sots-engine/src/game/data
2026-09-07 22:14:37 -04:00
..
block.cpp game/data: adapt to engine-parity parse API (items->key_quoted pairs; lenient unterminated quote) 2026-09-07 22:01:25 -04:00
block.h game/data: typed catalogs (weapons, sections, turrets, ids, tech tree, strings), cross_check; oracle 229k values 0 diffs 2026-09-07 17:55:08 -04:00
catalog.cpp game/data+design: rename member 'requires' -> requires_tech (C++20 keyword, -Werror under design tests) 2026-09-07 22:12:26 -04:00
catalog.h game/data: typed catalogs (weapons, sections, turrets, ids, tech tree, strings), cross_check; oracle 229k values 0 diffs 2026-09-07 17:55:08 -04:00
CMakeLists.txt game/data: typed catalogs (weapons, sections, turrets, ids, tech tree, strings), cross_check; oracle 229k values 0 diffs 2026-09-07 17:55:08 -04:00
common.cpp game/data: typed catalogs (weapons, sections, turrets, ids, tech tree, strings), cross_check; oracle 229k values 0 diffs 2026-09-07 17:55:08 -04:00
common.h tests: restore 'requires' data key in sample fixtures (rename touched string text) 2026-09-07 22:13:11 -04:00
fields.h game/data: typed catalogs (weapons, sections, turrets, ids, tech tree, strings), cross_check; oracle 229k values 0 diffs 2026-09-07 17:55:08 -04:00
shipsection.cpp game/data+design: rename member 'requires' -> requires_tech (C++20 keyword, -Werror under design tests) 2026-09-07 22:12:26 -04:00
shipsection.h tests: restore 'requires' data key in sample fixtures (rename touched string text) 2026-09-07 22:13:11 -04:00
strings.cpp game/data: typed catalogs (weapons, sections, turrets, ids, tech tree, strings), cross_check; oracle 229k values 0 diffs 2026-09-07 17:55:08 -04:00
strings.h game/data: typed catalogs (weapons, sections, turrets, ids, tech tree, strings), cross_check; oracle 229k values 0 diffs 2026-09-07 17:55:08 -04:00
techtree.cpp game/data+design: rename member 'requires' -> requires_tech (C++20 keyword, -Werror under design tests) 2026-09-07 22:12:26 -04:00
techtree.h tests: restore remaining 'requires' data-key text in fixtures 2026-09-07 22:14:37 -04:00
turrets.cpp game/data: typed catalogs (weapons, sections, turrets, ids, tech tree, strings), cross_check; oracle 229k values 0 diffs 2026-09-07 17:55:08 -04:00
turrets.h game/data: typed catalogs (weapons, sections, turrets, ids, tech tree, strings), cross_check; oracle 229k values 0 diffs 2026-09-07 17:55:08 -04:00
weapon.cpp game/data+design: rename member 'requires' -> requires_tech (C++20 keyword, -Werror under design tests) 2026-09-07 22:12:26 -04:00
weapon.h tests: restore 'requires' data key in sample fixtures (rename touched string text) 2026-09-07 22:13:11 -04:00