merge lane W3: TShn writer trapped and gate named (158/158); Player.Status predicate settled; AI4 prediction confirmed
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143
docs/W3-predictions.md
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docs/W3-predictions.md
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# W3 — predictions, committed before the build
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Method rule 2: the expected result is written down before the instrument is built, with a
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falsification section for each claim. Lane W3, 2026-09-08. Companion to `docs/W2-watchpoints.md`,
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whose module this extends.
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## 0. What is being armed
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A second watch mode, `watch.mode=tshn`, in `src/shim/hooks/watchpoints.{h,cpp}`. Same single arming
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detour on `StrategyServer::ApplyAllTurnCommands`, same canary self-test, same VEH. Four 4-byte
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data-write watchpoints:
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| slot | target | how it is reached from `S` |
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|---|---|---|
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| 0 | the `NVO` map's **root node + 0x10** on the target system — the dword `{touched:int16, TShn:int16}` | `systems = *(S+4+0x40)`; pick the system with `AFlags == 0` and `NVO._Mysize >= 1`; `head = *(sys+0x274)`; `root = head->_Parent` |
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| 1 | that system's `NVO._Mysize` = `sys + 0x278` | same |
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| 2 | trade-route vector `_Mylast` = `*(S+4+0x154) + 0x40` | W2 §8.3 |
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| 3 | spy-program vector `_Mylast` = `*(S+4+0x158) + 0x14` | W2 §8.3 |
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Offsets used, and where they come from (all re-derived this lane from the instruction stream of
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`ServerSystem::Write` `0x00749630`, because two earlier accounts disagreed):
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`Write` is entered on the **IStreamable subobject at `ServerSystem+0x8`** (the RTTI COL offset for
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vftable `0x00a2043c` is `+0x8`), so every displacement in its body is 8 less than the
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`ServerSystem`-relative offset. Reconciled:
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| field | in `Write` | `ServerSystem`-relative |
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|---|---|---|
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| `NVO._Myhead` | `[edi+0x26c]` (`0x0074a195`) | **+0x274** |
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| `NVO._Mysize` | `[edi+0x270]` (`0x0074a07d`) | **+0x278** |
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| `NVE._Myhead` / `_Mysize` | `[edi+0x27c]` / `[edi+0x280]` | +0x284 / +0x288 |
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| `NVs._Myhead` / `_Mysize` | `[edi+0x28c]` / `[edi+0x290]` | +0x294 / +0x298 |
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| `AFlags` | `[edi+0xcc]` (`0x00749aec`) | **+0xd4** |
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| `Name` (`std::string`) | `[edi+0xa0]` (`0x00749aa9`) | +0xa8 |
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| `ltis` | `[edi+0x2c0]` (`0x0074997c`) | +0x2c8 |
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So the brief's `ServerSystem+0x274` is right and is `NVO._Myhead`; `objects/layouts.md` and lane E3
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are both right; and the third reading (`+0x26c`) is the un-adjusted one. **The arming code does not
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rely on this reconciliation**: it validates both candidate bases at runtime and logs which one
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passed, because an arm that lands on the wrong object reports a confident nothing (rule 1).
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`NVO` node layout, instruction-verified from the same loop (`0x0074a0b0..0x0074a195`):
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`_Left +0x0`, `_Parent +0x4`, `_Right +0x8`, key = **player index** `+0xc`, `touched:int16 +0x10`,
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`TShn:int16 +0x12`, `OID:int32 +0x14`, `isind:bool +0x18`, `indi` inline from `+0x1c`,
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`_Isnil` at **`+0x8d`** — so an `NVO` node is about `0x90` bytes, not the `0x20` an `NVE` node is.
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## 1. Prediction P1 — `TShn`
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Workload: load `ref-turn2.sav` (Frame 2), one End Turn. Target system: the run picks it by
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predicate, and on this save the predicate has **exactly one** solution.
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**P1.0** The arming log names **Spica**, and reports `AFlags == 0`, `NVO._Mysize == 1`,
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`NVE._Mysize == 0`. It is the only system in the ref game with `AFlags == 0` and a non-empty `NVO`
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(measured across `turn1/2/3-state.sav`), so if the picker names anything else the picker is wrong.
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**P1.1** Slot 0 takes **at least one** trap in the End Turn, and the value after the last trap has
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`TShn == 3` in its high half-word (`(value >> 16) == 3`). `turn3-state.sav` carries `TShn = 3` for
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Spica, so this is a prediction against a known post-state, not against the run.
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**P1.2** The trapping EIP is **not** in `ServerSystem::UpdateLastObservedTurn` `0x00743ec0` (the
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`ltis` writer, driver phase 29) and
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**not** in `ServerSystem::RecordObservation 0x00756300` (which writes `NVE`, at `+0x284`). Spica's
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`ltis` is `0x7fffffff` in all three ref saves — never written — while its `TShn` moves every turn,
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so the two cannot share a writer.
