31.588 [tid 19724] fpu: StrategyServer::BeginProcessTurn rva=0x003d98e0 -> va=013198e0 MH_CreateHook -> MH_OK (trampoline=017e0d20)
|
||||
09:51:31.619 [tid 19724] fpu: StrategyServer::BeginProcessTurn MH_EnableHook -> MH_OK
|
||||
09:51:31.619 [tid 19724] fpu: StrategyServer::ProcessTurn rva=0x003dc6c0 -> va=0131c6c0 MH_CreateHook -> MH_OK (trampoline=017e0d00)
|
||||
09:51:31.634 [tid 19724] fpu: StrategyServer::ProcessTurn MH_EnableHook -> MH_OK
|
||||
09:51:31.634 [tid 19724] fpu: DemoApp::OnTick rva=0x0049a640 -> va=013da640 MH_CreateHook -> MH_OK (trampoline=017e0ce0)
|
||||
09:51:31.666 [tid 19724] fpu: DemoApp::OnTick MH_EnableHook -> MH_OK
|
||||
09:51:31.666 [tid 19724] selftest: Shim::SelfTest::Fill mode=trace checksum=075ef0c3 records=1
|
||||
09:51:31.681 [tid 19724] Application::Initialize called (this=03938128)
|
||||
09:51:32.556 [tid 19724] fpu: TICK BASELINE at OnTick (this=03938128): cw=0x127f 53bit-double/nearest
|
||||
09:57:42.520 [tid 19724] fpu: sample at StrategyClient::EndTurn (this=0dc22d40): cw=0x127f 53bit-double/nearest [no fpu.force configured]
|
||||
09:57:45.614 [tid 19724] fpu: sample at StrategyClient::EndTurn (this=345fdee8): cw=0x127f 53bit-double/nearest [no fpu.force configured]
|
||||
09:57:45.645 [tid 19724] fpu: sample at StrategyClient::EndTurn (this=345fabf0): cw=0x127f 53bit-double/nearest [no fpu.force configured]
|
||||
09:57:45.692 [tid 19724] fpu: sample at StrategyClient::EndTurn (this=345fb338): cw=0x127f 53bit-double/nearest [no fpu.force configured]
|
||||
09:57:46.598 [tid 19724] fpu: sample at StrategyServer::BeginProcessTurn (this=0dc25ab8): cw=0x127f 53bit-double/nearest [no fpu.force configured]
|
||||
09:57:46.598 [tid 19724] fpu: sample at StrategyServer::ProcessTurn (this=0dc25ab8): cw=0x127f 53bit-double/nearest
|
||||
09:57:46.614 [tid 19724] research: mode=replace steps=1 completions=1 overbudget=1166 cascade_possible=0 ok=0 cascade_completions=0 unlocked=0 otch_appends=0 roll_draws=0 failures=0 depth=0 name_unreadable=0
|
||||
09:57:46.629 [tid 19724] research: mode=replace steps=1 completions=0 overbudget=0 cascade_possible=0 ok=0 cascade_completions=0 unlocked=0 otch_appends=0 roll_draws=0 failures=0 depth=0 name_unreadable=0
|
||||
09:57:46.629 [tid 19724] research: mode=replace steps=1 completions=0 overbudget=0 cascade_possible=0 ok=0 cascade_completions=0 unlocked=0 otch_appends=0 roll_draws=0 failures=0 depth=0 name_unreadable=0
|
||||
118
verify/results/shim/cr/cr-R1.log
Normal file
118
verify/results/shim/cr/cr-R1.log
Normal file
|
|
@ -0,0 +1,118 @@
|
|||
09:42:14.649 [tid 19172] ==== sots-engine shim (binkw32 proxy) build cr-618ccb1-20260909T131556Z ====
|
||||
09:42:14.649 [tid 19172] exe: C:\SOTS\Sword of the Stars.exe
|
||||
09:42:14.649 [tid 19172] exe base=0x00f40000 (link-time image base 0x00400000, ASLR delta +11796480) pid=20592 shim=71d70000
|
||||
09:42:14.649 [tid 19172] addresses: Source: sots-re ghidra/addresses.json @ aa8d3fb, generated 2026-09-09 by tools/gen_addresses.py
|
||||
09:42:14.649 [tid 19172] config: hooks=trace
|
||||
09:42:14.649 [tid 19172] config: hook.Game::EncounterDetect::AssignContacts=off
