publishing-v1 over the same bus: a declared delivery policy per topic, named
publication outcomes, the bounded event batch, application-owned state and cues,
a read-only descriptor query service and a fake multi-agent consumer.
The session publishes the contract types rather than an ad-hoc payload, so a
descriptor says what the workers attested to and a snapshot is checked against it
before it is published and again when it is read: every frame comes from the
boundary its declared delay implies, every handle is the artifact its reference
names, and an observer's refusal takes no world step and fences no epoch.
AgentInitializeResult gains graph (datasetDigest, indexDigest, neuronCount,
rateRoles, supportedStimuli), without which no AgentDescriptor field in
publishing-v1 section 3 had a source. Dated amendments to workers-v1 section 2,
publishing-v1 section 2 and state-media-v1 section 3.
Keep-both everywhere the two slices met. lib.rs takes both module sets.
AgentConfig keeps worker_threads and the sensor log; EnvironmentConfig
keeps worker_threads, the render delay and the render counter.
coordinator.rs keeps the two-stage resolution and its blame() beside the
media split of the Advance reply's attachments, and its imports take both.
harness.rs is main's launcher-based file with this slice's media
instrumentation re-applied on top.
The media instrumentation is shared memory, so it now follows the
launcher's own rule for the progress counter: sensor_log and renders
return None for a participant with a process of its own rather than a
misleading zero. The launcher carries the sensor log and the render
counter to a participant in this process and the render delay and the four
media faults on the command line to one in another process, where the
child builds its own log and counter.
The media path itself is mode-agnostic and is now tested as such: one
image per boundary, forwarded to every agent and published once, asserted
over the bus in all three execution modes, with the shared-memory
assertions made only where those participants live.
Two review notes.
The launcher allocation became a required field of HelloResult.limits
with no negative fixture behind it. Three rows now cover it: missing,
above maxWorkerThreads, and zero. Both readers reject all three, and no
derived fixture moved, because invalid.json is not one of them.
The resolution's two bounds disagreed. 512 attempts at a 2 ms pause
give up near 1.5 s, so the attempt count silently pre-empted the 8 s
budget the doc comment advertised. The budget is now the working limit
and says so: the guard is 8192 attempts, over sixteen seconds of pauses
against an eight-second budget, so at the default values the budget is
always what fires. Which one did is no longer arithmetic either --
ResolutionEnd records it, the failure message names the bound and its
size, and the code, the doc comment and the README all state the same
numbers. a_resolution_says_which_of_its_two_bounds_ended_it drives each
bound to the end in every execution mode.
SESSION-02: one agent process per fly and one environment process under
the coordinator over the Unix-socket transport, compared against the
in-process composition and a dedicated-thread variant. The mode is the
only thing that changes; the composition, the coordinator, the workers
and the router are the same code in all three.
The launcher is the configured supervisor. It owns a total thread budget
with one allocation per participant, refused as BUSY before anything
starts when the total cannot cover it; the configured client, service,
worker and port identities, proved in Worker.Hello before the
coordinator pins a registration; Worker.Status health on the
supervisor's own monotonic clock at the ipc-v1 section 6 budgets; and
reaping, where Worker.Shutdown is the request and the operating system
is the guarantee.
The worker executable is a subcommand of this crate's one binary, which
is what implementation.md section 2 allows in place of a separate
worker crate.
The coordinator's fault behaviour: every failure names the participant
it is attributed to, every domain call has a caller-side deadline so a
dead participant is a diagnosed outcome rather than a hang, and failing
fences the epoch -- the boundary stops, the handles drop, and no further
transition or publication is allowed. Agent.Initialize now carries the
launcher's allocation, and an agent refuses one asking for more.
tests/processes.rs proves every acceptance bullet once per execution
mode, and the two section 4 rows SESSION-01 could not reach in one
process: a router restart during a world advance, and an old worker's
reply after a restart. measure compares the three modes at one, two and
four agents; its table is in the crate README, and it is not a capacity
claim.
