flybrain/services/flysim/crates/fly-session
acamilo 5defb6766d feat(session): fly-session, the SESSION-01 synthetic sequential transaction over flybus
The lockstep coordinator, its phase machine and a synthetic composition, as a new
workspace member. Every worker method is a Flybus RPC to an incarnation-pinned
service; the domain request ids and result caches of ipc-v1 section 5 sit in front of
every mutation.

- coordinator: the step-v1 section 3 transaction in order -- prepare every agent
  concurrently, run one executor per agent in sorted agent-id order, assemble all port
  controls in descriptor order, send exactly one Environment.Advance, evaluate the task
  once, commit every agent concurrently, and move the committed boundary only when all
  of them succeeded. Sequential, concurrent and reversed dispatch are selectable and
  must agree.
- phase: the section 2 machine as an explicit edge table, Paused and Failed included,
  with a committed-boundary predicate that gates pauses, captures and publication.
- clock: checked rational accumulation. A 60 Hz world with a 1 ms model tick runs
  16, 17, 17 ticks and comes back to a remainder of exactly zero.
- dedup: operation keys, the cached reply with its own artifact holds, CONFLICT,
  IN_PROGRESS, RESULT_EXPIRED, STALE_STEP, the lifecycle bound and Worker.Acknowledge.
- worker: the dispatch shell. Admission order and the result cache live here; the
  endpoint mutex is the worker's simulation lock, so one mutation runs at a time while
  Worker.Status answers from a separate cell.
- agent, environment, task: a fake model with an explicit seed and a mutation counter
  the tests read, a fixed readout stub, a counter arena that seals one immutable frame
  per boundary, a deterministic task and the identity executor.
- fly_session_types: the CONTRACT-01 domain types as a local stand-in, reconciled with
  the shared crate in a following commit.

Tests run twice, over the in-memory transport and over a Unix socket, through the same
router: the SESSION-01 acceptance bullets and every section 4 failure-injection row
that applies to this slice.
2026-09-22 11:46:57 +00:00
..
examples feat(session): fly-session, the SESSION-01 synthetic sequential transaction over flybus 2026-09-22 11:46:57 +00:00
src feat(session): fly-session, the SESSION-01 synthetic sequential transaction over flybus 2026-09-22 11:46:57 +00:00
tests feat(session): fly-session, the SESSION-01 synthetic sequential transaction over flybus 2026-09-22 11:46:57 +00:00
Cargo.toml feat(session): fly-session, the SESSION-01 synthetic sequential transaction over flybus 2026-09-22 11:46:57 +00:00
README.md feat(session): fly-session, the SESSION-01 synthetic sequential transaction over flybus 2026-09-22 11:46:57 +00:00

fly-session

The lockstep session coordinator, its phase machine and a synthetic composition over flybus.

This crate is the SESSION-01 slice of the session-framework implementation guide: the sequential transaction of step-v1, driven over the Flybus router, with small fake workers standing in for a brain and an emulator. It contains no public controller API, no implicit best-effort retry, no real emulator and no real brain.

Ready(k) ─ Prepare all agents concurrently ────────────> every agent Prepared(k)
         ─ one executor per agent, sorted agent-id order
         ─ one complete port batch, descriptor port order
         ─ exactly one Environment.Advance(k, batch) ──> boundary k+1
         ─ task.evaluate_transition, once
         ─ Commit all agents concurrently ─────────────> every agent Ready(k+1)
         ─ committed boundary k+1, publish, next Prepare allowed

Layout

Module Contents
fly_session_types The CONTRACT-01 domain types, as a local stand-in until that crate exists
clock The step-v1 section 5 rational tick accumulator and the coordinator's pacing
phase The step-v1 section 2 state machine as an explicit edge table
dedup The ipc-v1 section 5 operation keys, result caches and retention
worker The worker dispatch shell: one service, the common Worker.* methods, admission
agent A fake agent worker: seeded model, mutation counter, fixed readout stub
environment The counter arena: one complete batch per advance, one native frame
task The task and executor traits, the deterministic counter task, the identity executor
rpc Domain calls: req-<U64> serials, incarnation pinning, the retry rule
coordinator The transaction, the trace, the failure rules and the publication boundary
harness The runnable composition: router, two agents, one arena, one coordinator

