# game/nav tests: hand-computed cases for the fleet path-planning rules.
add_executable(game_nav_test_pathplan test_pathplan.cpp)
target_link_libraries(game_nav_test_pathplan PRIVATE sots_game_nav)
target_include_directories(game_nav_test_pathplan PRIVATE ${CMAKE_CURRENT_SOURCE_DIR})
target_compile_options(game_nav_test_pathplan PRIVATE -Wall -Wextra -pedantic)
add_test(NAME game_nav_pathplan COMMAND game_nav_test_pathplan)