Puts MEDIA-01 on top of the bus ArtifactRef rather than beside it.
fly-session-types gains the two validators a descriptor and a reference
cannot carry on their own: AudioTimeline, which holds one stream chunk
sequence for one epoch (no overlap, no backwards, the first chunk after a
restore marks the discontinuity), and check_imported_asset, which checks
that a transient artifact carries an installed asset content without ever
converting one identity into the other.
fly-session gains a media module: a ViewPipeline that renders one native
frame per boundary and serves the frame the declared observationDelaySteps
requires (so bootstrap repeats O[0] exactly while the pipeline fills), an
AudioSource with an exact rational sample budget and a deterministic
integer-phase waveform, the Phase C acceptance checks, a latest-subscription
Spectator with finite credits, a SensorLog recording what each agent read,
and an AssetRegistry for installed persistent content.
The counter arena now emits a real 32x24 RGBA8 pattern per boundary and one
audio chunk per transition; the coordinator forwards the one owned view
handle to every agent Commit and publishes the same handle, with the audio
handles, for presentation.
36 new tests: 12 shape rules against the contract crate and 24 session-level
acceptance tests over both transports.
CONTRACT-01 landed its crate, so the local stand-in module goes away and the domain
scalars, method payloads, their validation, the canonical digests and the trace format
all come from the contract. `src/types.rs` is a facade over that crate plus the few
things a coordinator needs that are not part of the type contract: a session-side
DomainError, the synthetic composition's schema and event-id derivations, and the
coordinator-local ControllerIntent, PortBinding and AgentOutcome that never cross the
bus.
Consequences worth naming:
- Payloads are read and written through DomainType::from_json / to_json instead of
serde derives, so a misspelled required field fails where the contract says it
should. serde, sha2 and ryu-js leave this crate's dependencies with them.
- The step-v1 section 8 trace is the contract's TransitionTrace, with behaviour and
operational metadata already separated; the dispatch-order comparison now runs over
the contract's own behaviour encoding.
- Two things the migration found. IN_PROGRESS is raised strictly before any mutation,
so its certainty is "none", not "unknown"; the local module had it wrong.
WorldObservation::validate_against checks the views a result carries but does not
require every declared view to be present, so requiring them is made explicit in the
coordinator's phase C check, where step-v1 puts it.
- The lost-Advance-result injection now waits for the worker to report the operation
before abandoning the call, so the case it injects really is a loss after dispatch
rather than a cancellation before it.
Gates: cargo test -p fly-session (61 tests, both transports), cargo clippy
--all-targets clean, and the runnable example produces the same behaviour trace over
both transports.
The lockstep coordinator, its phase machine and a synthetic composition, as a new
workspace member. Every worker method is a Flybus RPC to an incarnation-pinned
service; the domain request ids and result caches of ipc-v1 section 5 sit in front of
every mutation.
- coordinator: the step-v1 section 3 transaction in order -- prepare every agent
concurrently, run one executor per agent in sorted agent-id order, assemble all port
controls in descriptor order, send exactly one Environment.Advance, evaluate the task
once, commit every agent concurrently, and move the committed boundary only when all
of them succeeded. Sequential, concurrent and reversed dispatch are selectable and
must agree.
- phase: the section 2 machine as an explicit edge table, Paused and Failed included,
with a committed-boundary predicate that gates pauses, captures and publication.
- clock: checked rational accumulation. A 60 Hz world with a 1 ms model tick runs
16, 17, 17 ticks and comes back to a remainder of exactly zero.
- dedup: operation keys, the cached reply with its own artifact holds, CONFLICT,
IN_PROGRESS, RESULT_EXPIRED, STALE_STEP, the lifecycle bound and Worker.Acknowledge.
- worker: the dispatch shell. Admission order and the result cache live here; the
endpoint mutex is the worker's simulation lock, so one mutation runs at a time while
Worker.Status answers from a separate cell.
- agent, environment, task: a fake model with an explicit seed and a mutation counter
the tests read, a fixed readout stub, a counter arena that seals one immutable frame
per boundary, a deterministic task and the identity executor.
- fly_session_types: the CONTRACT-01 domain types as a local stand-in, reconciled with
the shared crate in a following commit.
Tests run twice, over the in-memory transport and over a Unix socket, through the same
router: the SESSION-01 acceptance bullets and every section 4 failure-injection row
that applies to this slice.