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**P1.3** Slot 1 (`NVO._Mysize`) takes **zero** traps. `NVO` counts are constant across every
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consecutive pair in the corpus (1/1/1 at Spica, 2/2/2 at Kea'Pono), so nothing should insert or
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erase. This slot is not decoration: it is the check that the node armed in slot 0 is still the node
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being written. If slot 1 fires, slot 0's silence means nothing.
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**P1.4** The prior this is testing. Across all 11 corpus saves, **every** `NVO` entry has
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`TShn == Frame`, with exactly one exception: Bismol in `zuul-turn23-fleet23.sav`
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(`TShn = 22` at `Frame = 23`, `AFlags = 0`, `VFlags = 2`, `FFlags = 0`, `ltis = 22`). The systems
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whose `TShn` tracks `Frame` despite `AFlags == 0` — Spica, and Altair / Galifrey / Kithrup /
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Alversi / Dosadi / Hyrakius in the Zuul game — all key their single `NVO` entry to a **Species-4
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NPC pseudo-player** (`NPC=true, RebAI=false`: "Alien Menace", "Peacekeeper Enforcer", "Von Neumann",
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"Independent Colony"). Bismol's entry is keyed to a real empire (index 1). So the model under test
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is: **`TShn` is refreshed to `Frame` unconditionally for entries belonging to NPC/monster players,
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and gated for real empires** — and the point of the watchpoint is that the trapped EIP and return
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addresses name the loop, after which the gate is a static read.
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### Falsification of P1
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| symptom | what it would mean |
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|---|---|
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| slot 0: **0 traps**, slot 1: 0 traps, canary PASS, picker named Spica | `TShn` is written from a thread other than the turn thread — debug registers are per-thread and this instrument would be blind to it (W2 §1). Cheapest next step: arm from a second thread, or bracket with a code hook instead. |
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| slot 0: 0 traps, slot 1: **fires** | the node was freed and reallocated; the armed address is stale and says nothing. Re-arm on `_Myhead`'s successor after the insert. |
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| picker names a system other than Spica | `AFlags` is not at `+0xd4`, or the systems vector is not at `S+4+0x40`. The arming log prints both candidate bases and the system count (expect **28**), so this is diagnosable from the log alone. |
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| slot 0 fires but `(value>>16) != 3` | either the write is not `TShn` (offset wrong) or `TShn` is not the Frame. Compare against `(Autosave).sav`'s Spica record. |
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| slot 0 fires **many** times | more than one writer, or a per-player loop that touches the same node once per player. That is itself the answer to "what is the gate" and is a better outcome than one trap. |
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## 2. Prediction P2 — the trade / spy containers
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**P2.1** At arming time, on `ref-turn2.sav`, both vectors are **empty** (`_Myfirst == _Mylast`), so
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the arming log reports `trade routes: 0` and `spy programs: 0`. Two lanes have failed to build this
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workload; nobody has ever printed these two counts from a live game, and printing them is the
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cheapest possible confirmation instrument.
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**P2.2** Slots 2 and 3 take **zero** traps during the End Turn. Nothing in a turn with no trade
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station and no spy program should grow either vector.
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**P2.3** If either slot *does* fire, the trapped EIP plus the two `ebp`-chain return addresses name
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the function that grew it. For the spy vector that is the answer to a question no lane has been able
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to answer — which UI creates a spy program — because the return addresses name the caller.
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### Falsification of P2
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- If the arming log reports a **non-zero** count for either vector on `ref-turn2`, then the
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offsets `S+4+0x154` / `S+4+0x158` do not name what W2 §8.3 says they name, *or* the game creates
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entries this campaign has never seen. Either is news; the arming log prints the manager pointer
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and the raw `_Myfirst`/`_Mylast`/`_Myend` triple so the two cases are separable.
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- If a slot fires with `_Mylast` unchanged, the watch is on the wrong word of the vector.
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- A zero here does **not** mean "the container is never filled" (rule 20). It means: on this save,
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in this turn, nothing grew it. The claim being made is only that the *instrument* works and that
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the workload is *absent*, which is exactly what a workload confirmation is for.
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## 3. Prediction P3 — the rule-19 control
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The armed run is the oracle run. One End Turn from `ref-turn2.sav` with four watchpoints live
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reproduces the determinism oracle byte for byte:
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| file | sha256 prefix |
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|---|---|
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| `(Autosave EndTurn).sav` | `bb4fd9ac89f41e3b` |
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| `(Autosave).sav` | `978041acd168b56e` |
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W2 took this control with a different set of four addresses and it passed; the mechanism (a `#DB`
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on a data write is a trap taken after the store retires, and no code is modified except the single
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arming detour that W2 already proved neutral) is unchanged, so this should hold. **If it does not,
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every number in this lane is void** and the difference between W2's run and this one is only the
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four addresses — which would be a much more interesting finding than anything above.
