macros.md gains 12.18 and macros-wram.md a section 10 for the accessor and the
survey that found it: press at every battle frame with a rollback pulse, and
ask every byte of WRAM and HRAM which of them separates a honoured press from
a refused one.
The half of row 50 that was wrong is where the fix is. The move list was not
drawn: MoveSelectionMenu's cursor bytes are never cleared and SelectMenuItem
decrements wCurrentMenuItem back into the one-based range on its way out, so a
turn's whole text and animation read as an open list with a placeable cursor.
The battle bag is the same trap on wListMenuID and is named rather than fixed,
because the figure that tells its list from the frame after it closes has not
been surveyed yet.
macros.md gains section 12.17; macros-wram.md section 9 gains the frame-by-frame trace of a step,
the three readings that come out of it and the one byte that tracks a step exactly and is recorded
unused; macros-traps.md closes rows 54 and 54b, strikes the two residuals they worked, and prints
both checkpoints' before and after whole -- including the arm where the ethos check's "fewer
flagged windows, more distinct tiles" does not hold, and why.
What was live, what the survey read, and what the three candidate
readings in the brief turned out to be: not the prompt, not HEAL, but the
dialog pad dealt unconditionally with TALK to get back into it. The
scene-by-scene table splits the dialog row in two and the pad-empty sweep
gains the reopen ledger's own residual. macros-wram.md narrows its "no
observable for a choice" claim rather than withdrawing it.
Section 15 is the contract for map-aware walks: what is decoded, the one ROM
read and why it is a read of the cartridge image, what the window fallback is
for and how it says so, and the proof. macros-wram.md section 9 is the bytes --
four addresses with their encodings, the bank-aware read on the seam, the corner
the cartridge settled, the two gates against a plausible-but-wrong decode, and
the survey of Pallet Town and Viridian Forest.