diff --git a/apps/stage/src/games/describe.ts b/apps/stage/src/games/describe.ts index e1aeeaf..6f1ecbe 100644 --- a/apps/stage/src/games/describe.ts +++ b/apps/stage/src/games/describe.ts @@ -47,5 +47,5 @@ export const DESCRIBE_CARD: DescribeCard = { 'The screen is its eye. Its motor neurons press the buttons. Each scene offers a few actions, ' + 'walk to a door, talk, attack; the fly picks one. When the game rewards it, a few thousand ' + 'synapses shift, and what worked gets likelier. !sugar sends it a small reward pulse, no ' + - 'buttons. FlyWire connectome.', + 'buttons. FlyWire connectome. github.com/acamilo/flybrain', }; diff --git a/docs/design/describe-tab.md b/docs/design/describe-tab.md index b5e54a7..2e5bea0 100644 --- a/docs/design/describe-tab.md +++ b/docs/design/describe-tab.md @@ -13,7 +13,7 @@ come from the dataset at runtime; nothing else is dynamic. This is a real fly's brain, 139,255 mapped neurons and 2.7 million synapses, running live. The screen is its eye. Its motor neurons press the buttons. Each scene offers a few actions, walk to a door, talk, attack; the fly picks one. When the game rewards it, a few thousand synapses shift, -and what worked gets likelier. !sugar sends it a small reward pulse, no buttons. FlyWire connectome. +and what worked gets likelier. !sugar sends it a small reward pulse, no buttons. FlyWire connectome. github.com/acamilo/flybrain ## The new-chatter switch (the operator, 2026-09-17)