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## 4. What this run cannot establish, stated in advance (rule 15)
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- One save, one game, one turn. Nothing here is a claim about a turn with combat, an alliance, or
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two players observing one system.
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- **One** system watched, not 28. Spica is chosen because it is the discriminating case; the other
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27 systems' `TShn` writes are unobserved and the "every entry is refreshed" half of the model
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rests on the corpus, not on this run.
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- Per-thread blind spot: a write from a thread other than the turn thread is invisible.
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- The gate itself is **not** measured by this run. The run names the writer; the gate is then a
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static read of that writer's enclosing branch, which is a different kind of claim and will be
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labelled as one.
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70
docs/W3-watchpoints.md
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70
docs/W3-watchpoints.md
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# W3 — a second watch mode, and what the two runs answered
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Companion to `docs/W3-predictions.md` (written and committed before the build) and to
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`sots-re/findings/subsystems/nvo-tshn-visible-owner.md` +
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`sots-re/findings/control-flow/w3-containers-status-handlers.md` (the full reports).
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Builds on lane W2's module without changing how it works.
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## What was added
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`watch.mode=modcount|tshn` in `src/shim/hooks/watchpoints.{h,cpp}`. **No second hook, no second
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detour, no change to the VEH or to the arming mechanism** — only different arithmetic on the `S`
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the existing `ApplyAllTurnCommands` detour already holds. `modcount` is W2's set and stays the
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default so its run remains reproducible; `tshn` arms:
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| slot | target |
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|---|---|
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| 0 | the `TShn` word of an `NVO` map record on a system with `AFlags == 0` |
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| 1 | that map's `_Mysize` |
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| 2 | trade-route vector `_Mylast` (`*(S+4+0x154) + 0x40`) |
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| 3 | spy-program vector `_Mylast` (`*(S+4+0x158) + 0x14`) |
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Two things about the `tshn` arming are worth keeping if the module is extended again:
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- **The target is chosen by predicate at arm time, not hard-coded**, and all 28 systems are logged
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with name, `AFlags` and both map sizes. A hard-coded pointer that lands on the wrong object
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produces the same empty hit list as "nothing writes this" (method rule 1).
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- **The `ServerSystem` base is probed, not assumed.** Two published accounts disagreed by 8 about
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where the `NVO` map lives, because `ServerSystem::Write` runs on the IStreamable subobject at
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`+0x8`. The code tries both candidate bases across every system and logs how many validated under
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each (`+0x274`: 9 systems; `+0x26c`: 0). That turned a documentation dispute into a measurement.
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Configs: `shim.cfg.w3tshn`, `shim.cfg.w3mod`, `shim.cfg.w3control`. `w3tshn` and `w3control` differ
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in exactly one key (`watch=`), which is what makes the rule-19 control real.
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## Rule 19: the control was taken again, and it passed again
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One End Turn from `ref-turn2.sav` with the four `tshn` watchpoints armed reproduced the determinism
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oracle byte for byte — `(Autosave EndTurn).sav` `bb4fd9ac…`, `(Autosave).sav` `978041ac…`, both
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identical to the pre-run files. So the four *new* addresses are as neutral as W2's four were. That
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mattered: W2 proved a data breakpoint is neutral for one address set, not for all of them, and this
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lane's set includes a heap node that the game reallocates freely.
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The second run (turn-1 workload, `watch.mode=modcount`) has **no oracle of its own** and says so.
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## What the two runs answered
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1. **`NVO.TShn`'s writer, trapped live**, with its whole call chain confirmed frame by frame from
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the recorded `ebp` chain: `RefreshVisibleOwnerIfKnown 0x0075bd70` → `RecordVisibleOwner
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0x0075bca0` → `SetVisibleOwner 0x0075b880` → `NVO::operator[] 0x0075a890` → the store
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`0x0075b961`. The gate is `ServerSystem::IsKnownTo 0x00746390`, which is `IsVisibleTo` **or**
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(sensor contact ∧ `CCC_AdvSens`) — not `AFlags` alone, which is why lane E3 could not fit it.
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The resulting model predicts all 158 `NVO` records in the 11-save corpus with zero mismatches,
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including the single frozen one.
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2. **Four traps, not one, and the extra pair is a result**: the refresh runs twice per End Turn, in
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driver phase 24 and again in combat-done phase 25. Both phase attributions confirmed for free.
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3. **The trade and spy containers, read out of a live game for the first time.** Both managers
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non-null, both vectors default-constructed with all three pointers zero, zero traps on either
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`_Mylast` across the turn. The workload is *absent*, measured — which is the confirmation
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instrument two earlier lanes needed and did not have.
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4. **All ten command `ModCount` handlers are now named**, including two that only exist on a turn-1
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workload (`OnCommand_SetResearchProject`, inlined at `0x0088fe0a`, and
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`OnCommand_CreateDesign 0x00882910`).