|
||||
09:42:14.649 [tid 19172] config: hook.Game::EncounterDetect::ProcessTeamRecord=off
|
||||
09:42:14.649 [tid 19172] config: hook.Game::SVSOSlaversRefuel::UpdateDifficultyTier=off
|
||||
09:42:14.649 [tid 19172] config: hook.Game::SVSOSwarmQueen::OnTurnBegin=off
|
||||
09:42:14.649 [tid 19172] config: hook.Game::SVSOSwarmQueen::RegisterHives=off
|
||||
09:42:14.649 [tid 19172] config: hook.Game::SVSOSwarmQueen::TickHives=off
|
||||
09:42:14.649 [tid 19172] config: hook.Game::SectionDictionary::SectionDictionary=off
|
||||
09:42:14.649 [tid 19172] config: hook.Game::ServerPlayer::ComputeBudget=off
|
||||
09:42:14.649 [tid 19172] config: hook.Game::ServerPlayer::OnTechResearched=off
|
||||
09:42:14.649 [tid 19172] config: hook.Game::ServerPlayer::ProcessTurn=off
|
||||
09:42:14.649 [tid 19172] config: hook.Game::ServerSystem::ComputeTotalOutput=off
|
||||
09:42:14.649 [tid 19172] config: hook.Game::ServerSystem::GroupOutput=off
|
||||
09:42:14.649 [tid 19172] config: hook.Game::ServerSystem::ProcessTurn=off
|
||||
09:42:14.649 [tid 19172] config: hook.Game::StrategyApp::RunAI=off
|
||||
09:42:14.649 [tid 19172] config: hook.Game::StrategyHost::Autosave=off
|
||||
09:42:14.649 [tid 19172] config: hook.Game::StrategyServer::ApplyEncounterResult=off
|
||||
09:42:14.649 [tid 19172] config: hook.Game::StrategyServer::BeginProcessTurn=off
|
||||
09:42:14.649 [tid 19172] config: hook.Game::StrategyServer::MoveFleet=off
|
||||
09:42:14.649 [tid 19172] config: hook.Game::StrategyServer::NodeLineDecay=off
|
||||
09:42:14.649 [tid 19172] config: hook.Game::StrategyServer::OnAllCombatDone_Tail=off
|
||||
09:42:14.649 [tid 19172] config: hook.Game::StrategyServer::ProcessFleetMovement=off
|
||||
09:42:14.649 [tid 19172] config: hook.Game::StrategyServer::ProcessNodeSpaceTravel=off
|
||||
09:42:14.649 [tid 19172] config: hook.Game::StrategyServer::ProcessTurn=off
|
||||
09:42:14.649 [tid 19172] config: hook.Game::WeaponDictionary::Init=off
|
||||
09:42:14.649 [tid 19172] config: hook.Mars::GlobalConsts::LoadFile=off
|
||||
09:42:14.649 [tid 19172] config: hook.Mars::RNG::Seed=off
|
||||
09:42:14.649 [tid 19172] config: hook.Game::TechTree::ProcessResearch=replace
|
||||
09:42:14.649 [tid 19172] config: research.replace_cascade=on
|
||||
09:42:14.649 [tid 19172] config: trace.path=C:\SOTS\shim.trace.jsonl
|
||||
09:42:14.649 [tid 19172] config: trace.inline_max=256
|
||||
09:42:14.649 [tid 19172] config: trace.flush=always
|
||||
09:42:14.742 [tid 19172] trace: C:\SOTS\shim.trace.jsonl (default mode trace, inline_max 256, flush always)
|
||||
09:42:14.742 [tid 19172] hook: Mars_Application_Initialize rva=0x004a0e50 -> va=013e0e50
|
||||
09:42:14.742 [tid 19172] hook: MH_Initialize -> MH_OK
|
||||
09:42:14.742 [tid 19172] hook: MH_CreateHook -> MH_OK (trampoline=00cd0fe0)
|
||||
09:42:14.773 [tid 19172] hook: MH_EnableHook -> MH_OK
|
||||
09:42:14.773 [tid 19172] cfg: GlobalConsts hook ready (scale constant 0.017453292519943295)
|
||||
09:42:14.773 [tid 19172] hook: Mars::GlobalConsts::LoadFile rva=0x004b73c0 mode=off (not installed)
|
||||
09:42:14.773 [tid 19172] dict: dictionaries hook ready (crt new=73e7232b delete=73e70174)
