# Lane T: the per-player turn-driver adapter (ServerPlayer snapshot -> the driver's own writes).
add_executable(shim_player_turn_unit_tests unit_tests.cpp)
target_link_libraries(shim_player_turn_unit_tests PRIVATE shim_player_turn sots_game_sim)
target_include_directories(shim_player_turn_unit_tests PRIVATE ${CMAKE_SOURCE_DIR}/tests/game_sim)
target_compile_options(shim_player_turn_unit_tests PRIVATE -Wall -Wextra -Werror)
add_test(NAME shim_player_turn_unit COMMAND shim_player_turn_unit_tests)