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## Reusing it
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`watch.mode` is the extension point. To watch something else, add a mode and one arming function;
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everything else — the canary, the VEH, the flusher, the hit format — is unchanged. Keep the canary
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self-test and keep the `ref-turn2` oracle control: together they cost about two minutes and they
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are what makes the numbers evidence rather than output.
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@ -19,16 +19,19 @@ bool g_enabled = false;
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int g_players = 2;
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char g_outPath[MAX_PATH] = {};
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// Which four addresses the single arming point computes. `modcount` is lane W2's set and is the
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// default so its run stays reproducible byte for byte; `tshn` is lane W3's.
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enum class Mode { ModCount, Tshn };
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Mode g_mode = Mode::ModCount;
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// ---- what is being watched ------------------------------------------------------------------
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//
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// Slot 0 and 1 are the two words the naming disagreement is about; slots 2 and 3 are the first two
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// players' Status. Four slots is the hardware limit and it is exactly enough.
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const char* const kSlotName[4] = {
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"S+0x8 (A2:ModCount / T:PhaseCounter)",
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"S+0xc (A2:Frame / addresses.json:ModCount)",
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"player[0]+0x164 Status",
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"player[1]+0x164 Status",
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};
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// Filled in by the arming function, because in `tshn` mode two of the four slots are only nameable
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// once the target object has been found. Printed with the address, so a reader of the log never
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// has to trust that slot N is what the brief said it would be.
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char g_slotName[4][96] = {};
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void SetSlotName(int i, const char* s) { std::snprintf(g_slotName[i], sizeof g_slotName[i], "%s", s); }
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// ---- hit records -----------------------------------------------------------------------------
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//
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@ -180,6 +183,206 @@ void LogF(const char* fmt, ...) {
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bool g_armed = false;
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// ---- lane W3: reaching the NVO map, the trade vector and the spy vector -----------------------
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//
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// All three hang off the same `S` the arming detour already has, so this adds no second hook.
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//
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// The offsets below were re-derived from the instruction stream of `ServerSystem::Write`
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// 0x00749630 rather than taken from a table, because two published accounts disagreed by 8. The
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// reason for the disagreement: `Write` is entered on the **IStreamable subobject at
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// ServerSystem+0x8** (the RTTI COL offset for its vftable is +0x8), so every displacement in its
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// body is 8 less than the ServerSystem-relative offset. `[edi+0x26c]`/`[edi+0x270]` at
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// 0x0074a195/0x0074a07d are therefore `NVO._Myhead`/`_Mysize` at ServerSystem **+0x274/+0x278**.
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//
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// This code does not *rely* on that reconciliation. It probes both candidate bases on every
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// system, counts how many validate under each, and logs both counts -- rule 1: an arm that landed
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// on the wrong object is indistinguishable from "nothing writes this".
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constexpr std::uint32_t kSysNvoHead = 0x274; // ServerSystem-relative
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constexpr std::uint32_t kSysAFlags = 0xd4;
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constexpr std::uint32_t kSysName = 0xa8; // std::string, 0x1c bytes
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constexpr std::uint32_t kSysNveSize = 0x288;
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constexpr std::uint32_t kNodeIsNil = 0x8d; // an NVO node is ~0x90 bytes; NVE's is 0x20
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constexpr std::uint32_t kNodeValue = 0x10; // {int16 touched, int16 TShn, int32 OID, ...}
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inline bool Readable(std::uintptr_t p, std::size_t n) {
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return p != 0 && !IsBadReadPtr(reinterpret_cast<void*>(p), n);
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}
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inline std::uint32_t U32(std::uintptr_t p) { return *reinterpret_cast<volatile std::uint32_t*>(p); }
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inline std::uint8_t U8(std::uintptr_t p) { return *reinterpret_cast<volatile std::uint8_t*>(p); }
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struct NvoProbe {
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bool ok = false;
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std::uintptr_t head = 0;
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std::uint32_t size = 0;
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std::uintptr_t root = 0; // == _Myhead->_Parent
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std::uint32_t key = 0; // the root node's key: a player INDEX (Write reads players[key])
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};
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// Validate `sys + headOff` as an MSVC `_Tree` header {_Myhead, _Mysize}. The head node is the nil
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// sentinel, so its _Isnil byte must be 1 and the root it parents must have _Isnil 0.
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NvoProbe ProbeNvo(std::uintptr_t sys, std::uint32_t headOff) {
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NvoProbe r;
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const std::uintptr_t hp = sys + headOff;
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if (!Readable(hp, 8)) return r;
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r.head = U32(hp);
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r.size = U32(hp + 4);
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if (!Readable(r.head, 0x90)) return r;
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if (U8(r.head + kNodeIsNil) != 1) return r;
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if (r.size == 0 || r.size > 64) return r;
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const std::uintptr_t root = U32(r.head + 4);
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if (!Readable(root, 0x90)) return r;
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if (U8(root + kNodeIsNil) != 0) return r;
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const std::uint32_t key = U32(root + 0xc);
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if (key > 63) return r; // player index, not a handle
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r.root = root;
|
||||
r.key = key;
|
||||
r.ok = true;
|
||||
return r;
|
||||
}
|
||||
|
||||
// MSVC std::string (0x1c): union _Bx at +0, _Mysize +0x10, _Myres +0x14; short strings live in the
|
||||
// union. Copies at most `cap-1` bytes and always NUL-terminates.
