sots-engine/tests/game_ai
2026-09-08 19:08:34 -04:00
..
CMakeLists.txt merge lane RB: --turn-commands replay (game_ai test list union-resolved; header regenerated) 2026-09-08 19:08:34 -04:00
test_agent.cpp game/ai: the order block, the turn's phase spine, and what a command costs 2026-09-08 16:27:38 -04:00
test_apply_order.cpp RB: sots_turn --turn-commands replays a recorded command stream, and ModCount closes 2026-09-08 18:57:46 -04:00
test_command_capture.cpp RB: sots_turn --turn-commands replays a recorded command stream, and ModCount closes 2026-09-08 18:57:46 -04:00
test_live_blocks.cpp L4: read the AI's command block out of the running game 2026-09-08 18:01:19 -04:00
test_orders.cpp L4: read the AI's command block out of the running game 2026-09-08 18:01:19 -04:00
test_tasks.cpp merge lane W2: watchpoints + multiplayer Tier 0 (CMake list and main.cpp union-resolved to keep both instruments; header regenerated) 2026-09-08 15:28:28 -04:00
test_turn_order.cpp merge lane W2: watchpoints + multiplayer Tier 0 (CMake list and main.cpp union-resolved to keep both instruments; header regenerated) 2026-09-08 15:28:28 -04:00