# P: the event adapter (a live Game::EventStorage <-> the sots::events model).
add_executable(shim_events_unit_tests unit_tests.cpp)
target_link_libraries(shim_events_unit_tests PRIVATE shim_events)
target_include_directories(shim_events_unit_tests PRIVATE ${CMAKE_SOURCE_DIR}/tests/game_sim)
target_compile_options(shim_events_unit_tests PRIVATE -Wall -Wextra -Werror)
add_test(NAME shim_events_unit COMMAND shim_events_unit_tests)