|
||||
void ReadStdString(std::uintptr_t s, char* out, std::size_t cap) {
|
||||
out[0] = '\0';
|
||||
if (!Readable(s, 0x18)) return;
|
||||
const std::uint32_t len = U32(s + 0x10);
|
||||
const std::uint32_t res = U32(s + 0x14);
|
||||
const std::uintptr_t p = (res < 16) ? s : static_cast<std::uintptr_t>(U32(s));
|
||||
if (len == 0 || len > 0x100 || !Readable(p, len)) return;
|
||||
std::size_t n = len < cap - 1 ? len : cap - 1;
|
||||
for (std::size_t i = 0; i < n; ++i) {
|
||||
const char c = static_cast<char>(U8(p + i));
|
||||
out[i] = (c >= 32 && static_cast<unsigned char>(c) < 127) ? c : '?';
|
||||
}
|
||||
out[n] = '\0';
|
||||
}
|
||||
|
||||
// A std::vector here is {_Myfirst,_Mylast,_Myend,_Alval} = 0x10, allocator LAST (method rule 5).
|
||||
// Returns the element count and reports the raw triple, because "the offset names something else"
|
||||
// and "the container is empty" have to be separable from the log alone.
|
||||
int VectorCount(std::uintptr_t vec, std::uint32_t* first, std::uint32_t* last, std::uint32_t* end,
|
||||
std::uint32_t stride) {
|
||||
*first = *last = *end = 0;
|
||||
if (!Readable(vec, 12)) return -1;
|
||||
*first = U32(vec);
|
||||
*last = U32(vec + 4);
|
||||
*end = U32(vec + 8);
|
||||
if (*last < *first || (*last - *first) % stride) return -1;
|
||||
return static_cast<int>((*last - *first) / stride);
|
||||
}
|
||||
|
||||
// The systems vector in the S+4 frame. Lane E3 decoded tail phase 17 as `mov edx,[esi+0x44]` =
|
||||
// systems.begin with esi = S, i.e. (S+4)+0x40 -- the same frame `StrategyServer_off_Players`
|
||||
// (0x50) is expressed in. Recorded in ghidra/addresses.d/lane-w3.json; kept local rather than
|
||||
// pulled from the generated header because a concurrent lane owns that header this session.
|
||||
constexpr std::uint32_t kServerOffSystems = 0x40;
|
||||
|
||||
// The two containers lane W2 §8.3 located but did not arm. Both are one add from `S`.
|
||||
constexpr std::uint32_t kServerOffTradeMgr = 0x154; // -> ServerTradeManagerImpl*
|
||||
constexpr std::uint32_t kTradeMgrOffVec = 0x3c; // _Myfirst; _Mylast at +0x40
|
||||
constexpr std::uint32_t kServerOffSpyMgr = 0x158; // -> ServerSpyManager*
|
||||
constexpr std::uint32_t kSpyMgrOffVec = 0x10; // _Myfirst; _Mylast at +0x14
|
||||
|
||||
// Lane W3's four slots. Slot 0 is the whole point: the `TShn` word of an NVO record on a system
|
||||
// whose AFlags is zero. Slot 1 is its map's _Mysize, which is what makes slot 0's silence mean
|
||||
// something -- if the node were freed and reallocated, slot 0 would be watching dead memory and
|
||||
// would report a confident nothing (rule 20's distinction, one level down).
|
||||
void ArmTshnSlots(std::uintptr_t S) {
|
||||
const std::uintptr_t sysVec = S + 4 + kServerOffSystems;
|
||||
std::uint32_t f = 0, l = 0, e = 0;
|
||||
const int nSys = VectorCount(sysVec, &f, &l, &e, 4);
|
||||
LogF("watch: systems vector @0x%08x first=0x%08x last=0x%08x end=0x%08x count=%d "
|
||||
"(expect 28 on the reference game)",
|
||||
static_cast<unsigned>(sysVec), f, l, e, nSys);
|
||||
|
||||
// Does the vector hold the ServerSystem base, or its IStreamable subobject 8 bytes in? Probe
|
||||
// both and let the systems themselves decide, rather than trusting either published table.
