New fpu_force module (4 register-transparent asm stubs, same pattern as the M0
Initialize hook, so the [unverified] prototypes of the turn-gate functions are
never relied on) plus two shim.cfg keys:
fpu.force=<cw>|off fldcw at StrategyClient::EndTurn and
StrategyServer::BeginProcessTurn, and nowhere else
fpu.sample_ticks=on|off per-frame sampler, logs only when the word CHANGES
Forcing is deliberately one write per turn: re-forcing inside the pipeline would
guarantee the value is present without proving it ever held, which is the exact
false negative this experiment has to avoid. Verification is kept separate --
StrategyServer::ProcessTurn is hooked sample-only, and its reading plus the
existing per-hook fpu_cw fields (38 samples per turn across phases 4, 6 and 8)
are what establish that the setting lasted the whole turn.
Six shim.cfg variants, identical apart from the fpu.force line, and docs.
Used to settle STATE_CHECKSUM.md 3.5: 53-bit and 64-bit x87 produce byte-
identical turn results, so an x64/SSE port has no double-rounding budget to
preserve; 24-bit and round-up each move exactly one thing. Findings and evidence
live in the notes repo (findings/subsystems/fpu-precision-sensitivity.md).
clean_room_check.sh OK; host ctest 32/32.
104 lines
5.7 KiB
CMake
104 lines
5.7 KiB
CMake
cmake_minimum_required(VERSION 3.25)
|
|
project(sots-engine LANGUAGES C CXX)
|
|
|
|
set(CMAKE_CXX_STANDARD 17)
|
|
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
|
set(CMAKE_CXX_EXTENSIONS OFF)
|
|
|
|
# Build id stamped into the shim log banner (tools/build-shim.sh passes git describe + UTC time).
|
|
set(SHIM_BUILD_ID "dev" CACHE STRING "Build identifier logged by the shim")
|
|
|
|
# Provenance of the binary facts: the generated header's own "Source:" line, forwarded verbatim
|
|
# so every shim.log records which RE snapshot the RVAs came from.
|
|
file(STRINGS include/generated/sots_addresses.h _addr_provenance REGEX "^// Source:")
|
|
list(GET _addr_provenance 0 _addr_provenance)
|
|
string(REGEX REPLACE "^// " "" SOTS_ADDR_PROVENANCE "${_addr_provenance}")
|
|
|
|
add_library(sots_addresses INTERFACE)
|
|
target_include_directories(sots_addresses INTERFACE ${CMAKE_SOURCE_DIR}/include)
|
|
|
|
# ---- engine modules (host + cross): pure, oracle-verified code accrues here ----
|
|
add_subdirectory(src/mars/parse) # brace-block + .effect readers (lib mars_parse)
|
|
add_subdirectory(src/mars/text) # flat-kv, id-manifest, csv (lib mars_text)
|
|
add_subdirectory(src/game/sim) # strategic formulas, pure (lib sots_game_sim)
|
|
add_subdirectory(src/mars/vfs) # .gob ZIP reader + native override (lib mars_vfs, miniz)
|
|
add_subdirectory(src/mars/stream) # Streamable save format + gzip (lib mars_stream)
|
|
add_subdirectory(src/mars/rng) # MT19937 (lib mars_rng)
|
|
add_subdirectory(src/game/config) # flat KEY/value constants loader (lib sots_game_config)
|
|
add_subdirectory(src/game/data) # typed catalogs on mars/parse+text (lib game_data)
|
|
add_subdirectory(src/game/effects) # tech effects (TechId table + apply) (lib game_effects)
|
|
add_subdirectory(src/game/design) # ship-design rules + derived stats (lib game_design)
|
|
add_subdirectory(src/game/events) # player event log + research events (lib sots_game_events)
|
|
|
|
# ---- shim trace/compare infrastructure (host-testable; linked into binkw32) ----
|
|
add_library(shim_trace STATIC
|
|
src/shim/trace/sha256.cpp
|
|
src/shim/trace/emitter.cpp
|
|
src/shim/trace/tracer.cpp
|
|
src/shim/trace/selftest.cpp)
|
|
target_include_directories(shim_trace PUBLIC ${CMAKE_SOURCE_DIR}/src)