|
||||
09:42:14.773 [tid 19172] hook: Game::WeaponDictionary::Init rva=0x0019a4c0 mode=off (not installed)
|
||||
09:42:14.773 [tid 19172] hook: Game::SectionDictionary::SectionDictionary rva=0x00176f40 mode=off (not installed)
|
||||
09:42:14.773 [tid 19172] research: ProcessResearch hook ready (Cost=010bda00, node=0x34, rng=0x9cc, fpu_cw=0x027f, replace_cascade=on)
|
||||
09:42:14.773 [tid 19172] hook: Game::TechTree::ProcessResearch rva=0x001876c0 -> va=010c76c0 MH_CreateHook -> MH_OK (trampoline=00cd0fc0)
|
||||
09:42:14.805 [tid 19172] hook: Game::TechTree::ProcessResearch MH_EnableHook -> MH_OK mode=replace
|
||||
09:42:14.805 [tid 19172] techfx: OnTechResearched hook ready (regions=15, gate=0/0, fpu_cw=0x027f)
|
||||
09:42:14.805 [tid 19172] hook: Game::ServerPlayer::OnTechResearched rva=0x00491790 mode=off (not installed)
|
||||
09:42:14.805 [tid 19172] hook: Game::ServerPlayer::ComputeBudget rva=0x00463030 mode=off (not installed)
|
||||
09:42:14.805 [tid 19172] hook: Game::ServerSystem::ProcessTurn rva=0x003598e0 mode=off (not installed)
|
||||
09:42:14.805 [tid 19172] hook: Game::ServerSystem::GroupOutput rva=0x0034b7a0 mode=off (not installed)
|
||||
09:42:14.805 [tid 19172] hook: Game::ServerSystem::ComputeTotalOutput rva=0x00350480 mode=off (not installed)
|
||||
09:42:14.805 [tid 19172] player_turn: ServerPlayer::ProcessTurn hook armed (ratio helper at 010be950)
|
||||
09:42:14.805 [tid 19172] hook: Game::ServerPlayer::ProcessTurn rva=0x00491340 mode=off (not installed)
|
||||
09:42:14.805 [tid 19172] hook: Game::StrategyServer::MoveFleet rva=0x003d9ee0 mode=off (not installed)
|
||||
09:42:14.805 [tid 19172] hook: Game::StrategyServer::ProcessFleetMovement rva=0x003da9a0 mode=off (not installed)
|
||||
09:42:14.805 [tid 19172] hook: Game::StrategyHost::Autosave rva=0x00495210 mode=off (not installed)
|
||||
09:42:14.805 [tid 19172] hook: Game::StrategyServer::ProcessTurn rva=0x003dc6c0 mode=off (not installed)
|
||||
09:42:14.805 [tid 19172] hook: Game::StrategyServer::OnAllCombatDone_Tail rva=0x003d92a0 mode=off (not installed)
|
||||
09:42:14.805 [tid 19172] hook: Game::StrategyServer::ApplyEncounterResult rva=0x003d8920 mode=off (not installed)
|
||||
09:42:14.805 [tid 19172] hook: Game::StrategyServer::NodeLineDecay rva=0x003ae010 mode=off (not installed)
|
||||
09:42:14.805 [tid 19172] hook: Game::StrategyServer::ProcessNodeSpaceTravel rva=0x003a0e20 mode=off (not installed)
|
||||
09:42:14.805 [tid 19172] hook: Game::EncounterDetect::AssignContacts rva=0x003aa240 mode=off (not installed)
|
||||
09:42:14.805 [tid 19172] hook: Game::EncounterDetect::ProcessTeamRecord rva=0x003ca640 mode=off (not installed)
|
||||
09:42:14.805 [tid 19172] hook: Game::StrategyServer::BeginProcessTurn rva=0x003d98e0 mode=off (not installed)
|
||||
09:42:14.805 [tid 19172] hook: Game::SVSOSwarmQueen::OnTurnBegin rva=0x00129930 mode=off (not installed)
|
||||
09:42:14.805 [tid 19172] hook: Game::SVSOSwarmQueen::RegisterHives rva=0x00127630 mode=off (not installed)
|
||||
09:42:14.805 [tid 19172] hook: Game::SVSOSwarmQueen::TickHives rva=0x00127770 mode=off (not installed)