|
||||
const std::uint32_t headOff[2] = {kSysNvoHead, kSysNvoHead - 8};
|
||||
int okAt[2] = {0, 0};
|
||||
for (int a = 0; a < 2; ++a) {
|
||||
for (int i = 0; i < nSys && i < 256; ++i) {
|
||||
const std::uintptr_t sys = U32(f + i * 4);
|
||||
if (!Readable(sys, 0x300)) continue;
|
||||
if (ProbeNvo(sys, headOff[a]).ok) ++okAt[a];
|
||||
}
|
||||
}
|
||||
const int adj = (okAt[0] >= okAt[1]) ? 0 : 1;
|
||||
const std::uint32_t d = adj ? 8 : 0;
|
||||
LogF("watch: NVO header probe -- ServerSystem+0x%x validated on %d systems, +0x%x on %d; "
|
||||
"using +0x%x (pointer delta %u)",
|
||||
kSysNvoHead, okAt[0], kSysNvoHead - 8, okAt[1], headOff[adj], d);
|
||||
|
||||
std::uintptr_t target = 0;
|
||||
NvoProbe tp;
|
||||
char tname[40] = {};
|
||||
for (int i = 0; i < nSys && i < 256; ++i) {
|
||||
const std::uintptr_t sys = U32(f + i * 4);
|
||||
if (!Readable(sys, 0x300)) continue;
|
||||
const NvoProbe p = ProbeNvo(sys, headOff[adj]);
|
||||
const std::uint32_t af =
|
||||
Readable(sys + kSysAFlags - d, 4) ? U32(sys + kSysAFlags - d) : 0xffffffffu;
|
||||
const std::uint32_t nve =
|
||||
Readable(sys + kSysNveSize - d, 4) ? U32(sys + kSysNveSize - d) : 0xffffffffu;
|
||||
char nm[40];
|
||||
ReadStdString(sys + kSysName - d, nm, sizeof nm);
|
||||
LogF("watch: sys[%d] @0x%08x '%s' AFlags=0x%x NVO=%u NVE=%u root=0x%08x key=%u ok=%d", i,
|
||||
static_cast<unsigned>(sys), nm, af, p.size, nve, static_cast<unsigned>(p.root), p.key,
|
||||
p.ok ? 1 : 0);
|
||||
if (!target && af == 0 && p.ok) {
|
||||
target = sys;
|
||||
tp = p;
|
||||
std::snprintf(tname, sizeof tname, "%s", nm);
|
||||
}
|
||||
}
|
||||
|
||||
if (target) {
|
||||
g_watchAddr[0] = tp.root + kNodeValue;
|
||||
g_watchAddr[1] = target + kSysNvoHead + 4 - d;
|
||||
std::snprintf(g_slotName[0], sizeof g_slotName[0],
|
||||
"'%s' NVO root+0x10 {touched:i16,TShn:i16} key=player %u", tname, tp.key);
|
||||
std::snprintf(g_slotName[1], sizeof g_slotName[1], "'%s' NVO._Mysize (=%u at arm)", tname,
|
||||
tp.size);
|
||||
} else {
|
||||
LogF("watch: NO system has AFlags==0 with a non-empty NVO -- slots 0/1 UNSET. That is a "
|
||||
"FAILED TARGET SELECTION, not a measurement; every zero below is unmeasured.");
|
||||
SetSlotName(0, "(no target found)");
|
||||
SetSlotName(1, "(no target found)");
|
||||
}
|
||||
|
||||
// The workload confirmation. Printing these two counts is the cheap half of the answer: two
|
||||
// lanes have failed to build a trade/spy workload, and nobody has yet printed the containers
|
||||
// from a live game to say whether a workload took.
|
||||
const struct {
|
||||
std::uint32_t mgrOff, vecOff;
|
||||
const char* what;
|
||||
} cont[2] = {
|
||||
{kServerOffTradeMgr, kTradeMgrOffVec, "trade routes"},
|
||||
{kServerOffSpyMgr, kSpyMgrOffVec, "spy programs"},
|
||||
};
|
||||
for (int i = 0; i < 2; ++i) {
|
||||
const std::uintptr_t slot = S + 4 + cont[i].mgrOff;
|
||||
const std::uintptr_t mgr = Readable(slot, 4) ? U32(slot) : 0;
|
||||
std::uint32_t vf = 0, vl = 0, ve = 0;
|
||||
int n = -1;
|
||||
if (Readable(mgr, cont[i].vecOff + 12))
|
||||
n = VectorCount(mgr + cont[i].vecOff, &vf, &vl, &ve, 4);
|
||||
LogF("watch: %s -- manager=0x%08x (S+4+0x%x) vector@mgr+0x%x first=0x%08x last=0x%08x "
|
||||
"end=0x%08x count=%d",
|
||||
cont[i].what, static_cast<unsigned>(mgr), cont[i].mgrOff, cont[i].vecOff, vf, vl, ve,
|
||||
n);
|
||||
if (mgr) {
|
||||
g_watchAddr[2 + i] = mgr + cont[i].vecOff + 4;
|
||||
std::snprintf(g_slotName[2 + i], sizeof g_slotName[2 + i],
|
||||
"%s vector _Mylast (mgr+0x%x, count %d at arm)", cont[i].what,
|
||||
cont[i].vecOff + 4, n);
|
||||
} else {
|
||||
std::snprintf(g_slotName[2 + i], sizeof g_slotName[2 + i], "%s (manager null)",
|
||||
cont[i].what);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
