# fly-session The lockstep session coordinator, its phase machine and a synthetic composition over [`flybus`](../flybus). This crate is the SESSION-01 slice of the session-framework implementation guide: the sequential transaction of `step-v1`, driven over the Flybus router, with small fake workers standing in for a brain and an emulator. It contains no public controller API, no implicit best-effort retry, no real emulator and no real brain. The domain scalars, method payloads, their validation, the canonical digests and the trace format all come from [`fly-session-types`](../fly-session-types), the CONTRACT-01 crate. This crate adds only what is not part of the type contract: a session-side error value, the synthetic composition's schema and event-id derivations, and the coordinator-local `ControllerIntent`, `PortBinding` and `AgentOutcome` that never cross the bus. ```text Ready(k) ─ Prepare all agents concurrently ────────────> every agent Prepared(k) ─ one executor per agent, sorted agent-id order ─ one complete port batch, descriptor port order ─ exactly one Environment.Advance(k, batch) ──> boundary k+1 ─ task.evaluate_transition, once ─ Commit all agents concurrently ─────────────> every agent Ready(k+1) ─ committed boundary k+1, publish, next Prepare allowed ``` ## Layout | Module | Contents | | --- | --- | | `types` | A facade over the [`fly-session-types`](../fly-session-types) crate, plus the session-side additions a coordinator needs | | `clock` | The `step-v1` section 5 rational tick accumulator and the coordinator's pacing | | `phase` | The `step-v1` section 2 state machine as an explicit edge table | | `dedup` | The `ipc-v1` section 5 operation keys, result caches and retention | | `worker` | The worker dispatch shell: one service, the common `Worker.*` methods, admission | | `agent` | A fake agent worker: seeded model, mutation counter, fixed readout stub | | `environment` | The counter arena: one complete batch per advance, one native frame | | `task` | The task and executor traits, the deterministic counter task, the identity executor | | `rpc` | Domain calls: `req-` serials, incarnation pinning, the retry rule | | `coordinator` | The transaction, the trace, the failure rules and the publication boundary | | `harness` | The runnable composition: router, two agents, one arena, one coordinator | ## What it implements - **The transaction, in order.** Prepare all agents concurrently; run each task-local executor once in sorted agent-id order; assemble all configured port controls in descriptor port order; send exactly one `Environment.Advance`; evaluate the task once; commit all agents concurrently. The committed boundary moves only when every commit has succeeded. - **The state machine**, including `Paused` and `Failed`, with every transition recorded. A transition the `step-v1` section 2 table does not list returns `INVALID_PHASE`. - **The committed boundary rule.** Only `Ready(k)` or `Paused(k)` is a committed boundary; a snapshot publishes one of those and never an in-progress mix of new agent state and an old world. - **Time and pacing** with checked rational accumulation. A 60 Hz world with a 1 ms model tick produces 16, 17, 17 ticks over three steps, totalling 50, with a remainder of exactly zero. Wall time is only pacing: when behind, the coordinator omits the sleep and reports the lag. - **Initialization, pause and episodes.** The environment initializes first, while stopped; the task bootstraps; then the agents warm up with learning disabled. Nothing in bootstrap advances the world or produces a gameplay reward. A pause arriving mid-step completes the transition and pauses at its committed boundary. A terminal task event commits its final rewards, then the session pauses; no worker resets itself. - **The failure rules.** A partial commit fails the epoch; an uncertain Advance is resolved against its original domain request id and never becomes a second batch; a worker incarnation change invalidates the epoch. - **Domain deduplication over bus calls.** Same key, request and body replays its cached reply with fresh delivery ownership over retained artifacts; a changed body is `CONFLICT`; a duplicate of a running operation is `IN_PROGRESS` for that bus call while the original completes; an evicted record is `RESULT_EXPIRED`; a newly issued request naming an old step is `STALE_STEP`. `Worker.Acknowledge` releases a domain result cache, which is not a bus `delivery.consumed`. ## API ```rust let harness = SessionHarness::start(Via::Unix, dir.path(), HarnessConfig::default()).await?; harness.coordinator.bootstrap().await?; // Ready(0), world stopped at boundary 0 let reports = harness.coordinator.run(3).await?; // three transitions harness.coordinator.pause_handle().request(); // finish this transition, then pause harness.coordinator.trace.behavior(); // the step-v1 section 8 behaviour trace harness.shutdown().await; ``` - `Coordinator::dispatch` selects `Sequential`, `Concurrent` or `Reversed` per-agent dispatch. All three must produce the same behaviour trace; that is a test. - `Coordinator::injections` asks for one deliberate message fault at one step: a duplicate Prepare or Commit, an abandoned Advance result, an altered control batch, or a consumed result artifact followed by a replay. `injection_log` reports what came back. - `Coordinator::probe_raw` sends one domain request as it stands and returns the worker's own terminal outcome, without letting the answer change session state. - `AgentFaults` and `EnvironmentFaults` ask a worker for a deliberate delay or failure. ## The synthetic composition - **Agents.