A warp writes wCurMap before the map header and the block data: on Oak s lab doormat wCurMap already reads PALLET_TOWN while the header still reads the lab s ten-by-twelve. The decode agrees with the screen on such a frame -- both are the old map -- so only the id is wrong, and a grid filed under it would stay wrong for as long as it was cached. One byte answers it: does the cached grid still agree with the screen about the tile the fly is standing on. |
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| .. | ||
| .cargo | ||
| crates | ||
| golden | ||
| tools | ||
| vendor/binjgb | ||
| Cargo.lock | ||
| Cargo.toml | ||
| flysim.toml.example | ||
| rust-toolchain.toml | ||