DWORD WINAPI FlusherThread(LPVOID) {
|
||||
for (;;) {
|
||||
Sleep(2000);
|
||||
|
|
@ -203,11 +406,22 @@ extern "C" void WatchOnApplyAll(void* self) {
|
|||
return;
|
||||
}
|
||||
const std::uintptr_t S = reinterpret_cast<std::uintptr_t>(self);
|
||||
g_watchAddr[0] = S + 0x8;
|
||||
g_watchAddr[1] = S + 0xc;
|
||||
g_watchAddr[0] = 0;
|
||||
g_watchAddr[1] = 0;
|
||||
g_watchAddr[2] = 0;
|
||||
g_watchAddr[3] = 0;
|
||||
|
||||
if (g_mode == Mode::Tshn) {
|
||||
ArmTshnSlots(S);
|
||||
} else {
|
||||
|
||||
g_watchAddr[0] = S + 0x8;
|
||||
g_watchAddr[1] = S + 0xc;
|
||||
SetSlotName(0, "S+0x8 (A2:ModCount / T:PhaseCounter)");
|
||||
SetSlotName(1, "S+0xc (A2:Frame / addresses.json:ModCount)");
|
||||
SetSlotName(2, "player[0]+0x164 Status");
|
||||
SetSlotName(3, "player[1]+0x164 Status");
|
||||
|
||||
// players vector lives at S+0x54 (raw +0x50 in the S+4 frame -- see the ctor enumeration in
|
||||
// StrategyServer_base_delta). Read defensively: a wrong pointer here must not fault.
|
||||
if (g_players > 0) {
|
||||
|
|
@ -228,6 +442,8 @@ extern "C" void WatchOnApplyAll(void* self) {
|
|||
}
|
||||
}
|
||||
|
||||
} // end Mode::ModCount
|
||||
|
||||
// Instrument self-test: put slot 3 on a word we own, write it, and require exactly one trap
|
||||
// before any game number is trusted.
|
||||
const std::uintptr_t saved3 = g_watchAddr[3];
|
||||
|
|
@ -255,7 +471,7 @@ extern "C" void WatchOnApplyAll(void* self) {
|
|||
g_armedTid = GetCurrentThreadId();
|
||||
g_armed = true;
|
||||
for (int i = 0; i < 4; ++i)
|
||||
LogF("watch: slot %d -> %s = 0x%08x%s", i, kSlotName[i],
|
||||
LogF("watch: slot %d -> %s = 0x%08x%s", i, g_slotName[i],
|
||||
static_cast<unsigned>(g_watchAddr[i]), g_watchAddr[i] ? "" : " (unset)");
|
||||
LogF("watch: ARMED on tid %lu dr7=0x%08x, S=%p (ApplyAllTurnCommands this)", g_armedTid, dr7,
|
||||
self);
|
||||
|
|
@ -282,6 +498,12 @@ bool watch_apply_config(const char* key, const char* value, std::string* err) {
|
|||
else if (err) *err = "expected on|off";
|
||||
return true;
|
||||
}
|
||||
if (std::strcmp(key, "watch.mode") == 0) {
|
||||
if (std::strcmp(value, "modcount") == 0) g_mode = Mode::ModCount;
|
||||
else if (std::strcmp(value, "tshn") == 0) g_mode = Mode::Tshn;
|
||||
else if (err) *err = "expected modcount|tshn";
|
||||
return true;
|
||||
}
|
||||
if (std::strcmp(key, "watch.out") == 0) {
|
||||
std::snprintf(g_outPath, sizeof g_outPath, "%s", value);
|
||||
return true;
|
||||
|
|
|
|||
|
|
@ -34,7 +34,16 @@ namespace shim::hooks {
|
|||
// shim.cfg keys owned here. Returns true if `key` was ours (whether or not the value parsed).
|
||||
// watch=off|on install the ApplyAllTurnCommands arming detour (default off)
|
||||
// watch.out=<path> hit log (default <gamedir>\shim.watch.txt)
|
||||
// watch.players=<n> how many player Status words to watch (0..2, default 2)
|
||||
// watch.players=<n> how many player Status words to watch (0..2, default 2; modcount mode)
|
||||
// watch.mode=modcount|tshn which four addresses the arming point computes (default modcount)
|
||||
//
|
||||
// `modcount` is lane W2's set: S+0x8, S+0xc and two players' Status.
|
||||
// `tshn` is lane W3's: the `TShn` word of an NVO map record on a system with AFlags == 0, that
|
||||
// map's _Mysize, and the `_Mylast` of the trade-route and spy-program vectors. All four are
|
||||
// reachable from the same `S` the arming detour already holds, so the mode adds no second hook --
|
||||
// only different arithmetic. The target system is chosen by predicate at arm time and its name,
|
||||
// AFlags and map sizes are logged, because "the arm landed on the wrong object" and "nothing
|
||||
// writes this" produce the same empty hit list (method rule 1).