|
|
target_compile_options(shim_trace PRIVATE -Wall -Wextra -Werror)
|
|
if(MINGW)
|
|
target_compile_definitions(shim_trace PUBLIC __USE_MINGW_ANSI_STDIO=1) # C99 %lld/%.17g
|
|
endif()
|
|
|
|
# ---- B1 budget adapter: ServerPlayer snapshot <-> game::sim economy (pure, host-tested) ----
|
|
add_library(shim_budget STATIC src/shim/hooks/budget_inputs.cpp)
|
|
target_link_libraries(shim_budget PUBLIC shim_trace sots_game_sim)
|
|
target_compile_options(shim_budget PRIVATE -Wall -Wextra -Werror)
|
|
|
|
# ---- B2 tech-effect adapter: ServerPlayer fields <-> game::effects state (pure, host-tested) ----
|
|
add_library(shim_techfx STATIC src/shim/hooks/tech_effect_fields.cpp)
|
|
target_link_libraries(shim_techfx PUBLIC shim_trace sots_addresses sots_game_effects)
|
|
target_compile_options(shim_techfx PRIVATE -Wall -Wextra -Werror)
|
|
|
|
# ---- B4 colony adapter: ServerSystem snapshot <-> game::sim colony turn (pure, host-tested) ----
|
|
add_library(shim_colony STATIC src/shim/hooks/colony_inputs.cpp)
|
|
target_link_libraries(shim_colony PUBLIC shim_trace sots_game_sim)
|
|
target_compile_options(shim_colony PRIVATE -Wall -Wextra -Werror)
|
|
|
|
# ---- B4 movement adapter: StarFleet snapshot <-> game::sim movement (pure, host-tested) ----
|
|
add_library(shim_movement STATIC src/shim/hooks/movement_inputs.cpp)
|
|
target_link_libraries(shim_movement PUBLIC shim_trace sots_game_sim)
|
|
target_compile_options(shim_movement PRIVATE -Wall -Wextra -Werror)
|
|
|
|
if(WIN32)
|
|
# ---- shim: proxy binkw32.dll that the original game loads (Phase 2 frontend) ----
|
|
add_library(minhook STATIC
|
|
third_party/minhook/src/buffer.c
|
|
third_party/minhook/src/hook.c
|
|
third_party/minhook/src/trampoline.c
|
|
third_party/minhook/src/hde/hde32.c)
|
|
target_include_directories(minhook PUBLIC third_party/minhook/include)
|
|
|
|
# ---- hooks: one descriptor per hooked game function (src/shim/hooks/*) ----
|
|
add_library(shim_hooks STATIC src/shim/hooks/global_consts.cpp src/shim/hooks/dictionaries.cpp
|
|
src/shim/hooks/research.cpp
|
|
src/shim/hooks/tech_effects.cpp
|
|
src/shim/hooks/compute_budget.cpp
|
|
src/shim/hooks/colony_turn.cpp
|
|
src/shim/hooks/fleet_movement.cpp)
|
|
target_link_libraries(shim_hooks PUBLIC shim_trace sots_addresses sots_game_config sots_game_sim
|
|
sots_game_effects mars_rng shim_budget shim_techfx
|
|
shim_colony shim_movement)
|
|
target_compile_options(shim_hooks PRIVATE -Wall -Wextra -Werror)
|
|
|
|
add_library(binkw32 SHARED src/shim/main.cpp src/shim/fpu_force.cpp src/shim/binkw32.def)
|
|
target_link_libraries(binkw32 PRIVATE minhook sots_addresses shim_trace shim_hooks)
|
|
target_compile_definitions(binkw32 PRIVATE
|
|
SHIM_BUILD_ID="${SHIM_BUILD_ID}"
|
|
SOTS_ADDR_PROVENANCE="${SOTS_ADDR_PROVENANCE}")
|
|
# Must be exactly binkw32.dll (no "lib" prefix); export names come solely from the .def.
|
|
set_target_properties(binkw32 PROPERTIES PREFIX "" OUTPUT_NAME "binkw32")
|
|
else()
|
|
# ---- host: engine module tests (ctest) + a header smoke test ----
|
|
enable_testing()
|
|
add_executable(addr_smoke tests/addr_smoke.cpp)
|
|
target_link_libraries(addr_smoke PRIVATE sots_addresses)
|
|
add_test(NAME addr_smoke COMMAND addr_smoke)
|
|
foreach(_t mars_parse game_config game_data game_design game_sim mars_stream mars_text mars_vfs shim_trace game_effects game_events shim_budget shim_techfx shim_colony shim_movement)
|
|
if(EXISTS ${CMAKE_SOURCE_DIR}/tests/${_t}/CMakeLists.txt)
|
|
add_subdirectory(tests/${_t})
|
|
endif()
|
|
endforeach()
|
|
endif()
|