# B4: the colony-turn adapter (ServerSystem snapshot <-> game::sim colony turn). add_executable(shim_colony_unit_tests unit_tests.cpp) target_link_libraries(shim_colony_unit_tests PRIVATE shim_colony) target_include_directories(shim_colony_unit_tests PRIVATE ${CMAKE_SOURCE_DIR}/tests/game_sim) target_compile_options(shim_colony_unit_tests PRIVATE -Wall -Wextra -Werror) add_test(NAME shim_colony_unit COMMAND shim_colony_unit_tests)