readme: game/sim
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@ -14,6 +14,7 @@ loads) builds, deploys, hooks, and logs from a real game launch. Engine code acc
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`src/mars/` and `src/game/`; each module is oracle-verified against the owner's game data before merge:
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- `mars/parse` — brace-block + `.effect` readers (1,531/1,531 files agree with the reference)
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- `mars/text` — flat key/value tables, id manifests, CSV (64/64 files agree)
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- `game/sim` — strategic formulas (economy, research, colonies, movement) as pure functions; 356 hand-computed checks
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Build: `cmake --preset host && cmake --build --preset host && ctest --preset host` (Linux);
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`tools/sync-build.sh` cross-builds the shim on the lab box and stages it for deployment.
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