|
||||
09:42:14.805 [tid 19172] hook: Game::SVSOSlaversRefuel::UpdateDifficultyTier rva=0x00115820 mode=off (not installed)
|
||||
09:42:14.805 [tid 19172] hook: Mars::RNG::Seed rva=0x0009fdf0 mode=off (not installed)
|
||||
09:42:14.805 [tid 19172] hook: Game::StrategyApp::RunAI rva=0x004706f0 mode=off (not installed)
|
||||
09:42:14.820 [tid 19172] drawsite: Mars::RNG::NextFloat rva=0x0007d830 -> va=00fbd830 create=MH_OK enable=MH_OK
|
||||
09:42:14.852 [tid 19172] drawsite: Mars::RNG::NextInt rva=0x000271c0 -> va=00f671c0 create=MH_OK enable=MH_OK
|
||||
09:42:14.867 [tid 19172] drawsite: Mars::RNG::Chance rva=0x004e6dd0 -> va=01426dd0 create=MH_OK enable=MH_OK
|
||||
09:42:14.883 [tid 19172] drawsite: Mars::RNG::NextUInt rva=0x000f7670 -> va=01037670 create=MH_OK enable=MH_OK
|
||||
09:42:14.916 [tid 19172] drawsite: Mars::RNG::FloatRange rva=0x0007d8a0 -> va=00fbd8a0 create=MH_OK enable=MH_OK
|
||||
09:42:14.945 [tid 19172] drawsite: Mars::RNG::IntRangeBell rva=0x004e6d80 -> va=01426d80 create=MH_OK enable=MH_OK
|
||||
09:42:14.961 [tid 19172] drawsite: Mars::RNG::GaussianRange rva=0x004e6e30 -> va=01426e30 create=MH_OK enable=MH_OK
|
||||
09:42:14.961 [tid 19172] probe: installing 12 of 12 (probes= in shim.cfg)
|
||||
09:42:14.992 [tid 19172] probe: Game::ServerSpyManager::vslot13 rva=0x004877b0 -> va=013c77b0 create=MH_OK enable=MH_OK
|
||||
09:42:15.008 [tid 19172] probe: Game::ServerSpyManager::vslot14 rva=0x0048db80 -> va=013cdb80 create=MH_OK enable=MH_OK
|
||||
09:42:15.039 [tid 19172] probe: Game::ServerTradeManagerImpl::vslot13 rva=0x0048ef80 -> va=013cef80 create=MH_OK enable=MH_OK
|
||||
09:42:15.070 [tid 19172] probe: Game::ServerTradeManagerImpl::vslot15 rva=0x0042cca0 -> va=0136cca0 create=MH_OK enable=MH_OK
|
||||
09:42:15.086 [tid 19172] probe: Game::SpyManager::Slot13RngCallee rva=0x004408e0 -> va=013808e0 create=MH_OK enable=MH_OK
|
||||
09:42:15.118 [tid 19172] probe: Game::TradeManager::Slot13RngCalleeA rva=0x00420ca0 -> va=01360ca0 create=MH_OK enable=MH_OK
|
||||
09:42:15.133 [tid 19172] probe: Game::TradeManager::Slot13RngCalleeB rva=0x0048b440 -> va=013cb440 create=MH_OK enable=MH_OK
|
||||
09:42:15.148 [tid 19172] probe: Game::ServerTradeManager::CreateRaidEncounter rva=0x004938a0 -> va=013d38a0 create=MH_OK enable=MH_OK
|
||||
09:42:15.180 [tid 19172] probe: Game::ServerTradeManager::GenerateTradeRaidEncounters rva=0x00493290 -> va=013d3290 create=MH_OK enable=MH_OK
|
||||
09:42:15.211 [tid 19172] probe: Game::ServerSpyManager::vslot15 [control] rva=0x00487f30 -> va=013c7f30 create=MH_OK enable=MH_OK
|
||||
09:42:15.226 [tid 19172] probe: Game::ServerTradeManagerImpl::vslot14 [control] rva=0x004590d0 -> va=013990d0 create=MH_OK enable=MH_OK
|
||||
09:42:15.258 [tid 19172] probe: Game::EncounterDetect::Run [control] rva=0x003cb080 -> va=0130b080 create=MH_OK enable=MH_OK
|
||||
09:42:15.258 [tid 19172] watch: disabled (watch=off)
|
||||
09:42:15.258 [tid 19172] aiorders: disabled (aiorders=off)
|
||||
09:42:15.258 [tid 19172] fpu: module init, entry cw=0x027f 53bit-double/nearest; force=off value=0x0000 sample_ticks=on
|
||||
