merge lane L3: trade/spy workload (watchpoint modes unioned: modcount|tshn|snlv|cont)
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1 changed files with 9 additions and 21 deletions
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@ -20,18 +20,14 @@ int g_players = 2;
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char g_outPath[MAX_PATH] = {};
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// Which four addresses the single arming point computes. `modcount` is lane W2's set and is the
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<<<<<<< HEAD
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// default so its run stays reproducible byte for byte; `tshn` is lane W3's.
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enum class Mode { ModCount, Tshn, Snlv };
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=======
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// default so its run stays reproducible byte for byte; `tshn` is lane W3's; `cont` is lane L3's.
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// default so its run stays reproducible byte for byte; `tshn` is lane W3's; `snlv` is lane L1's;
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// `cont` is lane L3's.
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//
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// `cont` differs from the other two in one further respect: it re-arms and re-logs on EVERY End
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// Turn rather than only the first. The other two modes measure one turn of one save, where arming
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// once is right. L3's workload is a game played forward across many turns and the question is
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// "did the container grow on turn N", which needs a line per turn.
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enum class Mode { ModCount, Tshn, Cont };
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>>>>>>> wip/l3
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// `cont` differs from the others in one further respect: it re-arms and re-logs on EVERY End Turn
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// rather than only the first. The other modes measure one turn of one save, where arming once is
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// right. L3's workload is a game played forward across many turns and the question is "did the
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// container grow on turn N", which needs a line per turn.
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enum class Mode { ModCount, Tshn, Snlv, Cont };
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Mode g_mode = Mode::ModCount;
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// ---- what is being watched ------------------------------------------------------------------
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@ -505,13 +501,9 @@ extern "C" void WatchOnApplyAll(void* self) {
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g_watchAddr[2] = 0;
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g_watchAddr[3] = 0;
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<<<<<<< HEAD
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if (g_mode == Mode::Tshn || g_mode == Mode::Snlv) {
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=======
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if (g_mode == Mode::Cont) {
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ArmContSlots(S);
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} else if (g_mode == Mode::Tshn) {
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>>>>>>> wip/l3
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} else if (g_mode == Mode::Tshn || g_mode == Mode::Snlv) {
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ArmTshnSlots(S);
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} else {
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@ -604,13 +596,9 @@ bool watch_apply_config(const char* key, const char* value, std::string* err) {
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if (std::strcmp(key, "watch.mode") == 0) {
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if (std::strcmp(value, "modcount") == 0) g_mode = Mode::ModCount;
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else if (std::strcmp(value, "tshn") == 0) g_mode = Mode::Tshn;
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<<<<<<< HEAD
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else if (std::strcmp(value, "snlv") == 0) g_mode = Mode::Snlv;
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else if (err) *err = "expected modcount|tshn|snlv";
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=======
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else if (std::strcmp(value, "cont") == 0) g_mode = Mode::Cont;
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else if (err) *err = "expected modcount|tshn|cont";
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>>>>>>> wip/l3
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else if (err) *err = "expected modcount|tshn|snlv|cont";
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return true;
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}
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if (std::strcmp(key, "watch.out") == 0) {
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