** A fake model is an LCG with an explicit seed and one counter of everything that mutated it: ticks, stimulations, reinforcements and input installs. The worker reports that counter as its `progressCounter`, which is how a test proves a duplicate repeated nothing. The readout is a fixed stub: it reads bits of the current state, masked by the declared available actions, and never changes its own weights or invents a default winner. - **Environment.** A signed counter. `inc` adds one, `dec` subtracts one, and one bipolar `bias` axis is carried and validated but does not move the world. Each observation seals one immutable 4x4 RGBA frame whose bytes carry the counter, so an agent reading its sensory view reads the world rather than a constant. - **Task.** Rewards are the counter delta of each agent's own port control, with deterministic event ids derived from epoch, source step, rule and ordinal. - **Executors.** The stateless identity executor only, as v1 specifies. ## Where this crate narrows or adds to the contract crate - **Required views.** `WorldObservation::validate_against` checks the views a result carries against their descriptors. Requiring every *declared* view to be there at all is the coordinator's Phase C check, so `verify_step_result` makes it: a missing required sensory view fails the transition with `BUFFER_INVALID` rather than being replaced by an older frame. - **`ControllerIntent`.** `workers-v1` section 4 calls the task and executor interfaces local libraries, so their types live here rather than in the payload contract. An intent is a `PortControl` without its port, and only the coordinator adds the port. - **The phase machine.** `step-v1` section 2 is this crate's, not the contract crate's; the trace's phase path is recorded beside the contract's `TransitionTrace`. The mid-step pause it takes -- the transition finishes, then the session pauses at the boundary it just committed -- is now written into the section 2 machine as a dated amendment. ## Limitations - **Fake workers.** There is no neural model and no emulator. What is modelled exactly is the ordering, the identity rules and the retry rules, not any numerical behaviour. - **No state methods.** `State.Capture`, `State.StageRestore` and `State.ActivateRestore` are STATE-01. The phase machine has their edges (`Capturing`, `Restoring`) and the workers do not advertise them as implemented methods. - **One process.** SESSION-01 runs every participant in one process over the same router. SESSION-02 is the per-fly process split. - **No audience input.** The admitted pre-step stimulation list exists and is always empty. - **Pacing is coarse.** The pacing deadline rounds one step to whole nanoseconds for sleeping only; simulation time stays rational and that rounding never re-enters the accumulator. ## Tests ```text cargo test -p fly-session # unit + both integration suites cargo run -p fly-session --example session # the runnable synthetic session ``` Every integration test runs over both transports, through the same router code: all but one are generated twice by `both_transports!`, and `sequential_concurrent_and_reversed_orders_agree` walks both transports inside one test because it compares their behaviour traces against each other. - `tests/session.rs`: one world advance per complete batch; every agent Prepared before the advance; one task evaluation per transition; every agent committed before the next Prepare or any committed publication; the 16/17/17 tick profile with a zero remainder; a mid-step pause completing its transition; bootstrap advancing nothing; the committed snapshot naming the transition that just ended; a terminal episode pausing at its own boundary; `Worker.Status` during a session; and sequential, concurrent and reversed dispatch producing one behaviour trace. - `tests/failures.rs`: a duplicate Prepare after a lost reply; a duplicate Commit; the same batch with altered controls; a lost Advance result; a cached artifact consumed by its first caller; one Commit failing after another succeeded; a replaced registration; a reply from another incarnation; a world that advanced without sensory data; an exact duplicate of a running operation; and an old-epoch operation.