|
||||
bool watch_apply_config(const char* key, const char* value, std::string* err);
|
||||
|
||||
bool watch_enabled();
|
||||
|
|
|
|||
21
src/shim/shim.cfg.w3control
Normal file
21
src/shim/shim.cfg.w3control
Normal file
|
|
@ -0,0 +1,21 @@
|
|||
# Lane W3: the same watchpoint module, pointed at the NVO/TShn record and the trade + spy
|
||||
# containers. Identical to shim.cfg.w3control except for the single key `watch=`, so the pair is a
|
||||
# real rule-19 control: the armed run and the control run differ in nothing else.
|
||||
hooks=trace
|
||||
hook.Shim::SelfTest::Fill=off
|
||||
hook.Mars::GlobalConsts::LoadFile=off
|
||||
hook.Game::WeaponDictionary::Init=off
|
||||
hook.Game::SectionDictionary::SectionDictionary=off
|
||||
hook.Game::StrategyServer::ProcessFleetMovement=off
|
||||
hook.Game::TechTree::ProcessResearch=trace
|
||||
hook.Game::ServerPlayer::ComputeBudget=trace
|
||||
hook.Game::ServerPlayer::OnTechResearched=trace
|
||||
hook.Game::ServerSystem::ProcessTurn=trace
|
||||
hook.Game::StrategyServer::MoveFleet=trace
|
||||
trace.path=C:\SOTS\shim.trace.jsonl
|
||||
trace.inline_max=256
|
||||
trace.flush=always
|
||||
watch=off
|
||||
watch.players=2
|
||||
watch.mode=tshn
|
||||
watch.out=C:\SOTS\shim.watch.txt
|
||||
21
src/shim/shim.cfg.w3mod
Normal file
21
src/shim/shim.cfg.w3mod
Normal file
|
|
@ -0,0 +1,21 @@
|
|||
# Lane W3 run 2 (lane AI4 probe): the SAME binary as shim.cfg.w3tshn with ONE key changed --
|
||||
# watch.mode -- so the module arms lane W2's ModCount set instead. Paired with shim.cfg.w3control
|
||||
# for rule 19; byte-neutrality of this build was established on ref-turn2 with mode=tshn.
|
||||
hooks=trace
|
||||
hook.Shim::SelfTest::Fill=off
|
||||
hook.Mars::GlobalConsts::LoadFile=off
|
||||
hook.Game::WeaponDictionary::Init=off
|
||||
hook.Game::SectionDictionary::SectionDictionary=off
|
||||
hook.Game::StrategyServer::ProcessFleetMovement=off
|
||||
hook.Game::TechTree::ProcessResearch=trace
|
||||
hook.Game::ServerPlayer::ComputeBudget=trace
|
||||
hook.Game::ServerPlayer::OnTechResearched=trace
|
||||
hook.Game::ServerSystem::ProcessTurn=trace
|
||||
hook.Game::StrategyServer::MoveFleet=trace
|
||||
trace.path=C:\SOTS\shim.trace.jsonl
|
||||
trace.inline_max=256
|
||||
trace.flush=always
|
||||
watch=on
|
||||
watch.players=2
|
||||
watch.mode=modcount
|
||||
watch.out=C:\SOTS\shim.watch.txt
|
||||
21
src/shim/shim.cfg.w3tshn
Normal file
21
src/shim/shim.cfg.w3tshn
Normal file
|
|
@ -0,0 +1,21 @@
|
|||
# Lane W3: the same watchpoint module, pointed at the NVO/TShn record and the trade + spy
|
||||
# containers. Identical to shim.cfg.w3control except for the single key `watch=`, so the pair is a
|
||||
# real rule-19 control: the armed run and the control run differ in nothing else.
|
||||
hooks=trace
|
||||
hook.Shim::SelfTest::Fill=off
|
||||
hook.Mars::GlobalConsts::LoadFile=off
|
||||
hook.Game::WeaponDictionary::Init=off
|
||||
hook.Game::SectionDictionary::SectionDictionary=off
|
||||
hook.Game::StrategyServer::ProcessFleetMovement=off
|
||||
hook.Game::TechTree::ProcessResearch=trace
|
||||
hook.Game::ServerPlayer::ComputeBudget=trace
|
||||
hook.Game::ServerPlayer::OnTechResearched=trace
|
||||
hook.Game::ServerSystem::ProcessTurn=trace
|
||||
hook.Game::StrategyServer::MoveFleet=trace
|
||||
trace.path=C:\SOTS\shim.trace.jsonl
|
||||
trace.inline_max=256
|
||||
trace.flush=always
|
||||
watch=on
|
||||
watch.players=2
|
||||
watch.mode=tshn
|
||||
watch.out=C:\SOTS\shim.watch.txt
|
||||
Loading…
Add table
Reference in a new issue