What it implements

  • The transaction, in order. Prepare all agents concurrently; run each task-local executor once in sorted agent-id order; assemble all configured port controls in descriptor port order; send exactly one Environment.Advance; evaluate the task once; commit all agents concurrently. The committed boundary moves only when every commit has succeeded.
  • The state machine, including Paused and Failed, with every transition recorded. A transition the step-v1 section 2 table does not list returns INVALID_PHASE.
  • The committed boundary rule. Only Ready(k) or Paused(k) is a committed boundary; a snapshot publishes one of those and never an in-progress mix of new agent state and an old world.
  • Time and pacing with checked rational accumulation. A 60 Hz world with a 1 ms model tick produces 16, 17, 17 ticks over three steps, totalling 50, with a remainder of exactly zero. Wall time is only pacing: when behind, the coordinator omits the sleep and reports the lag.
  • Initialization, pause and episodes. The environment initializes first, while stopped; the task bootstraps; then the agents warm up with learning disabled. Nothing in bootstrap advances the world or produces a gameplay reward. A pause arriving mid-step completes the transition and pauses at its committed boundary. A terminal task event commits its final rewards, then the session pauses; no worker resets itself.
  • The failure rules. A partial commit fails the epoch; an uncertain Advance is resolved against its original domain request id and never becomes a second batch; a worker incarnation change invalidates the epoch.
  • Domain deduplication over bus calls. Same key, request and body replays its cached reply with fresh delivery ownership over retained artifacts; a changed body is CONFLICT; a duplicate of a running operation is IN_PROGRESS for that bus call while the original completes; an evicted record is RESULT_EXPIRED; a newly issued request naming an old step is STALE_STEP. Worker.Acknowledge releases a domain result cache, which is not a bus delivery.consumed.

API

let harness = SessionHarness::start(Via::Unix, dir.path(), HarnessConfig::default()).await?;
harness.coordinator.bootstrap().await?;            // Ready(0), world stopped at boundary 0
let reports = harness.coordinator.run(3).await?;   // three transitions
harness.coordinator.pause_handle().request();      // finish this transition, then pause
harness.coordinator.trace.behavior();              // the step-v1 section 8 behaviour trace
harness.shutdown().await;
  • Coordinator::dispatch selects Sequential, Concurrent or Reversed per-agent dispatch. All three must produce the same behaviour trace; that is a test.
  • Coordinator::injections asks for one deliberate message fault at one step: a duplicate Prepare or Commit, an abandoned Advance result, an altered control batch, or a consumed result artifact followed by a replay. injection_log reports what came back.
  • Coordinator::probe_raw sends one domain request as it stands and returns the worker's own terminal outcome, without letting the answer change session state.
  • AgentFaults and EnvironmentFaults ask a worker for a deliberate delay or failure.

The synthetic composition

  • Agents. A fake model is an LCG with an explicit seed and one counter of everything that mutated it: ticks, stimulations, reinforcements and input installs. The worker reports that counter as its progressCounter, which is how a test proves a duplicate repeated nothing. The readout is a fixed stub: it reads bits of the current state, masked by the declared available actions, and never changes its own weights or invents a default winner.
  • Environment. A signed counter. inc adds one, dec subtracts one, and one bipolar bias axis is carried and validated but does not move the world. Each observation seals one immutable 4x4 RGBA frame whose bytes carry the counter, so an agent reading its sensory view reads the world rather than a constant.
  • Task. Rewards are the counter delta of each agent's own port control, with deterministic event ids derived from epoch, source step, rule and ordinal.
  • Executors. The stateless identity executor only, as v1 specifies.

Limitations

  • Fake workers. There is no neural model and no emulator. What is modelled exactly is the ordering, the identity rules and the retry rules, not any numerical behaviour.
  • No state methods. State.Capture, State.StageRestore and State.ActivateRestore are STATE-01. The phase machine has their edges (Capturing, Restoring) and the workers do not advertise them as implemented methods.
  • One process. SESSION-01 runs every participant in one process over the same router. SESSION-02 is the per-fly process split.
  • No audience input. The admitted pre-step stimulation list exists and is always empty.
  • Pacing is coarse. The pacing deadline rounds one step to whole nanoseconds for sleeping only; simulation time stays rational and that rounding never re-enters the accumulator.

Tests

cargo test -p fly-session                                    # unit + both integration suites
cargo run -p fly-session --example session                   # the runnable synthetic session

Every integration test runs twice, once over the in-memory transport and once over a Unix socket, through the same router code:

  • tests/session.rs: one world advance per complete batch; every agent Prepared before the advance; one task evaluation per transition; every agent committed before the next Prepare or any committed publication; the 16/17/17 tick profile with a zero remainder; a mid-step pause completing its transition; bootstrap advancing nothing; the committed snapshot naming the transition that just ended; a terminal episode pausing at its own boundary; Worker.Status during a session; and sequential, concurrent and reversed dispatch producing one behaviour trace.
  • tests/failures.rs: a duplicate Prepare after a lost reply; a duplicate Commit; the same batch with altered controls; a lost Advance result; a cached artifact consumed by its first caller; one Commit failing after another succeeded; a replaced registration; a reply from another incarnation; a world that advanced without sensory data; an exact duplicate of a running operation; and an old-epoch operation.