09:42:15.258 [tid 19172] fpu: sample_turn=on (off releases StrategyServer::ProcessTurn for another hook)
|
||||
09:42:15.258 [tid 19172] fpu: StrategyClient::EndTurn rva=0x00383be0 -> va=012c3be0 MH_CreateHook -> MH_OK (trampoline=00cd0d40)
|
||||
09:42:15.273 [tid 19172] fpu: StrategyClient::EndTurn MH_EnableHook -> MH_OK
|
||||
09:42:15.273 [tid 19172] fpu: StrategyServer::BeginProcessTurn rva=0x003d98e0 -> va=013198e0 MH_CreateHook -> MH_OK (trampoline=00cd0d20)
|
||||
09:42:15.305 [tid 19172] fpu: StrategyServer::BeginProcessTurn MH_EnableHook -> MH_OK
|
||||
09:42:15.305 [tid 19172] fpu: StrategyServer::ProcessTurn rva=0x003dc6c0 -> va=0131c6c0 MH_CreateHook -> MH_OK (trampoline=00cd0d00)
|
||||
09:42:15.320 [tid 19172] fpu: StrategyServer::ProcessTurn MH_EnableHook -> MH_OK
|
||||
09:42:15.320 [tid 19172] fpu: DemoApp::OnTick rva=0x0049a640 -> va=013da640 MH_CreateHook -> MH_OK (trampoline=00cd0ce0)
|
||||
09:42:15.351 [tid 19172] fpu: DemoApp::OnTick MH_EnableHook -> MH_OK
|
||||
09:42:15.351 [tid 19172] selftest: Shim::SelfTest::Fill mode=trace checksum=075ef0c3 records=1
|
||||
09:42:15.367 [tid 19172] Application::Initialize called (this=03548128)
|
||||
09:42:16.336 [tid 19172] fpu: TICK BASELINE at OnTick (this=03548128): cw=0x127f 53bit-double/nearest
|
||||
09:48:17.041 [tid 19172] fpu: sample at StrategyClient::EndTurn (this=0d6dd1e0): cw=0x127f 53bit-double/nearest [no fpu.force configured]
|
||||
09:48:20.150 [tid 19172] fpu: sample at StrategyClient::EndTurn (this=32e7aed0): cw=0x127f 53bit-double/nearest [no fpu.force configured]
|
||||
09:48:20.181 [tid 19172] fpu: sample at StrategyClient::EndTurn (this=32e7f7a0): cw=0x127f 53bit-double/nearest [no fpu.force configured]
|
||||
09:48:20.228 [tid 19172] fpu: sample at StrategyClient::EndTurn (this=32e7a040): cw=0x127f 53bit-double/nearest [no fpu.force configured]
|
||||
09:48:21.134 [tid 19172] fpu: sample at StrategyServer::BeginProcessTurn (this=0d66ade8): cw=0x127f 53bit-double/nearest [no fpu.force configured]
|
||||
09:48:21.134 [tid 19172] fpu: sample at StrategyServer::ProcessTurn (this=0d66ade8): cw=0x127f 53bit-double/nearest
|
||||
09:48:21.150 [tid 19172] research: mode=replace steps=1 completions=1 overbudget=1166 cascade_possible=1 ok=1 cascade_completions=1 unlocked=3 otch_appends=1 roll_draws=0 failures=0 depth=0 name_unreadable=0
|
||||
09:48:21.181 [tid 19172] research: mode=replace steps=1 completions=0 overbudget=0 cascade_possible=1 ok=1 cascade_completions=0 unlocked=0 otch_appends=0 roll_draws=0 failures=0 depth=0 name_unreadable=0
|
||||
09:48:21.197 [tid 19172] research: mode=replace steps=1 completions=0 overbudget=0 cascade_possible=1 ok=1 cascade_completions=0 unlocked=0 otch_appends=0 roll_draws=0 failures=0 depth=0 name_unreadable=0
|
||||
BIN
verify/traces/cr-N.jsonl.gz
Normal file
BIN
verify/traces/cr-N.jsonl.gz
Normal file
Binary file not shown.
BIN
verify/traces/cr-R0.jsonl.gz
Normal file
BIN
verify/traces/cr-R0.jsonl.gz
Normal file
Binary file not shown.
BIN
verify/traces/cr-R1.jsonl.gz
Normal file
BIN
verify/traces/cr-R1.jsonl.gz
Normal file
Binary file not shown.
Loading…
Add table
Reference in a new issue